Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.16 @ 21:07:01 // Halloween2019/Abominations Player: star Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (10) 2000 Robots Destroyed (84) 420 Value Destroyed (5013) 5013 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (4329) 4329 TOTAL SCORE: 16642 Bonus ------- High Alert Combat Kills 94 Win 3000 Win Speed 1235 Cogmind --------- Core Integrity 1227/1600 Matter 300/300 Energy 94/150 System Corruption 0% Temperature Cool (16) Movement Flying (23) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor > --- PROPULSION (6) --- Cooled Impulse Thruster Cooled Impulse Thruster Impulse Thruster Array Impulse Thruster Array > --- UTILITY (9) ------ Advanced Coolant Injector Experimental Targeting Computer Launcher Guidance Computer Nanoactuators Graphene Brace > --- WEAPON (8) ------- Gravity Flail > --- INVENTORY (5) ---- Electron Diverter Electron Diverter Improved Cryofiber Web Advanced Hardlight Generator Neutron Missile Launcher Peak State ------------ > --- POWER ------------ Quantum Reactor > --- PROPULSION ------- Electron Diverter Electron Diverter Cooled Impulse Thruster Cooled Impulse Thruster Impulse Thruster Array > --- UTILITY ---------- Power Amplifier Improved Cryofiber Web Advanced Coolant Injector Experimental Targeting Computer Launcher Guidance Computer Advanced Reaction Control System Advanced Phase Shifter Improved Propulsion Shielding Graphene Brace > --- WEAPON ----------- Micro-nuke Launcher Neutron Missile Launcher Gravity Flail > --- INVENTORY -------- Improved Ion Engine Xenon Bombardment Thruster Electron Diverter Advanced Recoil Stabilizer Advanced Hardlight Generator [Rating: 139] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Wheel Treads Light Treads Wheel Wheel Hover Unit Gyrokinetic Inverter Flight Unit Electron Diverter Utility Medium Storage Unit Device Improved Cryofiber Web Storage Medium Storage Unit Processor Target Analyzer Protection Hardened Light Armor Plating Weapon Particle Cannon Energy Gun Improved Medium Laser Energy Cannon Particle Cannon Ballistic Gun Shotgun Ballistic Cannon Advanced Assault Cannon Launcher Neutron Missile Launcher Impact Weapon Gravity Flail Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Slots Evolved 18 | . . 2 2 2 2 2 2 2 2 2 Power 1 | . . . . . . . . 1 . . Propulsion 4 | . . . 1 . . . . 1 2 . Utility 7 | . . . 1 . . 2 2 . . 2 Weapon 6 | . . 2 . 2 2 . . . . . Parts Attached 102 | 6 4 14 16 5 1 7 14 8 19 8 Power 12 | 1 . 2 2 . . 2 . 1 3 1 Engine 6 | 1 . 2 1 . . . . 1 1 . Core 2 | . . . 1 . . 1 . . . . Reactor 4 | . . . . . . 1 . . 2 1 Propulsion 30 | 2 1 2 7 1 . . 7 4 5 1 Treads 2 | . . 1 1 . . . . . . . Leg . | . . . . . . . . . . . Wheel 14 | 2 1 1 5 1 . . 4 . . . Hover 4 | . . . . . . . 3 1 . . Flight 10 | . . . 1 . . . . 3 5 1 Utility 34 | 1 . 6 3 2 . 2 3 2 10 5 Device 23 | . . 4 1 1 . 2 3 1 7 4 Storage 3 | 1 . 1 . . . . . . . 1 Processor 4 | . . 1 1 . . . . 1 1 . Hackware . | . . . . . . . . . . . Protection 4 | . . . 1 1 . . . . 2 . Artifact . | . . . . . . . . . . . Weapon 26 | 2 3 4 4 2 1 3 4 1 1 1 Energy Gun 6 | 1 1 2 . . . 1 1 . . . Energy Cannon 6 | . 1 1 . . . 2 2 . . . Ballistic Gun 6 | 1 1 1 1 2 . . . . . . Ballistic Cannon 3 | . . . 2 . 1 . . . . . Launcher 4 | . . . 1 . . . 1 1 . 1 Special Weapon . | . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . 1 . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 15 | . . 