Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.28 @ 17:50:26 Player: Thqwib Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (137) 685 Value Destroyed (6566) 6566 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (3609) 3609 TOTAL SCORE: 15300 Bonus ------- High Alert Combat Kills 1461 Follower Combat Kills 1590 Entered Garrisons 600 Used RIF Installer 1000 Friendly Fire -1042 Cogmind --------- Core Integrity 0/850 Matter 20/300 Energy 97/100 System Corruption 13% Temperature Cool (75) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Armored Leg Armored Leg Hardened Medium Armor Plating Relay Coupler [Grunt] (33) Relay Coupler [Grunt] (29) Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Improved Heavy Treads Hovering Gravjet-Myomer Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Huge Storage Unit Improved Light Armor Plating Relay Coupler [Grunt] Relay Coupler [Sentry] Relay Coupler [Hunter] > --- WEAPON ----------- Shock Rifle Railgun Remote Datajack > --- INVENTORY -------- Light Nuclear Core Improved Deuterium Engine Armored Wheel Armored Huge Wheel Improved Heat Sink Improved Cooling System Improved Armor Integrity Analyzer ECM Suite Hardened Medium Armor Plating Shield Generator Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Brawler] Relay Coupler [Sentry] Relay Coupler [Heavy] Heavy Rocket Launcher Micro-nuke Launcher Advanced Datajack Remote Datajack Remote Datajack Flail [Rating: 88] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Wheel Treads Armored Treads Leg Armored Leg Wheel Wheel Hover Unit Constructs Flight Unit Improved Flight Unit Utility Armored Scrap Engine Device Armored Scrap Engine Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [Grunt] Protection Improved Light Armor Plating Weapon Remote Datajack Energy Gun Thermic Laser Energy Cannon Constructs Ballistic Gun Railgun Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Flail Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Rec Fac Gar Fac Gar Fac Gar Fac Slots Evolved 8 | . . 2 . . 4 . . . 2 . . Power . | . . . . . . . . . . . . Propulsion 2 | . . 1 . . 1 . . . . . . Utility 5 | . . 1 . . 2 . . . 2 . . Weapon 1 | . . . . . 1 . . . . . . Parts Attached 208 | 6 9 8 39 2 14 46 12 10 5 39 18 Power 21 | 1 2 2 5 . 2 3 1 . 1 2 2 Engine 18 | 1 2 2 5 . 1 2 1 . 1 1 2 Core 3 | . . . . . 1 1 . . . 1 . Reactor . | . . . . . . . . . . . . Propulsion 42 | 2 3 1 16 1 3 5 . 1 1 5 4 Treads 9 | . . . . . 2 5 . . 1 1 . Leg 3 | . . . . . . . . . . . 3 Wheel 25 | 2 3 1 11 1 1 . . 1 . 4 1 Hover . | . . . . . . . . . . . . Flight 5 | . . . 5 . . . . . . . . Utility 43 | 1 2 3 4 1 5 11 2 3 3 6 2 Device 9 | . . 1 1 1 3 3 . . . . . Storage 3 | 1 1 . . . . . 1 . . . . Processor 4 | . 1 . 1 . 2 . . . . . . Hackware 17 | . . . . . . 5 1 3 2 5 1 Protection 10 | . . 2 2 . . 3 . . 1 1 1 Artifact . | . . . . . . . . . . . . Weapon 102 | 2 2 2 14 . 4 27 9 6 . 26 10 Energy Gun 20 | 1 . 2 7 . 2 1 2 1 . 3 1 Energy Cannon 2 | . . . 1 . . . . . . . 1 Ballistic Gun 40 | 1 1 . 2 . 2 13 4 2 . 11 4 Ballistic Cannon 2 | . 1 . . . . 1 . . . . . Launcher 8 | . . . 2 . . 2 2 . . 1 1 Special Weapon 7 | . . . . . . 1 . 1 . 3 2 Impact Weapon 20 | . . . 2 . . 9 . 2 . 7 . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 3 | . . . . . . . 1 . . 1 1 Unidentified Prototypes 6 | . . . 4 . 1 . 1 . . . . Corrupted Parts 2 | . . . . . . 1 . . 1 . . System Corruption 5 | . . . . . . 3 . . 2 . . Parts Lost 32 | . . 1 6 . 2 2 . 2 . 7 12 Power 3 | . . 1 1 . . . . . . 