Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.09 @ 01:00:54 Player: shockman27 Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (30) 6000 Robots Destroyed (259) 1295 Value Destroyed (7446) 7446 Prototype IDs (125) 2500 Alien Tech Used (1) 200 Bonus (7260) 7260 TOTAL SCORE: 29201 Bonus ------- High Alert Combat Kills 315 Follower Combat Kills 1374 Entered DSFs 500 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1338 Win 3000 Friendly Fire -1467 Cogmind --------- Core Integrity 1452/1600 Matter 200/300 Energy 276/280 System Corruption 0% Temperature Cool (9) Movement Flying (14) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Light Quantum Reactor Light Quantum Reactor > --- PROPULSION (10) -- Field Propulsion Drive Cooled Nuclear Pulse Thruster Nuclear Pulse Array Cooled Field Propulsion Drive Q-thruster Improved Diametric Drive Improved Q-thruster Improved Q-thruster Improved Q-thruster > --- UTILITY (12) ----- Advanced Power Amplifier Advanced Heat Sink Medium Storage Unit Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter 0b10 Decoder Chip [Skirmisher] Advanced Transmission Jammer ECM Suite Graphene Brace System Mapper System Restoration Module > --- WEAPON (2) ------- Enhanced Nova Cannon Advanced Remote Datajack > --- INVENTORY (10) --- Light Quantum Reactor Quantum Capacitor Improved Cloaking Device Heavy Proton Missile Launcher Advanced Micro-nuke Launcher Nanosword Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Q-thruster Improved Diametric Drive Improved Diametric Drive Impulse Thruster Array Improved Q-thruster Improved Q-thruster Improved Q-thruster Improved Q-thruster Improved Q-thruster > --- UTILITY ---------- Advanced Power Amplifier Advanced Heat Sink Medium Storage Unit Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter 0b10 Decoder Chip [Skirmisher] Improved Cloaking Device Zionite Shade Carapace Zionite Shade Armor System Mapper Experimental System Shield > --- WEAPON ----------- Nanosword > --- INVENTORY -------- Fusion Compressor Cooled Nuclear Pulse Thruster Advanced Signal Interpreter Quantum Capacitor Phasing AFG Enhanced Nova Cannon Heavy Proton Missile Launcher Fusion Bomb Launcher Advanced Remote Datajack [Rating: 205] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Hover Unit Combat Airjet Flight Unit Field Propulsion Array Utility Cooling System Device Cooling System Storage High-capacity Storage Unit Processor Enhanced Optical Array Hackware System Mapper Protection Hardened Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Perforator Launcher Missile Launcher Special Weapon Molecular Deconstructor Impact Weapon Power Maul Slashing Weapon Katana Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac DSF Fac Upp Upp War Pro Res Tes Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 . . . . 2 . . . 2 . . . . 2 . 2 2 Power 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Propulsion 8 | . . . 1 . . . 1 . . . . . 1 . . . . 1 . . . 1 . . . . 1 . . 2 Utility 9 | . . . 1 . . . 1 2 . . . . . . . . . 1 . . . 1 . . . . 1 . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 251 | 9 12 10 26 1 1 2 17 12 5 4 3 6 9 3 2 . . 7 12 . 5 10 1 1 18 6 12 9 17 31 Power 24 | 2 . 1 . . . . 1 1 . 1 1 . 1 . . . . 1 2 . 1 . . . . 1 1 3 3 4 Engine 6 | 2 . 1 . . . . 1 1 . . 1 . . . . . . . . . . . . . . . . . . . Core 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Reactor 16 | . . . . . . . . . . 1 . . . . . . . . 2 . 1 . . . . 1 1 3 3 4 Propulsion 68 | 2 2 1 11 1 . 1 8 4 . 3 . . 3 . . . . . 3 . 3 . . 1 3 1 1 1 8 11 Treads 21 | 2 2 1 9 1 . 1 4 . . . . . . . . . . . . . . . . . . . . . . 1 Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 18 | . . . . . . . 4 4 . 3 . . 3 . . . . . 3 . . . . . 1 . . . . . Flight 27 | . . . . . . . . . . . . . . . . . . . . . 3 . . 1 2 1 1 1 8 10 Utility 86 | 2 2 4 6 . . . 5 4 3 . 1 4 5 2 1 . . 3 5 . . 10 . . 5 1 6 . 4 13 Device 49 | 1 . 1 1 . . . 1 2 1 . 1 4 4 1 1 . . 3 4 . . 5 . . 2 1 4 . 4 8 Storage 6 | 1 2 . . . . . 1 . . . . . . 1 . . . . . . . 1 . . . . . . . . Processor 6 | . . . . . . . . 1 . . . . 1 . . . . . 1 . . 3 . . . . . . . . Hackware 5 | . . . . . . . 2 . . . . . . . . . . . . . . 1 . . 1 . 1 . . . Protection 20 | . . 3 5 . . . 1 1 2 . . . . . . . . . . . . . . . 2 . 1 . . 5 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 73 | 3 8 4 9 . 1 1 3 3 2 . 1 2 . 1 1 . . 3 2 . 1 . 1 . 10 3 4 5 2 3 Energy Gun 13 | 2 4 . . . . . 2 . . . . . . . . . . 1 1 . . . . . 2 1 . . . . Energy Cannon 20 | . 2 . 5 . 1 . 1 1 . . . 2 . 1 . . . 1 . . . . 1 . 2 . 1 1 1 . Ballistic Gun 5 | 1 . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Launcher 18 | . 1 2 1 . . 1 . . 2 . . . . . . . . . 1 . 1 . . . 2 1 3 . 1 2 Special Weapon 7 | . 1 . . . . . . . . . . . . . 1 . . . . . . . . . 4 1 . . . . Impact Weapon 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . 3 . 1 Piercing Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 48 | . 1 . 1 . . . 2 3 1 . 1 . . 1 . . . 3 1 . . 3 . . 12 1 5 4 2 7 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . System Corruption 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Parts Lost 31 | . 1 1 1 . . . 1 . 1 1 . 1 . . . . . . . . . . . . 2 5 . 3 6 8 Power 8 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . 2 . 1 2 2 Propulsion 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 4 Utility 10 | . . . . . . . 1 . 1 . . 1 . . . . . . . . . . . . . 2 . 1 2 2 Weapon 6 | . 1 1 1 . . . . . . . . . . . . . . . . . . . . . 2 1 . . . . Highest Loss Streak 6 | . 1 1 1 . . . 1 . 1 1 . 1 . . . . . . . . . . . . 1 2 . 1 6 4 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Average Backups 14 | 3 13 19 19 20 19 19 19 10 9 10 10 10 9 10 9 10 10 9 10 10 9 7 7 7 7 7 8 8 9 7 Power . | . 1 1 1 1 1 1 1 1 1 1 1 1 . . . . . . 1 1 1 1 1 1 1 . 1 . . . Propulsion 5 | 1 3 8 9 9 8 7 6 4 3 3 3 2 1 1 1 1 1 . 2 2 1 2 2 2 2 1 1 1 3 . Utility 4 | . 2 4 5 6 6 7 8 2 1 2 3 3 5 6 5 6 6 5 4 4 3 2 2 2 2 2 2 2 1 2 Weapon 3 | . 6 6 4 4 4 4 3 2 3 3 3 3 3 3 3 3 3 2 2 2 2 1 1 1 1 1 2 2 3 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 45 | . 4 2 5 . 3 2 6 3 2 1 1 1 1 . . . 1 2 1 . 1 . . . . . 2 . . 7 Power 9 | . 1 1 . . . 1 . . . . 1 . . . . . . . . . . . . . . . 1 . . 4 Propulsion 11 | . 2 1 3 . . . 3 . 1 . . . . . . . . 1 . . . . . . . . . . . . Utility 13 | . 1 . 1 . . . 2 2 . 1 . . 1 . . . 1 . . . 1 . . . . . 1 . . 2 Weapon 12 | . . . 1 . 3 1 1 1 1 . . 1 . . . . . 1 1 . . . . . . . . . . 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 100 99 99 100 100 100 92 99 99 100 99 99 99 100 100 100 100 99 100 100 89 71 75 79 80 74 72 78 85 87 Engine 6 | . 14 14 10 11 11 11 9 7 7 . . . . . . . . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . 6 6 7 6 6 6 6 6 5 9 11 11 10 10 10 10 2 4 9 7 6 Treads 17 | . 28 28 31 32 33 33 33 . . . . . . . . . . . . . . . . . . . . . . . Hover 8 | . . . . . . . 2 30 30 30 30 30 32 32 31 31 31 33 33 33 19 . . . . . . . . . Flight 3 | . . . . . . . . . . . . . . . . . . . . . 6 15 15 19 19 20 17 19 27 31 Device 14 | . 14 10 11 11 11 11 8 22 22 15 20 22 23 19 25 25 25 26 27 27 25 20 20 20 19 12 11 12 14 19 Storage 8 | . 14 14 11 11 11 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 4 4 4 3 Processor 4 | . . . . . . . . 6 7 7 7 7 9 12 12 12 12 11 11 11 11 14 15 15 15 15 13 13 12 11 Hackware 1 | . . . . . . . 4 7 . . . . . . . . . . . . . 1 5 5 5 5 6 9 8 5 Protection 5 | . . 3 10 11 11 11 6 . 6 14 9 7 . . . . . . . . . . . . . 4 4 4 3 1 Energy Gun 1 | . 9 11 . . . . 3 . . . . . . . . . . . 2 5 1 . . . . . . . . . Energy Cannon 9 | . 12 1 19 18 11 19 12 7 6 7 7 7 6 7 5 6 6 5 1 . 1 . . 3 2 . 3 2 1 1 Ballistic Gun 1 | . 4 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . 1 3 10 . 2 2 . . . . . . . . . . . . . . . . . . . 2 3 2 Piercing Weapon 1 | . . . . . . . . . . . 4 6 6 4 6 6 6 4 5 5 5 5 5 1 2 . . . . . Peak Build Rating 205 | 7 12 19 25 25 26 27 39 50 63 54 63 58 72 74 76 75 75 91 103 103 107 115 119 124 142 147 154 164 177 205 Average Rating 53 | 5 9 15 22 24 24 25 33 45 47 52 54 56 67 71 75 75 74 86 95 103 99 108 113 119 126 130 142 146 164 180 On Entrance 72 | . 