Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.05 @ 21:34:17 Player: FrigidRock Result: Establishing 0b11! Performance ------------- Evolutions (9) 4500 Regions Visited (25) 5000 Robots Destroyed (131) 655 Value Destroyed (5377) 5377 Prototype IDs (372) 7440 Alien Tech Used (1) 200 Bonus (37207) 37207 TOTAL SCORE: 60379 Bonus ------- Triggered High Security 500 High Alert Combat Kills 887 Follower Combat Kills 9537 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 256 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Hacked MAIN.C 300 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Win 3000 Friendly Fire -473 Cogmind --------- Core Integrity 1324/1600 Matter 800/800 Energy 481/1090 System Corruption 6% Temperature Cool (6) Movement Hovering (148) Ox1 Location 0b11 Command Parts ------- > --- POWER (2) -------- Quantum Reactor Zero-point Reactor > --- PROPULSION (7) --- Experimental Biometal Heavy Treads Improved Gyrokinetic Inverter Cooled Antigrav System Antigrav Array Combat Linear Gravjet > --- UTILITY (14) ----- Experimental Cooling System Experimental Coolant Injector Huge Storage Unit Experimental Energy Well Experimental Matter Compressor Quantum Shading Machine Quantum Shading Machine Advanced Targeting Computer Experimental Targeting Computer Advanced Target Analyzer Improved Kinecellerator Improved Medium Armor Plating Graphene Brace Advanced Point Defense System > --- WEAPON (3) ------- KE Penetrator Helical Railgun Enhanced Hardcell Cannon > --- INVENTORY (25) --- Reinforced Quantum Reactor Zero-point Reactor Biometal Leg Biometal Leg Combat Linear Gravjet Advanced Power Amplifier Advanced Heat Sink Advanced Coolant Injector Experimental Coolant Injector Improved System Shield Gamma Rifle Phase Gun Heavy Wave Gun Enhanced Quantum Rifle Vortex Driver (6) Enhanced Nova Cannon KE Penetrator KE Penetrator Hypervelocity Mass Driver Enhanced Hardcell Cannon Hellfire Missile Launcher Advanced Remote Datajack ME-RLN's Wand Peak State ------------ > --- POWER ------------ Quantum Reactor Zero-point Reactor > --- PROPULSION ------- Experimental Biometal Heavy Treads Improved Gyrokinetic Inverter Cooled Antigrav System Antigrav Array Combat Linear Gravjet > --- UTILITY ---------- Experimental Cooling System Experimental Coolant Injector Experimental Coolant Injector Huge Storage Unit Experimental Energy Well Experimental Matter Compressor Quantum Shading Machine Quantum Shading Machine Advanced Targeting Computer Experimental Targeting Computer Advanced Target Analyzer Improved Kinecellerator Graphene Brace Advanced Point Defense System > --- WEAPON ----------- KE Penetrator Hellfire Missile Launcher ME-RLN's Wand > --- INVENTORY -------- Light Quantum Reactor Light Quantum Reactor Reinforced Quantum Reactor Zero-point Reactor Biometal Leg Biometal Leg Combat Linear Gravjet Advanced Power Amplifier Advanced Heat Sink Advanced Coolant Injector Improved System Shield Gamma Rifle Phase Gun Heavy Wave Gun Enhanced Quantum Rifle Vortex Driver Enhanced Nova Cannon KE Penetrator KE Penetrator Helical Railgun Hypervelocity Mass Driver Enhanced Hardcell Cannon Enhanced Hardcell Cannon Advanced Remote Datajack [Rating: 224] Favorites ----------- Power Light Quantum Reactor Engine Heavy Ion Engine Power Core Light Fission Core Reactor Light Quantum Reactor Propulsion Aluminum Leg Treads Armored Medium Treads Leg Aluminum Leg Hover Unit Combat Antigrav System Utility Large Storage Unit Device Graphene Brace Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Improved Hacking Suite Protection Centrium Medium Armor Plating Weapon Enhanced Nova Cannon Energy Gun Heavy Wave Gun Energy Cannon Enhanced Nova Cannon Ballistic Gun KE Penetrator Ballistic Cannon Advanced Assault Cannon Launcher Improved Proton Missile Launcher Special Weapon ME-RLN's Wand Slashing Weapon Phasing Sabre Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Was Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Res Tes Frg Acc Com Slots Evolved 18 | . . . 2 . . . 6 2 . . . . . . 2 . . . . 2 2 . . 2 . Power 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . 1 . . . 1 1 . . . . . . . . . . . . . . . 1 . Utility 12 | . . . 1 . . . 4 1 . . . . . . 2 . . . . 1 2 . . 1 . Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Parts Attached 242 | 6 7 9 15 . 7 3 43 11 . 11 . 1 1 2 9 13 12 1 2 18 19 5 1 20 26 Power 37 | 1 1 3 1 . . . 7 3 . . . . . . 2 1 2 . . 3 4 1 . 3 5 Engine 12 | 1 . 3 1 . . . 4 2 . . . . . . . . . . . . . . . 1 . Core 5 | . 1 . . . . . 3 1 . . . . . . . . . . . . . . . . . Reactor 20 | . . . . . . . . . . . . . . . 2 1 2 . . 3 4 1 . 2 5 Propulsion 59 | 2 3 3 1 . . 3 12 5 . 4 . . . . 3 5 1 . 1 7 1 . . 6 2 Treads 8 | . . . . . . . . . . . . . . . . 5 1 . 1 . . . . . 1 Leg 28 | 2 3 3 1 . . 3 11 5 . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 23 | . . . . . . . 1 . . 4 . . . . 3 . . . . 7 1 . . 6 1 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 89 | 1 1 . 4 . 3 . 17 2 . 5 . . 1 . 3 6 6 . 1 5 9 3 1 9 12 Device 41 | . 1 . 1 . . . 8 . . 3 . . . . 2 4 1 . . 2 3 3 . 6 7 Storage 10 | 1 . . 1 . 2 . 2 . . 1 . . . . . . . . . . 1 . . . 2 Processor 11 | . . . . . 1 . 2 1 . 1 . . 1 . . . . . . 1 . . . 2 2 Hackware 12 | . . . 1 . . . 2 . . . . . . . 1 . 2 . 1 1 2 . 1 1 . Protection 15 | . . . 1 . . . 3 1 . . . . . . . 2 3 . . 1 3 . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 57 | 2 2 3 9 . 4 . 7 1 . 2 . 1 . 2 1 1 3 1 . 3 5 1 . 2 7 Energy Gun 24 | 2 . 1 8 . . . 4 . . 1 . . . . . . 2 1 . 3 1 1 . . . Energy Cannon 9 | . . . 1 . . . . 1 . . . . . 1 1 1 . . . . 1 . . 1 2 Ballistic Gun 8 | . 2 1 . . . . 1 . . 1 . . . . . . . . . . . . . 1 2 Ballistic Cannon 5 | . . . . . . . 1 . . . . . . . . . 1 . . . 1 . . . 2 Launcher 6 | . . 1 . . 2 . 1 . . . . 1 . . . . . . . . . . . . 1 Special Weapon 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 43 | . . . 3 . 2 . 9 1 . 3 . . . 2 . . 4 . . 1 4 4 . 3 7 Corrupted Parts 2 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . System Corruption 8 | . . . . . . . 5 . . . . . . . . . 3 . . . . . . . . Parts Lost 48 | . 3 2 . . . 1 11 . . . 1 . . 1 . 3 . 1 1 . 5 3 3 5 8 Power 8 | . . 1 . . . . 2 . . . . . . . . . . . . . . 1 1 1 2 Propulsion 13 | . 1 . . . . 1 3 . . . . . . 1 . 2 . . . . . 1 . 1 3 Utility 19 | . . . . . . . 4 . . . 1 . . . . . . . 1 . 4 1 2 3 3 Weapon 8 | . 2 1 . . . . 2 . . . . . . . . 1 . 1 . . 1 . . . . Highest Loss Streak 5 | . 2 1 . . . 1 4 . . . 1 . . 1 . 2 . 1 1 . 2 2 3 4 5 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 13 | . 2 5 9 9 12 13 13 12 14 14 14 15 15 14 13 14 14 14 14 13 13 13 12 13 17 Power 1 | . 1 . 1 1 1 1 1 1 2 1 1 1 1 1 1 1 1 1 1 1 1 . . . 2 Propulsion 1 | . . 2 1 . . . . 3 4 1 1 1 1 . . . . . . 1 1 1 1 2 1 Utility 6 | . . . 2 2 4 5 5 5 5 8 9 10 9 9 8 9 8 7 7 5 5 5 4 5 4 Weapon 4 | . . . 3 5 7 7 5 1 2 2 3 3 3 3 3 3 4 6 6 5 4 5 5 4 7 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 35 | . . . 1 . 4 . 3 . . 1 . . . . . . 1 1 . 2 2 1 . 2 17 Power 9 | . . . . . . . 2 . . . . . . . . . . . . 1 . . . . 6 Propulsion 5 | . . . . . . . . . . . . . . . . . . . . . . 1 . 2 2 Utility 9 | . . . 1 . . . 