Cogmind - Beta 12 @@@ ROGUE MODE // 2023.07.30 @ 11:25:36 Player: Cipherpunk Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (14) 2800 Robots Destroyed (72) 360 Value Destroyed (3448) 3448 Prototype IDs (39) 780 Alien Tech Used (2) 400 Bonus (616) 616 TOTAL SCORE: 11904 Bonus ------- High Alert Combat Kills 16 Aligned with FarCom 300 Met Zhirov 300 Cogmind --------- Core Integrity 300/1300 Matter 234/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Enhanced Nuclear Core Advanced Heat Sink Large Storage Unit Core Analyzer Trap Reconfigurator Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core Micro Fission Core > --- PROPULSION ------- Myomer Leg Experimental Flexi-carbon Leg Armored Huge Wheel Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter > --- UTILITY ---------- Power Amplifier Advanced Cooling System High-capacity Storage Unit Energy Well Improved Target Analyzer EM Disruption Field Improved Force Field > --- WEAPON ----------- Field Laser Heavy Plasma Cannon Advanced Plasma Cannon Advanced Plasma Cannon > --- INVENTORY -------- Enhanced Nuclear Core Antigrav System Advanced Heat Sink Advanced Terrain Scanner Long-range Terrain Scanner Core Analyzer Armor Integrity Analyzer Recoil Stabilizer Energy Filter Advanced Particle Charger Experimental Utility Shielding System Restoration Module Trap Reconfigurator Rocket Launcher [Rating: 109] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Enhanced Nuclear Core Reactor Fusion Reactor Propulsion Improved Carbon-fiber Leg Treads Medium Treads Leg Improved Carbon-fiber Leg Wheel Armored Wheel Hover Unit Improved Gyrokinetic Inverter Utility High-capacity Storage Unit Device Advanced Terrain Scanner Storage High-capacity Storage Unit Processor Targeting Computer Protection Improved Medium Armor Plating Weapon Cooled Plasma Cannon Energy Gun Spread Laser Energy Cannon Cooled Plasma Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Piercing Weapon Heavy Pick Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Slots Evolved 14 | . . . . . 4 2 2 2 . . . . 2 2 Power 1 | . . . . . . . . . . . . . 1 . Propulsion 4 | . . . . . 1 1 . 2 . . . . . . Utility 7 | . . . . . 1 1 2 . . . . . 1 2 Weapon 2 | . . . . . 2 . . . . . . . . . Parts Attached 116 | . 6 . 3 1 12 14 11 10 5 6 6 4 33 5 Power 11 | . 1 . . . 1 2 1 1 . 1 1 . 3 . Engine 2 | . 1 . . . 1 . . . . . . . . . Core 8 | . . . . . . 2 1 1 . 1 . . 3 . Reactor 1 | . . . . . . . . . . . 1 . . . Propulsion 27 | . 2 . . . 2 4 3 3 2 1 . . 10 . Treads 2 | . . . . . . . . . 2 . . . . . Leg 17 | . 2 . . . 1 3 3 2 . 1 . . 5 . Wheel 4 | . . . . . 1 1 . 1 . . . . 1 . Hover 4 | . . . . . . . . . . . . . 4 . Flight . | . . . . . . . . . . . . . . . Utility 46 | . 1 . 2 1 6 5 4 1 3 1 5 4 10 3 Device 25 | . 1 . 1 1 2 3 2 . 2 . 2 4 7 . Storage 7 | . . . 1 . 3 . . . . . . . 1 2 Processor 6 | . . . . . . 2 1 . . 1 . . 1 1 Hackware . | . . . . . . . . . . . . . . . Protection 8 | . . . . . 1 . 1 1 1 . 3 . 1 . Artifact . | . . . . . . . . . . . . . . . Weapon 32 | . 2 . 1 . 3 3 3 5 . 3 . . 10 2 Energy Gun 10 | . 2 . 1 . 2 3 1 . . . . . 1 . Energy Cannon 19 | . . . . . 1 . 1 5 . 2 . . 8 2 Ballistic Gun . | . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 2 | . . . . . . . 1 . . 1 . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . . . 1 1 . . 5 . . . Parts Lost 50 | . . . . . 1 11 . 1 2 1 . 8 26 . Power 6 | . . . . . . 2 . . . . . . 4 . Propulsion 18 | . . . . . . 3 . . 2 . . 