7 11 17 25 24 26 27 37 48 48 53 55 56 72 74 75 75 75 89 103 103 98 113 113 120 132 119 145 152 147 Avg Prop Armor Cover (%) 8 | . . . 16 17 . . . . . . . . . . . . . . . . . . . . . 4 . 5 . 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 75 | 14 54 59 64 64 64 66 75 66 35 46 45 46 55 53 48 48 48 56 64 58 61 46 52 51 54 55 60 57 58 68 Greatest Support 83 | 40 40 40 60 60 60 60 80 36 32 44 44 44 52 52 52 52 52 60 70 66 66 54 45 51 53 53 61 61 61 83 Greatest Overweight (x) 18 | . 1 1 5 5 1 1 18 1 1 1 1 1 1 1 . . . . . . 3 1 1 . 1 1 . . 1 . Average Overweight (x) . | . . 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 15 | 7 14 20 20 20 20 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Most Carried 20 | 5 20 20 20 20 20 20 20 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Carried 15 | 3 13 19 19 20 19 19 19 10 9 9 9 9 9 9 9 10 9 9 9 10 9 9 9 9 9 8 9 9 9 8 Final Capacity 20 | 8 20 20 20 20 20 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Final Carried 20 | 5 20 20 20 20 20 20 16 10 10 10 10 10 10 9 10 10 10 10 10 10 10 10 10 10 10 9 9 10 8 7 Class Distribution -------------------- 66% | Mutant 6% | Hacker-Scout 6% | Infiltrator-Ninja 5% | Hacker-Ninja 3% | Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Mutant | -6/Factory Assassin | -6/Lower Caves Ninja | -6/Lower Caves Ninja | -6/Data Miner Ninja | -5/Proximity Caves Infiltrator-Ninja | -5/Factory Scavenger-Ninja | -5/Waste Scavenger-Ninja | -5/Factory Scavenger-Ninja | -5/DSF Infiltrator-Ninja | -4/Factory Infiltrator-Ninja | -4/Upper Caves Infiltrator-Scout | -4/Upper Caves Hacker-Ninja | -4/Warlord Hacker-Scout | -3/Proximity Caves Hacker-Scout | -3/Research Hacker-Scout | -3/Testing Hacker-Scout | -2/Research Hacker-Ninja | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac DSF Fac Upp Upp War Pro Res Tes Res Acc Matter Collected 5858 | 245 215 282 654 50 . 118 324 20 324 112 60 135 28 131 131 . . 140 170 . 80 110 165 30 582 361 205 208 134 844 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 10432 | 66 629 197 1868 598 . 303 1481 79 322 288 . 219 153 . 54 . 219 410 1195 . . 184 105 36 320 178 368 113 62 985 Parts 497 | 8 49 7 109 32 . 20 92 4 6 9 . 11 11 . . . 4 18 16 . . 5 . 2 14 10 17 . 3 50 Haulers Intercepted 21 | . 2 . 6 . . . 6 . . . . . 1 . . . . 1 . . . 1 . . . . 1 1 . 2 Recyclers Shooed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 52 | . . . . . . . . . 6 8 . 17 . 4 . . 1 . . . . . . 2 . 14 . . . . Prevented 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac DSF Fac Upp Upp War Pro Res Tes Res Acc Combat Hostiles Destroyed 163 | . 7 10 34 7 . 7 25 . 8 7 . 5 . . . . . 2 . . . . 2 . 12 9 7 . 1 20 Melee 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Guns 15 | . 5 4 3 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Cannons 54 | . . . 21 7 . . 13 . . 5 . 2 . . . . . . . . . . . . 4 1 . . . 1 AOE 83 | . 2 6 10 . . 7 7 . 7 2 . . . . . . . 2 . . . . 2 . 8 3 7 . 1 19 Classes Destroyed 22 | 1 8 2 2 . . . 1 . 1 1 . . . . 1 . 1 . . . . . . . 1 1 . . 1 1 Worker 19 | . 2 2 3 2 . 3 1 . . . . . . . . . . . . . . 2 . . . . . . . 4 Builder 11 | . 2 . 3 . . . 1 1 . . . . 2 . . . . . . . . . . . . . . . . 2 Tunneler 9 | 3 1 1 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 21 | . 2 . 6 . . . 6 . . . . . 1 . . . . 1 . . . 1 . . . . 1 1 . 2 Recycler 19 | . 1 1 3 4 . 3 2 . . . . . . . . . . 2 . . . . . . . . 1 . . 2 Minesweeper 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . Mechanic 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operator 10 | . 2 . 2 . . . 2 2 . . . . . . . . . . . . . . . . . . . . 2 . Watcher 12 | . 1 . 3 . . . 1 1 . . . . . . . . . 1 . . . 1 . . . . . . 1 3 Swarmer 57 | . . 1 8 4 . 7 8 . 4 2 . 2 . . . . . . . . . . . . 3 3 7 . . 8 Cutter 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Grunt 46 | . 7 . 15 3 . 1 9 . 3 3 . . . . . . . . . . . . . . 3 . . . . 2 Brawler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Duelist 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Protector 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Sentry 18 | . . . 9 . . . 7 . . 1 . . . . . . . . . . . . . . . 1 . . . . Specialist 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Hunter 8 | . . . . . . . 1 . . . . 3 . . . . . . . . . . 2 . 1 1 . . . . Programmer 8 | . . . . . . . . . . 1 . . . . . . . 2 . . . . . . 2 1 . . . 2 Master Thief 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Assembled 11 | . . 9 . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Savage 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . Best Kill Streak 10 | 3 3 6 8 4 . 4 7 1 4 3 . 2 2 . . . 1 2 . . . 2 2 1 4 3 4 1 2 10 Combat Bots Only 7 | . 2 6 4 3 . 4 6 . 4 3 . 2 . . . . . 2 . . . . 2 . 4 3 4 . 1 7 Max Kills in Single Turn 5 | 1 2 2 3 2 . 4 4 1 2 1 . 1 1 . 1 . 1 2 . . . 1 1 1 3 1 4 1 1 5 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 2 2 2 . . 4 4 . 2 1 . . . . . . . 2 . . . . 1 . 3 1 4 . 1 4 Melee 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac DSF Fac Upp Upp War Pro Res Tes Res Acc Hostile Shots Fired 837 | . 24 37 97 22 . 4 63 2 14 95 . 66 . 1 3 . . 2 . . 3 . 13 6 33 87 5 64 90 106 Missed 348 | . 5 13 32 2 . 3 15 1 3 45 . 23 . . 1 . . 1 . . 2 . 3 3 12 38 4 40 50 52 Hits 489 | . 19 24 65 20 . 1 48 1 11 50 . 43 . 1 2 . . 1 . . 1 . 10 3 21 49 1 24 40 54 Melee 16 | . . 5 . . . . . . 5 . . . . . 2 . . . . . . . . . . . . . . 4 Projectile 473 | . 19 19 65 20 . 1 48 1 6 50 . 43 . 1 . . . 1 . . 1 . 10 3 21 49 1 24 40 50 AOE 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Critical Strikes 16 | . . . 1 . . 1 1 . . 2 . 1 . 1 . . . . . . . . . . 1 3 . 2 2 1 Actively Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Part Disruptions 3 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Damage Taken 8725 | . 262 462 864 224 . 40 712 16 156 615 . 716 . 21 15 . . 130 . . 18 . 203 56 427 928 25 505 771 1559 Core 1169 | . 33 24 95 42 . . 34 . 31 88 . 95 . 21 . . . 19 . . . . 23 24 55 180 . 88 169 148 Absorbed by Shields 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Redirected to Shielding 94 | . . . . . . . . . 14 80 . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 1134 | . . . 262 . . . 133 25 . . 493 . . . . . . 47 53 . . . . . 4 . . 117 . . Core Remaining (%) 85 | 100 . 77 . . . 65 93 . . . . 69 . . . . 97 . . . 98 . . . . 75 . 93 88 90 Volleys Fired 845 | 10 51 25 106 12 . 9 81 22 13 36 . 63 . 30 16 . 93 14 7 . 2 1 14 30 54 41 22 10 42 41 Largest 2 | 2 2 2 2 2 . 2 2 1 2 1 . 2 . 2 1 . 1 1 1 . 1 1 1 1 1 1 1 1 1 1 Hottest 150 | 70 112 112 136 136 . 136 136 65 78 65 . 150 . 150 100 . 85 85 98 . 98 98 90 90 113 113 113 113 120 120 Shots Fired 1112 | 20 96 41 201 24 . 15 158 22 15 36 . 66 . 31 16 . 93 14 7 . 2 1 14 30 54 41 22 10 42 41 Gun 182 | 20 82 26 13 . . . 35 . . . . . . . . . . . 5 . . . . . . 1 . . . . Cannon 788 | . 8 6 177 24 . 11 120 22 7 33 . 66 . 31 12 . 93 14 2 . 2 1 7 30 23 8 19 10 39 23 Launcher 85 | . 2 9 11 . . 4 3 . 8 3 . . . . . . . . . . . . 7 . 11 7 3 . 2 15 Special 57 | . 4 . . . . . . . . . . . . . 4 . . . . . . . . . 20 25 . . 1 3 Kinetic 46 | 10 10 12 13 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Thermal 884 | 10 66 . 167 24 . 11 155 22 7 33 . 66 . 31 16 . 93 14 7 . 2 1 7 30 23 9 19 9 39 23 Explosive 88 | . 2 9 11 . . 4 3 . 6 3 . . . . . . . . . . . . 7 . 16 7 3 . 2 15 Electromagnetic 50 | . 18 20 10 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 17 | 4 11 6 17 7 . 8 15 . 2 6 . 3 . 2 2 . 7 . 7 . 9 . 10 . 14 5 7 8 2 10 Robot Miss Streak 6 | 2 3 2 6 1 . 1 3 . 3 3 . 3 . 1 2 . 1 3 . . . . 2 . 2 3 2 . 2 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Capacitor 39 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 39 . Shots Hit Robots 541 | 11 57 21 117 23 . 7 106 6 9 15 . 12 3 1 2 . 8 4 24 . 2 9 3 2 31 20 8 6 3 31 Core Hits 401 | 3 34 25 64 13 . 13 47 1 14 10 . 6 2 . 1 . 3 6 7 . 1 4 6 1 54 8 12 1 19 46 Critical Kills 6 | . . . 1 . . 1 2 . . . . 