Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.05 @ 00:49:12 Player: AnotherZach Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (7) 3500 Regions Visited (18) 3600 Robots Destroyed (263) 1315 Value Destroyed (9513) 9513 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (904) 904 TOTAL SCORE: 19172 Bonus ------- High Alert Combat Kills 464 Follower Combat Kills 111 Entered DSFs 1000 Friendly Fire -671 Cogmind --------- Core Integrity 0/1300 Matter 197/300 Energy 31/100 System Corruption 6% Temperature Cool (13) Movement Flying (37) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Field Propulsion Array Field Propulsion Array > --- UTILITY (9) ------ Improved Power Shielding Experimental Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Experimental Hacking Suite Experimental Hacking Suite System Shield Authchip [Propulsion] Improved Datajack Peak State ------------ > --- POWER ------------ Neutrino Core Light Particle Reactor > --- PROPULSION ------- Advanced Heavy Treads Advanced Heavy Treads Advanced Heavy Treads > --- UTILITY ---------- Experimental Heat Sink Advanced Cooling System High-capacity Storage Unit Advanced Trap Scanner Layered Heavy Armor Plating Experimental Hacking Suite Experimental Hacking Suite System Shield > --- WEAPON ----------- Nova Cannon Nova Cannon Nova Cannon Plasma Sword > --- INVENTORY -------- Light Nuclear Core Advanced Heavy Treads Carbon-fiber Leg Flexi-carbon Leg Myomer Leg Advanced VSS Leg Advanced Cooling System Improved Heavy Armor Plating Advanced Shield Generator Experimental Hacking Suite Experimental Hacking Suite System Shield Authchip [Propulsion] Variable Charge Gun Disruptor Cannon Improved Datajack [Rating: 155] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Cooled Gravmag System Flight Unit Cesium-ion Thruster Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Beamcaster Energy Gun Beamcaster Energy Cannon Advanced Beam Cannon Ballistic Gun Autogun Ballistic Cannon Enhanced Gauss Cannon Launcher Heavy Missile Launcher Special Weapon Plasma Cutter Impact Weapon Impact Mace Slashing Weapon Axe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Mat Sto Fac Was Fac DSF Fac Was Fac Low Low Fac Fac DSF Res Slots Evolved 14 | . . . 2 2 . 2 . . . 2 . . . . 2 2 . 2 Power 1 | . . . . . . . . . . 1 . . . . . . . . Propulsion 4 | . . . 1 1 . 1 . . . 1 . . . . . . . . Utility 7 | . . . 1 1 . . . . . . . . . . 2 1 . 2 Weapon 2 | . . . . . . 1 . . . . . . . . . 1 . . Parts Attached 278 | 7 3 8 25 17 25 37 3 1 1 8 11 6 3 12 53 3 12 43 Power 32 | 1 . 1 2 2 2 4 . . . 2 1 2 . 2 7 . 2 4 Engine 16 | 1 . 1 1 2 2 1 . . . . . 1 . 2 4 . 1 . Core 12 | . . . 1 . . 3 . . . 2 . . . . 3 . . 3 Reactor 4 | . . . . . . . . . . . 1 1 . . . . 1 1 Propulsion 78 | 2 . 3 10 4 9 16 . 1 . . 4 . . 2 17 . 4 6 Treads 24 | 2 . 2 2 1 4 5 . . . . 3 . . . 1 . 2 2 Leg 24 | . . . . 2 4 5 . . . . . . . 2 9 . 2 . Wheel 19 | . . 1 8 1 . 2 . . . . . . . . 7 . . . Hover 1 | . . . . . . . . . . . . . . . . . . 1 Flight 10 | . . . . . 1 4 . 1 . . 1 . . . . . . 3 Utility 89 | 2 2 1 6 7 4 9 2 . 1 3 3 3 3 4 12 2 2 23 Device 39 | 1 . 1 2 2 1 4 . . 1 1 2 1 2 . 4 1 . 16 Storage 10 | 1 2 . . . 1 . . . . 1 . 2 . . 3 . . . Processor 11 | . . . 1 . 1 3 1 . . . . . 1 1 1 1 . 1 Hackware 8 | . . . . 3 . . . . . . . . . . 1 . 1 3 Protection 21 | . . . 3 2 1 2 1 . . 1 1 . . 3 3 . 1 3 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 79 | 2 1 3 7 4 10 8 1 . . 3 3 1 . 4 17 1 4 10 Energy Gun 31 | 2 . 1 3 3 3 4 . . . . 3 . . 2 5 1 2 2 Energy Cannon 14 | . . . . . 3 2 . . . 1 . 1 . 1 2 . . 4 Ballistic Gun 19 | . . 1 1 . 3 . . . . . . . . . 9 . 1 4 Ballistic Cannon 2 | . . . . . . . . . . 1 . . . . . . 1 . Launcher 7 | . 1 1 3 1 . . 1 . . . . . . . . . . . Special Weapon 1 | . . . . . . 1 . . . . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . . 1 . . . 1 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . . . . . . . . . . Unidentified Prototypes 17 | . . . . . 9 2 . . . 2 . . . . 2 . 1 1 Corrupted Parts 6 | . . . . . . . . . . . . . . 2 3 . . 1 System Corruption 30 | . . . . . . . . . . . . . . 19 10 . . 1 Parts Lost 117 | . . 3 7 7 . 20 . . . 2 . . . 19 13 . 10 36 Power 14 | . . 1 . 1 . 3 . . . 1 . . . 4 1 . . 3 Propulsion 42 | . . 2 3 4 . 8 . . . 1 . . . 4 7 . 4 9 Utility 35 | . . . 3 2 . 6 . . . . . . . 5 3 . 1 15 Weapon 26 | . . . 1 . . 3 . . . . . . . 6 2 . 5 9 Highest Loss Streak 23 | . . 3 3 2 . 15 . . . 1 . . . 19 5 . 4 23 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . 2 Average Backups 16 | 3 8 12 23 24 21 15 3 3 3 6 8 13 22 12 10 17 15 16 Power . | . 1 . 1 1 1 . . . . . . 1 2 . . 1 . . Propulsion 4 | 2 4 5 7 7 6 6 1 1 2 . . . . . 1 2 2 4 Utility 6 | . . 3 7 8 6 4 1 1 1 4 5 6 12 7 5 8 9 8 Weapon 4 | . 1 3 7 6 5 3 . . . . 2 4 7 3 2 5 2 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 53 | . 3 . 6 5 5 3 4 1 . 2 3 1 . 1 9 . 4 6 Power 4 | . . . 2 . 1 . 1 . . . . . . . . . . . Propulsion 8 | . 2 . . . . 1 . . . 1 . . . . 3 . 1 . Utility 29 | . . . 1 3 2 2 3 1 . 1 3 1 . . 4 . 3 5 Weapon 11 | . 1 . 3 1 2 . . . . . . . . 1 2 . . 1 Tool/Special 1 | . . . . 1 . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 100 98 99 96 99 89 95 100 100 86 72 80 80 44 82 93 90 73 Engine 5 | . 14 12 6 8 9 3 . . . . . . 6 3 4 5 2 . Core 3 | . . . 4 . . 3 7 7 7 7 6 5 . . 5 5 5 5 Treads 12 | . 28 27 11 23 11 16 1 . . . 13 20 20 3 1 . . 12 Leg 6 | . . . . . 24 5 . . . . . . . 3 12 31 27 . Wheel 5 | . . . 21 10 . 1 . . . . . . . . 10 . . . Flight 2 | . . . . . . 9 33 38 38 33 2 . . . . . . . Device 9 | . 