Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.27 @ 03:46:24 Player: ktur Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (18) 3600 Robots Destroyed (238) 1190 Value Destroyed (10191) 10191 Prototype IDs (35) 700 Alien Tech Used (1) 200 Bonus (7971) 7971 TOTAL SCORE: 27352 Bonus ------- Triggered High Security 500 High Alert Combat Kills 5400 Follower Combat Kills 771 Awakened Behemoth Slayer 1000 Registered with UFD 300 Cogmind --------- Core Integrity 836/1300 Matter 152/300 Energy 310/310 System Corruption 34% Temperature Cool (23) Movement Core (1150) Ox22 Location -3/Research Parts ------- > --- POWER (1) -------- Reinforced Fission Core > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- High-capacity Storage Unit Experimental Optical Array Experimental Core Analyzer > --- WEAPON (6) ------- Hypervelocity Railgun > --- INVENTORY (20) --- Improved Quantum Reactor Armored Heavy Treads Armored Heavy Treads Matter Compressor (250) Experimental Sensor Array Experimental Terrain Scanner Experimental Terrain Scan Processor Experimental ECM Suite Improved Medium Armor Plating Improved Medium Armor Plating Advanced Hacking Suite Advanced Component Analysis Suite Dimensional Node Initializer Transdimensional Reconstructor Cooled Proton Cannon Micro-nuke Launcher CPS Tube (2) CR-A16's Behemoth Slayer Peak State ------------ > --- POWER ------------ Reinforced Fission Core > --- PROPULSION ------- Armored Heavy Treads Armored Heavy Treads > --- UTILITY ---------- Scrap Suit Advanced Cooling System Advanced Cooling System High-capacity Storage Unit Experimental Optical Array Core Analyzer Experimental Core Analyzer Advanced Force Field Advanced Hacking Suite > --- WEAPON ----------- Hypervelocity Railgun Overtuned Railgun Overtuned Railgun Overtuned Railgun Overtuned Railgun Helical Railgun > --- INVENTORY -------- Improved Quantum Reactor Armored Heavy Treads Armored Heavy Treads Matter Compressor Experimental Sensor Array Experimental Terrain Scanner Experimental Terrain Scan Processor Experimental ECM Suite Improved Medium Armor Plating Improved Medium Armor Plating Advanced Hacking Suite Advanced Component Analysis Suite Dimensional Node Initializer Transdimensional Reconstructor Cooled Proton Cannon Micro-nuke Launcher CPS Tube CR-A16's Behemoth Slayer [Rating: 159] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Fission Core Reactor Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Overtuned Flexi-carbon Leg Wheel Overtuned Huge Scrapsphere Utility Experimental Targeting Computer Device Scrap Suit Storage High-capacity Storage Unit Processor Experimental Targeting Computer Hackware Advanced Hacking Suite Protection Powered Armor Weapon Overtuned Coil Gun Energy Gun Particle Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Overtuned Coil Gun Ballistic Cannon Mini Assault Cannon Launcher Micro-nuke Launcher Special Weapon Mining Laser Impact Weapon Mace Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Slots Evolved 14 | . . . 2 . . . 6 . . . . 2 . . . . 2 2 Power . | . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . . . . . . . . . . . Utility 8 | . . . 1 . . . 5 . . . . 1 . . . . 1 . Weapon 4 | . . . . . . . . . . . . 1 . . . . 1 2 Parts Attached 196 | 7 4 4 8 36 3 7 17 4 4 6 4 35 4 . 9 4 6 34 Power 16 | 1 . 1 . 4 1 . . . 2 . . 3 . . 1 . . 3 Engine 8 | 1 . 1 . 3 1 . . . 1 . . 1 . . . . . . Core 5 | . . . . 1 . . . . 1 . . 2 . . . . . 1 Reactor 3 | . . . . . . . . . . . . . . . 1 . . 2 Propulsion 26 | 2 . 1 5 8 1 4 1 . . . . 2 . . . . . 2 Treads 17 | 2 . . 3 8 1 1 . . . . . . . . . . . 2 Leg 7 | . . 1 2 . . 3 1 . . . . . . . . . . . Wheel 2 | . . . . . . . . . . . . 2 . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Utility 94 | 2 1 1 1 9 1 . 12 2 2 6 2 25 4 . 5 4 4 13 Device 51 | 1 . 1 1 3 . . 5 1 2 2 1 14 4 . 3 3 2 8 Storage 5 | 1 1 . . 1 . . 1 . . . . . . . 1 . . . Processor 12 | . . . . . 1 . 3 . . 4 . 1 . . . . . 3 Hackware 6 | . . . . . . . 1 . . . . 3 . . . . 2 . Protection 20 | . . . . 5 . . 2 1 . . 1 7 . . 1 1 . 2 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 60 | 2 3 1 2 15 . 3 4 2 . . 2 5 . . 3 . 2 16 Energy Gun 1 | . 1 . . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . 1 . . . . . . Ballistic Gun 42 | 2 1 1 2 10 . 3 1 . . . . 3 . . 3 . 2 14 Ballistic Cannon 2 | . . . . . . . 1 1 . . . . . . . . . . Launcher 2 | . . . . . . . . 1 . . . . . . . . . 1 Special Weapon 2 | . 1 . . . . . . . . . . 1 . . . . . . Impact Weapon 5 | . . . . 5 . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . Piercing Weapon 5 | . . . . . . . 2 . . . 2 . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 18 | . . . . 3 1 . 1 . . 3 . . . . 5 . . 5 Parts Lost 39 | . . 4 6 1 . . 1 . . . . 2 . . . 1 . 24 Power 4 | . . 1 1 . . . . . . . . 2 . . . . . . Propulsion 5 | . . 1 2 . . . . . . . . . . . . . . 2 Utility 15 | . . 1 1 1 . . 1 . . . . . . . . . . 11 Weapon 15 | . . 1 2 . . . . . . . . . . . . 