Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.28 @ 13:04:19 Player: Some Pennies Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (20) 4000 Robots Destroyed (152) 760 Value Destroyed (3353) 3353 Prototype IDs (68) 1360 Alien Tech Used (0) 0 Bonus (1808) 1808 TOTAL SCORE: 15281 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 171 Follower Combat Kills 37 Aligned with FarCom 300 Met Data Miner 300 Cogmind --------- Core Integrity 0/1450 Matter 160/300 Energy 99/100 System Corruption 10% Temperature Cool (9) Movement Core (200) Ox3 Location -2/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (15) ----- Medium Storage Unit Graphene Brace Advanced Hacking Suite Experimental Hacking Suite Experimental Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Micro Nuclear Core Light Antimatter Reactor Experimental Heat Sink Stasis Canceller Advanced Force Field Compact HERF Cannon Cooled Plasma Cannon Enhanced Nova Cannon Railgun Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor > --- PROPULSION ------- Cooled Cesium-ion Thruster Field Propulsion Array Field Propulsion Array > --- UTILITY ---------- Medium Storage Unit Advanced Visual Processing Unit Long-range Terrain Scanner Advanced Terrain Scan Processor Experimental Utility Shielding Light Regenerative Plating Advanced EM Disruption Field Improved Hacking Suite Advanced Hacking Suite Experimental Hacking Suite Experimental Hacking Suite Experimental Hacking Suite Experimental Hacking Suite > --- WEAPON ----------- Ionic Axe > --- INVENTORY -------- Micro Nuclear Core Light Antimatter Reactor Field Propulsion Array Experimental Heat Sink Stasis Canceller Advanced Force Field Cooled Plasma Cannon Railgun Rocket Array [Rating: 133] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Micro Antimatter Reactor Propulsion Improved VTOL Module Flight Unit Improved VTOL Module Utility Hacking Suite Device ECM Suite Storage Medium Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Light Regenerative Plating Weapon Light Assault Rifle Energy Gun High-powered Field Laser Energy Cannon Cooled Plasma Cannon Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Special Weapon Molecular Deconstructor Impact Weapon Power Maul Slashing Weapon Ionic Axe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Fac Res Tes Res Slots Evolved 16 | . . . 2 . . . 2 2 . . . . 2 . . 2 2 2 . 2 Power . | . . . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . 2 . . . 1 . . . . . . . . . . . . . Utility 13 | . . . . . . . 1 2 . . . . 2 . . 2 2 2 . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . Parts Attached 278 | 2 18 . 38 . 1 4 37 23 3 . . 1 15 . . 84 27 6 2 17 Power 32 | . 3 . 6 . . 1 4 4 . . . . . . . 4 4 1 . 5 Engine 14 | . 2 . 6 . . 1 3 2 . . . . . . . . . . . . Core 12 | . 1 . . . . . 1 2 . . . . . . . 4 4 . . . Reactor 6 | . . . . . . . . . . . . . . . . . . 1 . 5 Propulsion 42 | . 4 . 8 . . 1 8 5 . . . . 2 . . 7 6 . . 1 Treads . | . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 42 | . 4 . 8 . . 1 8 5 . . . . 2 . . 7 6 . . 1 Utility 92 | . 6 . 3 . . . 7 3 . . . . 5 . . 45 11 5 . 7 Device 40 | . 2 . 1 . . . . . . . . . . . . 21 6 3 . 7 Storage 10 | . 4 . 2 . . . 1 . . . . . . . . 3 . . . . Processor 5 | . . . . . . . 1 1 . . . . . . . 2 . 1 . . Hackware 17 | . . . . . . . 4 2 . . . . 4 . . 5 2 . . . Protection 20 | . . . . . . . 1 . . . . . 1 . . 14 3 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 112 | 2 5 . 21 . 1 2 18 11 3 . . 1 8 . . 28 6 . 2 4 Energy Gun 12 | 1 . . 6 . . . 4 . . . . . . . . 1 . . . . Energy Cannon 13 | . . . . . . . . 1 . . . . 2 . . 7 2 . 1 . Ballistic Gun 35 | 1 5 . 4 . . 1 7 3 1 . . 1 5 . . 5 2 . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . Launcher 22 | . . . 8 . 1 1 4 2 . . . . . . . 5 . . 1 . Special Weapon 1 | . . . . . . . . . 1 . . . . . . . . . . . Impact Weapon 8 | . . . 3 . . . 2 3 . . . . . . . . . . . . Slashing Weapon 17 | . . . . . . . 1 2 1 . . . 1 . . 6 2 . . 4 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 4 | . . . . . . . . . . . . . . . . 4 . . . . Unidentified Prototypes 19 | . . . 3 . . . 3 2 1 . . . 2 . . 7 . 1 . . Parts Lost 40 | . 3 . 9 . . . 6 . . . . . 1 . . 4 1 . 4 12 Power 8 | . 2 . 3 . . . 1 . . . . . . . . 1 . . . 1 Propulsion 15 | . 1 . 4 . . . 5 . . . . . 1 . . . . . 1 3 Utility 11 | . . . . . . . . . . . . . . . . 2 . . 2 7 Weapon 6 | . . . 2 . . . . . . . . . . . . 1 1 . 1 1 Highest Loss Streak 12 | . 2 . 3 . . . 3 . . . . . 1 . . 2 1 . 4 12 To Critical Strikes 1 | . . . 1 . . . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 88 100 96 100 100 100 62 99 100 100 100 100 97 100 100 96 89 86 85 65 Engine 3 | . 11 14 9 11 11 11 2 5 . . . . . . . . . . . . Core 3 | . . . . . . . 4 1 7 7 7 7 6 6 6 4 4 1 . . Flight 26 | . 26 28 42 44 44 44 10 37 38 38 38 38 32 33 33 28 20 14 14 12 Device 4 | . 10 14 11 11 11 11 . . . . . . . . . 4 4 9 9 10 Storage 7 | . 