14 14 11 8 8 7 9 7 7 6 8 13 11 5 6 5 5 15 Storage 7 | . 14 14 11 9 9 4 . . . 5 6 6 6 5 4 5 5 3 Processor 3 | . . . . . . 6 16 15 15 12 3 . 3 4 8 14 13 . Hackware 3 | . . . . 8 12 3 . . . . . . . . . . 1 9 Protection 5 | . . . 9 8 6 4 1 7 7 1 6 6 3 7 6 5 4 3 Energy Gun 9 | . 27 23 17 15 3 6 6 . . . 12 15 16 4 1 10 10 1 Energy Cannon 3 | . . . . . 13 4 . . . 3 . 1 3 . 1 5 . 11 Ballistic Gun 2 | . . 4 1 1 . 2 . . . . . . . . 8 5 3 1 Peak Build Rating 155 | 7 8 17 27 35 40 52 47 47 48 55 80 84 85 85 79 87 124 155 Average Rating 49 | 5 7 10 23 24 38 44 43 46 47 49 65 80 83 29 55 85 95 134 On Entrance 47 | . 7 8 17 19 34 39 50 46 47 47 40 79 84 85 19 79 85 123 Avg Prop Armor Cover (%) 11 | . . 15 8 19 . 6 . . . . 8 8 8 . 11 . 4 6 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 146 | 13 88 94 106 102 108 119 25 25 27 39 60 139 139 126 91 101 101 146 Greatest Support 210 | 40 40 40 60 83 88 140 25 26 26 41 140 140 140 140 100 105 140 210 Greatest Overweight (x) 18 | . 2 2 6 6 1 18 1 . 1 . 1 . . 4 4 . 1 2 Average Overweight (x) . | . . . 1 3 . 1 . . . . . . . 1 . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 5 5 10 10 25 25 25 20 20 20 20 Average Capacity 18 | 7 13 17 24 25 22 18 5 5 5 9 10 18 25 16 12 20 20 19 Most Carried 25 | 6 11 19 25 25 25 25 18 5 5 10 10 22 23 23 20 19 20 20 Average Carried 16 | 3 8 12 23 24 21 15 4 4 4 8 8 13 22 11 11 18 17 17 Final Capacity 25 | 8 15 25 25 25 25 25 5 5 5 10 10 25 25 10 20 20 20 5 Final Carried 25 | 6 11 19 25 25 25 18 5 5 5 6 10 22 23 9 20 19 20 5 Class Distribution -------------------- 33% | Scavenger-Mutant 23% | Mutant 17% | Scavenger-Tank 9% | Scavenger-Gunner 6% | Sprinter 4% | Hacker-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Mutant | -7/Factory Sprinter | -7/Waste Sprinter | -7/Factory Sprinter | -7/DSF Sprinter | -6/Factory Scavenger-Tank | -6/Waste Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Lower Caves Mutant | -6/Lower Caves Scavenger-Gunner | -5/Factory Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/DSF Hacker-Tank | -3/Research Resources | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -3 ----------- Run | Yrd Mat Min Mat Mat Sto Fac Was Fac DSF Fac Was Fac Low Low Fac Fac DSF Res Matter Collected 5907 | 263 5 358 561 435 414 523 276 . . 112 151 101 166 172 1462 . 508 400 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 12476 | 107 96 307 1337 712 1081 1407 284 . . 140 802 136 400 524 2598 . 708 1837 Parts 553 | 3 10 18 96 47 51 34 . . . 5 7 6 17 16 135 . 34 74 Haulers Intercepted 13 | . 1 . 3 2 3 2 . . . . . . . . 1 . . 1 Recyclers Shooed 12 | . 1 1 . . 3 1 . . . . . . . . 4 . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 27 | . . . . . . . . . . . . . 15 12 . . . . Prevented 4 | . . . . . . . . . . . . . . 4 . . . . Parts Restored 1 | . . . . . . 1 . . . . . . . . . . . . Broken 1 | . . . . . . 1 . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Mat Sto Fac Was Fac DSF Fac Was Fac Low Low Fac Fac DSF Res Combat Hostiles Destroyed 190 | . 3 7 28 19 16 25 1 . . 1 1 4 8 10 34 . 14 19 Melee 8 | . . 1 . . . 3 . . . . . . . 1 1 . 2 . Guns 89 | . 2 4 14 6 3 9 . . . . 1 4 7 4 23 . 9 3 Cannons 35 | . . . . . 8 4 . . . . . . . . 8 . 2 13 AOE 46 | . 1 2 14 13 5 4 1 . . 1 . . . 4 1 . . . Classes Destroyed 20 | 2 3 5 3 1 . 1 1 . . . . . . 1 . . 2 1 Worker 15 | . . 1 . 4 1 4 . . . . . . . . 5 . . . Builder 9 | . . 2 2 . . 2 . . . . . . . . 2 . . 1 Tunneler 2 | 1 . . . . . . . . . . . . . . 1 . . . Hauler 13 | . 1 . 3 2 3 2 . . . . . . . . 1 . . 1 Recycler 20 | 1 . 1 3 . 4 4 . . . 1 . . . . 4 . . 2 Mechanic 2 | . . . 1 . 1 . . . . . . . . . . . . . Operator 4 | . . . 3 1 . . . . . . . . . . . . . . Watcher 9 | . 1 . 4 . 1 1 . . . . . . . . 1 . . 1 Swarmer 54 | . 3 3 10 6 3 3 . . . . . 3 3 1 12 . 7 . Grunt 66 | . . 2 8 9 8 13 . . . . . . 4 2 11 . . 9 Brawler 3 | . . . . . . . . . . . . . . 3 . . . . Duelist 6 | . . . 1 1 1 . . . . . . . . 2 1 . . . Sentry 25 | . . 1 9 2 4 2 . . . 1 . 1 1 2 2 . . . Specialist 3 | . . . . . . . . . . . . . . . . . 3 . Hunter 13 | . . . . 1 . 2 . . . . . . . . 5 . 2 3 Programmer 13 | . . . . . . 5 . . . . . . . . 3 . 1 4 Heavy 3 | . . . . . . . . . . . . . . . . . 1 2 Behemoth 1 | . . . . . . . . . . . . . . . . . . 1 Compactor 2 | . . . . . . . 1 . . . 1 . . . . . . . Assembled 1 | . . 1 . . . . . . . . . . . . . . . . Best Kill Streak 13 | 2 3 5 13 5 5 7 1 . . 1 1 3 3 9 7 . 6 5 Combat Bots Only 10 | . 3 4 10 5 3 3 1 . . 1 1 3 3 9 5 . 6 4 Max Kills in Single Turn 5 | 1 1 4 4 4 3 5 1 . . 1 1 1 1 2 2 . 1 2 Gunslinging 1 | . . . . . . . . . . . . . . 1 1 . . . Exploded 4 | . 1 2 3 4 3 2 1 . . 1 . . . 2 1 . . . Melee 1 | . . 1 . . . 1 . . . . . . . 1 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -3 -------- Run | Yrd Mat Min Mat Mat Sto Fac Was Fac DSF Fac Was Fac Low Low Fac Fac DSF Res Hostile Shots Fired 2135 | . 22 57 84 68 42 527 . . . 60 . 49 40 118 189 . 293 586 Missed 726 | . 6 13 19 23 15 167 . . . 37 . 17 11 29 58 . 132 199 Hits 1409 | . 16 44 65 45 27 360 . . . 23 . 32 29 89 131 . 161 387 Melee 41 | . . . 5 7 3 . . . . . . . . 25 . . . 1 Projectile 1368 | . 16 44 60 38 24 360 . . . 23 . 32 29 64 131 . 161 386 Critical Strikes 51 | . . . 3 1 1 5 . . . . . . . 11 10 . 4 16 Actively Blocked 6 | . . . . 1 . . . . . . . . . . 2 . . 3 Part Disruptions 3 | . . . . . . 1 . . . . . . . . 1 . . 1 Damage Taken 23411 | . 128 516 1121 862 593 4033 . . . 250 110 287 485 2401 2635 . 2628 7362 Core 3349 | . . 135 122 118 73 618 . . . 18 110 40 20 456 185 . 