Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.08 @ 18:21:21 Player: Nuclear Winter Man Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (45) 225 Value Destroyed (1518) 1518 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (85) 85 TOTAL SCORE: 3688 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 74 Cogmind --------- Core Integrity 0/550 Matter 280/300 Energy 11/265 System Corruption 2% Temperature Cool (9) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY (4) ------ Heat Sink Improved Heat Sink > --- WEAPON (3) ------- Beam Rifle Heavy Laser Heavy Laser > --- INVENTORY (5) ---- Improved Ion Engine Small Storage Unit Improved Signal Interpreter Particle Gun Katana Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Heat Sink Heat Sink Improved Heat Sink Weight Redist. System > --- WEAPON ----------- Beam Rifle Heavy Laser Heavy Laser > --- INVENTORY -------- Improved Ion Engine Small Storage Unit Improved Signal Interpreter Particle Gun Katana [Rating: 31] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved Flight Unit Utility Small Storage Unit Device Weight Redist. System Storage Small Storage Unit Protection Hardened Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon EM Pulse Cannon Ballistic Gun Heavy Battle Rifle Launcher Rocket Launcher Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 1 | . . . 1 . Utility 2 | . . . 1 1 Weapon 1 | . . . . 1 Parts Attached 49 | 7 2 4 7 29 Power 8 | 1 . 3 1 3 Engine 8 | 1 . 3 1 3 Core . | . . . . . Reactor . | . . . . . Propulsion 17 | 3 . . 4 10 Treads 2 | 1 . . . 1 Leg 12 | 2 . . 4 6 Wheel 2 | . . . . 2 Hover . | . . . . . Flight 1 | . . . . 1 Utility 10 | 1 1 . 1 7 Device 7 | . . . 1 6 Storage 2 | 1 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 14 | 2 1 1 1 9 Energy Gun 10 | 2 1 1 1 5 Energy Cannon 1 | . . . . 1 Ballistic Gun 2 | . . . . 2 Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 25 | . . 2 . 23 Power 5 | . . 2 . 3 Propulsion 7 | . . . . 7 Utility 6 | . . . . 6 Weapon 7 | . . . . 7 Highest Loss Streak 6 | . . 1 . 6 To Critical Strikes . | . . . . . Average Backups 6 | 2 4 7 7 5 Power . | . 1 . 1 . Propulsion 1 | 1 2 2 2 1 Utility 1 | . . 1 2 1 Weapon 2 | . 1 2 2 1 Tool/Special . | . . . . . Unused Backups 7 | . . . . 7 Power 2 | . . . . 2 Propulsion . | . . . . . Utility 3 | . . . . 3 Weapon 2 | . . . . 2 Tool/Special . | . . . . . Average Slot Usage (%) 92 | . 93 99 93 83 Engine 11 | . 14 13 11 8 Leg 22 | . 28 28 28 13 Wheel 2 | . . . . 5 Device 10 | . . . 9 24 Storage 19 | . 22 28 22 5 Energy Gun 23 | . 26 28 21 18 Ballistic Gun 1 | . . . . 3 Peak Build Rating 31 | 6 7 8 11 31 Average Rating 12 | 4 6 7 10 20 On Entrance 6 | . 6 7 8 11 Naked Turns . | . . . . . Heaviest Build 27 | 12 13 13 15 27 Greatest Support 57 | 20 20 20 36 57 Greatest Overweight (x) 2 | 2 . . 1 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 6 Most Carried 8 | 5 7 8 8 8 Average Carried 6 | 3 4 7 7 5 Final Capacity 8 | 8 8 8 8 5 Final Carried 8 | 4 6 8 8 5 Class Distribution -------------------- 74% | Mutant 21% | Scavenger-Gunner 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Gunner | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 846 | 188 85 102 90 381 Remotely . | . . . . . Salvage Created 1760 | . 85 210 95 1370 Parts 96 | . 6 17 1 72 Haulers Intercepted 1 | . . . . 1 Recyclers Shooed 4 | . . 1 . 3 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 38 | . 2 9 2 25 Guns 30 | . 2 9 2 17 AOE 7 | . . . . 7 Classes Destroyed 10 | . 1 1 . 8 Builder 3 | . . . . 