Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.09 @ 20:50:48 // Halloween2020/ForbiddenLore Player: Sandwich Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (8) 4000 Regions Visited (17) 3400 Robots Destroyed (165) 825 Value Destroyed (9268) 9268 Prototype IDs (42) 840 Alien Tech Used (1) 200 Bonus (6349) 6349 TOTAL SCORE: 24882 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 2573 Follower Combat Kills 83 Aligned with FarCom 300 Scanned by Researcher 500 Met Sigix 2000 Friendly Fire -107 Cogmind --------- Core Integrity 0/1450 Matter 540/550 Energy 35/100 System Corruption 41% Temperature Cool (9) Movement Walking (120) Location -2/Quarantine Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- Myomer Leg > --- UTILITY (10) ----- Matter Compressor > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Biometal Heavy Treads Biometal Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Experimental Cooling System Experimental Cooling System Large Storage Unit Large Storage Unit Advanced Target Analyzer Advanced Phase Shifter Layered Medium Armor Plating Advanced Thermal Shield > --- WEAPON ----------- Phase Gun Quantum Rifle Enhanced Quantum Rifle Enhanced Nova Cannon > --- INVENTORY -------- Advanced Heavy Treads Improved Heavy Siege Treads Improved Heavy Siege Treads Biometal Heavy Treads Advanced Heat Sink Matter Compressor Layered Medium Armor Plating Layered Medium Armor Plating Tesla Rifle Heavy Disruptor Cannon Enhanced Nova Cannon [Rating: 181] Favorites ----------- Power Light Quantum Reactor Engine Light Angular Momentum Engine Power Core Micro Fission Core Reactor Light Quantum Reactor Propulsion Combat Airjet Treads Armored Heavy Treads Leg Centrium Leg Wheel Armored Wheel Hover Unit Combat Airjet Flight Unit Impulse Thruster Utility Advanced Heat Sink Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Target Analyzer Hackware Improved System Shield Protection Improved Weapon Shielding Weapon Katana Energy Gun Phase Gun Energy Cannon Advanced Plasma Cannon Ballistic Gun Railgun Ballistic Cannon Hypervelocity Mass Driver Launcher Heavy Shock Bomb Launcher Special Weapon Improved Remote Datajack Impact Weapon Heavy Mace Slashing Weapon Katana Piercing Weapon Heavy Pick Build | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -4 -4 -4 -3 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Low Low Fac Fac Upp Upp Res Res Qua Slots Evolved 16 | . . . . . 4 . . 4 . . 2 2 . . 2 2 . Power 2 | . . . . . . . . 1 . . . . . . . 1 . Propulsion 4 | . . . . . . . . 2 . . . . . . 1 1 . Utility 8 | . . . . . 2 . . 1 . . 2 2 . . 1 . . Weapon 2 | . . . . . 2 . . . . . . . . . . . . Parts Attached 272 | 6 4 . . . 28 11 1 26 12 1 21 28 8 16 29 62 19 Power 33 | 1 . . . . 2 . . 4 4 . . 4 . 1 5 11 1 Engine 10 | 1 . . . . 2 . . 3 2 . . 2 . . . . . Core 8 | . . . . . . . . 1 2 . . 2 . 1 2 . . Reactor 15 | . . . . . . . . . . . . . . . 3 11 1 Propulsion 72 | 2 2 . . . 3 4 . 10 4 . 12 7 3 6 6 7 6 Treads 19 | 1 . . . . 1 . . . . . . . . . 6 7 4 Leg 3 | . . . . . . . . . . . 2 . . . . . 1 Wheel 7 | 1 2 . . . 2 . . . . . . . 1 1 . . . Hover 37 | . . . . . . 3 . 10 4 . 9 6 . 5 . . . Flight 6 | . . . . . . 1 . . . . 1 1 2 . . . 1 Utility 99 | 1 2 . . . 10 6 1 8 3 1 7 11 2 4 11 27 5 Device 58 | . 1 . . . 7 . . 3 2 1 3 7 1 2 9 20 2 Storage 6 | 1 1 . . . . . . 1 . . . 1 . . 1 . 1 Processor 10 | . . . . . 1 . . 2 1 . 1 1 1 2 1 . . Hackware 4 | . . . . . . . . . . . 3 1 . . . . . Protection 21 | . . . . . 2 6 1 2 . . . 1 . . . 7 2 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 68 | 2 . . . . 13 1 . 4 1 . 2 6 3 5 7 17 7 Energy Gun 23 | . . . . . 5 . . . . . . 1 2 2 1 8 4 Energy Cannon 20 | . . . . . . . . . . . . 4 . 1 4 8 3 Ballistic Gun 8 | 2 . . . . 3 . . . . . . . 1 . 1 1 . Ballistic Cannon 3 | . . . . . . . . . . . . . . 2 1 . . Launcher 1 | . . . . . . . . . . . 1 . . . . . . Special Weapon 1 | . . . . . . . . . . . . 1 . . . . . Impact Weapon 2 | . . . . . 2 . . . . . . . . . . . . Slashing Weapon 9 | . . . . . 3 1 . 4 . . 1 . . . . . . Piercing Weapon 1 | . . . . . . . . . 1 . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . . . . 2 2 . 2 . . . 4 . . 1 3 1 Parts Lost 94 | . . . . . 12 . . 1 9 . 15 4 14 . 5 11 23 Power 10 | . . . . . 1 . . . 3 . 2 . . . 2 1 1 Propulsion 24 | . . . . . 2 . . . 2 . 6 . 5 . 1 . 8 Utility 24 | . . . . . 1 . . 1 3 . 2 4 3 . . 3 7 Weapon 36 | . . . . . 8 . . . 1 . 5 . 6 . 