148 1306 Absorbed by Shields 262 | . . . . . . . . . . . . . . . . . 139 123 Redirected to Shielding 250 | . . . . 36 . . . . . . . . . 106 108 . . . Ignored by Resistances 89 | . . . . . . 89 . . . . . . . . . . . . Regen/Repaired (Parts) 198 | . . . 74 . 49 . . . . . . . . . 75 . . . Core Remaining (%) 60 | 100 . 46 69 . 65 . . . 11 . . . . 24 81 . 87 . Volleys Fired 528 | 5 12 23 72 43 58 69 5 . . 4 8 8 15 12 97 . 36 61 Largest 4 | 2 2 2 2 2 2 3 2 . . 3 3 3 3 3 3 . 4 4 Hottest 564 | 100 100 100 150 128 138 248 108 . . 161 225 240 240 230 194 . 255 564 Shots Fired 1299 | 10 24 46 133 84 115 161 10 . . 9 25 24 46 32 238 . 131 211 Gun 915 | 10 23 45 115 78 32 120 5 . . . 25 21 44 23 204 . 112 58 Cannon 345 | . . . . . 80 41 . . . 8 . 3 1 6 34 . 19 153 Launcher 39 | . 1 1 18 6 3 . 5 . . 1 . . 1 3 . . . . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 323 | . . 7 . 10 5 40 . . . 4 . . . . 175 . 52 30 Thermal 846 | 10 23 38 106 55 107 121 5 . . 4 25 24 45 23 11 . 77 172 Explosive 39 | . 1 1 18 6 3 . 5 . . 1 . . 1 3 . . . . Electromagnetic 91 | . . . 9 13 . . . . . . . . . 6 52 . 2 9 Robot Hit Streak 25 | 2 3 7 10 8 12 9 9 . . 5 8 9 10 14 17 . 25 19 Robot Miss Streak 10 | 2 5 5 3 3 6 5 1 . . 1 1 2 10 2 2 . 3 6 Penetration Max 1 | . . . . . . . . . . . . . . . 1 . . . Secondary Targets 17 | . . . 1 1 . 2 . . . . . 1 2 3 6 . . 1 Max Gunslinging Chain 2 | . . . 1 1 . 1 . . . . . 1 1 2 1 . . 1 Shots Hit Robots 855 | 5 10 25 79 59 69 121 10 . . 9 25 16 24 22 170 . 87 124 Core Hits 427 | 3 6 15 56 42 33 45 1 . . 4 4 6 16 24 80 . 38 54 Critical Kills 10 | . . . . . 1 2 . . . . . . 1 . 2 . . 4 Critical Parts Destroyed 7 | . . . . . . 5 . . . . . . . . 1 . 1 . Critical Strikes 45 | . 1 3 4 1 2 10 . . . 1 1 2 3 3 4 . 6 4 Burn 24 | . 1 3 4 1 1 3 . . . . . 2 2 3 1 . 3 . Meltdown 7 | . . . . . 1 1 . . . . . . 1 . . . . 4 Destroy 4 | . . . . . . . . . . . . . . . 3 . 1 . Blast 3 | . . . . . . . . . . 1 . . . . . . 2 . Smash 6 | . . . . . . 6 . . . . . . . . . . . . Sever 1 | . . . . . . . . . . . 1 . . . . . . . Melee Attacks 86 | . . . . . . 39 2 . . 7 8 3 . 3 21 . 2 1 Impact 39 | . . . . . . 36 2 . . 1 . . . . . . . . Slashing 41 | . . . . . . . . . . 5 8 3 . 3 20 . 2 . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 22 | . . . . . . 8 . . . 2 . . . 3 9 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 28305 | 62 169 578 2708 1887 1999 4932 827 . . 243 928 381 546 1746 4572 . 1758 4969 Guns 11362 | 62 138 394 1499 834 336 1666 76 . . . 382 317 507 355 2513 . 1425 858 Cannons 7234 | . . . . . 1037 728 . . . 160 . 64 32 59 913 . 256 3985 Explosions 6529 | . 31 174 1209 1053 626 1196 646 . . 24 . . 7 1104 459 . . . Melee 3040 | . . . . . . 1342 105 . . 59 546 . . 224 687 . 77 . Ramming 140 | . . 10 . . . . . . . . . . . 4 . . . 126 Kinetic 3611 | . . 29 . 125 58 286 . . . 68 . . . . 2061 . 539 445 Thermal 13999 | 62 138 365 1408 691 1315 2621 76 . . 92 382 381 539 355 172 . 1111 4291 Explosive 5604 | . 31 174 1183 930 626 683 646 . . 24 . . 7 890 410 . . . Electromagnetic 1911 | . . . 117 141 . . . . . . . . . 273 1242 . 31 107 Impact 1506 | . . . . . . 1342 105 . . 59 . . . . . . . . Slashing 1534 | . . . . . . . . . . . 546 . . 224 687 . 77 . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 29 | . . . . . . 3 3 3 3 3 3 5 5 29 13 . 1 6 Average Corruption 4 | . . . . . . 2 3 3 3 3 3 4 5 16 6 . 1 2 Corruption Purged 1 | . . . . . . 1 . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 122 | . . . . . . 6 2 . . . 16 18 16 6 43 . . 15 Message Errors 27 | . . . . . . 2 1 . . . 5 3 3 2 10 . . 1 Matter Fused 34 | . . . . . . 1 1 . . . 3 3 5 1 15 . . 5 Heat Flow Errors 11 | . . . . . . 1 . . . . 1 2 1 1 3 . . 2 Energy Discharges 11 | . . . . . . 1 . . . . . 1 2 1 6 . . . Parts Rejected 2 | . . . . . . . . . . . . . 1 . . . . 1 Parts Fused 3 | . . . . . . . . . . . . 2 1 . . . . . Data Loss (minor) 10 | . . . . . . . . . . . 3 4 . 1 1 . . 1 Data Loss (major) 5 | . . . . . . . . . . . 1 1 1 . 2 . . . Misfires 5 | . . . . . . . . . . . 1 . 1 . 2 . . 1 Alerts 7 | . . . . . . 1 . . . . 2 2 1 . . . . 1 Weapon Failures 7 | . . . . . . . . . . . . . . . 4 . . 3 Overload Shots 20 | . . . . . . 18 . . . . . . . . . . . 2 Effects 1 | . . . . . . 1 . . . . . . . . . . . . Short Circuit 1 | . . . . . . 1 . . . . . . . . . . . . Overflow Damage 1613 | . . 15 6 . 69 863 56 . . . 97 . . 21 297 . . 189 Projectiles 298 | . . . . . 22 . . . . . . . . 10 77 . . 189 Explosions 395 | . . 15 6 . 47 262 29 . . . . . . 6 30 . . . Melee 920 | . . . . . . 601 27 . . . 97 . . 5 190 . . . Knockbacks 16 | . . . . . . 10 1 . . . . . . . . . 3 2 Impact 12 | . . . . . . 9 1 . . . . . . . . . . 2 Kinetic 3 | . . . . . . . . . . . . . . . . . 3 . Secondary 1 | . . . . . . 1 . . . . . . . . . . . . Self-Inflicted Damage 708 | . . . 285 109 75 62 . . . . . . . 175 . . . 2 Shots 20 | . . . 8 3 2 1 . . . . . . . 6 . . . . Rammed 16 | . . 4 . . . . . . . . . . . 1 . . . 11 Targets Rammed 18 | . . 5 . . . 1 . . . . . . . 1 . . . 11 Kicked 1 | . . . . . . 1 . . . . . . . . . . . . Crushed 1 | . . 1 . . . . . . . . . . . . . . . . Highest Temperature 558 | 156 196 308 234 129 66 247 61 59 . 173 558 149 474 259 148 . 266 499 Average Temperature 78 | 67 95 116 68 45 11 59 15 29 . 54 200 74 239 101 38 . 30 133 Received Heat Transfer 3230 | . . 204 216 171 225 777 . . . 45 . 18 129 586 486 . 36 337 Effects 24 | . . 1 . . . . . . . . 8 . 4 3 . . . 8 Shutdowns 5 | . . . . . . . . . . . 2 . 2 . . . . 1 Energy Bleed 1 | . . 1 . . . . . . . . . . . . . . . . Interference 10 | . . . . . . . . . . . 