10 14 11 11 11 11 9 7 7 7 7 7 6 6 6 5 5 4 4 4 Processor 3 | . . . . . . . . 7 7 7 7 7 6 6 6 5 5 8 9 7 Hackware 21 | . . . . . . . 16 23 23 23 23 23 31 33 33 32 31 28 28 24 Protection 1 | . . . . . . . . . . . . . 1 . . 3 9 9 9 . Energy Gun 1 | . . . 1 . . . 6 . . . . . . . . . . . . . Ballistic Gun 7 | . 26 28 10 . . 2 10 7 7 7 7 9 4 6 6 . . 1 . . Launcher 1 | . . . 6 22 22 19 . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . 4 7 7 7 5 6 6 6 4 4 4 3 1 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 42 | 3 18 16 20 16 16 16 25 29 24 24 24 24 24 24 24 35 31 35 31 42 Greatest Support 36 | 3 8 8 16 16 16 16 25 25 25 25 25 25 26 26 26 28 36 36 36 36 Greatest Overweight (x) 13 | . 2 1 1 . . . 7 1 . . . . 1 . . 8 8 . 1 13 Average Overweight (x) . | . . 1 . . . . 1 . . . . . . . . . . . . . Largest Inventory Capacity 10 | 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 5 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Most Carried 10 | 3 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Carried 9 | 1 7 10 8 10 10 9 9 9 9 10 10 10 9 9 10 9 9 9 9 9 Final Capacity 10 | 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Final Carried 10 | 2 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 9 Class Distribution -------------------- 30% | Hacker-Sprinter 21% | Wizard-Sprinter 19% | Hacker-Mutant 10% | Mutant 8% | Sprinter 3% | Wizard-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Sprinter | -9/Materials Sprinter | -9/Mines Sprinter | -9/Exiles Sprinter | -8/Mines Hacker-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Wizard-Sprinter | -5/Factory Wizard-Sprinter | -4/Factory Wizard-Ninja | -3/Research Wizard-Ninja | -3/Testing Wizard-Scout | -2/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -3 -2 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Fac Res Tes Res Matter Collected 3863 | 230 217 . 617 49 32 6 803 279 88 . . . 103 52 . 776 380 201 24 6 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 5345 | 85 240 . 950 . . 21 1342 237 96 . . . 367 . . 1392 401 145 69 . Parts 298 | 11 18 . 65 . . 9 66 11 . . . . 13 . . 75 17 3 10 . Haulers Intercepted 23 | . 2 . 6 . . . 5 1 . . . . 3 . . 6 . . . . Recyclers Shooed 3 | . 1 . . . . . . . . . . . . . . 2 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Fac Res Tes Res Combat Hostiles Destroyed 67 | . 3 . 19 . . 4 19 4 . . . . . . . 15 2 . 1 . Guns 24 | . 3 . 4 . . . 14 1 . . . . . . . 1 1 . . . Cannons 4 | . . . . . . . . . . . . . . . . 3 1 . . . AOE 36 | . . . 13 . . 4 4 3 . . . . . . . 11 . . 1 . Classes Destroyed 15 | 1 6 . 3 . . . 3 1 . . . . . . . . 1 . . . Worker 16 | . . . . . . . 2 . . . . . 1 . . 9 3 . 1 . Builder 17 | . 1 . 2 . . . 2 1 . . . . . . . 7 . . 4 . Tunneler 6 | 5 . . 1 . . . . . . . . . . . . . . . . . Hauler 23 | . 2 . 6 . . . 5 1 . . . . 3 . . 6 . . . . Recycler 8 | . . . 1 . . . 1 . . . . . . . . 3 2 1 . . Operator 5 | . 1 . . . . . 2 1 . . . . 1 . . . . . . . Watcher 10 | . 1 . 3 . . . 1 2 . . . . . . . 3 . . . . Swarmer 28 | . 1 . 4 . . 4 5 3 . . . . . . . 11 . . . . Cutter 2 | . . . . . . . . . . . . . . . . . 2 . . . Grunt 14 | . 2 . 7 . . . 5 . . . . . . . . . . . . . Brawler 1 | . . . . . . . 1 . . . . . . . . . . . . . Duelist 2 | . . . 1 . . . 1 . . . . . . . . . . . . . Sentry 12 | . . . 7 . . . 5 . . . . . . . . . . . . . Hunter 3 | . . . . . . . 2 . . . . . . . . . . . 1 . Programmer 5 | . . . . . . . . 1 . . . . . . . 4 . . . . Best Kill Streak 17 | 4 3 . 6 . . 4 5 4 . . . . 2 . . 17 4 1 6 . Combat Bots Only 7 | . 2 . 4 . . 4 5 3 . . . . . . . 7 2 . 1 . Max Kills in Single Turn 8 | 1 1 . 6 . . 4 3 2 . . . . 1 . . 8 1 1 6 . Gunslinging 1 | . . . . . . . 1 . . . . . . . . . . . . . Exploded 5 | . . . 4 . . 4 3 2 . . . . . . . 5 . . 1 . Melee . | . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -3 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Fac Res Tes Res Hostile Shots Fired 670 | . 55 14 81 . . . 102 28 34 8 . 2 30 . . 111 36 . 59 110 Missed 278 | . 19 6 39 . . . 41 11 23 5 . . 19 . . 38 16 . 22 39 Damage Taken 8173 | . 389 126 688 . . . 998 213 194 67 . 32 309 . . 1348 536 . 1097 2176 Core 3013 | . 144 28 161 . . . 301 59 103 23 . 16 16 . . 340 87 . 265 1470 Absorbed by Shields 24 | . . . . . . . . . . . . . . . . . . . . 24 Redirected to Shielding 169 | . . . . . . . . . . . . . . . . 23 20 . 126 . Regen/Repaired (Parts) 906 | . 14 . 18 . . . . 52 . . . . 141 . . 417 233 28 3 . Core Remaining (%) 71 | 100 . 31 . . . 59 45 . . . . 71 . . 98 66 92 . 79 . Volleys Fired 259 | 10 50 1 81 . . 1 79 9 . . . . 1 . . 22 2 . 3 . Largest 2 | 2 2 2 2 . . 2 2 2 . . . . 1 . . 2 2 . 1 . Hottest 140 | 60 40 40 112 . . 60 140 56 . . . . 35 . . 65 65 . 105 . Shots Fired 475 | 20 100 2 139 . . 2 156 15 . . . . 1 . . 34 3 . 3 . Gun 415 | 20 100 2 119 . . . 149 12 . . . . . . . 12 1 . . . Cannon 18 | . . . . . . . . . . . . . 1 . . 14 2 . 1 . Launcher 42 | . . . 20 . . 