Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.30 @ 14:14:36 Player: kasaphescent Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (11) 2200 Robots Destroyed (59) 295 Value Destroyed (1935) 1935 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (142) 142 TOTAL SCORE: 9172 Bonus ------- High Alert Combat Kills 88 Follower Combat Kills 54 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 100/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (13) ----- Advanced Signal Interpreter Improved Melee Analysis Suite Core Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Compact Tesla Bomb Launcher Peak State ------------ > --- POWER ------------ Particle Reactor Light Quantum Reactor > --- PROPULSION ------- Combat Airjet Antigrav System Antigrav System Linear Gravjet Combat Gravmag System Improved Antigrav System Improved Antigrav System > --- UTILITY ---------- Advanced Sensor Array Advanced Signal Interpreter Improved Melee Analysis Suite Improved Target Analyzer Improved Target Analyzer Core Analyzer Improved Transmission Jammer Advanced Reaction Control System Advanced Thermal Shield Hacking Suite System Shield Advanced System Shield Advanced System Shield > --- WEAPON ----------- Lance Kinetic Spear > --- INVENTORY -------- Light Antimatter Reactor Improved Gyrokinetic Inverter Improved Linear Gravjet Combat Linear Gravjet Compact Tesla Bomb Launcher [Rating: 142] Favorites ----------- Power Micro Antimatter Reactor Engine Light Ion Engine Power Core Neutrino Core Reactor Micro Antimatter Reactor Propulsion Cooled Airjet Treads Light Treads Wheel Compact Wheel Hover Unit Cooled Airjet Flight Unit Flight Unit Utility Improved Target Analyzer Device Advanced Sensor Array Storage Small Storage Unit Processor Improved Target Analyzer Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Kinetic Spear Ballistic Gun Light Assault Rifle Launcher Compact Tesla Bomb Launcher Impact Weapon Maul Slashing Weapon Chainsword Piercing Weapon Kinetic Spear Build | -11 -10 -9 -9 -9 -7 -6 -5 -4 -3 -2 -1 ------- Run | Jun Mat Mat Sto Rec Fac Fac Fac Fac Res Res Acc Slots Evolved 18 | . . 2 . . 4 2 2 2 2 2 2 Power 1 | . . . . . . . . 1 . . . Propulsion 6 | . . 2 . . 2 . . . 2 . . Utility 11 | . . . . . 2 2 2 1 . 2 2 Weapon . | . . . . . . . . . . . . Parts Attached 98 | 6 3 4 2 . 8 16 5 23 8 7 16 Power 13 | 1 . . . . 1 2 1 1 1 2 4 Engine 2 | 1 . . . . . 1 . . . . . Core 3 | . . . . . 1 1 1 . . . . Reactor 8 | . . . . . . . . 1 1 2 4 Propulsion 36 | 2 . 4 . . 3 7 . 10 3 2 5 Treads 1 | 1 . . . . . . . . . . . Leg . | . . . . . . . . . . . . Wheel 1 | 1 . . . . . . . . . . . Hover 26 | . . . . . 2 6 . 10 3 2 3 Flight 8 | . . 4 . . 1 1 . . . . 2 Utility 32 | 1 2 . . . 4 5 4 5 4 3 4 Device 8 | . . . . . 2 1 1 1 1 . 2 Storage 1 | 1 . . . . . . . . . . . Processor 11 | . 1 . . . 1 1 2 1 2 3 . Hackware 10 | . 1 . . . 1 2 1 2 1 . 2 Protection 2 | . . . . . . 1 . 1 . . . Artifact . | . . . . . . . . . . . . Weapon 17 | 2 1 . 2 . . 2 . 7 . . 3 Energy Gun . | . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 4 | 2 1 . 1 . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 3 | . . . . . . . . 2 . . 1 Special Weapon . | . . . . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . . . . Slashing Weapon 3 | . . . . . . 