Cogmind - Beta 12 @@@ ROGUE MODE // 2023.11.27 @ 19:56:45 Player: zapruda Result: Destroyed by C-35 Carver with Carbide Saw Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (135) 675 Value Destroyed (3822) 3822 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (-36) -36 TOTAL SCORE: 9161 Bonus ------- Follower Combat Kills 90 Friendly Fire -126 Cogmind --------- Core Integrity 0/1000 Matter 248/300 Energy 57/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor Q-thruster Point Defense Array Disruptor Cannon Peak State ------------ > --- POWER ------------ Neutrino Core Micro Fission Core > --- PROPULSION ------- Gyrokinetic Inverter Linear Gravjet Antigrav Array > --- UTILITY ---------- Advanced Heat Sink Machine Analyzer Enhanced Optical Array Improved Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Improved Kinecellerator Improved Transmission Jammer Advanced Shield Generator > --- WEAPON ----------- KE Penetrator Bore Cannon > --- INVENTORY -------- Light Quantum Reactor Gyrokinetic Inverter Q-thruster Point Defense Array Heavy Beamcaster [Rating: 94] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Neutrino Core Propulsion Improved Treads Treads Improved Treads Leg Improved Carbon-fiber Leg Hover Unit Gravmag Array Flight Unit Cooled VTOL Module Utility Improved Targeting Computer Device Transmission Jammer Storage Small Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Heavy Armor Plating Weapon Hypervelocity Coil Gun Energy Gun Gatling Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Hypervelocity Coil Gun Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Impact Weapon Heavy Mace Slashing Weapon Power Sword Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------- Run | Jun Mat Mat Mat Fac Fac Was Fac Fac Was Fac Slots Evolved 10 | . . 2 2 2 2 . . 2 . . Power 1 | . . . . . 1 . . . . . Propulsion 2 | . . . . . 1 . . 1 . . Utility 7 | . . 2 2 2 . . . 1 . . Weapon . | . . . . . . . . . . . Parts Attached 195 | . 9 9 15 32 3 4 62 37 14 10 Power 24 | . 1 2 3 3 1 1 8 3 2 . Engine 18 | . . 2 3 3 1 1 6 2 . . Core 6 | . 1 . . . . . 2 1 2 . Reactor . | . . . . . . . . . . . Propulsion 38 | . 3 2 3 7 1 . 8 10 3 1 Treads 15 | . 3 2 3 4 . . . 3 . . Leg 4 | . . . . 3 . . . 1 . . Wheel . | . . . . . . . . . . . Hover 17 | . . . . . 1 . 7 6 2 1 Flight 2 | . . . . . . . 1 . 1 . Utility 66 | . 3 2 4 11 1 2 23 15 2 3 Device 41 | . . . 1 6 . 2 14 13 2 3 Storage 1 | . 1 . . . . . . . . . Processor 19 | . 2 2 . 4 1 . 8 2 . . Hackware 4 | . . . 2 1 . . 1 . . . Protection 1 | . . . 1 . . . . . . . Artifact . | . . . . . . . . . . . Weapon 67 | . 2 3 5 11 . 1 23 9 7 6 Energy Gun 9 | . . . 1 4 . . . . 2 2 Energy Cannon 3 | . . . . 1 . . . . . 2 Ballistic Gun 34 | . 2 3 3 3 . 1 13 7 2 . Ballistic Cannon 7 | . . . . 1 . . . 1 3 2 Launcher 4 | . . . 1 1 . . 2 . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 4 | . . . . 1 . . 3 . . . Slashing Weapon 6 | . . . . . . . 5 1 . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 10 | . . 2 . 2 . . 4 2 . . Parts Lost 52 | . 1 4 8 9 . . 16 3 1 10 Power 9 | . . 1 1 3 . . 3 1 . . Propulsion 12 | . . 2 2 3 . . 3 . . 2 Utility 15 | . . . 1 2 . . 6 1 . 5 Weapon 16 | . 1 1 4 1 . . 4 1 1 3 Highest Loss Streak 10 | . 1 2 6 3 . . 5 2 1 10 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 89 | . 98 98 88 96 93 76 82 83 92 79 Engine 6 | . 9 9 8 6 13 7 7 2 3 . Core 1 | . 4 1 . . . . . 2 7 8 Treads 8 | . 22 21 17 8 6 6 . 4 . . Leg 1 | . 4 . . 4 . . . 