2 . . . . 3 3 5 2 Corrupted Parts 1 | . . . . . . 1 . . . . System Corruption 1 | . . . . . . 1 . . . . Parts Lost 57 | . 6 3 4 1 3 3 22 4 2 9 Power 9 | . 1 . . 1 . 2 1 1 . 3 Propulsion 19 | . 2 2 3 . 1 . 7 3 1 . Utility 12 | . . . . . . . 6 . 1 5 Weapon 17 | . 3 1 1 . 2 1 8 . . 1 Highest Loss Streak 10 | . 5 1 2 1 2 1 10 3 2 4 To Critical Strikes 1 | . . . . . . . 1 . . . Average Backups 7 | 1 3 5 9 7 9 8 8 3 4 4 Power . | . 1 1 1 . . . . . . . Propulsion 1 | . . . . . 2 1 1 . 2 1 Utility 3 | . . 2 3 4 5 6 5 3 2 1 Weapon 1 | . 1 1 4 1 1 . 2 . . . Tool/Special . | . . . . . . . . . . . Unused Backups 8 | . . . 1 . . 1 3 . . 3 Power 1 | . . . . . . 1 . . . . Propulsion 3 | . . . . . . . 1 . . 2 Utility 3 | . . . 1 . . . 1 . . 1 Weapon 1 | . . . . . . . 1 . . . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 70 | . 77 84 84 94 70 79 49 17 50 58 Engine 4 | . 9 10 8 . 6 1 . . 1 1 Wheel 9 | . 26 9 10 21 8 8 6 . . . Flight 4 | . . . . . . . . 4 20 18 Device 8 | . . 9 6 1 . 10 13 4 10 19 Storage 5 | . 14 10 9 7 6 5 4 . . . Processor 5 | . . . 8 7 6 5 4 . 7 8 Protection 2 | . . . 2 5 6 5 1 . 1 1 Energy Gun 6 | . 18 10 5 14 7 5 3 . . . Energy Cannon 9 | . 1 21 14 14 8 10 7 . . . Ballistic Gun 6 | . 7 10 8 14 13 8 1 . . . Ballistic Cannon 2 | . . . 6 . 2 5 1 . . . Launcher 1 | . . . . . 2 2 . . 4 2 Peak Build Rating 139 | 6 6 15 25 32 32 62 72 53 119 139 Average Rating 43 | 4 5 12 19 27 31 48 43 26 91 116 On Entrance 32 | . 6 4 15 13 32 31 62 25 53 119 Avg Prop Armor Cover (%) 6 | . . . 5 2 . . 6 5 7 10 Naked Turns . | . . . . . . . . . . . Heaviest Build 71 | 14 14 29 40 40 43 69 71 12 46 50 Greatest Support 52 | 32 32 20 36 44 44 38 44 24 48 52 Greatest Overweight (x) 5 | 2 . 5 3 1 1 2 3 . 2 1 Average Overweight (x) . | . . 1 1 . . 1 . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 10 10 5 5 5 Average Capacity 8 | 7 8 8 10 10 10 10 9 5 5 5 Most Carried 10 | 2 5 9 10 10 10 10 10 5 5 5 Average Carried 7 | 1 3 5 9 7 9 8 9 3 4 4 Final Capacity 10 | 8 8 10 10 10 10 10 5 5 5 5 Final Carried 10 | 2 2 8 10 9 9 10 4 5 5 5 Class Distribution -------------------- 28% | Gunner 22% | Mutant 21% | Scavenger-Executioner 14% | Sprinter 8% | Executioner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -8/Materials Scavenger-Executioner | -7/Factory Executioner | -6/Factory Scavenger-Executioner | -5/Factory Gunner | -4/Factory Mutant | -3/Research Sprinter | -2/Research Sprinter | -1/Access Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Matter Collected 3254 | 224 71 420 668 222 93 504 224 60 387 381 Remotely . | . . . . . . . . . . . Salvage Created 3972 | . 301 574 615 299 232 882 154 . 410 505 Parts 181 | . 21 58 35 8 2 39 6 . 8 4 Haulers Intercepted 6 | . . 1 1 . . . . . 3 1 Recyclers Shooed 1 | . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 71 | . 6 9 14 5 5 14 5 . 4 9 Guns 30 | . 6 7 7 4 . 4 2 . . . Cannons 20 | . . 2 7 1 1 7 2 . . . AOE 16 | . . . . . 4 1 . . 3 8 Classes Destroyed 11 | . 1 3 3 . . 1 2 . . 1 Worker 1 | . . . 1 . . . . . . . Builder 1 | . . . . . . . . . . 1 Hauler 6 | . . 1 1 . . . . . 3 1 Recycler 1 | . . 1 . . . . . . . . Swarmer 5 | . . . . . . . 4 . 1 . Grunt 19 | . . . 3 3 3 4 . . 2 4 Brawler 1 | . . . 1 . . . . . . . Sentry 4 | . . 1 . . 2 1 . . . . Hunter 3 | . . . . . . . 1 . 1 1 Abomination 39 | . 6 8 10 2 . 9 . . . 4 Anomaly 4 | . . . . . . 4 . . . . Best Kill Streak 6 | . 3 3 4 3 4 6 4 . 