1 . 11 Highest Loss Streak 8 | . . 4 4 1 . . 1 . . . . 1 . . . 1 . 8 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 100 96 77 97 97 92 92 93 92 92 93 83 82 82 64 80 84 81 Engine 7 | . 14 13 6 10 11 11 6 6 5 6 6 2 . . . . . . Treads 17 | . 28 22 14 32 33 32 . . . . . . . . . . . 4 Leg 5 | . . 5 13 . . . 26 26 26 26 26 6 . . . . . . Wheel 2 | . . . . . . . . . . . . 7 11 11 11 11 10 4 Device 14 | . 14 12 11 10 11 11 17 19 21 25 25 13 11 11 10 11 19 18 Storage 8 | . 14 14 11 11 11 11 6 6 6 6 6 5 5 5 5 5 5 4 Processor 6 | . . . . . 1 11 15 13 11 6 6 9 11 11 11 11 10 9 Hackware 2 | . . . . . . . 3 6 6 6 6 6 5 5 5 5 5 3 Protection 4 | . . . . 10 9 . 1 . . . . 8 11 11 11 11 5 2 Energy Gun 1 | . 10 14 4 . . . . . . . . . . . . . . . Ballistic Gun 14 | . 16 14 17 20 19 15 4 . . . . 12 17 17 . 15 21 25 Ballistic Cannon 1 | . . . . . . . 3 5 6 6 6 1 . . . . . . Piercing Weapon 1 | . . . . . . . 4 6 6 6 6 1 . . . . . . Peak Build Rating 159 | 7 9 10 11 22 26 40 69 69 73 77 76 104 104 104 106 109 126 159 Average Rating 54 | 5 8 8 9 20 21 25 64 68 69 72 75 94 103 104 87 104 123 139 On Entrance 59 | . 7 9 10 10 22 21 40 69 69 72 75 76 104 104 104 106 101 126 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 121 | 14 31 31 31 101 101 96 72 63 64 64 74 87 78 77 84 84 102 121 Greatest Support 132 | 40 40 40 63 63 60 65 84 65 65 65 84 84 40 40 40 40 40 132 Greatest Overweight (x) 3 | . . 1 1 2 1 1 1 . . . . 3 1 1 2 2 2 2 Average Overweight (x) . | . . . . . 1 1 . . . . . 1 1 1 1 1 2 1 Largest Inventory Capacity 25 | 8 15 15 15 25 25 25 25 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 20 | 7 10 15 15 23 25 25 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 25 | 6 15 15 15 25 25 25 24 20 20 20 20 20 20 20 20 20 19 20 Average Carried 20 | 3 8 14 13 23 24 24 19 20 20 19 19 19 19 20 20 20 17 18 Final Capacity 25 | 8 15 15 15 25 25 25 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 25 | 5 15 15 14 25 25 25 20 20 20 20 20 19 20 20 20 20 19 20 Class Distribution -------------------- 27% | Commander-Mutant 26% | Mutant 20% | Scavenger-Scrapper 17% | Scrapper Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Commander-Mutant | -9/Recycling Commander-Mutant | -9/Scraptown Scrapper | -6/Factory Scrapper | -6/Lower Caves Scrapper | -6/Lower Caves Scrapper | -6/Zion Scrapper | -5/Proximity Caves Scavenger-Scrapper | -5/Factory Scavenger-Scrapper | -5/Upper Caves Scavenger-Scrapper | -5/Upper Caves Scrapper | -5/Zhirov Scavenger-Scrapper | -4/Proximity Caves Scavenger-Scrapper | -4/Factory Scavenger-Scrapper | -3/Research Resources | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Matter Collected 8536 | 314 71 102 275 897 70 71 218 21 263 . 112 1068 586 143 . 304 . 4021 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 12898 | 128 182 241 570 1219 113 . 207 28 . . 100 1955 471 . . 395 . 7289 Parts 626 | 6 9 20 44 78 3 . 12 2 . . 6 91 17 . . 21 . 317 Haulers Intercepted 8 | . . . 2 4 . . . . . . . . . . . . . 2 Recyclers Shooed 6 | . . . 3 1 1 . . . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 52 | . . . . . . . . 2 . . 12 . 17 . . 21 . . Prevented 1 | . . . . . . . . . . . . . . . . 1 . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Combat Hostiles Destroyed 199 | . 2 9 15 22 2 . 3 4 . . 1 31 10 . . 6 . 94 Melee 3 | . . . . . . . 2 . . . 1 . . . . . . . Guns 184 | . 2 9 15 22 2 . 1 . . . . 26 10 . . 6 . 91 AOE 11 | . . . . . . . . 4 . . . 5 . . . . . 2 Classes Destroyed 22 | 2 1 2 2 2 1 . . . . . 1 4 . . . . . 7 Worker 14 | . . 2 . 3 . . 1 . . . . 4 . . . . . 4 Builder 10 | . . . 1 . . . . . . . . 1 . . . . . 8 Tunneler 4 | 3 . . . . . . . . . . . . . . . . . 1 Hauler 8 | . . . 2 4 . . . . . . . . . . . . . 2 Recycler 9 | 1 1 . 2 1 . . . . . . . 2 . . . . . 2 Carrier 1 | . . . . . . . . . . . . . . . . . . 1 Mechanic 2 | . . . . . . . . . . . . 1 . . . . . 1 Operator 1 | . . . . 1 . . . . . . . . . . . . . . Watcher 1 | . . . . . . . . . . . . . . . . . . 1 Swarmer 51 | . . 6 11 6 . . . 4 . . . 7 5 . . . . 12 Saboteur 4 | . . . . . . . . . . . . . . . . . . 4 Grunt 75 | . 2 3 4 5 . . 2 . . . . 12 4 . . 4 . 39 Brawler 6 | . . . . . 1 . . . . . . 1 . . . . . 4 Duelist 4 | . . . . . . . . . . . . 1 . . . . . 3 Protector 1 | . . . . . . . . . . . . . . . . . . 1 Sentry 22 | . . . . 11 1 . 1 . . . . 2 1 . . . . 6 Specialist 1 | . . . . . . . . . . . . . . . . . . 1 Hunter 15 | . . . . . . . . . . . . 4 . . . . . 11 Programmer 16 | . . . . . . . . . . . . 4 . . . 2 . 10 Heavy 1 | . . . . . . . . . . . . . . . . . . 1 Behemoth 2 | . . . . . . . . . . . 1 . . . . . . 1 Scrapoid 1 | . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 23 | 3 3 4 8 3 2 . 2 4 . . 1 10 5 . . 4 . 23 Combat Bots Only 13 | . 2 3 8 3 2 . 2 4 . . 1 9 5 . . 4 . 13 Max Kills in Single Turn 4 | 1 1 2 2 2 1 . 1 1 . . 1 4 3 . . 1 . 4 Gunslinging 2 | . . 1 1 . . . . . . . . . . . . . . 2 Exploded 4 | . . . . . . . . 1 . . . 4 . . . . . 2 Melee 1 | . . . . . . . 