2 . . Hover 5 | . . . . . 5 6 12 10 17 13 Device 12 | . . . . 16 20 16 16 15 23 17 Processor 29 | . 23 44 36 23 20 26 31 31 29 27 Hackware 6 | . . . 3 19 11 6 2 . . . Energy Gun 2 | . 10 . 1 5 . . . . . . Ballistic Gun 8 | . 16 21 13 2 13 5 6 10 4 4 Naked Turns 6 | . . . . . . . . . . 6 Heaviest Build 49 | 14 17 14 30 28 38 38 39 37 49 41 Greatest Support 48 | 20 46 46 43 48 28 28 38 46 46 46 Greatest Overweight (x) 9 | . . . 4 3 1 1 9 3 1 . Average Overweight (x) . | . . . . . 1 . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 8 5 5 5 5 5 5 5 5 5 5 Most Carried 8 | 6 8 5 5 5 5 5 5 5 5 5 Average Carried 4 | 6 5 4 3 4 4 4 4 3 4 4 Final Capacity 8 | 8 5 5 5 5 5 5 5 5 5 5 Final Carried 6 | 6 5 5 3 5 5 5 5 4 5 4 Class Distribution -------------------- 31% | Mutant 24% | Hacker-Mutant 9% | Scavenger-Scout 7% | Hacker-Skirmisher 5% | Infiltrator-Ninja 5% | Scavenger-Mutant 4% | Infiltrator-Mutant 3% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Scout | -5/Waste Scavenger-Scout | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ----------- Run | Jun Mat Mat Mat Fac Fac Was Fac Fac Was Fac Matter Collected 4670 | 200 87 454 579 646 199 . 1187 697 463 158 Remotely . | . . . . . . . . . . . Salvage Created 6894 | . 260 1153 1368 723 269 . 1258 798 765 300 Parts 308 | . 11 68 66 36 8 . 72 34 5 8 Haulers Intercepted 13 | . 2 3 3 1 . . 3 . . 1 Recyclers Shooed 7 | . . 1 2 2 . . . 1 . 1 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------- Run | Jun Mat Mat Mat Fac Fac Was Fac Fac Was Fac Combat Hostiles Destroyed 79 | . 3 18 18 13 4 . 10 7 3 3 Melee 5 | . . . . . . . 5 . . . Guns 60 | . 1 18 16 9 4 . 3 7 1 1 Cannons 7 | . . . . 3 . . . . 2 2 AOE 5 | . 2 . 2 . . . 1 . . . Classes Destroyed 17 | . 3 6 . 4 . . 2 . 1 1 Worker 6 | . . 2 . . . . 4 . . . Builder 11 | . 1 2 3 . . . 1 3 . 1 Tunneler 2 | . . . . . . . 1 1 . . Hauler 13 | . 2 3 3 1 . . 3 . . 1 Recycler 13 | . . 3 5 2 . . 2 1 . . Mechanic 1 | . . . . 1 . . . . . . Operator 4 | . . 1 2 . . . . 1 . . Watcher 5 | . . . . 2 . . 2 1 . . Swarmer 14 | . . 7 3 4 . . . . . . Cutter 4 | . . . . . . . 4 . . . Grunt 32 | . 3 7 10 3 4 . . 2 . 3 Brawler 2 | . . 1 1 . . . . . . . Sentry 19 | . . 3 4 3 . . 4 5 . . Hunter 1 | . . . . 1 . . . . . . Programmer 4 | . . . . 2 . . 2 . . . Compactor 3 | . . . . . . . . . 3 . Martyr 1 | . . . . . . . . . . 1 Best Kill Streak 16 | . 2 16 6 4 2 . 5 3 2 4 Combat Bots Only 10 | . 2 10 4 3 2 . 4 3 2 3 Max Kills in Single Turn 2 | . 1 2 2 1 1 . 1 1 1 2 Gunslinging 1 | . . . 1 . . . . . . . Exploded 2 | . 1 . 2 . . . 1 . . . Melee 1 | . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -------- Run | Jun Mat Mat Mat Fac Fac Was Fac Fac Was Fac Damage Taken 8903 | . 441 762 1542 1738 462 30 1640 630 88 1570 Core 2176 | . 66 82 291 353 58 . 308 148 . 870 Absorbed by Shields . | . . . . . . . . . . . Regen/Repaired (Parts) 227 | . . . . . . . 202 . 25 . Core Remaining (%) 67 | 100 73 79 47 49 . . 56 . . . Volleys Fired 468 | . 42 75 89 89 19 15 46 40 30 23 Largest 2 | . 2 2 2 2 2 1 2 2 2 2 Hottest 138 | . 40 46 83 111 70 35 84 66 138 90 Shots Fired 776 | . 55 149 153 130 38 16 71 66 58 40 Gun 690 | . 55 149 149 97 38 16 64 66 37 19 Cannon 75 | . . . . 33 . . . . 21 21 Launcher 11 | . . . 4 . . . 7 . . . Special . | . . . . . . . . . . . Kinetic 683 | . 47 149 140 70 38 16 64 66 56 37 Thermal 64 | . . . . 60 . . . . 2 2 Explosive 11 | . . . 4 . . . 7 . . . Electromagnetic 18 | . 8 . 9 . . . . . . 1 Robot Hit Streak 30 | . 