Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.08 @ 21:11:38 Player: Cmdr.Laserstrahl Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (189) 945 Value Destroyed (5539) 5539 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (1085) 1085 TOTAL SCORE: 13749 Bonus ------- High Alert Combat Kills 1085 Cogmind --------- Core Integrity 0/1300 Matter 197/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (12) ----- Improved Melee Analysis Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Centrium Wheel Mini Drone Bay (3/3) Phase Gun Long-range Proton Cannon Enhanced Coil Gun Peak State ------------ > --- POWER ------------ Micro Fission Core Light Antimatter Reactor > --- PROPULSION ------- Wheel Wheel Wheel Backup Propulsion VII > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Advanced Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Advanced Transmission Jammer Cloaking Device Backup Plating VII Improved Thermal Shield System Shield > --- WEAPON ----------- Matter Neutralizer KE Penetrator Ripper > --- INVENTORY -------- Light Nuclear Core Antimatter Reactor Advanced Heat Sink Medium Matter Pod Advanced Visual Processing Unit Advanced Terrain Scanner Advanced Targeting Computer Advanced Targeting Computer Improved Medium Armor Plating Advanced Thermal Shield Hacking Suite Mini Drone Bay Wave Gun Phase Gun Phase Gun Long-range Proton Cannon Matter Neutralizer Enhanced Gauss Cannon Hardcell Cannon Heavy Missile Launcher [Rating: 96] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Wheel Treads Medium Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Gyrokinetic Inverter Flight Unit Cooled VTOL Module Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Improved Salvage Targeting Computer Hackware System Shield Protection Improved Light Armor Plating Weapon Heavy Assault Cannon Energy Gun Small Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Heavy Assault Cannon Launcher Shock Bomb Launcher Impact Weapon Maul Slashing Weapon Ripper Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp Fac Res Slots Evolved 14 | . . 2 2 2 2 . . 2 . . 2 2 Power 1 | . . . . . 1 . . . . . . . Propulsion 2 | . . . 1 . 1 . . . . . . . Utility 10 | . . 2 1 2 . . . 1 . . 2 2 Weapon 1 | . . . . . . . . 1 . . . . Parts Attached 198 | 7 4 26 7 66 17 5 . 28 3 2 22 11 Power 26 | 1 3 3 . 4 5 2 . 6 . . 2 . Engine 16 | 1 3 3 . 4 4 1 . . . . . . Core 9 | . . . . . 1 1 . 6 . . 1 . Reactor 1 | . . . . . . . . . . . 1 . Propulsion 42 | 2 . 5 2 15 6 1 . 4 . . 5 2 Treads 2 | . . . . . . 1 . 1 . . . . Leg 4 | . . . . . 2 . . 2 . . . . Wheel 31 | 2 . 5 2 15 1 . . . . . 4 2 Hover 2 | . . . . . . . . 1 . . 1 . Flight 3 | . . . . . 3 . . . . . . . Utility 79 | 2 1 7 2 30 3 2 . 10 1 1 13 7 Device 37 | 1 . 3 1 15 1 2 . 3 1 1 5 4 Storage 8 | 1 1 . . 4 . . . . . . 2 . Processor 18 | . . 2 1 4 . . . 5 . . 5 1 Hackware 1 | . . . . . . . . 1 . . . . Protection 15 | . . 2 . 7 2 . . 1 . . 1 2 Artifact . | . . . . . . . . . . . . . Weapon 51 | 2 . 11 3 17 3 . . 8 2 1 2 2 Energy Gun 3 | . . 1 . . 1 . . . . . . 1 Energy Cannon 7 | . . . 1 4 1 . . . . . 1 . Ballistic Gun 16 | 2 . 5 . . . . . 6 1 . 1 1 Ballistic Cannon 10 | . . 4 2 3 1 . . . . . . . Launcher 8 | . . 1 . 5 . . . 1 1 . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 2 | . . . . 