1 . . . . . . . . . . . . . . . . 1 . Critical Parts Destroyed 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 14 | . . . 1 . . 1 3 1 . . . 1 2 . 1 . . 1 1 . . . 1 . . . . . 1 . Burn 2 | . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . Meltdown 6 | . . . 1 . . 1 2 . . . . 1 . . . . . . . . . . . . . . . . 1 . Smash 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Impale 5 | . . . . . . . . . . . . . 2 . . . . 1 1 . . . 1 . . . . . . . Melee Attacks 369 | . . . 6 7 . . 14 33 19 15 3 7 14 2 4 . 11 43 17 . 9 29 34 8 . . . 10 22 62 Impact 57 | . . . . . . . . 21 19 15 2 . . . . . . . . . . . . . . . . . . . Slashing 133 | . . . 6 7 . . 14 12 . . . . . . . . . . . . . . . . . . . 10 22 62 Piercing 179 | . . . . . . . . . . . 1 7 14 2 4 . 11 43 17 . 9 29 34 8 . . . . . . Sneak Attacks 31 | . . . . 6 . . 2 1 . . . 1 3 . . . 1 4 . . . 4 . 1 . . . . . 8 Combat Hostiles 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 27338 | 108 904 663 3609 794 . 809 2800 309 1066 624 . 451 202 31 28 . 327 544 1177 . 82 492 433 138 3767 725 1185 237 1045 4788 Guns 1681 | 108 545 289 121 . . . 434 . . . . . . . . . . . 184 . . . . . . . . . . . Cannons 7814 | . 134 57 2399 397 . 141 1771 . . 461 . 345 . 31 . . 252 . 82 . 82 . . . 568 156 359 237 45 297 Explosions 12188 | . 225 298 1060 . . 646 421 . 601 163 . . . . . . . 243 . . . . 373 . 3199 569 826 . 883 2681 Melee 5516 | . . . . 383 . . 147 309 465 . . 106 202 . . . 75 301 911 . . 492 60 138 . . . . 117 1810 Ramming 111 | . . 19 29 14 . 22 27 . . . . . . . . . . . . . . . . . . . . . . . Kinetic 291 | 34 36 100 121 . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 9141 | 74 471 . 2268 397 . 486 2205 . . 461 . 345 . 31 28 . 252 113 266 . 82 . . . 568 156 359 237 45 297 Explosive 11607 | . 119 298 1060 . . 301 421 . 584 163 . . . . . . . 130 . . . . 373 . 3199 569 826 . 883 2681 Electromagnetic 672 | . 278 246 131 . . . . . 17 . . . . . . . . . . . . . . . . . . . . . Impact 662 | . . . . . . . . 197 465 . . . . . . . . . . . . . . . . . . . . . Slashing 2569 | . . . . 383 . . 147 112 . . . . . . . . . . . . . . . . . . . . 117 1810 Piercing 2285 | . . . . . . . . . . . . 106 202 . . . 75 301 911 . . 492 60 138 . . . . . . Highest Corruption 9 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 9 . 3 1 4 Average Corruption 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 7 . 1 1 1 Corruption Purged 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . 4 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 39 | . . . . . . . . . . . . . . . . . . . . . . . . . 11 21 . . . 7 Message Errors 8 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 3 . . . 2 Matter Fused 11 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 7 . . . 1 Heat Flow Errors 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . 2 Energy Discharges 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 4 . . . . Data Loss (minor) 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . 1 Data Loss (major) 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Alerts 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2132 | . 2 1 23 67 . 20 54 149 163 15 . 28 100 . . . 68 37 194 . . 46 96 51 133 35 28 . 97 725 Projectiles 265 | . . . 3 16 . . 54 . . . . 28 . . . . 68 . . . . . . . 65 8 . . 10 13 Explosions 380 | . 2 1 20 . . 20 . . 10 15 . . . . . . . . . . . . . . 68 27 28 . . 189 Melee 1487 | . . . . 51 . . . 149 153 . . . 100 . . . . 37 194 . . 46 96 51 . . . . 87 523 Knockbacks 7 | . . 1 . . . 1 1 1 3 . . . . . . . . . . . . . . . . . . . . . Impact 7 | . . 1 . . . 1 1 1 3 . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 614 | . 26 102 . . . 35 . . . 50 . . . . . . . 63 . . . . . . . 48 . . . 290 Shots 14 | . 1 3 . . . 1 . . . 1 . . . . . . . 1 . . . . . . . 2 . . . 5 Rammed 16 | . . 5 4 2 . 3 2 . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 19 | . . 5 6 3 . 3 2 . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 3 | . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 471 | 100 114 145 207 204 . 18 168 . . 25 . 61 . 260 48 . 124 10 36 . 98 12 12 56 268 305 358 237 471 410 Average Temperature 67 | 40 26 47 36 74 . 12 32 . . 7 . 17 . 67 20 . 35 5 15 . 50 9 5 20 81 85 119 106 114 94 Received Heat Transfer 1527 | . 138 60 297 96 . . 333 9 36 279 . 6 . 27 . . . . . . 9 . . 18 24 130 . 9 . 56 Effects 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 . 4 4 Shutdowns 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . 1 Energy Bleed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Interference 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Damage (minor) 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . Damage (major) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . . 2 3 . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Parts Fried 9 | . 1 . . . . . . 4 4 . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 11 | . . . . . . . . 5 6 . . . . . . . . . . . . . . . . . . . . . Robots Melted 8 | . . . 1 . . 1 3 . . . . 1 . . 1 . . . . . . . . . . . . . 1 . Combat Hostiles 3 | . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . Parts Melted 30 | . . . 10 . . 3 8 . . . . 2 . . 1 . . . . . . . . . 1 1 1 2 1 . Heat Transferred 14040 | 222 1100 . 3996 666 . 659 3885 . . 592 . 407 . 37 320 . 259 50 285 . 100 . . . 500 148 333 222 37 222 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac DSF Fac Upp Upp War Pro Res Tes Res Acc Maximum Alert Level 4 | . . . 2 1 . . 1 . . . . . . . . . . 1 . . 1 . . . . . 1 1 1 4 Low Security (%) 66 | 100 100 100 26 93 . 100 39 100 . . . . 100 . . . . 83 100 100 46 100 . . . . 75 77 94 11 Level 1 21 | . . . 35 6 . . 60 . . . . . . . . . . 16 . . 53 . . . . . 24 22 5 27 Level 2 10 | . . . 38 . . . . . . . . . . . . . . . . . . . . . . . . . . 36 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Level 4 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Peak Influence 1202 | 10 65 32 490 252 . 145 309 146 . . . . 15 . . . . 232 64 . 279 146 . . . . 347 243 290 1202 Initial 186 | . . 10 . 182 . . 1 107 . . . . . . . . . . 64 . . 146 . . . . 19 186 144 148 Average 160 | . 11 1 328 49 . 30 174 86 . . . . 1 . . . . 140 13 . 186 83 . . . . 110 168 142 574 Influence Increases 9409 | 15 343 98 1260 211 . 333 856 219 190 175 . 266 42 . . . 10 476 . . 481 177 100 125 731 329 535 302 457 1678 Destroy 0b10 Robot/C 3860 | . 140 20 700 140 . 180 500 . 140 140 . 140 . . . . . 40 . . 240 60 40 . 340 180 260 20 80 500 Destroy 0b10 Robot/NC 565 | 15 60 20 110 40 . 30 65 20 15 . . . 15 . . . 10 20 . . . 20 5 5 10 . 10 10 15 70 Destroy Leader 756 | . 46 . 198 20 . 40 134 2 20 20 . 30 2 . . . . 14 . . 30 14 10 . . 10 52 2 12 100 Allied During Kill 476 | . . . 28 10 . 10 . . . . . 36 . . . . . . . . 183 33 . . 21 4 57 8 14 72 Successful Hack 151 | . 10 . 32 . . . 35 24 . . . . . . . . . 26 . . . 3 . . . . . . . 21 Select Force Hacks 60 | . 60 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 495 | . 15 . 75 . . 30 45 30 . . . . 15 . . . . 120 . . . 15 . . . . 15 45 . 90 Destroy Structure 1456 | . 12 58 87 1 . 43 47 23 . . . . 10 . . . . 226 . . 28 32 . . . . 96 22 201 570 Partial Spotted 180 | . . . . . . . . 30 . . . . . . . . . 30 . . . . . . . . 30 15 15 60 Lose Combat Pursuer 1410 | . . . 30 . . . 30 90 15 15 . 60 . . . . . . . . . . 45 120 360 135 15 180 120 195 Influence Decreases 8213 | 15 314 127 791 680 . 328 623 433 111 278 . 266 42 . . . 10 292 184 . 202 424 132 65 418 673 233 375 468 729 Entered New Map 1539 | . . 19 . 287 . . 4 131 10 21 . . . . . . . . 120 . . 133 13 . 60 373 10 145 114 99 Time Decay 5681 | 15 304 98 741 393 . 328 609 302 91 247 . 259 42 . . . 10 292 64 . . 246 80 65 248 250 203 140 214 440 Lost Part 307 | . 10 10 10 . . . 10 . 10 10 . 7 . . . . . . . . . . . . 20 50 . 30 60 80 Lost Ally 686 | . . . 40 . . . . . . . . . . . . . . . . . 202 45 39 . 90 . 20 60 80 110 Squads Dispatched 49 | . 4 1 3 . . . 5 2 . . . . 3 . . . . 1 . . 2 2 . . . . 2 5 2 17 Investigation 11 | . 2 1 1 . . . 2 . . . . . 1 . . . . . . . . 1 . . . . . . . 