Cogmind - Beta 10 @@@ ROGUE MODE // 2020.09.09 @ 18:41:36 Player: Torako Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (12) 2400 Robots Destroyed (86) 430 Value Destroyed (4022) 4022 Prototype IDs (40) 800 Alien Tech Used (0) 0 Bonus (3420) 3420 TOTAL SCORE: 15572 Bonus ------- High Alert Combat Kills 38 Aligned with FarCom 300 Win 3000 Win Speed 82 Cogmind --------- Core Integrity 1380/1600 Matter 280/300 Energy 260/270 System Corruption 3% Temperature Cool (138) Movement Hovering (44) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Light Particle Reactor Light Quantum Reactor > --- PROPULSION (5) --- Experimental Gyrokinetic Inverter Experimental Gyrokinetic Inverter Experimental Gyrokinetic Inverter Experimental Gyrokinetic Inverter Experimental Gyrokinetic Inverter > --- UTILITY (14) ----- Medium Storage Unit Large Storage Unit Advanced Melee Analysis Suite Advanced Target Analyzer Experimental Core Analyzer Advanced Armor Integrity Analyzer Advanced Force Booster Advanced Reaction Control System Hacking Suite Improved Hacking Suite Experimental Hacking Suite System Shield > --- WEAPON (4) ------- Vibroblade Vibroblade Lance Lance > --- INVENTORY (14) --- Experimental Gyrokinetic Inverter Energy Well (500) Advanced Signal Interpreter Stealth Drone Bay (2/2) Variable Charge Gun Tesla Bomb Launcher Smartbomb Launcher Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Compact Particle Reactor Quantum Reactor > --- PROPULSION ------- Experimental Gyrokinetic Inverter Experimental Gyrokinetic Inverter Experimental Gyrokinetic Inverter Experimental Gyrokinetic Inverter Experimental Gyrokinetic Inverter > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Large Storage Unit Improved Melee Analysis Suite Advanced Melee Analysis Suite Advanced Target Analyzer Experimental Core Analyzer Advanced Armor Integrity Analyzer Advanced Force Booster Advanced Reaction Control System Improved Cloaking Device Centrium Medium Armor Plating Improved Hacking Suite Experimental Hacking Suite > --- WEAPON ----------- Vibroblade Vibroblade Lance Lance > --- INVENTORY -------- Light Quantum Reactor Experimental Gyrokinetic Inverter Experimental Gyrokinetic Inverter Energy Well Energy Well Improved Matter Compressor Advanced Signal Interpreter Stealth Drone Bay Variable Charge Gun Tesla Bomb Launcher Smartbomb Launcher Improved Plasma Cutter [Rating: 192] Favorites ----------- Power Compact Particle Reactor Engine Ion Engine Reactor Compact Particle Reactor Propulsion Experimental Gyrokinetic Inverter Treads Heavy Siege Treads Wheel Compact Wheel Hover Unit Experimental Gyrokinetic Inverter Flight Unit Flying Fortress v7 Utility Large Storage Unit Device Advanced Actuator Array Storage Large Storage Unit Processor Advanced Melee Analysis Suite Hackware Improved Hacking Suite Protection Centrium Medium Armor Plating Weapon Power Sword Energy Gun Medium Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher Tesla Bomb Launcher Slashing Weapon Power Sword Piercing Weapon Lance Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Slots Evolved 18 | . . . . . 4 2 2 2 2 2 2 2 Power 1 | . . . . . . . . . . . 1 . Propulsion 3 | . . . . . 2 . . . . 