Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.10 @ 21:26:14 Player: DietSnapple Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (77) 385 Value Destroyed (1749) 1749 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (463) 463 TOTAL SCORE: 7477 Bonus ------- Follower Combat Kills 163 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 52/300 Energy 140/140 System Corruption 10% Temperature Cool (0) Movement Flying (37) Location -6/Factory Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (5) --- Nuclear Pulse Thruster Biomechanical Wings > --- UTILITY (7) ------ Improved Signal Interpreter Advanced ECM Suite Improved Propulsion Shielding Hacking Suite Hacking Suite Improved System Shield > --- WEAPON (2) ------- Scythe > --- INVENTORY (5) ---- Cooled Deuterium Engine Advanced Weight Redist. System Coil Gun Peak State ------------ > --- POWER ------------ Cooled Deuterium Engine > --- PROPULSION ------- Surge Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Biomechanical Wings > --- UTILITY ---------- Improved Signal Interpreter Cloak of Protection Hacking Suite Hacking Suite Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Katana Katana > --- INVENTORY -------- Cooled Deuterium Engine Light Fission Core Xenon Bombardment Thruster Advanced Weight Redist. System Light Armor Plating [Rating: 59] Favorites ----------- Power Light Nuclear Core Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Flight Unit Xenon Bombardment Thruster Utility Light Armor Plating Device ECM Suite Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Katana Energy Gun Small Laser Ballistic Gun Improved Assault Rifle Slashing Weapon Katana Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Slots Evolved 8 | . . . 2 . . . 2 2 2 . . Power . | . . . . . . . . . . . . Propulsion 3 | . . . . . . . 1 2 . . . Utility 5 | . . . 2 . . . 1 . 2 . . Weapon . | . . . . . . . . . . . . Parts Attached 91 | 9 4 4 21 . . . 12 21 6 . 14 Power 11 | 1 . 1 2 . . . 2 2 1 . 2 Engine 8 | 1 . 1 2 . . . 1 1 1 . 1 Core 3 | . . . . . . . 1 1 . . 1 Reactor . | . . . . . . . . . . . . Propulsion 35 | 4 2 1 7 . . . 5 12 3 . 1 Treads 3 | 2 . . 1 . . . . . . . . Leg 7 | 2 . . . . . . 5 . . . . Wheel 8 | . 2 1 5 . . . . . . . . Hover . | . . . . . . . . . . . . Flight 17 | . . . 1 . . . . 12 3 . 1 Utility 30 | 1 1 . 8 . . . 5 5 2 . 8 Device 5 | . . . 1 . . . . . 1 . 3 Storage 3 | 1 . . 2 . . . . . . . . Processor 1 | . . . . . . . 1 . . . . Hackware 7 | . . . . . . . . 4 1 . 2 Protection 14 | . 1 . 5 . . . 4 1 . . 3 Artifact . | . . . . . . . . . . . . Weapon 15 | 3 1 2 4 . . . . 2 . . 3 Energy Gun 4 | 2 . 2 . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 6 | 1 1 . 3 . . . . . . . 1 Ballistic Cannon . | . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 4 | . . . 1 . . . . 2 . . 1 Piercing Weapon 1 | . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 5 | . . . 2 . . . . 1 2 . . Parts Lost 36 | . 6 . 9 . . . 2 1 13 . 5 Power 4 | . 1 . 1 . . . . . 1 . 1 Propulsion 16 | . 3 . 5 . . . 1 1 6 . . Utility 10 | . . . 2 . . . 1 . 4 . 3 Weapon 6 | . 2 . 1 . . . . . 2 . 1 Highest Loss Streak 13 | . 2 . 3 . . . 2 1 13 . 5 To Critical Strikes 1 | . . . . . . . 1 . . . . Average Backups 9 | 2 5 8 10 14 14 14 14 5 4 4 3 Power 1 | . 1 1 1 1 1 1 1 . 