3 Extermination 16 | . . . . . . . . 1 . . . . 1 . . . . 1 . . . 1 . . . . 2 2 1 7 Reinforcement 17 | . 2 . 2 . . . 2 1 . . . . 1 . . . . . . . 2 . . . . . . 3 1 3 Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison 5 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 4 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac DSF Fac Upp Upp War Pro Res Tes Res Acc Distress Signals 24 | . 1 . 7 . . . 3 . . . . . 1 . . . . . . . . 1 . . . . 1 3 1 6 Communications Jammed 54 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 52 . . Distress Signals 30 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 28 . . Times Spotted 440 | . 16 10 59 8 . 3 40 8 10 8 . 12 6 4 3 . . 2 . . 6 1 5 11 72 24 11 24 30 67 Peak Tracking Total 19 | . 3 4 7 3 . 2 4 4 4 3 . 3 4 4 3 . . 1 . . 3 1 4 4 18 7 4 11 19 11 Tactical Retreats 49 | . . . 2 . . . 1 2 1 1 . 4 2 1 . . . . . . . . 3 3 9 3 1 5 3 8 ECM-based Alert Blocks 16 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . 14 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac DSF Fac Upp Upp War Pro Res Tes Res Acc Traps Triggered 10 | . . . 2 . . . 2 . . . . . . . . . . 2 . . 1 . . . . . 1 . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac DSF Fac Upp Upp War Pro Res Tes Res Acc Machines Disabled 33 | . 1 . 5 . . 2 3 2 . . . . 1 . . . . 8 . . . 1 . . . . 1 3 . 6 Max in Single Turn 4 | . 1 . 1 . . 2 1 1 . . . . 1 . . . . 4 . . . 1 . . . . 1 1 . 1 Garrison Access 8 | . . . . . . . 1 1 . . . . . . . . . 1 . . . . . . . . . 1 1 3 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac DSF Fac Upp Upp War Pro Res Tes Res Acc Machines Accessed 70 | . 6 2 11 . 2 . 11 5 2 . . . 2 . 1 4 . 5 . 1 . 1 . . 3 1 2 4 1 6 Terminals 27 | . 4 1 8 . . . 6 2 . . . . 1 . . . . 1 . 1 . 1 . . . 1 . . . 1 Fabricators 3 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . 1 . . Repair Stations 8 | . . . 1 . . . 2 1 . . . . . . . . . 2 . . . . . . . . . 2 . . Recycling Units 3 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Scanalyzers 4 | . . . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 12 | . . . . . . . 1 1 . . . . 1 . . . . 1 . . . . . . . . 1 1 1 5 Total Hacks 198 | . 13 3 39 . 4 . 39 11 2 . . . 3 . 1 34 . 11 . 2 . 1 . . 6 2 3 10 1 13 Successful 138 | . 8 1 28 . 4 . 26 5 2 . . . 1 . 1 34 . 7 . 1 . 1 . . 6 2 2 4 1 4 Failed 58 | . 5 2 10 . . . 12 6 . . . . 2 . . . . 4 . 1 . . . . . . 1 6 . 9 Catastrophic 12 | . 1 2 1 . . . 2 . . . . . . . . . . 1 . . . . . . . . 1 . . 4 Database Lockouts 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Manual 188 | . 10 2 17 . 1 . 19 3 . . . . 15 . . . . 15 . . . 15 . . 3 1 15 24 15 33 Terminals 67 | . 11 2 22 . . . 19 5 . . . . 1 . . . . 1 . 2 . 1 . . . 2 . . . 1 Fabricators 7 | . . . . . . . . 1 . . . . . . . . . 3 . . . . . . . . . 3 . . Repair Stations 25 | . . . 6 . . . 8 2 . . . . . . . . . 5 . . . . . . . . . 4 . . Recycling Units 4 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Scanalyzers 22 | . . . 11 . . . 11 . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 25 | . . . . . . . 1 3 . . . . 2 . . . . 2 . . . . . . . . 1 3 1 12 Terminal Hacks 69 | . 2 1 8 . 4 . 4 . 2 . . . 1 . 1 34 . 1 . 1 . 1 . . 6 2 . . . 1 Record 16 | . . . . . 3 . . . . . . . . . . 11 . . . . . . . . . 2 . . . . Part Schematic 13 | . . . . . . . . . . . . . . . . 13 . . . . . . . . . . . . . . Robot Schematic 7 | . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . Robot Analysis 4 | . 2 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 9 | . . . 2 . . . . . . . . . . . . 3 . . . . . . . . 4 . . . . . Open Door 7 | . . 1 . . . . . . 2 . . . . . 1 . . . . . . . . . 2 . . . . 1 Open DSF 4 | . . . . . . . . . . . . . 1 . . . . 1 . 1 . 1 . . . . . . . . Branch Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Alert Level 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . 1 . . Network Status 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Build 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 20 | . . . 5 . . . 8 2 . . . . . . . . . 3 . . . . . . . . . 2 . . Scan Component 11 | . . . 3 . . . 4 1 . . . . . . . . . 2 . . . . . . . . . 1 . . Repair 9 | . . . 2 . . . 4 1 . . . . . . . . . 1 . . . . . . . . . 1 . . Recycling Unit Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Process 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Retrieve Matter 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Scanalyzer 21 | . . . 11 . . . 10 . . . . . . . . . . . . . . . . . . . . . . . Insert Component 8 | . . . 4 . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Analyze 11 | . . . 7 . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Retrieve Study 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 8 | . . . . . . . 1 1 . . . . . . . . . 1 . . . . . . . . . 1 1 3 Seal Access 8 | . . . . . . . 1 1 . . . . . . . . . 1 . . . . . . . . . 1 1 3 Unauthorized Hacks 15 | . 6 . 4 . . . 3 1 . . . . . . . . . 1 . . . . . . . . . . . . Terminals 12 | . 4 . 4 . . . 3 1 . . . . . . . . . . . . . . . . . . . . . . Botnet 10 | . 3 . 3 . . . 3 1 . . . . . . . . . . . . . . . . . . . . . . Operators 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Haulers 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . Used 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 45 | . 4 1 11 . . . 10 4 . . . . 1 . . . . 3 . 1 . . . . . 1 1 4 . 4 Full Trace Events 6 | . . . 1 . . . 2 . . . . . 1 . . . . . . . . . . . . . . . . 2 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 60 | . . . 3 . . . 3 . . . . . . . . 13 . . . . . 9 . . . . . 24 . 8 Parts Built 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 47 | . . . . . . . . 47 . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating 10 | . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 9 | . . . 2 . . . 4 1 . . . . . . . . . 1 . . . . . . . . . 1 . . Time 365 | . . . 91 . . . 170 38 . . . . . . . . . 32 . . . . . . . . . 34 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 41 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 41 . . . Retrieved Matter 41 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 41 . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 7 | . . . 3 . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . 3 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac DSF Fac Upp Upp War Pro Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . Allies Hacked 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac DSF Fac Upp Upp War Pro Res Tes Res Acc Total Allies 54 | . . 2 . 3 . . . . . . 4 . 1 . . . . . 20 . . 2 . . 5 1 5 . 4 7 Largest Group 20 | . . 2 2 3 2 2 . . . . 4 4 1 . . . . . 20 20 20 9 4 . 5 1 5 4 3 5 Highest-Rated Group 760 | . . 41 41 40 32 32 . . . . 151 151 28 . . . . . 760 760 760 336 145 . 267 116 395 368 148 406 Highest-Rated Ally 148 | . . 31 31 16 16 16 . . . . 39 39 28 . . . . . 50 50 50 46 46 . 64 116 116 103 148 135 Zionite Dispatches 14 | . . . . . . . . . . . . . 2 . . . . . . . . 2 . . . . 3 . 1 6 Heavy 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Recon 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Fire 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hacker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Demo 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hero 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kinetic Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Explosive Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Defense Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Infowar Resupply 3 | . . . . . . . . . . . . . 1 . . . . . . . . 2 . . . . . . . . Zionite Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Total Orders 18 | . . . . . . . . . . . . . 4 3 2 . . . . . . 3 . . . . 1 . . 5 STAY 4 | . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . 2 DROP 7 | . . . . . . . . . . . . . 1 . . . . . . . . 2 . . . . 1 . . 3 EXPLORE 7 | . . . . . . . . . . . . . 2 3 2 . . . . . . . . . . . . . . . Ally Attacks 248 | . . . 5 7 . 9 . . . . . 17 . . . . . . . . 74 21 5 . 41 17 19 8 16 9 Total Damage 7991 | . . . 