Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.18 @ 18:47:23 // AFD2020/Player2 Player: Minty Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (103) 515 Value Destroyed (3337) 3337 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (3075) 3075 TOTAL SCORE: 12647 Bonus ------- High Alert Combat Kills 726 Follower Combat Kills 2713 Aligned with FarCom 300 Met Imprinter 300 Was Imprinted 300 Friendly Fire -1264 Cogmind --------- Core Integrity 223/1000 Matter 201/300 Energy 7/100 System Corruption 0% Temperature Cool (9) Movement Hovering (70) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Gyrokinetic Inverter Gyrokinetic Inverter > --- UTILITY (7) ------ Advanced Signal Interpreter Improved Targeting Computer Advanced Targeting Computer Core Analyzer Hacking Suite > --- WEAPON (5) ------- Enhanced Gauss Cannon > --- INVENTORY (4) ---- Improved Remote Datajack CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Small Storage Unit Long-range Sensor Array Advanced Signal Interpreter Improved Targeting Computer Improved Melee Analysis Suite > --- WEAPON ----------- Heavy Laser Coil Gun Long-range Missile Launcher Power Sword > --- INVENTORY -------- Advanced Heat Sink Improved Hacking Suite CR-A16's Pointy Stick Self-destruct Interrupter Self-destruct Interrupter Self-destruct Interrupter [Rating: 61] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Fission Core Reactor Zionite Light DM Reactor Propulsion Potential Leg Treads Improved Medium Treads Leg Potential Leg Wheel Wheel Hover Unit Gyrokinetic Inverter Flight Unit Nuclear Pulse Thruster Utility Improved Targeting Computer Device Improved Heat Sink Storage Small Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Zionite Weapon Casing Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon Heavy Phase Cannon Ballistic Gun Coil Gun Ballistic Cannon Flak Cannon Launcher Long-range Missile Launcher Special Weapon Remote Datajack Slashing Weapon Master Tearclaws Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Fac Slots Evolved 10 | . . . . . 4 2 . . . . 2 . 2 Power . | . . . . . . . . . . . . . . Propulsion 2 | . . . . . 1 . . . . . . . 1 Utility 5 | . . . . . 2 1 . . . . 1 . 1 Weapon 3 | . . . . . 1 1 . . . . 1 . . Parts Attached 93 | 6 3 . 3 1 7 12 9 8 2 5 20 5 12 Power 9 | 1 . . . 1 1 1 . 2 . . 1 . 2 Engine 7 | 1 . . . 1 1 1 . 2 . . . . 1 Core 1 | . . . . . . . . . . . . . 1 Reactor 1 | . . . . . . . . . . . 1 . . Propulsion 21 | 2 . . 2 . 1 . 1 2 1 1 6 3 2 Treads 6 | . . . . . . . . 1 . 1 2 2 . Leg 9 | . . . 2 . 1 . 1 . . . 4 1 . Wheel 3 | 2 . . . . . . . . 1 . . . . Hover 2 | . . . . . . . . . . . . . 2 Flight 1 | . . . . . . . . 1 . . . . . Utility 16 | 1 1 . . . 2 1 1 1 . . 5 1 3 Device 6 | . . . . . 2 . . 1 . . 3 . . Storage 1 | 1 . . . . . . . . . . . . . Processor 5 | . 1 . . . . 1 . . . . 1 . 2 Hackware 3 | . . . . . . . 1 . . . 1 . 1 Protection 1 | . . . . . . . . . . . . 1 . Artifact . | . . . . . . . . . . . . . . Weapon 47 | 2 2 . 1 . 3 10 7 3 1 4 8 1 5 Energy Gun 24 | 2 2 . . . 2 6 5 . 1 1 4 1 . Energy Cannon 1 | . . . . . . . . . . . . . 1 Ballistic Gun 6 | . . . 1 . . 1 . 1 . . 2 . 1 Ballistic Cannon 2 | . . . . . . 1 . . . . . . 1 Launcher 4 | . . . . . 1 . 1 1 . . 1 . . Special Weapon 2 | . . . . . . . 1 . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 6 | . . . . . . 2 . 1 . 2 1 . . Piercing Weapon 2 | . . . . . . . . . . 1 . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . . 2 3 . . . . 2 1 . Parts Lost 48 | . . . . . 1 3 4 7 . . 15 6 12 Power 5 | . . . . . . 1 . 1 . . . . 3 Propulsion 11 | . . . . . . . 1 2 . . 5 1 2 Utility 9 | . . . . . 1 . . . . . 3 1 4 Weapon 23 | . . . . . . 2 3 4 . . 7 4 3 Highest Loss Streak 8 | . . . . . 1 1 4 5 . . 5 6 8 Average Slot Usage (%) 80 | . 