1 . 1 3 . . . 5 Matter Decay 1 | . . . . . . . . . . . . . 1 . . . . . Short Circuit 1 | . . . . . . . . . . . 1 . . . . . . . Damage (minor) 2 | . . . . . . . . . . . . . . . . . . 2 Damage (major) 3 | . . . . . . . . . . . 3 . . . . . . . Damage (core) 1 | . . . . . . . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 7 | . . . . . . 4 1 . . . . . . 1 1 . . . Combat Hostiles 3 | . . . . . . 1 . . . . . . . 1 1 . . . Parts Fried 13 | . . . . . . 7 . . . . . . . 2 4 . . . Impact Corruptions 20 | . . . . . . 18 2 . . . . . . . . . . . Robots Melted 11 | . . . . . 1 4 . . . . . . 1 . . . 1 4 Combat Hostiles 9 | . . . . . . 4 . . . . . . 1 . . . 1 3 Parts Melted 70 | 1 3 5 11 5 5 11 . . . . . 1 7 . 1 . 3 17 Heat Transferred 23298 | 185 481 1221 2788 1556 2479 3761 148 . . 111 666 803 1086 943 346 . 2552 4172 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . 1 1 . . . . . . . . . . 1 . . . Alert | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Mat Sto Fac Was Fac DSF Fac Was Fac Low Low Fac Fac DSF Res Maximum Alert Level 2 | . . . 1 1 . 2 1 . . . . . . . 2 1 2 2 Low Security (%) 66 | 100 100 100 67 86 100 35 38 100 100 100 100 100 . . 46 . . 11 Level 1 16 | . . . 32 13 . . 61 . . . . . . . 3 100 83 74 Level 2 17 | . . . . . . 63 . . . . . . . . 50 . 15 13 Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . . 1 . Peak Influence 685 | 5 65 135 279 230 175 685 227 133 86 117 40 74 . . 677 315 482 446 Initial 315 | . . . 22 . . 38 217 116 86 44 40 . . . 51 315 199 270 Average 166 | . 17 34 126 78 23 389 202 127 86 34 2 15 . . 308 303 293 273 Influence Increases 7337 | 10 105 190 1035 601 591 1344 30 17 . 272 . 145 180 311 1260 . 383 863 Destroy 0b10 Robot/C 3800 | . 60 120 560 380 320 500 . . . 20 . 80 160 260 680 . 280 380 Destroy 0b10 Robot/NC 375 | 10 10 20 80 35 50 65 . . . 5 . . . 5 70 . . 25 Destroy Leader 844 | . 14 10 174 94 78 136 . . . 10 . 20 20 10 134 . 50 94 Allied During Kill 6 | . . . . . . . . . . . . . . 6 . . . . Trap Triggered on 0b10 70 | . . . . . 10 10 . . . 10 . . . . 30 . . 10 Successful Hack 249 | . 6 . 24 14 54 26 . 17 . 28 . 14 . . 12 . . 54 Select Force Hacks 50 | . . . . . . . . . . 50 . . . . . . . . Disable Machine 870 | . 15 . 60 30 60 465 . . . 15 . 30 . . 180 . 15 . Destroy Structure 533 | . . 10 122 48 19 97 30 . . 14 . 1 . . 94 . 8 90 Partial Spotted 75 | . . . . . . 15 . . . 45 . . . . . . . 15 Lose Combat Pursuer 465 | . . 30 15 . . 30 . . . 75 . . . 30 60 . 30 195 Influence Decreases 6950 | 10 105 132 1090 604 506 808 484 61 37 241 117 145 116 293 698 359 186 958 Entered New Map 1368 | . . . 36 3 . 47 404 51 37 42 77 . . 13 31 329 86 212 Time Decay 3662 | 10 105 112 583 319 356 561 80 10 . 179 40 145 116 90 540 30 . 386 Lost Part 1127 | . . 20 70 40 . 200 . . . 20 . . . 190 127 . 100 360 Purge Threat 793 | . . . 401 242 150 . . . . . . . . . . . . . Squads Dispatched 54 | . . . 4 11 . 8 . . . 3 . 1 . 1 14 . 2 10 Investigation 14 | . . . 2 2 . 1 . . . 2 . 1 . . 3 . . 3 Extermination 9 | . . . . . . 4 . . . 1 . . . . 3 . . 1 Reinforcement 20 | . . . 2 6 . 1 . . . . . . . . 4 . 2 5 Assault 5 | . . . . . . 2 . . . . . . . 1 1 . . 1 Garrison 6 | . . . . 3 . . . . . . . . . . 3 . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . 2 . . . . . . . . . . . 2 . . 1 Haulers Reinforced 2 | . . . . . . 1 . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -3 --------- Run | Yrd Mat Min Mat Mat Sto Fac Was Fac DSF Fac Was Fac Low Low Fac Fac DSF Res Distress Signals 12 | . 1 . 5 2 . . . . . . . . . . 1 . . 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 299 | . 11 11 42 21 19 34 1 . . 10 1 5 7 19 41 . 18 59 Peak Tracking Total 28 | . 5 5 6 5 4 4 1 . . 5 1 3 4 9 6 . 5 28 Tactical Retreats 19 | . . 2 1 . . 1 . . . 3 . . . 2 3 . 2 5 Traps | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Mat Sto Fac Was Fac DSF Fac Was Fac Low Low Fac Fac DSF Res Traps Triggered 19 | . . . 2 1 1 2 . . . 2 . 1 . 4 2 . 4 . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 127 | . . . . . 18 12 . . . . . . . . 88 . . 9 Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed 1 | . . . . . . . . . . . . . . . . . . 1 Reprogrammed 18 | . . . . . 9 2 . . . . . . . . 5 . . 2 Reused 7 | . . . . . 1 1 . . . 1 . . . . 3 . . 1 Traps Extracted 2 | . . . . . . . . . . . . . . . 2 . . . Installed 7 | . . . . . . . . . . 1 . . . 4 1 . 1 . Triggered 7 | . . . . . 1 1 . . . 1 . . . . 3 . . 1 Most Traps Carried 7 | . . . . . . . . . 7 7 6 6 6 6 2 2 2 . Machines | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -3 ---------- Run | Yrd Mat Min Mat Mat Sto Fac Was Fac DSF Fac Was Fac Low Low Fac Fac DSF Res Machines Disabled 59 | . 1 . 4 2 4 31 . . . 1 . 2 . 1 12 . 1 . Max in Single Turn 9 | . 1 . 2 2 1 9 . . . 1 . 1 . 1 4 . 1 . Garrison Access 2 | . . . . . . 1 . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . 1 . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 2 | . . . . . . . . . . 2 . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -3 --------- Run | Yrd Mat Min Mat Mat Sto Fac Was Fac DSF Fac Was Fac Low Low Fac Fac DSF Res Machines Accessed 68 | . 3 . 13 8 14 8 . 2 . 8 . 2 . . 4 1 . 5 Terminals 40 | . 3 . 9 7 12 2 . 1 . 2 . 1 . . . 1 . 2 Fabricators 7 | . . . . . . 2 . 1 . 3 . 1 . . . . . . Repair Stations 5 | . . . 1 . 1 1 . . . . . . . . 2 . . . Recycling Units 6 | . . . 1 . 1 1 . . . . . . . . 2 . . 1 Scanalyzers 7 | . . . 2 1 . 1 . . . 2 . . . . . . . 1 Garrison Access 3 | . . . . . . 1 . . . 1 . . . . . . . 1 Total Hacks 194 | . 8 . 47 23 43 19 . 2 . 17 . 