2 7 7 Highest Loss Streak 18 | . . . . . 5 . . 1 5 . 14 2 13 . 2 3 18 Average Slot Usage (%) 88 | . 92 100 100 100 91 99 100 99 89 89 88 79 47 62 88 85 74 Engine 4 | . 14 14 14 14 8 9 9 12 2 6 4 5 . . . . . Core 1 | . . . . . . . . . 7 6 4 2 6 8 4 . . Reactor 3 | . . . . . . . . . . . . . . . 2 12 11 Treads 4 | . 6 . . . . . . . . . . . . . 12 13 12 Wheel 3 | . 21 28 28 28 16 13 . . . . . . 1 1 . . . Hover 8 | . . . . . . 4 18 25 25 26 19 8 2 9 1 . . Device 16 | . 7 14 14 14 17 3 . 7 14 16 11 14 8 7 22 25 21 Storage 7 | . 14 14 14 14 9 9 9 6 6 6 4 3 5 5 8 8 8 Processor 4 | . . . . . 2 1 . 1 3 . 4 6 9 13 10 4 2 Hackware 2 | . . . . . . . . . . . 12 10 5 5 4 . . Protection 5 | . . . . . 6 22 27 17 2 . . . . . . 3 2 Energy Gun 2 | . . . . . 8 . . . . . . 4 . 6 3 2 9 Energy Cannon 5 | . . . . . . . . . . . . 11 1 1 8 13 4 Ballistic Gun 2 | . 28 28 28 28 5 . . . . . . . . . 3 . . Impact Weapon 2 | . . . . . 7 18 18 7 . . . . . . . . . Slashing Weapon 7 | . . . . . 9 18 18 18 20 20 14 . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 154 | 12 25 25 25 25 40 40 40 56 57 45 46 83 45 72 109 154 131 Greatest Support 230 | 20 24 24 24 24 24 24 22 88 88 97 88 60 33 65 178 230 230 Greatest Overweight (x) 3 | 1 2 1 1 1 3 3 1 1 . . . 1 2 1 1 1 . Average Overweight (x) . | . 1 1 1 1 1 1 1 . . . . . . . . . . Largest Inventory Capacity 16 | 6 12 10 10 10 10 10 10 10 10 10 10 10 10 10 16 16 16 Average Capacity 11 | 5 9 10 10 10 10 10 10 10 10 10 9 7 10 10 15 16 15 Most Carried 16 | 3 10 10 10 10 10 10 10 10 10 10 10 9 10 10 16 16 16 Average Carried 11 | 1 8 10 10 10 8 9 10 9 8 10 8 5 7 9 14 15 12 Final Capacity 16 | 6 10 10 10 10 10 10 10 10 10 10 4 10 10 10 16 16 4 Final Carried 16 | 3 10 10 10 10 10 10 10 10 10 10 4 9 10 9 16 16 . Class Distribution -------------------- 41% | Mutant 11% | Scavenger-Tank 10% | Scavenger-Gunner 9% | Hacker-Mutant 9% | Generator-Tank 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Hacker-Mutant | -5/Factory Scavenger-Mutant | -4/Factory Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scavenger-Gunner | -3/Research Scavenger-Tank | -2/Research Generator-Mutant | -2/Quarantine Resources | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -4 -4 -4 -3 -2 -2 ----------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Low Low Fac Fac Upp Upp Res Res Qua Matter Collected 3696 | 237 50 61 . . 293 80 30 216 440 10 161 275 119 153 591 809 171 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 9260 | . 74 47 . . 614 506 120 321 643 . 422 491 162 95 1076 3498 1191 Parts 362 | . 7 1 . . 30 33 2 15 32 . 26 25 8 9 51 108 15 Haulers Intercepted 7 | . . . . . 1 1 . . . . 2 . . . . 3 . Recyclers Shooed 3 | . . . . . 1 . . . . . . 2 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 36 | . . . . . . . . . 31 . . . 1 4 . . . Prevented 19 | . . . . . . . . . 12 . . . 7 . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -4 -4 -4 -3 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Low Low Fac Fac Upp Upp Res Res Qua Combat Hostiles Destroyed 145 | . 3 1 . . 13 8 . 7 14 . 5 3 2 2 13 59 15 Melee 42 | . . . . . 7 8 . 7 14 . 4 . . . . . 2 Guns 33 | . 3 1 . . 6 . . . . . . . . 1 3 12 7 Cannons 62 | . . . . . . . . . . . . 3 2 1 10 41 5 AOE 2 | . . . . . . . . . . . 1 . . . . . 1 Classes Destroyed 16 | . 2 1 . . 2 . . 1 1 . 1 3 1 . 1 . 3 Worker 1 | . . . . . . . . . . . . . . . 1 . . Builder 2 | . . . . . . . . . . . . 1 . . . 1 . Tunneler 1 | . . . . . . . . . . . . 1 . . . . . Hauler 7 | . . . . . 1 1 . . . . 2 . . . . 3 . Recycler 4 | . . . . . . . . . . . . 2 . . 2 . . Watcher 3 | . 1 . . . . 1 . . . . 1 . . . . . . Swarmer 22 | . 3 . . . . . . 3 6 . 1 . . . . 9 . Saboteur 4 | . . . . . . . . . . . 1 . . . . 1 2 Grunt 46 | . . 1 . . 9 4 . 2 4 . . . 1 . . 19 6 Brawler 6 | . . . . . . . . . . . . . 1 . . 2 3 Duelist 3 | . . . . . . . . . 1 . . . . . . 1 1 Protector 1 | . . . . . . . . . . . . . . . . . 1 Sentry 25 | . . . . . 5 4 . 1 1 . 2 1 . . 4 7 . Programmer 38 | . . . . . . . . 1 2 . 1 2 . 2 9 20 1 Investigator 1 | . . . . . . . . . . . . . . . . . 1 Executioner 1 | . . . . . . . . . . . . . . . . . 1 Best Kill Streak 9 | . 3 1 . . 3 3 . 3 4 . 2 2 2 1 4 7 9 Combat Bots Only 8 | . 3 1 . . 3 2 . 3 4 . 1 2 2 1 3 7 8 Max Kills in Single Turn 3 | . 1 1 . . 1 1 . 1 1 . 1 1 1 1 2 3 2 Gunslinging 1 | . . . . . . . . . . . . . . . . 1 . Exploded 1 | . . . . . . . . . . . 1 . . . . . 1 Melee 1 | . . . . . 1 1 . 1 1 . 1 . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -4 -4 -4 -3 -2 -2 -------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Low Low Fac Fac Upp Upp Res Res Qua Damage Taken 23184 | . 110 18 . . 1277 303 . 546 1390 . 2864 315 1498 204 1650 6207 6802 Core 3617 | . 16 18 . . 202 56 . 148 341 . 951 25 301 19 169 214 1157 Absorbed by Shields 1522 | . . . . . . . . . . . . . . . . . 1522 Reduced by Siege Mode 1339 | . . . . . . . . . . . . . . . 8 784 547 Core Remaining (%) 63 | 100 . . . 86 . . 53 . . 42 4 . . 70 87 . . Volleys Fired 319 | . 9 3 . . 34 . . . . . . 29 19 6 40 136 43 Largest 4 | . 2 2 . . 4 . . . . . . 4 4 3 4 4 4 Hottest 436 | . 40 40 . . 215 . . . . . . 364 364 251 351 436 396 Shots Fired 913 | . 18 6 . . 94 . . . . . . 49 30 12 127 460 117 Gun 394 | . 18 6 . . 94 . . . . . . 17 16 3 56 129 55 Cannon 519 | . . . . . . . . . . . . 32 14 9 71 331 62 Launcher . | . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 115 | . 18 6 . . 28 . . . . . . . 13 6 38 6 . Thermal 729 | . . . . . 66 . . . . . . 46 12 6 82 421 96 Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic 69 | . . . . . . . . . . . . 3 5 . 7 33 21 Robot Hit Streak 44 | . 6 3 . . 15 . . . . . . 12 5 3 24 44 41 Robot Miss Streak 6 | . 1 1 . . 6 . . . . . . 2 2 2 2 4 2 Penetration Max 1 | . . . . . . . . . . . . . . . 1 . . Secondary Targets 4 | . . . . . 2 . . . . . . . . . . 2 . Max Gunslinging Chain 2 | . . . . . 1 . . . . . . . . . . 2 . Shots Hit Robots 808 | . 13 5 . . 104 25 6 23 46 . 19 27 18 7 86 336 93 Core Hits 334 | . 5 4 . . 51 10 2 10 21 . 10 12 6 4 34 119 46 Critical Hits 59 | . . . . . 1 2 2 1 2 . . . . 1 13 35 2 Critical Kills 19 | . . . . . . 1 1 . . . . . . 1 5 10 1 Critical Parts Destroyed 33 | . . . . . 1 1 1 1 2 . . . . . 7 19 1 Melee Attacks 254 | . . . . . 32 48 7 54 64 . 49 . . . . . . Impact 15 | . . . . . 3 7 2 3 . . . . . . . . . Slashing 190 | . . . . . 29 41 5 51 48 . 16 . . . . . . Piercing 49 | . . . . . . . . . 16 . 33 . . . . . . Sneak Attacks 11 | . . . . . 3 4 . . 1 . 3 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks 49 | . . . . . 4 5 2 14 18 . 6 . . . . . . Damage Inflicted 28090 | . 142 48 . . 1637 1017 499 795 1535 . 1461 839 704 190 3083 12246 3894 Guns 6997 | . 142 48 . . 611 . . . . . . 329 318 77 1197 2992 1283 Cannons 14075 | . . . . . . . . . . . . 510 386 113 1886 9250 1930 Explosions 1288 | . . . . . . . . . . . 618 . . . . . 670 Melee 5697 | . . . . . 1026 1017 499 795 1517 . 843 . . . . . . Ramming 33 | . . . . . . . . . 18 . . . . . . 4 11 Kinetic 1328 | . 142 48 . . 64 . . . . . . . 239 65 714 56 . Thermal 18676 | . . . . . 547 . . . . . . 743 285 125 2249 11362 3365 Explosive 618 | . . . . . . . . . . . 618 . . . . . . Electromagnetic 1738 | . . . . . . . . . . . . 96 180 . 120 824 518 Impact 169 | . . . . . 18 100 51 . . . . . . . . . . Slashing 4438 | . . . . . 1008 917 448 795 1050 . 220 . . . . . . Piercing 1090 | . . . . . . . . . 467 . 623 . . . . . . Highest Corruption 41 | . 1 1 1 1 . . . 4 5 5 21 . 7 11 11 23 41 Average Corruption 8 | . 1 1 1 1 . . . 2 4 5 19 . 6 10 7 12 27 Corruption Purged 9 | . . . . . . . . . . . . . . . 7 2 . Effects 351 | . . 3 1 . . . . 18 21 1 18 . 10 11 37 167 64 Message Errors 53 | . . 1 1 . . . . 3 5 . 2 . 1 3 8 22 7 Matter Fused 50 | . . . . . . . . 1 6 . 2 . 2 2 7 24 6 Heat Flow Errors 26 | . . . . . . . . 3 2 . . . 1 2 4 12 2 Energy Discharges 25 | . . . . . . . . 6 2 1 2 . 1 . 2 9 2 Parts Rejected 6 | . . . . . . . . . 1 . . . . . . 5 . Data Loss (minor) 32 | . . 2 . . . . . 2 3 . 2 . 1 2 4 13 3 Data Loss (major) 7 | . . . . . . . . . . . 1 . . . 1 4 1 Misfires 8 | . . . . . . . . . . . . . . . 1 7 . Misdirections 30 | . . . . . . . . . . . 7 . . 2 2 11 8 Targeting Errors 99 | . . . . . . . . 3 2 . 2 . 4 . 6 52 30 Weapon Failures 15 | . . . . . . . . . . . . . . . 2 8 5 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 916 | . . . . . 115 156 135 44 44 . 72 29 . . 29 226 66 Projectiles 287 | . . . . . . . . . . . . 29 . . 29 226 3 Explosions 135 | . . . . . . . . . . . 72 . . . . . 63 Melee 494 | . . . . . 115 156 135 44 44 . . . . . . . . Knockbacks 4 | . . . . . . 1 1 . . . . . . 2 . . . Impact 2 | . . . . . . 1 1 . . . . . . . . . . Kinetic 2 | . . . . . . . . . . . . . . 2 . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 208 | . . . . . . . . . 8 . 114 . . . . . 86 Shots 2 | . . . . . . . . . . . 1 . . . . . 1 Rammed 11 | . . . . . . . . . 2 . . . . . . 