1 . . . 1 . . . . Slashing Weapon 5 | . . . . 4 . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 8 | . . 2 1 . 2 . . . . . . 3 Parts Lost 74 | . . 3 . 26 1 . . 22 1 . 17 4 Power 10 | . . . . 4 . . . 4 . . 2 . Propulsion 20 | . . . . 8 1 . . 6 . . 5 . Utility 31 | . . 1 . 11 . . . 8 . . 7 4 Weapon 13 | . . 2 . 3 . . . 4 1 . 3 . Highest Loss Streak 17 | . . 1 . 6 1 . . 11 1 . 17 2 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 85 | . 100 93 90 84 87 100 100 79 52 61 81 14 Engine 7 | . 14 11 9 6 9 12 6 3 . . . . Core 1 | . . . . . 2 . 6 4 5 5 7 . Leg 2 | . . . . . 1 13 13 9 . . . . Wheel 12 | . 28 22 27 15 6 6 6 2 . . 8 . Flight 1 | . . . . . 6 5 . . . . . . Device 15 | . 14 14 18 18 8 17 20 13 5 12 19 5 Storage 10 | . 14 11 9 12 20 15 13 9 . . 3 . Processor 9 | . . 11 9 10 6 6 6 6 23 23 15 8 Protection 5 | . . 5 9 8 10 6 6 4 . . 2 . Energy Cannon 2 | . . . . 1 4 6 6 3 . . 3 . Ballistic Gun 3 | . 28 7 . . . . . 7 3 5 4 . Ballistic Cannon 3 | . . 4 8 5 6 6 6 1 . . . . Peak Build Rating 96 | 7 8 21 26 46 61 60 58 67 45 54 96 34 Average Rating 40 | 5 7 16 24 37 50 58 58 53 41 46 69 17 On Entrance 33 | . 7 8 21 26 35 57 58 58 41 45 54 26 Naked Turns 25 | . . . . . . . . . . . . 25 Heaviest Build 85 | 12 29 44 46 55 71 74 74 79 14 15 85 7 Greatest Support 55 | 20 20 32 38 48 30 10 10 55 11 11 30 16 Greatest Overweight (x) 7 | . 1 1 1 2 7 7 7 7 1 1 5 2 Average Overweight (x) 1 | . . . . . 3 6 7 3 . . 1 . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 15 5 5 20 5 Average Capacity 13 | 7 11 15 15 15 15 15 15 13 5 5 11 5 Most Carried 20 | 7 14 15 15 15 15 15 15 15 5 5 20 5 Average Carried 13 | 3 9 14 14 14 14 14 15 12 4 5 10 4 Final Capacity 15 | 8 15 15 15 15 15 15 15 5 5 5 5 5 Final Carried 15 | 6 14 15 15 15 15 15 15 5 5 5 5 5 Class Distribution -------------------- 55% | Mutant 37% | Scavenger-Mutant 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Tank | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Scavenger-Mutant | -4/Factory Mutant | -3/Research Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp Fac Res Matter Collected 4913 | 306 178 744 406 1778 331 194 . 586 34 38 311 7 Remotely 227 | . . . . . . . . 227 . . . . Salvage Created 6724 | 95 421 1150 621 2166 422 303 . 1042 29 . 475 . Parts 350 | 7 24 72 26 97 17 12 . 59 5 . 31 . Haulers Intercepted 8 | . . 4 3 . . . . 1 . . . . Recyclers Shooed 15 | . 1 4 1 5 2 . . 2 . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 18 | . . . . . . 12 . . 6 . . . Prevented 1 | . . . . . . . . . 1 . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp Fac Res Combat Hostiles Destroyed 108 | . 6 24 5 36 7 5 . 15 4 . 6 . Melee 6 | . . . . 5 . . . . . . 1 . Guns 34 | . 6 16 . . . . . 11 . . 1 . Cannons 45 | . . 8 5 14 7 5 . 4 . . 2 . AOE 20 | . . . . 15 . . . . 4 . 1 . Classes Destroyed 16 | 2 2 6 1 4 1 . . . . . . . Worker 16 | . . 3 . 4 . . . 4 . . 5 . Builder 11 | . . . . 6 . . . 3 . . 2 . Tunneler 5 | 2 . . . 2 . . . . . . 1 . Hauler 8 | . . 4 3 . . . . 1 . . . . Recycler 25 | 1 2 3 4 12 . . . 2 . . 1 . Mechanic 3 | . . . . 1 2 . . . . . . . Operator 3 | . . 2 . 1 . . . . . . . . Watcher 10 | . 1 3 3 2 . . . . . . 1 . Swarmer 35 | . . 12 . 2 . 4 . 9 4 . 4 . Grunt 38 | . 6 5 2 23 2 . . . . . . . Brawler 1 | . . 1 . . . . . . . . . . Duelist 1 | . . . . . 