14 26 30 9 11 18 17 16 20 16 Robot Miss Streak 7 | . 3 2 2 7 1 . 3 3 3 7 Penetration Max 2 | . . . . 1 . 1 2 1 . 1 Secondary Targets 4 | . . 2 2 . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . Shots Hit Robots 617 | . 43 120 132 84 27 15 75 53 45 23 Core Hits 255 | . 15 46 56 36 11 2 40 29 6 14 Critical Kills 20 | . . . 1 . 4 . 9 1 2 3 Critical Parts Destroyed 25 | . . 2 1 1 5 1 8 . 3 4 Critical Strikes 66 | . 1 2 2 5 9 6 17 3 14 7 Burn 3 | . . . . 2 . . . . 1 . Destroy 59 | . . 2 2 1 9 6 17 2 13 7 Blast 2 | . . . . 2 . . . . . . Corrupt 1 | . 1 . . . . . . . . . Sever 1 | . . . . . . . . 1 . . Melee Attacks 66 | . . . . 11 . . 53 2 . . Impact 21 | . . . . 11 . . 10 . . . Slashing 45 | . . . . . . . 43 2 . . Piercing . | . . . . . . . . . . . Sneak Attacks 5 | . . . . . . . 5 . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 12312 | . 503 1596 2464 1852 209 160 1896 1543 1349 740 Guns 8986 | . 382 1596 2052 1404 205 160 419 1503 900 365 Cannons 1217 | . . . . 448 . . . . 449 320 Explosions 861 | . 121 . 409 . . . 331 . . . Melee 1186 | . . . . . . . 1146 40 . . Ramming 62 | . . . 3 . 4 . . . . 55 Kinetic 8993 | . 301 1596 1914 922 205 160 419 1503 1303 670 Thermal 1154 | . 121 . 57 930 . . . . 46 . Explosive 683 | . . . 352 . . . 331 . . . Electromagnetic 234 | . 81 . 138 . . . . . . 15 Impact 203 | . . . . . . . 203 . . . Slashing 983 | . . . . . . . 943 40 . . Piercing . | . . . . . . . . . . . Highest Corruption 20 | . 3 . . 9 . 20 20 5 1 3 Average Corruption 10 | . 2 . . 8 . 13 17 4 1 1 Corruption Purged 9 | . . . . . . 1 4 4 . . Corruption Blocked 6 | . . . . . . . 6 . . . Effects 154 | . 1 . . 51 . 9 75 13 3 2 Message Errors 33 | . . . . 10 . 2 17 3 . 1 Matter Fused 30 | . . . . 12 . 1 15 . 2 . Heat Flow Errors 20 | . . . . 4 . 1 10 4 . 1 Energy Discharges 18 | . . . . 7 . 1 8 2 . . Parts Rejected 7 | . . . . 2 . 1 3 1 . . Parts Fused 2 | . . . . . . . 2 . . . Data Loss (minor) 19 | . 1 . . 8 . 1 8 1 . . Data Loss (major) 7 | . . . . 2 . . 5 . . . Misfires 4 | . . . . 1 . 1 1 1 . . Alerts 5 | . . . . 3 . . 2 . . . Misdirections 3 | . . . . . . 1 2 . . . Weapon Failures 6 | . . . . 2 . . 2 1 1 . Overload Shots . | . . . . . . . . . . . Overflow Damage 204 | . . . 37 4 . . 156 7 . . Projectiles 4 | . . . . 4 . . . . . . Explosions 64 | . . . 37 . . . 27 . . . Melee 136 | . . . . . . . 129 7 . . Knockbacks 10 | . . . . 3 . . 1 . . 6 Impact 1 | . . . . . . . 1 . . . Kinetic 9 | . . . . 3 . . . . . 6 Secondary . | . . . . . . . . . . . Self-Inflicted Damage 142 | . . . 68 . . . 51 . . 23 Shots 4 | . . . 3 . . . 1 . . . Rammed 19 | . . . 2 . 1 . . . . 16 Targets Rammed 19 | . . . 2 . 1 . . . . 16 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 380 | . 48 13 93 380 171 216 272 330 60 155 Average Temperature 81 | . 14 5 30 127 83 114 81 138 23 37 Received Heat Transfer 2271 | . 267 270 765 291 234 . 138 207 . 99 Effects 9 | . . . . 5 . . 1 3 . . Shutdowns 1 | . . . . 1 . . . . . . Energy Bleed 5 | . . . . 3 . . 1 1 . . Interference 2 | . . . . . . . . 2 . . Damage (minor) 1 | . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 2 | . . . . . . . 2 . . . Impact Corruptions 4 | . . . . . . . 4 . . . Robots Melted 1 | . . . . 1 . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . Parts Melted 3 | . . . . 3 . . . . . . Heat Transferred 2439 | . 100 . 50 2141 . . . . 148 . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 2 | . 2 . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------- Run | Jun Mat Mat Mat Fac Fac Was Fac Fac Was Fac Peak Influence 378 | . 83 378 377 198 227 94 355 255 143 113 Initial 171 | . . 11 148 171 60 79 65 116 88 1 Average 138 | . 44 234 279 115 123 88 98 202 62 47 Maximum Alert Level 1 | . . 1 1 . 1 . 1 1 . . Low Security (%) 72 | 100 100 29 12 100 71 100 83 30 100 100 Level 1 27 | . . 70 87 . 28 . 16 69 . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 24 | . 1 2 1 4 1 . 10 3 . 2 Investigation 4 | . 1 1 . 1 . . 1 . . . Extermination 4 | . . . . 2 . . 2 . . . Reinforcement 15 | . . 1 1 1 1 . 7 2 . 2 Assault . | . . . . . . . . . . . Garrison 1 | . . . . . . . . 1 . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 --------- Run | Jun Mat Mat Mat Fac Fac Was Fac Fac Was Fac Distress Signals 8 | . . 3 2 2 . . 1 . . . Communications Jammed 35 | . . . . 33 . . . 1 . 1 Distress Signals 35 | . . . . 33 . . . 1 . 1 Times Spotted 141 | . 6 26 21 22 4 5 24 13 10 10 Peak Tracking Total 9 | . 2 9 4 6 2 5 6 3 5 4 Tactical Retreats 10 | . . 2 1 1 1 1 3 . 1 . Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------- Run | Jun Mat Mat Mat Fac Fac Was Fac Fac Was Fac Traps Triggered 16 | . 3 1 2 7 1 . 1 1 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ---------- Run | Jun Mat Mat Mat Fac Fac Was Fac Fac Was Fac Machines Disabled 13 | . . . 2 . 4 . 4 . . 3 Max in Single Turn 4 | . . . 1 . 4 . 4 . . 1 Machines Repaired . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 --------- Run | Jun Mat Mat Mat Fac Fac Was Fac Fac Was Fac Machines Accessed 12 | . . 1 1 4 . . 6 . . . Terminals 6 | . . 1 1 2 . . 2 . . . Fabricators 2 | . . . . 1 . . 1 . . . Repair Stations 2 | . . . . . . . 2 . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 2 | . . . . 1 . . 1 . . . Garrison Access . | . . . . . . . . . . . Total Hacks 33 | . . 1 2 12 . . 18 . . . Successful 20 | . . 1 2 7 . . 10 . . . Failed 13 | . . . . 5 . . 8 . . . Catastrophic 1 | . . . . . . . 1 . . . Database Lockouts . | . . . . . . . . . . . Manual 4 | . . . 2 2 . . . . . . Terminals 11 | . . 1 2 5 . . 3 . . . Fabricators 5 | . . . . 3 . . 2 . . . Repair Stations 7 | . . . . . . . 7 . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 10 | . . . . 4 . . 6 . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 5 | . . 1 2 1 . . 1 . . . Part Schematic 2 | . . . 2 . . . . . . . Prototype ID Bank 1 | . . 1 . . . . . . . . Open DSF 1 | . . . . . . . 1 . . . Terminal Index 1 | . . . . 1 . . . . . . Fabricator Hacks 2 | . . . . 2 . . . . . . Load Schematic 1 | . . . . 1 . . . . . . Build 1 | . . . . 1 . . . . . . Repair Station Hacks 4 | . . . . . . . 4 . . . Scan Component 2 | . . . . . . . 2 . . . Repair 2 | . . . . . . . 2 . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 9 | . . . . 4 . . 5 . . . Insert Component 4 | . . . . 2 . . 2 . . . Analyze 5 | . . . . 2 . . 3 . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 9 | . . . . 3 . . 6 . . . Full Trace Events 1 | . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 6 | . . . 2 2 . . 2 . . . Parts Built 1 | . . . . 1 . . . . . . Authchips . | . . . . . . . . . . . Time 73 | . . . . 73 . . . . . . Total Part Build Rating 3 | . . . . 3 . . . . . . Parts Repaired 2 | . . . . . . . 2 . . . Time 136 | . . . . . . . 136 . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 4 | . . . . 2 . . 2 . . . Part Schematics Acquired 4 | . . . . 2 . . 2 . . . Parts Damaged 1 | . . . . 1 . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------------ Run | Jun Mat Mat Mat Fac Fac Was Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -------- Run | Jun Mat Mat Mat Fac Fac Was Fac Fac Was Fac Total Allies 18 | . . . . . . . . . 18 . Largest Group 18 | . . . . . . . . . 18 2 Highest-Rated Group 656 | . . . . . . . . . 656 66 Highest-Rated Ally 50 | . . . . . . . . . 50 40 Total Orders 1 | . . . . . . . 1 . . . EXPLORE 1 | . . . . . . . 1 . . . Ally Attacks 129 | . . . . . . . . . 126 3 Total Damage 4495 | . . . . . . . . . 4470 25 Kills 10 | . . . . . . . . . 10 . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------- Run | Jun Mat Mat Mat Fac Fac Was Fac Fac Was Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches 2 | . . . . . . . 2 . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------------- Run | Jun Mat Mat Mat Fac Fac Was Fac Fac Was Fac Turns Passed 7476 | 12 467 566 881 1896 375 180 1703 761 379 256 Spaces Moved 4624 | 11 172 187 360 980 128 145 1699 364 453 125 Core 78 | . . . 1 1 . . 4 57 . 15 Treads 1656 | . 125 187 359 771 128 15 . 71 . . Legs 274 | 11 47 . . 208 . . . 8 . . Wheels . | . . . . . . . . . . . Hover 2616 | . . . . . . 130 1695 228 453 110 Flight . | . . . . . . . . . . . Fastest Speed 48 | 120 120 160 160 120 240 80 50 50 48 48 Average Speed 104 | 120 149 160 160 151 240 96 60 117 51 51 Slowest Speed 500 | 120 160 160 250 200 240 240 500 230 104 70 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 . . . Exploration Rate (%) 34 | 2 37 28 31 30 4 88 49 9 95 3 Regions Visited 10 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 2 | . . . . 1 . . 1 . . . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 37 | . . . . 11 . . 23 . . 3 Terrain Destroyed 281 | . 6 . 42 26 2 . 171 21 4 9 Melee 34 | . . . . 11 . . 23 . . . Projectile 49 | . . . . 15 . . . 21 4 9 AOE 195 | . 6 . 42 . . . 147 . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 --------- Run | Jun Mat Mat Mat Fac Fac Was Fac Fac Was Fac Total 6416 | 10 340 316 509 1243 159 171 2224 630 538 276 Wait 809 | . 98 32 26 78 2 . 308 148 23 94 Move 4616 | 10 171 186 359 979 128 144 1698 364 452 125 Hop . | . . . . . . . . . . . Pick Up 117 | . 9 9 13 30 3 2 18 22 7 4 Fast Attach 67 | . 3 2 3 9 1 1 29 8 7 4 Attach 90 | . 4 6 12 18 2 1 17 22 2 6 Detach 14 | . 1 . . 1 . 2 7 2 . 1 Swap 38 | . 2 1 . 5 . 2 16 7 5 . Drop 112 | . 10 5 5 23 3 4 32 15 12 3 Fire 468 | . 42 75 89 89 19 15 46 40 30 23 Melee 66 | . . . . 11 . . 53 2 . . Ram 17 | . . . 1 . . . . . . 16 Kick . | . . . . . . . . . . . Crush 2 | . . . 1 . 1 . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory -6/Waste -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory -5/Waste -5/Factory History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 1) 13 | -11/Junkyard | Entered Materials 152 | -10/Materials | Discovered new exit (range 8) 327 | -10/Materials | Build established: Mutant 469 | -10/Materials | Discovered new exit (range 7) 480 | -10/Materials | Entered another Materials area 480 | -9/Materials | Evolved 2 slots: Utility x2 644 | -9/Materials | Destroyed 10 combat bots 965 | -9/Materials | Discovered new exit (range 10) 1046 | -9/Materials | Entered another Materials area 1046 | -8/Materials | Evolved 2 slots: Utility x2 1657 | -8/Materials | Discovered new exit (range 10) 1778 | -8/Materials | Lost 6 parts (1p2n1u2w) 1829 | -8/Materials | Discovered new exit (range 16) 1878 | -8/Materials | Core integrity fell below 50% 1927 | -8/Materials | Entered Factory 1927 | -7/Factory | Evolved 2 slots: Utility x2 2031 | -7/Factory | Build established: Hacker-Mutant 2374 | -7/Factory | Fabricated Hacking Suite? 