1 . . . . . . . . . 1 1 . 1 1 . . . 3 Weapon 10 | . . . . . 3 . . . . 1 . . . . . . . . . . 1 . . . 5 Tool/Special 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 94 | . 88 99 97 100 97 97 95 97 100 95 93 94 94 86 89 93 94 95 95 92 89 83 81 97 89 Engine 4 | . 6 9 10 11 11 11 6 4 5 5 10 11 11 11 9 4 . . . . . . . . . Core 1 | . 7 4 . . . . 5 5 5 5 . . . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . 5 10 10 10 9 8 7 8 6 6 Treads 3 | . . . . . . . . . . . . . . . . 18 25 25 25 8 . . . . 1 Leg 10 | . 27 28 33 33 33 30 24 28 29 12 . . . 3 2 . . . . . . . . . . Hover 11 | . . . . . . . . . . 12 23 23 23 17 22 5 . . . 11 19 19 20 25 19 Device 18 | . 5 14 11 11 1 . 20 16 17 16 22 23 23 22 26 22 21 27 26 23 17 24 24 22 24 Storage 6 | . 14 14 11 11 11 11 6 5 5 5 5 5 5 5 5 5 5 5 5 6 7 8 8 3 6 Processor 8 | . . . . . 9 11 8 5 5 10 5 5 8 11 10 7 5 5 5 6 6 4 4 10 9 Hackware 9 | . . . . 11 11 11 4 11 11 11 11 11 7 5 7 10 11 2 3 4 11 8 11 14 9 Protection 2 | . . . 8 . . . 2 3 5 . . . . . . 5 7 10 10 6 7 7 4 . . Energy Gun 4 | . 10 4 18 22 3 . 5 . . . 5 . . . . . 2 9 8 11 6 2 . 5 2 Energy Cannon 2 | . . . . . . . . 2 5 4 5 5 5 1 . 5 6 . 1 . 1 . . 3 1 Ballistic Gun 1 | . 16 21 . . . . 1 5 5 4 . . . . . . . . . . . . . . 2 Launcher 1 | . . . 2 . . 11 1 . . . . 4 5 4 . 2 . . . . . . . . . Slashing Weapon 2 | . . . . . 15 11 1 . . . . . . . . . . . . . . . . . . Peak Build Rating 224 | 6 11 11 19 19 30 33 77 83 85 103 103 102 101 99 118 119 147 146 147 160 179 175 149 186 224 Average Rating 111 | 4 8 9 16 19 26 30 60 77 84 91 101 100 99 93 108 111 130 145 146 152 166 158 147 180 187 On Entrance 87 | . 6 11 11 19 19 24 33 57 83 85 101 102 100 99 90 112 119 146 146 146 148 161 145 137 183 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 161 | 12 13 16 31 26 36 38 64 75 75 76 64 67 67 73 69 92 93 98 105 125 98 90 67 93 161 Greatest Support 191 | 20 20 20 33 30 30 40 65 75 75 75 67 67 67 67 80 178 188 188 191 191 90 90 90 104 99 Greatest Overweight (x) 2 | 1 1 . 1 . 1 1 1 . . 1 . . 1 1 1 2 . . . 1 1 . . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 8 8 10 10 25 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 25 Average Capacity 14 | 6 8 8 9 10 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 19 Most Carried 25 | 1 5 8 10 9 14 15 15 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 15 25 Average Carried 13 | . 2 5 9 9 12 13 13 12 14 14 14 15 14 14 13 14 14 14 14 13 14 14 13 14 17 Final Capacity 25 | 8 8 8 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 25 Final Carried 23 | 1 5 7 9 9 14 15 14 14 15 15 15 15 15 14 14 15 15 15 14 15 15 14 12 15 23 Class Distribution -------------------- 34% | Scavenger-Mutant 20% | Hacker-Skirmisher 17% | Hacker-Mutant 7% | Scavenger-Gladiator 7% | Commander-Mutant 4% | Scavenger-Gunner 3% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Gladiator | -7/Zion Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Waste Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Commander-Mutant | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Extension Commander-Mutant | -4/Cetus Commander-Mutant | -4/Archives Commander-Mutant | -4/Hub_04(d) Scavenger-Tank | -3/Research Scavenger-Mutant | -2/Research Messiah-Mutant | -2/Testing Scavenger-Mutant | -2/Protoforge Hacker-Skirmisher | -1/Access Hacker-Mutant | -1/Command Resources | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Was Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Res Tes Frg Acc Com Matter Collected 5828 | 214 132 70 310 . 162 113 668 313 . 175 159 61 46 106 61 493 176 66 40 180 395 . 14 469 1405 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 5506 | . 276 180 505 . . 19 542 166 . 134 . 111 126 70 61 876 227 265 180 298 285 . 14 482 689 Parts 281 | . 19 22 35 . . 3 32 8 . 12 . 7 4 3 1 38 7 18 9 13 23 . 3 24 . Haulers Intercepted 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 3 | . . . . . . . 2 . . . . . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 28 | . . . . . 7 14 . . . . . 2 . 5 . . . . . . . . . . . Prevented 11 | . . . . . . 3 . . . . . 5 . 3 . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Was Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Res Tes Frg Acc Com Combat Hostiles Destroyed 95 | . 7 8 13 . . 2 8 2 . 4 . 4 3 4 1 12 4 1 2 6 7 . . 6 1 Guns 35 | . 7 5 7 . . . 2 1 . 1 . . . . . . . 1 1 6 2 . . 1 1 Cannons 22 | . . . . . . . 2 1 . 3 . . . 1 1 1 3 . 1 . 5 . . 4 . AOE 28 | . . 3 5 . . 2 3 . . . . 4 2 3 . 6 . . . . . . . . . Classes Destroyed 20 | . 3 1 4 . . 1 6 . . . . . 1 1 . 1 . . 1 . 1 . . . . Worker 8 | . . 1 1 . . . 2 . . . . . . . 1 . . . 1 . . . 1 1 . Builder 2 | . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . Tunneler 2 | . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . Hauler 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . Recycler 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Mechanic 2 | . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . Operator 11 | . 1 . 1 . . . 1 . . 1 . . . . . 2 . 5 . . . . . . . Drone 3 | . . . . . . 1 . . . . . . . 1 . . . . . 1 . . . . . Watcher 8 | . . . 1 . . . 2 1 . . . . . . 1 1 . . . . . . . 1 1 Swarmer 36 | . 2 6 6 . . 1 2 . . 4 . 4 2 2 . 3 . . . 3 1 . . . . Cutter 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . Grunt 22 | . 5 2 4 . . . 2 1 . . . . . . 1 4 . . 1 2 . . . . . Brawler 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Duelist 2 | . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . Sentry 9 | . . . 3 . . . . 1 . . . . . . . 3 . 1 . . . . . 1 . Demolisher 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Specialist 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Hunter 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Programmer 10 | . . . . . . . . . . . . . . 1 . . . . . . 4 . . 5 . Heavy 2 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . Cetus Guard 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . Best Kill Streak 4 | . 2 3 4 . . 1 4 2 . 4 . 4 3 2 1 4 2 2 2 4 3 . 1 4 1 Combat Bots Only 4 | . 2 3 3 . . 1 2 1 . 4 . 4 3 2 1 3 2 1 1 3 3 . . 4 1 Max Kills in Single Turn 4 | . 1 3 3 . . 1 3 1 . 1 . 2 1 1 1 4 1 1 1 1 2 . 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . 3 1 . . 1 2 . . . . 2 1 1 . 3 . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) Combat | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Was Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Res Tes Frg Acc Com Hostile Shots Fired 991 | . 68 52 57 . 4 18 155 8 . 19 2 10 26 17 26 62 48 16 54 52 119 48 48 42 40 Missed 339 | . 23 15 16 . 2 4 57 4 . 5 . 5 9 6 7 25 15 6 16 16 49 16 18 15 10 Intercepted 6 | . . . . . . . . . . . . . . . . 2 . . . . . . . . 4 Hits 652 | . 45 37 41 . 2 14 98 4 . 14 2 5 17 11 19 37 33 10 38 36 70 32 30 27 30 Melee 4 | . . . . . . . 3 . . . . . . . . . . . . . 1 . . . . Projectile 648 | . 45 37 41 . 2 14 95 4 . 14 2 5 17 11 19 37 33 10 38 36 69 32 30 27 30 AOE 13 | . . . . . . . . . . . . . . . . 2 . . 3 . 2 . . . 6 Critical Strikes 42 | . 4 . 1 . . . 4 . . 1 . . 1 . . 4 8 . 6 . 4 1 2 4 2 Actively Blocked 28 | . . . . . . . . . . . . . . . . 3 8 . 6 . 2 1 2 4 2 Damage Taken 13920 | . 594 403 469 . 32 277 1954 95 . 