3 Hauler 1 | . . . . 1 Recycler 2 | . . . . 2 Mechanic 1 | . . . . 1 Swarmer 7 | . . 7 . . Grunt 22 | . 2 2 2 16 Brawler 1 | . . . . 1 Duelist 1 | . . . . 1 Sentry 6 | . . . . 6 Hunter 1 | . . . . 1 Best Kill Streak 14 | . 2 2 2 14 Combat Bots Only 8 | . 2 2 2 8 Max Kills in Single Turn 3 | . 1 1 1 3 Gunslinging 1 | . . . . 1 Exploded 2 | . . . . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 280 | . 8 42 16 214 Missed 100 | . 4 17 5 74 Hits 180 | . 4 25 11 140 Melee 6 | . . . 1 5 Projectile 174 | . 4 25 10 135 AOE 1 | . . . . 1 Critical Strikes 8 | . . . . 8 Damage Taken 2821 | . 58 207 144 2412 Core 630 | . 14 27 21 568 Absorbed by Shields . | . . . . . Core Remaining (%) 92 | 100 . 83 94 . Volleys Fired 118 | . 4 23 12 79 Largest 3 | . 2 2 2 3 Hottest 194 | . 90 100 100 194 Shots Fired 246 | . 8 46 23 169 Gun 238 | . 8 46 23 161 Cannon . | . . . . . Launcher 8 | . . . . 8 Special . | . . . . . Kinetic 35 | . . . . 35 Thermal 177 | . 4 24 23 126 Explosive 8 | . . . . 8 Electromagnetic 26 | . 4 22 . . Robot Hit Streak 12 | . 2 6 12 12 Robot Miss Streak 7 | . 1 7 2 5 Penetration Max . | . . . . . Secondary Targets 6 | . 1 2 . 3 Max Gunslinging Chain 1 | . 1 1 . 1 Shots Hit Robots 151 | . 5 20 18 108 Core Hits 85 | . 4 12 6 63 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 6 | . . 1 1 4 Burn 5 | . . . 1 4 Corrupt 1 | . . 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3327 | . 66 258 225 2778 Guns 2378 | . 66 255 225 1832 Cannons . | . . . . . Explosions 946 | . . . . 946 Melee . | . . . . . Ramming 3 | . . 3 . . Kinetic 459 | . . . . 459 Thermal 1738 | . 25 115 225 1373 Explosive 946 | . . . . 946 Electromagnetic 181 | . 41 140 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . . . 2 Average Corruption 2 | . . . . 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 6 | . . . . 6 Message Errors 2 | . . . . 2 Heat Flow Errors 1 | . . . . 1 Data Loss (minor) 1 | . . . . 1 Misfires 1 | . . . . 1 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 10 | . . . . 10 Projectiles . | . . . . . Explosions 10 | . . . . 10 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 31 | . . . . 31 Shots 1 | . . . . 1 Rammed . | . . . . . Targets Rammed 1 | . . 1 . . Kicked 1 | . . 1 . . Crushed . | . . . . . Highest Temperature 378 | . 153 165 180 378 Average Temperature 85 | . 80 74 86 89 Received Heat Transfer 1254 | . 33 15 60 1146 Effects 2 | . . . . 2 Energy Bleed 1 | . . . . 1 Short Circuit 1 | . . . . 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Melted 8 | . . . 4 4 Heat Transferred 4477 | . 74 333 740 3330 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Maximum Alert Level 2 | . . . . 2 Low Security (%) 74 | 100 100 100 100 25 Level 1 24 | . . . . 72 Level 2 . | . . . . 1 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 407 | . 50 121 74 407 Initial 26 | . . 11 26 26 Average 101 | . 11 26 28 248 Influence Increases 1396 | . 50 301 155 890 Destroy 0b10 Robot/C 840 | . 40 220 80 500 Destroy 0b10 Robot/NC 35 | . . . . 35 Destroy Leader 212 | . 10 40 30 132 Allied During Kill 21 | . . 11 10 . Successful Hack 19 | . . . 5 14 Disable Machine 15 | . . . . 15 Destroy Structure 44 | . . . . 44 Lose Combat Pursuer 210 | . . 30 30 150 Influence Decreases 1068 | . 20 262 160 626 Entered New Map 100 | . . 19 43 38 Time Decay 712 | . 20 223 111 358 Lost Part 250 | . . 20 . 230 Purge Threat 6 | . . . 6 . Squads Dispatched 8 | . . . 2 6 Investigation 3 | . . . 2 1 Extermination . | . . . . . Reinforcement 2 | . . . . 