Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.04 @ 01:07:29 Player: Mai Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (10) 50 Value Destroyed (187) 187 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1397 Bonus ------- None Cogmind --------- Core Integrity 326/400 Matter 269/300 Energy 141/280 System Corruption 3% Temperature Warning (327) Movement Flying (280) Ox3 Location -9/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (2) --- Flight Unit > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- Medium Laser Rocket Launcher > --- INVENTORY (5) ---- Light Assault Rifle Mining Laser Mining Claw Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit > --- UTILITY ---------- Heat Sink Recoil Stabilizer > --- WEAPON ----------- Medium Laser Mining Claw > --- INVENTORY -------- Wheel Wheel Light Assault Rifle Rocket Launcher Mining Laser [Rating: 9] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Wheel Wheel Flight Unit Flight Unit Utility Heat Sink Device Heat Sink Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Slashing Weapon Mining Claw Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 16 | 6 1 4 5 Power 3 | 1 . . 2 Engine 3 | 1 . . 2 Core . | . . . . Reactor . | . . . . Propulsion 5 | 2 . 2 1 Treads . | . . . . Leg . | . . . . Wheel 2 | 2 . . . Hover . | . . . . Flight 3 | . . 2 1 Utility 3 | 1 1 . 1 Device 2 | 1 . . 1 Storage . | . . . . Processor . | . . . . Hackware . | . . . . Protection 1 | . 1 . . Artifact . | . . . . Weapon 5 | 2 . 2 1 Energy Gun 1 | 1 . . . Energy Cannon . | . . . . Ballistic Gun 2 | 1 . 1 . Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 1 | . . 1 . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 3 | . . . 3 Power . | . . . . Propulsion 2 | . . . 2 Utility 1 | . . . 1 Weapon . | . . . . Highest Loss Streak 3 | . . . 3 To Critical Strikes . | . . . . Average Slot Usage (%) 85 | . 88 94 59 Engine 13 | . 14 14 11 Wheel 8 | . 28 2 . Flight 17 | . . 25 19 Device 12 | . 14 14 7 Protection 5 | . 2 8 . Energy Gun 13 | . 14 14 11 Ballistic Gun 10 | . 14 13 . Slashing Weapon 2 | . . . 9 Naked Turns . | . . . . Heaviest Build 11 | 8 11 11 8 Greatest Support 20 | 20 20 20 8 Greatest Overweight (x) 1 | . . 1 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 5 | 5 5 5 5 Average Capacity 5 | 5 5 5 5 Most Carried 5 | 2 2 5 5 Average Carried 2 | . . 4 3 Final Capacity 5 | 5 5 5 5 Final Carried 5 | . 1 5 3 Class Distribution -------------------- 56% | Mutant 43% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 350 | 233 . 89 28 Remotely . | . . . . Salvage Created 224 | 34 . 86 104 Parts 16 | 2 . 6 8 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 10 | 1 . 4 5 Melee 1 | . . . 1 Guns 7 | 1 . 3 3 AOE 1 | . . . 1 Classes Destroyed 3 | 1 . 1 1 Swarmer 7 | . . 3 4 Grunt 2 | 1 . 1 . Brawler 1 | . . . 1 Best Kill Streak 4 | 1 . 3 4 Combat Bots Only 4 | 1 . 3 4 Max Kills in Single Turn 1 | 1 . 1 1 Gunslinging . | . . . . Exploded 1 | . . . 1 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 55 | 2 . 16 37 Missed 18 | 1 . 5 12 Damage Taken 311 | 9 . 102 200 Core 103 | . . 29 74 Absorbed by Shields . | . . . . Ignored by Resistances 95 | 3 . 30 62 Core Remaining (%) 94 | 100 . 88 . Volleys Fired 24 | 2 . 10 12 Largest 2 | 2 . 2 2 Hottest 83 | 70 . 70 83 Shots Fired 37 | 4 . 20 13 Gun 36 | 4 . 20 12 Cannon . | . . . . Launcher 1 | . . . 1 Special . | . . . . Kinetic 12 | 2 . 10 . Thermal 24 | 2 . 10 12 Explosive 1 | . . . 1 Electromagnetic . | . . . . Robot Hit Streak 19 | 2 . 17 19 Robot Miss Streak 3 | 1 . 1 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 30 | 2 . 17 11 Core Hits 14 | 2 . 6 6 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 4 | . . 3 1 Burn 4 | . . 3 1 Melee Attacks 4 | . . . 4 Impact . | . . . . Slashing 4 | . . . 4 Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 498 | 27 . 211 260 Guns 361 | 27 . 211 123 Cannons . | . . . . Explosions 92 | . . . 92 Melee 45 | . . . 45 Ramming . | . . . . Kinetic 97 | 14 . 83 . Thermal 264 | 13 . 128 123 Explosive 92 | . . . 92 Electromagnetic . | . . . . Impact . | . . . . Slashing 45 | . . . 45 Piercing . | . . . . Highest Corruption 3 | . . . 3 Average Corruption 3 | . . . 3 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 1 | . . . 1 Heat Flow Errors 1 | . . . 1 Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 9 | . . . 9 Shots 1 | . . . 1 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 327 | 24 . 97 327 Average Temperature 91 | 13 . 48 225 Received Heat Transfer 105 | 6 . 57 42 Effects 1 | . . . 