1 . . Utility 12 | . . . . . 2 2 2 2 1 1 . 2 Weapon 2 | . . . . . . . . . 1 . 1 . Parts Attached 130 | 6 . 2 2 . 14 2 13 9 16 28 31 7 Power 16 | 1 . . . . 2 . 1 . 1 4 5 2 Engine 3 | 1 . . . . 2 . . . . . . . Core . | . . . . . . . . . . . . . Reactor 13 | . . . . . . . 1 . 1 4 5 2 Propulsion 29 | 2 . . . . 1 . . . 5 10 10 1 Treads 1 | . . . . . . . . . . 1 . . Leg . | . . . . . . . . . . . . . Wheel 2 | 2 . . . . . . . . . . . . Hover 24 | . . . . . . . . . 5 8 10 1 Flight 2 | . . . . . 1 . . . . 1 . . Utility 63 | 1 . . 2 . 7 2 7 7 9 11 13 4 Device 15 | . . . . . . . . 1 4 2 7 1 Storage 8 | 1 . . 2 . 3 . . 2 . . . . Processor 15 | . . . . . . . 2 . 5 4 3 1 Hackware 12 | . . . . . 1 2 3 2 . . 2 2 Protection 13 | . . . . . 3 . 2 2 . 5 1 . Artifact . | . . . . . . . . . . . . . Weapon 22 | 2 . 2 . . 4 . 5 2 1 3 3 . Energy Gun 3 | 2 . . . . 1 . . . . . . . Energy Cannon 5 | . . . . . 3 . 2 . . . . . Ballistic Gun 3 | . . 2 . . . . 1 . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 1 | . . . . . . . . 1 . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 6 | . . . . . . . 2 . 1 2 1 . Piercing Weapon 4 | . . . . . . . . 1 . 1 2 . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . . . . . 1 2 2 1 6 . Parts Lost 33 | . . 2 . 1 . . . . 1 19 3 7 Power 3 | . . . . . . . . . . 1 . 2 Propulsion 10 | . . . . 1 . . . . 1 6 1 1 Utility 16 | . . . . . . . . . . 10 2 4 Weapon 4 | . . 2 . . . . . . . 2 . . Highest Loss Streak 7 | . . 2 . 1 . . . . 1 5 2 7 Average Slot Usage (%) 85 | . 85 82 92 96 69 74 79 79 89 87 84 98 Engine 2 | . 14 14 14 14 9 7 1 . . . . . Reactor 4 | . . . . . . . 4 5 5 4 8 7 Wheel 3 | . 28 28 28 25 . . . . . . . . Hover 10 | . . . . . . . . . 10 17 18 19 Flight 1 | . . . . . 8 7 6 5 1 . . . Device 6 | . . . . . . . . . 10 12 6 15 Storage 13 | . 14 14 20 28 26 23 20 17 11 9 8 8 Processor 11 | . . . . . . . . 11 16 20 15 19 Hackware 9 | . . . . . 4 21 31 20 14 4 4 8 Protection 3 | . . . . . 3 . . 5 1 3 5 3 Energy Cannon 1 | . . . . . 8 15 7 . . . . . Ballistic Gun 3 | . . 16 28 28 5 . 4 . . . . . Slashing Weapon 7 | . . . . . . . . 6 10 12 11 8 Piercing Weapon 2 | . . . . . . . . 3 5 1 2 8 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 85 | 13 13 13 55 55 71 71 72 69 69 78 85 85 Greatest Support 113 | 26 26 26 26 26 72 72 72 72 88 113 105 105 Greatest Overweight (x) 3 | . . . 2 3 . . . . 1 1 1 1 Average Overweight (x) . | . . . . 2 . . . . . . . . Largest Inventory Capacity 28 | 6 6 6 18 18 28 22 22 22 20 14 14 14 Average Capacity 15 | 5 6 6 11 18 21 22 22 20 15 14 14 14 Most Carried 22 | 6 6 6 11 11 22 22 22 22 20 14 14 14 Average Carried 14 | 3 6 5 7 11 17 21 21 19 14 13 13 13 Final Capacity 22 | 6 6 6 18 18 22 22 22 20 14 14 14 14 Final Carried 22 | 6 6 5 11 11 22 22 16 20 14 11 14 10 Class Distribution -------------------- 51% | Hacker-Mutant 23% | Mutant 17% | Scavenger-Mutant 7% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hauler-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -4/Factory Scavenger-Mutant | -3/Research Hacker-Mutant | -2/Research Hacker-Mutant | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Matter Collected 1821 | 170 90 26 . 29 161 20 88 225 365 255 336 56 Remotely . | . . . . . . . . . . . . . Salvage Created 4944 | . . 