1 . . . . . . . Sentry 16 | . . 6 2 3 2 1 . 1 . . 1 . Specialist 4 | . . . . 2 2 . . . . . . . Hunter 6 | . . . 1 2 . . . 3 . . . . Programmer 7 | . . . . 4 . . . 2 . . 1 . Best Kill Streak 11 | 1 2 5 11 10 2 4 . 11 4 . 5 . Combat Bots Only 11 | . 2 3 3 6 2 4 . 11 4 . 3 . Max Kills in Single Turn 6 | 1 1 2 1 6 1 1 . 2 2 . 5 . Gunslinging . | . . . . . . . . . . . . . Exploded 5 | . . . . 5 . . . . 2 . 1 . Melee 1 | . . . . 1 . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp Fac Res Hostile Shots Fired 1357 | . 32 121 15 517 73 28 7 248 15 . 164 137 Missed 490 | . 13 36 3 215 22 10 1 65 2 . 62 61 Damage Taken 13592 | 3 253 965 124 4055 495 138 84 3165 245 . 2316 1749 Core 3961 | . 39 222 10 564 92 42 . 589 77 . 1011 1315 Absorbed by Shields 610 | . . . 47 422 . 56 30 55 . . . . Ignored by Resistances 20 | . . . . . . . . . . . 20 . Core Remaining (%) 59 | 100 84 44 98 19 . . 84 . . 33 12 . Volleys Fired 485 | 10 37 113 42 160 34 12 . 48 2 . 27 . Largest 3 | 2 2 2 1 2 2 2 . 3 1 . 2 . Hottest 171 | 40 40 63 60 117 143 143 . 171 39 . 138 . Shots Fired 794 | 20 74 191 42 198 62 22 . 139 3 . 43 . Gun 395 | 20 74 159 . . 16 . . 106 . . 20 . Cannon 369 | . . 31 42 173 46 22 . 32 . . 23 . Launcher 30 | . . 1 . 25 . . . 1 3 . . . Special . | . . . . . . . . . . . . . Kinetic 554 | 20 74 127 42 124 29 10 . 108 . . 20 . Thermal 194 | . . 63 . 33 33 12 . 30 . . 23 . Explosive 25 | . . 1 . 20 . . . 1 3 . . . Electromagnetic 21 | . . . . 21 . . . . . . . . Robot Hit Streak 13 | 5 8 9 8 7 10 4 . 13 . . 5 . Robot Miss Streak 10 | 2 5 10 3 6 4 3 . 6 . . 3 . Penetration Max 1 | . . . . . . . . 1 . . . . Secondary Targets 4 | . . 3 . . . . . 1 . . . . Max Gunslinging Chain 1 | . . 1 . . . . . 1 . . . . Shots Hit Robots 463 | 13 38 109 28 121 35 12 . 81 1 . 25 . Core Hits 257 | 6 18 49 13 83 17 7 . 43 4 . 17 . Critical Kills 8 | . 2 . . 1 . . . 3 . . 2 . Critical Parts Destroyed 7 | 1 . . . 1 . . . 4 1 . . . Critical Strikes 33 | 1 2 3 2 13 2 . . 7 1 . 2 . Burn 1 | . . . . . 1 . . . . . . . Meltdown 3 | . . . . 1 . . . . . . 2 . Destroy 7 | 1 2 . . . . . . 4 . . . . Blast 15 | . . 3 2 9 1 . . . . . . . Smash 5 | . . . . 1 . . . 3 1 . . . Sever 2 | . . . . 2 . . . . . . . . Melee Attacks 55 | . . . . 40 . . . 9 1 . 5 . Impact 21 | . . . . 11 . . . 9 1 . . . Slashing 34 | . . . . 29 . . . . . . 5 . Piercing . | . . . . . . . . . . . . . Sneak Attacks 9 | . . . . 5 . . . 3 . . 1 . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . 2 . . . . . . . . Damage Inflicted 17479 | 135 407 2227 1403 7491 914 453 . 2655 347 . 1447 . Guns 3408 | 129 407 1080 . . 214 . . 1313 . . 265 . Cannons 8307 | . . 1139 1403 3573 700 453 . 514 . . 525 . Explosions 4159 | . . 8 . 3040 . . . 292 316 . 503 . Melee 1593 | . . . . 878 . . . 536 31 . 148 . Ramming 12 | 6 . . . . . . . . . . 6 . Kinetic 9191 | 129 407 1817 1403 3081 566 181 . 1342 . . 265 . Thermal 2891 | . . 402 . 859 348 272 . 485 . . 525 . Explosive 3440 | . . 8 . 2321 . . . 292 316 . 503 . Electromagnetic 352 | . . . . 352 . . . . . . . . Impact 808 | . . . . 241 . . . 536 31 . . . Slashing 785 | . . . . 637 . . . . . . 148 . Piercing . | . . . . . . . . . . . . . Highest Corruption 5 | . . 1 . 5 . . . 3 3 3 5 . Average Corruption 3 | . . 1 . 4 . . . 