Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.03 @ 21:44:42 Player: Kaisercar Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (63) 315 Value Destroyed (1180) 1180 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (24) 24 TOTAL SCORE: 2679 Bonus ------- High Alert Combat Kills 24 Cogmind --------- Core Integrity 316/400 Matter 262/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Treading (240) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (3) --- Light Treads Improved Treads Improved Treads > --- UTILITY (3) ------ Huge Storage Unit Hardened Medium Armor Plating Shield Generator > --- WEAPON (2) ------- High-powered Shotgun High-powered Shotgun > --- INVENTORY (25) --- Light Treads Light Treads Light Treads Improved Treads Hover Unit Cooling System Cooling System Medium Storage Unit Medium Matter Pod (100) Structural Scanner Improved Sensor Array Improved Terrain Scanner Melee Analysis Suite Melee Analysis Suite Utility Shielding Improved Weapon Shielding Improved Weapon Shielding Improved Light Armor Plating Advanced Beam Cannon Advanced Beam Cannon Heavy Assault Rifle Slug Cannon Grenade Launcher Rocket Launcher Katana Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Improved Treads Improved Treads > --- UTILITY ---------- Huge Storage Unit Improved Sensor Array Hardened Medium Armor Plating > --- WEAPON ----------- High-powered Shotgun High-powered Shotgun > --- INVENTORY -------- Light Treads Light Treads Light Treads Improved Treads Hover Unit Cooling System Cooling System Medium Storage Unit Medium Matter Pod Structural Scanner Improved Terrain Scanner Melee Analysis Suite Melee Analysis Suite Utility Shielding Improved Weapon Shielding Improved Weapon Shielding Improved Light Armor Plating Shield Generator Advanced Beam Cannon Advanced Beam Cannon Heavy Assault Rifle Slug Cannon Grenade Launcher Rocket Launcher Katana [Rating: 24] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Treads Treads Improved Treads Utility Huge Storage Unit Device Cooling System Storage Huge Storage Unit Processor Signal Interpreter Protection Hardened Medium Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun High-powered Shotgun Launcher Grenade Launcher Slashing Weapon Katana Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 28 | 8 6 . 14 Power 3 | 1 1 . 1 Engine 3 | 1 1 . 1 Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 2 . 2 Treads 6 | 2 2 . 2 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 8 | 2 2 . 4 Device 4 | 1 1 . 2 Storage 2 | 1 1 . . Processor 1 | . . . 1 Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 11 | 3 1 . 7 Energy Gun 4 | 3 . . 1 Energy Cannon 2 | . . . 2 Ballistic Gun 3 | . . . 3 Ballistic Cannon . | . . . . Launcher 1 | . 1 . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 1 | . . . 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . . . 3 Parts Lost 2 | . . . 2 Power 2 | . . . 2 Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Highest Loss Streak 1 | . . . 1 To Critical Strikes . | . . . . Average Backups 20 | 2 14 24 24 Power 1 | . 1 1 . Propulsion 6 | . 5 9 6 Utility 7 | . 5 8 10 Weapon 4 | . 2 5 6 Tool/Special . | . . . . Unused Backups 31 | . . 7 24 Power 1 | . . 1 . Propulsion 9 | . . 2 7 Utility 13 | . . 1 12 Weapon 8 | . . 3 5 Tool/Special . | . . . . Average Slot Usage (%) 99 | . 100 100 97 Engine 12 | . 14 14 9 Treads 29 | . 28 28 32 Device 14 | . 14 14 15 Storage 12 | . 14 14 11 Protection 1 | . . . 4 Energy Gun 18 | . 26 28 4 Energy Cannon 3 | . . . 8 Ballistic Gun 3 | . . . 8 Peak Build Rating 24 | 7 13 15 24 Average Rating 15 | 5 11 13 21 On Entrance 8 | . 7 13 15 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 102 | 15 92 91 102 Greatest Support 66 | 40 46 46 66 Greatest Overweight (x) 1 | . 1 1 1 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 25 | 8 25 25 25 Average Capacity 23 | 7 22 25 25 Most Carried 25 | 4 23 25 25 Average Carried 20 | 2 14 24 24 Final Capacity 25 | 8 25 25 25 Final Carried 25 | 4 23 25 25 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 1032 | 280 201 69 482 Remotely . | . . . . Salvage Created 1934 | 124 328 486 996 Parts 113 | 7 25 15 66 Haulers Intercepted 8 | . 2 . 6 Recyclers Shooed 6 | 1 1 1 3 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 38 | . 