Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.07 @ 12:15:31 Player: Lyft Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (118) 590 Value Destroyed (2509) 2509 Prototype IDs (44) 880 Alien Tech Used (0) 0 Bonus (384) 384 TOTAL SCORE: 6763 Bonus ------- High Alert Combat Kills 84 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 256/300 Energy 96/100 System Corruption 1% Temperature Cool (0) Movement Rolling (200) Ox8 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Wheel > --- UTILITY (4) ------ Huge Storage Unit Improved Signal Interpreter > --- WEAPON (2) ------- Heavy Assault Rifle Flak Cannon > --- INVENTORY (25) --- Light Deuterium Engine Light Nuclear Core Light Nuclear Core Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Flying Fortress v7 Improved Heat Sink Medium Storage Unit Structural Scanner Seismic Detector Transport Network Coupler ECM Suite Improved Light Armor Plating Mini Grenade Launcher Datajack Maul Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Light Treads Wheel Wheel Compact Wheel > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Improved Signal Interpreter Tractor Beam > --- WEAPON ----------- Heavy EM Shotgun Flak Cannon > --- INVENTORY -------- Light Deuterium Engine Light Nuclear Core Light Nuclear Core Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Flying Fortress v7 Improved Heat Sink Medium Storage Unit Structural Scanner Seismic Detector Transport Network Coupler ECM Suite Improved Light Armor Plating Particle Gun Heavy Assault Rifle Flak Cannon Mini Grenade Launcher Datajack Maul [Rating: 29] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved Flight Unit Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Visual Processing Unit Protection Core Shielding Weapon Improved Assault Rifle Energy Gun Medium Laser Ballistic Gun Improved Assault Rifle Ballistic Cannon Flak Cannon Special Weapon Mining Laser Impact Weapon Maul Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion 2 | . . . 1 . . . 1 Utility 2 | . . . 1 . . . 1 Weapon . | . . . . . . . . Parts Attached 74 | 4 14 3 29 3 1 . 20 Power 9 | . 3 . 3 1 . . 2 Engine 9 | . 3 . 3 1 . . 2 Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 26 | 2 3 . 12 1 . . 8 Treads 14 | 1 1 . 8 . . . 4 Leg . | . . . . . . . . Wheel 11 | 1 2 . 3 1 . . 4 Hover . | . . . . . . . . Flight 1 | . . . 1 . . . . Utility 18 | 1 5 1 6 1 . . 4 Device 9 | 1 3 . 2 1 . . 2 Storage 2 | . 2 . . . . . . Processor 2 | . . . . . . . 2 Hackware . | . . . . . . . . Protection 5 | . . 1 4 . . . . Artifact . | . . . . . . . . Weapon 21 | 1 3 2 8 . 1 . 6 Energy Gun 6 | 1 . 1 2 . . . 2 Energy Cannon . | . . . . . . . . Ballistic Gun 10 | . 2 1 5 . . . 2 Ballistic Cannon 2 | . . . . . . . 2 Launcher . | . . . . . . . . Special Weapon 1 | . 1 . . . . . . Impact Weapon 1 | . . . 1 . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . Unidentified Prototypes 4 | . . . 3 . . . 1 Parts Lost 26 | . 4 . 3 . . . 19 Power 4 | . 2 . . . . . 2 Propulsion 13 | . 2 . 2 . . . 9 Utility 5 | . . . 1 . . . 4 Weapon 4 | . . . . . . . 4 Highest Loss Streak 8 | . 1 . 1 . . . 8 To Critical Strikes . | . . . . . . . . Average Backups 21 | 6 12 20 24 24 23 21 19 Power 2 | 1 1 1 2 2 2 2 2 Propulsion 7 | 4 3 3 8 10 9 8 6 Utility 7 | . 5 11 7 6 7 7 7 Weapon 3 | 1 1 2 4 4 5 3 3 Tool/Special . | . . . . . . . . Unused Backups 32 | . 3 . 9 1 2 . 17 Power 6 | . . . 3 . . . 3 Propulsion 8 | . . . . . 2 . 6 Utility 12 | . 2 . 4 . . . 