Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.12 @ 19:00:44 Player: Kate+Gabe4evr Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (73) 365 Value Destroyed (3004) 3004 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (1693) 1693 TOTAL SCORE: 10982 Bonus ------- High Alert Combat Kills 223 Follower Combat Kills 370 Entered DSFs 500 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/1300 Matter 8/300 Energy 99/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (11) ----- Improved Targeting Computer Improved Targeting Computer Weapon Cycler > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Reinforced Fission Core Improved Carbon-fiber Leg Quantum Rifle Quantum Rifle Power Maul Peak State ------------ > --- POWER ------------ Reinforced Fission Core Light Antimatter Reactor > --- PROPULSION ------- Armored Treads Armored Treads Armored Medium Treads Armored Medium Treads Armored Medium Treads > --- UTILITY ---------- Advanced Cooling System High-capacity Storage Unit Matter Compressor Improved Signal Interpreter Improved Targeting Computer Improved Targeting Computer Weapon Cycler Insulated Plating Advanced Force Field Improved Remote Shield High-powered Tractor Beam > --- WEAPON ----------- Quantum Rifle Quantum Rifle Railgun > --- INVENTORY -------- Angular Momentum Engine Light Treads Improved Carbon-fiber Leg Large Storage Unit Kinecellerator Improved Transmission Jammer Heavy Plasma Cannon Advanced Plasma Cannon Advanced Plasma Cannon Railgun Railgun Railgun Hardcell Cannon Fusion Bomb Launcher Fusion Bomb Launcher Fusion Bomb Launcher Improved Remote Datajack Power Maul [Rating: 114] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Reinforced Fission Core Reactor Light Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Utility Improved Targeting Computer Device Weapon Cycler Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Enhanced Coil Gun Energy Gun Quantum Rifle Energy Cannon Proton Cannon Ballistic Gun Enhanced Coil Gun Ballistic Cannon Light Cannon Launcher Fusion Bomb Launcher Build | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Fac DSF Res Slots Evolved 14 | . . 2 . . . 6 2 . . 2 . 2 Power 1 | . . . . . . . 1 . . . . . Propulsion 3 | . . . . . . 2 . . . 1 . . Utility 9 | . . 2 . . . 4 1 . . 1 . 1 Weapon 1 | . . . . . . . . . . . . 1 Parts Attached 93 | 7 3 5 . 2 3 20 15 4 . 3 9 22 Power 14 | 2 . . . . 1 5 2 1 . . 2 1 Engine 11 | 2 . . . . 1 5 2 . . . . 1 Core 2 | . . . . . . . . 1 . . 1 . Reactor 1 | . . . . . . . . . . . 1 . Propulsion 20 | 2 . 2 . . . 6 3 3 . 1 2 1 Treads 20 | 2 . 2 . . . 6 3 3 . 1 2 1 Leg . | . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 27 | 1 3 3 . 1 . 7 4 . . 2 . 6 Device 9 | . . . . . . 2 3 . . 1 . 3 Storage 6 | 1 2 . . . . 2 . . . . . 1 Processor 6 | . . 3 . 1 . 1 1 . . . . . Hackware 1 | . . . . . . . . . . . . 1 Protection 5 | . 1 . . . . 2 . . . 1 . 1 Artifact . | . . . . . . . . . . . . . Weapon 32 | 2 . . . 1 2 2 6 . . . 5 14 Energy Gun 4 | . . . . . . . . . . . 1 3 Energy Cannon 3 | . . . . . . 1 1 . . . . 1 Ballistic Gun 14 | 2 . . . 1 2 . 4 . . . 2 3 Ballistic Cannon 2 | . . . . . . 1 . . . . . 1 Launcher 9 | . . . . . . . 1 . . . 2 6 Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . 1 . . . . . Corrupted Parts 4 | . . . . . . 3 . 1 . . . . System Corruption 18 | . . . . . . 12 . 6 . . . . Parts Lost 31 | . . . . . 1 4 3 1 . . 4 18 Power 6 | . . . . . 1 2 . . . . 1 2 Propulsion 10 | . . . . . . . 2 1 . . 2 5 Utility 10 | . . . . . . 1 1 . . . 1 7 Weapon 5 | . . . . . . 1 . . . . . 4 Highest Loss Streak 11 | . . . . . 1 2 2 1 . . 2 11 To Critical Strikes 1 | . . . . . . . . 1 . . . . Average Slot Usage (%) 96 | . 99 100 100 100 99 83 95 100 100 100 97 91 Engine 7 | . 14 11 11 11 10 4 9 7 5 5 2 . Core 1 | . . . . . . . . 