11 7 20 Guns 19 | . 3 7 9 Cannons 5 | . . . 5 AOE 13 | . 7 . 6 Classes Destroyed 10 | 2 5 . 3 Worker 2 | . . . 2 Builder 2 | . 1 . 1 Tunneler 2 | 2 . . . Hauler 8 | . 2 . 6 Recycler 5 | 1 . 2 2 Operator 2 | . . . 2 Watcher 4 | . 2 . 2 Swarmer 17 | . 6 . 11 Grunt 18 | . 5 7 6 Sentry 3 | . . . 3 Best Kill Streak 10 | 2 6 2 10 Combat Bots Only 7 | . 4 2 7 Max Kills in Single Turn 3 | 1 3 1 3 Gunslinging . | . . . . Exploded 3 | . 3 . 3 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 146 | . 37 35 74 Missed 41 | . 10 10 21 Hits 105 | . 27 25 53 Projectile 105 | . 27 25 53 Critical Strikes 1 | . . . 1 Damage Taken 1225 | . 282 369 574 Core 185 | . 56 45 84 Absorbed by Shields 45 | . . . 45 Core Remaining (%) 79 | 100 . 59 . Volleys Fired 142 | 12 36 28 66 Largest 2 | 2 2 2 2 Hottest 136 | 100 100 100 136 Shots Fired 259 | 24 62 56 117 Gun 203 | 24 56 56 67 Cannon 43 | . . . 43 Launcher 13 | . 6 . 7 Special . | . . . . Kinetic 55 | . . . 55 Thermal 189 | 22 56 56 55 Explosive 13 | . 6 . 7 Electromagnetic 2 | 2 . . . Robot Hit Streak 13 | 7 13 12 13 Robot Miss Streak 6 | 3 2 1 6 Penetration Max . | . . . . Secondary Targets 1 | . . . 1 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 178 | 14 43 46 75 Core Hits 101 | 4 28 20 49 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 14 | 2 5 5 2 Burn 14 | 2 5 5 2 Melee Attacks 5 | . . . 5 Impact . | . . . . Slashing 5 | . . . 5 Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3989 | 192 1036 638 2123 Guns 2224 | 192 529 605 898 Cannons 598 | . . . 598 Explosions 1016 | . 507 . 509 Melee 74 | . . . 74 Ramming 77 | . . 33 44 Kinetic 774 | . . . 774 Thermal 2033 | 177 529 605 722 Explosive 1016 | . 507 . 509 Electromagnetic 15 | 15 . . . Impact . | . . . . Slashing 74 | . . . 74 Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 17 | . . . 17 Projectiles 16 | . . . 16 Explosions 1 | . . . 1 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 40 | . . . 40 Shots 1 | . . . 1 Rammed 9 | . . 5 4 Targets Rammed 9 | . . 5 4 Kicked . | . . . . Crushed . | . . . . Highest Temperature 312 | 312 302 6 96 Average Temperature 104 | 119 160 6 34 Received Heat Transfer 451 | . 114 192 145 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 2 | . 1 1 . Combat Hostiles 1 | . 1 . . Parts Melted 14 | 2 5 5 2 Heat Transferred 6216 | 666 1887 2109 1554 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Maximum Alert Level 2 | . 1 . 2 Low Security (%) 94 | 100 99 100 87 Level 1 2 | . . . 6 Level 2 2 | . . . 6 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 452 | 10 209 70 452 Initial . | . . . . Average 50 | 1 57 12 69 Influence Increases 1375 | 15 412 195 753 Destroy 0b10 Robot/C 760 | . 220 140 400 Destroy 0b10 Robot/NC 125 | 15 25 10 75 Destroy Leader 204 | . 58 30 116 Successful Hack 49 | . 33 . 16 Disable Machine 45 | . . . 45 Destroy Structure 117 | . 31 . 86 Partial Spotted 15 | . 15 . . Lose Combat Pursuer 60 | . 30 15 15 Influence Decreases 932 | 15 412 193 312 Entered New Map 2 | . . . 2 Time Decay 911 | 15 404 193 299 Lost Part 11 | . . . 11 Purge Threat 8 | . 8 . . Squads Dispatched 5 | . 2 . 3 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 4 | . 1 . 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 10 | . 4 . 6 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 72 | . 26 8 38 Peak Tracking Total 5 | . 5 3 5 Tactical Retreats 3 | . 1 1 1 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 3 | . . . 3 Max in Single Turn 2 | . . . 2 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 14 | . 8 1 5 Terminals 10 | . 6 . 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 2 . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 29 | . 17 1 11 Successful 16 | . 11 1 4 Failed 12 | . 5 . 7 Catastrophic 1 | . . . 1 Database Lockouts 1 | . 1 . . Manual 19 | . 11 . 8 Terminals 23 | . 15 . 8 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 5 | . 2 . 3 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 7 | . 5 1 1 Part Schematic 1 | . . . 1 Robot Analysis 1 | . 1 . . Open Door 1 | . . 1 . Unreport Threat 1 | . 1 . . Locate Traps 1 | . 1 . . Hauler Manifests 1 | . 1 . . Registered Components 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . 1 . 