96 100 89 85 80 80 88 83 70 81 80 75 56 Engine 6 | . 14 14 14 14 9 6 7 6 7 7 1 . . Reactor 1 | . . . . . . . . . . . 4 6 2 Treads 3 | . . . . . . . . 4 7 7 7 1 6 Leg 10 | . . . 19 28 23 23 19 13 . . 5 4 . Wheel 2 | . 28 28 8 . . . . . . . . . . Device 5 | . . . . . 12 7 7 7 7 7 8 6 . Storage 7 | . 14 14 14 14 9 7 7 7 7 7 6 6 . Processor 14 | . 10 14 14 14 9 7 15 15 15 15 18 17 17 Hackware 3 | . . . . . . . 6 7 7 7 3 6 9 Energy Gun 11 | . 28 28 8 . 9 17 16 11 8 19 7 2 . Ballistic Gun 3 | . . . 9 14 7 2 . 3 . . 4 10 3 Launcher 1 | . . . . . . . 3 3 . . 2 4 . Slashing Weapon 3 | . . . . . . 2 3 1 7 6 6 4 . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 41 | 11 11 11 17 17 26 30 28 35 39 39 41 39 31 Greatest Support 80 | 20 20 20 60 60 77 77 80 80 30 60 70 60 60 Greatest Overweight (x) 6 | . . . . . . . . 1 2 1 2 6 5 Average Overweight (x) . | . . . . . . . . . 1 . . . . Largest Inventory Capacity 6 | 6 6 6 6 6 6 6 6 6 6 6 6 6 6 Average Capacity 5 | 5 6 6 6 6 6 6 6 6 6 6 6 6 4 Most Carried 6 | 4 4 4 4 6 5 6 6 3 5 5 6 5 6 Average Carried 4 | 2 1 3 4 4 3 4 4 1 4 5 4 4 2 Final Capacity 6 | 6 6 6 6 6 6 6 6 6 6 6 6 6 4 Final Carried 5 | 4 3 4 4 5 4 4 2 1 5 5 4 5 2 Class Distribution -------------------- 25% | Mutant 24% | Gunner 18% | Scavenger-Gladiator 12% | Scavenger-Mutant 4% | Gladiator 3% | Skirmisher 3% | Hacker-Mutant 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Gunner | -7/Factory Gladiator | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Gladiator | -7/Zion Gunner | -6/Proximity Caves Scavenger-Mutant | -6/Factory Gunner | -6/Extension Hacker-Mutant | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Fac Matter Collected 1798 | 198 69 . . 60 114 292 205 112 56 111 321 112 148 Remotely 94 | . . . . . 94 . . . . . . . . Salvage Created 3821 | . 78 20 . 391 710 877 396 84 . 70 596 472 127 Parts 215 | . 6 . . 22 51 50 8 13 . 4 33 24 4 Haulers Intercepted 5 | . 1 . . . 2 2 . . . . . . . Recyclers Shooed 3 | . . . . . . 1 . . . . 1 . 1 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 29 | . . . . . . . 3 5 . 21 . . . Prevented 12 | . . . . . . . 2 6 . 4 . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Fac Combat Hostiles Destroyed 75 | . . . . 12 21 13 4 6 . 1 13 5 . Melee 6 | . . . . . . 5 . . . . 1 . . Guns 44 | . . . . 12 20 3 . 1 . 1 5 2 . Cannons 2 | . . . . . . 2 . . . . . . . AOE 21 | . . . . . 1 3 4 4 . . 6 3 . Classes Destroyed 15 | . 2 . . 3 3 3 2 1 . . 1 . . Worker 4 | . 1 1 . . . 1 . . . . 1 . . Builder 2 | . . . . . . . . . . . 1 1 . Hauler 5 | . 1 . . . 2 2 . . . . . . . Recycler 6 | . . . . . . 1 . . . . 2 2 1 Operator 3 | . . . . . 1 2 . . . . . . . Watcher 7 | . . . . . 2 3 . . . . 1 . 1 Swarmer 34 | . . . . 6 13 . . 4 . . 11 . . Grunt 26 | . . . . 5 5 8 1 . . 1 1 5 . Brawler 1 | . . . . . . . 1 . . . . . . Duelist 2 | . . . . 1 . . 1 . . . . . . Sentry 6 | . . . . . 3 2 1 . . . . . . Hunter 2 | . . . . . . 1 . . . . 1 . . Programmer 2 | . . . . . . 2 . . . . . . . Master Thief 2 | . . . . . . . . 2 . . . . . Mutant 1 | . . . . . . . 1 . . . . . . Best Kill Streak 24 | . 1 1 . 6 24 5 4 4 . 1 5 5 1 Combat Bots Only 10 | . . . . 6 10 5 4 4 . 1 5 4 . Max Kills in Single Turn 4 | . 1 1 . 2 2 4 2 2 . 1 4 4 1 Gunslinging 1 | . . . . . 1 . . . . . . . . Exploded 4 | . . . . . 1 1 2 2 . . 4 3 . Melee 1 | . . . . . . 1 . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Fac Damage Taken 6956 | . 124 . . 109 391 1050 660 874 . 50 1582 480 1636 Core 1436 | . 12 . . 20 47 184 86 201 . 20 156 162 548 Absorbed by Shields . | . . . . . . . . . . . . . . Core Remaining (%) 67 | 100 . . . 78 91 . . . . 14 . 56 . Volleys Fired 181 | . 14 3 . . 23 36 12 25 . 5 31 7 25 Largest 4 | . 2 2 . . 2 4 4 4 . 3 4 3 2 Hottest 200 | . 