2 Assault . | . . . . . Garrison 3 | . . . . 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 7 | . . . . 7 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 81 | . 2 13 11 55 Peak Tracking Total 12 | . 2 3 5 12 Tactical Retreats 9 | . . 2 1 6 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 4 | . . . 3 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 1 | . . . . 1 Max in Single Turn 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 4 | . . . 2 2 Terminals 4 | . . . 2 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 11 | . . . 6 5 Successful 6 | . . . 4 2 Failed 5 | . . . 2 3 Catastrophic 1 | . . . . 1 Database Lockouts . | . . . . . Manual 2 | . . . . 2 Terminals 11 | . . . 6 5 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 6 | . . . 4 2 Prototype ID Bank 1 | . . . 1 . Branch Access Points 1 | . . . . 1 Unreport Threat 1 | . . . 1 . Dispatch Records 1 | . . . 1 . Hauler Manifests 1 | . . . 1 . Registered Components 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . . . 2 1 Full Trace Events 2 | . . . 1 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies 3 | . . 3 . . Largest Group 3 | . . 3 3 . Highest-Rated Group 40 | . . 40 40 . Highest-Rated Ally 16 | . . 16 16 . Total Orders . | . . . . . Ally Attacks 22 | . . 11 11 . Total Damage 213 | . . 59 154 . Kills 4 | . . 2 2 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Active Infowar (turns) 7 | . . . . 7 Seismic 7 | . . . . 7 Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 2402 | 81 121 1076 297 827 Spaces Moved 1681 | 59 85 784 178 575 Core 71 | 14 . . 2 55 Treads . | . . . . . Legs 1270 | 45 85 784 176 180 Wheels 237 | . . . . 237 Hover . | . . . . . Flight 103 | . . . . 103 Fastest Speed 40 | 50 120 120 100 40 Average Speed 109 | 109 120 120 119 89 Slowest Speed 190 | 150 120 120 120 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 1 | . . . . 1 Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 40 | 4 20 99 20 57 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 2 | . . 2 . . Spaces Dug . | . . . . . Terrain Destroyed 41 | . . . . 41 Melee . | . . . . . Projectile 4 | . . . . 4 AOE 37 | . . . . 37 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 2019 | 74 96 874 236 739 Wait 118 | . . 56 35 27 Move 1675 | 58 84 783 177 573 Hop 1 | . . . . 1 Pick Up 28 | 7 3 4 . 14 Fast Attach 28 | 4 2 1 6 15 Attach 21 | 3 . 2 1 15 Detach 6 | 1 1 1 . 3 Swap 7 | . . 1 3 3 Drop 16 | 1 2 2 2 9 Fire 118 | . 4 23 12 79 Melee . | . . . . . Ram . | . . . . . Kick 1 | . . 1 . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 4 exits: *Mat x2 / [*Exi] / [*Sub]) -9/Materials -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 82 | -11/Scrapyard | Entered Materials 151 | -10/Materials | Discovered new exit (range 15) 203 | -10/Materials | Entered Mines 258 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 318 | -10/Mines | Build established: Mutant 445 | -10/Mines | Learned Materials interactive machine intel 484 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 650 | -10/Mines | Discovered new exit (range 4) 652 | -10/Mines | Discovered new exit (range 6) 729 | -10/Mines | Learned location of Storage (-9) 1012 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1037 | -10/Mines | Discovered new exit (range 14) 1123 | -10/Mines | Learned location of 1 exit from Materials 1180 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1181 | -10/Mines | Discovered new exit (range 5) 1279 | -10/Mines | Entered Materials 1279 | -9/Materials | Accompanied by 3 allies 