83 24 . 78 . . . . . 256 . . . . . . . . 1825 586 169 . 1558 515 1418 442 506 531 Kills 52 | . . . 1 . . 2 . . . . . 2 . . . . . . . . 13 3 . . 7 6 6 3 3 6 Allies Corrupted 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . 2 Allies Melted 2 | . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac DSF Fac Upp Upp War Pro Res Tes Res Acc Active Infowar (turns) 16749 | 41 2017 1471 1081 . . . . 674 573 736 871 758 446 660 476 79 555 670 342 21 182 533 383 270 1047 599 429 290 447 1098 Optics 8289 | . . . . . . . . . . . . . 208 660 476 79 555 670 342 21 182 533 383 270 1047 599 429 290 447 1098 Sensors 12073 | . . . . . . . . 674 573 736 871 758 446 635 476 79 555 670 342 21 182 533 383 270 1047 558 429 290 447 1098 IFF 14 | . . . . . . . . . . . . . . 7 7 . . . . . . . . . . . . . . . Traps 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Seismic 4610 | 41 2017 1471 1081 . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoding 5004 | . . . . . . . . . . . . . . . . . . . . . . 451 383 270 1047 599 429 290 447 1088 Cloaking 5133 | . . . . . . . . . . . . . . . 394 79 555 635 167 . 59 533 383 270 1047 157 . . 49 805 Jamming 1987 | . . . . . . . . . . . . . . . . . . 48 . . 59 499 383 37 54 88 419 264 . 136 ECM 764 | . . . . . . . . . . . . . 108 334 . . . . . . . 2 . . . . . . . 320 Robot Analysis Total 4 | . 2 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 15 | . . 1 . 2 . . . . 1 2 . 2 . . 2 . 1 . . . . . 2 2 . . . . . . Drone Launches 7 | . . . . . . . . . . . . . 2 3 2 . . . . . . . . . . . . . . . Drone Recoveries 6 | . . . . . . . . . . . . . 2 2 2 . . . . . . . . . . . . . . . Decoded 0b10 Intel 65 | . . . . . . . . . . . . . . . . . . . . . . 6 . . . . 11 7 15 26 Garrisons 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 4 Patrols 32 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 4 4 12 10 Investigations 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Reinforcements 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 1 Guards 21 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 6 . 3 11 Zionite Intel Received 22 | . . . . . . . . . . . . . 2 . . . . 3 . . . 2 . . . . 2 7 3 3 Main Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Branch Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Emergency Access 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . Component Stockpiles 4 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . 1 Prototype Schematics 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . 1 Unaware Analyses 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Trap Installations 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 1 . Active Terminals 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Active Garrisons 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Depthwide Sectors/0 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac DSF Fac Upp Upp War Pro Res Tes Res Acc Turns Passed 29150 | 171 2017 1943 4721 1806 1570 1516 3076 674 573 808 871 877 446 660 476 79 555 670 342 21 182 533 383 270 1047 599 429 290 447 1098 Spaces Moved 26642 | 80 998 744 1944 729 639 602 1561 978 975 1049 1109 990 432 622 639 146 597 1002 329 14 238 743 708 554 2065 1087 781 618 848 2821 Core 3 | 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Treads 6678 | 78 998 744 1575 671 639 602 1371 . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 427 | . . . 369 58 . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 9213 | . . . . . . . 189 978 975 1049 1109 990 432 622 639 146 597 1002 329 14 142 . . . . . . . . . Flight 10321 | . . . . . . . . . . . . . . . . . . . . . 96 743 708 554 2065 1087 781 618 848 2821 Fastest Speed 14 | 50 160 240 120 165 243 243 108 38 38 38 62 62 54 54 54 54 54 47 46 46 34 34 34 31 28 29 32 26 19 14 Average Speed 86 | 157 180 244 213 236 243 243 159 45 38 62 62 62 84 80 54 54 54 47 49 46 43 34 34 31 29 29 32 29 20 16 Slowest Speed 950 | 160 240 245 243 243 243 246 950 108 98 129 129 129 120 120 54 54 54 47 52 46 280 114 114 34 114 106 32 32 106 22 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 25 | . . . . . . . . . . . . . . . . . . . . . . 2 . . 3 6 6 4 . 4 Potential Cave-ins 18 | . . . . . . . . . 2 . . . . . . . 2 . . . . . . . 4 . . . 8 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 69 | 4 97 98 97 99 91 99 79 21 92 96 91 84 14 77 82 80 80 31 95 1 94 18 73 75 96 91 24 73 19 75 Regions Visited 30 Branch Regions 17 Pre-discovered Areas 17 | . 2 . . 2 1 . . . . . 1 1 . . 1 1 . . . . . 5 . 1 . . . . 2 . Known Exits Taken 19 | . . . . . . . . 1 1 1 1 1 1 1 1 1 1 . . 1 . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 46 | . . 1 . 1 . 2 . . 4 7 4 5 . 1 6 . 4 . . . . . 2 4 . 5 . . . . Spaces Dug 642 | . 4 . 13 1 . . 18 24 34 35 . 45 10 31 16 . 82 47 . . 7 16 67 34 . 3 7 7 56 85 Terrain Destroyed 1477 | . 11 71 85 1 . 51 49 24 84 67 . 58 10 32 16 . 95 110 . . 7 16 117 34 93 85 31 9 81 240 Melee 244 | . . . 6 1 . . 9 20 10 15 . 3 10 2 4 . 9 38 . . 7 15 30 4 . . . 6 20 35 Projectile 330 | . 4 . 1 . . . 7 4 4 10 . 55 . 30 12 . 86 10 . . . 1 7 30 6 4 9 2 38 10 AOE 902 | . 7 71 78 . . 51 33 . 70 42 . . . . . . . 62 . . . . 80 . 87 81 22 . 23 195 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac DSF Fac Upp Upp War Pro Res Tes Res Acc Total 31082 | 103 1141 829 2303 770 663 632 1970 1128 1118 1130 1281 1170 485 743 741 145 715 1102 466 28 301 961 766 604 2461 1299 931 702 1082 3312 Wait 2331 | 1 44 20 146 16 1 6 245 62 91 20 154 92 14 76 75 . 11 10 78 15 19 169 . 8 282 151 95 42 113 275 Move 26566 | 79 997 743 1943 728 638 601 1560 977 974 1048 1108 989 431 621 638 145 596 1002 328 13 237 738 707 553 2059 1077 768 609 847 2812 Hop 21 | . . . . . . . . . . . . . . . . . . . . . . 2 . . 2 3 6 4 . 4 Pick Up 153 | 4 24 9 16 . 11 3 15 6 4 2 1 2 5 . 2 . 2 7 3 . 3 1 . . 3 . 7 6 2 15 Fast Attach 127 | 7 . 1 3 . . . 6 3 1 . 5 3 . 3 . . . 5 6 . 3 10 . 1 20 3 10 8 9 20 Attach 86 | . 1 2 3 . . . 8 3 5 1 . . 2 1 1 . . 3 . . . 1 5 2 10 12 4 4 8 10 Detach 60 | . . . 1 . . . 2 . 4 . 1 1 . 1 . . . 1 1 . 1 3 5 2 10 10 4 3 5 5 Swap 212 | 2 12 13 44 3 1 6 15 8 5 7 3 8 11 7 4 . . 7 12 . 3 . 1 . 3 1 4 1 10 21 Drop 254 | . 12 11 29 1 12 4 22 14 2 1 6 5 8 2 1 . 2 10 12 . 14 7 . . 18 1 11 8 10 31 Fire 845 | 10 51 25 106 12 . 9 81 22 13 36 . 63 . 30 16 . 93 14 7 . 2 1 14 30 54 41 22 10 42 41 Melee 365 | . . . 6 7 . . 14 33 19 15 3 7 14 2 4 . 11 43 17 . 9 29 34 8 . . . 7 21 62 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 19 | . . 5 6 3 . 3 2 . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 39 | . . . . . . . . . . . . . . . . . . . . . 9 . . . . . . . 15 15 Rewire 4 | . . . . . . . . . . . . . . . . . . . 2 . 1 . . . . . . . . 1 Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac / Upp x2 / *Ext / DSF) -5/Waste -5/Factory -5/DSF -4/Factory (discovered 2 exits: *Res / *Upp) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: Arm / *Tes x2) -3/Testing -2/Research (discovered 2 exits: *Acc / Qua) -1/Access (discovered 2 exits: *Sur / Com) To Epsilon Eridani History --------- Turn | Location | Event 36 | -11/Scrapyard | Discovered new exit (range 16) 172 | -11/Scrapyard | Entered Materials 173 | -10/Materials | Met a group of wandering Federalists 292 | -10/Materials | Lost 3 allies 309 | -10/Materials | Build established: Mutant 566 | -10/Materials | Discovered new exit (range 11) 578 | -10/Materials | Discovered new exit (range 11) 732 | -10/Materials | Discovered new exit (range 14) 1002 | -10/Materials | Discovered new exit (range 16) 1336 | -10/Materials | Discovered new exit (range 10) 1397 | -10/Materials | Discovered new exit (range 8) 2189 | -10/Materials | Entered Mines 2190 | -10/Mines | Assembled infested the area 2195 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2208 | -10/Mines | Discovered new exit (range 13) 2210 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2497 | -10/Mines | Met a Derelict shopkeep closing up shop 3145 | -10/Mines | Discovered new exit (range 12) 3258 | -10/Mines | Found