2 7 3 . . . . . . . 8 . . 2 . Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 333 | 10 100 2 103 . . . 93 12 . . . . . . . 12 1 . . . Thermal 90 | . . . 16 . . . 56 . . . . . 1 . . 14 2 . 1 . Explosive 42 | . . . 20 . . 2 7 3 . . . . . . . 8 . . 2 . Electromagnetic 10 | 10 . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 15 | 6 9 3 13 . . . 15 8 . . . . . . . 11 6 . 7 . Robot Miss Streak 4 | 2 4 . 4 . . . 4 1 . . . . . . . 4 . . 3 . Penetration Max 1 | . . . . . . . . . . . . . . . . 1 . . . . Secondary Targets 2 | . . . . . . . 2 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . . 1 . . . . . . . . . . . . . Shots Hit Robots 372 | 12 65 2 99 . . . 92 23 3 . . . 12 . . 52 7 2 3 . Core Hits 267 | 7 26 1 53 . . 4 48 8 1 . . . 5 . . 69 5 1 39 . Critical Kills 3 | . . . . . . . 2 1 . . . . . . . . . . . . Critical Parts Destroyed 6 | . 1 . 4 . . . . 1 . . . . . . . . . . . . Critical Strikes 19 | . 1 . 4 . . . 9 2 . . . . 1 . . 2 . . . . Burn 6 | . . . . . . . 6 . . . . . . . . . . . . . Destroy 5 | . 1 . 2 . . . 2 . . . . . . . . . . . . . Smash 5 | . . . 2 . . . 1 2 . . . . . . . . . . . . Sever 3 | . . . . . . . . . . . . . 1 . . 2 . . . . Melee Attacks 171 | . . . 13 . . . 3 32 4 . . . 38 . . 60 9 4 . 8 Impact 24 | . . . 13 . . . 3 8 . . . . . . . . . . . . Slashing 147 | . . . . . . . . 24 4 . . . 38 . . 60 9 4 . 8 Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 26 | . . . 1 . . . . 4 . . . . 4 . . 11 5 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 15277 | 213 550 18 2339 . . 168 2472 1191 194 . . . 792 . . 5437 563 157 1183 . Guns 3740 | 121 550 18 780 . . . 1776 205 . . . . . . . 262 28 . . . Cannons 522 | . . . . . . . . . . . . . . . . 428 34 . 60 . Explosions 5936 | 92 . . 1283 . . 168 469 250 . . . . . . . 2551 . . 1123 . Melee 5079 | . . . 276 . . . 227 736 194 . . . 792 . . 2196 501 157 . . Ramming . | . . . . . . . . . . . . . . . . . . . . . Kinetic 2577 | 28 550 18 565 . . . 921 205 . . . . . . . 262 28 . . . Thermal 2879 | 92 . . 215 . . . 855 . . . . . . . . 1623 34 . 60 . Explosive 4649 | . . . 1283 . . 168 469 250 . . . . . . . 1356 . . 1123 . Electromagnetic 93 | 93 . . . . . . . . . . . . . . . . . . . . Impact 749 | . . . 276 . . . 227 246 . . . . . . . . . . . . Slashing 4330 | . . . . . . . . 490 194 . . . 792 . . 2196 501 157 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 9 | . . . . . . . 1 . . . . . . . . 1 1 . . 9 Average Corruption 1 | . . . . . . . 1 . . . . . . . . 1 1 . . 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 20 | . . . . . . . 16 . . . . . . . . 2 2 . . . Message Errors 4 | . . . . . . . 4 . . . . . . . . . . . . . Matter Fused 5 | . . . . . . . 3 . . . . . . . . . 2 . . . Energy Discharges 4 | . . . . . . . 3 . . . . . . . . 1 . . . . Parts Rejected 1 | . . . . . . . 1 . . . . . . . . . . . . . Data Loss (minor) 1 | . . . . . . . . . . . . . . . . 1 . . . . Data Loss (major) 3 | . . . . . . . 3 . . . . . . . . . . . . . Misfires 2 | . . . . . . . 2 . . . . . . . . . . . . . Overload Shots 1 | . . . . . . . . . . . . . . . . . . . 1 . Overflow Damage 1439 | . . . 148 . . . 93 146 90 . . . 114 . . 629 147 62 10 . Projectiles 27 | . . . . . . . . . . . . . . . . 27 . . . . Explosions 268 | . . . 18 . . . . 13 . . . . . . . 227 . . 10 . Melee 1144 | . . . 130 . . . 93 133 90 . . . 114 . . 375 147 62 . . Knockbacks 4 | . . . 1 . . . . 3 . . . . . . . . . . . . Impact 4 | . . . 1 . . . . 3 . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 483 | . . . 109 . . . . . . . . . . . . . . . 374 . Shots 18 | . . . 6 . . . . . . . . . . . . . . . 12 . Rammed . | . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 335 | 20 28 4 248 1 . 7 335 258 20 4 3 4 5 . . 11 . . 30 . Average Temperature 24 | 8 7 3 47 1 . 6 48 10 5 2 2 2 2 . . 1 . . 12 . Received Heat Transfer 960 | . 156 18 228 . . . 252 12 30 . . . 39 . . 72 9 . 90 54 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried 7 | . . . 4 . . . . 3 . . . . . . . . . . . . Impact Corruptions 15 | . . . 5 . . . 5 5 . . . . . . . . . . . . Robots Melted 2 | . . . 1 . . . 1 . . . . . . . . . . . . . Combat Hostiles 2 | . . . 1 . . . 1 . . . . . . . . . . . . . Parts Melted 12 | . . . 1 . . . 6 . . . . . . . . 5 . . . . Heat Transferred 3837 | 50 . . 444 . . . 1813 . . . . . . . . 1400 50 . 80 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | 2 . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Fac Res Tes Res Peak Influence 1764 | 25 318 46 635 142 . 121 279 275 . . . . 659 . . 769 400 98 1764 1100 Initial 1100 | . 16 31 17 142 . . 46 110 . . . . 150 . . 191 255 48 54 1100 Average 202 | 8 175 36 294 142 . 99 98 159 . . . . 444 . . 149 159 64 1611 577 Maximum Alert Level 5 | . 1 . 2 . . . 1 1 . . . . 2 . . 3 2 . 5 4 Low Security (%) 61 | 100 63 100 25 100 . 100 85 64 . . . . 6 . . 70 61 100 1 44 Level 1 26 | . 36 . 62 . . . 14 35 . . . . 33 . . 