2 5 5 4 3 Treads 22 | . 28 22 22 22 22 24 22 23 23 26 24 20 Device 9 | . . . . . . 3 14 17 17 21 20 19 Storage 10 | . 14 11 11 11 11 11 11 11 11 10 10 9 Processor 19 | . . 22 22 22 22 18 21 23 23 21 21 14 Protection 5 | . 13 11 11 11 11 6 . . . . . 3 Ballistic Gun 13 | . 28 22 22 22 22 9 6 11 11 10 8 6 Peak Build Rating 114 | 6 8 12 12 17 21 55 77 79 79 86 95 114 Average Rating 52 | 4 7 11 12 14 19 41 70 78 79 84 89 101 On Entrance 41 | . 6 8 12 12 17 21 55 77 79 79 85 88 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 155 | 13 51 31 31 33 34 91 97 90 90 92 100 155 Greatest Support 123 | 40 40 43 43 43 43 93 98 95 95 123 123 121 Greatest Overweight (x) 1 | . 1 . . . . . 1 . . . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 15 15 15 15 20 20 20 20 20 20 20 Average Capacity 17 | 7 13 15 15 15 15 18 20 20 20 20 20 19 Most Carried 20 | 4 13 14 14 15 15 19 20 20 20 19 20 19 Average Carried 16 | 2 8 12 14 14 14 14 19 19 19 18 19 16 Final Capacity 20 | 8 15 15 15 15 15 20 20 20 20 20 20 5 Final Carried 20 | 4 13 14 14 15 14 19 18 20 20 18 20 5 Class Distribution -------------------- 44% | Scavenger-Mutant 38% | Mutant 6% | Scavenger-Tank 5% | Derelict-Mutant 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Derelict-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/DSF Scavenger-Tank | -3/Research Resources | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -4 -3 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Fac DSF Res Matter Collected 2489 | 201 133 92 . 20 77 698 275 95 48 . 196 654 Remotely 654 | . . . . . . . . . . . . 654 Salvage Created 2747 | . 105 189 . . . 490 494 141 123 . 485 720 Parts 122 | . 5 10 . . . 18 20 7 11 . 25 26 Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed 2 | . . . . . . . 1 . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 37 | . . . . . 11 . . 11 15 . . . Prevented 4 | . . . . . 4 . . . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Fac DSF Res Combat Hostiles Destroyed 56 | . 2 2 . . . 8 12 2 5 . 13 12 Guns 29 | . 2 2 . . . 7 4 2 5 . 4 3 Cannons 4 | . . . . . . 1 3 . . . . . AOE 22 | . . . . . . . 4 . . . 9 9 Classes Destroyed 13 | . 2 2 . . . 5 1 . . . . 3 Worker 6 | . . . . . . 1 1 . . . . 4 Builder 5 | . . . . . . . . . . . . 5 Recycler 4 | . . 1 . . . . . . . . . 3 Mechanic 1 | . . . . . . 1 . . . . . . Operator 1 | . 1 . . . . . . . . . . . Swarmer 20 | . . . . . . 1 5 . 5 . 9 . Grunt 19 | . 2 . . . . 5 5 . . . 3 4 Sentry 5 | . . 2 . . . . 1 1 . . . 1 Specialist 1 | . . . . . . 1 . . . . . . Hunter 2 | . . . . . . . . . . . . 2 Programmer 5 | . . . . . . . 1 1 . . . 3 Heavy 3 | . . . . . . 1 . . . . 1 1 Behemoth 1 | . . . . . . . . . . . . 1 Best Kill Streak 9 | . 1 3 . . . 4 6 1 5 . 5 9 Combat Bots Only 5 | . 1 2 . . . 4 5 1 5 . 5 4 Max Kills in Single Turn 4 | . 1 1 . . . 1 2 1 3 . 4 3 Gunslinging 1 | . . . . . . . . . 1 . . . Exploded 4 | . . . . . . . 2 . . . 4 2 Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Fac DSF Res Hostile Shots Fired 436 | . 13 17 2 . 8 50 65 9 17 . 51 204 Missed 115 | . 3 6 . . 1 15 19 2 3 . 14 52 Damage Taken 7215 | . 133 148 14 . 198 981 841 148 211 . 600 3941 Core 1598 | . 25 69 . . 23 39 68 18 42 . . 1314 Absorbed by Shields 640 | . . . . . . . . . . . 217 423 Ignored by Resistances 86 | . . . . . . 6 . . . . . 80 Core Remaining (%) 91 | 100 90 . . . 77 95 . . 87 . 100 . Volleys Fired 147 | . 11 8 . . 8 37 22 5 5 . 17 34 Largest 3 | . 2 2 . . 2 2 2 2 2 . 2 3 Hottest 240 | . 40 40 . . 61 68 105 60 60 . 129 240 Shots Fired 318 | . 22 16 . . 16 74 44 10 10 . 34 92 Gun 254 | . 22 16 . . 16 67 30 10 10 . 31 52 Cannon 21 | . . . . . . 7 12 . . . . 2 Launcher 43 | . . . . . . . 2 . . . 3 38 Special . | . . . . . . . . . . . . . Kinetic 238 | . 22 16 . . 16 74 30 10 10 . 