1 2 1 Propulsion 1 | 1 1 1 1 2 2 2 3 . . . . Utility 5 | . 1 3 6 9 9 9 9 4 2 2 1 Weapon 1 | . 1 1 1 2 2 2 1 . . . 1 Tool/Special . | . . . . . . . . . . . . Unused Backups 15 | . . 2 4 . . . 4 4 . . 1 Power 4 | . . 2 . . . . . 1 . . 1 Propulsion . | . . . . . . . . . . . . Utility 10 | . . . 4 . . . 3 3 . . . Weapon 1 | . . . . . . . 1 . . . . Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 83 | . 69 89 83 88 88 88 95 90 87 26 62 Engine 4 | . 5 8 9 . . . 3 1 3 . . Core 1 | . . . . . . . 5 5 1 . 4 Treads 2 | . . . 1 11 11 11 2 . . . . Leg 4 | . 9 . . . . . 18 . . . . Wheel 7 | . 9 22 15 11 11 11 2 . . . . Flight 5 | . . . . . . . . 30 28 6 11 Device 3 | . . . 8 . . . . . 5 . 4 Storage 8 | . 14 14 11 11 11 11 9 . . . . Processor 3 | . . . . . . . 8 7 6 6 6 Hackware 5 | . . . . . . . . 22 28 13 20 Protection 17 | . 4 14 18 33 33 33 26 5 . . 6 Energy Gun 3 | . 12 28 5 . . . . . . . . Ballistic Gun 6 | . 12 . 5 11 11 11 9 . . . 1 Slashing Weapon 8 | . . . 9 11 11 11 9 13 11 . 3 Peak Build Rating 59 | 6 6 14 17 15 16 16 31 45 59 16 47 Average Rating 21 | 3 4 10 14 15 15 16 27 35 49 16 37 On Entrance 16 | . 6 6 14 15 15 16 16 31 45 16 16 Naked Turns . | . . . . . . . . . . . . Heaviest Build 45 | 13 14 21 41 36 36 36 45 17 23 . 15 Greatest Support 45 | 40 26 32 32 10 10 10 45 24 27 6 21 Greatest Overweight (x) 12 | . 4 . 12 3 3 3 4 . . . . Average Overweight (x) . | . . . 1 3 3 3 1 . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 15 5 5 5 Average Capacity 10 | 6 8 8 11 15 15 15 15 5 5 5 5 Most Carried 15 | 5 8 8 14 14 14 15 15 15 5 4 5 Average Carried 9 | 2 5 7 10 14 13 14 14 5 4 4 3 Final Capacity 15 | 8 8 8 15 15 15 15 15 5 5 5 5 Final Carried 15 | 4 8 8 14 14 14 15 15 5 4 4 3 Class Distribution -------------------- 42% | Mutant 34% | Scavenger-Mutant 12% | Hacker-Sprinter 10% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Mutant | -6/Waste Hacker-Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Matter Collected 1230 | 189 330 . 327 . . . 120 207 27 . 30 Remotely . | . . . . . . . . . . . . Salvage Created 2818 | . 424 . 923 . . . 639 535 155 . 142 Parts 191 | . 32 . 71 . . . 37 36 9 . 6 Haulers Intercepted 8 | . . . 3 . . . 2 2 1 . . Recyclers Shooed 2 | . . . 1 . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Combat Hostiles Destroyed 49 | . 15 . 16 . . . 9 3 2 . 4 Melee 30 | . . . 13 . . . 9 3 2 . 3 Guns 18 | . 15 . 3 . . . . . . . . AOE 1 | . . . . . . . . . . . 1 Classes Destroyed 12 | . 4 . 5 . . . 1 2 . . . Worker 4 | . . . 3 . . . 1 . . . . Builder 3 | . 1 . . . . . . 2 . . . Hauler 8 | . . . 3 . . . 2 2 1 . . Recycler 5 | . . . . . . . . 5 . . . Operator 7 | . 1 . 2 . . . 2 . 1 . 1 Watcher 1 | . . . 1 . . . . . . . . Swarmer 17 | . 9 . 3 . . . . . 2 . 3 Cutter 3 | . . . . . . . . 3 . . . Grunt 15 | . 6 . 5 . . . 3 . . . 1 Duelist 1 | . . . 1 . . . . . . . . Sentry 11 | . . . 7 . . . 4 . . . . Hunter 2 | . . . . . . . 2 . . . . Best Kill Streak 8 | . 6 . 3 . . . 2 8 2 . 4 Combat Bots Only 6 | . 6 . 3 . . . 2 3 2 . 4 Max Kills in Single Turn 1 | . 1 . 1 . . . 1 1 1 . 1 Gunslinging . | . . . . . . . . . . . . Exploded 1 | . . . . . . . . . . . 1 Melee 1 | . . . 1 . . . 1 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Hostile Shots Fired 489 | . 93 4 105 . . 1 74 34 137 . 