1 Energy Bleed 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Melted 2 | . . 2 . Heat Transferred 1073 | 37 . 592 444 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 153 | 20 26 108 153 Initial 35 | . 11 8 35 Average 60 | 2 12 89 89 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 13 | 1 1 4 7 Peak Tracking Total 5 | 1 3 2 5 Tactical Retreats . | . . . . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 3 | . 2 . 1 Terminals 3 | . 2 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 6 | . 3 . 3 Successful 4 | . 2 . 2 Failed 2 | . 1 . 1 Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual . | . . . . Terminals 6 | . 3 . 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . 2 . 2 Record 1 | . 1 . . Robot Analysis 1 | . . . 1 Prototype ID Bank 1 | . . . 1 Alert Level 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 1 . 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total 1 | . . . 1 Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 477 | 67 100 220 90 Spaces Moved 538 | 69 122 268 79 Core 19 | 19 . . . Treads . | . . . . Legs . | . . . . Wheels 175 | 50 122 3 . Hover . | . . . . Flight 344 | . . 265 79 Fastest Speed 37 | 50 80 37 37 Average Speed 65 | 71 80 62 47 Slowest Speed 120 | 80 80 117 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 28 | 6 31 64 13 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 2 | . . 2 . Spaces Dug . | . . . . Terrain Destroyed 11 | . . . 11 Melee . | . . . . Projectile . | . . . . AOE 11 | . . . 11 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 620 | 82 124 302 112 Wait 10 | . . 10 . Move 535 | 68 121 267 79 Hop . | . . . . Pick Up 19 | 6 2 6 5 Fast Attach 1 | . . . 1 Attach 10 | 6 1 1 2 Detach 2 | . . 2 . Swap 5 | . . 3 2 Drop 10 | . . 3 7 Fire 24 | 2 . 10 12 Melee 4 | . . . 4 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 51 | -11/Scrapyard | Discovered new exit (range 8) 68 | -11/Scrapyard | Entered Materials 129 | -10/Materials | Discovered new exit (range 7) 168 | -10/Materials | Entered Mines 336 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 341 | -10/Mines | Learned Materials stockpile data 378 | -10/Mines | Learned Materials interactive machine intel 378 | -10/Mines | Discovered new exit (range 11) 388 | -10/Mines | Entered Materials 388 | -9/Materials | Evolved 2 slots: Utility x2 390 | -9/Materials | Loaded intel: 18 interactive machine locations 478 | -9/Materials | Self-destructed Last Messages --------------- Flight Unit destroyed. Acquired Flight Unit. S-10 Pest destroyed. Acquired 15 matter. S-10 Pest suffers critical hit (Burn). S-10 Pest destroyed. R-06 Scavenger collects Flight Unit. Acquired Lgt. Ion Engine. Dropped Lgt. Ion Engine. Heat Sink destroyed. System corrupted by crushing effect (+3). Acquired 13 matter. Flight Unit destroyed. Acquired Prototype Engine. Dropped Lgt. Ion Engine. Identified Hvy. Ion Engine. B-36 Bruiser destroyed. System corrupted: Heat flow error (+253). Overheating: Energy bleed (-41). The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????########????????????????????? | | ??????????# *!!#????????????????????? | | ??????????# *!!#????????????????????? | | ??????????#! @!!#????????????????????? | | ??????????# #????##?#####????????? | | ??????????# ???# #?????? | | ??????????# ! ##### """ """ #?????? | | ??????????### g # """ """ #?????? | | ????????????# # """ """ #?????? | | ???????????? %* / #?????? | | ???????????? ## # # #?????? | | ???????????? ? ## ## =% "T" ??????? | | ??????????? "?" ## #?? =%="""???????? | | ??????????? "?" ## #####+#??????????? | | ??????????? "?" ## *#??????????? | | ??????????? ??? ## #######??????????? | | ??????????# ??? ##+#######???????????? | | ??????????##?????# #???????????? | | ?????????????????# """#???????????? | | ?????????????????# """#???????????? | | ?????????????????# """#???????????? | | ?????????????????# #???????????? | | ?????????????????#"" #???????????? | | ?????????????????#"T #???????????? | | ?????????????????#"" #???????????? | | ?????????????????# #???????????? | | ???????????????#######+###########????? | | ???????????????# +????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 62 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImprovedControlProtomatter Manual? 0 Play Time 00:10:22 Cumulative 2.4 hours Start 2024.04.04 @ 00:57:14 End 2024.04.04 @ 01:07:29 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 2 Rogue 0 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 6 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 410bcf53-611c-42fe-862e-fce32ad5caf7