Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.20 @ 01:12:13 Player: Winged Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (18) 3600 Robots Destroyed (41) 205 Value Destroyed (1735) 1735 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (2518) 2518 TOTAL SCORE: 12078 Bonus ------- Follower Combat Kills 318 Entered Garrisons 400 Used RIF Installer 500 Entered DSFs 1000 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1300 Matter 51/300 Energy 100/100 System Corruption 13% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Small Storage Unit Medium Storage Unit Skeleton Box Advanced Component Analysis Suite Improved Datajack Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Linear Gravjet Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter > --- UTILITY ---------- Medium Storage Unit Advanced Trap Scanner Advanced Melee Analysis Suite Improved Actuator Array ECM Suite Advanced Hacking Suite Improved System Guard Improved System Guard > --- WEAPON ----------- Powered Hammer Phasing Sabre > --- INVENTORY -------- Micro Fission Core Micro Fission Core Compact Wheel Improved Gyrokinetic Inverter Small Storage Unit ECM Suite Skeleton Box High-powered Shock Rifle Bore Cannon Improved Datajack [Rating: 113] Favorites ----------- Power Micro Fission Core Engine Light Deuterium Engine Power Core Micro Fission Core Reactor Heavy Antimatter Reactor Propulsion Compact Wheel Treads Improved Treads Leg Flexi-carbon Leg Wheel Compact Wheel Hover Unit Linear Gravjet Flight Unit VTOL Module Utility Medium Storage Unit Device Trap Scanner Storage Medium Storage Unit Processor Advanced Melee Analysis Suite Hackware Advanced Hacking Suite Protection Improved Core Shielding Weapon Powered Hammer Energy Gun Medium Laser Ballistic Gun High-powered Shotgun Ballistic Cannon Improved Light Cannon Launcher Improved Grenade Launcher Special Weapon Mining Laser Impact Weapon Powered Hammer Slashing Weapon Phasing Sabre Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac DSF Fac Fac Gar Ext Fac Was Fac DSF Res Slots Evolved 14 | . . . . . 4 . . 2 . 2 2 . . 2 . . . 2 Power 1 | . . . . . . . . . . . . . . 1 . . . . Propulsion 6 | . . . . . 2 . . . . 1 1 . . 1 . . . 1 Utility 7 | . . . . . 2 . . 2 . 1 1 . . . . . . 1 Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 125 | 9 2 4 . . 8 2 10 6 7 7 4 12 28 17 . . 6 3 Power 17 | 1 . 1 . . . 1 1 1 1 . 2 1 3 4 . . . 1 Engine 6 | 1 . 1 . . . 1 . 1 1 . . . 1 . . . . . Core 10 | . . . . . . . 1 . . . 2 1 2 3 . . . 1 Reactor 1 | . . . . . . . . . . . . . . 1 . . . . Propulsion 45 | 3 . 2 . . 4 . 4 1 5 2 . 3 8 5 . . 6 2 Treads 2 | . . . . . . . . . . . . . 1 1 . . . . Leg 1 | . . . . . . . . . . . . . 1 . . . . . Wheel 13 | 3 . 2 . . . . 1 1 . . . . 6 . . . . . Hover 14 | . . . . . . . 1 . . . . 2 . 4 . . 6 1 Flight 15 | . . . . . 4 . 2 . 5 2 . 1 . . . . . 1 Utility 44 | 2 1 . . . 3 . 3 2 . 4 2 5 14 8 . . . . Device 21 | 1 . . . . . . 1 1 . 3 . . 10 5 . . . . Storage 4 | 1 1 . . . 1 . . . . . . . 1 . . . . . Processor 8 | . . . . . 1 . . . . 1 1 . 2 3 . . . . Hackware 9 | . . . . . 1 . 2 . . . 1 5 . . . . . . Protection 2 | . . . . . . . . 1 . . . . 1 . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 19 | 3 1 1 . . 1 1 2 2 1 1 . 3 3 . . . . . Energy Gun 3 | 2 . . . . . . . . . . . 1 . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . Ballistic Gun 2 | . . . . . . . 1 . . . . 1 . . . . . . Ballistic Cannon 3 | . 1 1 . . . . . . . . . . 1 . . . . . Launcher 1 | . . . . . . 1 . . . . . . . . . . . . Special Weapon 2 | 1 . . . . . . . . . . . 1 . . . . . . Impact Weapon 2 | . . . . . . . 1 . 1 . . . . . . . . . Slashing Weapon 5 | . . . . . 1 . . 1 . 1 . . 2 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . 1 . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . 1 . . 1 . . . 1 . . . . Parts Lost 57 | . . . . . . . 5 . 2 . . 27 9 . . . 6 8 Power 6 | . . . . . . . . . . . . 2 1 . . . 1 2 Propulsion 21 | . . . . . . . 3 . 1 . . 10 4 . . . 2 1 Utility 20 | . . . . . . . 2 . 1 . . 10 3 . . . 1 3 Weapon 10 | . . . . . . . . . . . . 5 1 . . . 2 2 Highest Loss Streak 12 | . . . . . . . 2 . 2 . . 12 6 . . . 6 5 To Critical Strikes 1 | . . . . . . . . . . . . . 1 . . . . . Average Backups 9 | 3 10 14 15 15 10 9 9 9 9 9 9 9 7 8 10 10 10 7 Power 1 | . 1 1 1 1 1 1 1 2 2 1 1 1 1 . 2 2 2 . Propulsion 1 | 1 5 7 6 6 1 1 . . . . 1 . . . 1 1 1 1 Utility 3 | . 1 5 6 6 5 3 4 3 3 2 2 2 1 3 3 3 2 3 Weapon 2 | 1 2 1 1 1 2 2 1 3 2 2 3 3 2 2 2 2 2 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 26 | . 1 4 1 . 2 1 4 . . . . 1 1 5 . . 