a hidden stash of uninstalled traps 3393 | -10/Mines | Learned Materials interactive machine intel 4132 | -10/Mines | Entered Materials 4132 | -9/Materials | Accompanied by 2 allies 4132 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4133 | -9/Materials | Loaded intel: 18 interactive machine locations 4137 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 4591 | -9/Materials | Discovered new exit (range 11) 4846 | -9/Materials | Discovered new exit (range 12) 5191 | -9/Materials | Discovered new exit (range 15) 5513 | -9/Materials | Discovered new exit (range 12) 6073 | -9/Materials | Discovered new exit (range 15) 6109 | -9/Materials | Central database locked down 8517 | -9/Materials | Repaired Broken Deuterium Engine 8557 | -9/Materials | Repaired Arm. Treads 8853 | -9/Materials | Entered Mines 9217 | -9/Mines | Discovered new exit (range 12) 9244 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 9335 | -9/Mines | Learned location of Zion (-7) 9429 | -9/Mines | Discovered new exit (range 16) 9557 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 9557 | -9/Mines | Discovered new exit (range 5) 10116 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 10659 | -9/Mines | Entered Exiles 10659 | -9/Exiles | Accompanied by 2 allies 10696 | -9/Exiles | Discovered new exit (range 14) 10766 | -9/Exiles | Met 8R-AWN 10803 | -9/Exiles | Met EX-HEX 10927 | -9/Exiles | Met EX-DEC 10981 | -9/Exiles | Visited The Gauntlet 11369 | -9/Exiles | Met EX-BIN 11634 | -9/Exiles | Aligned with FarCom system 11636 | -9/Exiles | Given EX-Vault access code 11704 | -9/Exiles | Opened EX-Vault 11754 | -9/Exiles | Found XL Autogun Array 11791 | -9/Exiles | Found 0b10 Alert Chip 11795 | -9/Exiles | Found Firepult 11870 | -9/Exiles | Warned to stay clear of 0b10 Research branches 12198 | -9/Exiles | Discovered new exit (range 12) 12229 | -9/Exiles | Stole two prototypes: 0b10 Alert Chip, Firepult 12229 | -9/Exiles | Entered Mines 12229 | -8/Mines | Accompanied by 2 allies 12244 | -8/Mines | Discovered new exit (range 11) 12330 | -8/Mines | Found a Scrap Suit stashed away for nefarious purposes 13421 | -8/Mines | Discovered new exit (range 5) 13745 | -8/Mines | Entered Materials 13745 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 14126 | -8/Materials | Central database locked down 14273 | -8/Materials | Discovered new exit (range 9) 14361 | -8/Materials | Garrison activated, responded to threat 14650 | -8/Materials | Discovered new exit (range 11) 15101 | -8/Materials | Discovered new exit (range 15) 15825 | -8/Materials | Repaired Cooling System 15864 | -8/Materials | Repaired Imp. Light Armor Plating 15915 | -8/Materials | Repaired Cmb. Airjet 16347 | -8/Materials | Build established: Hacker-Mutant 16402 | -8/Materials | Repaired Cmb. Airjet 16821 | -8/Materials | Entered Factory 16821 | -7/Factory | Evolved 2 slots: Utility x2 16823 | -7/Factory | FarCom data flow suspended 16896 | -7/Factory | Build established: Mutant 16898 | -7/Factory | Discovered new exit (range 3) 16899 | -7/Factory | Identified exit to Storage 17018 | -7/Factory | Repaired Katana? 17060 | -7/Factory | Discovered new exit (range 4) 17061 | -7/Factory | Identified exit to Lower Caves 17116 | -7/Factory | Fabricated Plasma Rifle? 17226 | -7/Factory | Discovered exit to Lower Caves (range 8) 17495 | -7/Factory | Entered Lower Caves 17497 | -7/Lower Caves | Encountered a Master Thief 17498 | -7/Lower Caves | Cmb. Airjet stolen by Master Thief 17505 | -7/Lower Caves | Encountered a Master Thief 17577 | -7/Lower Caves | Found Prototype Device 17577 | -7/Lower Caves | Identified Heart of Steel 17619 | -7/Lower Caves | Murdered Warlord Statue 17657 | -7/Lower Caves | Encountered a Warlord checkpoint 17753 | -7/Lower Caves | Discovered new exit (range 14) 17772 | -7/Lower Caves | Identified exit to Lower Caves 17971 | -7/Lower Caves | Spotted B-75 Beast 18068 | -7/Lower Caves | Entered another Lower Caves area 18080 | -7/Lower Caves | Discovered new exit (range 15) 18085 | -7/Lower Caves | Identified exit to Factory 18388 | -7/Lower Caves | Learned 8 Factory zone layouts 18562 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 18663 | -7/Lower Caves | Spotted B-75 Beast 18664 | -7/Lower Caves | Learned Factory terminal intel 18740 | -7/Lower Caves | Discovered new exit (range 11) 18745 | -7/Lower Caves | Identified exit to Zion 18876 | -7/Lower Caves | Entered Zion 18911 | -7/Zion | Visited the Megawrench Repair Shop 18928 | -7/Zion | Discovered new exit (range 16) 19110 | -7/Zion | Found Prototype Device 19110 | -7/Zion | Identified Phasing AFG 19157 | -7/Zion | Found CR-A16's Pointy Stick 19299 | -7/Zion | Learned Factory emergency access door positions 19348 | -7/Zion | Learned location of Recycling (-7) 19470 | -7/Zion | Met Imprinter 19481 | -7/Zion | Imprinted 19483 | -7/Zion | Declared Zion's savior 19593 | -7/Zion | Megawrench repaired 11 parts 19620 | -7/Zion | Identified exit to Proximity Caves 19747 | -7/Zion | Entered Proximity Caves 19747 | -6/Proximity Caves | Accompanied by 4 allies 19964 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 20057 | -6/Proximity Caves | Lost 4 allies 20304 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 20360 | -6/Proximity Caves | Encountered a Derelict sapper outpost 20372 | -6/Proximity Caves | Discovered exit to Factory (range 14) 20462 | -6/Proximity Caves | Build established: Scavenger-Mutant 20624 | -6/Proximity Caves | Entered Factory 20624 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 20625 | -6/Factory | Identified exit to Factory 20627 | -6/Factory | Loaded intel: 26 terminal locations 20701 | -6/Factory | Identified exit to DSF 20855 | -6/Factory | Zion Infowar Resupply teleported in 20942 | -6/Factory | Retrieved Zion intel report: Trap Installations 20947 | -6/Factory | Retrieved Zion intel report: Component Stockpiles 20948 | -6/Factory | Zion Recon squad teleported in 20983 | -6/Factory | Discovered new exit (range 11) 20994 | -6/Factory | Identified exit to Lower Caves 21070 | -6/Factory | Entered Lower Caves 21332 | -6/Lower Caves | Build established: Assassin 21583 | -6/Lower Caves | Ambushed by wild Derelicts 21706 | -6/Lower Caves | Discovered new exit (range 14) 21712 | -6/Lower Caves | Identified exit to Lower Caves 21721 | -6/Lower Caves | Found Alien Artifact 21721 | -6/Lower Caves | Identified Core Expander 21721 | -6/Lower Caves | Installed Core Expander, added new Utility slot 21730 | -6/Lower Caves | Entered another Lower Caves area 21730 | -6/Lower Caves | Discovered exit to Factory (range 18) 21750 | -6/Lower Caves | Learned Factory non-interactive machine intel 21800 | -6/Lower Caves | Spotted B-75 Beast 22006 | -6/Lower Caves | Build established: Ninja 22197 | -6/Lower Caves | Encountered a Master Thief 22201 | -6/Lower Caves | Encountered a Master Thief 22201 | -6/Lower Caves | Discovered new exit (range 8) 22202 | -6/Lower Caves | Encountered a Master Thief 22204 | -6/Lower Caves | Identified exit to Data Miner 22206 | -6/Lower Caves | Entered Data Miner 22206 | -6/Data Miner | Discovered new exit (range 6) 22214 | -6/Data Miner | Met Data Miner 22229 | -6/Data Miner | Learned location of Section 7 (-2) 22229 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 22239 | -6/Data Miner | Received God Mode back door access code from Data Miner 22277 | -6/Data Miner | Identified exit to Proximity Caves 22285 | -6/Data Miner | Entered Proximity Caves 22326 | -5/Proximity Caves | Learned 8 Factory zone layouts 22805 | -5/Proximity Caves | Discovered exit to Factory (range 20) 22840 | -5/Proximity Caves | Entered Factory 22840 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 22841 | -5/Factory | Identified exit to Upper Caves 22843 | -5/Factory | Loaded intel: 232 non-interactive machine locations 22867 | -5/Factory | Discovered new exit (range 3) 22868 | -5/Factory | Identified exit to Factory 22991 | -5/Factory | Retrieved Zion intel report: Component Stockpiles 23019 | -5/Factory | Watched by a mysterious "MATRIX" hacker. 