30 30 Thermal 23 | . . . . . . . . . . . 1 22 Explosive 43 | . . . . . . . 2 . . . 3 38 Electromagnetic 14 | . . . . . . . 12 . . . . 2 Robot Hit Streak 21 | . 5 12 . . 2 21 12 9 2 . 16 14 Robot Miss Streak 5 | . 2 1 . . 5 3 4 1 2 . 2 4 Penetration Max 1 | . . . . . . 1 . . 1 . 1 1 Secondary Targets 5 | . . . . . . 2 . . 2 . 1 . Max Gunslinging Chain 1 | . . . . . . 1 . . 1 . 1 . Shots Hit Robots 227 | . 16 14 . . 5 65 31 8 5 . 23 60 Core Hits 148 | . 7 7 . . 2 24 20 3 5 . 23 57 Critical Kills 2 | . . . . . . . 1 . . . 1 . Critical Parts Destroyed 3 | . . . . . . 1 1 . . . 1 . Critical Strikes 6 | . . . . . . 2 2 . . . 2 . Destroy 5 | . . . . . . 1 2 . . . 2 . Blast 1 | . . . . . . 1 . . . . . . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 11472 | . 174 148 . . 81 1274 1719 348 195 . 2223 5310 Guns 4852 | . 174 148 . . 81 1213 847 348 195 . 897 949 Cannons 449 | . . . . . . 61 308 . . . . 80 Explosions 6171 | . . . . . . . 564 . . . 1326 4281 Melee . | . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . Kinetic 4558 | . 174 148 . . 81 1274 847 348 195 . 897 594 Thermal 749 | . . . . . . . 394 . . . . 355 Explosive 5777 | . . . . . . . 170 . . . 1326 4281 Electromagnetic 388 | . . . . . . . 308 . . . . 80 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 12 | . . . . . . 12 . 6 6 . . 1 Average Corruption 6 | . . . . . . 10 . 6 6 . . 1 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 16 | . . . . . . 7 . 5 3 . . 1 Message Errors 2 | . . . . . . 1 . . . . . 1 Matter Fused 4 | . . . . . . 2 . 1 1 . . . Heat Flow Errors 5 | . . . . . . 2 . 3 . . . . Energy Discharges 2 | . . . . . . 1 . 1 . . . . Data Loss (minor) 1 | . . . . . . . . . 1 . . . Alerts 2 | . . . . . . 1 . . 1 . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 176 | . . . . . . . 17 . . . 62 97 Projectiles 1 | . . . . . . . 1 . . . . . Explosions 175 | . . . . . . . 16 . . . 62 97 Melee . | . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 256 | . . . . . . . . . . . 60 196 Shots 6 | . . . . . . . . . . . 1 5 Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 662 | . 21 9 . . 21 173 104 196 . . 26 662 Average Temperature 144 | . 9 9 . . 5 42 43 86 . . 19 238 Received Heat Transfer 1302 | . 78 36 . . 30 180 63 18 . . 55 842 Effects 26 | . . . . . . . . . . . . 26 Shutdowns 7 | . . . . . . . . . . . . 7 Energy Bleed 3 | . . . . . . . . . . . . 3 Interference 1 | . . . . . . . . . . . . 1 Matter Decay 2 | . . . . . . . . . . . . 2 Short Circuit 1 | . . . . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . . . . . 1 Damage (major) 7 | . . . . . . . . . . . . 7 Damage (core) 4 | . . . . . . . . . . . . 4 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred 744 | . . . . . . . 300 . . . . 444 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Fac DSF Res Peak Influence 729 | . 115 95 36 . . 521 386 . . 69 390 729 Initial 325 | . . . 36 . . 325 164 . . 69 48 219 Average 240 | . 68 49 36 . . 386 196 . . 69 178 414 Maximum Alert Level 3 | . . . . . . 2 1 . . . 1 3 Low Security (%) 54 | 100 100 100 100 . . . 86 . . 100 60 . Level 1 31 | . . . . . . 59 13 . . . 39 66 Level 2 11 | . . . . . . 40 . . . . . 24 Level 3 1 | . . . . . . . . . . . . 7 Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . 1 . Squads Dispatched 11 | . . . . . . 4 1 . . . 1 5 Investigation 3 | . . . . . . 1 . . . . . 2 Extermination 3 | . . . . . . 1 1 . . . . 1 Reinforcement 5 | . . . . . . 2 . . . . 1 2 Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Fac DSF Res Distress Signals 3 | . 1 1 . . 1 . . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 91 | . 5 7 3 . 9 11 12 2 5 . 13 24 Peak Tracking Total 9 | . 2 5 3 . 4 4 6 1 5 . 5 9 Tactical Retreats 6 | . 2 . . . . 3 . . . . . 1 Traps | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Fac DSF Res Traps Triggered 1 | . . . . . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . . . . . 1 . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -4 -3 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Fac DSF Res Machines Disabled 11 | . . . . . . . 6 . . . . 5 Max in Single Turn 3 | . . . . . . . 3 . . . . 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Fac DSF Res Machines Accessed 3 | . 1 . . . . . . . . 1 . 1 Terminals 3 | . 1 . . . . . . . . 1 . 1 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 6 | . 2 . . . . . . . . 2 . 2 Successful 4 | . 2 . . . . . . . . 1 . 1 Failed 2 | . . . . . . . . . . 1 . 1 Catastrophic . | . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 8 | . 1 . . . . . 5 . . . . 2 Terminals 6 | . 2 . . . . . . . . 2 . 2 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 4 | . 2 . . . . . . . . 1 . 1 Record 1 | . 1 . . . . . . . . . . . Open DSF 2 | . . . . . . . . . . 1 . 1 Unreport Threat 1 | . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 1 | . . . . . . . . . . . . 1 Full Trace Events 1 | . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . 3 . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . 15 . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -4 -3 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Fac DSF Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Fac DSF Res Total Allies 4 | . . . . 4 . . . . . . . . Largest Group 4 | . . . . 4 4 4 . . . . . . Highest-Rated Group 152 | . . . . 152 152 146 . . . . . . Highest-Rated Ally 41 | . . . . 41 41 38 . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 33 | . . . . . 24 9 . . . . . . Total Damage 1093 | . . . . . 969 124 . . . . . . Kills 11 | . . . . . 9 2 . . . . . . Allies Corrupted 1 | . . . . . . 1 . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Fac DSF Res Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . 1 . . 2 . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Zionite Intel Received 1 | . . . . . . . 1 . . . . . Depthwide Sectors/0 1 | . . . . . . . 1 . . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -4 -3 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Fac DSF Res Turns Passed 5390 | 84 408 122 20 917 437 529 958 813 81 29 364 628 Spaces Moved 2842 | 47 205 51 13 570 247 229 508 476 40 16 171 269 Core 53 | 3 . . . . . . . . . . . 50 Treads 2789 | 44 205 51 13 570 247 229 508 476 40 16 171 219 Legs . | . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 165 167 167 166 166 50 Average Speed 167 | 152 172 160 160 160 160 161 169 167 167 166 176 184 Slowest Speed 250 | 160 240 160 160 160 160 166 246 167 167 166 250 250 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 27 | 5 25 10 9 63 41 3 18 70 9 1 93 10 Regions Visited 12 Branch Regions 5 Pre-discovered Areas 4 | . . . . . . . 4 . . . . . Known Exits Taken 9 | . . 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . . Scrap Searched 4 | . . . . 1 1 . . 1 1 . . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 435 | . . . . . . . 84 10 3 . 54 284 Melee . | . . . . . . . . . . . . . Projectile 37 | . . . . . . . 10 10 3 . 10 4 AOE 397 | . . . . . . . 74 . . . 44 279 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Fac DSF Res Total 3221 | 56 239 76 12 575 275 311 574 486 48 18 212 339 Wait 58 | . 11 12 . 2 13 11 4 . . . . 5 Move 2830 | 46 204 50 12 569 246 228 507 475 39 15 170 269 Hop . | . . . . . . . . . . . . . Pick Up 49 | 3 9 1 . 1 1 11 11 1 2 . 8 1 Fast Attach 23 | 6 1 . . . . 5 5 . . . 3 3 Attach 27 | . . 2 . . 1 8 5 1 . 2 . 8 Detach 7 | . . . . . . 1 3 . . . . 3 Swap 43 | 1 2 3 . 2 2 7 5 3 . 1 6 11 Drop 37 | . 1 . . 1 4 3 12 1 2 . 8 5 Fire 147 | . 11 8 . . 8 37 22 5 5 . 17 34 Melee . | . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion -6/Proximity Caves -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 4 exits: Res x2 / Ext / DSF) -4/DSF -3/Research History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 85 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 345 | -10/Materials | Discovered new exit (range 15) 493 | -10/Materials | Entered another Materials area 493 | -9/Materials | Evolved 2 slots: Utility x2 523 | -9/Materials | Discovered new exit (range 13) 614 | -9/Materials | Identified exit to Mines 615 | -9/Materials | Entered Mines 623 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 633 | -9/Mines | Identified exit to Zion 635 | -9/Mines | Entered Zion 1198 | -7/Zion | Met Imprinter 1229 | -7/Zion | Imprinted 1232 | -7/Zion | Declared Zion's savior 1531 | -7/Zion | Discovered new exit (range 10) 1546 | -7/Zion | Identified exit to Proximity Caves 1552 | -7/Zion | Entered Proximity Caves 1552 | -6/Proximity Caves | Accompanied by 4 allies 1644 | -6/Proximity Caves | Spotter reported a threat 1825 | -6/Proximity Caves | Spotter reported a threat 1924 | -6/Proximity Caves | Learned 4 Factory zone layouts 1954 | -6/Proximity Caves | Discovered new exit (range 7) 1987 | -6/Proximity Caves | Identified exit to Factory 1989 | -6/Proximity Caves | Entered Factory 1989 | -6/Factory | Accompanied by 4 allies 1989 | -6/Factory | Evolved 6 slots: Propulsion x2, Utility x4 2181 | -6/Factory | Lost 3 allies 2287 | -6/Factory | Discovered new exit (range 15) 2375 | -6/Factory | Build established: Derelict-Mutant 2401 | -6/Factory | System corruption reached 10% 2509 | -6/Factory | Identified exit to Factory 2518 | -6/Factory | Entered another Factory area 2518 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 2578 | -5/Factory | Spotted B-75 Beast 2692 | -5/Factory | Build established: Scavenger-Mutant 3181 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-5 3433 | -5/Factory | Discovered new exit (range 13) 3474 | -5/Factory | Identified exit to Upper Caves 3476 | -5/Factory | Entered Upper Caves 3479 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 3670 | -5/Upper Caves | Learned location of 1 exit from Factory 3785 | -5/Upper Caves | Learned location of 2 exits from Factory 4115 | -5/Upper Caves | Discovered new exit (range 15) 4287 | -5/Upper Caves | Identified exit to Upper Caves 4289 | -5/Upper Caves | Entered another Upper Caves area 4349 | -5/Upper Caves | Discovered new exit (range 13) 4369 | -5/Upper Caves | Identified exit to Factory 4370 | -5/Upper Caves | Entered Factory 4370 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4371 | -4/Factory | Identified exit to Research 4371 | -4/Factory | Identified exit to Extension 4399 | -4/Factory | Identified exit to DSF 4399 | -4/Factory | Entered DSF 4440 | -4/DSF | Additional patrols routed to DSF 4451 | -4/DSF | Found Fusion Bomb Launcher 4454 | -4/DSF | Found Fusion Bomb Launcher 4539 | -4/DSF | Discovered exit to Research (range 16) 4691 | -4/DSF | Sterilization system engaged 4711 | -4/DSF | Ambient heat levels rising (+10) 4726 | -4/DSF | Ambient heat levels rising (+10) 4741 | -4/DSF | Ambient heat levels rising (+10) 4756 | -4/DSF | Ambient heat levels rising (+10) 4763 | -4/DSF | Entered Research 4763 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 4864 | -3/Research | Spotted B-86 Titan 4884 | -3/Research | Destroyed B-86 Titan 4909 | -3/Research | Found Fusion Bomb Launcher 5239 | -3/Research | Build established: Scavenger-Tank 5256 | -3/Research | Core integrity fell below 50% 5296 | -3/Research | Core integrity fell below 20% 5391 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 05358_ The unstable cave ceiling collapses. 05358_ K-01 Serf collects debris. 05360_ G-67 Veteran destroyed. 05360_ Destroyed Lgt. Antimatter Reactor. 05362_ The unstable cave ceiling collapses. 