90 90 . . 105 200 192 192 . 125 170 101 128 Shots Fired 442 | . 27 6 . 29 85 114 20 50 1 12 60 12 26 Gun 368 | . 27 6 . 29 81 94 15 39 1 12 52 10 2 Cannon 44 | . . . . . . 20 . . . . . . 24 Launcher 30 | . . . . . 4 . 5 11 . . 8 2 . Special . | . . . . . . . . . . . . . . Kinetic 186 | . . . . 29 60 40 . 7 . . 15 10 25 Thermal 126 | . 13 3 . . 19 42 6 5 . 2 35 . 1 Explosive 21 | . . . . . 4 . . 7 . . 8 2 . Electromagnetic 109 | . 14 3 . . 2 32 14 31 1 10 2 . . Robot Hit Streak 16 | . 7 4 . 12 16 7 9 11 . 4 11 7 9 Robot Miss Streak 8 | . 5 1 . 3 2 8 3 4 2 1 4 4 2 Penetration Max 1 | . . . . . . 1 . . . . 1 1 . Secondary Targets 2 | . . . . . 1 . . . . . 1 . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . 1 . . Autonomous 90 | . . . . 29 61 . . . . . . . . Shots Hit Robots 332 | . 15 4 . 23 63 84 15 38 1 13 44 13 19 Core Hits 197 | . 4 2 . 14 34 47 9 20 . 9 32 19 7 Critical Hits 10 | . . . . . 2 2 . 1 . . . 1 4 Critical Kills 3 | . . . . . 2 . . . . . . . 1 Critical Parts Destroyed 6 | . . . . . . 2 . 1 . . . 1 2 Melee Attacks 31 | . . . . . . 11 5 . 1 1 8 2 3 Impact . | . . . . . . . . . . . . . . Slashing 27 | . . . . . . 11 5 . 1 . 8 2 . Piercing 4 | . . . . . . . . . . 1 . . 3 Sneak Attacks 9 | . . . . . . 2 3 . . . 2 2 . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 11457 | . 218 58 . 735 1861 2941 994 821 27 237 1910 1047 608 Guns 5303 | . 202 58 . 735 1537 942 200 443 . 201 711 249 25 Cannons 847 | . . . . . . 327 . . . . . . 520 Explosions 3294 | . . . . . 324 945 298 378 . . 815 534 . Melee 1984 | . . . . . . 714 496 . 27 36 384 264 63 Ramming 29 | . 16 . . . . 13 . . . . . . . Kinetic 3579 | . . . . 735 1390 507 . 42 . . 147 249 509 Thermal 2636 | . 111 36 . . 262 1280 215 130 . 20 546 . 36 Explosive 1878 | . . . . . 186 47 . 296 . . 815 534 . Electromagnetic 1351 | . 91 22 . . 23 380 283 353 . 181 18 . . Impact . | . . . . . . . . . . . . . . Slashing 1885 | . . . . . . 714 496 . 27 . 384 264 . Piercing 99 | . . . . . . . . . . 36 . . 63 Highest Corruption 11 | . . . . . . 10 11 11 11 . . . . Average Corruption 8 | . . . . . . 6 10 11 11 . . . . Corruption Purged . | . . . . . . . . . . . . . . Effects 97 | . . . . . . 38 30 23 6 . . . . Message Errors 14 | . . . . . . 4 6 4 . . . . . Matter Fused 22 | . . . . . . 9 5 6 2 . . . . Heat Flow Errors 10 | . . . . . . 4 2 3 1 . . . . Energy Discharges 8 | . . . . . . 4 2 1 1 . . . . Parts Rejected 1 | . . . . . . . . 1 . . . . . Data Loss (minor) 9 | . . . . . . 6 3 . . . . . . Data Loss (major) 1 | . . . . . . . . 1 . . . . . Misfires 2 | . . . . . . . 1 . 1 . . . . Misdirections 10 | . . . . . . 1 5 3 1 . . . . Targeting Errors 18 | . . . . . . 9 5 4 . . . . . Weapon Failures 2 | . . . . . . 1 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 766 | . . . . . . 371 264 . 13 . 118 . . Projectiles . | . . . . . . . . . . . . . . Explosions 288 | . . . . . . 217 32 . . . 39 . . Melee 478 | . . . . . . 154 232 . 13 . 79 . . Knockbacks 15 | . . . . . . 6 . . . . . . 9 Impact . | . . . . . . . . . . . . . . Kinetic 15 | . . . . . . 6 . . . . . . 9 Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 948 | . 8 . . . 82 401 110 209 . . 138 . . Shots 24 | . . . . . 2 5 6 8 . . 3 . . Rammed 2 | . 1 . . . . 1 . . . . . . . Targets Rammed 3 | . 1 . . . . 2 . . . . . . . Kicked 1 | . . . . . . 1 . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 312 | . 102 40 . . 15 205 155 247 158 18 312 42 151 Average Temperature 62 | . 39 20 . . 9 49 39 108 83 10 87 30 46 Received Heat Transfer 1125 | . 60 . . 39 45 168 153 48 . 12 216 126 258 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . Parts Fried 5 | . . . . . . 1 2 2 . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . 1 . . Parts Melted 8 | . . . . . . 