2 . 1 . . . Piercing Weapon 6 | . . . . . . . . 4 . . 2 Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 5 | . . . 1 . . 1 . 2 . . 1 Parts Lost 42 | . . . . . 2 2 . 3 2 4 29 Power 4 | . . . . . . . . . . . 4 Propulsion 18 | . . . . . 2 2 . . 1 2 11 Utility 16 | . . . . . . . . 3 1 1 11 Weapon 4 | . . . . . . . . . . 1 3 Highest Loss Streak 17 | . . . . . 2 2 . 3 1 4 17 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 89 | . 97 100 100 100 91 85 94 94 96 86 73 Engine 2 | . 14 11 11 11 3 . 2 . . . . Core 2 | . . . . . 3 5 2 5 2 . . Reactor 3 | . . . . . . . . 5 6 8 5 Treads 1 | . 14 1 . . . . . . . . . Wheel 1 | . 14 1 . . . . . . . . . Hover 20 | . . . . . 6 12 35 30 36 28 20 Flight 8 | . . 40 44 44 34 18 . . . . . Device 6 | . . . . . 4 2 9 10 6 8 11 Storage 3 | . 14 11 11 11 7 3 . . . . . Processor 13 | . 1 . . . 6 8 12 15 22 21 18 Hackware 12 | . 12 11 11 11 9 22 17 13 10 13 11 Ballistic Gun 3 | . 26 22 11 11 3 . . . . . . Impact Weapon 1 | . . . 10 11 7 2 . . . . . Piercing Weapon 4 | . . . . . . . . 7 9 5 6 Naked Turns . | . . . . . . . . . . . . Heaviest Build 46 | 11 11 11 14 14 18 17 21 35 36 36 46 Greatest Support 81 | 16 16 16 16 16 22 48 48 64 70 81 73 Greatest Overweight (x) 4 | . . . . . . 1 . 1 . . 4 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 5 5 5 5 5 Average Capacity 5 | 7 8 8 8 8 8 6 5 5 5 5 5 Most Carried 8 | 6 8 8 8 8 8 8 5 5 5 5 5 Average Carried 5 | 3 7 7 7 8 7 6 4 4 4 4 3 Final Capacity 8 | 8 8 8 8 8 8 5 5 5 5 5 5 Final Carried 8 | 6 8 8 8 8 8 5 5 5 5 5 1 Class Distribution -------------------- 35% | Hacker-Scout 20% | Hacker-Mutant 16% | Scavenger-Sprinter 16% | Mutant 6% | Hacker-Ninja 4% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Sprinter | -9/Materials Scavenger-Sprinter | -9/Storage Scavenger-Sprinter | -9/Recycling Scavenger-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Scout | -5/Factory Hacker-Scout | -4/Factory Hacker-Scout | -3/Research Hacker-Mutant | -2/Research Hacker-Mutant | -1/Access Resources | -11 -10 -9 -9 -9 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Jun Mat Mat Sto Rec Fac Fac Fac Fac Res Res Acc Matter Collected 1255 | 260 116 19 47 10 80 30 . 404 80 60 149 Remotely . | . . . . . . . . . . . . Salvage Created 2725 | . 218 19 88 . 35 . . 1075 306 126 858 Parts 145 | . 16 3 1 . . . . 49 20 9 47 Haulers Intercepted 1 | . . . 1 . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -7 -6 -5 -4 -3 -2 -1 ------- Run | Jun Mat Mat Sto Rec Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 34 | . 3 . . . . . . 10 5 . 16 Melee 23 | . . . . . . . . 5 5 . 13 Guns 3 | . 3 . . . . . . . . . . AOE 8 | . . . . . . . . 5 . . 3 Classes Destroyed 11 | . 7 . 1 . . . . 2 . . 1 Worker 6 | . 1 . . . 1 . . 3 . 1 . Builder 2 | . 1 . . . . . . . . . 1 Hauler 1 | . . . 1 . . . . . . . . Recycler 7 | . 1 . . . . . . 4 1 1 . Mechanic 1 | . 1 . . . . . . . . . . Operator 3 | . 1 . . . 1 . . . 1 . . Watcher 5 | . 1 1 2 . . . . . . . 1 Swarmer 23 | . 3 . . . . . . 5 5 . 10 Sentry 2 | . . . . . . . . 1 . . 1 Hunter 1 | . . . . . . . . . . . 1 Programmer 8 | . . . . . . . . 4 . . 4 Best Kill Streak 5 | . 3 1 3 . 1 . . 5 5 1 4 Combat Bots Only 5 | . 2 . . . . . . 5 4 . 4 Max Kills in Single Turn 2 | . 2 1 1 . 1 . . 