2 3 3 1 . Corruption Purged 5 | . . . . 5 . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 51 | . . 4 . 34 . . . 2 5 2 4 . Message Errors 14 | . . 2 . 9 . . . 1 1 1 . . Matter Fused 13 | . . 2 . 7 . . . 1 2 1 . . Heat Flow Errors 2 | . . . . 2 . . . . . . . . Energy Discharges 1 | . . . . 1 . . . . . . . . Parts Rejected 2 | . . . . 2 . . . . . . . . Parts Fused 1 | . . . . 1 . . . . . . . . Data Loss (minor) 6 | . . . . 6 . . . . . . . . Data Loss (major) 5 | . . . . 3 . . . . 1 . 1 . Misfires 3 | . . . . . . . . . 1 . 2 . Alerts 1 | . . . . . . . . . . . 1 . Weapon Failures 3 | . . . . 3 . . . . . . . . Overload Shots 15 | . . . . . 6 6 . 3 . . . . Effects 1 | . . . . . . . . 1 . . . . Short Circuit 1 | . . . . . . . . 1 . . . . Overflow Damage 1142 | . . 123 107 495 9 61 . 206 47 . 94 . Projectiles 632 | . . 123 107 287 9 61 . 32 . . 13 . Explosions 188 | . . . . 91 . . . . 16 . 81 . Melee 322 | . . . . 117 . . . 174 31 . . . Knockbacks 29 | . . 1 4 17 5 . . 2 . . . . Impact 4 | . . . . 2 . . . 2 . . . . Kinetic 24 | . . 1 4 14 5 . . . . . . . Secondary 1 | . . . . 1 . . . . . . . . Self-Inflicted Damage 355 | 3 . . . 178 . . . . 22 . 152 . Shots 7 | . . . . 4 . . . . 1 . 2 . Rammed 2 | 1 . . . . . . . . . . 1 . Targets Rammed 2 | 1 . . . . . . . . . . 1 . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 190 | . 18 72 22 190 24 11 . 128 . . 61 . Average Temperature 23 | . 8 18 9 28 10 9 . 39 . . 18 . Received Heat Transfer 2278 | . 141 231 30 1102 114 24 36 144 9 . 81 366 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 3 | . . . . 1 . . . 2 . . . . Combat Hostiles 2 | . . . . 1 . . . 1 . . . . Parts Fried 3 | . . . . . . . . 3 . . . . Impact Corruptions 7 | . . . . 2 . . . 4 1 . . . Robots Melted 3 | . . . . 1 . . . . . . 2 . Combat Hostiles 2 | . . . . 1 . . . . . . 1 . Parts Melted 7 | . . . . 1 . . . 1 . . 5 . Heat Transferred 3955 | . . 900 . 942 679 298 . 618 . . 518 . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp Fac Res Peak Influence 1309 | 15 230 555 593 1309 1077 . . 461 . . 343 255 Initial 631 | . 9 96 209 269 631 . . 140 . . 214 180 Average 471 | 7 134 330 436 716 810 . . 244 . . 219 217 Maximum Alert Level 4 | . 1 2 2 4 3 . . 2 . . 1 1 Low Security (%) 20 | 100 92 19 . . . . . 54 . . 28 39 Level 1 31 | . 7 48 33 21 . . . 27 . . 71 60 Level 2 27 | . . 31 66 37 32 . . 18 . . . . Level 3 11 | . . . . 17 67 . . . . . . . Level 4 8 | . . . . 24 . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 26 | . 1 2 . 11 5 . . 3 . . 3 1 Investigation 5 | . . 1 . 3 . . . 1 . . . . Extermination 4 | . . . . 2 . . . 1 . . 1 . Reinforcement 12 | . 1 1 . 4 2 . . 1 . . 2 1 Assault 4 | . . . . 2 2 . . . . . . . Garrison 1 | . . . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp Fac Res Distress Signals 4 | . . 3 . . . . . . . . 1 . Communications Jammed 33 | . . . . 7 . . . 1 . . 25 . Distress Signals 33 | . . . . 7 . . . 1 . . 25 . Times Spotted 222 | . 11 40 12 65 14 5 4 30 6 . 21 14 Peak Tracking Total 10 | . 3 4 5 7 5 2 4 8 5 . 10 10 Tactical Retreats 20 | . 1 1 1 5 3 . 1 3 2 . 2 1 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp Fac Res Traps Triggered 10 | . . 1 . 2 . . . 3 . . 1 3 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp Fac Res Machines Disabled 31 | . . . 4 14 3 . . 