2 3 . . . 3 . . Heat Transferred 3697 | . 333 111 . . 359 1324 310 198 . 37 988 . 37 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen 2 | . . . . . . . . 2 . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 9 | . . . . . . 3 5 1 . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Fac Peak Influence 1458 | . 383 154 . 343 944 991 . . . . 1458 1374 1242 Initial 690 | . . 148 . . 133 429 . . . . 81 690 594 Average 637 | . 170 152 . 221 711 682 . . . . 710 949 857 Maximum Alert Level 4 | . 1 . . 1 3 3 . . . . 4 4 4 Low Security (%) 15 | 100 51 100 . 36 6 . . . . . 9 . . Level 1 10 | . 48 . . 63 3 . . . . . 16 . . Level 2 28 | . . . . . 28 48 . . . . 40 9 11 Level 3 33 | . . . . . 61 51 . . . . 5 60 62 Level 4 12 | . . . . . . . . . . . 28 30 26 Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 26 | . 2 . . . 2 7 . . . . 7 4 4 Investigation 7 | . 1 . . . 1 2 . . . . 3 . . Extermination 2 | . . . . . . 1 . . . . 1 . . Reinforcement 12 | . 1 . . . 1 3 . . . . 2 3 2 Assault 4 | . . . . . . 1 . . . . . 1 2 Garrison 1 | . . . . . . . . . . . 1 . . Intercept . | . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . . . . . . 2 1 2 Haulers Reinforced 1 | . . . . . . 1 . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Fac Distress Signals 11 | . . . . . 1 2 . . . . 1 5 2 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 158 | . 11 . . 10 21 26 7 9 . 10 34 16 14 Peak Tracking Total 10 | . 4 . . 3 4 3 7 4 . 5 4 9 10 Tactical Retreats 1 | . . . . . . 1 . . . . . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Fac Traps Triggered 9 | . . . . . 1 4 1 . . . 1 2 . Indirectly 1 | . . . . . . . 1 . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Fac Machines Disabled 44 | . 2 . . . 5 8 . . . . 14 1 14 Max in Single Turn 6 | . . . . . 3 6 . . . . 1 . . Garrison Access 1 | . . . . . . . . . . . 1 . . Energy Cycler 1 | . . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Fac Machines Accessed 13 | . 4 . 2 . . 4 . . . 1 2 . . Terminals 6 | . 2 . . . . 3 . . . 1 . . . Fabricators 1 | . . . . . . . . . . . 1 . . Repair Stations 2 | . 1 . . . . 1 . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 . . Total Hacks 20 | . 9 . 2 . . 6 . . . 1 2 . . Successful 12 | . 6 . 2 . . 1 . . . 1 2 . . Failed 8 | . 3 . . . . 5 . . . . . . . Catastrophic 2 | . . . . . . 2 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 50 | . 4 . 1 . . 4 . . . . 23 11 7 Terminals 9 | . 4 . . . . 4 . . . 1 . . . Fabricators 1 | . . . . . . . . . . . 1 . . Repair Stations 4 | . 2 . . . . 2 . . . . . . . Recycling Units 3 | . 3 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 . . Terminal Hacks 5 | . 1 . 2 . . 1 . . . 1 . . . Record 2 | . . . 1 . . . . . . 1 . . . Branch Access Points 2 | . 1 . . . . 1 . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 2 | . 2 . . . . . . . . . . . . Scan Component 1 | . 1 . . . . . . . . . . . . Repair 1 | . 1 . . . . . . . . . . . . Recycling Unit Hacks 3 | . 3 . . . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . . Retrieve Components 2 | . 2 . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 2 | . . . . . . . . . . . 2 . . Terminals . | . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . 1 . . Download 1 | . . . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 . . Jam 1 | . . . . . . . . . . . 1 . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . Used 1 | . . . . . . 1 . . . . . . . Hacking Detections 4 | . 1 . . . . 3 . . . . . . . Full Trace Events 3 | . 1 . . . . 2 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . 4 3 Robots Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . 1 . . Parts Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . . . . . Time 26 | . 26 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 1 | . 