1 8 Targets Rammed 11 | . . . . . . . . . 2 . . . . . . 1 8 Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 433 | . . . . . 199 . . 433 207 . . 246 329 195 189 384 176 Average Temperature 97 | . . . . . 141 . . 123 66 . . 74 138 86 75 89 97 Received Heat Transfer 4015 | . . 9 . . 711 126 . 81 369 . 474 27 375 . 81 936 826 Effects 7 | . . . . . . . . 1 . . . . . . . 6 . Shutdowns 1 | . . . . . . . . 1 . . . . . . . . . Interference 5 | . . . . . . . . . . . . . . . . 5 . Short Circuit 1 | . . . . . . . . . . . . . . . . 1 . Siege Activations 24 | . . . . . . . . . . . . . . . 1 21 2 Total Turns 621 | . . . . . . . . . . . . . . . 6 495 120 Longest Duration 119 | . . . . . . . . . . . . . . . 6 79 119 Robots Corrupted 2 | . . . . . . . . . . . . . . . . 2 . Combat Hostiles 2 | . . . . . . . . . . . . . . . . 2 . Parts Fried 10 | . . . . . . . 2 . . . . . . . . 6 2 Impact Corruptions 2 | . . . . . . . 2 . . . . . . . . . . Robots Melted 4 | . . . . . . . . . . . . . . . . 4 . Combat Hostiles 4 | . . . . . . . . . . . . . . . . 4 . Parts Melted 46 | . . . . . . . . . . . . 4 . . 7 34 1 Heat Transferred 18612 | . . . . . 721 . . . . . . 916 385 136 2251 11296 2907 Parts Sabotaged 11 | . . . . . . . . . . . 4 . . . . . 7 Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -4 -4 -4 -3 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Low Low Fac Fac Upp Upp Res Res Qua Peak Influence 1981 | . 105 75 . . 180 385 236 990 . . 1044 558 . . 324 1283 1981 Initial 986 | . . 40 . . . 55 89 986 . . 326 513 . . 141 94 721 Average 463 | . 30 52 . . 96 223 155 806 . . 515 433 . . 163 543 1709 Maximum Alert Level 5 | . . . . . . 1 1 3 . . 3 2 . . 1 4 5 Low Security (%) 31 | 100 100 100 . 100 100 34 94 . . . 7 . . . 65 8 . Level 1 28 | . . . . . . 65 5 . . . 47 40 . . 34 42 . Level 2 15 | . . . . . . . . 25 . . 8 59 . . . 22 . Level 3 17 | . . . . . . . . 74 . . 37 . . . . 14 . Level 4 3 | . . . . . . . . . . . . . . . . 12 . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security 3 | . . . . . . . . . . . . . . . . . 99 Squads Dispatched 55 | . . . . . 3 3 . 4 . . 7 2 . . 3 13 20 Investigation 3 | . . . . . 1 2 . . . . . . . . . . . Extermination 16 | . . . . . . . . 1 . . 2 2 . . 3 8 . Reinforcement 7 | . . . . . 2 1 . . . . 2 . . . . 2 . Assault 24 | . . . . . . . . . . . 1 . . . . 3 20 Garrison 5 | . . . . . . . . 3 . . 2 . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . 1 . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . 1 . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -4 -4 -4 -3 -2 -2 --------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Low Low Fac Fac Upp Upp Res Res Qua Distress Signals 11 | . 1 . . . 2 1 . 1 . . 3 . . . . 3 . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 341 | . 6 2 . . 26 14 14 11 39 . 43 6 5 3 18 85 69 Peak Tracking Total 33 | . 4 2 . . 7 3 7 4 10 . 16 2 4 1 4 8 33 Tactical Retreats 33 | . . . . . 5 2 . 2 7 . 8 . 2 1 2 3 1 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -4 -4 -4 -3 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Low Low Fac Fac Upp Upp Res Res Qua Traps Triggered 11 | . 1 . . . 1 2 . 5 . . 1 1 . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -4 -4 -4 -3 -2 -2 ---------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Low Low Fac Fac Upp Upp Res Res Qua Machines Disabled 25 | . . . . . . 4 8 . . . 2 3 . . . 3 5 Max in Single Turn 2 | . . . . . . 1 . . . . 2 1 . . . 1 1 Garrison Access 2 | . . . . . . . . 1 . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . 1 . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -4 -4 -4 -3 -2 -2 --------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Low Low Fac Fac Upp Upp Res Res Qua Machines Accessed 40 | . 2 . 1 . 2 4 7 7 3 . 7 2 1 . . 4 . Terminals 21 | . 2 . . . 1 4 2 3 . . 5 2 . . . 2 . Fabricators 3 | . . . . . . . . 1 . . 1 . . . . 1 . Repair Stations 1 | . . . . . . . . . . . 1 . . . . . . Recycling Units 5 | . . . . . . . 5 . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . 3 . . . . . . . 1 . Total Hacks 78 | . 11 . 1 . 4 5 13 10 7 . 16 6 1 . . 4 . Successful 40 | . 4 . 1 . 3 2 7 2 7 . 10 1 1 . . 2 . Failed 38 | . 7 . . . 1 3 6 8 . . 6 5 . . . 2 . Catastrophic 11 | . 2 . . . . . . 4 . . 1 2 . . . 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 23 | . 6 . 1 . 2 4 . . . . 5 4 . . . 1 . Terminals 46 | . 11 . . . 2 5 4 4 . . 12 6 . . . 2 . Fabricators 4 | . . . . . . . . 1 . . 