1 Retrieve Components 2 | . 1 . 1 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 7 | . 5 . 2 Terminals 7 | . 5 . 2 Botnet 1 | . . . 1 Skim 6 | . 5 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . . 1 Used . | . . . . Hacking Detections 9 | . 4 . 5 Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . . 1 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 11 | . 9 . 2 Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Active Infowar (turns) 1603 | 53 296 . 1254 Sensors 649 | . . . 649 Seismic 954 | 53 296 . 605 Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 4387 | 124 1589 1019 1655 Spaces Moved 1532 | 48 558 360 566 Core 4 | 4 . . . Treads 1528 | 44 558 360 566 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 240 240 Average Speed 232 | 150 227 240 240 Slowest Speed 240 | 160 240 240 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 51 | 3 77 77 50 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 2 | . 1 1 . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched 1 | . . 1 . Spaces Dug 30 | . 8 . 22 Terrain Destroyed 122 | . 37 . 85 Melee 3 | . . . 3 Projectile . | . . . . AOE 119 | . 37 . 82 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 2075 | 72 812 462 729 Wait 281 | 1 191 50 39 Move 1529 | 47 557 359 566 Hop . | . . . . Pick Up 42 | 4 16 11 11 Fast Attach 14 | 7 . . 7 Attach 3 | . . . 3 Detach . | . . . . Swap 26 | 1 11 . 14 Drop 24 | . 1 9 14 Fire 142 | 12 36 28 66 Melee 5 | . . . 5 Ram . | . . . . Kick . | . . . . Crush 9 | . . 5 4 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x2 / *Min x2 / Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -9/Materials (discovered 2 exits: *Mat / Min) History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 125 | -11/Scrapyard | Entered Materials 158 | -10/Materials | Discovered new exit (range 13) 166 | -10/Materials | Central database locked down 272 | -10/Materials | Discovered new exit (range 15) 321 | -10/Materials | Build established: Mutant 1225 | -10/Materials | Discovered new exit (range 10) 1346 | -10/Materials | Learned Storage security intel 1416 | -10/Materials | Identified exit to Subcaves 1416 | -10/Materials | Identified exit to Materials 1528 | -10/Materials | Learned 4 Subcaves zone layouts 1567 | -10/Materials | Identified exit to Mines 1618 | -10/Materials | Learned Storage stockpile data 1714 | -10/Materials | Entered Mines 1851 | -10/Mines | Discovered exit to Materials (range 6) 1883 | -10/Mines | Discovered exit to Subcaves (range 13) 1979 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2298 | -10/Mines | Discovered exit to Materials (range 15) 2311 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2733 | -10/Mines | Entered Materials 2733 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2734 | -9/Materials | Identified exit to Mines 3450 | -9/Materials | Discovered new exit (range 15) 3825 | -9/Materials | Identified exit to Materials 4225 | -9/Materials | Destroyed 7 combat bots 4388 | -9/Materials | Self-destructed Last Messages --------------- 04346_ U-05 Engineer lays Concrete. 04350_ K-01 Serf collects debris. 04350_ U-05 Engineer lays Concrete. 04353_ K-01 Serf collects debris. 04353_ U-05 Engineer lays Concrete. 04356_ K-01 Serf collects debris. 04356_ U-05 Engineer lays Concrete. 04359_ K-01 Serf collects debris. 04361_ U-05 Engineer builds a Wall. 04363_ K-01 Serf collects debris. 04369_ U-05 Engineer lays Concrete. 04372_ K-01 Serf collects debris. 04374_ U-05 Engineer builds a Wall. 04375_ K-01 Serf collects debris. 04381_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 04382_ K-01 Serf collects debris. 04385_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M007. 04386_ K-01 Serf collects debris. 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Storage Unit | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StrikeZioniteObliterator Manual? 0 Play Time 00:19:32 Cumulative 113.1 hours Start 2026.03.03 @ 21:16:57 End 2026.03.03 @ 21:44:42 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 138 Rogue 63 Adventurer 75 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0/0 Lore% 54 Gallery% 51 Achievement% 42 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 604de758-41b8-48ac-b5be-e5cea7c06927