5 . . 5 . Max in Single Turn 4 | . . . 1 2 2 . . 4 . . 4 . Garrison Access 3 | . . . . 2 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp Fac Res Machines Accessed 35 | . 3 8 1 15 2 3 . . . . . 3 Terminals 23 | . 3 7 1 7 2 1 . . . . . 2 Fabricators 2 | . . . . 2 . . . . . . . . Repair Stations 2 | . . . . 1 . . . . . . . 1 Recycling Units 1 | . . . . 1 . . . . . . . . Scanalyzers 3 | . . 1 . 2 . . . . . . . . Garrison Access 2 | . . . . 2 . . . . . . . . Total Hacks 109 | . 13 30 3 42 6 8 . . . . . 7 Successful 60 | . 5 13 3 22 4 8 . . . . . 5 Failed 49 | . 8 17 . 20 2 . . . . . . 2 Catastrophic 10 | . 1 3 . 6 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 51 | . 8 23 3 13 2 . . . . . . 2 Terminals 74 | . 13 28 3 18 6 1 . . . . . 5 Fabricators 3 | . . . . 3 . . . . . . . . Repair Stations 6 | . . . . 4 . . . . . . . 2 Recycling Units 2 | . . . . 2 . . . . . . . . Scanalyzers 12 | . . 2 . 10 . . . . . . . . Garrison Access 5 | . . . . 5 . . . . . . . . Terminal Hacks 26 | . 2 6 2 3 2 8 . . . . . 3 Record 8 | . . . . . . 7 . . . . . 1 Robot Analysis 2 | . . 2 . . . . . . . . . . Prototype ID Bank 3 | . . 1 . . 1 . . . . . . 1 Open Door 1 | . . . . . . 1 . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . 1 Terminal Index 5 | . 1 1 1 1 1 . . . . . . . Scanalyzer Index 1 | . . . . 1 . . . . . . . . Alert Level 1 | . . 1 . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . Hauler Manifests 3 | . . 1 1 1 . . . . . . . . Fabricator Hacks 3 | . . . . 3 . . . . . . . . Load Schematic 1 | . . . . 1 . . . . . . . . Build 2 | . . . . 2 . . . . . . . . Repair Station Hacks 1 | . . . . 1 . . . . . . . . Scan Component 1 | . . . . 1 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 9 | . . . . 9 . . . . . . . . Insert Component 4 | . . . . 4 . . . . . . . . Analyze 5 | . . . . 5 . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . . Seal Access 1 | . . . . 1 . . . . . . . . Unauthorized Hacks 20 | . 3 7 1 5 2 . . . . . . 2 Terminals 19 | . 3 7 1 4 2 . . . . . . 2 Botnet 19 | . 3 7 1 4 2 . . . . . . 2 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . . . . 1 . . . . . . . . Mask 1 | . . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 2 | . . 1 . 1 . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 29 | . 3 8 . 14 1 . . . . . . 3 Full Trace Events 3 | . . . . 3 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . 4 . . . . . . . . Parts Built 4 | . . . . 4 . . . . . . . . Authchips . | . . . . . . . . . . . . . Time 201 | . . . . 201 . . . . . . . . Total Part Build Rating 22 | . . . . 22 . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . 4 . . . . . . . . Part Schematics Acquired 4 | . . . . 4 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp Fac Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 9 | . . . . 6 3 . . . . . . . Machine Destruction 5 | . . . . 2 3 . . . . . . . Programmers 4 | . . . . 4 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp Fac Res Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders 3 | . . . . . . . . . 1 1 1 . EXPLORE 3 | . . . . . . . . . 1 1 1 . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp Fac Res Robot Analysis Total 2 | . . 2 . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . 2 . . . Drone Launches 3 | . . . . . . . . . 