2 . . . . 1 . Repair Stations 2 | . . . . . . . . . . . 2 . . . . . . Recycling Units 9 | . . . . . . . 9 . . . . . . . . . . Scanalyzers 2 | . . . . . 2 . . . . . . . . . . . . Garrison Access 6 | . . . . . . . . 5 . . . . . . . 1 . Terminal Hacks 21 | . 1 . 1 . . 2 2 1 7 . 5 1 1 . . . . Record 5 | . . . . . . . . . 5 . . . . . . . . Part Schematic 3 | . . . . . . . 1 1 . . 1 . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . Prototype ID Bank 2 | . . . . . . . 1 . . . 1 . . . . . . Open Door 4 | . . . . . . 1 . . 2 . . . 1 . . . . Branch Access Points 1 | . . . . . . . . . . . 1 . . . . . . Recall Reinforcements 2 | . . . . . . 1 . . . . 1 . . . . . . Zone Layout 2 | . . . . . . . . . . . 1 1 . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . 2 . . . . 1 . Build 3 | . . . . . . . . . . . 2 . . . . 1 . Repair Station Hacks 2 | . . . . . . . . . . . 2 . . . . . . Scan Component 1 | . . . . . . . . . . . 1 . . . . . . Repair 1 | . . . . . . . . . . . 1 . . . . . . Recycling Unit Hacks 5 | . . . . . . . 5 . . . . . . . . . . Retrieve Components 5 | . . . . . . . 5 . . . . . . . . . . Scanalyzer 2 | . . . . . 2 . . . . . . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . . . . . . Analyze 1 | . . . . . 1 . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . 1 . . . . . . . 1 . Seal Access 2 | . . . . . . . . 1 . . . . . . . 1 . Unauthorized Hacks 5 | . 3 . . . 1 . . . . . 1 . . . . . . Terminals 5 | . 3 . . . 1 . . . . . 1 . . . . . . Track 2 | . 2 . . . . . . . . . . . . . . . . Assimilate 1 | . . . . . . . . . . . 1 . . . . . . Botnet 1 | . . . . . 1 . . . . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 25 | . 2 . . . 1 2 4 6 . . 6 2 . . . 2 . Full Trace Events 2 | . 1 . . . . 1 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . 1 . 1 1 . . 1 . . . . . . Parts Built 4 | . . . . . . . . . . . 2 . . . . 2 . Matter 834 | . . . . . . . . . . . 556 . . . . 278 . Time 207 | . . . . . . . . . . . 138 . . . . 69 . Total Part Build Rating 36 | . . . . . . . . . . . 18 . . . . 18 . Parts Repaired 1 | . . . . . . . . . . . 1 . . . . . . Time 50 | . . . . . . . . . . . 50 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . 2 . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -4 -4 -4 -3 -2 -2 ------------ Run | Scr Mat Min Exi Min Mat Sto Rec Fac Low Low Fac Fac Upp Upp Res Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . 5 . 1 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -4 -4 -4 -3 -2 -2 -------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Low Low Fac Fac Upp Upp Res Res Qua Total Allies 10 | . . 3 . . . . 5 . 1 . 1 . . . . . . Largest Group 5 | . . 3 2 2 2 . 5 . 1 . 1 . . . . . . Highest-Rated Group 83 | . . 40 24 24 24 . 83 . 29 . 26 . . . . . . Highest-Rated Ally 34 | . . 16 16 16 16 . 34 . 29 . 26 . . . . . . Total Orders 1 | . . . . . . . 1 . . . . . . . . . . STAY 1 | . . . . . . . 1 . . . . . . . . . . Ally Attacks 46 | . . 8 . . 8 . 22 . 8 . . . . . . . . Total Damage 1025 | . . 52 . . 123 . 718 . 132 . . . . . . . . Kills 14 | . . 1 . . . . 12 . 1 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -4 -4 -4 -3 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Low Low Fac Fac Upp Upp Res Res Qua Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . . . . . . 1 . . . 1 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -4 -4 -4 -3 -2 -2 ------------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Low Low Fac Fac Upp Upp Res Res Qua Turns Passed 12932 | 43 183 251 234 87 1049 582 469 1387 1109 16 1113 1012 219 301 1291 3145 441 Spaces Moved 9134 | 36 137 169 216 73 654 338 334 1244 1330 21 1164 616 369 473 537 1257 166 Core 232 | 2 . . . . . . . . . . 219 11 . . . . . Treads 1877 | 1 . . . . . . . . . . . . . . 453 1257 166 Legs 305 | . . . . . . . . . . . . 305 . . . . . Wheels 1501 | 33 137 169 216 73 654 214 . . . . . . . 5 . . . Hover 4657 | . . . . . . 124 334 1244 1330 21 933 300 2 285 84 . . Flight 562 | . . . . . . . . . . . 12 . 367 183 . . . Fastest Speed 37 | 50 90 100 100 100 100 100 106 38 68 68 50 50 37 40 48 150 150 Average Speed 97 | 88 97 100 100 100 101 102 106 83 68 68 57 120 42 51 156 162 151 Slowest Speed 235 | 160 100 100 100 100 120 235 106 102 76 68 76 150 180 115 180 190 180 Overloaded Moves 35 | . . . . . . . . . . . 35 . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . 1 . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 37 | 4 26 39 60 22 41 45 75 36 88 7 30 14 68 42 17 32 26 Regions Visited 17 Branch Regions 10 Pre-discovered Areas 3 | . . 1 . . . . . . 2 . . . . . . . . Known Exits Taken 3 | . . . . . . . . . . 1 1 . . . 1 . . Unknown Exits Taken 14 | 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 . 1 . Scrap Searched 7 | . . 1 . 1 . . . . 2 1 . . 2 . . . . Spaces Dug 56 | . . . . . 1 1 . 10 . . 10 10 . . 5 16 3 Terrain Destroyed 190 | . . . . . 1 1 . 10 . . 36 16 6 2 23 87 8 Melee 22 | . . . . . 1 1 . 10 . . 10 . . . . . . Projectile 138 | . . . . . . . . . . . . 16 6 2 23 87 4 AOE 30 | . . . . . . . . . . . 26 . . . . . 4 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -4 -4 -4 -3 -2 -2 --------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Low Low Fac Fac Upp Upp Res Res Qua Total 12174 | 44 173 245 234 87 922 515 442 1543 1447 21 1537 832 402 519 901 2050 260 Wait 1900 | . 4 74 19 15 158 115 10 196 46 . 305 147 . 15 254 529 13 Move 9115 | 35 136 168 215 72 653 337 333 1243 1329 20 1163 615 366 472 536 1256 166 Hop 1 | . . . . . . . . . . . . . 1 . . . . Pick Up 100 | 3 13 . . . 12 5 1 12 4 . 4 6 3 3 15 16 3 Fast Attach 144 | 6 2 . . . 12 9 1 13 8 1 4 24 4 7 18 31 4 Attach 69 | . . . . . 10 . . 4 3 . 9 3 4 9 2 11 14 Detach 11 | . . . . . 1 . . 1 . . . 1 3 3 . 1 1 Swap 62 | . 2 . . . 7 2 . 9 1 . 8 2 . . 9 20 2 Drop 158 | . 7 . . . 9 13 2 24 2 . 11 5 2 4 27 48 4 Fire 319 | . 9 3 . . 34 . . . . . . 29 19 6 40 136 43 Melee 162 | . . . . . 26 34 4 28 37 . 33 . . . . . . Ram 4 | . . . . . . . . . 2 . . . . . . 1 1 Kick . | . . . . . . . . . . . . . . . . . . Crush 9 | . . . . . . . . . . . . . . . . 1 8 Escape Stasis 14 | . . . . . . . . 13 . . . . . . . . 1 Rewire 106 | . . . . . . . 91 . 15 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -8/Recycling -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 7 exits: *Fac x3 / Upp x2 / Ext x2) -4/Factory (discovered 2 exits: *Upp / Arm) -4/Upper Caves -4/Upper Caves -3/Research -2/Research -2/Quarantine History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 44 | -11/Scrapyard | Entered Materials 218 | -10/Materials | Discovered new exit (range 7) 227 | -10/Materials | Entered Mines 246 | -10/Mines | Learned location of Recycling (-8) 260 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 284 | -10/Mines | Discovered new exit (range 4) 292 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 312 | -10/Mines | Build established: Mutant 460 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 460 | -10/Mines | Discovered new exit (range 5) 478 | -10/Mines | Entered Exiles 478 | -10/Exiles | Accompanied by 2 allies 505 | -10/Exiles | Met 8R-AWN 519 | -10/Exiles | Met EX-HEX 549 | -10/Exiles | Met EX-BIN 563 | -10/Exiles | Aligned with FarCom system 564 | -10/Exiles | Given EX-Vault access code 592 | -10/Exiles | Opened EX-Vault 613 | -10/Exiles | Warned to stay clear of 0b10 Research branches 647 | -10/Exiles | Met EX-DEC 682 | -10/Exiles | Discovered new exit (range 10) 712 | -10/Exiles | Entered Mines 712 | -9/Mines | Accompanied by 2 allies 765 | -9/Mines | Discovered new exit (range 10) 799 | -9/Mines | Discovered new exit (range 16) 799 | -9/Mines | Entered Materials 799 | -8/Materials | Accompanied by 2 allies 799 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 875 | -8/Materials | Discovered new exit (range 11) 943 | -8/Materials | Lost 5 parts (1u4w) 1250 | -8/Materials | Lost 4 parts (1n3w) 1686 | -8/Materials | Discovered new exit (range 15) 1848 | -8/Materials | Entered Storage 2426 | -8/Storage | Used back door to open Recycling access 2426 | -8/Storage | Discovered new exit (range 5) 2430 | -8/Storage | Entered Recycling 2447 | -8/Recycling | Spotter reported a threat 2499 | -8/Recycling | Spotter reported a threat 2500 | -8/Recycling | Spotter reported a threat 2502 | -8/Recycling | Spotter reported a threat 2507 | -8/Recycling | Spotter reported a threat 2543 | -8/Recycling | Spotter reported a threat 2543 | -8/Recycling | Spotter reported a threat 2544 | -8/Recycling | Spotter reported a threat 2552 | -8/Recycling | Spotter reported a threat 2553 | -8/Recycling | Spotter reported a threat 2555 | -8/Recycling | Spotter reported a threat 2560 | -8/Recycling | Spotter reported a threat 2596 | -8/Recycling | Spotter reported a threat 2609 | -8/Recycling | Spotter reported a threat 2651 | -8/Recycling | Spotter reported a threat 2662 | -8/Recycling | Spotter reported