5 . . 9 2 . 19 Successful 112 | . 2 . 31 18 28 11 . 2 . 6 . 1 . . 2 1 . 10 Failed 78 | . 5 . 15 4 15 8 . . . 10 . 4 . . 7 1 . 9 Catastrophic 12 | . 1 . 4 1 . 1 . . . . . 1 . . 2 . . 2 Database Lockouts 4 | . 1 . 1 1 . . . . . 1 . . . . . . . . Manual 80 | . 8 . 21 12 21 5 . 1 . 1 . 3 . . 1 . . 7 Terminals 110 | . 8 . 27 15 39 5 . 1 . 2 . 3 . . . 2 . 8 Fabricators 13 | . . . . . . 5 . 1 . 5 . 2 . . . . . . Repair Stations 12 | . . . 3 . 2 1 . . . . . . . . 6 . . . Recycling Units 16 | . . . 2 . 2 3 . . . . . . . . 3 . . 6 Scanalyzers 39 | . . . 15 8 . 4 . . . 8 . . . . . . . 4 Garrison Access 4 | . . . . . . 1 . . . 2 . . . . . . . 1 Terminal Hacks 36 | . 2 . 7 7 13 2 . 1 . 2 . . . . . 1 . 1 Part Schematic 3 | . . . . . 3 . . . . . . . . . . . . . Robot Schematic 1 | . 1 . . . . . . . . . . . . . . . . . Robot Analysis 3 | . 1 . 1 . . . . . . . . . . . . . . 1 Open Door 5 | . . . . . 5 . . . . . . . . . . . . . Open DSF 3 | . . . . . . . . 1 . 1 . . . . . 1 . . Branch Access Points 2 | . . . 1 1 . . . . . . . . . . . . . . Terminal Index 2 | . . . 1 . 1 . . . . . . . . . . . . . Alert Level 2 | . . . . 1 . 1 . . . . . . . . . . . . Unreport Threat 7 | . . . 3 3 1 . . . . . . . . . . . . . Locate Traps 4 | . . . 1 1 1 . . . . 1 . . . . . . . . Reprogram Traps 1 | . . . . . 1 . . . . . . . . . . . . . Assault Status 1 | . . . . . . 1 . . . . . . . . . . . . Hauler Manifests 2 | . . . . 1 1 . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . 2 . . . . . 1 . . . . . . Load Schematic 1 | . . . . . . 1 . . . . . . . . . . . . Build 2 | . . . . . . 1 . . . . . 1 . . . . . . Repair Station Hacks 5 | . . . 2 . 2 . . . . . . . . . 1 . . . Scan Component 3 | . . . 1 . 1 . . . . . . . . . 1 . . . Repair 2 | . . . 1 . 1 . . . . . . . . . . . . . Recycling Unit Hacks 4 | . . . 1 . 1 1 . . . . . . . . . . . 1 Retrieve Matter 1 | . . . . . 1 . . . . . . . . . . . . . Retrieve Components 3 | . . . 1 . . 1 . . . . . . . . . . . 1 Scanalyzer 29 | . . . 13 7 . 4 . . . 3 . . . . . . . 2 Insert Component 10 | . . . 5 3 . 1 . . . 1 . . . . . . . . Analyze 13 | . . . 7 3 . 2 . . . 1 . . . . . . . . Retrieve Study 6 | . . . 1 1 . 1 . . . 1 . . . . . . . 2 Garrison Access Hacks 2 | . . . . . . 1 . . . . . . . . . . . 1 Seal Access 2 | . . . . . . 1 . . . . . . . . . . . 1 Unauthorized Hacks 33 | . . . 8 4 12 1 . 1 . 1 . . . . 1 . . 5 Terminals 23 | . . . 7 4 11 . . . . . . . . . . . . 1 Track 5 | . . . 2 1 2 . . . . . . . . . . . . . Assimilate 2 | . . . 1 . 1 . . . . . . . . . . . . . Botnet 7 | . . . 3 2 2 . . . . . . . . . . . . . Disrupt 1 | . . . . . . . . . . . . . . . . . . 1 Operators 3 | . . . 1 1 1 . . . . . . . . . . . . . Skim 5 | . . . . . 5 . . . . . . . . . . . . . Fabricators 3 | . . . . . . 1 . 1 . 1 . . . . . . . . Liberate 2 | . . . . . . 1 . 1 . . . . . . . . . . Overload 1 | . . . . . . . . . . 1 . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . 1 . . . Patch 1 | . . . . . . . . . . . . . . . 1 . . . Recycling Units 6 | . . . 1 . 1 . . . . . . . . . . . . 4 Monitor 1 | . . . . . . . . . . . . . . . . . . 1 Reject 3 | . . . 1 . 1 . . . . . . . . . . . . 1 Recyclers 1 | . . . . . . . . . . . . . . . . . . 1 Mask 1 | . . . . . . . . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 52 | . 3 . 12 5 10 7 . . . 6 . 2 . . 4 . . 3 Full Trace Events 10 | . . . 2 . . 1 . . . 1 . 1 . . 2 . . 3 Feedback Events 2 | . . . . . . . . . . . . . . . . . . 2 Corruption 1 | . . . . . . . . . . . . . . . . . . 1 Hackware Fried 1 | . . . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . 1 . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . 5 3 3 1 . . . 1 . . . . . . . . Parts Built 4 | . . . . . . 2 . . . . . 2 . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 131 | . . . . . . 84 . . . . . 47 . . . . . . Total Part Build Rating 18 | . . . . . . 8 . . . . . 10 . . . . . . Part Studies Acquired 6 | . . . 1 1 . 1 . . . 1 . . . . . . . 2 Parts Repaired 2 | . . . 1 . 1 . . . . . . . . . . . . . Time 94 | . . . 50 . 44 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components 17 | . . . 7 . . 10 . . . . . . . . . . . . Parts Scanalyzed 10 | . . . 5 3 . 1 . . . 1 . . . . . . . . Part Schematics Acquired 10 | . . . 5 3 . 1 . . . 1 . . . . . . . . Parts Damaged 1 | . . . . . . 1 . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -3 ------------ Run | Yrd Mat Min Mat Mat Sto Fac Was Fac DSF Fac Was Fac Low Low Fac Fac DSF Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked 5 | . . . . . . 2 . . . 1 . . . . 1 . . 1 Non-combat 5 | . . . . . . 2 . . . 1 . . . . 1 . . 1 Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 5 | . . . . . . 2 . . . 1 . . . . 1 . . 1 parse_system 1 | . . . . . . . . . . . . . . . . . . 1 find_chute 3 | . . . . . . 2 . . . 1 . . . . . . . . find_recycling 1 | . . . . . . . . . . . . . . . 1 . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -3 -------- Run | Yrd Mat Min Mat Mat Sto Fac Was Fac DSF Fac Was Fac Low Low Fac Fac DSF Res Total Allies 1 | . . . . . . . . . . . . . . 1 . . . . Largest Group 1 | . . . . . . . . . . . . . . 1 . . . . Highest-Rated Group 167 | . . . . . . . . . . . . . . 167 . . . . Highest-Rated Ally 167 | . . . . . . . . . . . . . . 167 . . . . Initial Warlord ECA Mod 9 | . . . . . . . . . . . . . . . . . . 9 Total Orders 2 | . . . . . . . . . . . . . . . . 2 . . EXPLORE 1 | . . . . . . . . . . . . . . . . 1 . . RETURN 1 | . . . . . . . . . . . . . . . . 1 . . Ally Attacks 4 | . . . . . . . . . . . . . . 4 . . . . Total Damage 266 | . . . . . . . . . . . . . . 