1 . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . 2 . . . . 3 . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Fac Total Allies 20 | . 1 . . . . . 2 . 4 . 9 4 . Largest Group 10 | . 1 1 1 1 1 1 3 2 5 5 7 10 4 Highest-Rated Group 598 | . 56 56 56 59 74 90 138 123 244 244 524 598 259 Highest-Rated Ally 122 | . 56 56 56 59 74 90 91 92 95 101 110 113 122 Zionite Dispatches 3 | . . . . . . . . . . . 3 . . Light 3 | . . . . . . . . . . . 3 . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 278 | . 10 . . 4 5 11 6 3 . 36 103 66 34 Total Damage 13047 | . 701 . . 50 82 577 300 220 . 1221 3784 1643 4469 Kills 106 | . 13 . . . 1 7 3 1 . 9 30 19 23 Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Fac Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . 1 . . . 1 1 1 . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Zionite Intel Received 6 | . . . . . . . . . . . 3 2 1 Unaware Schematics 2 | . . . . . . . . . . . . 1 1 Unaware Analyses 1 | . . . . . . . . . . . 1 . . Trap Installations 1 | . . . . . . . . . . . 1 . . Active Terminals 1 | . . . . . . . . . . . . 1 . Active Garrisons 1 | . . . . . . . . . . . 1 . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Fac Turns Passed 6844 | 62 248 230 312 238 283 1210 514 416 994 507 1022 413 395 Spaces Moved 4578 | 64 175 208 284 194 170 967 395 282 540 263 563 216 257 Core 77 | 5 . . . . . . . . . . . 3 69 Treads 1249 | . . . . . . . . 24 538 263 253 31 140 Legs 2647 | . . . 171 194 170 967 395 258 . . 310 182 . Wheels 557 | 59 175 208 113 . . . . . 2 . . . . Hover 48 | . . . . . . . . . . . . . 48 Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 80 80 90 90 103 90 85 120 160 120 120 50 Average Speed 121 | 77 80 80 86 90 96 103 98 107 179 178 151 153 120 Slowest Speed 350 | 80 80 80 90 90 103 103 106 180 180 180 190 350 300 Overloaded Moves 1 | . . . . . . . . 1 . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 40 | 3 38 59 60 46 35 27 64 56 67 47 20 40 8 Regions Visited 13 Branch Regions 8 Pre-discovered Areas 4 | . . . 1 . . . . . 3 . . . . Known Exits Taken 6 | . 1 . . 1 . 1 . . . 1 1 1 . Unknown Exits Taken 7 | 1 . 1 1 . 1 . 1 1 1 . . . . Scrap Searched 11 | . . . . 2 . . 4 2 2 1 . . . Spaces Dug 23 | . . . . . . . . . . . 22 . 1 Terrain Destroyed 328 | . . . . 22 65 66 18 47 . . 99 5 6 Melee 3 | . . . . . . . . . . . 3 . . Projectile 58 | . . . . 22 28 . . . . . 2 . 6 AOE 267 | . . . . . 37 66 18 47 . . 94 5 . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Fac Total 5481 | 73 256 265 352 257 264 1079 490 352 561 285 660 281 306 Wait 485 | . 56 52 62 61 60 37 38 36 14 11 32 22 4 Move 4565 | 63 174 207 283 193 169 966 394 281 539 262 562 215 257 Hop . | . . . . . . . . . . . . . . Pick Up 27 | 4 3 2 . 1 2 6 1 . 4 . 2 1 1 Fast Attach 66 | 6 1 . 3 . 2 8 4 6 2 3 16 5 10 Attach 18 | . . . . . 4 4 4 1 . . 3 . 2 Detach 3 | . . . . . 1 . . . . . . . 2 Swap 9 | . 2 . . 1 1 . 1 1 . 2 1 . . Drop 36 | . 5 1 4 1 2 9 2 2 1 1 5 1 2 Fire 181 | . 14 3 . . 23 36 12 25 . 5 31 7 25 Melee 31 | . . . . . . 11 5 . 1 1 8 2 3 Ram 1 | . 1 . . . . . . . . . . . . Kick 2 | . . . . . . 2 . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 12 | . . . . . . . . . . . . 12 . Rewire 45 | . . . . . . . 29 . . . . 16 . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory -6/Extension -5/Factory (discovered 1 exit: Upp) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 63 | -11/Scrapyard | Entered Materials 219 | -10/Materials | Discovered new exit (range 16) 275 | -10/Materials | Repaired Med. Laser 286 | -10/Materials | Discovered new exit (range 16) 295 | -10/Materials | Identified exit to Mines 311 | -10/Materials | Entered Mines 311 | -10/Mines | Accompanied by 1 ally 332 | -10/Mines | Build established: Mutant 345 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 435 | -10/Mines | Discovered new exit (range 16) 509 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 509 | -10/Mines | Discovered new exit (range 5) 541 | -10/Mines | Entered Exiles 541 | -10/Exiles | Accompanied by 1 ally 562 | -10/Exiles | Met 8R-AWN 574 | -10/Exiles | Met EX-HEX 598 | -10/Exiles | Met EX-BIN 606 | -10/Exiles | Aligned with FarCom system 607 | -10/Exiles | Given EX-Vault access code 626 | -10/Exiles | Opened EX-Vault 631 | -10/Exiles | Found AWS/Gauss 635 | -10/Exiles | Found Potential Leg 638 | -10/Exiles | Found Potential Leg 658 | -10/Exiles | Warned to stay clear of 0b10 Research branches 713 | -10/Exiles | Met EX-DEC 745 | -10/Exiles | Discovered new exit (range 11) 808 | -10/Exiles | Learned location of Zion (-7) 853 | -10/Exiles | Stole two prototypes: AWS/Gauss, Potential Leg 853 | -10/Exiles | Entered Mines 853 | -9/Mines | Accompanied by 1 ally 1014 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1037 | -9/Mines | Discovered new exit (range 15) 1039 | -9/Mines | Identified exit to Materials 1091 | -9/Mines | Entered Materials 1091 | -8/Materials | Accompanied by 1 ally 1091 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1153 | -8/Materials | Destroyed 9 combat bots 1217 | -8/Materials | Discovered new exit (range 15) 1235 | -8/Materials | Destroyed 10 combat bots 1344 | -8/Materials | Discovered new exit (range 15) 1374 | -8/Materials | Entered Factory 1374 | -7/Factory | Accompanied by 1 ally 1374 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1376 | -7/Factory | FarCom data flow suspended 1887 | -7/Factory | Discovered new exit (range 16) 2053 | -7/Factory | Discovered new exit (range 16) 2382 | -7/Factory | Build established: Gunner 2390 | -7/Factory | Identified exit to Lower Caves 2470 | -7/Factory | System corruption reached 10% 2574 | -7/Factory | First assault squad dispatched 2584 | -7/Factory | Entered Lower Caves 2584 | -7/Lower Caves | Accompanied by 1 ally 2604 | -7/Lower Caves | Encountered a Warlord checkpoint 2815 | -7/Lower Caves | Build established: Gladiator 2815 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 2875 | -7/Lower Caves | Lost 4 parts (1n3w) 2990 | -7/Lower Caves | Discovered new exit (range 10) 3098 | -7/Lower Caves | Entered another Lower Caves area 3098 | -7/Lower Caves | Accompanied by 2 allies 3099 | -7/Lower Caves | Encountered a Warlord checkpoint 3117 | -7/Lower Caves | Discovered new exit (range 10) 3119 | -7/Lower Caves | Learned Factory terminal intel 3192 | -7/Lower Caves | Spotted B-75 Beast 3212 | -7/Lower Caves | Core integrity fell below 50% 3230 | -7/Lower Caves | Allies destroyed B-75 Beast 3245 | -7/Lower Caves | Lost 5 parts (1p1n3w) 3429 | -7/Lower Caves | Spotted FC-2YQ(f) 3430 | -7/Lower Caves | Encountered a Master Thief 3430 | -7/Lower Caves | Destroyed FC-2YQ(f) 3430 | -7/Lower Caves | Spotted DW-R7K(f) 3431 | -7/Lower Caves | Encountered a Master Thief 3431 | -7/Lower Caves | Spotted 32-2GP(f) 3432 | -7/Lower Caves | Encountered a Master Thief 3432 | -7/Lower Caves | Spotted 1W-79E(f) 3432 | -7/Lower Caves | Potential Leg stolen by Master Thief 3433 | -7/Lower Caves | Encountered a Master Thief 3435 | -7/Lower Caves | Hvy. Machine Gun stolen by Master Thief 3455 | -7/Lower Caves | Destroyed 1W-79E(f) 3458 | -7/Lower Caves | Discovered new exit (range 15) 3514 | -7/Lower Caves | Entered Zion 3514 | -7/Zion | Accompanied by 1 ally 3660 | -7/Zion | System corruption cleaned by Quarantine Array 3751 | -7/Zion | Found Unknown Piercing Weapon 3770 | -7/Zion | Build established: Scavenger-Gladiator 3869 | -7/Zion | Learned location of Warlord (-4) 4006 | -7/Zion | Imprinted 