199 51 115 159 209 378 817 732 256 1284 839 1664 366 547 795 1685 Core 1359 | . 136 62 88 . 13 . 167 . . 63 . 15 15 17 . 38 124 29 17 65 167 48 19 24 252 Absorbed by Shields 697 | . . . . . . . . . . . . . 95 . . 206 176 . . . . 133 78 . 9 Redirected to Shielding 154 | . . . . . . . . . . . . . . . . . . . . . 63 . . 91 . Ignored by Resistances 491 | . . . . . . . . . . . . . . . . . . . . . 279 212 . . . Regen/Repaired (Parts) 93 | . . . . . 21 . . . . . . . 25 . 47 . . . . . . . . . . Core Remaining (%) 78 | 100 . 20 . . . 74 80 . . . . . . 89 . . . . 81 95 . . 83 . 82 Volleys Fired 459 | . 29 22 45 . 1 6 48 8 . 21 . 3 6 16 8 38 15 27 23 26 27 . 1 46 43 Largest 3 | . 2 2 2 . 2 1 2 2 . 2 . 1 1 2 1 2 2 2 2 3 3 . 1 3 3 Hottest 308 | . 90 40 112 . 90 36 142 111 . 114 . 43 43 143 100 186 186 160 240 240 300 . 65 285 308 Shots Fired 760 | . 56 40 78 . 2 6 75 16 . 30 . 3 6 17 8 49 30 49 40 50 50 . 1 77 77 Gun 450 | . 56 39 66 . 2 . 42 8 . 17 . . . . . . . 46 28 48 33 . 1 35 29 Cannon 227 | . . . . . . . 16 8 . 13 . . . 6 8 25 30 3 12 2 15 . . 42 47 Launcher 80 | . . 1 12 . . 6 17 . . . . 3 6 11 . 24 . . . . . . . . . Special 3 | . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 Kinetic 200 | . 24 39 . . . . 32 13 . 17 . . . . . . 8 3 . . 5 . . 20 39 Thermal 372 | . 20 . 62 . . . 20 . . . . . . . . 13 15 40 28 48 39 . 1 54 32 Explosive 23 | . . 1 12 . . 6 4 . . . . . . . . . . . . . . . . . . Electromagnetic 120 | . 12 . 4 . 2 . 19 3 . 13 . 3 6 11 4 36 7 . . . . . . . . Entropic 36 | . . . . . . . . . . . . . . 6 4 . . . 12 2 4 . . 3 5 Phasic 6 | . . . . . . . . . . . . . . . . . . 6 . . . . . . . Robot Hit Streak 20 | . 10 8 8 . . 3 11 10 . 5 . 2 2 6 6 9 11 18 9 11 10 . 2 8 20 Robot Miss Streak 6 | . 2 6 5 . . . 3 1 . 2 . 1 1 1 1 1 2 2 2 2 1 . . 5 2 Penetration Max 1 | . . . . . . . 1 . . . . . . . 1 . . . 1 . 1 . . 1 1 Secondary Targets 6 | . 3 1 1 . . . . . . . . . . . . . . . . 1 . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . . . . . . . . . 1 . . . . . Shots Hit Robots 448 | . 43 22 46 . . 1 47 12 . 10 . 2 2 8 8 28 24 38 25 28 25 . 1 35 43 Core Hits 265 | . 20 15 32 . . 8 45 5 . 5 . 4 11 4 2 28 11 14 9 13 10 . 1 14 14 Critical Kills 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Critical Parts Destroyed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Critical Strikes 27 | . 1 . 7 . . . 3 1 . . . . . . 3 1 2 1 1 . 3 . . 1 3 Burn 10 | . 1 . 7 . . . 2 . . . . . . . . . . . . . . . . . . Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Destroy 4 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . 2 Blast 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . Impale 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Sunder 8 | . . . . . . . . . . . . . . . 3 . . . 1 . 3 . . . 1 Intensify 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Melee Attacks 32 | . . . . . 2 . 1 . . . . . . 5 20 4 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 3 | . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . Piercing 29 | . . . . . . . . . . . . . . 5 20 4 . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . . . . . . 1 1 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 19579 | . 474 286 1216 . . 389 2417 313 . 298 . 157 344 606 933 2917 1288 1215 1484 839 1262 . 30 1312 1799 Guns 6779 | . 470 170 689 . . . 725 149 . 125 . . . . . . . 1106 513 839 545 . 30 723 695 Cannons 6906 | . . . . . . . 346 164 . 173 . . . 257 827 774 875 109 971 . 717 . . 589 1104 Explosions 5591 | . . 116 527 . . 389 1259 . . . . 157 344 349 . 2037 413 . . . . . . . . Melee 251 | . . . . . . . 41 . . . . . . . 106 104 . . . . . . . . . Ramming 52 | . 4 . . . . . 46 . . . . . . . . 2 . . . . . . . . . Kinetic 3404 | . 158 170 . . . . 603 238 . 125 . . . . . . 178 109 . . 173 . . 407 1243 Thermal 8182 | . 212 . 657 . . . 647 . . . . . . . . 1637 908 878 513 839 646 . 30 905 310 Explosive 1286 | . . 116 491 . . 389 290 . . . . . . . . . . . . . . . . . . Electromagnetic 3558 | . 100 . 68 . . . 790 75 . 173 . 157 344 349 126 1174 202 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 41 | . . . . . . . 41 . . . . . . . . . . . . . . . . . . Piercing 210 | . . . . . . . . . . . . . . . 106 104 . . . . . . . . . Entropic 2618 | . . . . . . . . . . . . . . 257 701 . . . 971 . 443 . . . 246 Phasic 228 | . . . . . . . . . . . . . . . . . . 228 . . . . . . . Highest Corruption 6 | . . . . . . . 5 . 5 5 5 5 5 . . . 3 . . . 6 6 6 4 6 Average Corruption 4 | . . . . . . . 5 . 5 5 5 5 5 . . . 2 . . . 2 6 6 3 4 Corruption Purged 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 160 | . . . . . . . . . 3 22 3 11 . . . . 3 . . . 8 6 4 66 34 Message Errors 35 | . . . . . . . . . 1 7 . 1 . . . . . . . . 2 . . 13 11 Matter Fused 42 | . . . . . . . . . . 4 1 4 . . . . . . . . 1 3 1 24 4 Heat Flow Errors 28 | . . . . . . . . . 1 3 1 1 . . . . 1 . . . 1 . 2 11 7 Energy Discharges 18 | . . . . . . . . . . 5 . 1 . . . . . . . . . 1 . 7 4 Parts Rejected 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 Parts Fused 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Data Loss (minor) 20 | . . . . . . . . . . 2 1 3 . . . . 1 . . . 1 1 1 7 3 Data Loss (major) 10 | . . . . . . . . . . . . 1 . . . . 1 . . . 2 1 . 2 3 Misfires 3 | . . . . . . . . . . . . . . . . . . . . . . . . 2 1 Alerts 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Overload Shots 15 | . . . . . . . . . . . . . . . . . . . 1 6 8 . . . . Effects 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Heat Surge 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Overflow Damage 544 | . . 16 12 . . . 14 . . 21 . . . 51 227 104 4 . 69 . . . . . 26 Projectiles 376 | . . . . . . . . . . 21 . . . 38 191 27 4 . 69 . . . . . 26 Explosions 132 | . . 16 12 . . . 14 . . . . . . 13 . 77 . . . . . . . . . Melee 36 | . . . . . . . . . . . . . . . 36 . . . . . . . . . . Knockbacks 10 | . . . . . . . 5 . . . . . . . . . . 2 . . 2 . . . 1 Impact 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . Kinetic 7 | . . . . . . . 2 . . . . . . . . . . 2 . . 2 . . . 1 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 81 | . . 12 5 . . . 3 . . . . 36 23 2 . . . . . . . . . . . Shots 8 | . . 1 1 . . . 1 . . . . 3 1 1 . . . . . . . . . . . Rammed 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Targets Rammed 7 | . 1 . . . . . 5 . . . . . . . . 1 . . . . . . . . . Kicked 6 | . 1 . . . . . 5 . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 405 | . 376 1 211 . . 22 27 . 173 344 115 177 171 120 69 134 221 96 238 405 189 . 124 196 197 Average Temperature 81 | . 159 1 38 . . 11 12 . 90 102 63 95 89 44 23 54 70 30 72 109 84 . 61 84 52 Received Heat Transfer 2388 | . 363 111 129 . . 123 498 27 . . 9 9 21 21 72 148 72 9 191 36 288 54 120 27 60 Effects 16 | . 7 . . . . . . . . 3 . . . . . . . . . 6 . . . . . Shutdowns 3 | . 2 . . . . . . . . . . . . . . . . . . 1 . . . . . Energy Bleed 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . Interference 11 | . 3 . . . . . . . . 3 . . . . . . . . . 5 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 8 | . . . . . . . 1 . . . . . 1 . . 5 1 . . . . . . . . Combat Hostiles 8 | . . . . . . . 