19 38 . . . Level 2 8 | . . . 11 . . . . . . . . . 60 . . 9 . . . . Level 3 1 | . . . . . . . . . . . . . . . . . . . . 40 Level 4 . | . . . . . . . . . . . . . . . . . . . . 15 Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . 98 . Squads Dispatched 50 | . 1 . 2 . . . 6 6 . . . . 8 . . 16 7 . 1 3 Investigation 21 | . . . 1 . . . 1 3 . . . . 6 . . 6 2 . . 2 Extermination 8 | . . . . . . . . 1 . . . . . . . 3 3 . . 1 Reinforcement 17 | . 1 . 1 . . . 2 2 . . . . 2 . . 7 2 . . . Assault . | . . . . . . . . . . . . . . . . . . . . . Garrison 4 | . . . . . . . 3 . . . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . 2 . . . . . . . Construction Impeded 3 | . . . . . . . 1 . . . . . . . . 2 . . . . Haulers Reinforced 5 | . . . . . . . . 1 . . . . 2 . . 2 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -3 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Fac Res Tes Res Distress Signals 20 | . 2 . 2 . . . 4 1 . . . . 1 . . 4 4 1 . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 306 | . 35 2 31 . . . 38 20 12 6 . 4 21 . . 55 38 3 13 28 Peak Tracking Total 19 | . 5 2 6 . . . 7 5 13 6 . 2 6 . . 7 8 2 8 19 Tactical Retreats 45 | . 5 . 1 . . . . 4 1 1 . . 6 . . 13 8 1 . 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Fac Res Tes Res Traps Triggered 8 | . 1 . 1 . . . . 2 . . . . . . . 4 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 25 | . . . . . . . . . . . . . . . . 25 . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed 1 | . . . . . . . . . . . . . . . . 1 . . . . Reprogrammed 7 | . . . . . . . . . . . . . . . . 7 . . . . Reused 3 | . . . . . . . . . . . . . . . . 3 . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered 5 | . . . . . . . . . . 2 . . . . . 3 . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -3 -2 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Fac Res Tes Res Machines Disabled 31 | . . . 1 . . 1 1 . 1 . . . 14 . . 12 . . 1 . Max in Single Turn 8 | . . . 1 . . 1 1 . 1 . . . . . . 8 . . . . Garrison Access 7 | . . . . . . . . 3 . . . . . . . 2 1 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -3 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Fac Res Tes Res Machines Accessed 103 | . 2 . 10 . 2 . 9 24 . . 4 . 12 . . 24 11 1 . 4 Terminals 62 | . 1 . 9 . . . 7 13 . . . . 8 . . 12 8 . . 4 Fabricators 10 | . . . . . . . . 2 . . . . 3 . . 4 1 . . . Repair Stations 8 | . 1 . 1 . . . . 1 . . . . 1 . . 3 1 . . . Recycling Units 5 | . . . . . . . . 3 . . . . . . . 2 . . . . Scanalyzers 4 | . . . . . . . 1 2 . . . . . . . 1 . . . . Garrison Access 8 | . . . . . . . 1 3 . . . . . . . 2 1 1 . . Total Hacks 368 | . 5 . 28 . 2 . 39 63 . . 30 . 53 . . 98 32 1 . 17 Successful 261 | . 2 . 14 . 2 . 20 36 . . 30 . 28 . . 83 30 1 . 15 Failed 105 | . 3 . 14 . . . 19 27 . . . . 25 . . 14 1 . . 2 Catastrophic 10 | . . . 2 . . . . 2 . . . . 5 . . 1 . . . . Database Lockouts 2 | . . . . . . . . . . . . . . . . 1 1 . . . Manual 144 | . 2 . 13 . 1 . 17 23 1 . . . 29 . . 36 16 . . 6 Terminals 241 | . 2 . 26 . . . 28 39 . . . . 43 . . 60 26 . . 17 Fabricators 26 | . . . . . . . . 3 . . . . 7 . . 13 3 . . . Repair Stations 30 | . 3 . 2 . . . . 4 . . . . 3 . . 16 2 . . . Recycling Units 12 | . . . . . . . . 9 . . . . . . . 3 . . . . Scanalyzers 13 | . . . . . . . 7 2 . . . . . . . 4 . . . . Garrison Access 14 | . . . . . . . 4 6 . . . . . . . 2 1 1 . . Terminal Hacks 158 | . . . 9 . 2 . 9 15 . . 30 . 18 . . 43 18 . . 14 Record 16 | . . . . . 1 . . . . . 11 . . . . . 4 . . . Part Schematic 11 | . . . . . . . . . . . 10 . . . . 1 . . . . Robot Schematic 6 | . . . . . . . . . . . 6 . . . . . . . . . Robot Analysis 7 | . . . 2 . . . . 1 . . . . . . . 3 . . . 1 Prototype ID Bank 13 | . . . 3 . . . 1 1 . . 3 . 2 . . 3 . . . . Open Door 1 | . . . . . . . . . . . . . . . . 1 . . . . Level Access Points 5 | . . . . . . . . 1 . . . . 1 . . 1 1 . . 1 Branch Access Points 4 | . . . . . . . . 1 . . . . 2 . . 1 . . . . Emergency Access Points 5 | . . . . . . . 1 1 . . . . . . . 1 1 . . 1 Machine Index 1 | . . . . . . . . . . . . . . . . . 1 . . . Terminal Index 3 | . . . 1 . . . . 1 . . . . . . . 1 . . . . Fabricator Index 2 | . . . . . . . . . . . . . . . . 1 1 . . . Repair Station Index 2 | . . . . . . . . 1 . . . . 1 . . . . . . . Scanalyzer Index 1 | . . . . . . . . . . . . . . . . 1 . . . . Garrison Index 2 | . . . . . . . . . . . . . 1 . . 1 . . . . Alert Level 8 | . . . . . . . 1 2 . . . . 1 . . 3 . . . 1 Unreport Threat 16 | . . . 1 . . . 1 1 . . . . . . . 3 3 . . 7 Locate Traps 12 | . . . 2 . . . 2 2 . . . . 1 . . 4 1 . . . Dispatch Records 3 | . . . . . . . . . . . . . 2 . . 1 . . . . Maintenance Status 1 | . . . . . . . . 1 . . . . . . . . . . . . Security Status 3 | . . . . . . . . . . . . . . . . 1 1 . . 1 Investigation Status 1 | . . . . . . . 1 . . . . . . . . . . . . . Extermination Status 1 | . . . . . . . . . . . . . . . . 