6 Weapon 6 | . 1 . 2 1 . . 2 Tool/Special . | . . . . . . . . Average Slot Usage (%) 92 | . 99 100 99 100 87 99 57 Engine 10 | . 13 14 11 11 11 11 5 Treads 19 | . 13 14 24 22 22 22 7 Wheel 10 | . 14 14 8 11 11 11 7 Device 10 | . 14 2 7 13 11 21 5 Storage 11 | . 14 14 11 11 11 11 9 Protection 8 | . . 12 14 8 11 . 5 Energy Gun 2 | . 9 6 1 . . . . Ballistic Gun 15 | . 17 21 19 22 . 21 8 Special Melee Weapon 1 | . . . . . 10 . . Peak Build Rating 29 | 7 8 11 23 22 20 23 29 Average Rating 17 | 6 7 10 19 21 17 21 18 On Entrance 14 | 6 7 8 11 23 16 20 21 Avg Prop Armor Cover (%) 17 | 13 12 13 17 18 25 18 10 Naked Turns . | . . . . . . . . Heaviest Build 102 | 15 89 88 102 96 91 96 97 Greatest Support 60 | 20 20 10 60 10 10 10 36 Greatest Overweight (x) 31 | . 8 8 31 9 9 9 31 Average Overweight (x) 7 | . 5 8 7 8 8 9 5 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 Average Capacity 24 | 8 20 25 25 25 25 25 25 Most Carried 25 | 8 17 23 25 25 25 25 25 Average Carried 21 | 6 12 20 24 24 23 24 22 Final Capacity 25 | 8 25 25 25 25 25 25 25 Final Carried 25 | 5 17 21 25 25 25 24 22 Class Distribution -------------------- 55% | Mutant 44% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Matter Collected 2705 | 246 132 125 957 160 . 35 1050 Remotely 425 | . . . . . . . 425 Salvage Created 4010 | 116 644 137 1251 154 . . 1708 Parts 238 | 7 40 3 86 15 . . 87 Haulers Intercepted 9 | . 1 . 4 . . . 4 Recyclers Shooed 4 | . 1 . . . . . 3 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 74 | . 14 4 29 5 . . 22 Guns 65 | . 13 4 29 5 . . 14 Cannons 8 | . . . . . . . 8 AOE 1 | . 1 . . . . . . Classes Destroyed 13 | 2 6 . 2 . . . 3 Worker 5 | . . . . . . . 5 Builder 3 | . 1 . . . . . 2 Tunneler 2 | 1 . . . 1 . . . Hauler 9 | . 1 . 4 . . . 4 Recycler 11 | 1 1 . 1 1 . . 7 Mechanic 1 | . . . . . . . 1 Operator 2 | . 1 . . . . . 1 Watcher 11 | . 3 . 5 . . . 3 Swarmer 32 | . 6 2 14 5 . . 5 Grunt 29 | . 8 2 6 . . . 13 Brawler 1 | . . . 1 . . . . Sentry 11 | . . . 8 . . . 3 Hunter 1 | . . . . . . . 1 Best Kill Streak 9 | 1 5 2 4 3 . . 9 Combat Bots Only 7 | . 4 2 4 3 . . 7 Max Kills in Single Turn 2 | 1 1 1 2 2 . . 2 Gunslinging 1 | . . . 1 . . . . Exploded 1 | . 1 . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Hostile Shots Fired 531 | . 80 25 200 27 . . 199 Missed 143 | . 19 4 57 6 . . 57 Hits 388 | . 61 21 143 21 . . 142 Melee 2 | . . . 2 . . . . Projectile 386 | . 61 21 141 21 . . 142 Critical Strikes 15 | . 1 . 3 . . . 11 Actively Blocked 2 | . . . 1 . . . 1 Damage Taken 5004 | . 743 198 1595 168 . . 2300 Core 1087 | . 197 38 241 27 . . 584 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 91 | . . 7 48 4 . . 32 Regen/Repaired (Parts) 109 | . . . 109 . . . . Core Remaining (%) 46 | 100 . 6 . . . 33 . Volleys Fired 308 | 6 61 17 107 8 . . 109 Largest 2 | 2 2 2 2 2 . . 2 Hottest 100 | 60 100 40 88 46 . . 87 Shots Fired 607 | 12 119 34 218 17 . 2 205 Gun 534 | 12 118 34 218 17 . 2 133 Cannon 72 | . . . . . . . 72 Launcher . | . . . . . . . . Special 1 | . 1 . . . . . . Kinetic 483 | 6 56 34 182 17 . 2 186 Thermal 84 | . 48 . 36 . . . . Explosive . | . . . . . . . . Electromagnetic 40 | 6 15 . . . . . 19 Robot Hit Streak 19 | 4 16 15 19 4 . . 9 Robot Miss Streak 7 | 1 5 2 3 2 . . 7 Penetration Max . | . . . . . . . . Secondary Targets 10 | . 1 . 5 . . . 4 Max Gunslinging Chain 1 | . 1 . 1 . . . 1 Shots Hit Robots 434 | 9 80 27 149 11 12 . 146 Core Hits 238 | 3 39 11 54 7 . . 124 Critical Kills 1 | . 