1 . . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Hostile Shots Fired 1184 | . 7 70 109 116 9 . 141 69 . . 3 112 19 . . 25 . 504 Missed 351 | . 1 18 25 30 4 . 45 31 . . 2 43 5 . . 5 . 142 Damage Taken 12067 | . 76 499 743 891 53 . 790 368 . . 24 1435 272 . . 402 . 6514 Core 1080 | . . 61 114 129 21 . 101 21 . . . 114 38 . . 17 . 464 Absorbed by Shields 1738 | . . . . 238 20 . 202 92 . . 9 . . . . . . 1177 Reduced by Siege Mode 229 | . . . . . . . . . . . . . . . . . . 229 Redirected to Shielding 331 | . . . . . . . . . . . . 237 24 . . 70 . . Regen/Repaired (Parts) 535 | . . . . 20 . . . . 17 10 . 191 . . . . 30 267 Core Remaining (%) 79 | 100 . 75 . . . 34 . . . . 85 . . . . 83 100 . Volleys Fired 485 | 11 9 29 41 85 10 . 14 11 6 . 2 87 21 . . 15 . 144 Largest 6 | 2 2 2 2 2 2 . 2 1 1 . 1 3 3 . . 3 . 6 Hottest 238 | 40 100 85 85 46 46 . 48 48 48 . 48 96 96 . . 96 . 238 Shots Fired 1356 | 22 17 53 81 154 20 . 24 11 6 . 2 221 61 . . 39 . 645 Gun 1323 | 22 16 53 81 154 20 . 22 . . . . 212 61 . . 39 . 643 Cannon 23 | . . . . . . . 2 6 6 . 2 7 . . . . . . Launcher 7 | . . . . . . . . 5 . . . . . . . . . 2 Special 3 | . 1 . . . . . . . . . . 2 . . . . . . Kinetic 1312 | 22 15 24 77 154 20 . 24 6 6 . 2 219 61 . . 39 . 643 Thermal 35 | . 2 29 4 . . . . . . . . . . . . . . . Explosive 7 | . . . . . . . . 5 . . . . . . . . . 2 Electromagnetic . | . . . . . . . . . . . . . . . . . . . Robot Hit Streak 20 | 12 20 7 10 19 6 . 18 19 . . . 13 14 . . 8 . 16 Robot Miss Streak 7 | 3 2 7 4 2 3 . 1 3 . . 5 4 2 . . 2 . 6 Penetration Max 2 | . . . . . . . . . . . . 2 2 . . 1 . 2 Secondary Targets 52 | . . 2 5 2 1 . . . . . . 4 1 . . 2 . 35 Max Gunslinging Chain 2 | . . 1 1 1 1 . . . . . . 1 1 . . 1 . 2 Shots Hit Robots 792 | 14 11 29 45 111 12 . 30 1 . . 3 127 38 . . 22 . 349 Core Hits 434 | 5 6 13 25 45 5 . 7 6 . . 2 64 15 . . 15 . 226 Critical Kills 43 | . 1 . . 2 . . . . . . . 7 1 . . 1 . 31 Critical Parts Destroyed 42 | . . . . . . . . . . . . 11 1 . . 1 . 29 Critical Strikes 95 | . 1 2 . 2 . . . . . . 1 19 3 . . 2 . 65 Burn 2 | . . 2 . . . . . . . . . . . . . . . . Destroy 92 | . 1 . . 2 . . . . . . . 19 3 . . 2 . 65 Impale 1 | . . . . . . . . . . . 1 . . . . . . . Melee Attacks 51 | . . . . 7 . . 21 2 2 1 7 7 . . . . . 4 Impact 7 | . . . . 7 . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing 44 | . . . . . . . 21 2 2 1 7 7 . . . . . 4 Sneak Attacks 3 | . . . . . . . 3 . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 27105 | 152 135 459 674 1687 255 . 736 297 . . 103 5183 1296 . . 976 . 15152 Guns 24177 | 152 130 456 661 1667 244 . 326 . . . . 4279 1296 . . 976 . 13990 Cannons 50 | . . . . . . . . . . . . 50 . . . . . . Explosions 2144 | . . . . . . . . 297 . . . 810 . . . . . 1037 Melee 642 | . . . . . . . 410 . . . 103 38 . . . . . 91 Ramming 92 | . 5 3 13 20 11 . . . . . . 6 . . . . . 34 Kinetic 23881 | 152 130 173 598 1667 244 . 326 . . . . 4329 1296 . . 976 . 13990 Thermal 1156 | . . 283 63 . . . . . . . . 810 . . . . . . Explosive 1334 | . . . . . . . . 297 . . . . . . . . . 1037 Electromagnetic . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing 642 | . . . . . . . 410 . . . 103 38 . . . . . 91 Highest Corruption 34 | . . . . . 1 . . . . . . 3 3 3 3 9 . 34 Average Corruption 7 | . . . . . 1 . . . . . . 2 3 3 3 3 . 13 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 87 | . . . . . 3 . . . . . . 4 4 3 3 6 . 64 Message Errors 18 | . . . . . 1 . . . . . . . . . 1 4 . 12 Matter Fused 14 | . . . . . 1 . . . . . . 2 1 1 1 1 . 7 Heat Flow Errors 7 | . . . . . 1 . . . . . . . . 1 1 . . 4 Energy Discharges 8 | . . . . . . . . . . . . . . . . . . 8 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . 1 Parts Fused 2 | . . . . . . . . . . . . . . . . . . 2 Data Loss (minor) 14 | . . . . . . . . . . . . 1 1 . . 1 . 11 Data Loss (major) 4 | . . . . . . . . . . . . 1 1 1 . . . 1 Misfires 3 | . . . . . . . . . . . . . . . . . . 3 Alerts 1 | . . . . . . . . . . . . . 1 . . . . . Misdirections 4 | . . . . . . . . . . . . . . . . . . 4 Weapon Failures 11 | . . . . . . . . . . . . . . . . . . 11 Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 151 | . . . . . . . 32 11 . . . 93 . . . . . 15 Projectiles . | . . . . . . . . . . . . . . . . . . . Explosions 108 | . . . . . . . . 11 . . . 90 . . . . . 7 Melee 43 | . . . . . . . 32 . . . . 3 . . . . . 8 Knockbacks 2 | . . . . 1 . . . . . . . 1 . . . . . . Impact 1 | . . . . 1 . . . . . . . . . . . . . . Kinetic 1 | . . . . . . . . . . . . 1 . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 71 | . . . . . . . . 35 . . . 36 . . . . . . Shots 3 | . . . . . . . . 2 . . . 1 . . . . . . Rammed 13 | . 2 1 1 5 1 . . . . . . 1 . . . . . 2 Targets Rammed 16 | . 2 1 3 6 1 . . . . . . 1 . . . . . 2 Kicked 1 | . . . 1 . . . . . . . . . . . . . . . Crushed 2 | . . . 1 1 . . . . . . . . . . . . . . Highest Temperature 617 | . 24 372 63 28 108 . 15 5 . . . 287 180 163 231 188 . 