1 . . . . Reinforcement Status 1 | . . . . . . . . . . . . . . . . 1 . . . . Recall Investigation 8 | . . . . . . . . . . . . . 3 . . 4 1 . . . Recall Extermination 2 | . . . . . . . . . . . . . . . . . 2 . . . Recall Reinforcements 6 | . . . . . . . . 1 . . . . 2 . . 3 . . . . Hauler Manifests 5 | . . . . . . . 1 1 . . . . 1 . . 1 1 . . . Registered Components 3 | . . . . . . . 1 . . . . . . . . 1 . . . 1 Registered Prototypes 2 | . . . . . . . . . . . . . . . . 1 . . . 1 Zone Layout 6 | . . . . . . . . . . . . . 1 . . 4 1 . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 19 | . . . . . . . . 1 . . . . 6 . . 9 3 . . . Network Status 3 | . . . . . . . . 1 . . . . . . . 1 1 . . . Load Schematic 8 | . . . . . . . . . . . . . 3 . . 4 1 . . . Build 8 | . . . . . . . . . . . . . 3 . . 4 1 . . . Repair Station Hacks 27 | . 2 . 2 . . . . 4 . . . . 3 . . 14 2 . . . Scan Component 14 | . 1 . 1 . . . . 2 . . . . 2 . . 7 1 . . . Repair 13 | . 1 . 1 . . . . 2 . . . . 1 . . 7 1 . . . Recycling Unit Hacks 4 | . . . . . . . . 2 . . . . . . . 2 . . . . Retrieve Components 4 | . . . . . . . . 2 . . . . . . . 2 . . . . Scanalyzer 10 | . . . . . . . 6 . . . . . . . . 4 . . . . Insert Component 4 | . . . . . . . 2 . . . . . . . . 2 . . . . Analyze 6 | . . . . . . . 4 . . . . . . . . 2 . . . . Garrison Access Hacks 7 | . . . . . . . . 3 . . . . . . . 2 1 1 . . Seal Access 7 | . . . . . . . . 3 . . . . . . . 2 1 1 . . Unauthorized Hacks 36 | . . . 3 . . . 5 11 . . . . 1 . . 9 6 . . 1 Terminals 25 | . . . 3 . . . 3 5 . . . . 1 . . 6 6 . . 1 Assimilate 8 | . . . 1 . . . 2 1 . . . . 1 . . . 3 . . . Botnet 11 | . . . 1 . . . . 3 . . . . . . . 5 2 . . . Operators 6 | . . . 1 . . . 1 1 . . . . . . . 1 1 . . 1 Fabricators 3 | . . . . . . . . . . . . . . . . 3 . . . . Report 1 | . . . . . . . . . . . . . . . . 1 . . . . Fabnet 1 | . . . . . . . . . . . . . . . . 1 . . . . Haulers 1 | . . . . . . . . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . . . . . . . . 6 . . . . . . . . . . . . Reject 3 | . . . . . . . . 3 . . . . . . . . . . . . Mask 3 | . . . . . . . . 3 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 2 . . . . . . . . . . . . . Broadcast 1 | . . . . . . . 1 . . . . . . . . . . . . . Decoy 1 | . . . . . . . 1 . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 83 | . 2 . 9 . . . 8 20 . . . . 12 . . 21 7 . . 4 Full Trace Events 22 | . 1 . . . . . 2 3 . . . . 6 . . 6 2 . . 2 Feedback Events 2 | . . . . . . . 1 . . . . . . . . 1 . . . . Corruption 1 | . . . . . . . 1 . . . . . . . . . . . . . Hackware Fried 1 | . . . . . . . . . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . 6 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . 2 . . . 10 . . . . 3 . . . . Parts Built 8 | . . . . . . . . . . . . . 3 . . 4 1 . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 1066 | . . . . . . . . . . . . . 456 . . 423 187 . . . Total Part Build Rating 48 | . . . . . . . . . . . . . 15 . . 26 7 . . . Parts Repaired 13 | . 1 . 1 . . . . 2 . . . . 1 . . 7 1 . . . Time 442 | . 32 . 32 . . . . 60 . . . . 19 . . 219 80 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . . . . . . . . 3 . . . . Parts Scanalyzed 4 | . . . . . . . 2 . . . . . . . . 2 . . . . Part Schematics Acquired 4 | . . . . . . . 2 . . . . . . . . 2 . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -3 -2 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Fac Res Tes Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . . . . . . . 2 . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat 2 | . . . . . . . . . . . . . . . . . . . 2 . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . . . . . 3 1 1 . Autooverrided 2 | . . . . . . . . . . . . . . . . . . . 2 . Robots Rewired 1 | . . . . . . . . . . . . . 1 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -3 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Fac Res Tes Res Total Allies 9 | . . . . . . . 2 1 . . . . 1 . . . 3 . 2 . Largest Group 2 | . . . . . . . 1 2 . . . . 1 . . . 2 1 2 . Highest-Rated Group 128 | . . . . . . . 10 20 . . . . 32 . . . 20 10 128 . Highest-Rated Ally 64 | . . . . . . . 10 10 . . . . 32 . . . 10 10 64 . Total Orders 2 | . . . . . . . 2 . . . . . . . . . . . . . STAY 1 | . . . . . . . 1 . . . . . . . . . . . . . FOLLOW 1 | . . . . . . . 1 . . . . . . . . . . . . . Ally Attacks 16 | . . . . . . . . . . . . . 9 . . . . . 7 . Total Damage 1510 | . . . . . . . . . . . . . 1183 . . . . . 327 . Kills 7 | . . . . . . . . . . . . . 6 . . . . . 1 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Fac Res Tes Res Robot Analysis Total 7 | . . . 2 . . . . 1 . . . . . . . 3 . . . 1 Derelict Logs Recovered 6 | . . . . . . . . . 1 2 . 1 . 1 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -3 -2 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Fac Res Tes Res Turns Passed 9821 | 86 800 115 867 38 80 44 1775 1044 259 38 19 117 793 111 26 2076 906 244 59 324 Spaces Moved 17146 | 61 806 101 1090 141 283 87 1122 3018 965 165 80 497 2124 475 112 3652 1388 393 130 456 Core 349 | 61 37 . . . . . 