266 . . . . Kills 4 | . . . . . . . . . . . . . . 4 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Mat Sto Fac Was Fac DSF Fac Was Fac Low Low Fac Fac DSF Res Active Infowar (turns) 1864 | 32 374 412 . . 2 151 160 20 10 49 . . 70 . 121 . . 463 Sensors 460 | . . . . . . 151 160 20 10 49 . . 70 . . . . . Terrain 2 | . . . . . . . . . . . . . . . . . . 2 Traps 444 | . . . . . . . . . . . . . . . . . . 444 Seismic 939 | 32 374 412 . . . . . . . . . . . . 121 . . . Machine Analysis 2 | . . . . . 2 . . . . . . . . . . . . . Jamming 17 | . . . . . . . . . . . . . . . . . . 17 Robot Analysis Total 3 | . 1 . 1 . . . . . . . . . . . . . . 1 Derelict Logs Recovered 4 | . . 2 . . . . . . . . . . 2 . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . 2 . . Drone Recoveries 2 | . . . . . . . . . . . . . . . . 2 . . Exploration | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -3 ------------- Run | Yrd Mat Min Mat Mat Sto Fac Was Fac DSF Fac Was Fac Low Low Fac Fac DSF Res Turns Passed 13560 | 128 374 577 2056 1060 1708 1814 160 20 19 392 763 573 439 188 1854 64 457 914 Spaces Moved 7831 | 63 175 184 925 554 773 809 476 71 38 850 542 295 233 48 1118 44 182 451 Core 80 | 3 . . . . . 2 . . . . . . . 8 51 . . 16 Treads 2515 | 60 175 174 247 86 171 294 . . . . 401 295 233 2 9 . 22 346 Legs 1472 | . . . . . 602 101 . . . . . . . 38 520 44 160 7 Wheels 1771 | . . 10 678 468 . 77 . . . . . . . . 538 . . . Hover 66 | . . . . . . . . . . . . . . . . . . 66 Flight 1927 | . . . . . . 335 476 71 38 850 141 . . . . . . 16 Fastest Speed 23 | 50 160 110 110 130 120 23 23 23 24 24 27 160 160 120 50 120 114 34 Average Speed 119 | 154 182 186 146 158 174 121 23 23 38 24 126 160 160 193 106 120 119 123 Slowest Speed 950 | 160 320 320 320 240 225 950 107 24 102 27 160 160 160 400 330 120 187 260 Overloaded Moves 66 | . . . . . . . . . . . . . . . . . . 66 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 4 | . . . . . . . 2 . . 1 . . . . . . . 1 Potential Cave-ins 6 | . . . . . . . . . . . . . 2 . . . . 4 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 40 | 4 33 47 89 52 85 19 93 2 42 16 96 7 43 4 21 3 94 17 Regions Visited 18 Branch Regions 4 Pre-discovered Areas 2 | . . . . . 2 . . . . . . . . . . . . . Known Exits Taken 6 | . . 1 1 1 . . . 1 . . . . 1 . . 1 . . Unknown Exits Taken 6 | 1 1 . . . 1 . . . . . . 1 . 1 1 . . . Scrap Searched 3 | . . 2 . . . . . . . . . . 1 . . . . . Spaces Dug 30 | . . . . . . 5 1 . . 4 . . . . . . . 20 Terrain Destroyed 598 | . . 11 172 52 19 104 50 . . 16 . 1 19 43 50 . 5 56 Melee 10 | . . . . . . 5 1 . . 4 . . . . . . . . Projectile 72 | . . . 1 . . 3 . . . 1 . 1 2 2 1 . 5 56 AOE 516 | . . 11 171 52 19 96 49 . . 11 . . 17 41 49 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -3 --------- Run | Yrd Mat Min Mat Mat Sto Fac Was Fac DSF Fac Was Fac Low Low Fac Fac DSF Res Total 10841 | 80 206 370 1480 655 1014 1418 511 74 41 1019 593 373 262 108 1573 54 338 672 Wait 1359 | . 2 133 384 4 86 360 5 . . 127 . 42 5 13 82 7 58 51 Move 7807 | 62 174 183 924 553 772 809 471 70 37 848 541 294 232 47 1117 43 181 449 Hop 4 | . . . . . . . 2 . . 1 . . . . . . . 1 Pick Up 230 | 6 9 13 31 15 19 25 5 1 1 8 8 14 2 5 41 1 15 11 Fast Attach 134 | 7 . . 6 8 7 18 5 . . 7 7 1 . 5 34 . 4 25 Attach 116 | . . 5 9 7 3 20 5 . . 1 3 . 1 12 17 2 9 22 Detach 16 | . . . . . . 4 . . . 1 2 . . . 3 . 2 4 Swap 160 | . 4 5 35 8 26 20 . 1 2 2 1 6 7 4 26 1 7 5 Drop 217 | . 5 3 19 17 25 20 11 2 1 12 11 5 . 2 46 . 16 22 Fire 528 | 5 12 23 72 43 58 69 5 . . 4 8 8 15 12 97 . 36 61 Melee 86 | . . . . . . 39 2 . . 7 8 3 . 3 21 . 2 1 Ram 1 | . . . . . . . . . . . . . . . . . . 1 Kick 1 | . . . . . . 1 . . . . . . . . . . . . Crush 16 | . . 5 . . . . . . . . . . . 1 . . . 10 Escape Stasis 22 | . . . . . . 15 . . . . . . . . . . 7 . Rewire 4 | . . . . . . . . . . . 4 . . . . . . . Trap 134 | . . . . . 18 12 . . . 1 . . . 4 89 . 1 9 Miscellaneous 6 | . . . . . . 6 . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage (discovered 2 exits: *Fac / [*Rec]) -7/Factory (discovered 3 exits: Fac x2 / Low) -7/Waste -7/Factory -7/DSF -6/Factory -6/Waste -6/Factory (discovered 2 exits: *Fac / [*Low]) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: *Fac / *Upp) -4/Factory (discovered 2 exits: Ext / DSF) -4/DSF -3/Research History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 129 | -11/Scrapyard | Entered Materials 129 | -10/Materials | Discovered new exit (range 8) 274 | -10/Materials | Discovered new exit (range 11) 337 | -10/Materials | Build established: Mutant 448 | -10/Materials | Central database locked down 503 | -10/Materials | Entered Mines 516 | -10/Mines | Learned Materials terminal intel 588 | -10/Mines | Excavation squad dispatched 588 | -10/Mines | A large section of the Mines collapsed 776 | -10/Mines | Core integrity fell below 50% 794 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 814 | -10/Mines | Lost 3 parts (1p2n) 817 | -10/Mines | Identified exit to Materials 860 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1080 | -10/Mines | Entered Materials 1080 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1081 | -9/Materials | Loaded intel: 12 terminal locations 1199 | -9/Materials | Build established: Scavenger-Mutant 1262 | -9/Materials | Lost 3 parts (2n1u) 1278 | -9/Materials | Destroyed 10 combat bots 1487 | -9/Materials | Repaired Beamcaster 1506 | -9/Materials | Discovered new exit (range 8) 1520 | -9/Materials | Identified exit to Materials 1619 | -9/Materials | Central