Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.10 @ 16:36:24 Player: Zoe Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (52) 260 Value Destroyed (1861) 1861 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (282) 282 TOTAL SCORE: 8783 Bonus ------- Aligned with FarCom 300 Friendly Fire -18 Cogmind --------- Core Integrity 0/1300 Matter 255/300 Energy 82/100 System Corruption 5% Temperature Cool (0) Movement Core (100) Ox1 Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (3) ------- Railgun > --- INVENTORY (5) ---- Angular Momentum Engine Peak State ------------ > --- POWER ------------ Angular Momentum Engine Angular Momentum Engine > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Field Propulsion Drive Q-thruster > --- UTILITY ---------- Advanced Coolant Injector Advanced Weight Redist. System Signal Interpreter Improved Propulsion Shielding Improved Propulsion Shielding Hacking Suite Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- Powered Hammer > --- INVENTORY -------- Railgun Gamma Bomb Array [Rating: 70] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Flight Unit Cesium-ion Thruster Utility Hacking Suite Device Improved Terrain Scanner Storage Medium Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Light Assault Rifle Energy Gun AWS/Thermal Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Heavy Rocket Launcher Impact Weapon Powered Hammer Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Arm Res Slots Evolved 14 | . . 2 . . . 2 2 2 2 2 . 2 Power 1 | . . . . . . . . . 1 . . . Propulsion 4 | . . . . . . 2 . 1 . 1 . . Utility 8 | . . 2 . . . . 2 1 1 1 . 1 Weapon 1 | . . . . . . . . . . . . 1 Parts Attached 53 | 7 2 5 3 1 1 9 11 3 3 1 1 6 Power 9 | 1 . 1 . 1 . 1 3 . . . . 2 Engine 7 | 1 . 1 . 1 . 1 1 . . . . 2 Core 2 | . . . . . . . 2 . . . . . Reactor . | . . . . . . . . . . . . . Propulsion 16 | 2 . 2 . . . 4 4 1 2 . . 1 Treads 8 | 2 . 2 . . . 4 . . . . . . Leg . | . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 8 | . . . . . . . 4 1 2 . . 1 Utility 15 | 2 2 . 1 . . 2 3 2 1 1 . 1 Device 4 | 1 . . 1 . . . . . 1 . . 1 Storage 3 | 1 1 . . . . 1 . . . . . . Processor 2 | . . . . . . 1 1 . . . . . Hackware 3 | . 1 . . . . . . 1 . 1 . . Protection 3 | . . . . . . . 2 1 . . . . Artifact . | . . . . . . . . . . . . . Weapon 13 | 2 . 2 2 . 1 2 1 . . . 1 2 Energy Gun 1 | . . . . . . 1 . . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 5 | 2 . 1 . . 1 . . . . . . 1 Ballistic Cannon 1 | . . 1 . . . . . . . . . . Launcher 5 | . . . 2 . . . 1 . . . 1 1 Special Weapon . | . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . 1 . . . Parts Lost 21 | . . 2 . . . 8 . . . . 4 7 Power 4 | . . . . . . 2 . . . . 1 1 Propulsion 10 | . . . . . . 5 . . . . 1 4 Utility 4 | . . . . . . 1 . . . . 2 1 Weapon 3 | . . 2 . . . . . . . . . 1 Highest Loss Streak 7 | . . 2 . . . 4 . . . . 4 7 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 6 | 4 6 9 7 7 8 9 8 3 3 4 5 2 Power 1 | . 1 1 2 2 2 1 1 1 . 2 2 . Propulsion 1 | 1 1 1 3 3 3 2 1 . . . 1 . Utility . | . 2 3 1 1 1 . . . . . . . Weapon 2 | 1 2 2 1 1 2 4 5 2 2 2 2 1 Tool/Special . | . . . . . . . . . . . . . Unused Backups 12 | . 3 2 . . . . 4 . 1 1 1 . Power 4 | . . 2 . . . . 1 . 1 . . . Propulsion 3 | . 2 . . . . . 1 . . . . . Utility . | . . . . . . . . . . . . . Weapon 5 | . 1 . . . . . 2 . . 1 1 . Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 100 74 99 100 100 88 73 96 98 93 92 58 Engine 8 | . 14 11 11 11 11 8 5 . 4 5 4 6 Core 1 | . . . . . . . 1 6 5 5 4 . Treads 18 | . 28 22 22 22 22 33 17 . . . . . Flight 7 | . . . . . . . 6 33 29 26 25 19 Device 10 | . 7 . 21 22 22 11 6 . 4 5 5 6 Storage 7 | . 14 11 11 11 11 9 5 . . . . . Processor 4 | . . . . . . 6 8 13 11 10 10 3 Hackware 10 | . 