1 . . . . . 1 . . 5 1 . . . . . . . . Parts Fried 16 | . . . . . . . 3 . . . . . . 1 3 9 . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . Combat Hostiles 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . Parts Melted 14 | . 3 . 2 . . . 3 . . . . . . . . . . . . 3 . . . 3 . Heat Transferred 9992 | . 703 . 1925 . . . 1053 . . . . . . . . 944 768 1184 482 1110 629 . 37 814 343 Parts Sabotaged 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . . . 1 . . . 3 . . . . . . . . 3 1 . . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Was Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Res Tes Frg Acc Com Maximum Alert Level 5 | . . . 1 . . . 5 3 1 . . . . . 1 4 3 2 5 3 3 2 1 . 5 Low Security (%) 54 | 100 100 100 63 100 . . 35 . 42 100 . . . . 59 34 . . 16 . . . 37 100 31 Level 1 11 | . . . 36 . . . 10 . 57 . . . . . 40 42 . 39 11 . . 2 62 . 10 Level 2 9 | . . . . . . . 14 . . . . . . . . 5 30 60 4 . 68 97 . . 3 Level 3 15 | . . . . . . . 28 100 . . . . . . . 3 69 . 9 100 31 . . . 4 Level 4 6 | . . . . . . . 9 . . . . . . . . 13 . . 34 . . . . . 30 Level 5 2 | . . . . . . . 1 . . . . . . . . . . . 24 . . . . . 13 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . 5 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1784 | . 70 85 286 109 . . 1645 839 290 189 . . . . 300 1240 795 429 1784 1032 877 474 249 198 1745 Initial 913 | . . 8 29 109 . . 120 774 290 119 . . . . 300 51 662 287 129 913 571 474 249 86 . Average 355 | . 31 26 178 109 . . 510 771 230 55 . . . . 202 369 718 393 1060 936 643 442 210 29 731 Influence Increases 15325 | . 183 205 505 . . 486 2411 225 . 129 60 150 182 135 468 1870 383 244 2202 527 878 90 5 478 3509 Destroy 0b10 Robot/C 6360 | . 140 160 260 . . 220 1320 120 . 80 . 80 120 60 20 880 160 80 760 180 280 . . 140 1300 Destroy 0b10 Robot/NC 390 | . 5 5 35 . . 5 70 5 . 5 . . . 5 10 35 10 25 60 20 15 . 5 10 65 Destroy Leader 1040 | . 30 30 68 . . 30 256 22 . 10 . 10 . 10 2 66 . . 116 42 62 . . 42 244 Allied During Kill 4129 | . . . . . . 231 515 41 . . . . 17 . 1 639 170 105 876 45 116 . . 31 1342 Successful Hack 42 | . 8 . . . . . . 14 . . . . . . . 5 5 . . 8 . . . 2 . Disable Machine 390 | . . . 30 . . . 90 15 . 30 . . . . . 45 . 30 75 . . . . 30 45 Anti-Garrison Action 150 | . . . . . . . . . . . . . . . . . . . 150 . . . . . . Destroy Structure 1219 | . . 10 67 . . . 115 8 . 4 . . . . 30 140 38 4 150 52 75 . . 88 438 Advance Influence 300 | . . . . . . . . . . . . . . . 300 . . . . . . . . . . Partial Spotted 120 | . . . . . . . . . . . . . . . . . . . . 30 15 15 . . 60 Lose Combat Pursuer 1185 | . . . 45 . . . 45 . . . 60 60 45 60 105 60 . . 15 150 315 75 . 135 15 Influence Decreases 12792 | . 160 153 300 171 109 294 1021 978 659 299 35 135 105 252 362 792 848 592 832 1252 1051 489 305 622 976 Entered New Map 5120 | . . 15 46 171 109 . 72 808 539 51 . 6 40 117 . 55 522 432 242 828 445 369 195 58 . Time Decay 5154 | . 130 128 254 . . 224 559 170 40 248 35 129 30 135 262 524 206 130 190 334 356 90 80 494 406 Lost Part 440 | . 30 10 . . . 10 110 . . . . . . . . 30 . 10 10 . 50 30 30 50 70 Lost Ally 2078 | . . . . . . 60 280 . 80 . . . 35 . 100 183 120 20 390 90 200 . . 20 500 Squads Dispatched 72 | . . . . . . . 15 2 . 1 . . . . 1 4 . . 10 7 9 1 1 12 9 Investigation 5 | . . . . . . . 1 2 . . . . . . . 1 . . 1 . . . . . . Extermination 24 | . . . . . . . 2 . . 1 . . . . 1 . . . 1 2 3 1 . 9 4 Reinforcement 25 | . . . . . . . 8 . . . . . . . . . . . 4 2 4 . 1 3 3 Assault 17 | . . . . . . . 3 . . . . . . . . 3 . . 4 3 2 . . . 2 Garrison 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . 2 . . . . . . . . . . . 1 . . . . . . Haulers Reinforced 3 | . . . . . . . 1 . . . . . . . . . . . 1 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Was Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Res Tes Frg Acc Com Distress Signals 40 | . 1 . . . . . 2 . . . . . . 1 3 2 2 . 1 3 3 1 . 1 20 Communications Jammed 146 | . . . . . . . . . . . . . . . . 56 . . 42 38 4 . . 6 . Distress Signals 123 | . . . . . . . . . . . . . . . . 56 . . 38 19 4 . . 6 . Times Spotted 423 | . 15 8 20 . 1 10 69 7 3 5 4 6 23 8 13 44 10 12 42 21 42 7 13 21 19 Peak Tracking Total 12 | . 4 3 4 . 1 4 11 3 2 4 3 4 12 3 6 5 5 3 8 5 12 5 11 5 5 Tactical Retreats 44 | . . . 2 . . . 1 . 1 . 3 2 1 3 3 3 . . 1 7 10 2 . 4 1 Traps | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Was Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Res Tes Frg Acc Com Traps Triggered 12 | . . . 1 . . . 1 1 . 1 . . . . . . . . . . 1 . 1 3 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Was Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Res Tes Frg Acc Com Machines Disabled 31 | . . . 2 . . . 6 1 . 2 . . 1 1 . 5 . 2 6 . . . . 2 3 Max in Single Turn 1 | . . . 1 . . . . . . 1 . . . 1 . 1 . . . . . . . 1 . Garrison Access 3 | . . . . . . . 1 1 . . . . . . . . . . 1 . . . . . . Energy Cycler 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Was Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Res Tes Frg Acc Com Machines Accessed 28 | . 2 . 3 . 1 . 1 2 . 1 1 . 4 . 1 2 1 . 1 1 . 1 1 2 3 Terminals 13 | . 2 . 3 . . . . . . . . . . . . 2 1 . . . . . . 2 3 Fabricators 3 | . . . . . . . . 1 . 1 . . . . . . . . . 1 . . . . . Repair Stations 2 | . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . 1 1 . . . . . . . . . . 1 . . 1 . . . Total Hacks 58 | . 3 . 5 . 5 . 4 4 . 1 1 . 8 . 4 4 6 . 3 1 . 1 2 2 4 Successful 32 | . 1 . 2 . 5 . 1 3 . . 1 . 8 . 2 2 1 . . 1 . . . 2 3 Failed 26 | . 2 . 3 . . . 3 1 . 1 . . . . 2 2 5 . 3 . . 1 2 . 1 Catastrophic 2 | . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 147 | . 3 . 4 . . . 22 4 . 6 . . 4 . 16 13 1 . 11 12 13 1 10 14 13 Terminals 24 | . 3 . 5 . . . . . . . . . . . . 4 6 . . . . . . 2 4 Fabricators 5 | . . . . . . . . 3 . 1 . . . . . . . . . 1 . . . . . Repair Stations 6 | . . . . . . . . . . . . . . . 4 . . . . . . . 2 . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . . . . . 4 1 . . . . . . . . . . 3 . . 1 . . . Terminal Hacks 24 | . 1 . 1 . 5 . . . . . 1 . 8 . . 2 1 . . . . . . 2 3 Record 6 | . . . . . . . . . . . . . 6 . . . . . . . . . . . . Part Schematic 5 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . Open Door 9 | . . . . . . . . . . . 1 . 2 . . 2 1 . . . . . . 2 1 Branch Access Points 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fabricator Hacks 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Build 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . Scan Component 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Repair 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . Seal Access 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . Unauthorized Hacks 2 | . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . Terminals 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Operators 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Liberate 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 15 | . 2 . 3 . . . 1 1 . 1 . . . . 1 . 2 . 1 1 . 1 1 . . Full Trace Events 3 | . 1 . . . . . . 1 . . . . . . . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . Robots Built 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time 102 | . . . . . . . . 