4009 | -7/Zion | Declared Zion's savior 4110 | -7/Zion | Learned location of 1 exit from Proximity Caves 4298 | -7/Zion | Learned location of Data Miner (-6) 4481 | -7/Zion | Discovered new exit (range 11) 4508 | -7/Zion | Entered Proximity Caves 4508 | -6/Proximity Caves | Accompanied by 5 allies 4509 | -6/Proximity Caves | Identified exit to Factory 4643 | -6/Proximity Caves | P-60 Hacker assimilated allied G4-AP8(M) 4644 | -6/Proximity Caves | Core integrity fell below 20% 4949 | -6/Proximity Caves | Spotted B-75 Beast 4955 | -6/Proximity Caves | Identified CR-A16's Pointy Stick 4976 | -6/Proximity Caves | Allies destroyed B-75 Beast 5015 | -6/Proximity Caves | Entered Factory 5015 | -6/Factory | Accompanied by 3 allies 5015 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5016 | -6/Factory | Loaded intel: 22 terminal locations 5056 | -6/Factory | Zion Light squad teleported in 5108 | -6/Factory | Spotted B-75 Beast 5114 | -6/Factory | Allies destroyed B-75 Beast 5167 | -6/Factory | Retrieved Zion intel report: Trap Installations 5210 | -6/Factory | Lost 5 parts (1n1u3w) 5392 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 5479 | -6/Factory | Lost 3 parts (2n1w) 5687 | -6/Factory | Zion Light squad teleported in 5688 | -6/Factory | Garrison activated, responded to threat 5736 | -6/Factory | Lost 3 parts (2n1u) 5990 | -6/Factory | Discovered new exit (range 15) 6003 | -6/Factory | Retrieved Zion intel report: Active Garrisons 6004 | -6/Factory | Zion Light squad teleported in 6012 | -6/Factory | Identified exit to Extension 6037 | -6/Factory | Entered Extension 6037 | -6/Extension | Accompanied by 7 allies 6045 | -6/Extension | Rescued a captive Derelict 6050 | -6/Extension | Rescued a captive Derelict 6055 | -6/Extension | Rescued a captive Derelict 6055 | -6/Extension | Rescued a captive Derelict 6064 | -6/Extension | Rescued a captive Derelict 6065 | -6/Extension | Rescued a captive Derelict 6066 | -6/Extension | Rescued a captive Derelict 6067 | -6/Extension | Rescued a captive Derelict 6069 | -6/Extension | Rescued a captive Derelict 6147 | -6/Extension | Build established: Gunner 6250 | -6/Extension | Retrieved Zion intel report: Unaware Schematics 6303 | -6/Extension | Retrieved Zion intel report: Active Terminals 6306 | -6/Extension | Spotted B-75 Beast 6315 | -6/Extension | Spotted B-75 Beast 6325 | -6/Extension | Allies destroyed B-75 Beast 6329 | -6/Extension | Allies destroyed B-75 Beast 6342 | -6/Extension | Discovered new exit (range 15) 6344 | -6/Extension | Found Prototype Protection 6344 | -6/Extension | Identified Zio. Weapon Casing 6359 | -6/Extension | Lost 6 parts (1n1u4w) 6387 | -6/Extension | First assault squad dispatched 6400 | -6/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 6429 | -6/Extension | Identified exit to Factory 6450 | -6/Extension | Entered Factory 6450 | -5/Factory | Accompanied by 4 allies 6450 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6451 | -5/Factory | Identified exit to Upper Caves 6667 | -5/Factory | Spotted B-75 Beast 6718 | -5/Factory | Allies destroyed B-75 Beast 6733 | -5/Factory | Lost 8 parts (2p2n1u3w) 6740 | -5/Factory | Retrieved Zion intel report: Unaware Schematics 6750 | -5/Factory | First assault squad dispatched 6755 | -5/Factory | Core integrity fell below 50% 6845 | -5/Factory | Self-destructed Last Messages --------------- 06829_ U-05 Engineer lays Concrete. 06834_ K-01 Serf collects debris. 06834_ U-05 Engineer lays Concrete. 06834_ G-50 Soldier knocked back. 06835_ U-05 Engineer lays Concrete. 06836_ Slug penetrates G-50 Soldier. 06836_ G-50 Soldier suffers critical hit. 06836_ Destroyed Carbon-fiber Leg. 06836_ G-50 Soldier knocked back. 06837_ U-05 Engineer lays Concrete. 