5 8 . Utility 9 | . . . . . . 3 . . . . . . 6 . Weapon 17 | . . . . . 1 3 . 1 . 1 . 3 8 . Highest Loss Streak 13 | . . . . . 1 7 . 1 2 1 . 7 13 . To Critical Strikes 2 | . . . . . . . . . . . . . 2 . Average Slot Usage (%) 88 | . 91 100 100 100 99 95 98 97 93 100 98 57 75 2 Engine 3 | . 14 14 14 14 8 3 . . . . . . . . Core 2 | . . . . . . 3 6 5 5 5 2 . 5 . Reactor 1 | . . . . . . . . . . . 2 5 3 . Leg 20 | . 28 28 28 28 20 22 19 29 24 27 29 7 6 . Wheel 1 | . . . . . 6 3 4 2 1 . . . 2 . Device 9 | . 7 14 14 14 11 10 8 5 6 11 7 5 11 . Storage 7 | . 14 14 14 14 11 7 6 5 5 5 5 5 6 . Processor 10 | . . . . . . 7 17 17 17 17 17 17 12 1 Protection 2 | . . . . . 3 3 6 5 3 . 1 5 1 . Energy Gun 10 | . 22 28 28 28 32 23 11 . . . . . 1 . Energy Cannon 11 | . . . . . 3 7 13 22 23 22 23 7 16 . Naked Turns 120 | . . . . . . . . . . . . . 50 70 Heaviest Build 105 | 12 17 17 52 52 83 72 81 94 94 94 92 89 105 . Greatest Support 87 | 20 26 26 26 26 39 57 65 83 72 87 87 87 35 3 Greatest Overweight (x) 8 | . . . 1 1 8 5 6 5 5 1 1 4 8 . Average Overweight (x) 1 | . . . . 1 4 2 2 3 1 . . 2 2 . Largest Inventory Capacity 25 | . 8 8 20 20 20 20 20 20 20 20 20 20 20 25 Average Capacity 18 | . 8 8 14 20 18 20 20 20 20 20 20 20 19 5 Most Carried 20 | . 8 8 15 14 20 20 20 20 20 20 20 20 20 5 Average Carried 16 | . 7 8 10 13 17 17 19 19 19 19 19 20 16 4 Final Capacity 20 | 8 8 8 20 20 20 20 20 20 20 20 20 20 5 5 Final Carried 20 | 6 8 8 13 14 20 20 20 20 19 20 20 20 5 5 Class Distribution -------------------- 38% | Mutant 14% | Scavenger-Gunner 14% | Pyromaniac-Skirmisher 11% | Skirmisher 11% | Pyromaniac-Gunner 7% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Gunner | -7/Factory Skirmisher | -6/Factory Pyromaniac-Skirmisher | -5/Factory Pyromaniac-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Pyromaniac-Gunner | -5/Zhirov Mutant | -4/Proximity Caves Pyromaniac-Skirmisher | -4/Factory Mutant | -3/Research Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 ----------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Matter Collected 1278 | 196 61 . . 34 115 137 . 270 46 89 . 85 245 . Remotely . | . . . . . . . . . . . . . . . Salvage Created 3536 | . 61 . . 47 330 366 48 842 287 624 . 297 634 . Parts 142 | . 4 . . 4 21 15 5 31 9 30 . 9 14 . Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 45 | . . . . . . . . . 11 25 . 9 . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Combat Hostiles Destroyed 64 | . 2 . . 3 9 9 1 10 6 12 . 4 8 . Guns 21 | . 2 . . 3 9 7 . . . . . . . . Cannons 33 | . . . . . . 1 1 6 5 8 . 4 8 . AOE 3 | . . . . . . . . . . 3 . . . . Classes Destroyed 15 | . 1 . . 1 4 2 2 2 . 1 . 1 1 . Worker 1 | . . . . . . . 1 . . . . . . . Tunneler 1 | . . . . . . . 1 . . . . . . . Recycler 3 | . . . . . 1 . . 1 . . . . 1 . Operator 1 | . . . . . . . . . . . . . 1 . Drone 1 | . . . . . . . . . . . . 1 . . Watcher 2 | . . . . . . . . 1 . . . . 1 . Swarmer 16 | . . . . 3 3 . . . 3 5 . . 2 . Grunt 10 | . 2 . . . 2 . . . 2 2 . . 2 . Brawler 3 | . . . . . 1 . . . . 2 . . . . Sentry 10 | . . . . . 1 4 . 3 1 1 . . . . Specialist 2 | . . . . . 2 . . . . . . . . . Hunter 6 | . . . . . . 1 . 2 . . . 2 1 . Programmer 13 | . . . . . . 4 1 4 . 1 . . 3 . Heavy 1 | . . . . . . . . 1 . . . . . . Behemoth 2 | . . . . . . . . . . 1 . 1 . . Best Kill Streak 4 | . 2 . . 3 3 2 3 2 3 4 . 1 3 . Combat Bots Only 4 | . 2 . . 3 3 2 1 2 3 4 . 1 3 . Max Kills in Single Turn 2 | . 1 . . 1 1 1 2 1 1 2 . 