1 5 Power 1 | . . . . . . . . . . . . 1 . . . . . . Propulsion 8 | . . 2 1 . 1 . . . . . . . . 1 . . 1 2 Utility 11 | . . . . . 1 1 2 . . . . . 1 3 . . . 3 Weapon 6 | . 1 2 . . . . 2 . . . . . . 1 . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 82 | . 100 100 100 100 87 85 91 83 85 89 96 88 69 88 100 100 91 31 Engine 4 | . 14 14 14 14 9 9 6 . 2 4 . . . 2 . . . . Core 3 | . . . . . . . 2 7 4 1 5 4 3 7 10 10 8 6 Wheel 10 | . 28 28 28 28 1 . 4 7 5 5 . . 19 15 15 15 3 . Hover 3 | . . . . . . . . 7 5 . . 1 . 8 21 21 28 8 Flight 13 | . . . . . 34 36 30 14 15 26 35 27 . . . . . . Device 8 | . 14 14 14 14 9 4 2 7 10 9 16 7 7 18 15 15 14 . Storage 7 | . 14 14 14 14 9 9 9 7 7 6 5 5 5 5 5 5 5 3 Processor 7 | . . . . . 7 9 9 7 7 12 13 12 5 9 15 15 14 6 Hackware 7 | . . . . . 8 9 13 7 7 6 5 15 10 5 5 5 5 3 Ballistic Cannon 2 | . 3 23 28 28 2 . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . 1 1 4 6 5 2 2 5 5 5 4 . Slashing Weapon 4 | . . . . . 3 9 9 6 7 6 5 4 5 5 5 5 4 . Peak Build Rating 113 | 8 10 13 14 14 24 24 27 34 40 58 69 72 62 92 92 92 113 49 Average Rating 41 | 5 8 12 13 14 22 22 24 29 34 49 65 61 45 74 92 92 100 39 On Entrance 36 | . 8 10 13 14 14 24 21 26 34 40 58 69 13 38 92 92 92 30 Avg Prop Armor Cover (%) 10 | . . . . . . . 12 16 14 15 4 4 10 10 8 8 6 4 Naked Turns 44 | . . . . . . . . . . . . . . . . . . 44 Heaviest Build 48 | 14 31 34 34 34 18 18 20 23 29 30 32 27 38 48 38 38 38 29 Greatest Support 96 | 26 20 20 20 20 16 16 26 16 24 30 36 30 96 57 38 38 81 24 Greatest Overweight (x) 8 | . 1 1 1 1 1 1 1 2 2 2 . 8 3 2 . . 1 1 Average Overweight (x) . | . . 1 1 1 . . . 1 1 1 . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 10 | 7 11 15 15 15 10 10 10 10 10 10 10 9 9 10 10 10 10 9 Most Carried 15 | 8 15 15 15 15 14 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Carried 9 | 3 10 14 14 15 10 9 9 9 9 9 9 9 7 8 10 10 9 7 Final Capacity 15 | 8 15 15 15 15 10 10 10 10 10 10 10 8 10 10 10 10 10 5 Final Carried 15 | 8 15 15 15 15 10 9 10 9 10 10 10 5 9 10 10 10 10 5 Class Distribution -------------------- 35% | Mutant 19% | Scavenger-Gladiator 12% | Assassin 6% | Gladiator 5% | Hacker-Ninja 4% | Hacker-Sprinter 3% | Sprinter 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Sprinter | -8/Garrison Hacker-Sprinter | -8/Materials Assassin | -7/Factory Assassin | -7/DSF Gladiator | -6/Factory Ninja | -5/Factory Hacker-Ninja | -5/Garrison Scavenger-Gladiator | -5/Extension Scavenger-Gladiator | -4/Factory Scavenger-Gladiator | -4/Waste Scavenger-Gladiator | -4/Factory Gladiator | -4/DSF Mutant | -3/Research Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac DSF Fac Fac Gar Ext Fac Was Fac DSF Res Matter Collected 1790 | 290 . 75 . . 46 121 178 45 75 57 . 293 333 127 . . 90 60 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 1480 | 151 . 89 . . . 127 205 41 118 57 . 174 269 127 . . 122 . Parts 89 | 14 . 5 . . . 10 16 2 1 . . 16 12 6 . . 7 . Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac DSF Fac Fac Gar Ext Fac Was Fac DSF Res Combat Hostiles Destroyed 26 | . . 2 . . . 8 5 . 2 . . 5 . 2 . . 2 . Melee 11 | . . . . . . 4 2 . . . . 2 . 1 . . 2 . Guns 5 | . . . . . . . 3 . . . . 2 . . . . . . Cannons 2 | . . 2 . . . . . . . . . . . . . . . . AOE 5 | . . . . . . 4 . . . . . 1 . . . . . . Classes Destroyed 12 | 3 . 1 . . . 1 2 . 1 1 . 1 1 . . . 1 . Worker 3 | 1 . . . . . . 1 1 . . . . . . . . . . Builder 1 | . . . . . . . 1 . . . . . . . . . . . Tunneler 5 | 4 . . . . . . . 1 . . . . . . . . . . Recycler 4 | 1 . 1 . . . . . . . . . . 2 . . . . . Mechanic 1 | . . . . . . . . . . 1 . . . . . . . . Watcher 1 | . . . . . . . . . . . . . 1 . . . . . Swarmer 11 | . . 2 . . . 6 1 . . . . 2 . . . . . . Cutter 1 | . . . . . . . . . . . . . . . . . 1 . Grunt 6 | . . . . . . 2 2 . . . . 1 . 1 . . . . Sentry 2 | . . . . . . . 2 . . . . . . . . . . . Specialist 3 | . . . . . . . . . 2 . . . . . . . 1 . Programmer 3 | . . . . . . . . . . . . 2 . 1 . . . . Best Kill Streak 4 | 3 . 3 . . . 4 3 1 2 1 . 2 2 1 . . 1 . Combat Bots Only 4 | . . 2 . . . 4 1 . 2 . . 2 . 1 . . 1 . Max Kills in Single Turn 3 | 2 . 1 . . . 3 1 1 1 1 . 1 1 1 . . 1 . Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . 3 . . . . . 1 . . . . . . Melee 1 | . . . . . . 1 1 . . . . 1 . 1 . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac DSF Fac Fac Gar Ext Fac Was Fac DSF Res Hostile Shots Fired 456 | . 4 6 . . . 35 37 . 16 . . 158 21 26 . . 29 124 Missed 156 | . 1 3 . . . 13 12 . 4 . . 49 8 10 . . 5 51 Hits 300 | . 3 3 . . . 22 25 . 12 . . 109 13 16 . . 24 73 Melee 32 | . . . . . . . . . . . . 