2 1 1 2 Gunslinging . | . . . . . . . . . . . . Exploded 2 | . . . . . . . . 2 . . 2 Melee 1 | . . . . . . . . 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -7 -6 -5 -4 -3 -2 -1 -------- Run | Jun Mat Mat Sto Rec Fac Fac Fac Fac Res Res Acc Damage Taken 5077 | . 71 18 23 . 84 148 . 668 461 182 3422 Core 1881 | . 18 . . . 17 29 . 93 54 67 1603 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 224 | . . . . . . . . 224 . . . Core Remaining (%) 96 | 100 92 . . 100 97 96 100 91 95 95 . Volleys Fired 32 | . 23 4 . . . . . 3 . . 2 Largest 2 | . 2 2 . . . . . 1 . . 1 Hottest 49 | . 40 40 . . . . . 49 . . 49 Shots Fired 57 | . 44 8 . . . . . 3 . . 2 Gun 52 | . 44 8 . . . . . . . . . Cannon . | . . . . . . . . . . . . Launcher 5 | . . . . . . . . 3 . . 2 Special . | . . . . . . . . . . . . Kinetic 52 | . 44 8 . . . . . . . . . Thermal . | . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic 5 | . . . . . . . . 3 . . 2 Robot Hit Streak 10 | . 10 6 . . . . . . . . 1 Robot Miss Streak 4 | . 4 2 . . . . . 3 . . 4 Penetration Max . | . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . Shots Hit Robots 127 | . 28 4 3 . 2 . . 24 11 3 52 Core Hits 66 | . 14 2 . . 1 . . 16 7 2 24 Critical Kills 1 | . . . . . 1 . . . . . . Critical Parts Destroyed 2 | . . . 1 . 1 . . . . . . Critical Strikes 23 | . . . 1 . 2 . . 6 3 . 11 Smash 3 | . . . 1 . 2 . . . . . . Impale 20 | . . . . . . . . 6 3 . 11 Melee Attacks 186 | . . . 8 . 11 11 1 47 34 10 64 Impact 21 | . . . 8 . 11 2 . . . . . Slashing 16 | . . . . . . 9 1 6 . . . Piercing 149 | . . . . . . . . 41 34 10 64 Sneak Attacks 16 | . . . 1 . 2 . . 7 3 2 1 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks 14 | . . . . . . 1 . 3 4 . 6 Damage Inflicted 5713 | . 317 44 199 . 196 . . 1714 608 217 2418 Guns 361 | . 317 44 . . . . . . . . . Cannons . | . . . . . . . . . . . . Explosions 509 | . . . . . . . . 251 . . 258 Melee 4843 | . . . 199 . 196 . . 1463 608 217 2160 Ramming . | . . . . . . . . . . . . Kinetic 361 | . 317 44 . . . . . . . . . Thermal . | . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic 509 | . . . . . . . . 251 . . 258 Impact 395 | . . . 199 . 196 . . . . . . Slashing 276 | . . . . . . . . 276 . . . Piercing 4172 | . . . . . . . . 1187 608 217 2160 Highest Corruption 11 | . . . . . . 2 . 6 . 2 11 Average Corruption 3 | . . . . . . 2 . 4 . 2 6 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 19 | . . . . . . 3 . 7 . 2 7 Message Errors 7 | . . . . . . 2 . 3 . . 2 Matter Fused 4 | . . . . . . . . 1 . 1 2 Heat Flow Errors 2 | . . . . . . 1 . . . . 1 Energy Discharges 4 | . . . . . . . . 2 . . 2 Parts Fused 1 | . . . . . . . . 1 . . . Data Loss (minor) 1 | . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . Overflow Damage 823 | . . . 149 . 117 . . 299 73 . 185 Projectiles . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee 823 | . . . 149 . 117 . . 299 73 . 185 Knockbacks 2 | . . . 1 . 1 . . . . . . Impact 2 | . . . 1 . 1 . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . Shots . | . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 230 | . . 10 . . 3 203 . 18 62 41 230 Average Temperature 27 | . . 3 . . 3 100 . 7 16 12 38 Received Heat Transfer 165 | . . . . . 36 45 . 48 . . 36 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 7 | . . . 