41 Missed 149 | . 12 . 26 . . 1 22 20 52 . 16 Hits 340 | . 81 4 79 . . . 52 14 85 . 25 Melee 16 | . . . 6 . . . . 10 . . . Projectile 324 | . 81 4 73 . . . 52 4 85 . 25 AOE 3 | . . . . . . . . 2 1 . . Critical Strikes 11 | . 1 . 4 . . . 3 2 . . 1 Actively Blocked 2 | . . . 2 . . . . . . . . Damage Taken 5278 | . 742 28 1221 . . . 947 276 1444 . 620 Core 1431 | . 177 6 185 . . . 164 45 673 . 181 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 38 | . 8 1 29 . . . . . . . . Core Remaining (%) 68 | 100 . 26 . . . 53 70 93 . . . Volleys Fired 78 | . 56 . 18 . . . . . . . 4 Largest 2 | . 2 . 2 . . . . . . . 1 Hottest 113 | . 80 . 113 . . . . . . . 30 Shots Fired 121 | . 94 . 24 . . . . . . . 3 Gun 121 | . 94 . 24 . . . . . . . 3 Cannon . | . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 78 | . 66 . 9 . . . . . . . 3 Thermal 34 | . 28 . 6 . . . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic 9 | . . . 9 . . . . . . . . Robot Hit Streak 9 | . 6 . 9 . . . . . . . 1 Robot Miss Streak 6 | . 6 . 3 . . . . . . . 2 Penetration Max . | . . . . . . . . . . . . Secondary Targets 3 | . 3 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . Shots Hit Robots 183 | . 55 . 65 . . 1 23 17 11 . 11 Core Hits 83 | . 26 . 23 . . . 14 11 5 . 4 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 5 | . . . 4 . . . 1 . . . . Burn 1 | . . . 1 . . . . . . . . Sever 4 | . . . 3 . . . 1 . . . . Melee Attacks 192 | . . . 62 11 . 2 29 24 39 . 25 Impact . | . . . . . . . . . . . . Slashing 180 | . . . 62 11 . 2 29 24 39 . 13 Piercing 12 | . . . . . . . . . . . 12 Sneak Attacks 31 | . . . 10 . . 1 6 10 3 . 1 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . . 3 . . Damage Inflicted 5627 | . 748 . 2060 . . 68 978 905 508 . 360 Guns 1012 | . 738 . 249 . . . . . . . 25 Cannons . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee 4605 | . . . 1811 . . 68 978 905 508 . 335 Ramming 10 | . 10 . . . . . . . . . . Kinetic 650 | . 549 . 76 . . . . . . . 25 Thermal 273 | . 189 . 84 . . . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic 89 | . . . 89 . . . . . . . . Impact . | . . . . . . . . . . . . Slashing 4352 | . . . 1811 . . 68 978 905 508 . 82 Piercing 253 | . . . . . . . . . . . 253 Highest Corruption 10 | . . . . . . . . . 4 9 10 Average Corruption 7 | . . . . . . . . . 3 7 9 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 27 | . . . . . . . . . 5 2 20 Message Errors 7 | . . . . . . . . . 1 . 6 Matter Fused 9 | . . . . . . . . . 4 . 5 Heat Flow Errors 2 | . . . . . . . . . . . 2 Parts Rejected 1 | . . . . . . . . . . 1 . Parts Fused 1 | . . . . . . . . . . . 1 Data Loss (minor) 4 | . . . . . . . . . . . 4 Alerts 2 | . . . . . . . . . . 1 1 Weapon Failures 1 | . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 585 | . . . 214 . . 43 121 98 57 . 52 Projectiles . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee 585 | . . . 214 . . 43 121 98 57 . 52 Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . Shots . | . . . . . . . . . . . . Rammed 1 | . 1 . . . . . . . . . . Targets Rammed 3 | . 3 . . . . . . . . . . Kicked 2 | . 2 . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 284 | . 51 . 135 . . . 16 45 . . 284 Average Temperature 38 | . 14 . 47 . . . 3 17 . . 131 Received Heat Transfer 939 | . 