05362_ Fusion Bomb Launcher destroyed. 05362_ K-01 Serf collects debris. 05363_ The unstable cave ceiling collapses. 05364_ Dropped Hcp. Storage Unit. 05364_ Dropped Lrg. Storage Unit. 05365_ Dropped Matter Compressor. 05365_ Critical hit (Burn: +50). 05365_ Dropped Arm. Medium Treads. 05366_ Railgun destroyed. 05366_ Dropped Hardcell Cannon. 05366_ K-01 Serf collects debris. 05369_ The unstable cave ceiling collapses. 05370_ Triggered Alarm Trap. 05370_ An alarm sounds. 05370_ ALERT: Alarm triggered, dispatching investigation squad. Map ----- +----------------------------------------------------+ | ????????? " # ???????????????????????????? | | ?????? ??????????????????????????? | | ???? #??????????????????????????? | | ??## # #??????????????????????????? | | #? # #######????????????????????? | | ?# # % #????????????????????? | | ?# #????????????????????? | | ?? # === #????????????????????? | | ??# # === #????????????????????? | | ??# # == #????????????????????? | | ### # # #????????????????????? | | # ! #????????????????????? | | # # #????????????????????? | | # # [! ?????????????????????? | | # ### !]]= ####+##??????????????????????? | | ]!![! #??????????????????????? | | !]!!] g #??????????????????????? | | ][| ##############?????????? | | # #?????????? | | ## ## # ###g # #?????????? | | ## ## # """ """ #?????????? | | / ##g # """ """ #?????????? | | #### ## pgg """ """ #?????????? | | #??# """ ## gg# #?????????? | | #### """ ## + #?????????? | | ### "" ## @# """ """ #?????????? | | # ## # """ """ #?????????? | | # ## # """ """ #?????????? | | # # # # ### # ### # #?????????? | | # #?????????? | | ## ##############?????????? | | # #??????????????????????? | | #??????????????????????? | | #### #######??????????????????????? | | # # #????????????????????????? | | ## # # #????????????????????????? | | ?# # " #????????????????????????? | | ?# !# " #????????????????????????? | | ## ## # #????????????????????????? | | # ## # #????????????????????????? | | # ## " ?????????????????????????? | | # ## ############?????????????????????????? | | # ## #????????????????????????????????????? | | # ## ????????????????????????????????????? | | ####### ???????????????????????????????????? | | #####??# ???????????????????????????????????? | | #??# ??????????????????????????????????? | | #??########??????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 77 Energy Generation 35 Energy Capacity 515 Matter Stores 550 Matter Capacity 550 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: EM 25 Weapon Cycling 15 Evasion (%) 50 Targeting Accuracy 22 Recoil Reduction 5 Kinecelleration 40 Offensive Hacking 10 Item Schematics ----------------- Power Maul | -7/Zion | Archive Plasma Rifle | -7/Zion | Archive Hvy. Machine Gun | -7/Zion | Archive Imp. Carbon-fiber Leg | -7/Zion | Archive Phase Cannon | -7/Zion | Archive Armor Integrity Analyzer | -7/Zion | Archive Enh. Gauss Cannon | -7/Zion | Archive Lrn. Tractor Beam | -7/Zion | Archive Component Analysis Suite | -7/Zion | Archive Imp. Medium Treads | -7/Zion | Archive Hvy. Laser | -7/Zion | Archive Fusion Compressor | -7/Zion | Archive Arm. Huge Wheel | -7/Zion | Archive Adv. Signal Interpreter | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive Robot Schematics ------------------ D-53 Grenadier | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Tank Challenges ------------ None Game ------ Seed AlphaShadingRedirector Manual? 0 Play Time 00:41:11 Cumulative 28.0 hours Start 2024.10.12 @ 18:19:59 End 2024.10.12 @ 19:00:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 52 Rogue 52 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 36 Achievement% 33 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9030b752-fae0-45b2-b9bd-7f4ccb17e653