617 Average Temperature 105 | . 9 128 31 8 23 . 8 5 . . . 77 56 82 123 81 . 186 Received Heat Transfer 2866 | . 42 156 138 363 12 . 252 115 . . 9 180 72 . . 96 . 1431 Effects 12 | . . 2 . . . . . . . . . . . . . . . 10 Shutdowns 3 | . . . . . . . . . . . . . . . . . . 3 Energy Bleed 3 | . . 1 . . . . . . . . . . . . . . . 2 Interference 2 | . . 1 . . . . . . . . . . . . . . . 1 Matter Decay 1 | . . . . . . . . . . . . . . . . . . 1 Damage (minor) 2 | . . . . . . . . . . . . . . . . . . 2 Damage (core) 1 | . . . . . . . . . . . . . . . . . . 1 Siege Activations 5 | . . . . . . . . . . . . . . . . . . 5 Total Turns 63 | . . . . . . . . . . . . . . . . . . 63 Longest Duration 25 | . . . . . . . . . . . . . . . . . . 25 Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . 1 Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . 1 . . . . . . . . . . . . . . . . Heat Transferred 1462 | . . 814 148 . . . . . . . . 500 . . . . . . Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Peak Influence 3207 | 20 141 155 339 288 254 . 239 . . . . 1357 . . . . 81 3207 Initial 618 | . 13 . . 58 62 . . . . . . 618 . . . . 81 42 Average 415 | 7 71 55 142 124 142 . 98 . . . . 684 . . . . 81 1418 Maximum Alert Level 5 | . . . 1 1 1 . 1 . . . . 4 . . . . . 5 Low Security (%) 57 | 100 100 100 62 76 84 . 74 . . . . . . . . . 100 8 Level 1 13 | . . . 37 23 15 . 25 . . . . 13 . . . . . . Level 2 12 | . . . . . . . . . . . . 51 . . . . . 25 Level 3 5 | . . . . . . . . . . . . 25 . . . . . 10 Level 4 4 | . . . . . . . . . . . . 9 . . . . . 16 Level 5 4 | . . . . . . . . . . . . . . . . . . 26 High Security 2 | . . . . . . . . . . . . . . . . . . 12 Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 45 | . 1 . 1 2 . . 3 . . . . 15 . . . . . 23 Investigation 11 | . 1 . . 1 . . 1 . . . . 4 . . . . . 4 Extermination 4 | . . . . . . . . . . . . 2 . . . . . 2 Reinforcement 15 | . . . 1 1 . . 2 . . . . 5 . . . . . 6 Assault 11 | . . . . . . . . . . . . 1 . . . . . 10 Garrison 4 | . . . . . . . . . . . . 3 . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . 1 . . . . . . Construction Impeded 5 | . . . . . . . . . . . . 2 . . . . . 3 Haulers Reinforced 3 | . . . . . . . . . . . . 2 . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Distress Signals 16 | . 1 . 2 5 . . . . . . . 4 . . . . . 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 317 | . 6 9 26 33 6 . 15 9 . . 4 52 10 . . 6 . 141 Peak Tracking Total 15 | . 3 3 7 4 4 . 3 6 . . 2 9 5 . . 4 1 15 Tactical Retreats 25 | . 1 . 1 1 . . 7 2 . . . 4 1 . . . . 8 Traps | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Traps Triggered 9 | . 1 . . 4 . . . . . . . . . . . . . 4 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . . 1 . . Machines | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Machines Disabled 29 | . . . . 5 . . . . . . 1 11 1 . . . . 11 Max in Single Turn 4 | . . . . 1 . . . . . . 1 4 1 . . . . 2 Garrison Access 3 | . . . . 1 . . . . . . . . . . . . 1 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Machines Accessed 54 | . 2 . 2 12 8 1 4 1 . . . 11 2 . 4 . 2 5 Terminals 23 | . 2 . 2 10 2 . 2 . . . . 3 . . . . . 2 Fabricators 5 | . . . . . . . . . . . . 4 . . . . 1 . Repair Stations 3 | . . . . 1 . . . . . . . 1 . . . . . 1 Recycling Units 9 | . . . . . 6 . 1 . . . . 1 . . . . . 1 Scanalyzers 2 | . . . . . . . . . . . . 2 . . . . . . Garrison Access 4 | . . . . 1 . . 1 . . . . . . . . . 1 1 Total Hacks 148 | . 4 . 4 32 11 7 7 1 . . . 40 8 . 17 . 7 10 Successful 106 | . 4 . 1 21 8 7 4 1 . . . 27 8 . 17 . 5 3 Failed 42 | . . . 3 11 3 . 3 . . . . 13 . . . . 2 7 Catastrophic 8 | . . . . 1 . . 2 . . . . 1 . . . . 1 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 62 | . 4 . 4 18 11 . 4 . . . . 18 . . . . 1 2 Terminals 61 | . 4 . 4 25 5 . 5 . . . . 13 . . . . . 5 Fabricators 19 | . . . . . . . . . . . . 14 . . . . 5 . Repair Stations 12 | . . . . 5 . . . . . . . 6 . . . . . 1 Recycling Units 9 | . . . . . 6 . 1 . . . . 1 . . . . . 1 Scanalyzers 6 | . . . . . . . . . . . . 6 . . . . . . Garrison Access 8 | . . . . 2 . . 1 . . . . . . . . . 2 3 Terminal Hacks 46 | . . . . 7 . 7 1 1 . . . 4 8 . 17 . . 1 Record 12 | . . . . . . . . . . . . . 7 . 5 . . . Part Schematic 4 | . . . . . . . . . . . . . . . 4 . . . Robot Analysis 11 | . . . . . . 7 . . . . . . . . 4 . . . Prototype ID Bank 5 | . . . . 1 . . . . . . . . . . 4 . . . Open Door 5 | . . . . 3 . . . 1 . . . . 1 . . . . . Branch Access Points 2 | . . . . . . . 1 . . . . 1 . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . 1 Alert Level 2 | . . . . 1 . . . . . . . 1 . . . . . . Unreport Threat 4 | . . . . 2 . . . . . . . 2 . . . . . . Fabricator Hacks 11 | . . . . . . . . . . . . 7 . . . . 4 . Load Schematic 7 | . . . . . . . . . . . . 5 . . . . 2 . Build 4 | . . . . . . . . . . . . 2 . . . . 2 . Repair Station Hacks 9 | . . . . 3 . . . . . . . 6 . . . . . . Scan Component 5 | . . . . 2 . . . . . . . 3 . . . . . . Repair 4 | . . . . 