database locked down 1874 | -9/Materials | Discovered exit to Materials (range 12) 2139 | -9/Materials | Discovered exit to Materials (range 16) 2316 | -9/Materials | Identified exit to Mines 3136 | -9/Materials | Entered another Materials area 3136 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3162 | -8/Materials | Build established: Mutant 3470 | -8/Materials | Garrison activated, responded to threat 3572 | -8/Materials | Build established: Scavenger-Mutant 3577 | -8/Materials | Met 7R-MNS 3833 | -8/Materials | Identified exit to Storage 3844 | -8/Materials | Discovered new exit (range 12) 4123 | -8/Materials | Central database locked down 4196 | -8/Materials | Entered Storage 5224 | -8/Storage | Learned location of Extension (-4) 5295 | -8/Storage | Learned 2 Lower Caves zone layouts 5401 | -8/Storage | Learned Factory non-interactive machine intel 5434 | -8/Storage | Discovered new exit (range 10) 5467 | -8/Storage | Learned Factory security intel 5556 | -8/Storage | Learned 4 Lower Caves zone layouts 5591 | -8/Storage | Discovered new exit (range 16) 5616 | -8/Storage | Learned location of 2 exits from Factory 5681 | -8/Storage | Build established: Mutant 5882 | -8/Storage | Repaired Imp. Carbon-fiber Leg 5904 | -8/Storage | Entered Factory 5904 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 5905 | -7/Factory | Identified exit to Lower Caves 5906 | -7/Factory | Identified exit to Factory 5908 | -7/Factory | Loaded intel: 215 non-interactive machine locations 6194 | -7/Factory | Build established: Tank 6350 | -7/Factory | Fabricated Imp. Carbon-fiber Leg? 6502 | -7/Factory | Watched by a mysterious "MATRIX" hacker 6507 | -7/Factory | Build established: Scavenger-Tank 6716 | -7/Factory | Core integrity fell below 50% 6753 | -7/Factory | Lost 15 parts (2p6n4u3w) 7037 | -7/Factory | Build established: Sprinter 7503 | -7/Factory | Core integrity fell below 20% 7504 | -7/Factory | First assault squad dispatched 7506 | -7/Factory | Build established: Mutant 7561 | -7/Factory | Lost 4 parts (1p2n1u) 7718 | -7/Factory | Sucked down chute 7718 | -7/Factory | Entered Waste 7718 | -7/Waste | The area was eerily silent 7758 | -7/Waste | A Compactor rumbled back to life 7759 | -7/Waste | Spotted C-40 Crusher 7774 | -7/Waste | Destroyed C-40 Crusher 7818 | -7/Waste | Discovered new exit (range 13) 7878 | -7/Waste | Identified exit to Factory 7878 | -7/Waste | Entered Factory 7885 | -7/Factory | Identified exit to DSF 7898 | -7/Factory | Entered DSF 7902 | -7/DSF | Discovered exit to Factory (range 15) 7917 | -7/DSF | Entered Factory 7917 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 8175 | -6/Factory | Central database locked down 8309 | -6/Factory | Sucked down chute 8309 | -6/Factory | Entered Waste 8309 | -6/Waste | The area was eerily silent 8647 | -6/Waste | Discovered new exit (range 12) 8759 | -6/Waste | A Compactor rumbled back to life 8760 | -6/Waste | Destroyed C-40 Crusher 8878 | -6/Waste | Build established: Scavenger-Tank 9072 | -6/Waste | Entered Factory 9251 | -6/Factory | Fabricated Imp. Cryofiber Web? 9591 | -6/Factory | Discovered new exit (range 16) 9591 | -6/Factory | Discovered new exit (range 8) 9645 | -6/Factory | Entered Lower Caves 9900 | -6/Lower Caves | Learned Factory emergency access door positions 9989 | -6/Lower Caves | Learned 8 Factory zone layouts 10052 | -6/Lower Caves | Discovered new exit (range 13) 10083 | -6/Lower Caves | Identified exit to Lower Caves 10084 | -6/Lower Caves | Entered another Lower Caves area 10086 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 10140 | -6/Lower Caves | Core integrity fell below 50% 10153 | -6/Lower Caves | System corruption reached 10% 10167 | -6/Lower Caves | P1-3CE showed up to help 10169 | -6/Lower Caves | P1-3CE revealed a hidden path 10179 | -6/Lower Caves | Destroyed 9 combat bots 10187 | -6/Lower Caves | Lost 19 parts (4p4n5u6w) 10272 | -6/Lower Caves | Entered Factory 10272 | -5/Factory | Evolved 2 slots: Utility x2 10273 | -5/Factory | Identified exit to Upper Caves 10575 | -5/Factory | Lost 3 parts (1p1n1u) 10634 | -5/Factory | Build established: Scavenger-Mutant 10999 | -5/Factory | Garrison activated, responded to threat 11011 | -5/Factory | Lost 3 parts (1n2u) 11244 | -5/Factory | Build established: Scavenger-Tank 11375 | -5/Factory | Lost 5 parts (4n1w) 11680 | -5/Factory | Build established: Scavenger-Gunner 11783 | -5/Factory | Spotted B-75 Beast 12072 | -5/Factory | First assault squad dispatched 12080 | -5/Factory | Discovered new exit (range 12) 12101 | -5/Factory | System corruption reached 10% 12126 | -5/Factory | Entered another Factory area 12126 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 12127 | -4/Factory | Identified exit to Extension 12190 | -4/Factory | Identified exit to DSF 12190 | -4/Factory | Entered DSF 12243 | -4/DSF | Additional patrols routed to DSF 12360 | -4/DSF | Lost 4 parts (2n2w) 12443 | -4/DSF | Lost 4 parts (1n1u2w) 12483 | -4/DSF | Found Prototype Hackware 12483 | -4/DSF | Identified Exp. Hacking Suite 12501 | -4/DSF | Found Exp. Hacking Suite 12503 | -4/DSF | Found Exp. Hacking Suite 12505 | -4/DSF | Found Exp. Hacking Suite 12572 | -4/DSF | Sterilization system engaged 12592 | -4/DSF | Ambient heat levels rising (+10) 12595 | -4/DSF | Discovered new exit (range 15) 12607 | -4/DSF | Ambient heat levels rising (+10) 12622 | -4/DSF | Ambient heat levels rising (+10) 12637 | -4/DSF | Ambient heat levels rising (+10) 12647 | -4/DSF | Entered Research 12647 | -3/Research | Evolved 2 slots: Utility x2 12877 | -3/Research | Spotted B-86 Titan 12993 | -3/Research | Destroyed B-86 Titan 13034 | -3/Research | Build established: Hacker-Tank 13052 | -3/Research | Exp. Hacking Suite fried by hacking feedback 13397 | -3/Research | First assault squad dispatched 13402 | -3/Research | Lost 7 parts (1n3u3w) 13513 | -3/Research | Core integrity fell below 50% 13540 | -3/Research | Core integrity fell below 20% 13542 | -3/Research | Lost 23 parts (3p6n8u6w) 13561 | -3/Research | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- >>Trojan(Disrupt) Trojan loaded successfully. Testing... Disruption routine running. 