8 . . . . 21 3 Projectile 268 | . 3 3 . . . 22 25 . 12 . . 101 13 16 . . 3 70 AOE 1 | . . . . . . . . . . . . . . . . . 1 . Critical Strikes 30 | . . . . . . 1 . . . . . 3 3 3 . . 9 11 Actively Blocked 1 | . . . . . . . . . . . . . 1 . . . . . Damage Taken 6431 | . 23 109 . . . 212 400 . 271 . . 2206 346 266 . . 781 1817 Core 2955 | . . 21 . . . 108 102 . 125 . . 883 81 36 . . 299 1300 Absorbed by Shields 159 | . . . . . . 6 . . . . . 105 . 48 . . . . Redirected to Shielding 25 | . . . . . . . . . . . . . 25 . . . . . Regen/Repaired (Parts) 70 | . . . . . . . . 37 . 33 . . . . . . . . Core Remaining (%) 72 | 100 . . . 91 . . 61 . 82 100 . . 3 . . . 70 . Volleys Fired 64 | 12 1 4 . . . 3 12 . . . . 23 . . . . . 9 Largest 2 | 2 1 2 . . . 1 1 . . . . 1 . . . . . 1 Hottest 150 | 150 33 66 . . . 36 25 . . . . 60 . . . . . 60 Shots Fired 72 | 16 1 8 . . . 3 12 . . . . 23 . . . . . 9 Gun 48 | 15 . . . . . . 12 . . . . 15 . . . . . 6 Cannon 12 | . 1 8 . . . . . . . . . . . . . . . 3 Launcher 8 | . . . . . . 3 . . . . . 5 . . . . . . Special 4 | 1 . . . . . . . . . . . 3 . . . . . . Kinetic 31 | . 1 8 . . . . 12 . . . . 7 . . . . . 3 Thermal 16 | 16 . . . . . . . . . . . . . . . . . . Explosive 8 | . . . . . . 3 . . . . . 5 . . . . . . Electromagnetic 14 | . . . . . . . . . . . . 8 . . . . . 6 Robot Hit Streak 4 | 4 . 2 . . . 3 4 . . . . 3 . . . . . 3 Robot Miss Streak 18 | 2 1 2 . . . . 2 . . . . 18 . . . . . 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . Shots Hit Robots 81 | 10 . 3 . . . 8 17 4 4 2 . 19 4 4 . . 2 4 Core Hits 61 | 7 . 3 . . . 9 11 1 . . . 22 2 1 . . 2 3 Critical Kills . | . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . . . 2 . . . . . . . . . Critical Strikes 7 | 1 . 1 . . . . . . 3 . . 2 . . . . . . Burn 1 | 1 . . . . . . . . . . . . . . . . . . Blast 1 | . . 1 . . . . . . . . . . . . . . . . Smash 2 | . . . . . . . . . 2 . . . . . . . . . Sever 3 | . . . . . . . . . 1 . . 2 . . . . . . Melee Attacks 141 | . . . . . . 30 26 12 6 4 . 32 5 23 . . 3 . Impact 29 | . . . . . . . 4 7 4 2 . 4 1 7 . . . . Slashing 109 | . . . . . . 30 22 3 2 2 . 27 4 16 . . 3 . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 13 | . . . . . . . 3 4 . 2 . . 2 1 . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . 1 . . . . Follow-up Attacks 7 | . . . . . . . 1 . 1 1 . 3 . 1 . . . . Damage Inflicted 3386 | 146 . 67 . . . 558 562 177 188 146 . 879 237 235 . . 135 56 Guns 444 | 122 . . . . . . 171 . . . . 137 . . . . . 14 Cannons 85 | . . 67 . . . . . . . . . . . . . . . 18 Explosions 717 | . . . . . . 324 . . . . . 393 . . . . . . Melee 2092 | . . . . . . 234 391 177 188 146 . 349 237 235 . . 135 . Ramming 24 | . . . . . . . . . . . . . . . . . . 24 Kinetic 333 | . . 67 . . . . 171 . . . . 77 . . . . . 18 Thermal 146 | 146 . . . . . . . . . . . . . . . . . . Explosive 717 | . . . . . . 324 . . . . . 393 . . . . . . Electromagnetic 74 | . . . . . . . . . . . . 60 . . . . . 14 Impact 508 | . . . . . . . 83 119 140 64 . . 37 65 . . . . Slashing 1584 | . . . . . . 234 308 58 48 82 . 349 200 170 . . 135 . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 34 | . . . . . . . 6 . . . . 34 34 . . . . 10 Average Corruption 11 | . . . . . . . 6 . . . . 25 10 . . . . 8 Corruption Purged 35 | . . . . . . . . . . . . . 35 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 54 | . . . . . . . 8 . . . . 13 28 . . . . 5 Message Errors 7 | . . . . . . . 1 . . . . 2 4 . . . . . Matter Fused 19 | . . . . . . . 3 . . . . 1 14 . . . . 1 Heat Flow Errors 7 | . . . . . . . 1 . . . . 3 1 . . . . 2 Energy Discharges 11 | . . . . . . . 1 . . . . 4 6 . . . . . Data Loss (minor) 4 | . . . . . . . . . . . . 1 2 . . . . 1 Data Loss (major) 2 | . . . . . . . 2 . . . . . . . . . . . Alerts 1 | . . . . . . . . . . . . . 1 . . . . . Misdirections 3 | . . . . . . . . . . . . 2 . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 405 | . . . . . . 23 92 97 107 56 . . 15 15 . . . . Projectiles . | . . . . . . . . . . . . . . . . . . . Explosions 15 | . . . . . . 15 . . . . . . . . . . . . Melee 390 | . . . . . . 8 92 97 107 56 . . 15 15 . . . . Knockbacks 3 | . . . . . . . . . 1 . . . . 1 . . . 1 Impact 2 | . . . . . . . . . 1 . . . . 1 . . . . Kinetic 1 | . . . . . . . . . . . . . . . . . . 1 Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 11 | . . . . . . . . . . . . . . . . . . 11 Shots . | . . . . . . . . . . . . . . . . . . . Rammed 4 | . . . . . . . . . . . . . . . . . . 4 Targets Rammed 4 | . . . . . . . . . . . . . . . . . . 4 Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 269 | 70 . 