5 . 1 . . 1 . . . Impact Corruptions 10 | . . . 4 . 6 . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -7 -6 -5 -4 -3 -2 -1 ------- Run | Jun Mat Mat Sto Rec Fac Fac Fac Fac Res Res Acc Peak Influence 552 | . 162 120 195 75 197 279 174 552 206 73 384 Initial 183 | . . 68 50 75 . 21 136 84 183 47 40 Average 150 | . 67 85 112 70 54 174 158 285 89 49 197 Maximum Alert Level 2 | . . . . . . 1 . 2 1 . 1 Low Security (%) 74 | 100 100 100 100 100 100 45 100 42 91 100 55 Level 1 16 | . . . . . . 54 . 17 8 . 44 Level 2 8 | . . . . . . . . 39 . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 12 | . . . . . 1 1 . 7 1 . 2 Investigation 1 | . . . . . . . . 1 . . . Extermination 4 | . . . . . . . . 3 . . 1 Reinforcement 7 | . . . . . 1 1 . 3 1 . 1 Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . 2 . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -7 -6 -5 -4 -3 -2 -1 --------- Run | Jun Mat Mat Sto Rec Fac Fac Fac Fac Res Res Acc Distress Signals 6 | . . . 2 . 1 . . 2 1 . . Communications Jammed 9 | . . . . . . . . . . 9 . Distress Signals 9 | . . . . . . . . . . 9 . Times Spotted 143 | . 9 7 10 . 14 13 1 39 11 8 31 Peak Tracking Total 15 | . 3 6 8 . 6 11 1 15 7 4 7 Tactical Retreats 27 | . 1 . 1 . 5 4 . 7 1 2 6 Traps | -11 -10 -9 -9 -9 -7 -6 -5 -4 -3 -2 -1 ------- Run | Jun Mat Mat Sto Rec Fac Fac Fac Fac Res Res Acc Traps Triggered 5 | . . . . . . 1 . 3 . 1 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Jun Mat Mat Sto Rec Fac Fac Fac Fac Res Res Acc Machines Disabled 3 | . . . 3 . . . . . . . . Max in Single Turn 1 | . . . 1 . . . . . . . . Garrison Access 6 | . . . . . 2 1 1 1 . . 1 Machines Repaired . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -7 -6 -5 -4 -3 -2 -1 --------- Run | Jun Mat Mat Sto Rec Fac Fac Fac Fac Res Res Acc Machines Accessed 52 | . 2 . 2 7 13 5 3 6 6 2 6 Terminals 31 | . 1 . 2 4 8 4 1 2 4 2 3 Fabricators 9 | . . . . . 3 . 1 2 2 . 1 Repair Stations . | . . . . . . . . . . . . Recycling Units 6 | . 1 . . 3 . . . 1 . . 1 Scanalyzers . | . . . . . . . . . . . . Garrison Access 6 | . . . . . 2 1 1 1 . . 1 Total Hacks 161 | . 2 . 4 17 32 21 7 19 22 16 21 Successful 70 | . . . 1 4 17 9 3 8 13 7 8 Failed 91 | . 2 . 3 13 15 12 4 11 9 9 13 Catastrophic 16 | . 1 . . 2 2 3 1 3 1 1 2 Database Lockouts . | . . . . . . . . . . . . Manual 88 | . 1 . 5 9 13 7 4 9 14 15 11 Terminals 112 | . 1 . 4 10 23 19 3 8 18 16 10 Fabricators 24 | . . . . . 6 . 2 6 4 . 6 Repair Stations . | . . . . . . . . . . . . Recycling Units 11 | . 1 . . 7 . . . 1 . . 2 Scanalyzers . | . . . . . . . . . . . . Garrison Access 14 | . . . . . 3 2 2 4 . . 3 Terminal Hacks 24 | . . . . 1 6 4 . 1 6 5 1 Open DSF 1 | . . . . . 1 . . . . . . Level Access Points 2 | . . . . . . . . 1 . 1 . Branch Access Points 4 | . . . . . 1 1 . . . 1 1 Machine Index 1 | . . . . . . . . . . 1 . Unreport Threat 8 | . . . . 1 2 . . . 4 1 . Locate Traps 3 | . . . . . 1 1 . . . 1 . Hauler Manifests 1 | . . . . . 1 . . . . . . Registered Components 1 | . . . . . . . . . 1 . . Registered Prototypes 1 | . . . . . . 1 . . . . . Zone Layout 2 | . . . . . . 1 . . 1 . . Fabricator Hacks 9 | . . . . . 3 . 1 2 2 . 1 Network Status 8 | . . . . . 3 . 1 2 1 . 1 Build 1 | . . . . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . 1 . . . 1 . . 1 Report Inventory 1 | . . . . . . . . . . . 1 Retrieve Components 2 | . . . . 1 . . . 1 . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 6 | . . . . . 2 1 1 1 . . 1 Seal Access 6 | . . . . . 2 1 1 1 . . 1 Unauthorized Hacks 28 | . . . 1 2 6 4 1 3 5 2 4 Terminals 24 | . . . 1 2 5 4 1 2 4 2 3 Assimilate 1 | . . . 1 . . . . . . . . Botnet 23 | . . . . 2 5 4 1 2 4 2 3 Fabricators 4 | . . . . . 1 . . 1 1 . 1 Fabnet 4 | . . . . . 1 . . 1 1 . 1 Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . 1 . . . . . . Used 1 | . . . . . 1 . . . . . . Hacking Detections 47 | . 2 . 2 7 11 4 2 5 6 2 6 Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built 4 | . . . . . . . . . 4 . . Authchips . | . . . . . . . . . . . . Time 68 | . . . . . . . . . 68 . . Total Robot Build Rating 32 | . . . . . . . . . 32 . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . 3 . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Jun Mat Mat Sto Rec Fac Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 1 | . . . . . . 1 . . . . . Non-combat . | . . . . . . . . . . . . Combat 1 | . . . . . . 1 . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . 4 . . . Programmers 4 | . . . . . . . . 4 . . . Fabnet Peak Effective % 4 | . . . . . . 3 1 . 3 4 1 Autooverrided 1 | . . . . . . 1 . . . . . Robots Rewired 3 | . . . . . 1 . 1 1 . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -7 -6 -5 -4 -3 -2 -1 -------- Run | Jun Mat Mat Sto Rec Fac Fac Fac Fac Res Res Acc Total Allies 9 | . . . 1 . 1 1 1 1 4 . . Largest Group 4 | . . . 1 . 1 1 1 1 4 . . Highest-Rated Group 120 | . . . 10 . 12 32 29 49 120 . . Highest-Rated Ally 49 | . . . 10 . 12 32 29 49 30 . . Total Orders . | . . . . . . . . . . . . Ally Attacks 29 | . . . . . 2 . . 5 22 . . Total Damage 609 | . . . . . 30 . . 221 358 . . Kills 1 | . . . . . . . . . 1 . . Allies Corrupted 1 | . . . . . . . . 1 . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -7 -6 -5 -4 -3 -2 -1 ------- Run | Jun Mat Mat Sto Rec Fac Fac Fac Fac Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Jun Mat Mat Sto Rec Fac Fac Fac Fac Res Res Acc Turns Passed 3436 | 83 294 64 131 86 305 243 134 756 342 360 638 Spaces Moved 5585 | 70 214 127 296 278 859 547 258 1142 486 546 762 Core 94 | 3 . . . . . . . . . . 91 Treads . | . . . . . . . . . . . . Legs . | . . . . . . . . . . . . Wheels 281 | 67 214 . . . . . . . . . . Hover 3186 | . . . . . . 93 258 1142 486 546 661 Flight 2024 | . . 127 296 278 859 454 . . . . 10 Fastest Speed 28 | 50 100 31 31 31 28 29 30 30 38 39 40 Average Speed 38 | 97 100 31 31 31 29 30 30 35 40 41 46 Slowest Speed 250 | 100 100 31 31 31 34 117 30 102 47 44 250 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 20 | . . . 2 1 5 11 . . . . 1 Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 25 | 5 38 12 46 71 33 19 9 25 17 14 14 Regions Visited 11 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 4 | . . . . . . . 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . . Scrap Searched . | . . . . . . . . . . . . Spaces Dug 41 | . . . . . 5 7 1 12 10 4 2 Terrain Destroyed 41 | . . . . . 5 7 1 12 10 4 2 Melee 39 | . . . . . 5 7 1 10 10 4 2 Projectile . | . . . . . . . . . . . . AOE 2 | . . . . . . . . 2 . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -7 -6 -5 -4 -3 -2 -1 --------- Run | Jun Mat Mat Sto Rec Fac Fac Fac Fac Res Res Acc Total 6465 | 81 256 144 317 276 886 593 313 1410 579 664 946 Wait 498 | . 5 4 9 . . 13 36 182 50 94 105 Move 5534 | 69 213 126 291 275 848 525 257 1141 485 545 759 Hop 19 | . . . 2 1 5 10 . . . . 1 Pick Up 42 | 6 6 4 2 . 5 5 2 5 3 3 1 Fast Attach 50 | 6 2 . 1 . 3 11 1 9 3 6 8 Attach 23 | . 1 2 . . 4 2 2 2 2 1 7 Detach 13 | . 2 . . . 2 3 1 . 1 1 3 Swap 25 | . . 2 1 . 1 3 2 12 3 . 1 Drop 47 | . 4 2 3 . 6 11 2 11 2 4 2 Fire 32 | . 23 4 . . . . . 3 . . 2 Melee 165 | . . . 8 . 11 10 1 39 30 10 56 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . 1 Rewire 16 | . . . . . 1 . 9 6 . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -9/Storage -9/Recycling -7/Factory (discovered 4 exits: *Fac x2 / Low x2) -6/Factory (discovered 3 exits: *Fac / Low x2) -5/Factory (discovered 2 exits: *Fac / [*Ext]) -4/Factory (discovered 4 exits: *Res x4) -3/Research -2/Research (discovered 5 exits: *Acc x3 / Tes x2) -1/Access (discovered 1 exit: Com) History --------- Turn | Location | Event 10 | -11/Junkyard | Discovered new exit (range 15) 84 | -11/Junkyard | Entered Materials 262 | -10/Materials | Discovered new exit (range 16) 280 | -10/Materials | Discovered new exit (range 11) 302 | -10/Materials | Build established: Mutant 378 | -10/Materials | Entered another Materials area 378 | -9/Materials | Evolved 2 slots: Propulsion x2 423 | -9/Materials | Discovered new exit (range 14) 442 | -9/Materials | Entered Storage 572 | -9/Storage | Used back door to open Recycling access 572 | -9/Storage | Discovered new exit (range 5) 573 | -9/Storage | Entered Recycling 648 | -9/Recycling | Discovered new exit (range 16) 659 | -9/Recycling | Entered Factory 659 | -7/Factory | Evolved 4 slots: Propulsion x2, Utility x2 700 | -7/Factory | Build established: Scavenger-Sprinter 758 | -7/Factory | Discovered new exit (range 9) 925 | -7/Factory | Identified exit to Lower Caves 948 | -7/Factory | Discovered new exit (range 5) 964 | -7/Factory | Entered another Factory area 964 | -6/Factory | Evolved 2 slots: Utility x2 1067 | -6/Factory | Identified exit to Lower Caves 1111 | -6/Factory | Local machine network offline 1197 | -6/Factory | Discovered new exit (range 13) 1207 | -6/Factory | Entered another Factory area 1207 | -5/Factory | Evolved 2 slots: Utility x2 1334 | -5/Factory | Discovered new exit (range 14) 1335 | -5/Factory | Discovered new exit (range 16) 1341 | -5/Factory | Identified exit to Factory 1341 | -5/Factory | Entered another Factory area 1341 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 1456 | -4/Factory | Build established: Hacker-Scout 1526 | -4/Factory | Found Prototype Launcher 1527 | -4/Factory | Identified Com. Tesla Bomb Launcher 1844 | -4/Factory | Lost 3 parts (3u) 1871 | -4/Factory | Search patrols dispatched 1950 | -4/Factory | Identified exit to Research 2091 | -4/Factory | Search patrols dispatched 2097 | -4/Factory | Entered Research 2097 | -3/Research | Evolved 2 slots: Propulsion x2 2232 | -3/Research | Spotted B-86 Titan 2387 | -3/Research | Discovered new exit (range 11) 2391 | -3/Research | Identified exit to Research 2404 | -3/Research | Fabricated S-43 Plague? 