147 . 45 400 75 200 25 772 1675 898 707 Parts 292 | . . 10 . 5 19 5 9 3 35 113 48 45 Haulers Intercepted 3 | . . . . . . . . . 2 . 1 . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 60 | . . 5 . 3 9 1 3 . 2 23 7 7 Melee 39 | . . . . . . . . . 2 23 7 7 Guns 12 | . . 5 . 3 3 . 1 . . . . . Cannons 8 | . . . . . 5 1 2 . . . . . AOE 1 | . . . . . 1 . . . . . . . Classes Destroyed 12 | . . 2 . . 1 . . 1 4 2 1 1 Worker 5 | . . . . . . . . . 3 1 1 . Builder 1 | . . . . . . . . . . . . 1 Tunneler 1 | . . . . . . . . . . . 1 . Hauler 3 | . . . . . . . . . 2 . 1 . Recycler 4 | . . . . . . . . . 2 . 1 1 Operator 3 | . . . . . . . . 1 . 1 . 1 Watcher 9 | . . . . . . . . . 2 4 2 1 Swarmer 15 | . . 3 . 3 3 . . . . 6 . . Grunt 7 | . . 2 . . 3 . . . 1 1 . . Sentry 18 | . . . . . 3 1 3 . 1 6 3 1 Hunter 3 | . . . . . . . . . . 2 . 1 Programmer 17 | . . . . . . . . . . 8 4 5 Best Kill Streak 5 | . . 3 . 3 3 1 1 1 5 5 2 5 Combat Bots Only 5 | . . 3 . 3 3 1 1 . 1 5 2 2 Max Kills in Single Turn 2 | . . 1 . 1 2 1 1 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . Exploded 1 | . . . . . 1 . . . . . . . Melee 1 | . . . . . . . . . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Damage Taken 6226 | . . 392 . 39 410 77 197 280 289 2428 720 1394 Core 788 | . . 90 . 15 28 . 28 19 24 311 53 220 Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 90 | 100 . . . 58 94 100 96 98 97 76 96 86 Volleys Fired 68 | . . 18 . 7 33 3 7 . . . . . Largest 2 | . . 2 . 2 2 2 2 . . . . . Hottest 138 | . . 100 . 40 138 138 118 . . . . . Shots Fired 104 | . . 26 . 14 46 4 14 . . . . . Gun 74 | . . 26 . 14 27 . 7 . . . . . Cannon 30 | . . . . . 19 4 7 . . . . . Launcher . | . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 53 | . . 11 . 14 21 . 7 . . . . . Thermal 22 | . . 15 . . . . 7 . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic 29 | . . . . . 25 4 . . . . . . Robot Hit Streak 8 | . . 4 . 1 8 3 7 . . . . . Robot Miss Streak 4 | . . 1 . 4 4 1 2 . . . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets 3 | . . 2 . 1 . . . . . . . . Max Gunslinging Chain 1 | . . 1 . 1 . . . . . . . . Shots Hit Robots 243 | . . 18 . 4 33 3 9 2 16 87 39 32 Core Hits 127 | . . 10 . 4 15 2 6 1 12 45 17 15 Critical Hits 18 | . . . . . . . . . 4 6 8 . Critical Kills 9 | . . . . . . . . . 3 3 3 . Critical Parts Destroyed 9 | . . . . . . . . . 1 3 5 . Melee Attacks 349 | . . . . . . . . 20 30 171 65 63 Impact . | . . . . . . . . . . . . . Slashing 262 | . . . . . . . . 8 6 140 59 49 Piercing 87 | . . . . . . . . 12 24 31 6 14 Sneak Attacks 29 | . . . . . . . . . 7 7 9 6 Combat Hostiles 8 | . . . . . . . . . . 4 2 2 Follow-up Attacks 55 | . . . . . . . . 1 1 32 10 11 Damage Inflicted 13350 | . . 203 . 42 541 74 302 103 1240 4806 3274 2765 Guns 540 | . . 203 . 42 212 . 83 . . . . . Cannons 584 | . . . . . 291 74 219 . . . . . Explosions 38 | . . . . . 38 . . . . . . . Melee 12188 | . . . . . . . . 103 1240 4806 3274 2765 Ramming . | . . . . . . . . . . . . . Kinetic 355 | . . 80 . 42 150 . 83 . . . . . Thermal 380 | . . 123 . . 38 . 219 . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic 427 | . . . . . 353 74 . . . . . . Impact . | . . . . . . . . . . . . . Slashing 9248 | . . . . . . . . 