27 . . . 18 269 . . . . 191 147 23 5 . 34 127 Average Temperature 52 | 30 . 12 . . . 11 129 . . . . 94 83 4 3 . 19 34 Received Heat Transfer 645 | . . . . . . 63 135 . 54 . . 234 57 57 . . . 45 Siege Activations . | . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . . . 2 1 . . 1 1 . . . . Combat Hostiles 3 | . . . . . . . . . 2 . . . . 1 . . . . Parts Fried 8 | . . . . . . . . 1 2 1 . . 2 2 . . . . Impact Corruptions 10 | . . . . . . . . 1 5 1 . . 2 1 . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . Heat Transferred 458 | 458 . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac DSF Fac Fac Gar Ext Fac Was Fac DSF Res Maximum Alert Level 2 | . . . . . . 2 1 . . . . 1 . . . . . . Low Security (%) 95 | 100 100 100 . 100 100 72 83 100 100 100 100 93 100 100 100 100 100 100 Level 1 4 | . . . . . . 24 16 . . . . 6 . . . . . . Level 2 . | . . . . . . 4 . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Peak Influence 495 | 15 16 61 . . 33 495 243 12 55 47 . 222 95 30 . . 20 74 Initial 241 | . 3 . . . . 1 241 12 . 28 . . 95 2 . . . . Average 37 | 2 1 19 . . 10 148 95 . 25 11 . 93 13 4 . . 16 5 Influence Increases 2053 | 30 19 71 . . 54 534 259 24 65 45 . 472 158 118 . . 40 164 Destroy 0b10 Robot/C 700 | . . 40 . . 20 200 100 . 40 . . 160 60 40 . . 40 . Destroy 0b10 Robot/NC 75 | 30 . 5 . . . . 10 10 . 5 . . 15 . . . . . Destroy Leader 112 | . . 10 . . 10 10 30 . 10 . . 30 2 10 . . . . Allied During Kill 32 | . . . . . 3 8 . . . . . 8 13 . . . . . Trap Triggered on 0b10 20 | . . . . . . . . . . . . 20 . . . . . . Successful Hack 182 | . 19 . . . 21 . 44 8 . 38 . . 11 27 . . . 14 Select Force Hacks 30 | . . . . . . . 30 . . . . . . . . . . . Anti-Garrison Action 150 | . . . . . . 100 . . . . . 50 . . . . . . Destroy Structure 167 | . . 1 . . . 36 15 6 . 2 . 69 12 26 . . . . Partial Spotted 15 | . . . . . . . . . . . . . . 15 . . . . Lose Combat Pursuer 570 | . . 15 . . . 180 30 . 15 . . 135 45 . . . . 150 Influence Decreases 1989 | 25 24 70 1 . 51 42 726 52 10 100 . 290 335 123 . . 40 100 Entered New Map 392 | . 2 . 1 . . 2 254 16 . 27 . . 87 3 . . . . Time Decay 875 | 25 22 70 . . 51 . 239 36 . 73 . . 184 120 . . . 55 Lost Part 398 | . . . . . . . 31 . 10 . . 270 2 . . . 40 45 Lost Ally 132 | . . . . . . 40 10 . . . . 20 62 . . . . . Purge Threat 192 | . . . . . . . 192 . . . . . . . . . . . Squads Dispatched 17 | . 1 . . . . . 2 1 1 2 . . 1 3 . . 2 4 Investigation 6 | . . . . . . . 1 . . 2 . . 1 1 . . . 1 Extermination 5 | . . . . . . . . 1 . . . . . 2 . . . 2 Reinforcement 6 | . 1 . . . . . 1 . 1 . . . . . . . 2 1 Assault . | . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac DSF Fac Fac Gar Ext Fac Was Fac DSF Res Distress Signals 2 | . . . . . . . . . . . . . 2 . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 102 | . 4 3 . . 1 17 10 . 3 . . 19 10 8 4 . 7 16 Peak Tracking Total 11 | . 3 2 . . 1 8 3 . 2 . . 9 4 5 4 . 7 11 Tactical Retreats 21 | . . 1 . . . 3 1 . 1 . . 5 2 2 1 . . 5 ECM-based Alert Blocks 7 | . . . . . . . . . . . . . . 7 . . . . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac DSF Fac Fac Gar Ext Fac Was Fac DSF Res Traps Triggered 19 | . 1 2 . . . 5 . . . . . 2 4 3 . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 11 | . . . . . . . . . . . . 11 . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed 1 | . . . . . . . . . . . . 1 . . . . . . Reprogrammed 2 | . . . . . . . . . . . . 2 . . . . . . Reused 2 | . . . . . . . . . . . . 2 . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . 2 . . . . . . Objects Rigged 2 | . . . . . . . 2 . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac DSF Fac Fac Gar Ext Fac Was Fac DSF Res Machines Disabled 5 | . . . . . . 3 . . . . . 1 1 . . . . . Max in Single Turn 1 | . . . . . . 1 . . . . . 1 . . . . . . Garrison Relay 3 | . . . . . . 2 . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac DSF Fac Fac Gar Ext Fac Was Fac DSF Res Machines Accessed 42 | . 2 1 1 . 4 2 7 6 . 4 2 . 4 5 . 1 . 3 Terminals 25 | . 2 . . . 3 2 5 3 . 1 . . 4 2 . 1 . 2 Fabricators 4 | . . . . . . . . 1 . . . . . 2 . . . 1 Repair Stations 4 | . . . . . . . . 1 . 2 1 . . . . . . . Recycling Units 4 | . . . . . . . 1 1 . 1 . . . 1 . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . . . . 1 . . . . . . . Total Hacks 147 | . 10 1 1 . 17 4 41 18 . 16 6 . 10 11 . 1 . 11 Successful 78 | . 5 1 1 . 8 . 26 11 . 8 3 . 2 8 . 1 . 4 Failed 68 | . 5 . . . 9 4 14 7 . 8 3 . 8 3 . . . 7 Catastrophic 8 | . . . . . 1 1 1 2 . 1 . . 2 . . . . . Database Lockouts 1 | . . . . . . . 