102 . . . . . . . . . . . . . . . . . Total Robot Build Rating 16 | . . . . . . . . 16 . . . . . . . . . . . . . . . . . Part Schematics Acquired 30 | . . . . . 20 . . . . . . . . . 10 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Time 28 | . . . . . . . . . . . . . . . 28 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Was Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Res Tes Frg Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 27 | . . . . . . . . . . . . . 5 . . 22 . . . . . . . . . Allies Hacked 9 | . . . . . . . . . . . . . . . 1 . . . . . 2 . . 1 5 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Was Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Res Tes Frg Acc Com Total Allies 153 | . . . . . 11 . 7 5 1 1 . . 5 . 5 32 5 . 10 9 6 . . 3 53 Largest Group 45 | . . . . . 11 11 13 4 3 1 . . 5 . 3 22 17 14 21 4 4 . . 2 45 Highest-Rated Group 4773 | . . . . . 342 342 580 230 155 29 . . 272 . 206 1409 1307 1121 1514 323 434 . . 269 4773 Highest-Rated Ally 269 | . . . . . 39 39 167 64 64 29 . . 64 . 103 159 152 136 103 96 269 . . 269 269 Zionite Dispatches 25 | . . . . . . . 3 1 . 1 . . . . 3 4 . . 4 3 3 . . 3 . Heavy 6 | . . . . . . . . . . . . . . . 1 3 . . 1 . 1 . . . . Light 4 | . . . . . . . 1 . . . . . . . . 1 . . 1 1 . . . . . Recon 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Fire 2 | . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . Hacker 3 | . . . . . . . 1 1 . . . . . . . . . . . 1 . . . . . Experimental 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Hero 2 | . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . Thermal Resupply 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Infowar Resupply 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . Hover Resupply 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Total Orders 17 | . . . . . . . 2 . . 3 . . . . 3 . . . . 5 . . . 4 . STAY 4 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . 2 . ROAM 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . DROP 4 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . 2 . EXPLORE 5 | . . . . . . . 1 . . . . . . . 1 . . . . 3 . . . . . RETURN 3 | . . . . . . . 1 . . . . . . . 2 . . . . . . . . . . Ally Attacks 1237 | . . . . . . 52 156 15 18 . . . 21 . 1 155 40 25 194 34 63 . . 7 456 Total Damage 62520 | . . . . . . 1001 7862 808 303 . . . 525 . . 7410 1927 957 8485 1733 3515 . . 672 27322 Kills 278 | . . . . . . 10 66 4 . . . . 3 . . 38 6 3 48 6 9 . . 1 84 Allies Corrupted 9 | . . . . . . . 1 . . . . . . . . . . . . 1 1 . . . 6 Allies Melted 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Was Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Res Tes Frg Acc Com Active Infowar (turns) 13643 | . . . . . . . 1376 335 91 713 191 348 376 553 514 1352 432 278 399 744 816 198 161 4093 673 Optics 13 | . . . . . . . . 13 . . . . . . . . . . . . . . . . . Sensors 8683 | . . . . . . . . . . 625 191 348 376 553 514 1144 128 278 272 . . . . 3816 438 A.S.S. 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . IFF 1293 | . . . . . . . 1293 . . . . . . . . . . . . . . . . . . Terrain 2265 | . . . . . . . . . . . . . . . . . . . . 527 816 198 161 563 . Seismic 4477 | . . . . . . . . . . . . . . . . . . . . . . . . 3811 666 Decoding 4570 | . . . . . . . . . . . . . . . . . . . . . . . . 3897 673 Cloaking 4075 | . . . . . . . 190 335 91 622 179 348 351 476 497 68 . . . . 211 198 161 348 . Jamming 4045 | . . . . . . . . . . . . . . . 231 1349 432 278 399 744 203 . . 409 . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . 1 1 1 . . . . 1 1 . . . . . . . . . . . . . Drone Launches 9 | . . . . . . . 3 . . . . . . . 2 . . . . 4 . . . . . Drone Recoveries 5 | . . . . . . . 1 . . . . . . . 2 . . . . 2 . . . . . Decoded 0b10 Intel 89 | . . . . . . . . . . . . . . . . . . . . . . . . 67 22 Garrisons 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Patrols 60 | . . . . . . . . . . . . . . . . . . . . . . . . 55 5 Reinforcements 7 | . . . . . . . . . . . . . . . . . . . . . . . . 4 3 Guards 21 | . . . . . . . . . . . . . . . . . . . . . . . . 7 14 Zionite Intel Received 14 | . . . . . . . 3 . . . . . . . 3 . . . . 1 . . 2 2 3 Main Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Guard Positions 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Component Stockpiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Prototype Stockpiles 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 1 Prototype Schematics 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Unaware Analyses 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Trap Installations 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Active Terminals 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Depthwide Sectors/-1 3 | . . . . . . . 1 . . . . . . . 1 . . . . . . . 1 . . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Was Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Res Tes Frg Acc Com Turns Passed 19089 | 111 289 309 557 6 2373 550 1644 352 91 756 191 348 378 553 561 1500 432 278 399 744 816 198 161 4093 1399 Spaces Moved 12344 | 84 136 190 307 6 1286 329 974 223 81 909 340 376 545 476 422 788 159 100 202 718 947 276 245 954 1271 Core 4 | 4 . . . . . . . . . . . . . . . . . . . . . . . . . Treads 1173 | . . . . . . . . . . . . . . . . 576 159 100 202 136 . . . . . Legs 3803 | 80 136 190 307 6 1286 329 974 223 81 191 . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 7364 | . . . . . . . . . . 718 340 376 545 476 422 212 . . . 582 947 276 245 954 1271 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 35 | 50 120 120 120 120 120 120 100 100 108 40 40 40 40 40 38 42 168 168 163 58 59 63 63 35 35 Average Speed 93 | 121 120 120 120 120 174 156 127 107 108 62 40 40 40 54 44 142 168 168 163 78 65 63 63 47 72 Slowest Speed 250 | 190 190 120 190 120 190 190 190 108 108 186 40 40 102 114 105 250 168 168 168 163 129 65 63 111 148 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 5 | . . . . . . . . . . . . . . . . . . . . . 1 . . 4 . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 40 | 4 20 40 31 3 89 48 28 6 82 22 64 39 77 59 14 87 73 70 32 25 29 36 15 27 40 Regions Visited 25 Branch Regions 15 Pre-discovered Areas 14 | . . . . 1 2 1 5 . . . . . . . 3 . . . . . . . 2 . . Known Exits Taken 10 | . 1 . 1 . . . 1 . . 1 1 1 1 1 1 . . . . . . . . 1 . Unknown Exits Taken 13 | 1 . 1 . 1 1 1 . . . . . . . . . 1 1 1 1 1 1 1 1 . . Scrap Searched 11 | . . 1 . . 4 . . . . . 3 1 . 2 . . . . . . . . . . . Spaces Dug 100 | . . . 12 . . . . . . 5 . . . 5 16 1 . . 4 9 11 . . 19 18 Terrain Destroyed 381 | . . 13 83 . . 46 38 . . 5 . . . 9 16 51 19 2 16 14 18 . . 25 26 Melee 21 | . . . . . . . . . . . . . . 4 16 1 . . . . . . . . . Projectile 116 | . . . . . . . 1 . . 4 . . . 5 . 1 4 2 16 14 18 . . 25 26 AOE 243 | . . 13 83 . . 46 37 . . . . . . . . 49 15 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Was Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Res Tes Frg Acc Com Total 19177 | 90 206 239 419 5 1408 357 1302 317 85 1073 393 568 696 740 747 1100 298 162 231 863 1108 302 250 4529 1689 Wait 5464 | . 