204 . 381 . . . 189 6 87 . 72 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 2 | . 1 . 1 . . . . . . . . Heat Transferred 684 | . 425 . 259 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Maximum Alert Level . | . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . 100 100 100 100 100 100 Level 1 . | . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 193 | . 193 52 184 43 . 35 94 65 84 26 156 Initial 52 | . . 52 16 43 . . . 29 12 26 4 Average 47 | . 105 40 71 12 . 2 35 18 35 17 27 Influence Increases 2478 | . 481 22 731 2 . 46 412 175 287 . 322 Destroy 0b10 Robot/C 1120 | . 300 20 440 . . . 180 60 40 . 80 Destroy 0b10 Robot/NC 135 | . 10 . 50 . . . 20 45 10 . . Destroy Leader 338 | . 60 . 168 . . . 74 4 12 . 20 Allied During Kill 34 | . . 2 32 . . . . . . . . Successful Hack 39 | . 5 . 8 . . . . 20 6 . . Disable Machine 15 | . . . 15 . . . . . . . . Destroy Structure 32 | . 1 . 3 2 . 1 3 1 9 . 12 Partial Spotted 105 | . . . 15 . . . . 15 45 . 30 Lose Combat Pursuer 660 | . 105 . . . . 45 135 30 165 . 180 Influence Decreases 2322 | . 347 112 662 115 . 46 347 213 239 69 172 Entered New Map 282 | . . 82 28 70 . . . 36 15 49 2 Time Decay 1693 | . 287 30 514 45 . 46 327 167 137 20 120 Lost Part 307 | . 60 . 80 . . . 20 10 87 . 50 Lost Ally 40 | . . . 40 . . . . . . . . Squads Dispatched 17 | . 2 . 3 . . . 2 3 5 . 2 Investigation 4 | . 1 . . . . . 1 . 2 . . Extermination 3 | . . . . . . . . 1 1 . 1 Reinforcement 10 | . 1 . 3 . . . 1 2 2 . 1 Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . 1 . 1 Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Distress Signals 13 | . 1 . 4 1 . . 6 . 1 . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 160 | . 30 3 39 . . 2 19 14 21 6 26 Peak Tracking Total 10 | . 6 3 4 . . 3 5 5 10 6 5 Tactical Retreats 21 | . 4 . 2 . . 2 4 2 3 . 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Traps Triggered 11 | . 1 . 3 . . . 2 . 4 . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Machines Disabled 1 | . . . 1 . . . . . . . . Max in Single Turn 1 | . . . 1 . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Machines Accessed 27 | . 3 1 2 . 1 . 3 6 6 . 5 Terminals 18 | . 3 . 2 . . . 3 2 4 . 4 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 5 | . . . . . . . . 2 2 . 1 Scanalyzers 1 | . . . . . . . . 1 . . . Garrison Access 1 | . . . . . . . . 1 . . . Total Hacks 73 | . 7 1 4 . 1 . 5 16 15 . 24 Successful 38 | . 2 1 3 . 1 . 1 10 10 . 10 Failed 35 | . 5 . 1 . . . 4 6 5 . 14 Catastrophic 5 | . . . 1 . . . . 1 1 . 2 Database Lockouts . | . . . . . . . . . . . . Manual 51 | . 7 . 3 . 1 . 3 9 10 . 18 Terminals 56 | . 7 . 4 . . . 5 9 13 . 18 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 12 | . . . . . . . . 4 2 . 6 Scanalyzers 2 | . . . . . . . . 2 . . . Garrison Access 1 | . . . . . . . . 1 . . . Terminal Hacks 11 | . . 1 2 . 1 . . 1 4 . 2 Part Schematic 1 | . . . . . . . . . 1 . . Prototype ID Bank 2 | . . . 1 . . . . . 1 . . Open Door 1 | . . 1 . . . . . . . . . Level Access Points 1 | . . . . . . . . . 1 . . Terminal Index 1 | . . . . . . . . . . . 1 Fabricator Index 1 | . . . . . . . . . . . 1 Registered Components 3 | . . . 1 . . . . 1 1 . . Proto ID Catalog 1 | . . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 7 | . . . . . . . . 