1 . . . . . . . . . . . Manual 86 | . 10 . 1 . 16 2 29 8 . 5 2 . 2 3 . . . 8 Terminals 91 | . 10 . . . 13 4 29 5 . 7 . . 10 4 . 1 . 8 Fabricators 13 | . . . . . . . . 5 . . . . . 5 . . . 3 Repair Stations 14 | . . . . . . . . 5 . 7 2 . . . . . . . Recycling Units 11 | . . . . . . . 4 3 . 2 . . . 2 . . . . Scanalyzers 8 | . . . . . . . 8 . . . . . . . . . . . Garrison Access 8 | . . . . . 4 . . . . . 4 . . . . . . . Terminal Hacks 23 | . 2 1 1 . 1 . 8 1 . 2 . . 2 2 . 1 . 2 Robot Analysis 1 | . . . . . . . 1 . . . . . . . . . . . Open Door 3 | . . 1 . . . . . . . . . . 2 . . . . . Open DSF 3 | . . . . . . . . 1 . . . . . 1 . 1 . . Branch Access Points 2 | . 1 . . . . . 1 . . . . . . . . . . . Terminal Index 4 | . 1 . . . 1 . 1 . . . . . . . . . . 1 Recycling Unit Index 1 | . . . . . . . . . . . . . . . . . . 1 Scanalyzer Index 1 | . . . . . . . 1 . . . . . . . . . . . Alert Level 1 | . . . . . . . 1 . . . . . . . . . . . Unreport Threat 2 | . . . . . . . 2 . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . 1 . . . . . . . . Hauler Manifests 1 | . . . . . . . . . . 1 . . . . . . . . Registered Components 2 | . . . . . . . 1 . . . . . . 1 . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . 2 . . . . . 3 . . . 1 Network Status 3 | . . . . . . . . 2 . . . . . 1 . . . . Load Schematic 2 | . . . . . . . . . . . . . . 1 . . . 1 Build 1 | . . . . . . . . . . . . . . 1 . . . . Repair Station Hacks 9 | . . . . . . . . 4 . 5 . . . . . . . . Scan Component 5 | . . . . . . . . 2 . 3 . . . . . . . . Repair 4 | . . . . . . . . 2 . 2 . . . . . . . . Recycling Unit Hacks 3 | . . . . . . . 1 1 . . . . . 1 . . . . Report Inventory 3 | . . . . . . . 1 1 . . . . . 1 . . . . Scanalyzer 6 | . . . . . . . 6 . . . . . . . . . . . Insert Component 2 | . . . . . . . 2 . . . . . . . . . . . Analyze 2 | . . . . . . . 2 . . . . . . . . . . . Retrieve Study 2 | . . . . . . . 2 . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 . . . . . 2 . . . . . . . Unlock Access 2 | . . . . . 1 . . . . . 1 . . . . . . . Coupler Status 1 | . . . . . . . . . . . 1 . . . . . . . Unauthorized Hacks 28 | . 3 . . . 6 . 11 3 . 1 1 . . 2 . . . 1 Terminals 19 | . 3 . . . 5 . 8 . . 1 . . . 1 . . . 1 Track 3 | . 1 . . . 1 . 1 . . . . . . . . . . . Assimilate 1 | . . . . . . . 1 . . . . . . . . . . . Botnet 12 | . 2 . . . 3 . 4 . . 1 . . . 1 . . . 1 Detonate 1 | . . . . . . . 1 . . . . . . . . . . . Disrupt 1 | . . . . . 1 . . . . . . . . . . . . . Operators 1 | . . . . . . . 1 . . . . . . . . . . . Fabricators 1 | . . . . . . . . 1 . . . . . . . . . . Haulers 1 | . . . . . . . . 1 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . . . . . . . 2 2 . . . . . 1 . . . . Monitor 3 | . . . . . . . 1 1 . . . . . 1 . . . . Reject 2 | . . . . . . . 1 1 . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . . . . . . . Extract 1 | . . . . . . . 1 . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . . . . 1 . . . . . . . Broadcast 1 | . . . . . . . . . . . 1 . . . . . . . Watchers 1 | . . . . . 1 . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 35 | . 2 . . . 4 2 7 4 . 4 2 . 3 3 . 1 . 3 Full Trace Events 7 | . . . . . 1 . 1 . . 2 . . 1 1 . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . . . 6 . . . . . . . . . . . Parts Built 2 | . . . . . . . . . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 51 | . . . . . . . . . . . . . . 51 . . . . Total Part Build Rating 2 | . . . . . . . . . . . . . . 2 . . . . Part Studies Acquired 2 | . . . . . . . 2 . . . . . . . . . . . Parts Repaired 4 | . . . . . . . . 2 . 2 . . . . . . . . Time 121 | . . . . . . . . 64 . 57 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . 2 . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . 2 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Fac DSF Fac Fac Gar Ext Fac Was Fac DSF Res Used RIF Installer 1 | . . . . . . 1 . . . . . . . . . . . . Robots Hacked 4 | . . . . . . . . 1 . . . 3 . . . . . . Non-combat 1 | . . . . . . . . 1 . . . . . . . . . . Combat 3 | . . . . . . . . . . . . 3 . . . . . . Robot Hacks Applied 5 | . . . . . . . . 2 . . . 3 . . . . . . parse_system 2 | . . . . . . . . . . . . 2 . . . . . . no_distress 1 | . . . . . . . . 1 . . . . . . . . . . find_chute 1 | . . . . . . . . 1 . . . . . . . . . . formatsys_high 1 | . . . . . . . . . . . . 1 . . . . . . Relay Couplers Released 12 | . . . . . . 8 . . . . . 4 . . . . . . Machine Destruction 12 | . . . . . . 8 . . . . . 4 . . . . . . Attached 5 | . . . . . . . . . . . . 5 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac DSF Fac Fac Gar Ext Fac Was Fac DSF Res Total Allies 9 | . . . . 