50 46 3782 3049 2321 Piercing 2940 | . . . . . . . . 53 1194 1024 225 444 Highest Corruption 12 | . . . . . . . . . . 12 4 3 Average Corruption 3 | . . . . . . . . . . 2 3 2 Corruption Purged . | . . . . . . . . . . . . . Effects 28 | . . . . . . . . . . 2 18 8 Message Errors 9 | . . . . . . . . . . 2 5 2 Matter Fused 5 | . . . . . . . . . . . 4 1 Heat Flow Errors 5 | . . . . . . . . . . . 5 . Energy Discharges 3 | . . . . . . . . . . . 1 2 Data Loss (minor) 3 | . . . . . . . . . . . 2 1 Targeting Errors 3 | . . . . . . . . . . . 1 2 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 1196 | . . . . . . . . 18 . 296 483 399 Projectiles . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee 1196 | . . . . . . . . 18 . 296 483 399 Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 355 | . . 314 . . 261 105 100 . . . 214 355 Average Temperature 81 | . . 181 . . 97 59 45 . . . 40 135 Received Heat Transfer 600 | . . 87 . . 144 24 54 72 48 72 27 72 Effects 12 | . . 1 . . 3 . . . . . 1 7 Shutdowns 1 | . . . . . . . . . . . . 1 Energy Bleed 3 | . . . . . . . . . . . 1 2 Interference 6 | . . . . . 3 . . . . . . 3 Matter Decay 2 | . . 1 . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 6 | . . . . . 3 3 . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 4 | . . 3 . . . . 1 . . . . . Heat Transferred 629 | . . 370 . . . . 259 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Peak Influence 461 | . 30 111 . 41 303 160 144 105 203 360 290 461 Initial 178 | . . 11 . . 15 85 78 . 20 45 178 173 Average 152 | . 21 71 . 8 168 112 75 39 103 184 183 305 Maximum Alert Level 2 | . . . . . 1 . . . 1 1 1 2 Low Security (%) 68 | 100 100 100 . 100 54 100 100 100 98 56 63 10 Level 1 29 | . . . . . 45 . . . 1 43 36 71 Level 2 2 | . . . . . . . . . . . . 17 Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 31 | . 1 . . . 2 . 3 2 4 10 3 6 Investigation 12 | . 1 . . . 2 . 2 1 3 2 . 1 Extermination 6 | . . . . . . . 1 . . 2 2 1 Reinforcement 8 | . . . . . . . . 1 1 1 1 4 Assault . | . . . . . . . . . . . . . Garrison 5 | . . . . . . . . . . 5 . . Intercept . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Distress Signals 6 | . . . . . . . . . 1 2 1 2 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 144 | . . 5 . 3 17 1 5 15 15 40 24 19 Peak Tracking Total 10 | . . 5 . 3 4 1 2 10 5 7 5 5 Tactical Retreats 19 | . . . . . 2 . . 3 4 2 4 4 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Traps Triggered 4 | . . . . . . . 1 . . 2 . 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Exploded 1 | . . . . . 1 . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Machines Disabled . | . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . 1 . . 1 2 Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Machines Accessed 52 | . 1 . 2 . 4 3 8 6 8 5 9 6 Terminals 36 | . . . . . 2 3 6 5 7 3 7 3 Fabricators 7 | . . . . . . . 2 . 1 2 1 1 Repair Stations . | . . . . . . . . . . . . . Recycling Units 3 | . 1 . . . 2 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . 1 . . 1 2 Total Hacks 144 | . 2 . 6 . 12 12 25 19 31 11 17 9 Successful 86 | . 2 . 6 . 9 9 15 11 15 6 7 6 Failed 57 | . . . . . 