1 . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . Critical Strikes 6 | . 3 . 3 . . . . Burn 4 | . 2 . 2 . . . . Destroy 2 | . 1 . 1 . . . . Melee Attacks 27 | . . . 14 . 13 . . Impact 15 | . . . 14 . 1 . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 11 | . . . . . 11 . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 6236 | 90 995 218 2187 209 . . 2537 Guns 5017 | 90 883 218 2187 209 . . 1430 Cannons 1088 | . . . . . . . 1088 Explosions 112 | . 112 . . . . . . Melee . | . . . . . . . . Ramming 19 | . . . . . . . 19 Kinetic 4832 | 41 297 218 1809 209 . . 2258 Thermal 910 | . 532 . 378 . . . . Explosive . | . . . . . . . . Electromagnetic 475 | 49 166 . . . . . 260 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 4 | . . . 4 4 4 4 1 Average Corruption 3 | . . . 3 4 4 4 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 149 | . . . 46 45 32 21 5 Message Errors 39 | . . . 15 10 9 5 . Matter Fused 32 | . . . 9 9 8 4 2 Heat Flow Errors 19 | . . . 7 4 4 4 . Energy Discharges 17 | . . . 5 9 3 . . Parts Fused 2 | . . . . 1 1 . . Data Loss (minor) 18 | . . . 4 2 7 4 1 Data Loss (major) 7 | . . . . 5 . 1 1 Misfires 7 | . . . 4 1 . 2 . Alerts 8 | . . . 2 4 . 1 1 Overload Shots . | . . . . . . . . Overflow Damage 17 | . 14 . . . . . 3 Projectiles 3 | . . . . . . . 3 Explosions 14 | . 14 . . . . . . Melee . | . . . . . . . . Knockbacks 29 | . . . . . . . 29 Impact . | . . . . . . . . Kinetic 27 | . . . . . . . 27 Secondary 2 | . . . . . . . 2 Self-Inflicted Damage 100 | . 74 . . . . . 26 Shots 3 | . 2 . . . . . 1 Rammed 1 | . . . . . . . 1 Targets Rammed 1 | . . . . . . . 1 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 271 | 40 189 18 271 233 190 230 17 Average Temperature 69 | 21 48 10 81 90 80 100 5 Received Heat Transfer 1395 | . 291 48 417 . . . 639 Effects 2 | . . . 2 . . . . Interference 2 | . . . 2 . . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 4 | . 2 . 2 . . . . Heat Transferred 2605 | . 1569 . 1036 . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 3 | . 2 . . . . . 1 Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Maximum Alert Level 2 | . . . 1 . . . 2 Low Security (%) 82 | 100 100 100 59 100 . 100 80 Level 1 16 | . . . 40 . . . 13 Level 2 . | . . . . . . . 5 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 545 | 5 102 65 341 126 . . 545 Initial 126 | . . 1 . 126 . . . Average 83 | 1 26 16 169 16 . . 93 Influence Increases 2623 | 10 471 105 962 145 . . 930 Destroy 0b10 Robot/C 1480 | . 280 80 580 100 . . 440 Destroy 0b10 Robot/NC 220 | 10 35 . 50 10 . . 115 Destroy Leader 370 | . 68 10 148 20 . . 124 Successful Hack 48 | . . . 48 . . . . Select Force Hacks 60 | . 30 . 30 . . . . Disable Machine 60 | . 15 . 30 15 . . . Anti-Garrison Action 200 | . . . . . . . 200 Destroy Structure 35 | . 13 . 16 . . . 6 Lose Combat Pursuer 150 | . 30 15 60 . . . 45 Influence Decreases 2088 | 10 465 111 637 470 . . 395 Entered New Map 204 | . . 5 . 199 . . . Time Decay 1659 | 10 425 106 607 271 . . 240 Lost Part 225 | . 40 . 30 . . . 155 Squads Dispatched 9 | . 2 . 2 . . . 5 Investigation 5 | . 1 . 2 . . . 2 Extermination . | . . . . . . . . Reinforcement 4 | . 1 . . . . . 3 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Distress Signals 5 | . 1 . 2 . . . 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 117 | . 21 6 47 6 . . 37 Peak Tracking Total 7 | . 3 3 6 3 . . 7 Tactical Retreats 9 | . 2 1 4 . . . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Traps Triggered 3 | . . . 3 . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Disabled 4 | . 1 . 2 1 . . . Max in Single Turn 1 | . 1 . 1 1 . . . Garrison Access 1 | . . . . . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Accessed 21 | . 3 . 13 . 2 . 3 Terminals 12 | . 2 . 9 . . . 1 Fabricators . | . . . . . . . . Repair Stations 1 | . . . 1 . . . . Recycling Units 2 | . 1 . 1 . . . . Scanalyzers 3 | . . . 2 . . . 1 Garrison Access 1 | . . . . . . . 1 Total Hacks 49 | . 5 . 33 . 3 . 8 Successful 25 | . 2 . 17 . 3 . 3 Failed 24 | . 3 . 16 . . . 5 Catastrophic 5 | . 2 . 1 . . . 2 Database Lockouts . | . . . . . . . . Manual 24 | . 5 . 17 . 1 . 1 Terminals 28 | . 4 . 22 . . . 2 Fabricators . | . . . . . . . . Repair Stations 4 | . . . 4 . . . . Recycling Units 3 | . 1 . 2 . . . . Scanalyzers 8 | . . . 5 . . . 3 Garrison Access 3 | . . . . . . . 3 Terminal Hacks 11 | . 1 . 7 . 3 . . Record 2 | . . . . . 2 . . Robot Analysis 1 | . 1 . . . . . . Prototype ID Bank 1 | . . . 1 . . . . Alert Level 1 | . . . 1 . . . . Locate Traps 2 | . . . 2 . . . . Recall Investigation 1 | . . . 1 . . . . Hauler Manifests 1 | . . . 1 . . . . Zone Layout 1 | . . . 1 . . . . Proto ID Catalog 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . . . 2 . . . . Scan Component 1 | . . . 1 . . . . Repair 1 | . . . 1 . . . . Recycling Unit Hacks 1 | . . . 1 . . . . Report Inventory 1 | . . . 1 . . . . Scanalyzer 5 | . . . 3 . . . 2 Insert Component 3 | . . . 2 . . . 1 Analyze 2 | . . . 1 . . . 1 Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 6 | . 1 . 4 . . . 1 Terminals 3 | . . . 3 . . . . Botnet 2 | . . . 2 . . . . Operators 1 | . . . 1 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . 1 . 1 . . . . Tunnel 2 | . 1 . 1 . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . . 1 Jam 1 | . . . . . . . 1 Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 14 | . 2 . 9 . . . 3 Full Trace Events 1 | . . . . . . . 1 Feedback Events 1 | . . . . . . . 1 Corruption 1 | . . . . . . . 1 Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired 1 | . . . 1 . . . . Time 51 | . . . 51 . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 2 | . . . 1 . . . 1 Part Schematics Acquired 1 | . . . 1 . . . . Parts Damaged 1 | . . . . . . . 1 Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked 10 | . . . . . 10 . . Non-combat 3 | . . . . . 3 . . Combat 7 | . . . . . 7 . . Robot Hacks Applied 10 | . . . . . 10 . . parse_system 10 | . . . . . 10 . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Active Infowar (turns) 2530 | 11 143 53 753 428 . 824 318 Optics 273 | . . . . . . . 273 Sensors 96 | . 43 53 . . . . . Structural 1294 | . . . . 427 . 824 43 Seismic 2156 | 11 100 . 753 426 . 823 43 Robot Analysis Total 1 | . 1 . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Turns Passed 11298 | 58 1715 406 3501 1821 1411 827 1559 Spaces Moved 4331 | 29 702 168 1274 797 646 378 337 Core 37 | . . . 1 . . . 36 Treads 363 | . 41 . 256 . . . 66 Legs 21 | 21 . . . . . . . Wheels 3910 | 8 661 168 1017 797 646 378 235 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 95 | 100 95 200 200 200 200 215 116 Average Speed 219 | 114 179 200 221 214 214 215 338 Slowest Speed 1600 | 120 480 200 1600 215 215 215 1600 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 63 | 3 86 32 95 99 91 78 24 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 4 | . 1 1 1 . 1 . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 4 | . . 1 . 2 . 1 . Spaces Dug 15 | . . . 14 . 1 . . Terrain Destroyed 32 | . 11 . 14 . 1 . 6 Melee 15 | . . . 14 . 1 . . Projectile . | . . . . . . . . AOE 17 | . 11 . . . . . 6 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Total 5523 | 44 1044 211 1728 889 664 391 552 Wait 625 | . 238 16 227 74 . 10 60 Move 4324 | 28 701 167 1273 796 645 377 337 Hop . | . . . . . . . . Pick Up 76 | 3 22 6 31 1 1 . 12 Fast Attach 11 | . . . 3 . . . 8 Attach 32 | 4 6 . 10 . 1 1 10 Detach 2 | . . . 1 1 . . . Swap 57 | . 9 3 28 6 1 3 7 Drop 60 | 3 7 2 34 3 3 . 8 Fire 308 | 6 61 17 107 8 . . 109 Melee 27 | . . . 14 . 13 . . Ram 1 | . . . . . . . 1 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: [*Fac] / [*Sto]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 59 | -11/Scrapyard | Entered Materials 224 | -10/Materials | Discovered new exit (range 4) 319 | -10/Materials | Build established: Mutant 341 | -10/Materials | Discovered new exit (range 13) 388 | -10/Materials | Core integrity fell below 50% 401 | -10/Materials | Discovered new exit (range 9) 660 | -10/Materials | Discovered new exit (range 15) 1059 | -10/Materials | Discovered new exit (range 15) 1374 | -10/Materials | Discovered new exit (range 14) 1774 | -10/Materials | Entered Mines 1789 | -10/Mines | Met a Derelict bent on vengeance 1794 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1798 | -10/Mines | Found Prototype Device 1807 | -10/Mines | Learned location of Zion (-6) 1874 | -10/Mines | Core integrity fell below 20% 1960 | -10/Mines | Discovered new exit (range 9) 2180 | -10/Mines | Entered Materials 2180 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2868 | -9/Materials | Build established: Scavenger-Mutant 3217 | -9/Materials | Build established: Mutant 3420 | -9/Materials | Discovered new exit (range 14) 3794 | -9/Materials | Discovered new exit (range 5) 4142 | -9/Materials | Core integrity fell below 50% 4183 | -9/Materials | Build established: Scavenger-Mutant 4535 | -9/Materials | Repaired Imp. Assault Rifle 5055 | -9/Materials | Discovered new exit (range 11) 5197 | -9/Materials | Build established: Mutant 5365 | -9/Materials | Discovered new exit (range 15) 5681 | -9/Materials | Entered Mines 5787 | -9/Mines | Learned Materials emergency access door positions 6064 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 6247 | -9/Mines | Discovered new exit (range 7) 6272 | -9/Mines | Discovered new exit (range 10) 6287 | -9/Mines | Learned Materials trap positions 6620 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 7149 | -9/Mines | Build established: Scavenger-Mutant 7487 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 7489 | -9/Mines | Discovered new exit (range 5) 7502 | -9/Mines | Entered Exiles 7558 | -9/Exiles | Met 8R-AWN 7598 | -9/Exiles | Met EX-HEX 7755 | -9/Exiles | Met EX-DEC 7795 | -9/Exiles | Visited The Gauntlet 8185 | -9/Exiles | Met EX-BIN 8485 | -9/Exiles | Discovered new exit (range 10) 8652 | -9/Exiles | Aligned with FarCom system 8654 | -9/Exiles | Given EX-Vault access code 8704 | -9/Exiles | Opened EX-Vault 8717 | -9/Exiles | Found Flying Fortress v7 8763 | -9/Exiles | Warned to stay clear of 0b10 Research branches 8913 | -9/Exiles | Left Exiles lab with Flying Fortress v7 8913 | -9/Exiles | Entered Mines 9332 | -8/Mines | Discovered new exit (range 14) 9740 | -8/Mines | Entered Materials 9740 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 