1279 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1280 | -9/Materials | Identified exit to Materials 1281 | -9/Materials | Loaded intel: 17 interactive machine locations 1576 | -9/Materials | Entered another Materials area 1576 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1654 | -8/Materials | Garrison activated, responded to threat 1808 | -8/Materials | Destroyed 8 combat bots 1814 | -8/Materials | Lost 5 parts (3n2u) 1867 | -8/Materials | Core integrity fell below 50% 1892 | -8/Materials | Lost 4 parts (1p2n1w) 1894 | -8/Materials | Discovered new exit (range 16) 1929 | -8/Materials | Core integrity fell below 20% 1953 | -8/Materials | Lost 6 parts (1p2n1u2w) 2352 | -8/Materials | Build established: Scavenger-Gunner 2403 | -8/Materials | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 02212_ K-01 Serf collects debris. 02214_ W-25 Informer sends out distress signal. 02215_ Acquired Carbon-fiber Leg. 02216_ K-01 Serf collects debris. 02217_ Acquired Sml. Storage Unit. 02220_ K-01 Serf collects debris. 02240_ Y-45 Defender destroyed. 02289_ Dropped Wheel. 02290_ Acquired Imp. Carbon-fiber Leg. 02300_ W<|QN 02375_ Matter Filter disabled. 02379_ K-01 Serf collects debris. 02381_ Matter Filter disabled. 02388_ System corrupted: FCS attempts to trigger Hvy. Laser. 02388_ System corrupted: Hvy. Laser misfires. 02394_ Weight Redist. System destroyed. 02396_ Heat Sink destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????? + ?## | | ???????????????????? ?????????# ?## | | ???????????????????? #####+#### ### | | ???????????????????? ## | | ???????????????????? ## | | ????????????#??????? [ ## % | | ????????????# ?????? ## | | ????????????# ???? !## | | ????????????# ?"""""" """"""" ## | | ???????###### """"""" """"""" | | ?????? """"""" """"""" | | ????????# """"""" """"""" | | ????????# %%""""" """"""% | | ??!?????# % | | ????????# [ | | ?????????#??#######+#############+### | | ?????##### ?????# #??[ # | | ?????#! ###### """ ## # | | ?????# # """ #??""" # | | ?????# T + """ #???"?" # | | ?????# g # #????"" # | | ?????# ## g# """ #????"" # | | ?????###????# # """ #???"" ! #### | | ????????????# ; """ #???? #??? | | ????????????# g# #???########??? | | ????????????# @##########?????????????? | | ????????????## ##????????????????####### | | ????????????# #?????????????????# | | ????????????###??????????????????# | | ?????????????????????????????????# | | ?????????????????????????????????####### | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ??????????!????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ????????????????????????????###+???????? | | ????????????????????????????# ###### | | ????????????????????????????# | | ????????????????????????????? T | | ????????????????????????????# | | ????????????????????????????# ###### | | ????????????????????????????## ????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 12 Energy Capacity 265 Matter Stores 350 Matter Capacity 350 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 150 Evasion (%) 60 Energy Filtering 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RecyclingHybridModule Manual? 0 Play Time 00:31:47 Cumulative 13.6 hours Start 2025.09.05 @ 17:57:55 End 2025.09.08 @ 18:21:21 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 21 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 14 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 18/CogNarrow Map View 64x42 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 67f01f4f-9338-4bac-8f63-a1f6bcfeac5e