6 11 11 11 11 9 7 10 11 14 15 10 Protection 3 | . . . . . . . 2 19 17 15 14 6 Ballistic Gun 8 | . 28 14 11 11 21 2 . . . . . . Launcher 2 | . . . 10 11 . . 1 6 5 5 4 . Impact Weapon 2 | . . . . . . 1 7 6 5 5 5 2 Peak Build Rating 70 | 7 10 12 17 18 18 35 41 46 56 65 66 70 Average Rating 26 | 5 8 11 16 17 17 29 23 44 51 61 64 51 On Entrance 26 | . 7 10 12 17 18 17 15 38 46 56 62 43 Naked Turns 52 | . . . . . . . . . . . . 52 Heaviest Build 34 | 14 18 19 22 19 19 34 31 22 29 29 34 34 Greatest Support 85 | 40 40 40 40 40 40 85 60 25 36 36 36 36 Greatest Overweight (x) 7 | . . . . . . 7 1 . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 10 10 15 15 5 5 5 5 5 Average Capacity 9 | 7 8 10 10 10 10 13 12 5 5 5 5 5 Most Carried 15 | 6 8 10 9 9 10 12 15 4 5 5 5 4 Average Carried 7 | 4 6 9 7 7 9 9 9 3 3 4 4 2 Final Capacity 15 | 8 10 10 10 10 10 15 5 5 5 5 5 5 Final Carried 12 | 6 7 10 7 9 10 12 5 3 5 5 5 1 Class Distribution -------------------- 23% | Mutant 20% | Scavenger-Skirmisher 19% | Hacker-Sprinter 17% | Scavenger-Mutant 11% | Scavenger-Assassin 4% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Assassin | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Armory Hacker-Sprinter | -3/Research Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -3 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Arm Res Matter Collected 1152 | 340 94 162 107 . 79 100 43 117 . . 110 . Remotely . | . . . . . . . . . . . . . Salvage Created 2131 | 175 186 274 73 . 71 1218 43 . . . 91 . Parts 113 | 15 11 18 4 . 6 53 3 . . . 3 . Haulers Intercepted 1 | . 1 . . . . . . . . . . . Recyclers Shooed 2 | . . 2 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Arm Res Combat Hostiles Destroyed 41 | . 3 6 3 . 5 22 1 . . . 1 . Melee 4 | . . . . . . 3 1 . . . . . Guns 21 | . 3 1 1 . 1 15 . . . . . . Cannons 5 | . . 5 . . . . . . . . . . AOE 6 | . . . 2 . 4 . . . . . . . Classes Destroyed 13 | 2 3 2 1 . 1 2 1 . . . 1 . Tunneler 4 | 4 . . . . . . . . . . . . Hauler 1 | . 1 . . . . . . . . . . . Recycler 3 | 1 . 2 . . . . . . . . . . Operator 1 | . 1 . . . . . . . . . . . Watcher 2 | . . . . . . 2 . . . . . . Swarmer 7 | . . 3 . . 4 . . . . . . . Grunt 23 | . 3 . 2 . . 18 . . . . . . Duelist 1 | . . . 1 . . . . . . . . . Sentry 4 | . . 3 . . . 1 . . . . . . Specialist 2 | . . . . . . 2 . . . . . . Hunter 2 | . . . . . 1 1 . . . . . . Programmer 1 | . . . . . . . 1 . . . . . Heavy 1 | . . . . . . . . . . . 1 . Best Kill Streak 7 | 3 3 4 3 . 4 7 1 . . . 1 . Combat Bots Only 7 | . 3 3 3 . 4 7 1 . . . 1 . Max Kills in Single Turn 4 | 1 1 1 1 . 4 1 1 . . . 1 . Gunslinging . | . . . . . . . . . . . . . Exploded 4 | . . . 1 . 4 . . . . . . . Melee 1 | . . . . . . 1 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -3 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Arm Res Hostile Shots Fired 391 | . 15 61 18 . 16 78 4 . . 10 32 157 Missed 145 | . 5 19 5 . 6 16 2 . . 8 17 67 Hits 246 | . 10 42 13 . 10 62 2 . . 2 15 90 Melee 5 | . . . 2 . . . . . . . 3 . Projectile 241 | . 10 42 11 . 10 62 2 . . 2 12 90 Critical Strikes 11 | . . 1 1 . . 2 . . . . 2 5 Part Disruptions 1 | . . . . . . . . . . . . 1 Damage Taken 4956 | . 109 561 263 . 191 1257 30 . . 53 486 2006 Core 1993 | . 34 130 12 . 43 266 . . . . 186 1322 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 296 | . . . . . . . 9 . . 15 100 172 Core Remaining (%) 84 | 100 86 . . . 53 51 100 100 100 . 83 . Volleys Fired 91 | 22 14 33 11 . 10 . . . . . . 1 Largest 2 | 2 2 2 2 . 2 . . . . . . 1 Hottest 53 | 40 40 50 53 . 50 . . . . . . 35 Shots Fired 217 | 44 28 44 16 . 20 64 . . . . . 1 Gun 188 | 44 28 23 9 . 19 64 . . . . . 1 Cannon 23 | . . 21 2 . . . . . . . . . Launcher 6 | . . . 5 . 1 . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 147 | 44 28 44 11 . 19 . . . . . . 1 Thermal 64 | . . . . . . 64 . . . . . . Explosive 6 | . . . 5 . 1 . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 15 | 6 8 7 6 . 7 15 . . . . . 4 Robot Miss Streak 4 | 4 2 2 2 . 1 2 . . . . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . Autonomous 65 | . . . . . . 65 . . . . . . Shots Hit Robots 177 | 23 21 29 10 . 16 72 1 . . . 2 3 Core Hits 72 | 7 10 11 8 . 8 28 . . . . . . Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed 5 | . . . . . 1 2 1 . . . . 1 Critical Strikes 7 | . . 2 . . 1 2 1 . . . . 1 Destroy 1 | . . . . . 1 . . . . . . . Blast 2 | . . 2 . . . . . . . . . . Smash 4 | . . . . . . 2 1 . . . . 1 Melee Attacks 71 | . . . . . . 25 4 9 . 7 15 11 Impact 71 | . . . . . . 25 4 9 . 7 15 11 Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 4000 | 246 219 393 300 . 268 2323 67 . . . 55 129 Guns 2322 | 246 216 157 52 . 86 1538 . . . . . 27 Cannons 250 | . . 231 19 . . . . . . . . . Explosions 411 | . . . 229 . 182 . . . . . . . Melee 980 | . . . . . . 765 67 . . . 55 93 Ramming 37 | . 3 5 . . . 20 . . . . . 9 Kinetic 1034 | 246 216 388 71 . 86 . . . . . . 27 Thermal 1538 | . . . . . . 1538 . . . . . . Explosive 411 | . . . 229 . 182 . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Impact 980 | . . . . . . 765 67 . . . 55 93 Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 5 | . . . . . . . . . 2 . . 5 Average Corruption 2 | . . . . . . . . . 2 . . 3 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 4 | . . . . . . . . . 2 . . 2 Message Errors 2 | . . . . . . . . . 1 . . 1 Matter Fused 1 | . . . . . . . . . . . . 1 Heat Flow Errors 1 | . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 313 | . . . . . 18 179 67 . . . 10 39 Projectiles . | . . . . . . . . . . . . . Explosions 18 | . . . . . 18 . . . . . . . Melee 295 | . . . . . . 179 67 . . . 10 39 Knockbacks 8 | . . 1 1 . . 6 . . . . . . Impact 6 | . . . . . . 6 . . . . . . Kinetic 2 | . . 1 1 . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 115 | . . . 71 . 40 . . . . . . 4 Shots 3 | . . . 2 . 1 . . . . . . . Rammed 7 | . 1 1 . . . 3 . . . . . 2 Targets Rammed 7 | . 1 1 . . . 3 . . . . . 2 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 94 | . 6 33 18 . 6 2 . . 94 . 5 5 Average Temperature 15 | . 6 9 7 . 4 2 . . 19 . 3 3 Received Heat Transfer 846 | . 60 171 66 . . 423 . . . 9 36 81 Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . 4 . . . . 1 . Combat Hostiles 5 | . . . . . . 4 . . . . 1 . Parts Fried 9 | . . . . . . 7 . . . . 2 . Impact Corruptions 9 | . . . . . . 6 1 . . . 1 1 Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 1 | . . . . . . 1 . . . . . . Heat Transferred 1961 | . . . . . . 1961 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Arm Res Maximum Alert Level 1 | . . . . . . 1 . . . . . . Low Security (%) 88 | 100 100 100 100 . 100 24 100 100 100 100 100 100 Level 1 11 | . . . . . . 75 . . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 349 | 5 60 115 126 . 113 349 133 19 7 6 65 195 Initial 133 | . 3 14 33 . . . 133 9 7 . . 33 Average 61 | 1 18 36 93 . 41 227 42 8 1 . 24 35 Influence Increases 1733 | 25 120 197 124 . 143 573 51 54 . 10 162 274 Destroy 0b10 Robot/C 820 | . 60 120 60 . 100 440 20 . . . 20 . Destroy 0b10 Robot/NC 55 | 25 10 10 . . . 10 . . . . . . Destroy Leader 186 | . 12 40 10 . 20 84 10 . . . 10 . Successful Hack 68 | . 38 12 . . . . 18 . . . . . Disable Machine 90 | . . . 15 . 15 15 . . . . 45 . Destroy Structure 94 | . . . 39 . 8 9 3 9 . 10 12 4 Partial Spotted 75 | . . . . . . . . 30 . . 15 30 Lose Combat Pursuer 345 | . . 15 . . . 15 . 15 . . 60 240 Influence Decreases 1538 | 20 90 147 142 67 143 280 325 58 15 10 97 144 Entered New Map 352 | . 