9741 | -8/Materials | Loaded intel: 26 trap records 9958 | -8/Materials | Lost 8 parts (1p4n1u2w) 10085 | -8/Materials | Discovered new exit (range 9) 10173 | -8/Materials | Build established: Mutant 10843 | -8/Materials | Identified Exp. Sensor Array 10985 | -8/Materials | Discovered new exit (range 10) 11130 | -8/Materials | Build established: Scavenger-Mutant 11243 | -8/Materials | Core integrity fell below 50% 11265 | -8/Materials | Destroyed 7 combat bots 11279 | -8/Materials | Core integrity fell below 20% 11288 | -8/Materials | Lost 7 parts (1p3n1u2w) 11299 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 11242_ ALERT: Hostile activity reported, dispatching reinforcements to area. 11244_ Y-45 Defender destroyed. 11247_ Lgt. Treads destroyed. 11247_ Flak Cannon destroyed. 11249_ Acquired 2 matter. 11257_ Hvy. EM Shotgun destroyed. 11257_ Knocked back. 11261_ W-25 Informer knocked back. 11267_ Acquired 15 matter. 11277_ G-47 Trooper destroyed. 11278_ Penetrated by Slug. 11280_ G-47 Trooper destroyed. 11283_ Acquired 13 matter. 11287_ Acquired 19 matter. 11293_ A-02 Transporter destroyed. 11296_ Imp. Heat Sink destroyed. 11296_ Critical hit (Blast). 11296_ Knocked back. 11297_ Acquired 5 matter. Map ----- +----------------------------------------------------+ | """ # #??????? ??????????? | | *%*% # #??????? ??????????? | | ###/#### #??????? #??????????? | | # [ =###+###########? #??????????? | | ^ ## #??????????? | | T < ## #??????????? | | ^ ## #??????????? | | # ################ ##?????????? | | ## ###########????# #?????????? | | ## =# ###### #?????????? | | # [[#= + #?????????? | | +* %+= ###### #?????????? | | # ! # #????# "?????????? | | #! =###########????# "#????????? | | ## #?????????????## "#????????? | | # ############## [! #????????? | | [ [#????????? | | T = #????????? | | #????????? | | # #### #### !=#????????? | | ###+###??# #??#####%#????????? | | ?????????#! !#??????#=#????????? | | ?????????##!!!!##??????#[#????????? | | ??????????######???????#=#????????? | | ???????????????????????#%##???????? | | ??????????????????????##=@#???????? | | ??????????????????????#[*[#???????? | | ??????????????????????#[%[#???????? | | ????????????????????? *!*!???????? | | ??????????????????? %=[=#??????? | | ??????????????????######%%##??????? | | ???????????????????????#==#???????? | | ???????????????????????;!%;???????? | | ????????????Y??????????;!=#???????? | | ???????????????????????# #???????? | | ???????????????????????# #???????? | | ???????????????????????# #???????? | | ???????????????????????#Hg#???????? | | ??????????????????????? ????????? | | ??????????????????????? ????????? | | ??????????????????????? ????????? | | ??????????????????????? ????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Core Shielding 20 Evasion (%) 45 Recoil Reduction 3 Item Schematics ----------------- Imp. Flight Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Assault Rifle | 22% | -9/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- That Tickles Use The Force Challenges ------------ None Game ------ Seed ResetBarrageHammer Manual? 0 Play Time 01:04:59 Cumulative 68.5 hours Start 2026.04.07 @ 08:24:35 End 2026.04.07 @ 12:15:31 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 58 Rogue 48 Adventurer 9 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 34 Achievement% 27 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 04a6033b-5b82-4e7e-8aff-2e58740bc5da