2576 | -7/Factory | Lost 3 parts (1p1n1w) 2893 | -7/Factory | Build established: Hacker-Skirmisher 2956 | -7/Factory | Lost 3 parts (1n2u) 3037 | -7/Factory | Discovered new exit (range 14) 3057 | -7/Factory | Identified exit to Lower Caves 3228 | -7/Factory | Build established: Hacker-Mutant 3243 | -7/Factory | Discovered new exit (range 13) 3256 | -7/Factory | Identified exit to Factory 3722 | -7/Factory | Core integrity fell below 50% 3823 | -7/Factory | Entered another Factory area 3823 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 4198 | -6/Factory | Sucked down chute 4198 | -6/Factory | Entered Waste 4213 | -6/Waste | EMP discharged 4213 | -6/Waste | System corruption reached 10% 4215 | -6/Waste | Spotted C-40 Crusher 4258 | -6/Waste | Spotted C-40 Crusher 4262 | -6/Waste | Spotted C-40 Crusher 4266 | -6/Waste | Spotted C-40 Crusher 4273 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 4290 | -6/Waste | Spotted C-40 Crusher 4291 | -6/Waste | Discovered new exit (range 15) 4313 | -6/Waste | EMP discharged 4377 | -6/Waste | Identified exit to Factory 4378 | -6/Waste | Entered Factory 4478 | -6/Factory | Found Prototype Processor 4479 | -6/Factory | Identified Exp. Targeting Computer 4909 | -6/Factory | Repaired Broken Micro-nuke Launcher 5071 | -6/Factory | Cargo convoy interrupted 5278 | -6/Factory | Repaired Gravmag Array 5311 | -6/Factory | Crushed by falling debris 5763 | -6/Factory | Discovered new exit (range 15) 5935 | -6/Factory | Identified exit to Lower Caves 5957 | -6/Factory | Lost 5 parts (2p1u2w) 5970 | -6/Factory | Build established: Mutant 6077 | -6/Factory | Discovered new exit (range 5) 6080 | -6/Factory | Identified exit to Factory 6081 | -6/Factory | Entered another Factory area 6081 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6101 | -5/Factory | Garrison activated, responded to threat 6110 | -5/Factory | Lost 4 parts (2n2u) 6312 | -5/Factory | Discovered new exit (range 14) 6369 | -5/Factory | Identified exit to Upper Caves 6455 | -5/Factory | Build established: Scavenger-Mutant 6604 | -5/Factory | Found Prototype Processor 6605 | -5/Factory | Identified Exp. Targeting Computer 6842 | -5/Factory | Sucked down chute 6842 | -5/Factory | Entered Waste 6888 | -5/Waste | Spotted C-40 Crusher 6903 | -5/Waste | Destroyed C-40 Crusher 6906 | -5/Waste | Build established: Scavenger-Scout 6918 | -5/Waste | Spotted C-40 Crusher 6918 | -5/Waste | Spotted C-40 Crusher 6918 | -5/Waste | Spotted C-40 Crusher 6966 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6973 | -5/Waste | Spotted C-40 Crusher 6977 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 6983 | -5/Waste | Spotted C-40 Crusher 7003 | -5/Waste | Discovered new exit (range 13) 7009 | -5/Waste | Warlord forces began an assault 7019 | -5/Waste | Allies destroyed C-40 Crusher 7076 | -5/Waste | Allies destroyed C-40 Crusher 7081 | -5/Waste | Allies destroyed C-40 Crusher 7118 | -5/Waste | Destroyed C-40 Crusher 7135 | -5/Waste | Destroyed C-40 Crusher 7214 | -5/Waste | Identified exit to Factory 7221 | -5/Waste | Entered Factory 7221 | -5/Factory | Accompanied by 2 allies 7452 | -5/Factory | Core integrity fell below 50% 7469 | -5/Factory | Core integrity fell below 20% 7477 | -5/Factory | Destroyed by C-35 Carver with Carbide Saw Last Messages --------------- 07445_ Bore Cannon destroyed. 