2 21 52 67 . . 160 10 8 . . 32 Time Decay 1038 | 20 88 124 90 . 143 200 165 48 7 10 60 83 Lost Part 148 | . . 2 . . . 80 . . . . 37 29 Squads Dispatched 20 | . 3 . . . . 8 3 . . 1 2 3 Investigation 7 | . 2 . . . . 2 2 . . 1 . . Extermination 2 | . . . . . . . 1 . . . . 1 Reinforcement 8 | . 1 . . . . 3 . . . . 2 2 Assault . | . . . . . . . . . . . . . Garrison 3 | . . . . . . 3 . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Arm Res Distress Signals 7 | . . 1 . . . 1 . 1 . . 2 2 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 111 | . 9 7 5 . 1 32 2 1 1 9 11 33 Peak Tracking Total 20 | . 5 3 3 . 1 8 2 2 1 9 15 20 Tactical Retreats 9 | . . 1 . . . 1 . 1 . . 2 4 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Arm Res Traps Triggered 3 | . 2 . . . . 1 . . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -3 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Arm Res Machines Disabled 6 | . . . 1 . 1 1 . . . . 3 . Max in Single Turn 1 | . . . 1 . 1 1 . . . . 1 . Garrison Access 2 | . . . . . . . . . . . . 2 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Arm Res Machines Accessed 12 | . 3 1 . 1 . 1 3 . . 1 . 2 Terminals 9 | . 3 1 . . . 1 3 . . 1 . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . 2 Total Hacks 36 | . 15 3 . 1 . 3 7 . . 3 . 4 Successful 18 | . 9 1 . 1 . 1 3 . . 1 . 2 Failed 18 | . 6 2 . . . 2 4 . . 2 . 2 Catastrophic 5 | . 3 . . . . . 2 . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 28 | . 14 3 . 1 . 3 4 . . 3 . . Terminals 31 | . 15 3 . . . 3 7 . . 3 . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . . . 4 Terminal Hacks 4 | . 2 . . 1 . . 1 . . . . . Level Access Points 1 | . . . . . . . 1 . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . Proto ID Catalog 1 | . . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . 2 Seal Access 2 | . . . . . . . . . . . . 2 Unauthorized Hacks 12 | . 7 1 . . . 1 2 . . 1 . . Terminals 12 | . 7 1 . . . 1 2 . . 1 . . Track 3 | . 3 . . . . . . . . . . . Botnet 8 | . 3 1 . . . 1 2 . . 1 . . Operators 1 | . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 10 | . 3 1 . . . 1 3 . . 1 . 1 Full Trace Events 7 | . 2 1 . . . 1 2 . . 1 . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -3 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Arm Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -3 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Arm Res Total Allies 2 | . . . 2 . . . . . . . . . Largest Group 2 | . . . 2 2 . . . . . . . . Highest-Rated Group 45 | . . . 45 45 . . . . . . . . Highest-Rated Ally 31 | . . . 31 31 . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Arm Res Active Infowar (turns) 1978 | 8 154 . 171 356 364 493 432 . . . . . Terrain 1816 | . . . 171 356 364 493 432 . . . . . Seismic 1175 | 8 154 . 171 356 364 122 . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -3 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Arm Res Turns Passed 3613 | 227 297 374 198 356 364 493 487 134 111 190 131 251 Spaces Moved 3982 | 96 149 170 91 218 208 241 516 357 412 616 309 599 Core 106 | 6 . . . . . 1 . . . . . 99 Treads 1389 | 90 149 170 91 218 208 240 223 . . . . . Legs . | . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 2487 | . . . . . . . 293 357 412 616 309 500 Fastest Speed 23 | 50 160 160 160 160 160 152 26 23 23 25 25 25 Average Speed 72 | 153 160 160 160 160 160 159 84 23 23 25 25 30 Slowest Speed 400 | 160 160 160 160 160 160 400 160 23 25 25 28 119 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . 2 . Potential Cave-ins 5 | . . . . . . . . . . . 3 2 Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 27 | 8 34 22 30 62 54 44 21 15 11 16 21 19 Regions Visited 12 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 6 | . . . . . . 