219 . . . . . . . . 8 12 . . 12 Treads . | . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 16797 | . 769 101 1090 141 283 87 903 3018 965 165 80 497 2124 475 112 3644 1376 393 130 444 Fastest Speed 23 | 50 32 112 26 27 27 27 23 23 23 23 23 23 23 23 23 23 23 32 32 32 Average Speed 35 | 50 72 112 38 27 27 27 121 23 23 23 23 23 23 23 23 24 31 32 32 39 Slowest Speed 700 | 50 192 112 110 27 27 27 440 96 23 23 23 23 96 23 23 450 450 32 114 700 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 109 | . 7 . 3 10 . . 3 16 3 1 . . 8 . . 32 10 . 13 3 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 47 | 3 48 28 87 41 70 27 70 59 91 46 72 71 37 72 18 63 28 10 29 18 Regions Visited 20 Branch Regions 11 Pre-discovered Areas 5 | . . . . . 1 . . . . . 1 1 . 1 1 . . . . . Known Exits Taken 7 | . . . . . . . . 1 . 1 . 1 1 . 1 1 1 . . . Unknown Exits Taken 13 | 1 1 1 1 1 1 1 1 . 1 . 1 . . 1 . . . 1 1 . Scrap Searched 11 | . . . . 2 . . . . 3 1 . 3 . 2 . . . . . . Spaces Dug 57 | . . . 6 . . . . 14 . . . . 10 . . 15 4 . . 8 Terrain Destroyed 395 | 9 . . 131 . . 20 61 25 . . . . 10 . . 112 4 . 15 8 Melee 54 | . . . 6 . . . . 14 . . . . 9 . . 13 4 . . 8 Projectile 21 | . . . . . . . 5 2 . . . . 1 . . 13 . . . . AOE 320 | 9 . . 125 . . 20 56 9 . . . . . . . 86 . . 15 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -3 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Fac Res Tes Res Total 20072 | 98 940 101 1390 130 285 106 1399 3256 991 163 79 498 2341 476 111 4651 1833 505 128 591 Wait 1892 | 22 42 . 134 . . 9 115 129 18 . . 1 142 . . 691 390 95 7 97 Move 16923 | 60 791 100 1084 122 282 86 1115 2985 959 162 79 496 2108 474 111 3589 1367 392 111 450 Hop 94 | . 7 . 2 8 . . 3 16 2 1 . . 7 . . 30 10 . 5 3 Pick Up 135 | 4 20 . 20 . 1 1 20 10 1 . . . 14 1 . 25 13 3 . 2 Fast Attach 88 | . 6 . 5 . . 2 15 10 3 . . . 3 . . 28 7 2 . 7 Attach 88 | 2 11 . 17 . . . 4 4 . . . . 6 . . 21 10 3 1 9 Detach 32 | . 5 . 4 . . . 1 1 . . . . 1 . . 8 3 1 . 8 Swap 102 | . 1 . 16 . 1 2 18 9 . . . 1 6 . . 35 10 1 1 1 Drop 153 | . 7 . 14 . 1 5 26 15 4 . . . 13 1 . 45 12 4 . 6 Fire 259 | 10 50 1 81 . . 1 79 9 . . . . 1 . . 22 2 . 3 . Melee 171 | . . . 13 . . . 3 32 4 . . . 38 . . 60 9 4 . 8 Ram . | . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis 108 | . . . . . . . . 36 . . . . . . . 72 . . . . Rewire 2 | . . . . . . . . . . . . . 2 . . . . . . . Trap 25 | . . . . . . . . . . . . . . . . 25 . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 8 exits: *Fac x4 / *Upp x2 / *Ext x2) -4/Factory (discovered 5 exits: *Res x4 / [*Upp]) -3/Research -3/Testing -2/Research (discovered 4 exits: *Acc x3 / [*Qua]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 87 | -11/Scrapyard | Entered Materials 102 | -10/Materials | Discovered new exit (range 10) 318 | -10/Materials | Discovered new exit (range 16) 642 | -10/Materials | Build established: Mutant 749 | -10/Materials | Repaired VTOL Module 809 | -10/Materials | Core integrity fell below 50% 887 | -10/Materials | Entered Mines 903 | -10/Mines | Discovered new exit (range 12) 1002 | -10/Mines | Entered Materials 1002 | -9/Materials | Evolved 2 slots: Propulsion x2 1153 | -9/Materials | Discovered new exit (range 6) 1223 | -9/Materials | Lost 3 parts (1p1n1w) 1319 | -9/Materials | Discovered new exit (range 14) 1615 | -9/Materials | Discovered new exit (range 14) 1650 | -9/Materials | Repaired VTOL Module 1789 | -9/Materials | Discovered new exit (range 16) 1869 | -9/Materials | Entered Mines 1879 | -9/Mines | Discovered new exit (range 5) 1889 | -9/Mines | Discovered new exit (range 3) 1906 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1906 | -9/Mines | Discovered new exit (range 5) 1907 | -9/Mines | Entered Exiles 1911 | -9/Exiles | Discovered new exit (range 15) 1915 | -9/Exiles | Met 8R-AWN 1919 | -9/Exiles | Met EX-HEX 1926 | -9/Exiles | Met EX-BIN 1930 | -9/Exiles | Aligned with FarCom system 1930 | -9/Exiles | Given EX-Vault access code 1937 | -9/Exiles | Opened EX-Vault 1940 | -9/Exiles | Found Latent Energy Streamer 1947 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1955 | -9/Exiles | Met EX-DEC 1961 | -9/Exiles | Build established: Sprinter 1975 | -9/Exiles | Learned location of Zion (-6) 1984 | -9/Exiles | Discovered new exit (range 10) 1987 | -9/Exiles | Left Exiles lab with Latent Energy Streamer 1987 | -9/Exiles | Entered Mines 2016 | -8/Mines | Discovered new exit (range 15) 2031 | -8/Mines | Entered Materials 2031 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2181 | -8/Materials | Discovered new exit (range 14) 2246 | -8/Materials | Lost 3 parts (3n) 2336 | -8/Materials | Build established: Hacker-Mutant 3064 | -8/Materials | Discovered new exit (range 14) 3476 | -8/Materials | Garrison activated, responded