3 3 10 7 16 5 10 3 Catastrophic 8 | . . . . . . . 2 . 1 3 2 . Database Lockouts 1 | . . . . . . . . 1 . . . . Manual 79 | . 1 . 1 . 8 9 13 11 23 1 11 1 Terminals 107 | . . . . . 7 12 21 17 28 6 12 4 Fabricators 19 | . . . . . . . 4 . 3 5 4 3 Repair Stations . | . . . . . . . . . . . . . Recycling Units 7 | . 2 . . . 5 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . 2 . . 1 2 Terminal Hacks 39 | . . . 6 . 1 6 8 5 8 2 1 2 Record 6 | . . . 5 . . . . . . . . 1 Part Schematic 6 | . . . . . . . 1 3 2 . . . Robot Analysis 3 | . . . . . 1 . . . 2 . . . Prototype ID Bank 1 | . . . . . . . 1 . . . . . Open Door 1 | . . . . . . . . . . . . 1 Level Access Points 4 | . . . . . . 1 . 1 1 1 . . Branch Access Points 3 | . . . . . . . 1 . 1 . 1 . Terminal Index 3 | . . . . . . 2 . . 1 . . . Fabricator Index 1 | . . . . . . . . . 1 . . . Alert Level 1 | . . . . . . . 1 . . . . . Unreport Threat 2 | . . . . . . . 1 . . 1 . . Security Status 1 | . . . . . . 1 . . . . . . Patrol Status 1 | . . . . . . 1 . . . . . . Recall Investigation 1 | . . . . . . . 1 . . . . . Recall Extermination 1 | . . . . . . . 1 . . . . . Hauler Manifests 1 | . . . . . . 1 . . . . . . Registered Prototypes 1 | . . . . . . . 1 . . . . . Zone Layout 1 | . . . . . . . . 1 . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . Fabricator Hacks 12 | . . . . . . . 3 . 2 3 2 2 Network Status 1 | . . . . . . . 1 . . . . . Load Schematic 6 | . . . . . . . 1 . 1 2 1 1 Build 5 | . . . . . . . 1 . 1 1 1 1 Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 3 | . 1 . . . 2 . . . . . . . Report Inventory 3 | . 1 . . . 2 . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . . 1 . . 1 2 Seal Access 4 | . . . . . . . . 1 . . 1 2 Unauthorized Hacks 28 | . 1 . . . 6 3 4 5 5 1 3 . Terminals 25 | . . . . . 4 3 4 5 5 1 3 . Track 2 | . . . . . . . . 1 . 1 . . Assimilate 3 | . . . . . 1 . 1 . 1 . . . Botnet 16 | . . . . . 1 3 3 3 3 . 3 . Disrupt 3 | . . . . . 1 . . 1 1 . . . Operators 1 | . . . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 3 | . 1 . . . 2 . . . . . . . Tunnel 3 | . 1 . . . 2 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . . Used . | . . . . . . . . . . . . . Hacking Detections 40 | . . . . . 2 3 6 5 8 5 8 3 Full Trace Events 7 | . . . . . . . 2 . 3 2 . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . . . 1 3 2 . . . Parts Built 7 | . . . . . . . 2 . 2 1 1 1 Matter 1499 | . . . . . . . 190 . 256 351 351 351 Time 374 | . . . . . . . 31 . 64 93 93 93 Total Part Build Rating 47 | . . . . . . . 10 . 16 7 7 7 Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . 2 . Machine Destruction 2 | . . . . . . . . . . . 2 . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Total Allies 4 | . . . . 1 1 . 1 . 1 . . . Largest Group 1 | . . . . 1 1 . 1 . 1 . . . Highest-Rated Group 31 | . . . . 31 10 . 10 . 26 . . . Highest-Rated Ally 31 | . . . . 31 10 . 10 . 26 . . . Total Orders 2 | . . . . . . . . 2 . . . . EXPLORE 2 | . . . . . . . . 2 . . . . Ally Attacks 2 | . . . . 2 . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Robot Analysis Total 3 | . . . . . 1 . . . 2 . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches 2 | . . . . . . . . 2 . . . . Drone Recoveries 2 | . . . . . . . . 