07448_ Mic. Fission Core severed. 07448_ Slammed into C-35 Carver. 07454_ Machine Analyzer severed. 07454_ Gyrokinetic Inverter severed. 07457_ Adv. Targeting Computer destroyed. 07460_ Acquired Disruptor Cannon. 07461_ Enh. Optical Array destroyed. 07463_ Disruptor Cannon severed. 07464_ Acquired Disruptor Cannon. 07467_ Adv. Targeting Computer severed. 07467_ Slammed into C-35 Carver. 07469_ Destabilizing: System corrupted (+1). 07470_ Slammed into C-35 Carver. 07471_ Imp. Signal Interpreter severed. 07471_ Slammed into C-35 Carver. 07471_ Destabilizing: System corrupted (+1). 07472_ Slammed into C-35 Carver. 07473_ Destabilizing: Core damaged (-50). 07474_ Slammed into C-35 Carver. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????##???????????????????????????????? | | ????????????????+ ??????????????????????????????? | | ????????????????# ?????????????????????????????? | | ????????????????# ?????????????????????????????? | | ????????????????+ ?????????????????????????????? | | ????????????????# ????????????????????????????? | | ????????????????# ????????????????????????????? | | ????????????????# ???????????????????????????? | | ????????????????# ???????????????????????????? | | ????????????????# ####+#?????????????????????? | | ????????????????# c@ #?????????????????????? | | ???????????"""??+ #??????###????????????? | | ???????????"""??# #????? ????????????? | | ???????????"""??# c c#???? """""""?????????? | | ????????????????# """ ###?? """""""?????????? | | ???????????"""??# """ #? """""""?????????? | | ???????????"""??# """ # """""""?????????? | | ???????????"""??# # ?????????????????? | | ????????????????# + ??????????????????? | | ????????????????# #???????????????????? | | ????????????????######## #????????"?"????????? | | ???????????????????????# #????????"T"????????? | | ???????????????????????# % #????????"""????????? | | ??????????????????????## = #???????????????????? | | ??????????????????????#" #???????????????????? | | ??????????????????????##= #???????????????????? | | ?????????????###########* #???????????????????? | | ?????????????# # #???????????????????? | | ?????????????# """ # #???????????????????? | | ?????????????# [ "Y" # #???????????????????? | | ?????????????# " " # #???????????????????? | | ?????????????# """ # #???????????????????? | | ?????????????# """ [ + +???????????????????? | | ?????????????# """ ! # #?""""??????????????? | | ???????????### #?""""??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 33 Energy Capacity 900 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 14 Cloak Strength 2 Additional Mass Support 9 Corruption Block 15 Armor Coverage 600 Evasion (%) 55 Targeting Accuracy 26 Recoil Reduction 2 Kinecelleration 40 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Hacking Suite | -8/Materials | Hacked System Shield | -8/Materials | Hacked Remote Datajack | -7/Factory | Scanalyzed Adv. ECM Suite | -7/Factory | Scanalyzed Micro-nuke Launcher | -6/Factory | Scanalyzed Hyp. Coil Gun | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FusionMetafiberAutogun Manual? 0 Play Time 01:28:45 Cumulative 88.4 hours Start 2023.11.27 @ 18:27:41 End 2023.11.27 @ 19:56:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 132 Rogue 132 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 53 Achievement% 36 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 00dc678e-74de-42b9-ae00-f8ce05910d61