06838_ K-01 Serf collects debris. 06838_ G-50 Soldier knocked back. 06839_ U-05 Engineer lays Concrete. 06840_ Imp. Hacking Suite destroyed. 06840_ U-05 Engineer builds a Wall. 06841_ U-05 Engineer lays Concrete. 06841_ G-50 Soldier destroyed. 06842_ U-05 Engineer lays Concrete. 06843_ G-50 Soldier knocked back. 06844_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ???## #??????????# ##### """" | | ???# #??????????# #???# !! """" | | ???## #??????????# #???# !! """" | | ????# #??????????# #???# """" | | ?####" #??????????# #???# | | % #??????????# #???# | | ###### #?????????##+##+##### % | | ?##### ##/##########?????# !##########/# | | ?# #?????# #?# #### " | | ?# #?????# "T" ### ## # | | ?# #?????# """ =!* # | | ?# #?????###########""""## | | ?# # ???????+ = | | ?############+#### # ???"??######" | | ??????????? # # ?""???????#" | | ????????? """" # # "?" ?????### | | ????????# """" + + ?????# # | | ????????# """" # #? ]????# # % | | ????????# """" # #???! ??# # | | ????????# """" # #???? ??# ## | | ?????????????? # #?????? # ## | | ?????????????? # ################ | | ?????????????? # | | ??????????????#### g | | ?????????????????# | | ?????????????????# @ l | | ?????????????????# u% u k % | | ?????????????????# ##g## ##########+######### | | ?????????????????# # g # | | ?????????????????#^ # ### | | ?????????????????# # #??# | | ?????????????????# # # #??? | | ?????????????????# # # #??? | | ?????????????????# # # #??? | | ?????????????????# # # #??? | | ?????????????????# # + #??? | | ?????????????????# # u ###########??? | | ??????????????????? ?# #????????????? | | ????????????????????? ? #????????????? | | ???????????????????????# #????????????? | | ???????????????????????### ##### ####????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 27 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Weapon Shielding 100 Evasion (%) 51 Targeting Accuracy 14 Melee Accuracy 6 Core Analysis 6 Recoil Reduction 3 Offensive Hacking 22 Defensive Hacking 10 Item Schematics ----------------- Arm. Heavy Treads | -6/Factory | Downloaded Robot Schematics ------------------ M-14 Sweeper | -6/Extension | Z-intel G-47 Trooper | -6/Extension | Z-intel R-06 Scavenger | -6/Extension | Z-intel H-55 Commando | -6/Extension | Z-intel Y-64 Sentinel | -5/Factory | Z-intel R-10 Processor | -5/Factory | Z-intel B-48 Gladiator | -5/Factory | Z-intel Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Player 2 | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Fac Slots Evolved 10 | . . . . 4 2 . . . . 2 . 2 . Power 1 | . . . . . 1 . . . . . . . . Propulsion 2 | . . . . 1 . . . . . 1 . . . Utility 5 | . . . . 2 . . . . . 1 . 2 . Weapon 2 | . . . . 1 1 . . . . . . . . Parts Attached 83 | . 6 1 1 4 6 15 1 1 3 7 18 7 13 Parts Lost 24 | . . . . . . 1 1 . . 2 2 . 18 Damage Taken 3950 | . 132 . . 10 . 431 101 23 . 457 567 83 2146 Core 413 | . 22 . . . . 46 3 23 . 39 23 28 229 Player 2/Cogmind (%) 22 | . 64 . . . . 20 3 10 . 66 12 14 29 Absorbed by Shields . | . . . . . . . . . . . . . . Damage Inflicted 9428 | . 701 . . 50 82 577 300 161 . 759 2037 321 4440 Player 2/Cogmind (%) 45 | . 76 . . 6 4 16 23 16 . 76 51 23 87 Combat Hostiles Destroyed 50 | . 10 . . . 1 6 3 1 . 6 10 6 7 Player 2/Cogmind (%) 40 | . 100 . . . 4 31 42 14 . 85 43 54 100 Game ------ Seed ImpulseReclamationExpander Manual? 0 Play Time 00:54:29 Cumulative 321.3 hours Start 2020.11.17 @ 15:03:03 End 2020.11.18 @ 18:47:23 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode AFD2020/Player2 Game No. 184 Rogue 27 Adventurer 52 Explorer 105 Win Type - Total 19 Types 17/0/1/0/0/0/0/1/0 Lore% 62 Gallery% 85 Achievement% 64 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f82d9ae3-6da8-46be-ad55-b09943cdd8ea