33 8 21 . 94 19 161 67 . 94 51 189 100 229 276 147 88 26 2 61 68 2 1 3474 253 Move 12318 | 83 135 189 306 5 1285 328 973 223 80 908 339 375 544 475 421 787 158 99 201 717 945 275 244 953 1270 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 129 | 1 1 5 7 . 9 . 17 2 2 7 1 . 2 . 2 7 9 4 . 10 8 2 . 9 24 Fast Attach 150 | 6 4 1 12 . 3 1 20 3 1 13 . . 1 1 6 7 5 . . 9 13 8 . 18 18 Attach 113 | . . 3 3 . 2 1 19 4 . 5 1 . . 6 4 7 4 2 1 11 13 3 2 8 14 Detach 73 | . . . 3 . 3 . 9 . . 4 . . . 6 3 4 1 . . 7 10 3 . 6 14 Swap 100 | . 3 5 6 . 2 2 20 6 . 3 1 1 . 1 2 12 5 1 3 4 6 . . 5 12 Drop 190 | . . 6 16 . 8 . 29 4 2 18 . . 3 1 5 10 13 3 1 18 17 9 . 10 17 Fire 459 | . 29 22 45 . 1 6 48 8 . 21 . 3 6 16 8 38 15 27 23 26 27 . 1 46 43 Melee 31 | . . . . . 1 . 1 . . . . . . 5 20 4 . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 6 | . 1 . . . . . 5 . . . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Escape Stasis 27 | . . . . . . . . . . . . . . . . . . . . . 1 . 2 . 24 Rewire 116 | . . . . . . . . . . . . . 40 . . 76 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials -9/Mines -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac x2) -5/Factory -5/Waste -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -4/Extension (discovered 3 exits: *Res x2 / *Cet) -4/Cetus (discovered 2 exits: *Res / [*Arc]) -4/Archives (discovered 2 exits: *Hub x2) -4/Hub_04(d) -3/Research -2/Research -2/Testing (discovered 2 exits: [*Sec] / *Frg) -2/Protoforge -1/Access (discovered 2 exits: *Sur / *Com) -1/Command (discovered 2 exits: *Sur x2) 0b11 Command History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 112 | -11/Scrapyard | Entered Materials 255 | -10/Materials | Core integrity fell below 50% 312 | -10/Materials | Identified exit to Mines 401 | -10/Materials | Entered Mines 478 | -10/Mines | Learned Materials security intel 521 | -10/Mines | Build established: Scavenger-Mutant 637 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 693 | -10/Mines | Discovered new exit (range 7) 710 | -10/Mines | Entered Materials 710 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1127 | -9/Materials | Discovered new exit (range 12) 1133 | -9/Materials | Identified exit to Mines 1267 | -9/Materials | Entered Mines 1268 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1273 | -9/Mines | Entered Zion 1419 | -7/Zion | Found CR-A16's Pointy Stick 1424 | -7/Zion | Discovered new exit (range 13) 1483 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 1780 | -7/Zion | Learned location of Warlord (-5) 1860 | -7/Zion | Given A8's code to call for help 1976 | -7/Zion | Build established: Scavenger-Gladiator 2137 | -7/Zion | Given the Hacking Drone Bay 2141 | -7/Zion | Found Prototype Device 2335 | -7/Zion | Learned location of 1 exit from Factory 2466 | -7/Zion | Learned location of Armory (-4) 2807 | -7/Zion | Gained Derelict followers 3110 | -7/Zion | Found Prototype Launcher 3110 | -7/Zion | Identified Rocket Array 3188 | -7/Zion | Met Imprinter 3223 | -7/Zion | Imprinted 3225 | -7/Zion | Declared Zion's savior 3408 | -7/Zion | Build established: Scavenger-Mutant 3646 | -7/Zion | Entered Proximity Caves 3646 | -6/Proximity Caves | Accompanied by 11 allies 4166 | -6/Proximity Caves | Discovered new exit (range 7) 4196 | -6/Proximity Caves | Entered Factory 4196 | -6/Factory | Accompanied by 8 allies 4196 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x4 4197 | -6/Factory | Identified exit to Factory 4198 | -6/Factory | Identified Hacking Drone Bay 4263 | -6/Factory | Zion Hacker squad teleported in 4478 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 4479 | -6/Factory | Zion Light squad teleported in 4660 | -6/Factory | Discovered exit to Factory (range 16) 4980 | -6/Factory | Lost 7 allies 5023 | -6/Factory | Found Prototype Device 5023 | -6/Factory | Identified Active Sensor Suite 5052 | -6/Factory | Retrieved Zion intel report: Prototype Stockpiles 5053 | -6/Factory | Zion hero teleported in (P1-3CE) 5092 | -6/Factory | Found Prototype Protection 5092 | -6/Factory | Identified Zio. Weapon Casing 5108 | -6/Factory | Cargo convoy interrupted 5149 | -6/Factory | Lost 5 allies 5246 | -6/Factory | First assault squad dispatched 5337 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/-5 5450 | -6/Factory | Terminal network hard line cut 5543 | -6/Factory | Lost 3 parts (1n1u1w) 5546 | -6/Factory | Garrison activated, responded to threat 5840 | -6/Factory | Entered another Factory area 5840 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5869 | -5/Factory | Lost 4 parts (1p1n2u) 5942 | -5/Factory | Zion Hacker squad teleported in 6158 | -5/Factory | Fabricated Y-72 Warden (x2) 6192 | -5/Factory | Sucked down chute 6192 | -5/Factory | Entered Waste 6192 | -5/Waste | Met up with 1 ally sucked down the chute earlier 6199 | -5/Waste | Spotted C-40 Crusher 6199 | -5/Waste | Spotted C-40 Crusher 6207 | -5/Waste | EMP discharged 6237 | -5/Waste | 2 allies followed down the chute 6244 | -5/Waste | Spotted C-40 Crusher 6260 | -5/Waste | Spotted C-40 Crusher 6267 | -5/Waste | 2 allies followed down the chute 6270 | -5/Waste | Discovered new exit (range 13) 6283 | -5/Waste | Entered Factory 6360 | -5/Factory | Zion Infowar Resupply teleported in 6882 | -5/Factory | Build established: Hacker-Mutant 6992 | -5/Factory | Discovered new exit (range 14) 6998 | -5/Factory | Identified exit to Factory 7025 | -5/Factory | Discovered new exit (range 15) 7030 | -5/Factory | Identified exit to Upper Caves 7039 | -5/Factory | Entered Upper Caves 7041 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7049 | -5/Upper Caves | Learned Factory machine intel 7071 | -5/Upper Caves | Encountered a Warlord checkpoint 7226 | -5/Upper Caves | Discovered new exit (range 9) 7229 | -5/Upper Caves | Identified exit to Upper Caves 7230 | -5/Upper Caves | Entered another Upper Caves area 7442 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 7574 | -5/Upper Caves | Discovered new exit (range 6) 7576 | -5/Upper Caves | Identified exit to Warlord 7578 | -5/Upper Caves | Entered Warlord 7592 | -5/Warlord | System corruption cleaned by Quarantine Array 7648 | -5/Warlord | Rebuked by Warlord 7673 | -5/Warlord | Warlord's base attacked by MAIN.C 7737 | -5/Warlord | Found Prototype Energy Cannon 7739 | -5/Warlord | Found Prototype Energy Cannon 7785 | -5/Warlord | Opened side exit 7952 | -5/Warlord | Discovered new exit (range 12) 7956 | -5/Warlord | Identified exit to Proximity Caves 7956 | -5/Warlord | Entered Proximity Caves 8079 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8132 | -4/Proximity Caves | Found Alien Artifact 8132 | -4/Proximity Caves | Identified Core Expander 8132 | -4/Proximity Caves | Installed Core Expander, added new Propulsion slot 8147 | -4/Proximity Caves | Spotter reported a threat 8253 | -4/Proximity Caves | Spotter reported a threat 8302 | -4/Proximity Caves | Identified Vortex Driver (x2) 8424 | -4/Proximity Caves | Build established: Scavenger-Mutant 8509 | -4/Proximity Caves | Entered Factory 8509 | -4/Factory | Evolved 2 slots: Utility x2 8510 | -4/Factory | Loaded