4 2 . 1 Report Inventory 6 | . . . . . . . . 3 2 . 1 Retrieve Components 1 | . . . . . . . . 1 . . . Scanalyzer 2 | . . . . . . . . 2 . . . Insert Component 1 | . . . . . . . . 1 . . . Analyze 1 | . . . . . . . . 1 . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . Seal Access 1 | . . . . . . . . 1 . . . Unauthorized Hacks 17 | . 2 . 1 . . . 1 2 4 . 7 Terminals 17 | . 2 . 1 . . . 1 2 4 . 7 Assimilate 2 | . . . . . . . 1 . . . 1 Botnet 7 | . 1 . . . . . . 1 2 . 3 Operators 2 | . 1 . 1 . . . . . . . . Skim 6 | . . . . . . . . 1 2 . 3 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 17 | . 2 . . . . . 3 4 3 . 5 Full Trace Events 2 | . . . . . . . . . 2 . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . 1 1 . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 7 | . . . . . . . . 7 . . . Parts Scanalyzed 1 | . . . . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Total Allies 4 | . . 2 . . . . 1 . . . 1 Largest Group 2 | . . 2 2 . . . . . . . 1 Highest-Rated Group 45 | . . 45 45 . . . . . . . 10 Highest-Rated Ally 31 | . . 31 31 . . . . . . . 10 Total Orders . | . . . . . . . . . . . . Ally Attacks 28 | . . 2 26 . . . . . . . . Total Damage 402 | . . 22 380 . . . . . . . . Kills 8 | . . 1 7 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Active Infowar (turns) 1265 | . . . 1246 . . . . . 16 . 3 Cloaking 16 | . . . . . . . . . 16 . . ECM 1249 | . . . 1246 . . . . . . . 3 Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Turns Passed 6041 | 113 672 68 1606 187 286 507 1210 470 353 51 518 Spaces Moved 6234 | 80 451 60 1086 112 228 395 810 1298 803 106 805 Core 18 | 10 2 . 6 . . . . . . . . Treads 26 | 13 . . 13 . . . . . . . . Legs 759 | 57 140 . . . . . 562 . . . . Wheels 2419 | . 309 60 1067 112 228 395 248 . . . . Hover . | . . . . . . . . . . . . Flight 3012 | . . . . . . . . 1298 803 106 805 Fastest Speed 24 | 50 90 100 90 125 125 125 120 24 26 40 37 Average Speed 77 | 117 106 100 114 125 125 125 131 27 27 40 38 Slowest Speed 650 | 160 250 100 650 125 125 125 260 30 40 40 40 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 28 | . . . . . . . . 10 8 . 10 Potential Cave-ins 3 | . . . . . . . . . 3 . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 42 | 5 50 15 72 34 60 71 50 27 21 90 16 Regions Visited 11 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 3 | . . . . 1 . . 1 1 . . . Unknown Exits Taken 6 | 1 1 1 1 . 1 1 . . . . . Scrap Searched 3 | . . 1 . 1 . 1 . . . . . Spaces Dug 35 | . . . 3 3 . 1 3 1 12 . 12 Terrain Destroyed 35 | . . . 3 3 . 1 3 1 12 . 12 Melee 35 | . . . 3 3 . 1 3 1 12 . 12 Projectile . | . . . . . . . . . . . . AOE . | . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Total 7038 | 97 544 69 1325 142 229 405 911 1379 868 113 956 Wait 340 | . 21 . 101 20 . 8 45 4 26 7 108 Move 6173 | 79 450 59 1085 111 227 394 809 1279 788 105 787 Hop 23 | . . . . . . . . 8 7 . 8 Pick Up 50 | 5 7 3 16 . 1 1 5 7 3 . 2 Fast Attach 49 | 7 1 1 17 . . . 5 7 1 1 9 Attach 29 | 1 4 1 2 . . . 1 10 3 . 7 Detach 11 | 2 . . 1 . . . . 4 . . 4 Swap 35 | 1 2 2 9 . . . 7 10 3 . 1 Drop 59 | 2 . 3 14 . 1 . 10 27 1 . 1 Fire 78 | . 56 . 18 . . . . . . . 4 Melee 188 | . . . 62 11 . 2 29 23 36 . 25 Ram 1 | . 1 . . . . . . . . . . Kick 2 | . 2 . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory (discovered 4 exits: Fac x4) -6/Waste -6/Factory History --------- Turn | Location | Event 33 | -11/Scrapyard | Discovered new exit (range 16) 114 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 304 | -10/Materials | Discovered new exit (range 11) 431 | -10/Materials | Core integrity fell below 50% 727 | -10/Materials | Discovered new exit (range 8) 759 | -10/Materials | Discovered new exit (range 3) 786 | -10/Materials | Entered Mines 797 | -10/Mines | Discovered new exit (range 14) 801 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 854 | -10/Mines | Entered Materials 854 | -9/Materials | Accompanied by 2 allies 854 | -9/Materials | Evolved 2 slots: Utility x2 859 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1387 | -9/Materials | Lost 3 allies 1610 | -9/Materials | Discovered new exit (range 15) 2065 | -9/Materials | Lost 3 parts (1p1n1w) 2166 | -9/Materials | Discovered new exit (range 5) 2407 | -9/Materials | Discovered new exit (range 16) 2460 | -9/Materials | Entered Mines 2467 | -9/Mines | Identified exit to Exiles 2502 | -9/Mines | Excavation squad dispatched 2502 | -9/Mines | A large section of the Mines collapsed 2521 | -9/Mines | Met a Derelict bent on vengeance 2638 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2647 | -9/Mines | Entered Exiles 2664 | -9/Exiles | Discovered new exit (range 15) 2680 | -9/Exiles | Met 8R-AWN 2700 | -9/Exiles | Met EX-HEX 2722 | -9/Exiles | Build established: Scavenger-Mutant 2741 | -9/Exiles | Met EX-BIN 2759 | -9/Exiles | Aligned with FarCom system 2760 | -9/Exiles | Given EX-Vault access code 2799 | -9/Exiles | Opened EX-Vault 2813 | -9/Exiles | Found Cloak of Protection 2839 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2875 | -9/Exiles | Met EX-DEC 2919 | -9/Exiles | Discovered new exit (range 12) 2933 | -9/Exiles | Left Exiles lab with Cloak of Protection 2933 | -9/Exiles | Entered Mines 3434 | -8/Mines | Discovered new exit (range 4) 3440 | -8/Mines | Entered Materials 3440 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3760 | -8/Materials | Discovered new exit (range 5) 3783 | -8/Materials | Identified exit to Factory 4627 | -8/Materials | Discovered exit to Factory (range 16) 4650 | -8/Materials | Entered Factory 4650 | -7/Factory | Evolved 2 slots: Propulsion x2 4773 | -7/Factory | Discovered new exit (range 11) 4776 | -7/Factory | Identified exit to Factory 4946 | -7/Factory | Discovered new exit (range 11) 4949 | -7/Factory | Identified exit to Lower Caves 4965 | -7/Factory | Build established: Hacker-Sprinter 5120 | -7/Factory | Entered another Factory area 5120 | -6/Factory | Evolved 2 slots: Utility x2 5225 | -6/Factory | Identified exit to Factory 5365 | -6/Factory | Spotted B-75 Beast 5431 | -6/Factory | Core integrity fell below 50% 5472 | -6/Factory | Lost 13 parts (1p6n4u2w) 5473 | -6/Factory | Sucked down chute 5473 | -6/Factory | Entered Waste 5479 | -6/Waste | Spotted C-40 Crusher 5481 | -6/Waste | Spotted C-40 Crusher 5488 | -6/Waste | EMP discharged 5488 | -6/Waste | Spotted C-40 Crusher 5489 | -6/Waste | Spotted C-40 Crusher 5498 | -6/Waste | Spotted C-40 Crusher 5509 | -6/Waste | Spotted C-40 Crusher 5520 | -6/Waste | Discovered new exit (range 11) 5524 | -6/Waste | Identified exit to Factory 5524 | -6/Waste | Entered Factory 5669 | -6/Factory | System corruption reached 10% 5726 | -6/Factory | Build established: Hacker-Mutant 5981 | -6/Factory | Core integrity fell below 20% 6011 | -6/Factory | Lost 5 parts (1p3u1w) 6042 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 05979_ Lgt. Armor Plating destroyed. 