1 . . . . . . . 3 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . . . . . . 3 . . . . . . Insert Component 2 | . . . . . . . . . . . . 2 . . . . . . Analyze 1 | . . . . . . . . . . . . 1 . . . . . . Garrison Access Hacks 2 | . . . . 1 . . . . . . . . . . . . 1 . Seal Access 2 | . . . . 1 . . . . . . . . . . . . 1 . Unauthorized Hacks 35 | . 4 . 1 10 8 . 3 . . . . 7 . . . . . 2 Terminals 21 | . 4 . 1 10 2 . 2 . . . . 2 . . . . . . Track 1 | . 1 . . . . . . . . . . . . . . . . . Assimilate 1 | . . . . 1 . . . . . . . . . . . . . . Botnet 7 | . 1 . . 4 . . 1 . . . . 1 . . . . . . Skim 12 | . 2 . 1 5 2 . 1 . . . . 1 . . . . . . Fabricators 4 | . . . . . . . . . . . . 4 . . . . . . Liberate 1 | . . . . . . . . . . . . 1 . . . . . . Recompile 3 | . . . . . . . . . . . . 3 . . . . . . Repair Stations 4 | . . . . . . . 1 . . . . 1 . . . . . 2 Patch 1 | . . . . . . . . . . . . . . . . . . 1 Recycling Units 6 | . . . . . 6 . . . . . . . . . . . . . Tunnel 6 | . . . . . 6 . . . . . . . . . . . . . Fedlink 1 | . . . . . . . 1 . . . . . . . . . . . Scrapoids 2 | . . . . . . . . . . . . 1 . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 25 | . 1 . 1 6 2 . 3 . . . . 8 . . . . 1 3 Full Trace Events 2 | . . . . . . . . . . . . . . . . . . 2 Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . 4 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 19 | . . . . . . . . . . 14 . 1 . . 4 . . . Parts Built 4 | . . . . . . . . . . . . 2 . . . . 2 . Authchips 4 | . . . . . . . . . . . . 2 . . . . 2 . Time 212 | . . . . . . . . . . . . 128 . . . . 84 . Total Part Build Rating 32 | . . . . . . . . . . . . 16 . . . . 16 . Parts Repaired 4 | . . . . 1 . . . . . . . 3 . . . . . . Time 221 | . . . . 44 . . . . . . . 177 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . 1 . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . 1 . . . . . . Parts Damaged 1 | . . . . . . . . . . . . 1 . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . . 1 Machine Destruction 1 | . . . . . . . . . . . . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . 5 . . . . . . . 1 . . . . . Allies Hacked 3 | . . . . . 1 . . . . . . . . . . . . 2 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Total Allies 29 | . . . . 11 5 . . . . . . 7 1 . . . . 5 Largest Group 13 | . . . . 10 13 13 . . . . . 5 1 . . . . 5 Highest-Rated Group 323 | . . . . 88 147 147 . . . . . 241 30 . . . . 323 Highest-Rated Ally 67 | . . . . 16 27 27 . . . . . 50 30 . . . . 67 Total Orders 1 | . . . . . . 1 . . . . . . . . . . . . STAY 1 | . . . . . . 1 . . . . . . . . . . . . Ally Attacks 137 | . . . . 7 22 . . . . . . 36 . . . . . 72 Total Damage 3482 | . . . . 77 205 . . . . . . 956 . . . . . 2244 Kills 29 | . . . . 2 4 . . . . . . 8 . . . . . 15 Allies Corrupted 5 | . . . . . . . . . . . . 5 . . . . . . Allies Melted 1 | . . . . . . . . . . . . 1 . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Robot Analysis Total 11 | . . . . . . 7 . . . . . . . . 4 . . . Derelict Logs Recovered 8 | . . 2 . . . . . . 1 1 . . 1 2 . 1 . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Turns Passed 15187 | 169 570 929 451 2399 736 3204 670 307 343 794 363 1492 389 195 131 259 268 1518 Spaces Moved 8817 | 80 312 451 156 880 272 1330 488 282 342 833 331 920 426 239 138 247 197 893 Core 5 | 5 . . . . . . . . . . . . . . . . . . Treads 3699 | 75 312 451 119 880 272 1300 . . . . . . . . . . . 290 Legs 2703 | . . . 37 . . 30 488 282 342 833 331 360 . . . . . . Wheels 2410 | . . . . . . . . . . . . 560 426 239 138 247 197 603 Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 120 160 240 163 93 93 93 93 93 80 80 80 80 80 90 90 Average Speed 143 | 153 160 183 190 226 240 238 97 93 93 93 93 93 80 80 80 87 90 117 Slowest Speed 320 | 160 160 240 240 320 240 240 163 93 93 93 95 100 80 80 90 90 90 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 48 | 6 47 77 23 96 54 81 18 50 63 81 50 31 49 47 60 46 6 31 Regions Visited 18 Branch Regions 12 Pre-discovered Areas 17 | . . 2 . 2 6 . . . . 2 . . 2 . 3 . . . Known Exits Taken 13 | . . . 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 . . 1 1 . . . . . . . . . . . . Scrap Searched 22 | . . 1 . . . 3 . . 7 3 1 . 2 4 . 1 . . Spaces Dug 74 | . 1 . . . . . 3 3 2 . 1 21 14 . . 8 . 21 Terrain Destroyed 628 | . 1 . . . . . 3 37 3 . 1 165 40 . . 23 . 355 Melee 11 | . . . . . . . 3 1 2 . 1 4 . . . . . . Projectile 465 | . 1 . . . . . . 2 1 . . 85 40 . . 23 . 313 AOE 150 | . . . . . . . . 34 . . . 75 . . . . . 41 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Total 10740 | 105 365 497 226 1140 339 1374 635 310 358 853 367 1475 456 243 158 276 287 1276 Wait 885 | . 24 10 10 65 21 3 72 12 . . 21 393 1 3 . 7 81 162 Move 8799 | 79 311 450 155 879 271 1329 487 281 341 832 330 919 425 238 137 246 196 893 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 131 | 8 12 2 6 32 . 18 13 . 1 4 1 15 1 1 1 1 4 11 Fast Attach 68 | 4 . 3 2 10 . . 1 . 3 6 . 