a threat 2696 | -8/Recycling | Spotter reported a threat 2696 | -8/Recycling | Spotter reported a threat 2753 | -8/Recycling | Spotter reported a threat 2770 | -8/Recycling | Spotter reported a threat 2778 | -8/Recycling | Spotter reported a threat 2792 | -8/Recycling | Spotter reported a threat 2801 | -8/Recycling | Spotter reported a threat 2804 | -8/Recycling | Spotter reported a threat 2806 | -8/Recycling | Spotter reported a threat 2811 | -8/Recycling | Spotter reported a threat 2823 | -8/Recycling | Spotter reported a threat 2832 | -8/Recycling | Spotter reported a threat 2858 | -8/Recycling | Spotter reported a threat 2858 | -8/Recycling | Spotter reported a threat 2862 | -8/Recycling | Discovered new exit (range 15) 2899 | -8/Recycling | Entered Factory 2899 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 3412 | -6/Factory | Discovered new exit (range 14) 4037 | -6/Factory | Garrison activated, responded to threat 4199 | -6/Factory | Found Prototype Processor 4199 | -6/Factory | Identified Exp. Signal Interpreter 4223 | -6/Factory | Discovered new exit (range 4) 4286 | -6/Factory | Entered Lower Caves 4435 | -6/Lower Caves | Lost 5 parts (1p2n1u1w) 4597 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 4984 | -6/Lower Caves | Encountered a Warlord checkpoint 5006 | -6/Lower Caves | Lost 3 parts (1p2u) 5245 | -6/Lower Caves | Core integrity fell below 50% 5314 | -6/Lower Caves | Learned Armory emergency access door positions 5337 | -6/Lower Caves | Learned location of Extension (-5) 5389 | -6/Lower Caves | Discovered new exit (range 11) 5395 | -6/Lower Caves | Entered another Lower Caves area 5396 | -6/Lower Caves | Identified exit to Factory 5411 | -6/Lower Caves | Entered Factory 5411 | -5/Factory | Evolved 2 slots: Utility x2 5412 | -5/Factory | Identified exit to Factory 5540 | -5/Factory | Fabricated Centrium Leg (x1) 5610 | -5/Factory | Fabricated Centrium Leg (x1) 5690 | -5/Factory | Repaired Cloaking Device 5711 | -5/Factory | Build established: Hacker-Mutant 6015 | -5/Factory | Local fabrication network quarantined 6109 | -5/Factory | Spotted B-75 Beast 6287 | -5/Factory | Identified exit to Upper Caves 6287 | -5/Factory | Identified exit to Extension 6311 | -5/Factory | First assault squad dispatched 6337 | -5/Factory | Garrison activated, responded to threat 6340 | -5/Factory | System corruption reached 10% 6398 | -5/Factory | Core integrity fell below 50% 6410 | -5/Factory | Core integrity fell below 20% 6445 | -5/Factory | Lost 14 parts (2p5n2u5w) 6524 | -5/Factory | Entered another Factory area 6524 | -4/Factory | Evolved 2 slots: Utility x2 6525 | -4/Factory | Identified exit to Armory 7448 | -4/Factory | Build established: Scavenger-Mutant 7488 | -4/Factory | Discovered new exit (range 6) 7536 | -4/Factory | Entered Upper Caves 7618 | -4/Upper Caves | Lost 13 parts (4n3u6w) 7634 | -4/Upper Caves | Spotted B-86 Titan 7720 | -4/Upper Caves | Discovered new exit (range 16) 7726 | -4/Upper Caves | Learned location of 1 exit from Research 7755 | -4/Upper Caves | Entered another Upper Caves area 7850 | -4/Upper Caves | System corruption reached 10% 7923 | -4/Upper Caves | Learned 4 Research zone layouts 7925 | -4/Upper Caves | Discovered new exit (range 3) 7968 | -4/Upper Caves | Spotted B-86 Titan 8056 | -4/Upper Caves | Entered Research 8056 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 8057 | -3/Research | Identified exit to Research 8371 | -3/Research | Build established: Scavenger-Gunner 8869 | -3/Research | System corruption reached 10% 9347 | -3/Research | Entered another Research area 9347 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 10293 | -2/Research | Build established: Scavenger-Tank 10510 | -2/Research | Fabricated Lgt. Quantum Reactor (x2) 10746 | -2/Research | System corruption reached 10% 10846 | -2/Research | Found Prototype Device 10846 | -2/Research | Identified Adv. Kinecellerator 10901 | -2/Research | Build established: Generator-Tank 11597 | -2/Research | First assault squad dispatched 11746 | -2/Research | Destroyed 7 combat bots 12004 | -2/Research | Build established: Scavenger-Tank 12348 | -2/Research | Lost 3 parts (1u2w) 12409 | -2/Research | Discovered new exit (range 16) 12492 | -2/Research | Entered Quarantine 12493 | -2/Quarantine | Maximum security lockdown engaged 12607 | -2/Quarantine | Found Alien Artifact 12607 | -2/Quarantine | Identified