1 . Propulsion 10 | . . . 4 . 1 . . . . 1 4 Utility 4 | . . . . . 1 1 . . . 2 . Weapon 15 | . . . 1 . . 1 . 2 . 3 8 Highest Loss Streak 8 | . . 1 4 . 2 1 . 1 . 3 8 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 85 | . 91 95 98 78 83 89 74 75 78 85 71 Engine 6 | . 14 11 10 11 1 5 4 7 6 3 5 Core 1 | . . . . . 5 1 2 . . 2 . Treads 11 | . . . . . 4 26 15 10 8 6 1 Wheel 9 | . 28 28 28 23 19 . . . . 11 10 Device 7 | . . 2 5 11 15 10 7 7 6 6 5 Storage 7 | . 14 11 11 11 7 7 7 7 6 6 5 Processor 3 | . 6 11 11 . 7 4 . . . . . Hackware 9 | . . . . . . 3 15 15 20 22 22 Protection 1 | . . 8 4 . . 2 . . 6 3 . Energy Gun 5 | . 3 13 14 11 9 5 2 2 4 3 1 Ballistic Gun 8 | . 15 . 3 11 11 10 6 11 6 5 5 Special Weapon 3 | . . . . . . 3 7 6 6 5 4 Impact Weapon 1 | . . . 3 . . 1 . . . 2 . Naked Turns 28 | . . . . . . . . . . . 28 Heaviest Build 114 | 12 19 28 31 26 32 38 114 109 111 114 109 Greatest Support 145 | 26 26 36 36 30 40 145 145 145 95 95 48 Greatest Overweight (x) 36 | . . . 8 1 3 1 . 1 1 2 36 Average Overweight (x) . | . . . . . . . . . 1 1 1 Largest Inventory Capacity 25 | 8 10 10 10 10 10 10 25 25 25 25 25 Average Capacity 16 | 7 8 10 10 10 10 10 22 25 25 25 22 Most Carried 25 | 5 9 7 10 10 10 10 21 25 24 25 24 Average Carried 14 | 3 6 4 8 9 9 9 16 22 22 22 19 Final Capacity 25 | 8 10 10 10 10 10 10 25 25 25 25 5 Final Carried 25 | 4 6 7 9 10 10 10 20 25 22 24 5 Scrap Engine Consumption 103 | . . . . 6 32 42 . . 7 15 1 Constructs Created 11 | . . . . . 3 5 . 1 . 1 1 Constructs Modified 20 | . . . . . 6 6 1 4 . 1 2 Class Distribution -------------------- 25% | Bothacker-Gunner 17% | Mutant 15% | Gunner 13% | Bothacker-Tank 11% | Bothacker-Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Mutant | -9/Recycling Gunner | -7/Factory Gunner | -7/Garrison Bothacker-Gunner | -7/Factory Bothacker-Gunner | -7/Garrison Bothacker-Tank | -6/Factory Bothacker-Tank | -6/Garrison Bothacker-Gunner | -6/Factory Resources | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Mat Sto Rec Fac Gar Fac Gar Fac Gar Fac Matter Collected 4294 | 204 335 77 575 . 189 944 388 457 125 895 105 Remotely . | . . . . . . . . . . . . Salvage Created 5231 | 122 412 125 1192 . 307 976 577 348 129 538 505 Parts 273 | 7 22 7 75 . 18 41 28 23 3 25 24 Haulers Intercepted 10 | . 2 . 5 . . . 2 . 1 . . Recyclers Shooed 1 | . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Rec Fac Gar Fac Gar Fac Gar Fac Combat Hostiles Destroyed 95 | . 11 2 12 . 5 22 14 10 1 12 6 Guns 59 | . 4 1 11 . 5 10 5 10 . 10 3 Cannons 11 | . 7 1 . . . 2 . . . . 1 AOE 25 | . . . 1 . . 10 9 . 1 2 2 Classes Destroyed 15 | 2 3 2 3 . 1 1 3 . . . . Worker 9 | . . 2 5 . 1 . 1 . . . . Builder 7 | . . . 4 . . . . . . . 3 Tunneler 3 | 3 . . . . . . . . . . . Hauler 10 | . 2 . 5 . . . 2 . 1 . . Recycler 3 | 1 . . . . . . . . . . 2 Mechanic 1 | . . . 1 . . . . . . . . Watcher 4 | . . . 1 . . 1 . 1 . 1 . Swarmer 18 | . 3 . 1 . . 5 . 6 . 2 1 Grunt 47 | . 8 . 11 . 3 9 9 . 1 4 2 Duelist 2 | . . . . . . . 1 . . 1 . Protector 1 | . . . . . . . 1 . . . . Sentry 18 | . . 2 5 . 1 7 . . . 2 1 Specialist 1 | . . . . . . . 1 . . . . Hunter 2 | . . . . . . 1 1 . . . . Programmer 11 | . . . . . 1 . 1 4 . 3 2 Best Kill Streak 10 | 3 4 2 6 . 4 10 7 5 2 2 6 Combat Bots Only 10 | . 4 1 3 . 4 10 6 5 1 2 2 Max Kills in Single Turn 6 | 1 1 1 6 . 1 3 3 2 1 2 6 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . . 1 . . 3 3 . 1 2 2 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Sto Rec Fac Gar Fac Gar Fac Gar Fac Hostile Shots Fired 952 | . 