10 . . 10 2 . 17 Attach 57 | 3 . 1 5 10 1 7 6 . . . . 9 . . . . 5 10 Detach 8 | . . . . 1 2 . . . . . . 1 . . . . . 4 Swap 72 | . 4 . 1 16 2 . 10 4 1 . 4 16 4 . . 2 1 7 Drop 127 | . 3 1 3 29 3 17 11 . 4 10 1 17 . 1 10 3 . 14 Fire 485 | 11 9 29 41 85 10 . 14 11 6 . 2 87 21 . . 15 . 144 Melee 51 | . . . . 7 . . 21 2 2 1 7 7 . . . . . 4 Ram 1 | . . . . . . . . . . . . 1 . . . . . . Kick 1 | . . . 1 . . . . . . . . . . . . . . . Crush 14 | . 2 1 2 6 1 . . . . . . . . . . . . 2 Escape Stasis 8 | . . . . . . . . . . . . . . . . . . 8 Rewire 32 | . . . . . 28 . . . . . . . 4 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . 1 . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat / [Sub]) -9/Materials -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling -9/Scraptown -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: Dee / *Pro) -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -3/Research (discovered 2 exits: *Res / Tes) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 170 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 437 | -10/Materials | Discovered new exit (range 11) 541 | -10/Materials | Discovered new exit (range 16) 740 | -10/Materials | Entered Mines 756 | -10/Mines | Met a Derelict bent on vengeance 1154 | -10/Mines | Learned location of Mines (-8) 1322 | -10/Mines | Discovered new exit (range 13) 1382 | -10/Mines | Lost 4 parts (1p1n1u1w) 1432 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1508 | -10/Mines | Learned location of Storage (-9) 1620 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1625 | -10/Mines | Found Prototype Device 1636 | -10/Mines | Discovered new exit (range 12) 1669 | -10/Mines | Entered Materials 1669 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1670 | -9/Materials | Identified exit to Storage 1919 | -9/Materials | Destroyed 8 combat bots 1963 | -9/Materials | Lost 4 parts (1p1n1u1w) 2120 | -9/Materials | Entered Storage 3604 | -9/Storage | Discovered new exit (range 12) 3804 | -9/Storage | Found Prototype Processor 3868 | -9/Storage | Core integrity fell below 50% 4029 | -9/Storage | Repaired Broken Shield Generator 4246 | -9/Storage | Learned 2 Materials zone layouts 4269 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 4314 | -9/Storage | Identified exit to Recycling 4418 | -9/Storage | Loaded intel: 9 trap records 4500 | -9/Storage | Used back door to open Recycling access 4519 | -9/Storage | Entered Recycling 4519 | -9/Recycling | Accompanied by 10 allies 4566 | -9/Recycling | Build established: Commander-Mutant 5165 | -9/Recycling | Scanned before Scraplab entrance 5175 | -9/Recycling | Identified Exp. Targeting Computer 5205 | -9/Recycling | Entered Scraplab 5225 | -9/Recycling | Discovered new exit (range 4) 5255 | -9/Recycling | Entered Scraptown 5255 | -9/Scraptown | Accompanied by 13 allies 5255 | -9/Scraptown | System corruption cleaned by C-Scrubber 5421 | -9/Scraptown | Visited UFD Registry 5421 | -9/Scraptown | Registered with UFD as "Ionplate" 5455 | -9/Scraptown | Visited Fellowship of the Rings 5505 | -9/Scraptown | Visited Symbiants 5527 | -9/Scraptown | Visited Awakened 5579 | -9/Scraptown | Visited SPCMW 5623 | -9/Scraptown | Visited TADAMA 5644 | -9/Scraptown | Visited IN-MT5's Study 5671 | -9/Scraptown | Visited Spacefarers 5839 | -9/Scraptown | Visited Modified Component R&D 5973 | -9/Scraptown | Visited Science Testing Area 5999 | -9/Scraptown | Visited Junk Repository 6069 | -9/Scraptown | Visited Infowarlord's Domain 6069 | -9/Scraptown | Identified Exp. Sensor Array 6084 | -9/Scraptown | Found Exp. Terrain Scanner 6123 | -9/Scraptown | Visited Scrapoid Pod Storage 6152 | -9/Scraptown | Visited Analyses Database 6207 | -9/Scraptown | Visited LU-1G1's Boring Crew 6241 | -9/Scraptown | Visited Derelict Rescue Squad 6262 | -9/Scraptown | Found DRS Beacon 8410 | -9/Scraptown | Found Scrap Suit 8454 | -9/Scraptown | Discovered new exit (range 3) 8459 | -9/Scraptown | Entered Factory 8459 | -6/Factory | Evolved 6 slots: Propulsion x1, Utility x5 8543 | -6/Factory | Identified exit to Lower Caves 8559 | -6/Factory | Found Powered Armor 8563 | -6/Factory | Found Powered Armor 8565 | -6/Factory | Found Powered Armor 8738 | -6/Factory | Found Exp. Targeting Computer 8740 | -6/Factory | Found Exp. Targeting Computer 8745 | -6/Factory | Found Exp. Targeting Computer 8784 | -6/Factory | Build established: Scrapper 8835 | -6/Factory | Spotted B-75 Beast 8883 | -6/Factory | Discovered new exit (range 5) 8887 | -6/Factory | Identified exit to Factory 9129 | -6/Factory | Entered Lower Caves 9351 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 9431 | -6/Lower Caves | Discovered new exit (range 5) 9435 | -6/Lower Caves | Identified exit to Lower Caves 9436 | -6/Lower Caves | Entered another Lower Caves area 9437 | -6/Lower Caves | Encountered a Warlord checkpoint 9566 | -6/Lower Caves | Learned Factory interactive machine intel 9772 | -6/Lower