1 1 . Gunslinging . | . . . . . . . . . . . . . . . Exploded 1 | . . . . . . . . . . 1 . . . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Damage Taken 9067 | . 84 . . 71 208 1160 100 866 327 460 . 1174 3568 1049 Core 2396 | . 18 . . 9 23 77 . 61 20 88 . 254 846 1000 Absorbed by Shields 510 | . . . . . . . . . . 130 . . 380 . Redirected to Shielding 113 | . . . . . . . . . . . . 94 19 . Core Remaining (%) 78 | 100 . . . 89 95 89 100 . . . . 49 26 . Volleys Fired 154 | . 6 . . 4 16 20 9 22 9 15 . 22 30 1 Largest 4 | . 2 . . 2 4 4 4 4 4 4 . 4 4 1 Hottest 420 | . 130 . . 130 260 260 256 420 140 420 . 405 392 113 Shots Fired 488 | . 12 . . 8 52 80 24 88 36 51 . 33 103 1 Gun 148 | . 12 . . 8 47 60 9 . . . . . 12 . Cannon 331 | . . . . . 5 20 10 88 36 47 . 33 91 1 Launcher 9 | . . . . . . . 5 . . 4 . . . . Special . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Thermal 479 | . 12 . . 8 52 80 19 88 36 47 . 33 103 1 Explosive 9 | . . . . . . . 5 . . 4 . . . . Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 16 | . 10 . . 6 8 16 5 16 9 11 . 12 16 1 Robot Miss Streak 5 | . 4 . . 5 5 3 . 4 4 2 . 3 5 . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 1 | . . . . . 1 . . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . . . . . Shots Hit Robots 308 | . 11 . . 6 47 65 3 49 22 27 . 23 54 1 Core Hits 198 | . 14 . . 6 54 54 3 17 6 16 . 8 20 . Critical Kills 3 | . . . . . . . . 1 1 1 . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes 8 | . . . . . . 5 . 1 1 1 . . . . Burn 5 | . . . . . . 5 . . . . . . . . Meltdown 3 | . . . . . . . . 1 1 1 . . . . Melee Attacks 2 | . . . . . . . . . . . . . 2 . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing 2 | . . . . . . . . . . . . . 2 . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 8746 | . 144 . . 60 515 1273 214 1782 736 1245 . 933 1803 41 Guns 1770 | . 144 . . 53 487 930 39 . . . . . 117 . Cannons 6540 | . . . . . 28 341 63 1782 736 1015 . 933 1601 41 Explosions 342 | . . . . . . . 112 . . 230 . . . . Melee 73 | . . . . . . . . . . . . . 73 . Ramming 21 | . . . . 7 . 2 . . . . . . 12 . Kinetic . | . . . . . . . . . . . . . . . Thermal 8310 | . 144 . . 53 515 1271 102 1782 736 1015 . 933 1718 41 Explosive 342 | . . . . . . . 112 . . 230 . . . . Electromagnetic . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing 73 | . . . . . . . . . . . . . 73 . Highest Corruption 3 | . . . . . . 2 2 2 2 . . . 3 . Average Corruption 2 | . . . . . . 1 1 1 1 . . . 2 . Corruption Purged 2 | . . . . . . . . . 2 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 17 | . . . . . . 9 . 1 2 . . . 5 . Message Errors 6 | . . . . . . 4 . . . . . . 2 . Matter Fused 6 | . . . . . . 3 . 1 1 . . . 1 . Heat Flow Errors 2 | . . . . . . 1 . . . . . . 1 . Data Loss (minor) 1 | . . . . . . . . . . . . . 1 . Misfires 1 | . . . . . . . . . 1 . . . . . Alerts 1 | . . . . . . 1 . . . . . . . . Overload Shots 14 | . . . . . . . . 4 . 4 . 6 . . Effects 1 | . . . . . . . . . . 1 . . . . Heat Surge 1 | . . . . . . . . . . 1 . . . . Overflow Damage 196 | . . . . . . . . 31 37 30 . 21 77 . Projectiles 196 | . . . . . . . . 31 37 30 . 21 77 . Explosions . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 46 | . . . . . . . 40 . . . . . 6 . Shots 1 | . . . . . . . 1 . . . . . . . Rammed 1 | . . . . . . . . . . . . . 1 . Targets Rammed 4 | . . . . 2 . 1 . . . . . . 1 . Kicked 3 | . . . . 2 . 1 . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 637 | . 303 . . 126 199 197 321 330 252 434 . 