3 5 Combat Bots Only 5 | . 3 3 4 3 4 4 4 . 2 5 Max Kills in Single Turn 3 | . 1 1 1 1 3 1 1 . 2 2 Gunslinging . | . . . . . . . . . . . Exploded 3 | . . . . . 3 1 . . 1 2 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Hostile Shots Fired 1014 | . 98 51 79 31 76 53 235 67 99 225 Missed 402 | . 32 13 20 9 25 12 91 28 52 120 Hits 612 | . 66 38 59 22 51 41 144 39 47 105 Melee 19 | . 3 7 6 . . . . . . 3 Projectile 593 | . 63 31 53 22 51 41 144 39 47 102 AOE 8 | . . . . . . . 6 2 . . Critical Strikes 18 | . 1 2 3 1 1 . 3 3 . 4 Actively Blocked 4 | . . . . . . . . . . 4 Part Disruptions 1 | . . . . . . . . . 1 . Damage Taken 12660 | . 952 1061 1230 423 486 1049 3079 1017 1260 2103 Core 2824 | . 122 194 210 . 18 123 855 662 267 373 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 171 | . . . . . . . . . . 171 Regen/Repaired (Parts) 86 | . . 35 . . . . . . 51 . Core Remaining (%) 70 | 100 51 51 61 100 97 87 25 49 81 76 Volleys Fired 208 | . 28 25 50 16 6 38 25 . 8 12 Largest 7 | . 2 4 4 6 5 6 7 . 1 1 Hottest 442 | . 100 207 207 291 235 305 442 . 49 49 Shots Fired 629 | . 53 97 176 61 19 142 61 . 8 12 Gun 296 | . 51 47 68 44 9 56 21 . . . Cannon 302 | . 2 50 108 17 8 77 40 . . . Launcher 31 | . . . . . 2 9 . . 8 12 Special . | . . . . . . . . . . . Kinetic 269 | . 23 25 103 29 8 61 20 . . . Thermal 327 | . 30 72 73 32 9 72 39 . . . Explosive 31 | . . . . . 2 9 . . 8 12 Electromagnetic 2 | . . . . . . . 2 . . . Robot Hit Streak 19 | . 10 10 13 6 15 19 8 . 8 8 Robot Miss Streak 9 | . 3 4 9 7 1 5 3 . 1 . Penetration Max 1 | . . . . 1 . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 380 | . 35 62 111 34 18 74 27 . 6 13 Core Hits 225 | . 17 21 67 18 10 50 9 . 16 17 Critical Kills 3 | . . . . 1 . 2 . . . . Critical Parts Destroyed 6 | . . . 2 1 . 1 . . . 2 Critical Strikes 16 | . . 1 2 3 . 6 2 . . 2 Burn 5 | . . 1 . 1 . 2 1 . . . Meltdown 1 | . . . . . . 1 . . . . Destroy 6 | . . . 2 2 . 2 . . . . Blast 2 | . . . . . . 1 1 . . . Smash 2 | . . . . . . . . . . 2 Melee Attacks 18 | . . . . . . . . . . 18 Impact 18 | . . . . . . . . . . 18 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . 2 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 11832 | . 518 1218 2366 673 604 2563 535 . 1262 2093 Guns 3081 | . 503 544 651 524 139 553 167 . . . Cannons 4359 | . . 674 1715 149 184 1269 368 . . . Explosions 3825 | . 15 . . . 281 741 . . 1262 1526 Melee 567 | . . . . . . . . . . 567 Ramming . | . . . . . . . . . . . Kinetic 2951 | . 229 246 1215 373 179 608 101 . . . Thermal 4734 | . 274 972 1151 300 144 1466 427 . . . Explosive 3558 | . . . . . 281 489 . . 1262 1526 Electromagnetic 22 | . 15 . . . . . 7 . . . Impact 567 | . . . . . . . . . . 567 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 5 | . 1 5 3 1 . 4 . 1 5 . Average Corruption 2 | . 1 3 2 1 . 2 . 1 4 . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 18 | . 1 7 4 2 . 1 . . 3 . Message Errors 3 | . 1 1 . 1 . . . . . . Matter Fused 4 | . . 2 . 1 . . . . 1 . Heat Flow Errors 3 | . . 1 . . . . . . 2 . Energy Discharges 1 | . . . . . . 1 . . . . Parts Fused 2 | . . 1 1 . . . . . . . Data Loss (minor) 4 | . . 2 2 . . . . . . . Weapon Failures 1 | . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 707 | . . 34 11 . . 198 . . . 464 Projectiles 88 | . . 34 11 . . 43 . . . . Explosions 297 | . . . . . . 155 . . . 142 Melee 322 | . . . . . . . . . . 322 Knockbacks 19 | . . . 15 . . 1 . . . 