2439 | -3/Research | Entered another Research area 2439 | -2/Research | Evolved 2 slots: Utility x2 2560 | -2/Research | Spotted B-90 Cyclops 2572 | -2/Research | Identified exit to Testing 2572 | -2/Research | Identified exit to Access 2629 | -2/Research | Lost 4 parts (2n1u1w) 2799 | -2/Research | Entered Access 2799 | -1/Access | Evolved 2 slots: Utility x2 2804 | -1/Access | Identified exit to Command 2902 | -1/Access | Build established: Hacker-Mutant 3319 | -1/Access | Lost 17 parts (3p5n8u1w) 3334 | -1/Access | Core integrity fell below 50% 3372 | -1/Access | Core integrity fell below 20% 3413 | -1/Access | Lost 7 parts (1p4n1u1w) 3428 | -1/Access | System corruption reached 10% 3437 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 03358_ Xenon Bombardment Thruster destroyed. 03362_ S-43 Plague destroyed. 03362_ Door malfunctions. 03362_ Slug penetrates Wall. 03362_ Adv. System Shield destroyed. 03362_ Slug penetrates Wall. 03365_ Mic. Antimatter Reactor destroyed. 03367_ Penetrated by Slug. 03372_ S-43 Plague destroyed. 03378_ Slug penetrates Wave Collapse Detector. 03379_ S-43 Plague IFF system glitched. 03382_ Slug penetrates Wall. 03382_ Cmb. Linear Gravjet destroyed. 03388_ System corrupted: Energy discharge (-15). 03391_ Acquired 21 matter. 03406_ Acquired Lance. 03411_ R WR94Q DDD BDHF8P=VGV|JIG#YUIWTR3EKR 03414_ Imp. Target Analyzer destroyed. 03431_ P-80 Master suffers critical hit (Impale). 03437_ Lance destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????###### | | ???????????????????????? ???????????????????????? | | ???????????????????????? ?????????????????????? | | ???????????????????????? ??????????????????? | | ???????????????????????? #?????????????????? | | ???????????????????????? #?????????????????? | | ????????????????????#### #?????????????????? | | ????????????????????+ #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????+ #?????????????????? | | ############????????# #?????????????##### | | #????????# ############### # | | #????????# | | #????????# #?###+##### ### # | | ########## #?# ## ####+## | | "" """ / #?# ## # % | | ""G""" ####### ##### #?#| ## # | | ############?????# #???# #?#/ ## # | | ##???????????????# #???# #?# + + | | #???????????????# #???# #?# # # | | ################# #???#p#####+#### # | | + #???# @ p ] ####### | | ###################???#####################?????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 43 Energy Capacity 565 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 14 Additional Mass Support 6 Resistance: TH 30 Propulsion Shielding 66 Evasion (%) 68 Targeting Accuracy 5 Melee Accuracy 6 Target Analysis 9 Core Analysis 6 Recoil Reduction 1 Offensive Hacking 24 Defensive Hacking 38 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ S-43 Plague | x4 | -3/Research | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CouplerFireSegregator Manual? 0 Play Time 01:05:16 Cumulative 360.5 hours Start 2023.04.29 @ 22:30:41 End 2023.04.30 @ 14:14:36 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 250 Rogue 250 Adventurer 0 Explorer 0 Win Type - Total 26 Types 22/0/3/1/0/0/0/0/0 Lore% 71 Gallery% 87 Achievement% 69 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 803c7b07-08fa-430f-888b-b544e0d9d1f2