Hpw. Transdimensional Reconstructor 12607 | -2/Quarantine | Warped through subspace 12705 | -2/Quarantine | Met incapacitated Sigix Warrior 12705 | -2/Quarantine | Lockdown squad dispatched 12796 | -2/Quarantine | Spotted Investigator 12798 | -2/Quarantine | Spotted Executioner 12805 | -2/Quarantine | System corruption reached 30% 12826 | -2/Quarantine | Destroyed Executioner 12831 | -2/Quarantine | Scanned by Researcher 12839 | -2/Quarantine | Lost 5 parts (1n3u1w) 12873 | -2/Quarantine | Destroyed Investigator 12894 | -2/Quarantine | Destroyed 8 combat bots 12906 | -2/Quarantine | Spotted Striker 12925 | -2/Quarantine | Core integrity fell below 50% 12928 | -2/Quarantine | Spotted Executioner 12930 | -2/Quarantine | Spotted Lightning 12932 | -2/Quarantine | Core integrity fell below 20% 12933 | -2/Quarantine | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 12927_ B-74 Champion unfolds itself. 12927_ G-73 Enforcer unfolds itself. 12927_ M-36 Artificer unfolds itself. 12927_ Penetrated by Slug. 12928_ Acquired 10 matter. 12928_ C-30 ARC bursts open, deploying its payload. 12928_ Executioner unfolds itself. 12928_ P-80 Master unfolds itself. 12928_ M-36 Artificer unfolds itself. 12928_ Slug penetrates G-73 Enforcer. 12928_ G-73 Enforcer suffers critical hit. 12930_ Slammed into G-73 Enforcer. 12930_ P-80 Master resets G-73 Enforcer, system corruption cleaned. 12930_ Slug penetrates P-80 Master. 12931_ G-73 Enforcer suffers critical hit. 12931_ G-73 Enforcer destroyed. 12931_ Slammed into P-80 Master. 12931_ Penetrated by Slug. 12932_ Adv. Heavy Treads destroyed. 12932_ P-80 Master resets G-73 Enforcer, system corruption cleaned. Map ----- +----------------------------------------------------+ | ????????????????????????????????# #???? | | ????????????????????????????????# ###?? | | ????????????????????????????????# #?? | | ??????????????????????????####??# #?? | | ????????????????????????# #?# #?? | | ???????????????????????? = #?# +?? | | ???????????????????????? #?# #?? | | ????????????????????????? ??# #?? | | ????????????????????????? ! ??# #?? | | ???????????#############?# #??# #?" | | ???????????# """" ## #??# # " | | ???????????# ""S"" """ ## #??# # " | | ???????????? "" "" """ ## #??# + " | | ?########????? """??# #??# #?? | | ?? ??????? ????# #??# ### | | ?? T ?#######+####### #### | | ??? ?# C % | | ??? m # % h C % | | ????"" """ # %m%hiC | | ????"" """ +%h%############+########### | | ????"" "" # o%#?????????= ????????? | | ??? #mmg###?????# """ ??????? | | ????#######%bE/]*??????# ! """ #?????? | | ??????????#ppgg%#?????"" """ #?????? | | ????????####%Kp####??"R """ #?????? | | ????????#"/!gg@h/"#??""" """ #?????? | | ????????#""lgpggg"#??""" ""????????? | | ????????#"="g%pgm"#?#### "?????????? | | ????????#""p"""hg"#????# ?????????? | | ????????#""%"&"p""#????######?????????? | | ????????#""h"""!""#???????????????????? | | ????????#""" i"""#???????????????????? | | ????????#"""""""""#???????????????????? | | ????????#"""""""""#???????????????????? | | ????????###########???????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 182 Coolant Potential 100 Energy Generation 65 Energy Capacity 850 Matter Stores 550 Matter Capacity 550 Sight Range 22 Terrain Scan Range 20 Terrain Scan Density 60 Jamming Range 16 Cloak Strength 2 Power Amplification 20 Armor Coverage 900 Resistance: TH 30 Resistance: EM 15 Weapon Shielding 66 Point Defense Rating 160 Phase Shifting 15 Evasion (%) 62 Melee Accuracy 6 Target Analysis 8 Recoil Reduction 6 Kinecelleration 30 Offensive Hacking 26 Defensive Hacking 12 Item Schematics ----------------- Scythe | -8/Materials | Scanalyzed Transmission Jammer | -8/Recycling | Hacked Adv. Melee Analysis Suite | -6/Factory | Hacked Lgt. Antimatter Reactor | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Centrium Leg | x1 | -5/Factory | Preloaded Centrium Leg | x1 | -5/Factory | Preloaded Lgt. Quantum Reactor | x2 | -2/Research | Preloaded Alien Tech Used ----------------- High-powered Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed the cum monster Manual? 1 Play Time 02:02:42 Cumulative 176.1 hours Start 2020.11.09 @ 18:16:49 End 2020.11.09 @ 20:50:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 223 Rogue 180 Adventurer 3 Explorer 40 Win Type - Total 4 Types 3/1/0/0/0/0/0/0/0 Lore% 54 Gallery% 78 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e6dbc8c3-f775-4505-a3c7-f92681453cdb