Caves | Discovered new exit (range 6) 9778 | -6/Lower Caves | Identified exit to Zion 9779 | -6/Lower Caves | Entered Zion 9859 | -6/Zion | Identified exit to Deep Caves 10075 | -6/Zion | Found CR-A16's Pointy Stick 10088 | -6/Zion | Given the Hacking Drone Bay 10224 | -6/Zion | Given A8's code to call for help 10413 | -6/Zion | Discovered new exit (range 14) 10495 | -6/Zion | Found Prototype Processor 10495 | -6/Zion | Identified Exp. Target Analyzer 10498 | -6/Zion | Found Prototype Processor 10498 | -6/Zion | Identified Exp. Armor Integrity Analyzer 10513 | -6/Zion | Found Exp. Signal Interpreter 10523 | -6/Zion | Found Exp. Terrain Scan Processor 10572 | -6/Zion | Identified exit to Proximity Caves 10573 | -6/Zion | Entered Proximity Caves 10665 | -5/Proximity Caves | Spotter reported a threat 10678 | -5/Proximity Caves | Spotter reported a threat 10713 | -5/Proximity Caves | Found Alien Artifact 10722 | -5/Proximity Caves | Activated DRS Beacon 10731 | -5/Proximity Caves | Spotter reported a threat 10784 | -5/Proximity Caves | Spotter reported a threat 10868 | -5/Proximity Caves | Spotted B-75 Beast 10897 | -5/Proximity Caves | Destroyed B-75 Beast 10924 | -5/Proximity Caves | Discovered exit to Factory (range 7) 10936 | -5/Proximity Caves | Entered Factory 10936 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 10937 | -5/Factory | Loaded intel: 50 interactive machine locations 11235 | -5/Factory | Build established: Hacker-Scrapper 11236 | -5/Factory | Search patrols dispatched 11260 | -5/Factory | Scrapoid reinforcements arrived 11373 | -5/Factory | Found Scrap Suit 11378 | -5/Factory | Found Scrap Suit 11382 | -5/Factory | Lost 5 allies 11453 | -5/Factory | Fabricated Ovr. Railgun (x1) 11613 | -5/Factory | Fabricated Ovr. Railgun? 11632 | -5/Factory | Build established: Scavenger-Scrapper 11687 | -5/Factory | Garrison activated, responded to threat 11797 | -5/Factory | Repaired Broken Ovr. Railgun? 11844 | -5/Factory | Repaired Imp. Utility Shielding 11889 | -5/Factory | Repaired Powered Armor 11948 | -5/Factory | Identified exit to Upper Caves 12136 | -5/Factory | First assault squad dispatched 12247 | -5/Factory | Destroyed 9 combat bots 12428 | -5/Factory | Entered Upper Caves 12478 | -5/Upper Caves | Learned Factory trap positions 12478 | -5/Upper Caves | Learned Research security intel 12478 | -5/Upper Caves | Learned Armory security intel 12478 | -5/Upper Caves | Learned Factory garrison access intel 12533 | -5/Upper Caves | Learned location of Warlord (-4) 12720 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 12811 | -5/Upper Caves | Discovered new exit (range 9) 12816 | -5/Upper Caves | Identified exit to Upper Caves 12817 | -5/Upper Caves | Entered another Upper Caves area 12818 | -5/Upper Caves | Identified exit to Factory 12860 | -5/Upper Caves | Learned Factory garrison access intel 12895 | -5/Upper Caves | Learned Factory garrison access intel 13003 | -5/Upper Caves | Discovered new exit (range 14) 13012 | -5/Upper Caves | Identified exit to Zhirov 13012 | -5/Upper Caves | Entered Zhirov 13012 | -5/Zhirov | Discovered new exit (range 3) 13013 | -5/Zhirov | Identified exit to Proximity Caves 13047 | -5/Zhirov | Learned location of Command (-1) 13064 | -5/Zhirov | Found Alien Artifact 13064 | -5/Zhirov | Identified Integrated Reactor 13064 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 13106 | -5/Zhirov | Found Alien Artifact 13143 | -5/Zhirov | Entered Proximity Caves 13259 | -4/Proximity Caves | Learned location of 1 exit from Research 13402 | -4/Proximity Caves | Entered Factory 13402 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 13403 | -4/Factory | Loaded intel: 83 trap records 13404 | -4/Factory | Loaded intel: 4 garrison access locations 13474 | -4/Factory | Fabricated Ovr. Railgun (x1) 13516 | -4/Factory | Fabricated Ovr. Railgun (x1) 13605 | -4/Factory | Discovered new exit (range 11) 13636 | -4/Factory | Identified exit to Research 13670 | -4/Factory | Entered Research 13670 | -3/Research | Evolved 2 slots: Weapon x2 13671 | -3/Research | Identified exit to Testing 13847 | -3/Research | Destroyed 12 combat bots 13900 | -3/Research | Discovered new exit (range 16) 13942 | -3/Research | Identified exit to Research 14100 | -3/Research | System corruption reached 10% 14345 | -3/Research | Spotted B-86 Titan 14378 | -3/Research | Revealed the true nature of CR-A16's Pointy Stick 14381 | -3/Research | Destroyed B-86 Titan 14419 | -3/Research | Scrapoid reinforcements arrived 14654 | -3/Research | Cargo convoy interrupted 14656 | -3/Research | P-80 Master assimilated allied 03R06-D 14670 | -3/Research | First assault squad dispatched 14686 | -3/Research | Found Scrap Suit 14689 | -3/Research | Destroyed 9 combat bots 14727 | -3/Research | Lost 3 parts (2u1w) 14728 | -3/Research | Destroyed 7 combat bots 14802 | -3/Research | Lost 5 parts (1u4w) 14808 | -3/Research | Destroyed 12 combat bots 14819 | -3/Research | Found Prototype Processor 14819 | -3/Research | Identified Exp. Core Analyzer 14824 | -3/Research | Found Prototype Device 14824 | -3/Research | Identified Exp. ECM Suite 15003 | -3/Research | High security lockdown imminent 15030 | -3/Research | Destroyed 13 combat bots 15083 | -3/Research | High security lockdown engaged 15103 | -3/Research | Destroyed 7 combat bots 15109 | -3/Research | Lost 6 parts (3u3w) 15185 | -3/Research | Spotted Striker 15185 | -3/Research | Spotted Executioner 15187 | -3/Research | System corruption reached 30% 15188 | -3/Research | Self-destructed Last Messages --------------- 15185_ C-30 ARC bursts open, deploying its payload. 