23095 | -5/Factory | Identified exit to DSF 23136 | -5/Factory | Spotted B-75 Beast 23140 | -5/Factory | Build established: Infiltrator-Ninja 23163 | -5/Factory | Discovered new exit (range 12) 23168 | -5/Factory | Identified exit to Extension 23256 | -5/Factory | Retrieved Zion intel report: Active Garrisons 23268 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 23324 | -5/Factory | Repaired Cooling System? 23510 | -5/Factory | Sucked down chute 23510 | -5/Factory | Entered Waste 23511 | -5/Waste | Joined by Warlord forces that had cleared the area 23612 | -5/Waste | Found Heavy Servo Lattice 23630 | -5/Waste | Found Broken Gamma Bomb Array 23806 | -5/Waste | Discovered new exit (range 11) 23851 | -5/Waste | Identified exit to Factory 23852 | -5/Waste | Entered Factory 23852 | -5/Factory | Accompanied by 20 allies 23858 | -5/Factory | Identified exit to DSF 23873 | -5/Factory | Entered DSF 23873 | -5/DSF | Accompanied by 20 allies 23878 | -5/DSF | Discovered exit to Factory (range 19) 23887 | -5/DSF | Additional patrols routed to DSF 23891 | -5/DSF | Build established: Scavenger-Ninja 23939 | -5/DSF | Lost 9 allies 23955 | -5/DSF | Sterilization system engaged 23975 | -5/DSF | Ambient heat levels rising (+10) 23990 | -5/DSF | Ambient heat levels rising (+10) 24005 | -5/DSF | Ambient heat levels rising (+10) 24020 | -5/DSF | Ambient heat levels rising (+10) 24035 | -5/DSF | Ambient heat levels rising (+10) 24050 | -5/DSF | Ambient heat levels rising (+10) 24055 | -5/DSF | Entered Factory 24055 | -4/Factory | Accompanied by 7 allies 24055 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 24087 | -4/Factory | Discovered new exit (range 12) 24094 | -4/Factory | Identified exit to Upper Caves 24119 | -4/Factory | Retrieved Zion intel report: Depthwide Sectors/-4 24120 | -4/Factory | Zion Infowar Resupply teleported in 24124 | -4/Factory | Found Prototype Device 24124 | -4/Factory | Identified Exp. ECM Suite 24287 | -4/Factory | Build established: Infiltrator-Ninja 24300 | -4/Factory | Discovered new exit (range 21) 24305 | -4/Factory | Retrieved Zion intel report: Prototype Schematics 24306 | -4/Factory | Zion Infowar Resupply teleported in 24310 | -4/Factory | Found Prototype Processor 24310 | -4/Factory | Identified Exp. Signal Interpreter 24520 | -4/Factory | Lost 4 allies 24588 | -4/Factory | Entered Upper Caves 24588 | -4/Upper Caves | Accompanied by 4 allies 24590 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 24728 | -4/Upper Caves | Encountered a Warlord checkpoint 24880 | -4/Upper Caves | Discovered new exit (range 8) 24883 | -4/Upper Caves | Identified exit to Upper Caves 24920 | -4/Upper Caves | Learned Research terminal intel 24971 | -4/Upper Caves | Entered another Upper Caves area 25051 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 25061 | -4/Upper Caves | Discovered new exit (range 4) 25062 | -4/Upper Caves | Identified exit to Research 25235 | -4/Upper Caves | Identified exit to Warlord 25237 | -4/Upper Caves | Encountered a Master Thief 25238 | -4/Upper Caves | Encountered a Master Thief 25239 | -4/Upper Caves | Encountered a Master Thief 25241 | -4/Upper Caves | Entered Warlord 25297 | -4/Warlord | Build established: Infiltrator-Scout 25336 | -4/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 25336 | -4/Warlord | Ran a Watcher feed algorithm 25344 | -4/Warlord | Ran a Watcher feed algorithm 25372 | -4/Warlord | Visited the Vortex Lab 25374 | -4/Warlord | Found Prototype Energy Gun 25374 | -4/Warlord | Identified Vortex Rifle 25377 | -4/Warlord | Found Prototype Energy Cannon 25377 | -4/Warlord | Identified Vortex Driver 25380 | -4/Warlord | Found Prototype Launcher 25380 | -4/Warlord | Identified Vortex Catalyst Activator 25386 | -4/Warlord | Found Vortex Rifle 25391 | -4/Warlord | Warlord's base attacked by MAIN.C 25422 | -4/Warlord | Opened Warlord's prototype stash 25424 | -4/Warlord | Found Prototype Device 25424 | -4/Warlord | Identified System Purifier 25434 | -4/Warlord | Found Prototype Device 25434 | -4/Warlord | Identified Exp. Phase Shifter 25437 | -4/Warlord | Found Prototype Hackware 25437 | -4/Warlord | Identified System Mapper 25507 | -4/Warlord | Rebuked by Warlord 25530 | -4/Warlord | Found Prototype Special Weapon 25530 | -4/Warlord | Identified RU-N14's Throwing Claymores v3 25658 | -4/Warlord | Opened side exit 25693 | -4/Warlord | Spotted Executioner 25741 | -4/Warlord | Warlord forces counterattacked 25811 | -4/Warlord | Spotted Striker 25823 | -4/Warlord | Spotted Executioner 25919 | -4/Warlord | Lost 5 allies 25977 | -4/Warlord | Found RU-N14's Throwing Claymores v3 26066 | -4/Warlord | Warlord base infiltrated, sounded retreat 26071 | -4/Warlord | Spotted Striker 26097 | -4/Warlord | Build established: Hacker-Ninja 26110 | -4/Warlord | Lost 3 allies 26158 | -4/Warlord | Spotted Striker 26240 | -4/Warlord | Found Prototype Launcher 26240 | -4/Warlord | Identified Chain Missile Launcher 26255 | -4/Warlord | Discovered new exit (range 12) 26258 | -4/Warlord | Identified exit to Proximity Caves 26288 | -4/Warlord | Entered Proximity Caves 26341 | -3/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 26346 | -3/Proximity Caves | Found Prototype Special Weapon 26346 | -3/Proximity Caves | Identified Molecular Deconstructor 26425 | -3/Proximity Caves | Caught by Unaware searching for contraband prototypes 26492 | -3/Proximity Caves | Caught by Unaware searching for contraband prototypes 26498 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 26562 | -3/Proximity Caves | Spotted B-86 Titan 26562 | -3/Proximity Caves | Befriended a Behemoth using the annoying Tinkerer's hack 26634 | -3/Proximity Caves | Build established: Hacker-Scout 26721 | -3/Proximity Caves | Encountered an infested base 26825 | -3/Proximity Caves | Discovered exit to Research (range 10) 26887 | -3/Proximity Caves | Entered Research 26887 | -3/Research | Accompanied by 1 ally 26887 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 26888 | -3/Research | Loaded intel: 23 terminal locations 26942 | -3/Research | Found Quantum Capacitor 26984 | -3/Research | Retrieved Zion intel report: Branch Access 26984 | -3/Research | Identified exit to Armory 26984 | -3/Research | Identified exit to Testing 27095 | -3/Research | Retrieved Zion intel report: Emergency Access 27096 | -3/Research | Zion Heavy squad teleported in 27103 | -3/Research | Found Prototype Hackware 27103 | -3/Research | Identified Exp. System Shield 27154 | -3/Research | Found Fusion Bomb Launcher 27165 | -3/Research | Zion Defense Resupply teleported in 27168 | -3/Research | Found Prototype Device 27168 | -3/Research | Identified Adv. EM Shield 27192 | -3/Research | Found Prototype Launcher 27192 | -3/Research | Identified Mni. Smartbomb Launcher 27299 | -3/Research | Zion Hacker squad teleported in 27316 | -3/Research | Entered Testing 27316 | -3/Testing | Accompanied by 4 allies 27326 | -3/Testing | Spotted PX-PWKQ3ZJDDI 27336 | -3/Testing | Found Prototype Ballistic Cannon 27336 | -3/Testing | Identified Perforator 27453 | -3/Testing | Lost 3 allies 27473 | -3/Testing | Repaired Impulse Thruster Array? 