504 637 20 Average Temperature 135 | . 154 . . 71 114 112 116 78 104 101 . 183 208 15 Received Heat Transfer 1019 | . 45 . . . 54 240 . 36 81 60 . 27 476 . Effects 16 | . . . . . . . . . 1 1 . 2 12 . Shutdowns 6 | . . . . . . . . . . . . 1 5 . Energy Bleed 3 | . . . . . . . . . . 1 . 1 1 . Interference 4 | . . . . . . . . . 1 . . . 3 . Damage (minor) 2 | . . . . . . . . . . . . . 2 . Damage (major) 1 | . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 7 | . . . . . . 1 . 4 1 1 . . . . Combat Hostiles 7 | . . . . . . 1 . 4 1 1 . . . . Parts Melted 43 | . . . . . . 8 . 18 3 3 . 5 6 . Heat Transferred 12461 | . 180 . . 65 652 2270 148 2540 1150 1510 . 1350 2559 37 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Peak Influence 450 | . 65 25 . 100 179 181 143 433 . . . . 450 86 Initial 450 | . . 25 . . . 38 55 70 . . . . 450 86 Average 119 | . 34 25 . 22 71 68 66 177 . . . . 245 86 Maximum Alert Level 2 | . . . . . . . . 2 . . . . 2 . Low Security (%) 80 | . 100 100 . 100 100 100 100 62 . . . . 42 100 Level 1 13 | . . . . . . . . 29 . . . . 38 . Level 2 5 | . . . . . . . . 8 . . . . 19 . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 20 | . 1 . . . 1 4 2 3 . 1 . . 6 2 Investigation . | . . . . . . . . . . . . . . . Extermination 9 | . . . . . . 3 1 2 . . . . 3 . Reinforcement 7 | . 1 . . . 1 . 1 1 . . . . 1 2 Assault 1 | . . . . . . . . . . 1 . . . . Garrison 3 | . . . . . . 1 . . . . . . 2 . Intercept . | . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . 1 . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 --------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Distress Signals 6 | . 1 . . . 1 . . 1 . . . . 3 . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 100 | . 3 . . 3 11 11 1 13 6 13 . 6 28 5 Peak Tracking Total 15 | . 3 . . 4 4 3 1 2 3 12 . 2 15 6 Tactical Retreats 8 | . . . . 1 . . . . . 3 . . 4 . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Traps Triggered 5 | . . . . . . . . 3 . . . . 2 . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 ---------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Machines Disabled 11 | . . . . . . . 4 3 . . . . 4 . Max in Single Turn 3 | . . . . . . . 3 1 . . . . 2 . Garrison Access 2 | . . . . . . 1 . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 --------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Machines Accessed 9 | . . . 1 . . 2 . 1 . . 5 . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . 1 . . . . . . Total Hacks 23 | . . . 1 . . 3 . 1 . . 18 . . . Successful 21 | . . . 1 . . 1 . 1 . . 18 . . . Failed 2 | . . . . . . 2 . . . . . . . . Catastrophic . | . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 1 | . . . 1 . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . 2 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . 1 . . . . . . Terminal Hacks 19 | . . . 1 . . . . . . . 18 . . . Record 6 | . . . . . . . . . . . 6 . . . Part Schematic 4 | . . . . . . . . . . . 4 . . . Robot Analysis 4 | . . . . . . . . . . . 4 . . . Prototype ID Bank 4 | . . . . . . . . . . . 4 . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 . 1 . . . . . . Seal Access 2 | . . . . . . 1 . 1 . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 1 | . . . . . . 1 . . . . . . . . Full Trace Events . | . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . 4 . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------------ Run | Jun Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Total Allies 3 | . . . . . . . . 