Cogmind - Beta 16 X2 @@@ ROGUE MODE // 2025.10.19 @ 02:10:40 Player: alice_fexa Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (27) 135 Value Destroyed (395) 395 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 990 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 290/300 Energy 72/250 System Corruption 0% Temperature Cool (12) Movement Treading (240) Ox1 Location -10/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Improved Heat Sink High-capacity Storage Unit > --- WEAPON (2) ------- Particle Gun Particle Gun > --- INVENTORY (20) --- Ion Engine Light Treads Light Treads Light Treads Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit Cooling System Improved EM Shotgun Improved EM Shotgun Improved EM Shotgun Improved EM Shotgun Particle Gun Particle Gun Assault Rifle Light Assault Rifle Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit > --- WEAPON ----------- Particle Gun Particle Gun > --- INVENTORY -------- Ion Engine Ion Engine Light Treads Light Treads Light Treads Compact Wheel Flight Unit Flight Unit Flight Unit Flight Unit Cooling System Improved EM Shotgun Improved EM Shotgun Improved EM Shotgun Improved EM Shotgun Particle Gun Particle Gun Assault Rifle Light Assault Rifle Mini Grenade Launcher [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility High-capacity Storage Unit Device Cooling System Storage High-capacity Storage Unit Processor Visual Processing Unit Weapon Particle Gun Energy Gun Particle Gun Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 24 | 6 13 5 Power 5 | 1 2 2 Engine 5 | 1 2 2 Core . | . . . Reactor . | . . . Propulsion 3 | 2 1 . Treads 2 | 1 1 . Leg . | . . . Wheel 1 | 1 . . Hover . | . . . Flight . | . . . Utility 8 | 1 6 1 Device 4 | . 3 1 Storage 3 | 1 2 . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 8 | 2 4 2 Energy Gun 6 | 1 4 1 Energy Cannon . | . . . Ballistic Gun 1 | 1 . . Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . 1 . Parts Lost 1 | . . 1 Power 1 | . . 1 Propulsion . | . . . Utility . | . . . Weapon . | . . . Highest Loss Streak 1 | . . 1 To Critical Strikes . | . . . Average Backups 16 | 2 15 20 Power 1 | . 2 2 Propulsion 6 | 1 5 8 Utility . | . . 1 Weapon 7 | . 7 9 Tool/Special . | . . . Unused Backups 25 | . 8 17 Power 1 | . . 1 Propulsion 9 | . . 9 Utility 1 | . . 1 Weapon 14 | . 8 6 Tool/Special . | . . . Average Slot Usage (%) 98 | . 97 100 Engine 14 | . 14 14 Treads 19 | . 14 28 Wheel 8 | . 13 . Device 12 | . 11 14 Storage 14 | . 14 14 Energy Gun 25 | . 24 27 Ballistic Gun 2 | . 3 . Peak Build Rating 14 | 6 13 14 Average Rating 11 | 4 10 13 On Entrance 6 | . 6 13 Avg Prop Armor Cover (%) 13 | 14 13 . Naked Turns . | . . . Heaviest Build 58 | 13 58 53 Greatest Support 40 | 20 40 40 Greatest Overweight (x) 3 | . 3 1 Average Overweight (x) 1 | . 2 1 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 19 | 6 19 20 Most Carried 20 | 4 20 20 Average Carried 17 | 2 16 19 Final Capacity 20 | 8 20 20 Final Carried 20 | 4 20 19 Class Distribution -------------------- 89% | Mutant 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 540 | 246 194 100 Remotely . | . . . Salvage Created 496 | . 293 203 Parts 41 | . 29 12 Haulers Intercepted 1 | . 1 . Recyclers Shooed 2 | . 1 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 22 | . 11 11 Guns 17 | . 11 6 AOE 5 | . . 5 Classes Destroyed 5 | . 4 1 Hauler 1 | . 1 . Recycler 1 | . . 1 Watcher 3 | . 3 . Swarmer 18 | . 9 9 Grunt 4 | . 2 2 Best Kill Streak 7 | . 3 7 Combat Bots Only 6 | . 3 6 Max Kills in Single Turn 2 | . 1 2 Gunslinging . | . . . Exploded 2 | . . 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 89 | . 46 43 Missed 27 | . 15 12 Hits 62 | . 