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . Scrap Searched 2 | . . . . . 2 . . . . . . . Spaces Dug 32 | . . . . . . . 3 9 . 5 9 6 Terrain Destroyed 100 | . . . 52 . 8 8 3 9 . 5 9 6 Melee 32 | . . . . . . . 3 9 . 5 9 6 Projectile 8 | . . . . . . 8 . . . . . . AOE 60 | . . . 52 . 8 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Arm Res Total 4433 | 137 183 230 129 224 223 307 559 392 427 640 333 649 Wait 132 | . 9 13 22 3 4 16 . 23 . 11 8 23 Move 3967 | 95 149 169 90 217 207 240 515 356 411 615 304 599 Hop 2 | . . . . . . . . . . . 2 . Pick Up 59 | 13 5 6 1 1 1 7 14 1 6 1 1 2 Fast Attach 8 | . . 1 . . . 1 4 . . 1 1 . Attach 40 | 7 . 1 3 . . 7 5 3 4 2 . 8 Detach 8 | . . . . . . 3 . . 1 2 . 2 Swap 20 | . 2 3 1 3 1 3 5 . 2 . . . Drop 29 | . 4 3 1 . . 2 12 . 3 1 2 1 Fire 91 | 22 14 33 11 . 10 . . . . . . 1 Melee 71 | . . . . . . 25 4 9 . 7 15 11 Ram 2 | . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . Crush 4 | . . 1 . . . 3 . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 4 exits: *Fac x4) -6/Factory -5/Factory (discovered 2 exits: *Fac / *Upp) -4/Factory -4/Armory -3/Research History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 228 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 384 | -10/Materials | Identified exit to Mines 517 | -10/Materials | Discovered new exit (range 4) 525 | -10/Materials | Entered another Materials area 525 | -9/Materials | Evolved 2 slots: Utility x2 883 | -9/Materials | Discovered new exit (range 11) 899 | -9/Materials | Entered Mines 920 | -9/Mines | Assembled infested the area 926 | -9/Mines | Met a Derelict bent on vengeance 964 | -9/Mines | Met 8R-AWN 1076 | -9/Mines | Discovered new exit (range 5) 1097 | -9/Mines | Entered Exiles 1097 | -9/Exiles | Accompanied by 2 allies 1127 | -9/Exiles | Led the pair of lost Derelicts to a safe place 1140 | -9/Exiles | Build established: Scavenger-Mutant 1142 | -9/Exiles | Welcomed by 8R-AWN 1168 | -9/Exiles | Met EX-HEX 1216 | -9/Exiles | Met EX-BIN 1235 | -9/Exiles | Aligned with FarCom system 1236 | -9/Exiles | Given EX-Vault access code 1275 | -9/Exiles | Opened EX-Vault 1283 | -9/Exiles | Found AWS/Thermal 1316 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1362 | -9/Exiles | Met EX-DEC 1433 | -9/Exiles | Discovered new exit (range 12) 1453 | -9/Exiles | Left Exiles lab with AWS/Thermal 1453 | -9/Exiles | Entered Mines 1747 | -8/Mines | Build established: Scavenger-Skirmisher 1803 | -8/Mines | Discovered new exit (range 9) 1817 | -8/Mines | Entered Materials 1817 | -8/Materials | Evolved 2 slots: Propulsion x2 1894 | -8/Materials | Garrison activated, responded to threat 1921 | -8/Materials | Destroyed 7 combat bots 2195 | -8/Materials | AWS/Thermal suddenly broke down 2283 | -8/Materials | Destroyed 7 combat bots 2291 | -8/Materials | Discovered new exit (range 5) 2296 | -8/Materials | Identified exit to Factory 2310 | -8/Materials | Entered Factory 2310 | -7/Factory | Evolved 2 slots: Utility x2 2338 | -7/Factory | Lost 4 parts (1p3n) 2608 | -7/Factory | Build established: Scavenger-Assassin 2768 | -7/Factory | Identified exit to Factory 2797 | -7/Factory | Entered another Factory area 2797 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2831 | -6/Factory | Spotted B-75 Beast 2928 | -6/Factory | Discovered new exit (range 15) 2931 | -6/Factory | Identified exit to Factory 2931 | -6/Factory | Entered another Factory area 2931 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 3013 | -5/Factory | Discovered new exit (range 8) 3015 | -5/Factory | Identified exit to Upper Caves 3042 | -5/Factory | Discovered new exit (range 3) 3042 | -5/Factory | Identified exit to Factory 3042 | -5/Factory | Entered another Factory area 3042 