52 17 53 . 47 218 80 98 . 160 227 Missed 313 | . 14 5 15 . 16 70 28 27 . 60 78 Damage Taken 8752 | . 412 173 974 3 513 1363 572 1045 51 1708 1938 Core 1417 | . 63 31 163 . 63 90 40 115 . 189 663 Absorbed by Shields 211 | . . . . . 52 159 . . . . . Regen/Repaired (Parts) 782 | . . . 121 . 116 136 99 10 . 300 . Core Remaining (%) 70 | 100 74 . . 51 . . . 56 . . . Volleys Fired 392 | 16 50 8 58 . 10 70 28 37 8 67 40 Largest 3 | 2 2 2 2 . 3 3 2 2 2 2 3 Hottest 170 | 60 60 75 101 . 140 170 120 63 85 96 134 Shots Fired 739 | 32 100 16 109 . 30 135 48 72 13 114 70 Gun 587 | 32 68 8 106 . 30 113 27 68 10 96 29 Cannon 75 | . 32 8 . . . 3 5 . . 1 26 Launcher 22 | . . . 3 . . 9 8 . . 1 1 Special 55 | . . . . . . 10 8 4 3 16 14 Kinetic 421 | 16 85 8 29 . 13 85 21 67 5 67 25 Thermal 181 | 16 15 8 60 . 7 12 11 . . 26 26 Explosive 22 | . . . 3 . . 9 8 . . 1 1 Electromagnetic 60 | . . . 17 . 10 19 . 1 5 4 4 Robot Hit Streak 35 | 9 10 12 33 . 35 14 15 9 13 15 13 Robot Miss Streak 9 | 5 5 1 3 . 1 3 4 2 . 9 4 Penetration Max 1 | . . . . . . . 1 . . . . Secondary Targets 4 | . . . . . . 1 . 1 . 2 . Max Gunslinging Chain 1 | . . . . . . 1 . 1 . 1 . Shots Hit Robots 483 | 15 61 13 89 . 21 83 34 34 13 77 43 Core Hits 289 | 8 23 6 41 1 13 69 38 12 3 47 28 Critical Kills 1 | . . . . . . . . . . 1 . Critical Parts Destroyed 4 | . . . 2 . 1 . 1 . . . . Critical Strikes 20 | . 2 1 8 . 1 3 2 . . 2 1 Burn 12 | . . . 6 . . 3 1 . . 1 1 Destroy 3 | . . . . . 1 . 1 . . 1 . Blast 3 | . 2 1 . . . . . . . . . Smash 2 | . . . 2 . . . . . . . . Melee Attacks 150 | . . . 7 . . 41 . 18 . 84 . Impact 142 | . . . 7 . . 41 . 18 . 76 . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 11 | . . . 3 . . . . . . 8 . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 11770 | 147 775 179 2025 7 366 2297 1529 791 303 1760 1591 Guns 6833 | 147 310 78 1371 . 342 1251 558 791 196 1370 419 Cannons 1055 | . 451 99 . . . 77 31 . . 22 375 Explosions 3573 | . . . 395 . . 969 940 . 107 368 794 Melee 254 | . . . 254 . . . . . . . . Ramming 55 | . 14 2 5 7 24 . . . . . 3 Kinetic 5155 | 69 675 99 397 . 138 959 423 791 103 1110 391 Thermal 2375 | 78 86 78 813 . 121 301 166 . 107 250 375 Explosive 3267 | . . . 308 . . 857 940 . . 368 794 Electromagnetic 664 | . . . 248 . 83 180 . . 93 32 28 Impact 254 | . . . 254 . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 14 | . . . 13 14 . 3 5 7 2 12 13 Average Corruption 6 | . . . 12 13 . 3 3 6 2 7 12 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 210 | . . . 31 10 . 44 12 39 . 56 18 Message Errors 44 | . . . 8 3 . 12 3 5 . 10 3 Matter Fused 50 | . . . 8 3 . 7 4 10 . 14 4 Heat Flow Errors 24 | . . . 4 2 . 5 . 3 . 7 3 Energy Discharges 28 | . . . 7 . . 4 . 8 . 7 2 Parts Rejected 4 | . . . . . . . 1 . . 2 1 Parts Fused 3 | . . . . . . 1 . . . 2 . Data Loss (minor) 34 | . . . 1 2 . 8 3 8 . 9 3 Data Loss (major) 7 | . . . . . . 3 1 2 . 1 . Misfires 6 | . . . . . . 3 . 3 . . . Alerts 4 | . . . 1 . . 1 . . . 2 . Misdirections 2 | . . . . . . . . . . 1 1 Weapon Failures 4 | . . . 2 . . . . . . 1 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 466 | . . . 256 . . 15 . . . 37 158 Projectiles 50 | . . . 33 . . . . . . . 17 Explosions 202 | . . . 9 . . 15 . . . 37 141 Melee 214 | . . . 214 . . . . . . . . Knockbacks 13 | . 10 . 2 . . . 1 . . . . Impact 1 | . . . 1 . . . . . . . . Kinetic 7 | . 6 . . . . . 1 . . . . Secondary 5 | . 4 . 1 . . . . . . . . Self-Inflicted Damage 405 | . 6 1 139 3 12 60 . . 