3 . . . . . . Largest Group 3 | . . . . . . . . 3 . . . . . . Highest-Rated Group 93 | . . . . . . . . 93 . . . . . . Highest-Rated Ally 31 | . . . . . . . . 31 . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 7 | . . . . . . . . 7 . . . . . . Total Damage 94 | . . . . . . . . 94 . . . . . . Kills 1 | . . . . . . . . 1 . . . . . . Allies Corrupted 1 | . . . . . . . . 1 . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Robot Analysis Total 4 | . . . . . . . . . . . 4 . . . Derelict Logs Recovered 2 | . . . . 1 . . . . . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Turns Passed 8843 | . 251 35 747 835 534 727 691 803 855 633 316 1016 1282 118 Spaces Moved 4321 | 1 166 27 495 423 246 325 292 381 433 302 212 289 589 140 Core 240 | . . . . . . . . . . . . . 100 140 Treads 1 | . . . . . . . . . 1 . . . . . Legs 2908 | 1 166 27 495 423 72 168 202 166 330 302 212 289 55 . Wheels 1120 | . . . . . 174 157 90 215 102 . . . 382 . Hover 52 | . . . . . . . . . . . . . 52 . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 120 120 190 120 150 180 120 175 120 120 190 50 50 Average Speed 178 | 120 120 120 147 190 163 177 216 176 186 184 141 328 166 50 Slowest Speed 540 | 120 120 120 190 190 200 190 400 190 400 190 190 400 540 50 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . 1 . . . Exploration Rate (%) 32 | 2 29 10 64 73 20 11 7 11 68 51 62 53 23 3 Regions Visited 14 Branch Regions 7 Pre-discovered Areas 3 | . . . . . . . . . . . 3 . . . Known Exits Taken . | . . . . . . . . . . . . . . . Unknown Exits Taken 14 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 5 | . . . . 2 . . . . 1 2 . . . . Spaces Dug 47 | . . . . . . . 27 20 . . . . . . Terrain Destroyed 181 | . . . . . 3 3 41 41 10 50 . 6 27 . Melee . | . . . . . . . . . . . . . . . Projectile 89 | . . . . . 3 3 2 23 10 15 . 6 27 . AOE 92 | . . . . . . . 39 18 . 35 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 --------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Total 5123 | . 210 29 512 444 344 424 342 469 457 344 228 326 808 186 Wait 368 | . 15 3 . 14 40 52 9 19 4 19 . 12 146 35 Move 4307 | . 165 26 494 422 245 324 291 380 432 301 211 288 588 140 Hop . | . . . . . . . . . . . . . . . Pick Up 83 | . 8 . 9 1 20 12 10 11 3 1 2 . 5 1 Fast Attach 43 | . 2 . 2 . 2 1 3 3 2 1 6 . 16 5 Attach 36 | . 1 . . . 5 11 2 2 1 1 1 . 12 . Detach 9 | . . . . . 1 . 1 1 . 1 1 . 3 1 Swap 39 | . 3 . 1 1 5 2 6 5 2 4 1 4 5 . Drop 68 | . 10 . 6 . 10 1 11 16 4 1 6 . . 3 Fire 154 | . 6 . . 4 16 20 9 22 9 15 . 22 30 1 Melee 2 | . . . . . . . . . . . . . 2 . Ram 1 | . . . . . . . . . . . . . 1 . Kick 3 | . . . . 2 . 1 . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 10 | . . . . . . . . 10 . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: [*Fac] / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -3/Research History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 177 | -10/Materials | Discovered new exit (range 15) 226 | -10/Materials | Met 8R-AWN 252 | -10/Materials | Entered Mines 254 | -10/Mines | Followed 8R-AWN into the Mines 282 | -10/Mines | Discovered new exit (range 5) 287 | -10/Mines | Entered Exiles 304 | -10/Exiles | Build established: Mutant 316 | -10/Exiles | Welcomed by 8R-AWN 337 | -10/Exiles | Met EX-HEX 377 | -10/Exiles | Met EX-BIN 451 | -10/Exiles | Aligned with FarCom system 452 | -10/Exiles | Given EX-Vault access code 493 | -10/Exiles | Opened EX-Vault 508 | -10/Exiles | Found