2 . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Turns Passed 5902 | 62 47 131 412 196 464 79 451 519 612 1165 1085 679 Spaces Moved 7474 | 53 53 95 402 151 574 131 710 804 859 1286 1450 906 Core 1 | 1 . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . Wheels 753 | 52 53 95 402 151 . . . . . . . . Hover 4281 | . . . . . . . . . 639 1286 1450 906 Flight 2439 | . . . . . 574 131 710 804 220 . . . Fastest Speed 44 | 50 90 90 90 110 50 50 50 50 50 52 44 44 Average Speed 57 | 89 90 90 98 113 50 50 50 50 59 60 50 44 Slowest Speed 130 | 90 90 90 110 130 50 50 50 50 111 116 108 92 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 5 | . . . . . 4 . . . 1 . . . Cave-ins Triggered 1 | . . . . . . . . . . 1 . . Exploration Rate (%) 26 | 3 14 19 65 35 46 3 21 22 25 33 37 24 Regions Visited 12 Branch Regions 3 Pre-discovered Areas 4 | . 1 . 1 . 2 . . . . . . . Known Exits Taken 4 | . . . . . . 1 . 1 1 1 . . Unknown Exits Taken 8 | 1 1 1 1 1 1 . 1 . . . 1 . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug 83 | . . . . . . . . 13 8 36 11 15 Terrain Destroyed 85 | . . . . . . . 2 13 8 36 11 15 Melee 83 | . . . . . . . . 13 8 36 11 15 Projectile 2 | . . . . . . . 2 . . . . . AOE . | . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Total 8694 | 64 52 116 419 164 714 144 797 900 924 1558 1731 1111 Wait 593 | . . . . 7 48 . 37 45 10 109 184 153 Move 7450 | 52 52 94 401 150 565 130 709 803 856 1284 1449 905 Hop 5 | . . . . . 4 . . . 1 . . . Pick Up 93 | 6 . 1 9 . 26 5 14 14 4 9 3 2 Fast Attach 66 | 6 . 1 1 . 6 1 1 5 9 13 20 3 Attach 29 | . . 1 . . 3 1 3 3 3 10 1 4 Detach 21 | . . . . . 5 . . 4 4 6 2 . Swap 35 | . . . 1 . 5 . 9 1 4 5 10 . Drop 99 | . . 1 7 . 19 4 17 10 9 13 17 2 Fire 68 | . . 18 . 7 33 3 7 . . . . . Melee 234 | . . . . . . . . 15 24 108 45 42 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . 1 . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 4 exits: *Fac x2 / Low x2) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 6 exits: *Res x4 / *Upp x2) -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 3 exits: *Acc / *Tes x2) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 63 | -11/Scrapyard | Entered Materials 96 | -10/Materials | Discovered new exit (range 16) 110 | -10/Materials | Entered Mines 225 | -10/Mines | Discovered new exit (range 7) 236 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 237 | -10/Mines | Discovered new exit (range 5) 241 | -10/Mines | Entered Exiles 269 | -10/Exiles | Met 8R-AWN 284 | -10/Exiles | Met EX-HEX 305 | -10/Exiles | Build established: Mutant 309 | -10/Exiles | Met EX-BIN 356 | -10/Exiles | Aligned with FarCom system 357 | -10/Exiles | Given EX-Vault access code 379 | -10/Exiles | Opened EX-Vault 385 | -10/Exiles | Found Flying Fortress v7 405 | -10/Exiles | Warned to stay clear of 0b10 Research branches 600 | -10/Exiles | Met EX-DEC 604 | -10/Exiles | Learned location of Zion (-7) 643 | -10/Exiles | Discovered new exit (range 10) 653 | -10/Exiles | Left Exiles lab with Flying Fortress v7 653 | -10/Exiles | Entered Mines 656 | -9/Mines | Received a Mining Laser from a helpful Derelict 798 | -9/Mines | Discovered new exit (range 11) 849 | -9/Mines | Entered