to threat 3496 | -8/Materials | Core integrity fell below 50% 3806 | -8/Materials | Entered Factory 3806 | -7/Factory | Accompanied by 1 ally 3806 | -7/Factory | Evolved 2 slots: Utility x2 3921 | -7/Factory | Build established: Hacker-Sprinter 3929 | -7/Factory | Discovered new exit (range 9) 4519 | -7/Factory | Discovered new exit (range 12) 4600 | -7/Factory | Discovered new exit (range 7) 4703 | -7/Factory | Found Rocket Array 4707 | -7/Factory | Identified exit to Lower Caves 4707 | -7/Factory | Identified exit to Factory 4761 | -7/Factory | Repaired Imp. VTOL Module 4811 | -7/Factory | Repaired Imp. VTOL Module 4850 | -7/Factory | Entered Lower Caves 4931 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 4936 | -7/Lower Caves | Found Prototype Special Weapon 4936 | -7/Lower Caves | Identified Molecular Deconstructor 5016 | -7/Lower Caves | Spotted B-75 Beast 5044 | -7/Lower Caves | Caught by Unaware searching for contraband prototypes 5090 | -7/Lower Caves | Learned Factory trap positions 5106 | -7/Lower Caves | Discovered new exit (range 13) 5109 | -7/Lower Caves | Entered another Lower Caves area 5111 | -7/Lower Caves | Learned Factory stockpile data 5117 | -7/Lower Caves | Identified exit to Data Miner 5128 | -7/Lower Caves | Spotted B-75 Beast 5138 | -7/Lower Caves | Encountered a Warlord checkpoint 5147 | -7/Lower Caves | Entered Data Miner 5147 | -7/Data Miner | Discovered new exit (range 6) 5151 | -7/Data Miner | Met Data Miner 5156 | -7/Data Miner | Learned location of Section 7 (-2) 5156 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5160 | -7/Data Miner | Received God Mode back door access code from Data Miner 5166 | -7/Data Miner | Entered Proximity Caves 5225 | -6/Proximity Caves | Spotted B-75 Beast 5271 | -6/Proximity Caves | Spotter reported a threat 5281 | -6/Proximity Caves | Discovered exit to Factory (range 9) 5283 | -6/Proximity Caves | Entered Factory 5283 | -6/Factory | Evolved 2 slots: Utility x2 5284 | -6/Factory | Loaded intel: 91 trap records 5564 | -6/Factory | Fabricated Cld. Cesium-ion Thruster (x1) 5565 | -6/Factory | Spotted B-75 Beast 5567 | -6/Factory | Repaired Imp. Light Armor Plating? 5633 | -6/Factory | Search patrols dispatched 5792 | -6/Factory | Fabricated Lgt. Regenerative Plating? 5800 | -6/Factory | Identified exit to Factory 5800 | -6/Factory | Identified exit to Lower Caves 5857 | -6/Factory | Fabricated Cld. Cesium-ion Thruster? 5983 | -6/Factory | Search patrols dispatched 6076 | -6/Factory | Entered Lower Caves 6077 | -6/Lower Caves | Encountered a Warlord checkpoint 6112 | -6/Lower Caves | Learned location of Extension (-5) 6184 | -6/Lower Caves | Discovered new exit (range 10) 6187 | -6/Lower Caves | Entered another Lower Caves area 6191 | -6/Lower Caves | Discovered exit to Factory (range 9) 6213 | -6/Lower Caves | Entered Factory 6213 | -5/Factory | Evolved 2 slots: Utility x2 6269 | -5/Factory | Repaired Cld. VTOL Module 6301 | -5/Factory | Repaired Imp. VTOL Module 6344 | -5/Factory | Repaired Imp. VTOL Module 6386 | -5/Factory | Repaired Cld. Cesium-ion Thruster 6409 | -5/Factory | Repaired Mic. Nuclear Core 6451 | -5/Factory | Found Prototype Hackware 6507 | -5/Factory | Fabricated Cld. Cesium-ion Thruster (x1) 6636 | -5/Factory | Discovered new exit (range 19) 6835 | -5/Factory | Identified exit to Upper Caves 6835 | -5/Factory | Identified exit to Extension 6835 | -5/Factory | Identified exit to Factory 6848 | -5/Factory | Found Prototype Processor 6848 | -5/Factory | Identified Exp. Targeting Computer 7025 | -5/Factory | Central database locked down 7216 | -5/Factory | Identified Exp. Hacking Suite 7240 | -5/Factory | Build established: Wizard-Sprinter 7431 | -5/Factory | Fabricated Exp. Hacking Suite? 7660 | -5/Factory | Fabricated Exp. Hacking Suite (x1) 7774 | -5/Factory | Repaired Mic. Nuclear Core 7775 | -5/Factory | Adv. System Shield fried by hacking feedback 7815 | -5/Factory | Repaired Cld. Cesium-ion Thruster 8055 | -5/Factory | Fabricated Exp. Hacking Suite (x1) 8092 | -5/Factory | Destroyed 7 combat bots 8289 | -5/Factory | Entered another Factory area 8289 | -4/Factory | Evolved 2 slots: Utility x2 8328 | -4/Factory | Identified exit to Research 8355 | -4/Factory | Spotted B-86 Titan 8449 | -4/Factory | Repaired Cld. Cesium-ion Thruster 8542 | -4/Factory | Fabricated Exp. Hacking Suite? 8570 | -4/Factory | Discovered new exit (range 17) 9057 | -4/Factory | Central database locked down 9195 | -4/Factory | Entered Research 9195 | -3/Research | Accompanied by 1 ally 9195 | -3/Research | Evolved 2 slots: Utility x2 9294 | -3/Research | Found Prototype Device 9294 | -3/Research | Identified Adv. EM Disruption Field 9335 | -3/Research | Discovered new exit (range 18) 9439 | -3/Research | Entered Testing 9440 | -3/Testing | Maximum security lockdown engaged 9468 | -3/Testing | Local machine network offline 9486 | -3/Testing | Discovered new exit (range 5) 9488 | -3/Testing | Build established: Wizard-Ninja 9498 | -3/Testing | Entered Research 9498 | -2/Research | Evolved 2 slots: Utility x2 9506 | -2/Research | Identified exit to Access 9527 | -2/Research | Lost 4 parts (1n2u1w) 9663 | -2/Research | Discovered new exit (range 23) 9812 | -2/Research | Core integrity fell below 50% 9819 | -2/Research | Core integrity fell below 20% 9822 | -2/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 09804_ Ionic Axe destroyed. 