intel: 299 machine locations 8518 | -4/Factory | Zion Recon squad teleported in 8716 | -4/Factory | Retrieved Zion intel report: Depthwide Sectors/-3 8720 | -4/Factory | Retrieved Zion intel report: Prototype Schematics 8748 | -4/Factory | Retrieved Zion intel report: Guard Positions 8749 | -4/Factory | Zion Heavy squad teleported in 8800 | -4/Factory | Repaired Linear Gravjet 9037 | -4/Factory | Zion Fire squad teleported in 9066 | -4/Factory | Discovered new exit (range 9) 9069 | -4/Factory | Identified exit to Extension 9070 | -4/Factory | Entered Extension 9073 | -4/Extension | Build established: Hacker-Mutant 9097 | -4/Extension | Lost 3 allies 9276 | -4/Extension | Rescued A7 9277 | -4/Extension | Lost 3 allies 9288 | -4/Extension | Energy Cycler disabled 9289 | -4/Extension | Rescued a captive Derelict 9290 | -4/Extension | Rescued a captive Derelict 9304 | -4/Extension | Zion Heavy squad teleported in 9468 | -4/Extension | Zion Heavy squad teleported in 9922 | -4/Extension | Spotted B-86 Titan 9929 | -4/Extension | Spotted B-86 Titan 9933 | -4/Extension | Discovered new exit (range 13) 9934 | -4/Extension | Allies destroyed B-86 Titan 9956 | -4/Extension | Allies destroyed B-86 Titan 10146 | -4/Extension | Zion Heavy squad teleported in 10198 | -4/Extension | Zion Light squad teleported in 10320 | -4/Extension | First assault squad dispatched 10433 | -4/Extension | Lost 5 allies 10469 | -4/Extension | Discovered new exit (range 10) 10471 | -4/Extension | Discovered new exit (range 6) 10525 | -4/Extension | Terminal network hard line cut 10570 | -4/Extension | Entered Cetus 10570 | -4/Cetus | Accompanied by 16 allies (A7) 10575 | -4/Cetus | Acquired a Cetus Manufacturing Module code from A7 10591 | -4/Cetus | Spotted Cetus Guard 10591 | -4/Cetus | Spotted Cetus Guard 10593 | -4/Cetus | Spotted Cetus Guard 10593 | -4/Cetus | Spotted Cetus Guard 10604 | -4/Cetus | Allies destroyed Cetus Guard 10608 | -4/Cetus | Destroyed Cetus Guard 10611 | -4/Cetus | Allies destroyed Cetus Guard 10612 | -4/Cetus | Destroyed Cetus Guard 10632 | -4/Cetus | Lost 4 allies 10686 | -4/Cetus | Started Cetus Manufacturing Module 10701 | -4/Cetus | Escorted A7 to Cetus Mainframe 10711 | -4/Cetus | Manufactured an Enhanced Grunt 10721 | -4/Cetus | Discovered new exit (range 16) 10736 | -4/Cetus | Manufactured an Enhanced Grunt 10761 | -4/Cetus | Manufactured an Enhanced Grunt 10786 | -4/Cetus | Manufactured an Enhanced Grunt 10811 | -4/Cetus | Manufactured an Enhanced Grunt 10819 | -4/Cetus | Spotted Cetus Guard 10823 | -4/Cetus | Spotted Cetus Guard 10825 | -4/Cetus | Spotted Cetus Guard 10825 | -4/Cetus | Spotted Cetus Guard 10839 | -4/Cetus | Allies destroyed Cetus Guard 10840 | -4/Cetus | Allies destroyed Cetus Guard 10841 | -4/Cetus | Destroyed Cetus Guard 10847 | -4/Cetus | Destroyed Cetus Guard 10855 | -4/Cetus | Discovered new exit (range 16) 10865 | -4/Cetus | Scared off Revision 17 11002 | -4/Cetus | Entered Archives 11002 | -4/Archives | Accompanied by 15 allies (A7) 11007 | -4/Archives | Received a hacking code to weaken MAIN.C 11033 | -4/Archives | Build established: Commander-Mutant 11070 | -4/Archives | Discovered new exit (range 15) 11230 | -4/Archives | Discovered new exit (range 13) 11280 | -4/Archives | Entered Hub_04(d) 11280 | -4/Hub_04(d) | Accompanied by 13 allies 11283 | -4/Hub_04(d) | Zion Heavy squad teleported in 11345 | -4/Hub_04(d) | Zion Fire squad teleported in 11408 | -4/Hub_04(d) | Garrison activated, responded to threat 11439 | -4/Hub_04(d) | Zion Light squad teleported in 11508 | -4/Hub_04(d) | Lost 4 allies 11530 | -4/Hub_04(d) | First assault squad dispatched 11611 | -4/Hub_04(d) | Zion Thermal Resupply teleported in 11621 | -4/Hub_04(d) | Discovered new exit (range 15) 11665 | -4/Hub_04(d) | Lost 16 allies 11679 | -4/Hub_04(d) | Entered Research 11679 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 11975 | -3/Research | Build established: Scavenger-Tank 12028 | -3/Research | Retrieved Zion intel report: Active Terminals 12029 | -3/Research | Zion Light squad teleported in 12179 | -3/Research | First assault squad dispatched 12226 | -3/Research | Lost 3 allies 12247 | -3/Research | Zion Hover Resupply teleported in 12303 | -3/Research | Zion Hacker squad teleported in 12407 | -3/Research | Discovered new exit (range 8) 12423 | -3/Research | Entered another Research area 12423 | -2/Research | Accompanied by 4 allies 12423 | -2/Research | Evolved 2 slots: Utility x2 12524 | -2/Research | Lost 4 allies 12779 | -2/Research | Zion hero teleported in (ME-RLN) 12807 | -2/Research | Spotted B-90 Cyclops 12823 | -2/Research | Zion Experimental squad teleported in 12855 | -2/Research | Allies destroyed B-90 Cyclops 12903 | -2/Research | Found Prototype Protection 12903 | -2/Research | Identified Zio. Shade Armor 12923 | -2/Research | First assault squad dispatched 12923 | -2/Research | ME-RLN assimilated hostile S-43 Plague 12950 | -2/Research | Found Zio. Weapon Casing 12954 | -2/Research | Found Zio. Shade Armor 12965 | -2/Research | Lost 3 allies 12978 | -2/Research | Zion Heavy squad teleported in 13022 | -2/Research | Found Prototype Hackware 13022 | -2/Research | Identified System Mapper 13025 | -2/Research | Found Prototype Special Weapon 13025 | -2/Research | Identified ME-RLN's Wand 13193 | -2/Research | Crushed by falling debris 13234 | -2/Research | Discovered new exit (range 10) 13239 | -2/Research | Entered Testing 13311 | -2/Testing | Spotted PH-ME4PSUJHTG 13388 | -2/Testing | Spotted Fortress 13434 | -2/Testing | Discovered new exit (range 6) 13434 | -2/Testing | Discovered new exit (range 6) 13437 | -2/Testing | Entered Protoforge 13507 | -2/Protoforge | Superfortress began startup sequence 13514 | -2/Protoforge | Retrieved Zion intel report: Trap Installations 13552 | -2/Protoforge | Spotted Hotshot 13552 | -2/Protoforge | Spotted Hotshot 13561 | -2/Protoforge | Spotted Hotshot 13565 | -2/Protoforge | Retrieved Zion intel report: Depthwide Sectors/-1 13568 | -2/Protoforge | Spotted Hotshot 13589 | -2/Protoforge | Discovered new exit (range 16) 13598 | -2/Protoforge | Entered Access 13598 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 13646 | -1/Access | Retrieved Zion intel report: Prototype Stockpiles 13649 | -1/Access | Lost 4 parts (1p1n2u) 13727 | -1/Access | Retrieved Zion intel report: Component Stockpiles 13728 | -1/Access | Zion Hover Resupply teleported in 13782 | -1/Access | Zion Infowar Resupply teleported in 13879 | -1/Access | Build established: Hacker-Mutant 13960 | -1/Access | Discovered new exit (range 3) 14145 | -1/Access | Zion Experimental squad teleported in 14204 | -1/Access | Lost 3 parts (1p2u) 14265 | -1/Access | Discovered new exit (range 7) 14267 | -1/Access | Identified exit to Command 14470 | -1/Access | Build established: Hacker-Skirmisher 14798 | -1/Access | Terminal network hard line cut 17691 | -1/Access | Entered Command 17691 | -1/Command | Accompanied by 1 ally 17951 | -1/Command | Retrieved Zion intel report: Prototype Stockpiles 17958 | -1/Command | Lost 3 parts (2p1n) 17960 | -1/Command | Retrieved Zion intel