Materials 849 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1066 | -8/Materials | Discovered new exit (range 9) 1179 | -8/Materials | Build established: Hauler-Mutant 1304 | -8/Materials | Discovered new exit (range 11) 1313 | -8/Materials | Entered Factory 1313 | -7/Factory | Evolved 2 slots: Utility x2 1362 | -7/Factory | Discovered new exit (range 3) 1390 | -7/Factory | Identified exit to Factory 1392 | -7/Factory | Entered another Factory area 1392 | -6/Factory | Evolved 2 slots: Utility x2 1429 | -6/Factory | Discovered new exit (range 10) 1587 | -6/Factory | Identified exit to Lower Caves 1619 | -6/Factory | Build established: Hacker-Mutant 1642 | -6/Factory | Fabricated Energy Well (x2) 1749 | -6/Factory | Discovered new exit (range 9) 1843 | -6/Factory | Entered another Factory area 1843 | -5/Factory | Evolved 2 slots: Utility x2 1943 | -5/Factory | Discovered new exit (range 14) 1959 | -5/Factory | Found Prototype Launcher 1959 | -5/Factory | Identified Tesla Bomb Launcher 2161 | -5/Factory | Central database locked down 2216 | -5/Factory | Identified exit to Factory 2362 | -5/Factory | Entered another Factory area 2362 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 2430 | -4/Factory | Identified exit to Upper Caves 2515 | -4/Factory | Found Prototype Processor 2515 | -4/Factory | Identified Exp. Signal Interpreter 2783 | -4/Factory | Identified exit to Research 2946 | -4/Factory | Fabricated Cmb. Antigrav System? 2974 | -4/Factory | Entered Research 2974 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 3195 | -3/Research | Garrison activated, responded to threat 3296 | -3/Research | Fabricated Vibroblade (x1) 3298 | -3/Research | Lost 5 parts (2n3u) 3434 | -3/Research | Identified exit to Research 3918 | -3/Research | Build established: Scavenger-Mutant 3958 | -3/Research | Garrison activated, responded to threat 3998 | -3/Research | Spotted B-86 Titan 4022 | -3/Research | Lost 3 parts (2u1w) 4104 | -3/Research | Lost 5 parts (1p2n1u1w) 4117 | -3/Research | Crushed by falling debris 4118 | -3/Research | System corruption reached 10% 4139 | -3/Research | Entered another Research area 4139 | -2/Research | Evolved 2 slots: Power x1, Weapon x1 4161 | -2/Research | Lost 5 parts (1n4u) 4593 | -2/Research | Found Prototype Processor 4593 | -2/Research | Identified Exp. Core Analyzer 4677 | -2/Research | Found Prototype Hackware 4677 | -2/Research | Identified Exp. Hacking Suite 4772 | -2/Research | Spotted B-90 Cyclops 4871 | -2/Research | Fabricated Vibroblade? 4985 | -2/Research | Discovered new exit (range 15) 4987 | -2/Research | Build established: Hacker-Mutant 4988 | -2/Research | Discovered new exit (range 15) 5056 | -2/Research | Identified exit to Testing 5070 | -2/Research | Found Adv. Force Booster 5188 | -2/Research | Discovered new exit (range 14) 5224 | -2/Research | Entered Access 5224 | -1/Access | Evolved 2 slots: Utility x2 5429 | -1/Access | Fabricated Vibroblade? 