27492 | -3/Testing | Retrieved Zion intel report: Emergency Access 27496 | -3/Testing | Retrieved Zion intel report: Main Access 27496 | -3/Testing | Identified exit to Research 27514 | -3/Testing | Retrieved Zion intel report: Trap Installations 27516 | -3/Testing | Retrieved Zion intel report: Active Terminals 27524 | -3/Testing | Retrieved Zion intel report: Component Stockpiles 27558 | -3/Testing | Retrieved Zion intel report: Prototype Schematics 27597 | -3/Testing | Retrieved Zion intel report: Prototype Schematics 27606 | -3/Testing | Entered Research 27606 | -2/Research | Evolved 2 slots: Utility x2 27607 | -2/Research | Identified exit to Quarantine 27694 | -2/Research | Retrieved Zion intel report: Emergency Access 27699 | -2/Research | Retrieved Zion intel report: Depthwide Sectors/-2 27838 | -2/Research | Retrieved Zion intel report: Trap Installations 27839 | -2/Research | Zion Fire squad teleported in 27932 | -2/Research | Spotted B-90 Cyclops 27949 | -2/Research | Lost 3 allies 27963 | -2/Research | Found Prototype Launcher 27963 | -2/Research | Identified Ragnarok Missile Launcher 28020 | -2/Research | Befriended a Behemoth using the annoying Tinkerer's hack 28027 | -2/Research | Discovered new exit (range 17) 28028 | -2/Research | Cargo convoy interrupted 28028 | -2/Research | Spotted Striker 28029 | -2/Research | Spotted Executioner 28051 | -2/Research | Identified exit to Access 28053 | -2/Research | Entered Access 28053 | -1/Access | Evolved 2 slots: Propulsion x2 28083 | -1/Access | Lost 6 parts (2p2n2u) 28222 | -1/Access | Destroyed 7 combat bots 28334 | -1/Access | Retrieved Zion intel report: Branch Access 28334 | -1/Access | Identified exit to Command 28335 | -1/Access | Zion Zionite Resupply teleported in 28335 | -1/Access | Build established: Hacker-Ninja 28341 | -1/Access | Found Prototype Protection 28341 | -1/Access | Identified Zio. Weapon Casing 28343 | -1/Access | Found Prototype Protection 28343 | -1/Access | Identified Zio. Shade Carapace 28345 | -1/Access | Found Prototype Protection 28345 | -1/Access | Identified Zio. Shade Armor 28365 | -1/Access | Retrieved Zion intel report: Component Stockpiles 28524 | -1/Access | Retrieved Zion intel report: Prototype Schematics 28525 | -1/Access | Zion Heavy squad teleported in 28526 | -1/Access | Zion hero teleported in (AD-0RF) 28649 | -1/Access | Garrison activated, responded to threat 28698 | -1/Access | Zion Explosive Resupply teleported in 28706 | -1/Access | Found Prototype Launcher 28706 | -1/Access | Identified Adv. Micro-nuke Launcher 28763 | -1/Access | Zion Kinetic Resupply teleported in 28815 | -1/Access | Found Imp. Powered Armor 28884 | -1/Access | Zion Demo squad teleported in 28895 | -1/Access | Lost 4 parts (3n1u) 28911 | -1/Access | Spotted B-99 Colossus 29115 | -1/Access | Discovered new exit (range 5) 29118 | -1/Access | Identified exit to Surface 29145 | -1/Access | Spotted B-99 Colossus 29151 | *** | Escaped! Last Messages --------------- 29106_ Acquired Q-thruster. 29108_ Dropped Quantum Reactor. 29109_ Acquired Quantum Reactor. 29110_ Dropped Quantum Reactor. 29115_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 29115_ The Access Shell folds into the floor. 29115_ EXIT=FOUND 29118_ EXIT=IDENTIFIED: SURFACE 29120_ Sealed Heavy Doors breached. 29124_ Overheating: System interference. 29124_ 0b10 Decoder Chip [Skirmisher] temporarily disabled. 29147_ Jacked B-99 Colossus... 29147_ Command string: \\9LWT 29147_ No effect. 29150_ Jacked B-99 Colossus... 29150_ Command string: \\9LWT 29150_ No effect. 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"""T""" #????????? | | # #??????????########## ####### #????????? | | # #???????????????????###?????# #????????? | | # #???????????????????????????# #????????? | | # #???????????????????????????? #????????? | | # #???????????????????????????? #????????? | | # #???????????????????????????? #????????? | | # #???????????????????????????? #????????? | | # #???????????????????????????? #????????? | | # #???????????????????????????? #????????? | | ####+###########?????????????????????? #????????? | | #?????????????????????? #????????? | | #?????????????????????? #????????? | | ### ##/##### #?????????????????????? ?????????? | | #?# # ## #??????????????????????? ?????????? | | #?# # ## #######???????????????????????????? | | #?# # ! ## #???????????????????????????? | | #?# # ## #??###########??????????????? | | #?# # ##= * #?? ??????????????? | | ??# # ## #? ????? ?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Energy Generation 62 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Cloak Strength 4 Power Amplification 30 Additional Mass Support 9 Armor Coverage 625 Resistance: KI 30 Resistance: TH 30 Resistance: EX 30 Resistance: EM 50 Resistance: I 30 Resistance: S 30 Resistance: P 30 Propulsion Shielding 66 Phase Shifting 5 Evasion (%) 67 Recoil Reduction 4 Particle Charging 20 Offensive Hacking 34 Defensive Hacking 16 Authchip Count 1 Item Schematics ----------------- Cmb. Airjet | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Cooling System | -9/Materials | Scanalyzed Imp. Sensor Array | -8/Materials | Scanalyzed Imp. Propulsion Shielding | -8/Materials | Scanalyzed Gravmag System | -8/Materials | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Imp. KE Penetrator | -6/Data Miner | Free Imp. Gyrokinetic Inverter | -6/Data Miner | Free Imp. Cloaking Device | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Imp. Launcher Guidance Computer | -6/Data Miner | Free Adv. Reaction Control System | -6/Data Miner | Free HERF Cannon | -6/Data Miner | Free Adv. Launcher Guidance Computer | -6/Data Miner | Free Antigrav Array | -6/Data Miner | Free Adv. Variable Charge Gun | -4/Factory | Z-intel Exp. Optical Array | -4/Factory | Z-intel Plasma Sword | -4/Factory | Z-intel F-cell Engine | -4/Factory | Z-intel Multireflex Exoskeleton | -4/Factory | Z-intel Hvy. Gatling Laser | -4/Factory | Z-intel Cld. Cesium-ion Thruster | -4/Factory | Z-intel Cld. Phase Cannon | -4/Factory | Z-intel Adv. KE Penetrator | -4/Factory | Z-intel Exp. Coolant Injector | -3/Testing | Archive Prc. Matter Filter | -3/Testing | Archive Lgt. Antimatter Cannon | -3/Testing | Archive Enh. Biometal Leg | -3/Testing | Archive Adv. Gravity Neutralizer | -3/Testing | Z-intel Smartbomb Launcher | -3/Testing | Z-intel Exp. Heat Sink | -3/Testing | Z-intel Exp. Shield Generator | -3/Testing | Z-intel Exp. Signal Interpreter | -3/Testing | Z-intel Imp. Matter Neutralizer | -3/Testing | Z-intel Exp. Cooling System | -3/Testing | Z-intel Exp. Thermal Defense Suite | -3/Testing | Z-intel Exp. Flexi-carbon Leg | -3/Testing | Z-intel Stealth Drone Bay | -3/Testing | Z-intel Hvy. Tesla Rifle | -3/Testing | Z-intel Spectral Analyzer | -3/Testing | Z-intel Lrn. Phase Cannon | -3/Testing | Z-intel Adv. Matter Compressor | -3/Testing | Z-intel Com. Particle Reactor | -3/Testing | Z-intel Molecular Scythe | -3/Testing | Z-intel Thunder Hammer | -3/Testing | Z-intel Prc. Phase Gun | -3/Testing | Z-intel Adv. EM Shield | -3/Testing | Z-intel Cld. Field Propulsion Drive | -3/Testing | Z-intel Enh. Armored Heavy Treads | -1/Access | Z-intel Com. Linear Accelerator | -1/Access | Z-intel Cld. Q-thruster | -1/Access | Z-intel Centrium Heavy Treads | -1/Access | Z-intel Helical Railgun | -1/Access | Z-intel Hvy. Neutron Cannon | -1/Access | Z-intel Exp. Core Analyzer | -1/Access | Z-intel Enh. Coil Gun | -1/Access | Z-intel Robot Schematics ------------------ R-10 Processor | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free O-32 Director | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free Fabricated ------------ Plasma Rifle | x2 | -7/Factory | Preloaded Repaired ---------- Deuterium Engine | 8% | -9/Materials | Broken Arm. Treads | 35% | -9/Materials Cooling System | 66% | -8/Materials Imp. Light Armor Plating | 57% | -8/Materials Cmb. Airjet | 80% | -8/Materials Cmb. Airjet | 89% | -8/Materials Katana | 50% | -7/Factory Cooling System | 6% | -5/Factory Impulse Thruster Array | 16% | -3/Testing Studied --------- Airjet | -8/Materials | Hacked Lgt. Deuterium Engine | -8/Materials | Hacked Alien Tech Used ----------------- Core Expander Achievements -------------- Deconstruction Derelict Escape Protector Ultimate Loadout Woof! Challenges ------------ None Game ------ Seed StormEtherialDetonator Manual? 0 Play Time 05:33:17 Cumulative 222.6 hours Start 2026.04.07 @ 16:40:39 End 2026.04.09 @ 01:00:54 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 117 Rogue 113 Adventurer 4 Explorer 0 Win Type 0 Total 4 Types 3/0/0/1/0/0/0/0/0/0 Lore% 72 Gallery% 63 Achievement% 44 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Crisp Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 77cb6eb0-b354-46b0-a9bb-ffe30d823fc3