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3142 | -4/Factory | Build established: Hacker-Sprinter 3229 | -4/Factory | Discovered new exit (range 11) 3231 | -4/Factory | Identified exit to Armory 3232 | -4/Factory | Entered Armory 3245 | -4/Armory | Found Gamma Bomb Array 3247 | -4/Armory | Found Gamma Bomb Array 3354 | -4/Armory | Discovered new exit (range 5) 3355 | -4/Armory | Identified exit to Research 3363 | -4/Armory | Entered Research 3363 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 3391 | -3/Research | Lost 4 parts (1p1n2u) 3555 | -3/Research | Released all parts (9) 3569 | -3/Research | Core integrity fell below 50% 3585 | -3/Research | Lost 7 parts (1p4n1u1w) 3604 | -3/Research | Core integrity fell below 20% 3614 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 03552_ S-43 Plague unfolds itself. 03552_ P-80 Master resets K-01 Serf, system corruption cleaned. 03554_ Angular Momentum Engine destroyed. 03555_ Released Adv. Coolant Injector. 03555_ Released Field Propulsion Drive. 03555_ Released Hacking Suite. 03555_ Released Signal Interpreter. 03555_ Released Hacking Suite. 03555_ Released Imp. Propulsion Shielding. 03555_ Released Adv. Hacking Suite. 03555_ Released Q-thruster. 03556_ R-10 Processor collects Wheel. 03556_ K-01 Serf collects debris. 03564_ K-01 Serf destroyed. 03564_ K-01 Serf collects debris. 03578_ Slammed into K-01 Serf. 03586_ System corrupted: Matter fused (-5). 03611_ Dropped Gamma Bomb Array. 03613_ Slug penetrates S-43 Plague. Map ----- +----------------------------------------------------+ | ???????????????????????????????????? | | ???????????????????????????????????+ "" """" | | ???????????????????????????????????# "" """" | | ???????????????????????????????????# "T """" | | ????????????????????????????####+### "" """" | | ????????????????????????????# "" | | ????????????????????????????# | | ????????????????????????????# | | ????????????????????????????# | | ????????????????????????????# ### | | ????????????????????????????#^ # | | ????????????????????????????# # | | ????????????????????????????# T # | | ????????????????????????????# !# | | ????????????????????????????# # | | ????????????????????????????# # | | ????????????????????????????# #### ###### ## | | ????????????????????????????# #??# #????# #### | | ????????????????????????????# #??# #????# #??? | | ????????????????????????????+ #??# #????# #??? | | ????????????????????????????# #??# #????# #??? | | ????????????????????????????# ####/###### #??? | | ????????????????????????????# # # #??? | | ????????????????????????????# # # #??? | | ???????????????????########## # """" # #??? | | ???????????????????# !@ # # ""R"" # +??? | | ???????????????????# ! ssss p/ "" "" # #??? | | ???????????????????# # # # #??? | | ???????????????????# s# # # ???? | | ???????????????????#!! ! p # # ???? | | ???????????????????#! ################ ???? | | ???????????????????# #????????????????????? | | ???????????????????# #????????????????????? | | ???????????????????# #????????????????????? | | ???????????????????##########????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Coolant Potential 100 Energy Generation 31 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Propulsion Shielding 66 Evasion (%) 65 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 34 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RapidBlastReconstructor Manual? 0 Play Time 00:53:00 Cumulative 47.0 hours Start 2025.08.10 @ 15:45:47 End 2025.08.10 @ 16:36:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 90 Rogue 87 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 30 Achievement% 31 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a68515e2-bb54-49df-96f9-a019e67e04c2