1 1 1 . Drone Recoveries 3 | . . . . . . . . . 1 1 1 . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp Fac Res Turns Passed 8339 | 108 328 1236 357 2397 519 1208 28 752 287 160 757 202 Spaces Moved 5468 | 78 228 825 219 1511 265 674 16 367 364 52 551 318 Core 481 | 15 . . . . . . . 66 . . 109 291 Treads . | . . . . . . . . . . . . . Legs 54 | . . . . . 8 . . 46 . . . . Wheels 4349 | 63 228 825 219 1511 256 674 16 189 . . 341 27 Hover 583 | . . . . . . . . 66 364 52 101 . Flight 1 | . . . . . 1 . . . . . . . Fastest Speed 50 | 50 80 95 90 90 115 170 185 50 70 70 50 50 Average Speed 109 | 74 87 101 104 106 143 170 185 137 70 93 97 54 Slowest Speed 427 | 80 95 115 105 130 427 185 185 260 110 110 155 150 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . 1 . . . . . . . . Exploration Rate (%) 33 | 3 40 73 21 41 6 94 6 10 60 52 20 12 Regions Visited 12 Branch Regions 4 Pre-discovered Areas 2 | . . . . . . 2 . . . . . . Known Exits Taken 3 | . . 1 1 . . . . . . . 1 . Unknown Exits Taken 9 | 1 1 . . 1 1 1 1 1 1 1 . . Scrap Searched 5 | . . . . . . 3 . . 1 1 . . Spaces Dug 62 | . . . . 22 5 . . 2 32 . 1 . Terrain Destroyed 390 | . . 25 16 188 41 6 . 63 32 . 19 . Melee 6 | . . . . 4 . . . 1 . . 1 . Projectile 109 | . . 11 16 48 12 6 . 12 . . 4 . AOE 275 | . . 14 . 136 29 . . 50 32 . 14 . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp Fac Res Total 6894 | 109 291 1037 283 2005 341 714 15 484 389 162 719 345 Wait 461 | 1 10 20 8 167 8 12 . 16 18 109 82 10 Move 5456 | 77 227 824 218 1510 264 673 15 366 363 51 550 318 Hop . | . . . . . . . . . . . . . Pick Up 118 | 12 9 19 4 30 6 4 . 8 1 . 24 1 Fast Attach 86 | 2 . 9 2 24 9 3 . 17 1 2 8 9 Attach 62 | 5 . 6 3 26 3 1 . 5 2 . 9 2 Detach 14 | . . 2 . 8 . 1 . . 1 . . 2 Swap 50 | . 4 11 2 16 5 1 . 6 . . 5 . Drop 110 | 1 4 33 4 29 12 7 . 9 . . 8 3 Fire 485 | 10 37 113 42 160 34 12 . 48 2 . 27 . Melee 49 | . . . . 34 . . . 9 1 . 5 . Ram 2 | 1 . . . . . . . . . . 1 . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 1 | . . . . 1 . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -3/Research History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 109 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 431 | -10/Materials | Discovered new exit (range 8) 437 | -10/Materials | Entered another Materials area 437 | -9/Materials | Evolved 2 slots: Utility x2 796 | -9/Materials | Discovered new exit (range 13) 972 | -9/Materials | Discovered new exit (range 16) 1077 | -9/Materials | Build established: Scavenger-Mutant 1183 | -9/Materials | Discovered new exit (range 15) 1341 | -9/Materials | Discovered new exit (range 7) 1383 | -9/Materials | Build established: Mutant 1561 | -9/Materials | Core integrity fell below 50% 1672 | -9/Materials | Identified exit to Materials 1673 | -9/Materials | Entered another Materials area 1673 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1903 | -8/Materials | Discovered new exit (range 12) 1927 | -8/Materials | Identified exit to Factory 2030 | -8/Materials | Entered Factory 2030 | -7/Factory | Evolved 2 slots: Utility x2 2356 | -7/Factory | Fabricated EM Disruption Field (x2) 2899 | -7/Factory | Crushed by falling debris 3230 | -7/Factory | First assault squad dispatched 3312 | -7/Factory | Lost 6 parts (1p1n3u1w) 3705 | -7/Factory | Fabricated Imp. Transmission Jammer? 