51 61 72 Shots 12 | . . . 4 . . 5 . . 1 1 1 Rammed 9 | . 3 2 1 1 2 . . . . . . Targets Rammed 11 | . 3 2 1 1 2 . . . . . 2 Kicked 2 | . . . . . . . . . . . 2 Crushed . | . . . . . . . . . . . . Highest Temperature 500 | 40 78 78 276 184 238 500 250 236 57 274 222 Average Temperature 75 | 22 26 33 91 90 97 116 70 84 34 56 63 Received Heat Transfer 1793 | . 180 72 225 . 90 347 198 132 . 345 204 Effects 9 | . . . 3 . . 6 . . . . . Shutdowns 1 | . . . . . . 1 . . . . . Energy Bleed 1 | . . . . . . 1 . . . . . Interference 6 | . . . 3 . . 3 . . . . . Damage (minor) 1 | . . . . . . 1 . . . . . Siege Activations 1 | . . . . . . 1 . . . . . Total Turns 1 | . . . . . . 1 . . . . . Longest Duration 1 | . . . . . . 1 . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 6 | . . . 6 . . . . . . . . Impact Corruptions 10 | . . . 10 . . . . . . . . Robots Melted 1 | . . . 1 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 10 | . . . 4 . . 1 1 . . 4 . Heat Transferred 5412 | 175 200 175 2174 . 185 850 550 . 50 424 629 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 3 | . . . 1 . . 1 . . 1 . . Alert | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Rec Fac Gar Fac Gar Fac Gar Fac Peak Influence 1831 | 20 227 166 568 121 176 1796 1193 1447 1166 1831 1131 Initial 961 | . 13 76 69 99 100 104 942 804 759 816 961 Average 832 | 7 132 124 304 114 102 901 1025 1167 997 1343 1001 Maximum Alert Level 5 | . 1 . 2 . . 5 4 4 4 5 4 Low Security (%) 17 | 100 74 100 11 100 100 1 . . . . . Level 1 10 | . 25 . 76 . . 4 . . . . . Level 2 10 | . . . 12 . . 36 . . . . . Level 3 27 | . . . . . . 31 70 34 65 11 94 Level 4 28 | . . . . . . 15 29 65 34 71 5 Level 5 5 | . . . . . . 9 . . . 16 . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 27 | . 3 . 3 . 2 . 7 . 5 . 7 Investigation 11 | . 2 . 3 . 1 . 2 . 1 . 2 Extermination 3 | . . . . . 1 . 1 . . . 1 Reinforcement 8 | . 1 . . . . . 2 . 2 . 3 Assault 2 | . . . . . . . 1 . . . 1 Garrison 3 | . . . . . . . 1 . 2 . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . 1 . . . 2 Haulers Reinforced 2 | . . . . . . . 1 . 1 . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . . . Stealth | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Sto Rec Fac Gar Fac Gar Fac Gar Fac Distress Signals 9 | . 1 1 2 . . 1 3 . . . 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 209 | . 20 5 22 . 8 36 28 21 7 39 23 Peak Tracking Total 10 | . 5 4 3 . 5 6 7 6 5 8 10 Tactical Retreats 6 | . 2 . . . . 1 . 2 . . 1 Traps | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Rec Fac Gar Fac Gar Fac Gar Fac Traps Triggered 21 | . 2 . 1 . 2 3 1 3 . 8 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Mat Sto Rec Fac Gar Fac Gar Fac Gar Fac Machines Disabled 31 | . . . 6 . . 6 2 4 4 7 2 Max in Single Turn 3 | . . . 2 . . 1 1 1 . 3 1 Garrison Relay 10 | . . . . . . 4 . 3 . 3 . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Sto Rec Fac Gar Fac Gar Fac Gar Fac Machines Accessed 43 | . 5 . 11 6 4 2 8 2 2 2 1 Terminals 33 | . 5 . 9 5 2 2 4 2 1 2 1 Fabricators 1 | . . . . . . . 1 . . . . Repair Stations 3 | . . . 2 . . . 1 . . . . Recycling Units 1 | . . . . 1 . . . . . . . Scanalyzers 2 | . . . . . 1 . 1 . . . . Garrison Access 3 | . . . . . 1 . 1 . 1 . . Total Hacks 112 | . 18 . 35 16 8 5 15 4 6 3 2 Successful 53 | . 8 . 17 7 5 . 10 1 4 1 . Failed 59 | . 10 . 18 9 3 5 5 3 2 2 2 Catastrophic 12 | . 1 . 3 2 1 2 . 1 . 1 1 Database Lockouts . | . . . . . . . . . . . . Manual 44 | . 8 . 13 8 3 4 2 . 4 1 1 Terminals 88 | . 