3 . . 1 . . . . 1 4 . . . . . Largest Group 3 | . . . . 3 3 2 1 . . . . 1 3 . . . . . Highest-Rated Group 109 | . . . . 40 40 24 26 . . . . 30 109 . . . . . Highest-Rated Ally 39 | . . . . 16 16 16 26 . . . . 30 39 . . . . . Total Orders 7 | . . . . . . 4 1 . . . . 2 . . . . . . STAY 4 | . . . . . . 2 1 . . . . 1 . . . . . . ROAM 1 | . . . . . . 1 . . . . . . . . . . . . FOLLOW 2 | . . . . . . 1 . . . . . 1 . . . . . . Ally Attacks 66 | . . . . . 8 13 . . . . . 12 33 . . . . . Total Damage 978 | . . . . . 80 106 . . . . . 327 465 . . . . . Kills 9 | . . . . . 1 2 . . . . . 3 3 . . . . . Allies Corrupted 1 | . . . . . . . . . . . . 1 . . . . . . Allies Melted 1 | . . . . . . . . . . . . . 1 . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac DSF Fac Fac Gar Ext Fac Was Fac DSF Res Active Infowar (turns) 4367 | 66 206 216 396 23 171 425 612 593 102 364 82 618 . 318 62 4 109 . Optics 2829 | . . . . . 148 425 612 593 102 364 82 503 . . . . . . Terrain 267 | . . . . . . . . . . 196 71 . . . . . . . Traps 2263 | . . . . . . . 151 593 102 345 82 497 . 318 62 4 109 . Seismic 1298 | 66 206 216 396 23 171 214 6 . . . . . . . . . . . ECM 489 | . . . . . . . . . . 1 . 290 . 151 47 . . . Robot Analysis Total 1 | . . . . . . . 1 . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac DSF Fac Fac Gar Ext Fac Was Fac DSF Res Turns Passed 6505 | 133 206 216 396 23 171 425 612 593 102 364 82 756 1000 797 62 4 110 453 Spaces Moved 6055 | 90 201 199 416 21 160 499 628 453 51 316 155 557 733 674 121 8 128 645 Core 207 | 4 . . . . . . . . . . . 27 96 . . . . 80 Treads 108 | . . . . . . . . . . . . . 108 . . . . . Legs 23 | . . . . . . . . . . . . . 4 19 . . . . Wheels 2701 | 86 201 199 416 21 . . 202 453 30 229 . 2 525 337 . . . . Hover 1231 | . . . . . . . . . . . . 95 . 318 121 8 128 561 Flight 1785 | . . . . . 160 499 426 . 21 87 155 433 . . . . . 4 Fastest Speed 25 | 50 80 95 95 95 26 26 26 95 109 28 25 28 100 48 48 48 27 40 Average Speed 78 | 86 87 95 95 95 89 40 66 106 111 87 27 41 121 88 48 48 46 64 Slowest Speed 450 | 90 95 95 95 95 106 106 115 115 199 110 28 450 240 260 48 48 110 106 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . 1 . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . 2 . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 . . . . . . . . . . . Exploration Rate (%) 35 | 4 35 52 89 6 14 60 41 10 44 7 4 40 50 12 75 . 84 16 Regions Visited 18 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . Known Exits Taken 5 | . 1 . . . 1 . . 1 . . 1 . . . . 1 . . Unknown Exits Taken 7 | 1 . 1 1 1 . . 1 . . 1 . . 1 . . . . . Scrap Searched 2 | . . 2 . . . . . . . . . . . . . . . . Spaces Dug 61 | . . . . . . 10 16 6 . 2 . 14 . 13 . . . . Terrain Destroyed 142 | . . 1 . . . 48 16 6 . 2 . 56 . 13 . . . . Melee 61 | . . . . . . 10 16 6 . 2 . 14 . 13 . . . . Projectile 1 | . . 1 . . . . . . . . . . . . . . . . AOE 80 | . . . . . . 38 . . . . . 42 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac DSF Fac Fac Gar Ext Fac Was Fac DSF Res Total 7532 | 124 232 220 417 23 188 675 776 547 88 394 193 1002 823 848 124 7 178 673 Wait 856 | . 14 2 . 3 11 62 82 66 20 61 29 338 39 96 4 . 25 4 Move 6034 | 89 200 198 415 20 159 495 627 452 50 315 154 555 732 674 120 7 127 645 Hop 1 | . . . . . . 1 . . . . . . . . . . . . Pick Up 71 | 12 9 6 1 . 2 2 10 3 1 2 1 3 6 8 . . 2 3 Fast Attach 64 | 5 2 . . . 2 . 2 3 2 5 2 7 24 7 . . 1 2 Attach 38 | 2 . . . . 3 1 6 2 . 2 2 8 3 4 . . . 5 Detach 16 | . 1 . . . 1 2 1 . 1 1 . 2 4 2 . . 1 . Swap 72 | 2 1 4 . . 4 1 5 5 6 3 2 13 4 13 . . 9 . Drop 75 | 2 4 6 1 . 6 4 7 6 4 2 3 3 6 10 . . 10 1 Fire 64 | 12 1 4 . . . 3 12 . . . . 23 . . . . . 9 Melee 121 | . . . . . . 30 24 10 4 3 . 26 5 16 . . 3 . Ram 4 | . . . . . . . . . . . . . . . . . . 4 Kick . | . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 105 | . . . . . . 74 . . . . . 13 . 18 . . . . Rewire . | . . . . . . . . . . . . . . . . . . . Trap 11 | . . . . . . . . . . . . 11 . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 2 exits: [*Low] / DSF) -7/DSF -6/Factory -5/Factory -5/Garrison -5/Extension -4/Factory -4/Waste -4/Factory -4/DSF -3/Research History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 134 | -11/Scrapyard | Entered Materials 161 | -10/Materials | Discovered new exit (range 10) 224 | -10/Materials | Identified exit to Mines 227 | -10/Materials | Discovered new exit (range 11) 315 | -10/Materials | Build established: Mutant 340 | -10/Materials | Entered Mines 369 | -10/Mines | Met a Derelict bent on vengeance 377 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 380 | -10/Mines | Discovered new exit (range 8) 466 | -10/Mines | Discovered new exit (range 15) 475 | -10/Mines | Learned Materials trap positions 551 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 552 | -10/Mines | Discovered new exit (range 5) 556 | -10/Mines | Entered Exiles 579 | -10/Exiles | Met 8R-AWN 595 | -10/Exiles | Met EX-HEX 631 | -10/Exiles | Met EX-BIN 644 | -10/Exiles | Aligned with FarCom system 645 | -10/Exiles | Given EX-Vault access code 668 | -10/Exiles | Opened EX-Vault 675 | -10/Exiles | Found Skeleton Box 694 | -10/Exiles | Warned to stay clear of 0b10 Research branches 723 | -10/Exiles | Met EX-DEC 810 | -10/Exiles | Visited The Gauntlet 942 | -10/Exiles | Discovered new exit (range 14) 952 | -10/Exiles | Left Exiles lab with Skeleton Box 952 | -10/Exiles | Entered Mines 955 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 959 | -9/Mines | Discovered new exit (range 11) 975 | -9/Mines | Entered Materials 975 | -8/Materials | Accompanied by 3 allies 975 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 976 | -8/Materials | Loaded intel: 23 trap records 1145 | -8/Materials | Identified exit to Garrison 1146 | -8/Materials | Entered Garrison 1146 | -8/Garrison | Accompanied by 2 allies 1278 | -8/Garrison | Garrison Relay disabled 1280 | -8/Garrison | Triggered checkpoint 1444 | -8/Garrison | Triggered checkpoint 1473 | -8/Garrison | Discovered new exit (range 8) 1484 | -8/Garrison | Triggered checkpoint 1484 | -8/Garrison | Garrison Relay disabled 1542 | -8/Garrison | Triggered checkpoint 1551 | -8/Garrison | Installed Relay Interface Framework 1563 | -8/Garrison | Discovered new exit (range 8) 1568 | -8/Garrison | Triggered checkpoint 1571 | -8/Garrison | Entered Materials 1873 | -8/Materials | Crushed by falling debris 1891 | -8/Materials | Central database locked down 2058 | -8/Materials | Discovered new exit (range 10) 2183 | -8/Materials | Entered Factory 2183 | -7/Factory | Evolved 2 slots: Utility x2 2478 | -7/Factory | Build established: Assassin 2555 | -7/Factory | Repaired Flight Unit 2594 | -7/Factory | Repaired Katana 2748 | -7/Factory | Discovered new exit (range 5) 2775 | -7/Factory | Identified exit to DSF 2776 | -7/Factory | Entered DSF 2787 | -7/DSF | Discovered new exit (range 19) 2807 | -7/DSF | Additional patrols routed to DSF 2878 | -7/DSF | Entered Factory 2878 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2924 | -6/Factory | Repaired Trap Scanner 3143 | -6/Factory | Build established: Gladiator 3158 | -6/Factory | Repaired Lgt. Nuclear Core 3222 | -6/Factory | Discovered new exit (range 12) 3242 | -6/Factory | Entered another Factory area 3242 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3323 | -5/Factory | Identified exit to Garrison 3324 | -5/Factory | Entered Garrison 3388 | -5/Garrison | Spotted B-75 Beast 3442 | -5/Garrison | Spotted B-75 Beast 3550 | -5/Garrison | Triggered checkpoint 3620 | -5/Garrison | Build established: Hacker-Ninja 3690 | -5/Garrison | Garrison Relay disabled 3828 | -5/Garrison | System corruption reached 10% 3858 | -5/Garrison | Lost 4 parts (4u) 3898 | -5/Garrison | Triggered checkpoint 3917 | -5/Garrison | Lost 4 parts (4n) 3949 | -5/Garrison | System corruption reached 30% 3992 | -5/Garrison | Lost 7 parts (1p2n2u2w) 4044 | -5/Garrison | Core integrity fell below 50% 4065 | -5/Garrison | Discovered new exit (range 15) 4071 | -5/Garrison | Core integrity fell below 20% 4080 | -5/Garrison | Entered Extension 4084 | -5/Extension | Lost 12 parts (1p4n4u3w) 4104 | -5/Extension | Rescued a captive Derelict 4317 | -5/Extension | Build established: Mutant 4772 | -5/Extension | Spotted B-75 Beast 4967 | -5/Extension | Rescued a captive Derelict 4968 | -5/Extension | Rescued a captive Derelict 4974 | -5/Extension | Build established: Scavenger-Gladiator 4995 | -5/Extension | Remotely autohacked Sealed Heavy Doors 4995 | -5/Extension | Rescued a captive Derelict 5049 | -5/Extension | Spotted B-75 Beast 5065 | -5/Extension | Remotely autohacked Sealed Heavy Doors 5065 | -5/Extension | Discovered new exit (range 3) 5071 | -5/Extension | Allies destroyed B-75 Beast 5080 | -5/Extension | Entered Factory 5080 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 5086 | -4/Factory | Lost 6 parts (1p2n3u) 5110 | -4/Factory | Lost 3 allies 5694 | -4/Factory | Fabricated ECM Suite (x2) 5877 | -4/Factory | Sucked down chute 5877 | -4/Factory | Entered Waste 5886 | -4/Waste | Spotted C-40 Crusher 5892 | -4/Waste | EMP discharged 5895 | -4/Waste | Spotted C-40 Crusher 5900 | -4/Waste | Spotted C-40 Crusher 5916 | -4/Waste | Spotted C-40 Crusher 5920 | -4/Waste | Spotted C-40 Crusher 5921 | -4/Waste | Spotted C-40 Crusher 5933 | -4/Waste | Discovered new exit (range 13) 5939 | -4/Waste | Entered Factory 5943 | -4/Factory | Identified exit to DSF 5943 | -4/Factory | Entered DSF 5964 | -4/DSF | Additional patrols routed to DSF 6044 | -4/DSF | Discovered new exit (range 13) 6053 | -4/DSF | Entered Research 6053 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 6083 | -3/Research | Lost 6 parts (1p2n1u2w) 6342 | -3/Research | Build established: Mutant 6411 | -3/Research | System corruption reached 10% 6424 | -3/Research | Lost 5 parts (2p1u2w) 6453 | -3/Research | Core integrity fell below 50% 6472 | -3/Research | Core integrity fell below 20% 6506 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 06462_ Slug penetrates Wall. 06462_ Penetrated by Slug. 06465_ P-80 Master resets Y-72 Warden, system corruption cleaned. 06468_ Dropped Imp. Gyrokinetic Inverter. 06469_ Slug penetrates Wall. 06469_ Penetrated by Slug. 06469_ Slug penetrates Wall. 06470_ P-80 Master resets P-80 Master, system corruption cleaned. 06471_ Penetrated by Slug. 06486_ System corrupted: Heat flow error (+133). 06493_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 06498_ Penetrated by Slug. 06498_ Acquired Q-thruster. 06501_ Q-thruster destroyed. 06501_ Acquired 23 matter. 06503_ Slammed into W-44 Eye. 06506_ Destabilizing: System corrupted (+2). Map ----- +----------------------------------------------------+ | ?????????# ## = ## ####### """ #?????????? | | ?????????# "###+#### + """ #?????????? | | ?#######?#= ^### ?# ##############?????????? | | ?# #?# ^ #?# ## #??????????????????????? | | ?# ### ### ## #??????????????????????? | | ?# # # ## #??????????????????????? | | ?# # % # ## ####???????????????????? | | ?# # # ## p ####????????????????? | | ?# %+ # ## "" #????????????????? | | ?# % # # ## """#????????????????? | | ?# # # ! ## pp R"#????????????????? | | ?# " ####### """#????????????????? | | ?# #########?????# #######?????????????? | | ?# #?????????????+ ??????? | | ?# #?????????????# #######?????????????? | | ?#######?????????????# #???????????????????? | | ?????????????????????# +???????????????????? | | ?????????????????????# ^####???????????????????? | | ?????????????????????# ^ #??????????????????????? | | ?????????????????????# !#??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????##### =#??????????????????????? | | ???????????????# c#??????????????????????? | | ???????????????# ######## #??????????????????????? | | ????????????????????????#c#??????????????????????? | | ????????????????????????#@#??????????????????????? | | ????????????????????????#w#??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????# ?????????????????????? | | ???????????????????????+ ?????????????????????? | | ???????????????????????# ????????????????????? | | ???????????????????????# ????????????????????? | | ???????????????????????# ???????????????????? | | ???????????????????????#######???????????????????? | | ??????????????????????????????????o??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 25 Energy Capacity 475 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 9 Corruption Containment 24 Resistance: EX 50 Core Shielding 30 Phase Shifting 5 Evasion (%) 65 Melee Accuracy 8 Target Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 1 Force Boost 20 Offensive Hacking 14 Defensive Hacking 10 Relay Coupler Types 4 Relay Coupler Value 95 Item Schematics ----------------- ECM Suite | -8/Materials | Scanalyzed Sml. Storage Unit | -8/Materials | Scanalyzed Imp. Weapon Shielding | -8/Materials | Extracted Lgt. Cannon | -8/Materials | Extracted Hcp. Storage Unit | -8/Materials | Extracted Hpw. Tractor Beam | -8/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ ECM Suite | x2 | -4/Factory Repaired ---------- Flight Unit | 25% | -7/Factory Katana | 56% | -7/Factory Trap Scanner | 15% | -6/Factory Lgt. Nuclear Core | 68% | -6/Factory Studied --------- VTOL Module | -8/Materials | Hacked Cesium-ion Thruster | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ColdPersonalCartridge Manual? 0 Play Time 02:14:43 Cumulative 83.6 hours Start 2026.05.19 @ 22:48:29 End 2026.05.20 @ 01:12:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 74 Rogue 74 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 46 Gallery% 43 Achievement% 33 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c2c11216-19a2-4e90-89e1-158e13c14a9c