15185_ P-80 Master unfolds itself. 15185_ Executioner unfolds itself. 15185_ Striker unfolds itself. 15185_ I-47 Archangel unfolds itself. 15185_ HV Slug penetrates G-67 Veteran. 15185_ G-67 Veteran suffers critical hit (Destroy). 15185_ G-67 Veteran destroyed. 15185_ Switching to secondary target: B-74 Champion. 15185_ Slug penetrates B-74 Champion. 15185_ Slug penetrates Research Mainframe. 15186_ Ovr. Railgun destroyed. 15186_ Field Laser destroyed. 15186_ Arm. Heavy Treads destroyed. 15186_ Adv. Cooling System destroyed. 15186_ System corrupted by crushing effect (+4). 15186_ System corrupted by crushing effect (+3). 15186_ System corrupted by crushing effect (+1). 15186_ Slug penetrates G-67 Veteran. 15186_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ??????# """"#??# #?????# #?????# #????????????? | | ??????# """"#?# #??????# #??????# #???????????? | | ??????# ## #???????#%#???????##???????????? | | ??????# # #????????# #????????????????????? | | ??????########+"#?????????# ##???????????????????? | | ?????????????? #??????????# "????????????????????? | | ?????????????#????????????# "????????????????????? | | ??????????????????????????# #????????????????????? | | ??????????????????????????# #????????????????????? | | ??????????????????????????# #?????######?????????? | | ??????????????????????????# #???? ??????????? | | ??????????????????????????# #??? ????????????? | | ??????????????????????????#i#??? ?????????????? | | ??????????????????????????# #?? ??????????????? | | ??????????????????????????#K#? #???????????????? | | ??????????????????????????#p# #???????????????? | | ???????????????????########E# #???????????????? | | ???????????????????# + +???????????????? | | ???????????????##### g# #???????????????? | | ?????????? ; """"*%;?? #???????????????? | | ?????????#### ###### """!%=#????#???????????????? | | ???????????????????#= """"[=#????????????????????? | | ???????????????????# "" #????????????????????? | | ????????????#;###### !%= #????????????????????? | | ????????????# ; gggb #????????????????????? | | ???; ; ; = ; =%g@ #????????????????????? | | ????????????# ;#;;[g#;##????????????????????? | | ????????????????????###; ? #?????????????????????? | | ?????????????????????# #???#?????????????????????? | | ????????????????????# #??????????????????????????? | | ???????????????????# #???????????????????????????? | | ??????????????????# #????????????????????????????? | | ??????????????????##?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 108 Energy Generation 39 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 450 Utility Shielding 66 Evasion (%) 64 Targeting Accuracy 12 Core Analysis 11 Armor Integrity Analysis 50 Recoil Reduction 6 Offensive Hacking 24 Authchip Count 2 Item Schematics ----------------- Adv. Trap Extractor | -6/Zion | Archive Imp. Reaction Control System | -6/Zion | Archive Disruptor Cannon | -6/Zion | Archive Plasma Rifle | -6/Zion | Archive Myomer Leg | -6/Zion | Archive Imp. Kinecellerator | -6/Zion | Archive Adv. Terrain Scanner | -6/Zion | Archive Point Defense System | -6/Zion | Archive Proton Cannon | -6/Zion | Archive Hardcell Cannon | -6/Zion | Archive Hvy. Flak Cannon | -6/Zion | Archive Lance | -6/Zion | Archive Imp. Recalibrator | -6/Zion | Archive Imp. Actuator Array | -6/Zion | Archive Ovr. Railgun | -5/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ M-22 Extractor | -6/Zion | Archive G-50 Soldier | -6/Zion | Archive Y-54 Guardian | -6/Zion | Archive L-61 Swordsman | -6/Zion | Archive Fabricated ------------ Ovr. Railgun | x1 | -5/Factory | Authchip Ovr. Railgun | x1 | -5/Factory | Authchip Ovr. Railgun | x1 | -4/Factory | Authchip Ovr. Railgun | x1 | -4/Factory | Authchip Alien Tech Used ----------------- Integrated Reactor Achievements -------------- None Challenges ------------ None Game ------ Seed AluminumMiniCompanion Manual? 0 Play Time 01:36:14 Cumulative 791.4 hours Start 2024.08.27 @ 02:06:01 End 2024.08.27 @ 03:46:24 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 783 Rogue 783 Adventurer 0 Explorer 0 Win Type - Total 39 Types 14/4/11/2/0/0/5/2/1 Lore% 95 Gallery% 92 Achievement% 84 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 10fbe7de-c76b-4141-81c8-bca441e7af9b