Trap Reconfigurator 534 | -10/Exiles | Warned to stay clear of 0b10 Research branches 569 | -10/Exiles | Met EX-DEC 1015 | -10/Exiles | Discovered new exit (range 12) 1034 | -10/Exiles | Left Exiles lab with Trap Reconfigurator 1034 | -10/Exiles | Entered Mines 1283 | -9/Mines | Learned Materials garrison access intel 1544 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1846 | -9/Mines | Discovered new exit (range 13) 1869 | -9/Mines | Entered Materials 1869 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 1870 | -8/Materials | Loaded intel: 1 garrison access location 2166 | -8/Materials | Build established: Skirmisher 2350 | -8/Materials | Discovered new exit (range 15) 2403 | -8/Materials | Entered Factory 2403 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2619 | -7/Factory | Garrison activated, responded to threat 2786 | -7/Factory | Lost 7 parts (1p2n2u2w) 2863 | -7/Factory | Lost 3 parts (1n1u1w) 3006 | -7/Factory | Discovered new exit (range 11) 3033 | -7/Factory | Build established: Gunner 3130 | -7/Factory | Entered another Factory area 3130 | -6/Factory | Evolved 2 slots: Utility x2 3806 | -6/Factory | Discovered new exit (range 6) 3821 | -6/Factory | Entered another Factory area 3821 | -5/Factory | Evolved 2 slots: Propulsion x2 4145 | -5/Factory | Allied Derelicts emerged from ambush trap array 4151 | -5/Factory | Build established: Pyromaniac-Skirmisher 4341 | -5/Factory | Discovered new exit (range 11) 4624 | -5/Factory | Entered Upper Caves 4807 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 5104 | -5/Upper Caves | Build established: Pyromaniac-Gunner 5468 | -5/Upper Caves | Discovered new exit (range 5) 5479 | -5/Upper Caves | Entered another Upper Caves area 5479 | -5/Upper Caves | Discovered new exit (range 8) 5480 | -5/Upper Caves | Encountered a Warlord checkpoint 5506 | -5/Upper Caves | Learned 4 Factory zone layouts 5564 | -5/Upper Caves | Build established: Scavenger-Gunner 5581 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 5664 | -5/Upper Caves | Spotted B-75 Beast 5669 | -5/Upper Caves | Destroyed B-75 Beast 6077 | -5/Upper Caves | Discovered new exit (range 15) 6112 | -5/Upper Caves | Entered Zhirov 6112 | -5/Zhirov | Discovered new exit (range 3) 6135 | -5/Zhirov | Met Zhirov 6166 | -5/Zhirov | Learned location of Quarantine (-2) 6166 | -5/Zhirov | Learned location of Testing (-3) 6166 | -5/Zhirov | Learned location of Command (-1) 6190 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 6215 | -5/Zhirov | Found Alien Artifact 6216 | -5/Zhirov | Identified Integrated Reactor 6216 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 6297 | -5/Zhirov | Found Alien Artifact 6297 | -5/Zhirov | Identified Transdimensional Reconstructor 6297 | -5/Zhirov | Warped through subspace 6428 | -5/Zhirov | Entered Proximity Caves 6468 | -4/Proximity Caves | Spotted B-86 Titan 6493 | -4/Proximity Caves | Destroyed B-86 Titan 6544 | -4/Proximity Caves | Build established: Pyromaniac-Gunner 6597 | -4/Proximity Caves | Lost 7 parts (4n3w) 6608 | -4/Proximity Caves | Core integrity fell below 50% 6629 | -4/Proximity Caves | Spotter reported a threat 6854 | -4/Proximity Caves | Build established: Mutant 7246 | -4/Proximity Caves | Spotter reported a threat 7299 | -4/Proximity Caves | Spotter reported a threat 7397 | -4/Proximity Caves | Discovered new exit (range 17) 7444 | -4/Proximity Caves | Entered Factory 7444 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 