report: Component Stockpiles 18068 | -1/Command | Spotted B-99 Colossus 18104 | -1/Command | Disengaged cave seal 18104 | -1/Command | Zionites emerged from the dark tunnel 18128 | -1/Command | P-80 Master assimilated allied 8X-K19(M) 18163 | -1/Command | Disengaged cave seal 18184 | -1/Command | Retrieved Zion intel report: Main Access 18184 | -1/Command | Identified exit to Surface 18209 | -1/Command | Zionites emerged from the dark tunnel 18230 | -1/Command | Build established: Hacker-Mutant 18385 | -1/Command | Spotted Combat Programmer 18387 | -1/Command | Allies destroyed Combat Programmer 18391 | -1/Command | Spotted M Guard 18393 | -1/Command | Spotted M Guard 18410 | -1/Command | Allies destroyed M Guard 18410 | -1/Command | All MAIN.C guards destroyed 18431 | -1/Command | Lost 5 parts (2n3u) 18432 | -1/Command | Lost 3 allies 18563 | -1/Command | Found Prototype Processor 18563 | -1/Command | Identified Exp. Targeting Computer 18568 | -1/Command | Found Prototype Launcher 18600 | -1/Command | Found Prototype Reactor 18600 | -1/Command | Identified Zero-point Reactor 18609 | -1/Command | Found Zero-point Reactor 18691 | -1/Command | First assault squad dispatched 18793 | -1/Command | Identified Hellfire Missile Launcher 18834 | -1/Command | High security lockdown imminent 18853 | -1/Command | Build established: Scavenger-Gunner 18879 | -1/Command | Met MAIN.C 18879 | -1/Command | Hacked MAIN.C using A7's code 18882 | -1/Command | 0b10 Conduit disabled 18905 | -1/Command | Destroyed MAIN.C Shell 18908 | -1/Command | MAIN.C activated Command garrisons 18917 | -1/Command | Allies destroyed MAIN.C 18934 | -1/Command | Discovered exit to Surface (range 44) 18934 | -1/Command | Discovered exit to Surface (range 89) 18934 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 18944 | -1/Command | Lost 6 allies 19090 | *** | Establishing 0b11! Last Messages --------------- 18948_ Slug penetrates W-44 Eye. 18949_ W-44 Eye triggered Gamma Bomb Trap. 18949_ A bubble of electromagnetic force engulfs the area. 18952_ Slug penetrates W-44 Eye. 18952_ W-44 Eye suffers critical hit (Destroy). 18952_ W-44 Eye destroyed. 18961_ System corrupted: Component data lost. 18971_ Acquired 43 matter. 18972_ K-01 Serf collects debris. 18989_ Z-Experimental knocked back. 18991_ Z-Experimental Zio. Shade Armor blasted off. 18991_ Z-Experimental knocked back. 18992_ Acquired 1 matter. 18994_ K-01 Serf collects debris. 19013_ System corrupted: Energy discharge (-185). 19028_ System corrupted: Heat flow error (+238). 19058_ System corrupted: Component data lost. 19073_ System corrupted: Heat flow error (+238). 19089_ System corrupted: Energy discharge (-187). [Achievement: True Cogmind] Map ----- +----------------------------------------------------+ | #?????????????????????????# #????????????? | | #?????????????????????????# ! #????????????? | | #?????????????????????????# #????????????? | | #?????????????????????????#######+#????????????? | | #??????????????###############??# ########?????? | | #?????########## #??# #?????? | | #?????# ## #### ####### | | ####### ## ^ + | | + + ## ^ ####### | | # # ## ^ ^ #?????# #######""" | | ### # !! ## #?????# #??####""" | | ^ # !! ########+#######?????# #??#][] | | # != # #???????????# #??#]]] ] | | + # #??????????## ##?#!!! | | ^ # # ###########" #?#!!!**= | | ######### ! ! #?####### | | #???????? | | ######" #### #???????? | | M #???###/#####+#####?????? | | #???# #?????? | | ##############% ##### #???# #?????? | | #????????????# #???# #???# #?????? | | #????????????# #???# #???# #?????? | | #????????????# #???# i###?# #?????? | | #????????????# #???# i #?# #?????? | | +############## #???# i@Z########+#"+"####?????? | | """"""""""" # #???#i ZZ## #???????? | | """"T"""" # #???####### #???????? | | + #?????????# !!! #???????? | | # #?????????# !!! #???????? | | # ###?????????# !! #???????? | | # #???????????#] #???????? | | + #???????????# #???????? | | # #???????????# #???????? | | # #???????????# #???????? | | ############+## #???????????# #???????? | | ???????????# #???????????# % #???##### | | ############ ###########?# #???#???? | | ## #?#######+###+##???#?### | | ############ ## ######## #????#?#"" | | ???????????# ## # # #????#?#"" | | ???????????# ## # # #????#?#"" | | ############ ## + # #????#?#"" | | # ## ## ] # = # ##+####?#?#" | | # ## ## #*%= ]# % ## #?#?#"" | | # "" + ## " # ## #?#?#"" | | # "" ## ## ]# +!% ## #?#?# " | | # "" ## #####+##### " ## #?#?# " | | # "Y ## #?# ####+##### ## #?#?# " | | # "" ## #?# ## # ## #?#?#"" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Coolant Potential 240 Energy Generation 53 Energy Capacity 1200 Matter Stores 800 Matter Capacity 800 Sight Range 18 Robot Scan Range 19 Terrain Scan Range 14 Terrain Scan Density 10 Jamming Range 14 Cloak Strength 3 Additional Mass Support 20 Armor Coverage 450 Resistance: KI 30 Resistance: TH 30 Resistance: EX 30 Resistance: EM 30 Resistance: I 30 Resistance: S 30 Resistance: P 30 Weapon Shielding 100 Point Defense Rating 240 Evasion (%) 65 Targeting Accuracy 20 Melee Accuracy 5 Target Analysis 8 Recoil Reduction 6 Kinecelleration 40 Offensive Hacking 44 Defensive Hacking 12 Item Schematics ----------------- Battle Cannon | -7/Zion | Free Flamer | -7/Zion | Free Hvy. Riot Gun | -7/Zion | Free Slug Cannon | -7/Zion | Free Ripper | -7/Zion | Free Imp. Particle Charger | -7/Zion | Archive Imp. Titanium Leg | -7/Zion | Archive Imp. Weapon Cycler | -7/Zion | Archive Adv. Shield Generator | -7/Zion | Archive Lightning Gun | -7/Zion | Archive Drone Bay | -7/Zion | Archive Transmission Jammer | -7/Zion | Archive Lrn. Missile Launcher | -7/Zion | Archive Plasma Cannon | -7/Zion | Archive Focal Shield | -7/Zion | Archive Adv. ECM Suite | -7/Zion | Archive Weapon Cycler | -7/Zion | Archive Jamming Amplifier | -7/Zion | Archive Imp. Medium Treads | -7/Zion | Archive Coolant Injector | -7/Zion | Archive Exp. Signal Interpreter | -4/Factory | Z-intel Cld. Phase Gun | -4/Factory | Z-intel Mni. Fusion Reactor | -4/Factory | Z-intel Adv. Matter Compressor | -4/Factory | Z-intel Neutron Cannon | -4/Factory | Z-intel Thermal Defense Suite | -4/Factory | Z-intel Cld. Gravmag System | -4/Factory | Z-intel Particle Accelerator | -4/Factory | Z-intel Com. Tesla Bomb Launcher | -4/Factory | Z-intel Hvy. Proton Cannon | -4/Factory | Z-intel Robot Schematics ------------------ K-01 Serf | -7/Zion | Archive B-36 Bruiser | -7/Zion | Archive Y-72 Warden | -7/Zion | Archive Fabricated ------------ Y-72 Warden | x2 | -5/Factory Repaired ---------- Linear Gravjet | 14% | -4/Factory Alien Tech Used ----------------- Core Expander Achievements -------------- Freeware True Cogmind Challenges ------------ None Game ------ Seed DispersalSpreadCleaver Manual? 0 Play Time 04:37:21 Cumulative 316.1 hours Start 2025.08.04 @ 18:44:24 End 2025.08.05 @ 21:34:17 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 132 Rogue 61 Adventurer 68 Explorer 3 Win Type 1 Total 25 Types 16/2/1/4/1/0/0/0/0/1 Lore% 76 Gallery% 74 Achievement% 71 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 03cb22a9-c68e-4fc7-9a6e-ee56391aab8c