18 . 27 15 5 5 6 4 3 3 2 Fabricators 1 | . . . . . . . 1 . . . . Repair Stations 11 | . . . 8 . . . 3 . . . . Recycling Units 1 | . . . . 1 . . . . . . . Scanalyzers 5 | . . . . . 2 . 3 . . . . Garrison Access 6 | . . . . . 1 . 2 . 3 . . Terminal Hacks 23 | . 6 . 7 4 1 . 3 1 . 1 . Prototype ID Bank 2 | . 1 . . 1 . . . . . . . Open Door 2 | . . . 1 . . . . . . 1 . Open DSF 2 | . . . . . . . 2 . . . . Branch Access Points 2 | . 1 . . 1 . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . Alert Level 2 | . . . 1 1 . . . . . . . Unreport Threat 2 | . . . 2 . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . Zone Layout 7 | . 2 . 2 1 1 . 1 . . . . Garrison Registry 1 | . . . . . . . . 1 . . . Fabricator Hacks 1 | . . . . . . . 1 . . . . Network Status 1 | . . . . . . . 1 . . . . Repair Station Hacks 8 | . . . 6 . . . 2 . . . . Scan Component 4 | . . . 3 . . . 1 . . . . Repair 4 | . . . 3 . . . 1 . . . . Recycling Unit Hacks 1 | . . . . 1 . . . . . . . Retrieve Components 1 | . . . . 1 . . . . . . . Scanalyzer 4 | . . . . . 2 . 2 . . . . Insert Component 2 | . . . . . 1 . 1 . . . . Analyze 2 | . . . . . 1 . 1 . . . . Garrison Access Hacks 6 | . . . . . 1 . 2 . 3 . . Unlock Access 3 | . . . . . 1 . 1 . 1 . . Coupler Status 3 | . . . . . . . 1 . 2 . . Unauthorized Hacks 10 | . 2 . 4 2 1 . . . 1 . . Terminals 10 | . 2 . 4 2 1 . . . 1 . . Botnet 10 | . 2 . 4 2 1 . . . 1 . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 34 | . 5 . 9 5 3 2 4 2 2 1 1 Full Trace Events 10 | . 1 . 3 1 1 . 1 1 1 . 1 Feedback Events 1 | . . . . 1 . . . . . . . Corruption 1 | . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 1 . 1 . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 4 | . . . 3 . . . 1 . . . . Time 152 | . . . 90 . . . 62 . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 1 . 1 . . . . Part Schematics Acquired 2 | . . . . . 1 . 1 . . . . Parts Damaged 1 | . . . . . 1 . . . . . . Bothacking | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Mat Sto Rec Fac Gar Fac Gar Fac Gar Fac Used RIF Installer 2 | . . . . . . 1 . . . 1 . Watcher Feeds 1 | . . . . . . . . . . 1 . Robots Hacked 32 | . . . . . . 5 6 3 2 10 6 Non-combat 4 | . . . . . . . . . . . 4 Combat 28 | . . . . . . 5 6 3 2 10 2 Robot Hacks Applied 33 | . . . . . . 5 6 3 2 10 7 no_distress 5 | . . . . . . . . . . . 5 broadcast_data 1 | . . . . . . . . . . 1 . disrupt_area 3 | . . . . . . . 2 . . 1 . spike_heat 1 | . . . . . . . . . . 1 . overload_power 2 | . . . . . . . 1 . . . 1 amplify_resonance 4 | . . . . . . . . 1 . 2 1 reboot_system 1 | . . . . . . . 1 . . . . overwrite_iff 3 | . . . . . . . . . 1 2 . formatsys_high 13 | . . . . . . 5 2 2 1 3 . Relay Couplers Released 41 | . . . . . . 17 . 12 . 12 . Machine Destruction 41 | . . . . . . 17 . 12 . 12 . Attached 17 | . . . . . . 5 1 3 2 5 1 Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 14 | . . . . . . . . 6 . 8 . Allies Hacked 1 | . . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Sto Rec Fac Gar Fac Gar Fac Gar Fac Total Allies 43 | . . . 11 . . 7 2 8 2 13 . Largest Group 10 | . . . 10 1 . 4 3 8 9 8 . Highest-Rated Group 282 | . . . 100 100 . 156 94 256 282 239 . Highest-Rated Ally 100 | . . . 100 100 . 62 62 32 32 46 . Total Orders . | . . . . . . . . . . . . Ally Attacks 245 | . . . 37 . . 37 38 5 32 96 . Total Damage 6863 | . . . 517 . . 1066 917 150 2022 2191 . Kills 57 | . . . 9 . . 7 7 4 12 18 . Allies Corrupted 3 | . . . 2 . . . . . . 1 . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Rec Fac Gar Fac Gar Fac Gar Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Mat Sto Rec Fac Gar Fac Gar Fac Gar Fac Turns Passed 10566 | 113 598 129 1100 240 715 2826 1037 1131 323 1920 434 Spaces Moved 6171 | 59 439 77 828 252 665 1499 503 420 124 1058 247 Core 49 | 1 . . 1 . . . . . . . 47 Treads 2563 | . . . . . 12 1432 503 420 124 72 . Legs 15 | . . . . . . . . . . . 15 Wheels 3477 | 58 439 77 760 252 653 67 . . . 986 185 Hover . | . . . . . . . . . . . . Flight 67 | . . . 67 . . . . . . . . Fastest Speed 50 | 50 90 86 80 80 75 95 170 170 240 125 50 Average Speed 132 | 88 90 86 83 92 89 160 170 208 240 132 117 Slowest Speed 1850 | 90 90 90 450 95 250 170 170 240 240 240 1850 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered 2 | . . . 1 . . . . . . 1 . Exploration Rate (%) 43 | 4 76 11 91 61 17 90 16 52 4 88 9 Regions Visited 11 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 3 | . . . . . 1 . 1 . 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . Scrap Searched . | . . . . . . . . . . . . Spaces Dug 79 | . . . 10 . . 30 . 11 . 28 . Terrain Destroyed 298 | . . . 43 . . 69 102 14 7 43 20 Melee 59 | . . . 1 . . 19 . 11 . 28 . Projectile 25 | . . . . . . 8 2 3 2 5 5 AOE 213 | . . . 42 . . 41 100 . 5 10 15 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Sto Rec Fac Gar Fac Gar Fac Gar Fac Total 7679 | 88 553 121 1109 258 764 1742 641 582 140 1352 329 Wait 402 | . 39 21 134 . 54 32 82 31 1 2 6 Move 6158 | 58 438 76 827 251 665 1497 502 418 123 1056 247 Hop . | . . . . . . . . . . . . Pick Up 98 | 6 6 3 15 1 6 14 11 13 . 19 4 Fast Attach 62 | 6 1 2 15 1 6 15 3 . 1 7 5 Attach 53 | . 2 3 7 1 5 5 4 3 4 10 9 Detach 17 | . . . 2 1 2 3 2 1 1 2 3 Swap 94 | . 6 3 17 . 3 27 5 7 . 22 4 Drop 114 | 2 8 3 23 2 11 34 4 4 2 12 9 Fire 392 | 16 50 8 58 . 10 70 28 37 8 67 40 Melee 150 | . . . 7 . . 41 . 18 . 84 . Ram 9 | . 3 2 1 1 2 . . . . . . Kick 2 | . . . . . . . . . . . 2 Crush . | . . . . . . . . . . . . Escape Stasis 72 | . . . . . . 2 . 6 . 64 . Rewire 56 | . . . 3 . . 2 . 44 . 7 . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / Min) -9/Materials -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 114 | -11/Scrapyard | Entered Materials 216 | -10/Materials | Discovered new exit (range 16) 304 | -10/Materials | Build established: Mutant 322 | -10/Materials | Discovered new exit (range 6) 669 | -10/Materials | Identified exit to Mines 708 | -10/Materials | Discovered new exit (range 6) 712 | -10/Materials | Entered another Materials area 712 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 754 | -9/Materials | Build established: Scavenger-Mutant 827 | -9/Materials | Discovered new exit (range 11) 841 | -9/Materials | Entered Storage 899 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 953 | -9/Storage | Lost 3 allies 1016 | -9/Storage | Repaired Wheel 1135 | -9/Storage | Murdered 4 allies 1226 | -9/Storage | Crushed by falling debris 1226 | -9/Storage | System corruption reached 10% 1257 | -9/Storage | Lost 4 parts (1p2n1w) 1393 | -9/Storage | Build established: Mutant 1414 | -9/Storage | Repaired Cooling System 1537 | -9/Storage | Repaired Flail 1733 | -9/Storage | Met 01-MTF 1793 | -9/Storage | Discovered new exit (range 4) 1880 | -9/Storage | Discovered new exit (range 16) 1936 | -9/Storage | Build established: Scavenger-Mutant 1941 | -9/Storage | Entered Recycling 1941 | -9/Recycling | Accompanied by 1 ally (01-MTF) 1944 | -9/Recycling | Found Scrap Engine 1946 | -9/Recycling | 