7694 | -4/Factory | Search patrols dispatched 7845 | -4/Factory | Build established: Pyromaniac-Skirmisher 8340 | -4/Factory | Lost 7 parts (1p2n1u3w) 8532 | -4/Factory | Garrison activated, responded to threat 8608 | -4/Factory | Lost 6 parts (3u3w) 8672 | -4/Factory | Core integrity fell below 50% 8672 | -4/Factory | Released all parts (4) 8697 | -4/Factory | Spotted B-86 Titan 8708 | -4/Factory | Lost 13 parts (3p6n2u2w) 8717 | -4/Factory | Discovered new exit (range 15) 8726 | -4/Factory | Entered Research 8726 | -3/Research | Evolved 2 slots: Utility x2 8826 | -3/Research | Core integrity fell below 50% 8844 | -3/Research | Self-destructed Last Messages --------------- deadly consequences, consider trying your best to avoid entering Testing or Quarantine. 08736_ Acquired Huge Storage Unit. 08737_ Dropped Huge Storage Unit. 08738_ Acquired Enh. Optical Array. 08739_ Dropped System Restoration Module. 08741_ Acquired Huge Storage Unit. 08751_ Dropped Huge Storage Unit. 08752_ Acquired Lrg. Storage Unit. 08770_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 08775_ ALERT: All DSF locations entering lockdown mode. 08779_ Knocked back. 08781_ Enh. Optical Array severed. 08823_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 08838_ Acquired Nova Cannon. 08839_ Nova Cannon severed. 08839_ Acquired Nova Cannon. 08842_ Nova Cannon severed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????? ????????????????????????? | | ????????????????????# o ???????????????????????? | | ?#??????????????????# #???????????????????????? | | ? ??????????????????# #???????????????????????? | | ? ??????????????????# ####????????????????????? | | " ??????????????????# T ???????????????????? | | " ??????????????????# ????????????????????? | | " ??????????????????# ?? #????????????????? | | ??????????????????# ? #????????????????? | | ??????????????????# """"k #????????????????? | | ??????????????????# """" #????????????????? | | /#################### """" ###+####?????????? | | """" u R ?????????? | | #?????????? | | ccc #?????????? | | c] @ #?????????? | | +#############+###################???????????????? | | #????? ????????????????????????????????? | | ! #??? = ??????????????????????????????? | | """ #??# #?????????????????????????????? | | """ #??# """ #?????????????????????????????? | | """ #??# """ #?????????????????????????????? | | #??# """ #?????????????????????????????? | | #??# #?????????????????????????????? | | #??# #?????????????????????????????? | | #??###########?????????????????????????????? | | #######??????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Coolant Potential 130 Energy Generation 43 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 24 Terrain Scan Density 110 Power Amplification 20 Armor Coverage 225 Resistance: EM 25 Utility Shielding 90 Evasion (%) 55 Targeting Accuracy 5 Target Analysis 6 Recoil Reduction 4 Energy Filtering 30 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed SchematicWaveCore Manual? 0 Play Time 01:40:55 Cumulative 144.3 hours Start 2023.07.29 @ 19:44:25 End 2023.07.30 @ 11:25:36 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 127 Rogue 127 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 52 Gallery% 59 Achievement% 45 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Cog Map View 76x50 Tactical HUD 1 Map Filters NONE Filters BRIGHTNESS(125)|SATURATION(100) Steam 1 RUN: a3feebf2-519c-4365-aec0-d62bffacb612