13537_ ALERT: Suspicious activity at Terminal R004. Dispatching Investigation squad. 13540_ S-43 Plague destroyed. 13540_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal R007. 13543_ W-44 Eye sends out distress signal. 13544_ Slug penetrates Wall. 13545_ Critical hit (Burn: +50). 13549_ U-05 Engineer builds a Door. 13550_ Acquired Field Propulsion Array. 13551_ Acquired Imp. Power Shielding. 13553_ Acquired Field Propulsion Array. 13554_ Cld. Gravmag System destroyed. 13555_ Slug penetrates Wall. 13555_ Acquired Field Propulsion Array. 13558_ Field Propulsion Array destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ????????????????????????????????????????????#### | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ???????????????????????????????????????????????# | | ?????????????????????????????????????########??# | | ?????????????????????????????????????? ?# | | ????????????????????????????????????? ?# | | ????????????????????????????????????? # | | ???????????????????????????????????? # | | ????????????????????????????????????? / | | ????????????????????????????????????? # | | ???????????????????????????????????????????????# | | ??????????????#######???????????????????######## | | ??????????????? #???????????????????# | | ??????????????? #???????????????????# | | ????????????????! #???????????????????# | | ???????????????? #???????????????????# | | ????????????????? !????????????????????# R###R# | | ????????????????? ????????????????????# #???? | | ?????????????????#+##########+########### #???? | | ?????????????????# ks @ k g k #???? | | ?????????????????# ######## [ #???? | | ?????????????????# #??????# g g % =% #???? | | ???????????????###"######?# """ = #???? | | ???????????????# #?# "T ########???? | | ???????????????# #?# """ #??????????? | | ???????????????# / ! #?# #??????????? | | ???????????????# = ! #?# #??????????? | | ???????????????# ! #?# #??????????? | | ???????????????# #?# +??????????? | | ???????????????# #?# #??????????? | | ???????????????# * #?# ########??????????? | | ???????????????# #?# #?????????????????? | | ????????????########/###### #?????????????????? | | ?????? #?????????????????? | | ?????? #?????????????????? | | ?????? #?????????????????? | | ??????? #?????????????????? | | ??????? #################+####?????????????????? | | ????????????????????????? ???????????????????? | | ??????????????????????? ] ?????????????????? | | ??????????????????????# #????????????????? | | ??????????????????????# #????????????????? | | ??????????????????????# !! #????????????????? | | ??????????????????????# ! #????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 146 Energy Generation 37 Energy Capacity 555 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 85 Jamming Range 14 Additional Mass Support 12 Base Temperature (-) 150 EM Shielding 3 Armor Coverage 600 Resistance: KI 20 Resistance: EM 15 Core Shielding 20 Power Shielding 66 Propulsion Shielding 66 Weapon Shielding 66 Weapon Cycling 20 Evasion (%) 65 Targeting Accuracy 5 Melee Accuracy 6 Target Analysis 6 Core Analysis 6 Recoil Reduction 6 Energy Filtering 30 Particle Charging 15 Salvage Targeting 2 Offensive Hacking 32 Defensive Hacking 10 Authchip Count 1 Trap Extractor Capacity 6 Item Schematics ----------------- Carbon-fiber Leg | -9/Materials | Scanalyzed Hcp. Storage Unit | -9/Materials | Scanalyzed Cesium-ion Thruster | -9/Materials | Scanalyzed Beamcaster | -9/Materials | Scanalyzed Hvy. Assault Rifle | -9/Materials | Scanalyzed Imp. Carbon-fiber Leg | -8/Materials | Scanalyzed Reactive Plating | -8/Materials | Scanalyzed Imp. Cooling System | -8/Materials | Scanalyzed Gravmag Array | -8/Storage | Hacked Hvy. Flak Cannon | -8/Storage | Hacked Cloaking Device | -8/Storage | Hacked Imp. VTOL Module | -7/Factory | Scanalyzed Med. Armored Exoskeleton | -6/Factory | Scanalyzed Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked Fabricated ------------ Imp. Carbon-fiber Leg | x2 | -7/Factory Imp. Cryofiber Web | x2 | -6/Factory | Preloaded Repaired ---------- Beamcaster | 17% | -9/Materials Imp. Carbon-fiber Leg | 60% | -8/Storage Studied --------- Wheel | -9/Materials | Hacked Hvy. Assault Rifle | -8/Materials | Hacked Imp. Carbon-fiber Leg | -7/Factory | Hacked Cesium-ion Thruster | -6/Factory | Hacked Flexi-carbon Leg | -3/Research | Hacked Nova Cannon | -3/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RemoteNavigationWyrmplate Manual? 0 Play Time 02:25:50 Cumulative 795.4 hours Start 2026.08.31 @ 19:36:02 End 2026.09.05 @ 00:49:12 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 202 Rogue 64 Adventurer 138 Explorer 0 Win Type - Total 12 Types 8/0/1/2/0/0/0/0/1/0 Lore% 80 Gallery% 75 Achievement% 58 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x49 Zoom Use 9% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: aac0b9a3-9d76-4b08-829d-8591b0fbca44