01-MTF left 2126 | -9/Recycling | Discovered new exit (range 10) 2181 | -9/Recycling | Entered Factory 2181 | -7/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2790 | -7/Factory | Build established: Gunner 2896 | -7/Factory | Identified exit to Garrison 2896 | -7/Factory | Entered Garrison 2927 | -7/Garrison | Triggered checkpoint 2938 | -7/Garrison | Triggered checkpoint 2980 | -7/Garrison | Destroyed 10 combat bots 3042 | -7/Garrison | Triggered checkpoint 3077 | -7/Garrison | Garrison Relay disabled 3122 | -7/Garrison | Discovered new exit (range 5) 3693 | -7/Garrison | Discovered new exit (range 12) 3872 | -7/Garrison | Triggered checkpoint 4001 | -7/Garrison | Garrison Relay disabled 4151 | -7/Garrison | Spotted B-75 Beast 4266 | -7/Garrison | Triggered checkpoint 4389 | -7/Garrison | Installed Relay Interface Framework 4398 | -7/Garrison | Garrison Relay disabled 4713 | -7/Garrison | Build established: Bothacker-Gunner 4840 | -7/Garrison | Triggered checkpoint 4967 | -7/Garrison | Found embedded Infiltrators 5060 | -7/Garrison | Triggered checkpoint 5238 | -7/Garrison | Triggered checkpoint 5272 | -7/Garrison | Garrison Relay disabled 5288 | -7/Garrison | Triggered checkpoint 5327 | -7/Garrison | Build established: Bothacker-Tank 5457 | -7/Garrison | Discovered new exit (range 12) 5722 | -7/Garrison | Entered Factory 5722 | -7/Factory | Accompanied by 3 allies 5823 | -7/Factory | Build established: Bothacker-Gunner 6122 | -7/Factory | First assault squad dispatched 6211 | -7/Factory | Lost 3 allies 6612 | -7/Factory | Repaired Railgun 6704 | -7/Factory | Garrison activated, responded to threat 6742 | -7/Factory | Identified exit to Garrison 6744 | -7/Factory | Cargo convoy interrupted 6759 | -7/Factory | Entered Garrison 6973 | -7/Garrison | Triggered checkpoint 7059 | -7/Garrison | Garrison Relay disabled 7079 | -7/Garrison | Discovered new exit (range 56) 7079 | -7/Garrison | Discovered new exit (range 62) 7079 | -7/Garrison | Discovered new exit (range 49) 7275 | -7/Garrison | Triggered checkpoint 7301 | -7/Garrison | Triggered checkpoint 7373 | -7/Garrison | Garrison Relay disabled 7763 | -7/Garrison | Triggered checkpoint 7795 | -7/Garrison | Garrison Relay disabled 7890 | -7/Garrison | Entered Factory 7890 | -6/Factory | Accompanied by 8 allies 7890 | -6/Factory | Evolved 2 slots: Utility x2 8048 | -6/Factory | Garrison activated, responded to threat 8211 | -6/Factory | Identified exit to Garrison 8213 | -6/Factory | Entered Garrison 8213 | -6/Garrison | Accompanied by 3 allies 8399 | -6/Garrison | Triggered checkpoint 8399 | -6/Garrison | Triggered checkpoint 8406 | -6/Garrison | Triggered checkpoint 8478 | -6/Garrison | Lost 7 allies 8528 | -6/Garrison | Build established: Bothacker-Tank 8561 | -6/Garrison | Discovered new exit (range 13) 8573 | -6/Garrison | Expanded RIF knowledge: Watcher Feeds 8808 | -6/Garrison | Discovered new exit (range 15) 9026 | -6/Garrison | Garrison Relay disabled 9118 | -6/Garrison | Crushed by falling debris 9118 | -6/Garrison | System corruption reached 10% 9149 | -6/Garrison | Lost 3 parts (1p2w) 9409 | -6/Garrison | Triggered checkpoint 9466 | -6/Garrison | Garrison Relay disabled 9526 | -6/Garrison | Discovered new exit (range 15) 9776 | -6/Garrison | Build established: Bothacker-Mutant 9815 | -6/Garrison | Triggered checkpoint 9815 | -6/Garrison | Triggered checkpoint 9869 | -6/Garrison | Lost 3 allies 10080 | -6/Garrison | Garrison Relay disabled 10133 | -6/Garrison | Entered Factory 10306 | -6/Factory | Lost 3 parts (1n2w) 10438 | -6/Factory | Build established: Bothacker-Gunner 10483 | -6/Factory | First assault squad dispatched 10511 | -6/Factory | Released all parts (8) 10515 | -6/Factory | Core integrity fell below 50% 10546 | -6/Factory | Lost 8 parts (2n6w) 10550 | -6/Factory | Core integrity fell below 20% 10567 | -6/Factory | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- 10551_ Kicked M-28 Smith out of the way. 10554_ ALERT: Security rotation in progress. 