31 31 Projectile 62 | . 31 31 AOE 4 | . . 4 Critical Strikes 1 | . 1 . Damage Taken 722 | . 251 471 Core 256 | . 101 155 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 62 | . 44 18 Largest 2 | . 2 2 Hottest 130 | . 130 130 Shots Fired 119 | . 88 31 Gun 114 | . 88 26 Cannon . | . . . Launcher 5 | . . 5 Special . | . . . Kinetic 10 | . 10 . Thermal 104 | . 78 26 Explosive 5 | . . 5 Electromagnetic . | . . . Robot Hit Streak 12 | . 6 12 Robot Miss Streak 3 | . 3 3 Penetration Max . | . . . Secondary Targets 2 | . 1 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 73 | . 55 18 Core Hits 31 | . 18 13 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 2 | . 2 . Burn 2 | . 2 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1396 | . 741 655 Guns 1020 | . 741 279 Cannons . | . . . Explosions 376 | . . 376 Melee . | . . . Ramming . | . . . Kinetic 76 | . 76 . Thermal 944 | . 665 279 Explosive 376 | . . 376 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 24 | . . 24 Projectiles . | . . . Explosions 24 | . . 24 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 49 | . . 49 Shots 1 | . . 1 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 108 | . 30 108 Average Temperature 16 | . 9 27 Received Heat Transfer 54 | . 18 36 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 2 | . 2 . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 2 | . 1 1 Heat Transferred 2387 | . 1721 666 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 177 | . 114 177 Initial 22 | . . 22 Average 43 | . 23 83 Influence Increases 693 | . 383 310 Destroy 0b10 Robot/C 440 | . 220 220 Destroy 0b10 Robot/NC 25 | . 20 5 Destroy Leader 88 | . 48 40 Trap Triggered on 0b10 10 | . 10 . Successful Hack 8 | . 8 . Disable Machine 15 | . 15 . Destroy Structure 32 | . 2 30 Lose Combat Pursuer 75 | . 60 15 Influence Decreases 649 | . 324 325 Entered New Map 37 | . . 37 Time Decay 504 | . 226 278 Lost Part 10 | . . 10 Purge Threat 98 | . 98 . Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 35 | . 21 14 Peak Tracking Total 5 | . 3 5 Tactical Retreats 4 | . 3 1 Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed 4 | . 4 . Reused 1 | . 1 . Traps Extracted . | . . . Installed . | . . . Triggered 1 | . 1 . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 5 | . 5 . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 16 | . 16 . Successful 10 | . 10 . Failed 6 | . 6 . Catastrophic . | . . . Database Lockouts . | . . . Manual 12 | . 12 . Terminals 16 | . 16 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 4 . Prototype ID Bank 1 | . 1 . Unreport Threat 1 | . 1 . Locate Traps 1 | . 1 . Reprogram Traps 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 6 | . 6 . Terminals 6 | . 6 . Botnet 2 | . 2 . Skim 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 5 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) 66 | . 66 . Optics 43 | . 43 . Structural 23 | . 23 . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 1734 | 52 1080 602 Spaces Moved 787 | 37 552 198 Core 2 | 2 . . Treads 220 | 6 16 198 Legs . | . . . Wheels 565 | 29 536 . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 100 240 Average Speed 161 | 107 137 240 Slowest Speed 240 | 160 240 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 41 | 4 69 50 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed 40 | . . 40 Melee . | . . . Projectile . | . . . AOE 40 | . . 40 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 1138 | 46 797 295 Wait 203 | . 135 68 Move 785 | 36 551 198 Hop . | . . . Pick Up 30 | 4 25 1 Fast Attach 16 | 6 9 1 Attach 1 | . . 1 Detach 5 | . 5 . Swap 10 | . 6 4 Drop 26 | . 22 4 Fire 62 | . 