09804_ Knocked back. 09804_ Penetrated by Slug. 09804_ Slug penetrates A-15 Conveyor. 09806_ ECM Suite destroyed. 09808_ P-80 Master resets A-15 Conveyor, system corruption cleaned. 09810_ P-80 Master resets W-44 Eye, system corruption cleaned. 09811_ Knocked back. 09813_ P-80 Master resets P-80 Master, system corruption cleaned. 09813_ Knocked back. 09817_ Imp. Hacking Suite destroyed. 09818_ Exp. Hacking Suite destroyed. 09818_ Adv. Terrain Scan Processor destroyed. 09818_ Knocked back. 09819_ U-05 Engineer builds a Wall. 09820_ Knocked back. 09822_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????######??????????????????????? | | ?????????????????????? ??????????????????????? | | ?????????????????????? #?????????????????????? | | ?????????????????????? #?????????????????????? | | ?????????????????????? #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #????###??????????????? | | ?????????????????????##R ##?? ???????????????? | | ?????????????????????# k] #? ????????????????? | | ?????????????????????# w # ?????????????????? | | ?????????????????????# # ??????????????????? | | ?????????????????????# kH< ; ???????????????????? | | ?????????????????????# #????????????????????? | | ?????????????????????# u ?????????????????????? | | ???????????????????????# @#??????????????????????? | | ???????????????????????#Y #??????????????????????? | | ???????????????????????#pp#??????????????????????? | | ???????????????????????#p%#??????????????????????? | | ???????????????????????#p #??????????????????????? | | ???????????????????? ??#p%#??????????????????????? | | ???????????????????????#m%#????????????????##????? | | ???????????????????????# #????#######???????#???# | | ???????????????????????# #???? #???????????? | | ??????????????????????##A ## ? #????????#??? | | ????????????????? ????# #? ! ??????????????? | | ????????????????? ?? ?+ # ??????????????## | | ????????????"?????????# # "????? ??????##????? | | ???????????????? ?????# / ?"??"??#????#??#???? | | ????????#??????????"??# # ????? ?#??#?????#?? | | ????????????? ????????# # [ !???????????##???# | | ??????????????????????# #?#####??#????#?###?#?? | | ???????????#??????????#n #??????????????#??##??# | | ??????????????????????+ #???#??#??##??##???#?## | | ????????? ?????????? ?# #??????#?????#???##?### | | ?????????????????#????# #?????????#?????#?##### | | ??????? ??????????? ??# ##?????? ?? ???#?###?# | | ??????????????????????# #???#?????? ####???## | | ??????????? ??????????# #????#?? ?"???#####?### | | ?????????????????? ???# ####???????" ##?## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 66 Energy Generation 25 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 24 Terrain Scan Density 210 ECM Strength 1 Armor Coverage 150 Resistance: EM 25 Utility Shielding 90 Evasion (%) 73 Targeting Accuracy 20 Offensive Hacking 100 Defensive Hacking 14 Item Schematics ----------------- Imp. Light Armor Plating | -8/Materials | Scanalyzed Plasma Cutter | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Heavy Laser | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Imp. Coolant Injector | -7/Data Miner | Free Imp. Plasma Cutter | -7/Data Miner | Free Imp. Weapon Cycler | -7/Data Miner | Free Matter Neutralizer | -7/Data Miner | Free Adv. Weapon Cycler | -5/Factory | Hacked Exp. Hacking Suite | -5/Factory | Scanalyzed Exp. Heat Sink | -5/Factory | Scanalyzed Robot Schematics ------------------ M-14 Sweeper | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free Y-64 Sentinel | -7/Data Miner | Free Fabricated ------------ Cld. Cesium-ion Thruster | x1 | -6/Factory Lgt. Regenerative Plating | x1 | -6/Factory Cld. Cesium-ion Thruster | x1 | -6/Factory Cld. Cesium-ion Thruster | x1 | -5/Factory Exp. Hacking Suite | x1 | -5/Factory Exp. Hacking Suite | x1 | -5/Factory Exp. Hacking Suite | x1 | -5/Factory Exp. Hacking Suite | x1 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- Origins l33t h4x0r Challenges ------------ None Game ------ Seed HackingArmoredBattery Manual? 0 Play Time 04:26:48 Cumulative 100.1 hours Start 2024.05.27 @ 06:07:43 End 2024.05.28 @ 13:04:19 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 87 Rogue 82 Adventurer 5 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 57 Achievement% 41 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: aa2ac1d7-42ee-42ee-84f6-c44be1974b48