5890 | -1/Access | Lost 7 parts (2p1n4u) 5900 | -1/Access | Discovered new exit (range 6) 5903 | *** | Escaped! Last Messages --------------- Penetrated by Slug. Slug penetrates Wall. Critical hit. Quantum Reactor destroyed. Overheating: Energy bleed (-34). Centrium Medium Armor Plating destroyed. Exp. Gyrokinetic Inverter destroyed. Slug penetrates Wall. Acquired Lgt. Particle Reactor. Acquired 20 matter. P-80 Master destroyed. Slug penetrates Wall. Penetrated by Slug. K-01 Serf cleans the Terminal. Connecting with Terminal... >>Open Sealed Barrier opened. The Access Shell folds into the floor. EXIT=FOUND U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?# ## #???????????????????????????????? | | ?# ## #???????????????????????????????? | | ?# ## #???????????????????????????????? | | ?# ## #???????????????????????????????? | | # ## #???????????????????????????????? | | # ## #???????????????????????????????? | | + ## #???????????????????????????????? | | ?# ## #???????????????????????????????? | | ?# ## | #???????????????????????????????? | | ## =## =!* #???????????????????????????????? | | =%[###+#############################???????????? | | = =%= t u ??????????? | | h k u ???????????? | | ###+############ ""#?????????????????? | | ##??????????????# ""#?????????????????? | | #???????????????# ""#?????????????????? | | #???????????????# T#?????????????????? | | #??????????Y????# ""#?????????????????? | | #???????????????# ""#?????????????????? | | #??????????????## ""##????????????????? | | ## #??????????????# #????????????????? | | ?# #??????????????## ##????????????????? | | ?# #???????????????# #?????????????????? | | ?# #???????????????# #?????????????????? | | ?# #???????????????# #?????????????????? | | ?# #???????????????# @" #?????????????????? | | ?# #???????????????# "" #?????????????????? | | ?? #???????????????# #?????????????????? | | ??# #???????????????# #?????????????????? | | ??? #???????????????# #?????????????????? | | ??? #???????????????#""""""""""#?????????????????? | | ??? ?????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????BB????BB???????????????????? | | ??????????????????????BB????BB???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 45 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Jamming Range 12 Cloak Strength 3 Power Amplification 20 Additional Mass Support 12 Armor Coverage 600 Melee Speed Boost 30 Evasion (%) 70 Melee Accuracy 16 Target Analysis 8 Core Analysis 15 Armor Integrity Analysis 66 Force Boost 5 Offensive Hacking 42 Defensive Hacking 10 Item Schematics ----------------- Energy Well | -6/Factory | Hacked Mass Driver | -5/Factory | Hacked Cld. Aerolev Unit | -5/Factory | Hacked Field Propulsion Array | -5/Factory | Hacked Cmb. Antigrav System | -4/Factory | Hacked Vibroblade | -4/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Energy Well | x2 | -6/Factory Cmb. Antigrav System | x2 | -4/Factory Vibroblade | x1 | -3/Research Vibroblade | x1 | -2/Research Vibroblade | x1 | -1/Access Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed VisualTrapJammer Manual? 0 Play Time 01:30:48 Cumulative 214.2 hours Start 2020.09.09 @ 17:11:22 End 2020.09.09 @ 18:41:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 230 Rogue 230 Adventurer 0 Explorer 0 Win Type 0 Total 10 Types 8/0/2/0/0/0/0/0/0 Lore% 73 Gallery% 85 Achievement% 64 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c5383d66-542f-4590-9c80-0a4c67cc60ac