44 18 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / [*Sub]) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 53 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 372 | -10/Materials | Discovered new exit (range 16) 456 | -10/Materials | Discovered new exit (range 11) 813 | -10/Materials | Discovered new exit (range 3) 1133 | -10/Materials | Entered Mines 1189 | -10/Mines | Core integrity fell below 50% 1280 | -10/Mines | Discovered new exit (range 5) 1503 | -10/Mines | Discovered new exit (range 7) 1708 | -10/Mines | Assembled infested the area 1734 | -10/Mines | Core integrity fell below 20% 1735 | -10/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 01550_ Acquired 20 matter. 01551_ R-06 Scavenger collects Cooling System. 01556_ R-06 Scavenger collects Particle Gun. 01625_ S-10 Pest destroyed. 01631_ Switching to secondary target: S-10 Pest. 01634_ S-10 Pest destroyed. 01639_ Dropped Com. Wheel. 01640_ Acquired Flight Unit. 01640_ R-06 Scavenger collects Com. Wheel. 01645_ R-06 Scavenger collects Lgt. Assault Rifle. 01701_ Searching scrap... 01701_ Found Heat Sink. 01701_ Found 54 Matter. 01708_ ALERT: Infestation in the mines, dispatching Demolisher response squad. 01732_ C-45 Heavy ARC bursts open, deploying its payload. 01732_ D-53 Grenadier unfolds itself. 01732_ Ion Engine destroyed. 01733_ U-05 Engineer destroyed. 01735_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ????????????????????????? ? ???????????? | | ???????????????????????? ???????????? | | ????????????????????????? ???????????? | | ?????????????????????????# ???????????? | | ?????????????????????????# ???????????? | | ????????????????????????## #??????????? | | ????????????????????????# ##????????? | | ????????????????????????? ????????? | | ?????????????????????????? ????????? | | ??????????????????????????? #????????? | | ????????????????????????????# #????????? | | ?????????????????????????????# #????????? | | ?????????????????????????????# ##???????? | | ????????????????????????###??# ##??????? | | ??????????????????????### #### ###????? | | ?????????????????????## # ##???? | | ??????????????????#### #???? | | ????????????????# # = #???? | | ??????????????# !% @d%=# ## ##???? | | ??????????????# d # #?####????? | | ?????????????# # #?????????? | | ???????????# ### ## #?????????? | | ??????????# ??## #?????????? | | ??????????# ???# #####%###???????? | | ??????????# ???# ## % #???????? | | ??????????# ???#t## % #???????? | | ?? ??????# #???# ## """ #???????? | | ?? ??????## ## ????# ## """ #???????? | | ?# ???????## #?# ????# ## """ #???????? | | ?# #???????###?## ##### ## """ #???????? | | ?# #???????????# ## #???????? | | ?# #???????????# #### ###########???????? | | ?# #???????????# #??# #?????????????????? | | ?# #??????????## ### #?????????????????? | | ?# #?????????## ##????????????????? | | ?# #????????## ##???????????????? | | ?# #???????## #???????????????? | | ?# #??????## #???????????????? | | ?# #?????## #???????????????? | | ?# ####### ##???????????????? | | ## ##????????????????? | | # #?????????????????? | | #### ######### ##?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 47 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DerelictUtilityNullifier Manual? 0 Play Time 00:09:50 Cumulative 1582.7 hours Start 2025.10.18 @ 18:28:10 End 2025.10.19 @ 02:10:40 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1119 Rogue 1079 Adventurer 40 Explorer 0 Win Type - Total 200 Types 86/10/74/2/2/4/16/2/1/3 Lore% 97 Gallery% 97 Achievement% 74 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 20/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b44da1f4-91bb-494e-830d-c20ed5f33617