3733 | -7/Factory | Build established: Scavenger-Mutant 3760 | -7/Factory | Core integrity fell below 50% 3787 | -7/Factory | Lost 5 parts (1p2n1u1w) 4297 | -7/Factory | Discovered new exit (range 16) 4404 | -7/Factory | Build established: Mutant 4416 | -7/Factory | Core integrity fell below 20% 4427 | -7/Factory | Entered another Factory area 4427 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 4543 | -6/Factory | Discovered new exit (range 15) 4632 | -6/Factory | Garrison activated, responded to threat 4777 | -6/Factory | First assault squad dispatched 4946 | -6/Factory | Entered Lower Caves 5190 | -6/Lower Caves | Build established: Scavenger-Mutant 5226 | -6/Lower Caves | Encountered a Warlord checkpoint 5647 | -6/Lower Caves | Learned location of Armory (-4) 5647 | -6/Lower Caves | Learned Extension emergency access door positions 5647 | -6/Lower Caves | Learned Research stockpile data 5647 | -6/Lower Caves | Learned Armory security intel 5895 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6141 | -6/Lower Caves | Discovered new exit (range 9) 6154 | -6/Lower Caves | Entered another Lower Caves area 6177 | -6/Lower Caves | Discovered new exit (range 3) 6182 | -6/Lower Caves | Entered Factory 6182 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 6647 | -5/Factory | Lost 5 parts (1p1n3u) 6699 | -5/Factory | Destroyed 11 combat bots 6703 | -5/Factory | Lost 3 parts (1p1u1w) 6798 | -5/Factory | Cargo convoy interrupted 6808 | -5/Factory | Released all parts (5) 6821 | -5/Factory | Assembled infested ambush trap array 6822 | -5/Factory | Core integrity fell below 50% 6852 | -5/Factory | Lost 11 parts (1p4n3u3w) 6920 | -5/Factory | Discovered new exit (range 7) 6934 | -5/Factory | Entered Upper Caves 6970 | -5/Upper Caves | Learned Factory emergency access door positions 7063 | -5/Upper Caves | Learned Factory stockpile data 7107 | -5/Upper Caves | Build established: Mutant 7200 | -5/Upper Caves | Discovered new exit (range 17) 7220 | -5/Upper Caves | Encountered a Warlord checkpoint 7221 | -5/Upper Caves | Entered another Upper Caves area 7231 | -5/Upper Caves | Discovered new exit (range 35) 7381 | -5/Upper Caves | Entered Factory 7381 | -4/Factory | Evolved 2 slots: Utility x2 7853 | -4/Factory | Build established: Scavenger-Mutant 7910 | -4/Factory | Spotted B-86 Titan 8079 | -4/Factory | Core integrity fell below 50% 8103 | -4/Factory | Core integrity fell below 20% 8111 | -4/Factory | Lost 17 parts (2p5n7u3w) 8134 | -4/Factory | Discovered new exit (range 8) 8138 | -4/Factory | Identified exit to Research 8138 | -4/Factory | Entered Research 8138 | -3/Research | Evolved 2 slots: Utility x2 8247 | -3/Research | Spotted B-86 Titan 8280 | -3/Research | Core integrity fell below 50% 8322 | -3/Research | Core integrity fell below 20% 8340 | -3/Research | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 08321_ Penetrated by Slug. 08324_ Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 1 system. Awaiting botnet instructions. >>Access(Emergency) Found 1 emergency access door: (41,83) Map updated. >>Prototypes Downloading prototype IDs... Hdn. Centrium Leg Exp. Biometal Medium Treads 08325_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal R005. 