05980_ Fusion Modulator explodes. 05980_ S-27 Virus destroyed. 05980_ Fusion Modulator explodes. 05980_ Spear destroyed. 05980_ Imp. Light Armor Plating destroyed. 05980_ G-50 Soldier destroyed. 05980_ Fusion Modulator explodes. 05980_ Hacking Suite destroyed. 05980_ K-01 Serf collects debris. 05980_ Lgt. Fission Core destroyed. 05980_ Critical hit (Burn: +37). 05985_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 2Z. 05988_ Acquired Imp. Propulsion Shielding. 05990_ Acquired Lgt. Deuterium Engine. 05995_ Connecting with Terminal... 05998_ System corrupted: Matter fused (-10). 06024_ System corrupted: Heat flow error (+255). 06032_ ALERT: Security rotation in progress. 06040_ System corrupted: Matter fused (-10). Map ----- +----------------------------------------------------+ | " # # #???# ######"#######????? | | # # #???# """ # #????? | | ######### #???# """"" !! #! """"""""" #????? | | #???# """"" # #????? | | #???# # """"""""" #????? | | #???# [[ # #????? | | #???# [[ # #????? | | #???# [ + """ #????? | | ######### #???# # === """ #????? | | #??????# #???# # === " ?????? | | #??????# #???# ###### # == "F" ?????? | | ##????## #???# #????# # ""???????? | | ##????# ##### #????# # ??????? | | ##????#T ######+########### #?????? | | #?????## # #???????????? | | #??????# + #???????????? | | #??????# #p #???????????? | | #??????# # #???????????? | | ##??????# ##### # #???????????? | | ????????# #???# # #???????????? | | ????##### ##### # #???????????? | | ????# " " # # #???????????? | | ??### """"# # R #???????????? | | ??# ! # # #???????????? | | ??# # # #???????????? | | ?#" # #@ #???????????? | | ?#" # #;############???????????? | | ?# # g###??????????????????????? | | ?# " ?????????????????????????? | | ?# " ?????????????????????????? | | ?#" " ?????????????????????????? | | ?#" " ??????????????????????????? | | ?## # ??????????????????????????? | | ??#""" """# ???????????????????????????? | | ??###" #?? ???????????????????????????? | | ????## #??????????????????????????????? | | ?????# ???????????????????????????????? | | ?????? ??????????????????????????????????? | | ???????? ????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Cloak Strength 5 Additional Mass Support 9 Armor Coverage 525 Core Shielding 20 Propulsion Shielding 66 Evasion (%) 65 Recoil Reduction 2 Offensive Hacking 40 Defensive Hacking 12 Item Schematics ----------------- Imp. VTOL Module | -7/Factory | Scanalyzed Cld. VTOL Module | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HeatBombDatajack Manual? 0 Play Time 01:02:09 Cumulative 34.1 hours Start 2025.10.10 @ 20:23:58 End 2025.10.10 @ 21:26:14 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 84 Rogue 77 Adventurer 7 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 30 Achievement% 29 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 112x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 7cb850f6-0485-4f6f-8dd5-8c0a79232b68