10554_ Dropped Arm. Leg. 10557_ Slug penetrates M-28 Smith. 10558_ Slug penetrates Wall. 10563_ Slug penetrates K-01 Serf. 10563_ K-01 Serf destroyed. 10563_ Slug penetrates Wall. 10564_ System corrupted: Heat flow error (+177). 10564_ Penetrated by Slug. 10564_ Slug penetrates T-07 Excavator. 10564_ T-07 Excavator destroyed. 10564_ Acquired 11 matter. 10565_ C-30 ARC bursts open, deploying its payload. 10565_ G-67 Veteran unfolds itself. 10565_ G-50 Soldier unfolds itself. 10565_ I-36 Angel unfolds itself. 10567_ Penetrated by Slug. 10567_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ??# **!%%= = ##???????????????????????? | | ??# *!!=%** #????##########?????????? | | ??#! !! !=!% #????# !! #?????????? | | ??# # = = ## #?????# !! #?????????? | | ??########## ##??####?????# !! #?????????? | | ???????????# #????????????# #?????????? | | ???????????# #????????????# #?????????? | | ???????????# #????????????# ! #?????????? | | ???????????# #????????????# #?????????? | | ???????????#* #????????????# #?????????? | | ???????????#%| #????????????# == #?????????? | | ????####+### #################+############??? | | ^ R | | #####??????? | | = #??????????? | | hh #??????????? | | #??????????? | | #####+########R ######+#######??????? | | ?????? ????????# """ ! # #??????? | | ???? ?????????# """ # """ #??????? | | ???# ???????????# """ =%# """"" #??????? | | ????????????????# *=# """"" #??????? | | ????????????????# | + #??????? | | ????????????????# #### """ #??????? | | ????????????????# i #??# """"" #??????? | | ????????????????# @#??# """""?????????? | | ????????????????#g g #??# #??????? | | ????????????????#% g #??# = #??????? | | ????????????????+ g #??# #??????? | | ????????????????# #??# #??????? | | ????????????????# #??##############??????? | | ????????????????# #??????????????????????? | | ????????????????# #??????????????????????? | | ????????????????###### #??????????????????????? | | ?????????????????????# ???????????????????????? | | ?????????????????????# ???????????????????????? | | ?????????????????????# ???????????????????????? | | ?????????????????????# ???????????????????????? | | ?????????????????????# ???????????????????????? | | ?????????????????????# ???????????????????????? | | ??????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 4 Particle Charging 20 Relay Coupler Types 4 Relay Coupler Value 83 Authchip Count 1 Item Schematics ----------------- Rocket Launcher | -7/Factory | Scanalyzed Remote Datajack | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Collateral Damage Factory Defaults Infiltrator Challenges ------------ None Game ------ Seed StorageAlphaKinecellerator Manual? 0 Play Time 02:45:37 Cumulative 34.7 hours Start 2024.04.28 @ 14:15:37 End 2024.04.28 @ 17:50:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 23 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 35 Achievement% 28 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 3836f3e3-29d0-4ad2-be66-1e6aa7b082f9