08326_ Penetrated by Slug. 08339_ Slug penetrates Wall. 08340_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | #????????# #????????????????????????????? | | #######????????# #????????????????????????????? | | ???????????????# #????????????????????????????? | | ???????????????# #????????????????????????????? | | ???????????????# #????????????????????????????? | | ???????????????# #????????????????????????????? | | ???????????????# #????????????????????????????? | | ???????????????# ###########??????????????????? | | ???????????????# # #??????????????????? | | ???????????????# # ! #??????????????????? | | ???????????????# # #??????????????????? | | ???????????????# # """ #??????????????????? | | ???????????????# " """ #??????????????????? | | ???????????????# # """ #??????????????????? | | ????????????#??# # #??????????????????? | | ???????????? ?# # #??????????????????? | | ????????????? ?# % ##+########??????????????????? | | ?????????????? # ## #?????????????????????????? | | ?????????????? # ## #?????????????????????????? | | ???????????????+ ## #?????????????????????????? | | ???????????????# ##+###???????????????????????? | | ???????????????# # #???????????????????????? | | ???????????????# # #???????????????????????? | | ???????????????# # #???????????????????????? | | ??????########## # ####### #???????????????? | | ??????# # # @ h ????????? | | ??????# + # ####### #???????????????? | | ??????#""" "# # #???????????????????????? | | ??????#""" T# # ! #???????????????????????? | | ??????#""" "# # #???????????????????????? | | ??????#""" # ######???????????????????????? | | ??????#""" # #????????????????????????????? | | ??????# # #????????????????????????????? | | ??????# # #????????????????????????????? | | ??????########## #????????????????????????????? | | ???????????????# #????????????????????????????? | | ???????????????# #????????????????????????????? | | ???????????????# #????????????????????????????? | | ???????????????# #????????????????????????????? | | ???????????????? #????????????????????????????? | | ???????????????? #????????????????????????????? | | ???????????????? ??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 80 Energy Generation 31 Energy Capacity 705 Matter Stores 400 Matter Capacity 400 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 85 Jamming Range 16 Cloak Strength 2 Armor Coverage 450 Resistance: TH 25 Evasion (%) 55 Targeting Accuracy 24 Melee Accuracy 6 Core Analysis 6 Kinecelleration 30 Salvage Targeting 8 Defensive Hacking 10 Item Schematics ----------------- Hvy. Assault Cannon | -7/Factory | Scanalyzed Arm. Huge Wheel | -7/Factory | Scanalyzed Kinecellerator | -7/Factory | Scanalyzed Rocket Launcher | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ EM Disruption Field | x2 | -7/Factory | Preloaded Imp. Transmission Jammer | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThiefMetaMaul Manual? 0 Play Time 04:05:45 Cumulative 293.8 hours Start 2024.10.08 @ 07:58:15 End 2024.10.08 @ 21:11:38 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 126 Rogue 123 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 51 Achievement% 37 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 69e957d2-c1eb-4676-bf5b-9e58ccb9b1c0