3 Impact 3 | . . . . . . . . . . 3 Kinetic 15 | . . . 14 . . 1 . . . . Secondary 1 | . . . 1 . . . . . . . Self-Inflicted Damage 352 | . 17 . . . 53 153 . . 106 23 Shots 9 | . 1 . . . 2 3 . . 2 1 Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 624 | . 117 624 361 424 336 388 278 249 437 57 Average Temperature 139 | . 42 163 131 176 152 130 64 98 204 23 Received Heat Transfer 1661 | . 36 9 243 189 162 150 457 136 117 162 Effects 26 | . . 10 3 2 3 3 . . 5 . Shutdowns 6 | . . 2 1 1 . . . . 2 . Energy Bleed 2 | . . 1 . . . . . . 1 . Interference 10 | . . . 2 . 3 3 . . 2 . Matter Decay 2 | . . 2 . . . . . . . . Short Circuit 2 | . . 1 . 1 . . . . . . Damage (minor) 2 | . . 2 . . . . . . . . Damage (major) 1 | . . 1 . . . . . . . . Damage (core) 1 | . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . 2 Combat Hostiles 1 | . . . . . . . . . . 1 Parts Fried 1 | . . . . . . . . . . 1 Impact Corruptions 6 | . . . . . . . . . . 6 Robots Melted 3 | . . . . . . 2 1 . . . Combat Hostiles 3 | . . . . . . 2 1 . . . Parts Melted 4 | . . . . . . 3 1 . . . Heat Transferred 4280 | . 218 687 702 498 296 1063 816 . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Maximum Alert Level 3 | . . . . . . . 1 . 2 3 Low Security (%) 78 | 100 100 100 100 100 100 100 60 100 41 . Level 1 12 | . . . . . . . 39 . 24 46 Level 2 4 | . . . . . . . . . 33 17 Level 3 4 | . . . . . . . . . . 36 Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 774 | . 30 50 150 34 131 170 352 35 453 774 Initial 241 | . . 3 16 34 9 32 67 . . 241 Average 124 | . 2 6 38 6 80 84 171 6 257 504 Influence Increases 2931 | . 31 113 313 84 166 362 401 45 593 823 Destroy 0b10 Robot/C 640 | . . 20 80 60 100 100 100 . 80 100 Destroy 0b10 Robot/NC 45 | . . 10 10 . . . . . 15 10 Destroy Leader 112 | . . 12 12 10 30 20 10 . 6 12 Successful Hack 46 | . . 5 . 12 29 . . . . . Select Force Hacks 70 | . . 50 . . . . . . . 20 Disable Machine 285 | . 30 15 . . . 45 105 . 30 60 Anti-Garrison Action 300 | . . . 150 . . . . . . 150 Destroy Structure 893 | . 1 1 1 2 7 182 126 . 342 231 Partial Spotted 105 | . . . . . . . 15 . 15 75 Lose Combat Pursuer 435 | . . . 60 . . 15 45 45 105 165 Influence Decreases 2219 | . 21 84 276 140 120 290 539 45 190 514 Entered New Map 350 | . . 7 23 42 11 34 71 . . 162 Time Decay 1419 | . 11 67 213 88 89 226 258 35 170 262 Lost Part 450 | . 10 10 40 10 20 30 210 10 20 90 Squads Dispatched 167 | . 2 9 18 24 7 22 33 11 17 24 Investigation 34 | . 1 4 4 6 1 3 7 3 3 2 Extermination . | . . . . . . . . . . . Reinforcement 36 | . . 1 2 4 2 7 7 3 6 4 Assault 42 | . 1 4 9 6 . 5 6 . 3 8 Garrison 55 | . . . 3 8 4 7 13 5 5 10 Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 19 | . . . . 1 2 4 4 2 4 2 Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Distress Signals 82 | . . 5 10 6 2 19 15 5 11 9 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 196 | . 10 8 31 6 5 20 15 18 32 51 Peak Tracking Total 14 | . 5 4 7 3 4 6 4 12 10 14 Tactical Retreats 38 | . . . 6 . . 3 2 3 8 16 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Traps Triggered 4 | . . 1 1 . . . . 1 . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Machines Disabled 21 | . 2 1 1 . . 3 7 . 2 5 Max in Single Turn 6 | . 2 1 1 . . 2 6 . 1 1 Garrison Access 6 | . . . 1 1 . . 1 . 1 2 Energy Cycler 2 | . . . . . . . . . . 2 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged 1 | . . 1 . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Machines Accessed 9 | . . 3 1 1 2 . . . 1 1 Terminals 4 | . . 2 . 1 1 . . . . . Fabricators 1 | . . . . . . . . . . 1 Repair Stations 2 | . . 1 . . . . . . 1 . Recycling Units . | . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . Total Hacks 22 | . . 8 1 5 3 . . . 3 2 Successful 12 | . . 4 1 3 2 . . . 1 1 Failed 10 | . . 4 . 2 1 . . . 2 1 Catastrophic 1 | . . . . 1 . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 13 | . . 6 . 2 . . . . 3 2 Terminals 14 | . . 7 . 5 2 . . . . . Fabricators 2 | . . . . . . . . . . 2 Repair Stations 4 | . . 1 . . . . . . 3 . Recycling Units . | . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . Terminal Hacks 5 | . . 2 . 2 1 . . . . . Prototype ID Bank 2 | . . 1 . 1 . . . . . . Open DSF 1 | . . . . . 1 . . . . . Extermination Status 1 | . . . . 1 . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 1 | . . . 1 . . . . . . . Retrieve Study 1 | . . . 1 . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . Unlock Access 1 | . . . . . 1 . . . . . Unauthorized Hacks 5 | . . 2 . 1 . . . . 1 1 Terminals 2 | . . 1 . 1 . . . . . . Sabotage 1 | . . 1 . . . . . . . . Search 1 | . . . . 1 . . . . . . Fabricators 1 | . . . . . . . . . . 1 Download 1 | . . . . . . . . . . 1 Repair Stations 2 | . . 1 . . . . . . 1 . Patch 2 | . . 1 . . . . . . 1 . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 6 | . . 1 . 1 2 . . . 1 1 Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . 1 Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired 1 | . . . 1 . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 9 | . . . 1 3 . . 1 . 2 2 Machine Destruction 9 | . . . 1 3 . . 1 . 2 2 Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Active Infowar (turns) 251 | . . 133 59 59 . . . . . . Terrain 59 | . . . . 59 . . . . . . Seismic 184 | . . 125 59 . . . . . . . T.N.C. 8 | . . 8 . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Turns Passed 4810 | 65 296 516 911 474 187 570 612 234 367 578 Spaces Moved 4711 | 57 161 327 380 288 142 343 419 409 857 1328 Core 10 | 7 . 1 . . . . 2 . . . Treads 77 | . . 9 68 . . . . . . . Legs . | . . . . . . . . . . . Wheels 1944 | 50 161 317 312 288 142 343 331 . . . Hover 293 | . . . . . . . 86 207 . . Flight 2387 | . . . . . . . . 202 857 1328 Fastest Speed 18 | 50 80 80 80 86 100 105 58 29 25 18 Average Speed 66 | 95 98 107 131 99 109 108 94 48 34 28 Slowest Speed 300 | 150 100 300 240 105 115 130 200 70 205 93 Overloaded Moves 93 | . . . . . . . . . 31 62 Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 8 | . . . . . . . . 2 6 . Potential Cave-ins 9 | . . . . . . . . . . 9 Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 21 | 3 37 38 27 7 5 10 13 19 26 52 Regions Visited 10 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . . . . Spaces Dug 8 | . . . . . . 3 2 . . 3 Terrain Destroyed 431 | . . . . . 8 107 86 . 140 90 Melee 3 | . . . . . . . . . . 3 Projectile 27 | . . . . . . 16 11 . . . AOE 401 | . . . . . 8 91 75 . 140 87 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Total 5815 | 64 232 410 665 410 161 444 595 439 908 1487 Wait 650 | . 36 30 198 91 11 45 115 19 16 89 Move 4686 | 56 160 326 379 287 141 342 418 404 846 1327 Hop 6 | . . . . . . . . 2 4 . Pick Up 47 | 2 3 8 7 3 1 7 7 3 4 2 Fast Attach 68 | 6 1 6 10 3 . 4 9 6 14 9 Attach 34 | . 3 4 . 5 1 5 9 2 2 3 Detach 14 | . . 2 . 2 . . 4 1 1 4 Swap 33 | . 1 8 12 2 1 2 1 . 5 1 Drop 36 | . . 1 9 1 . 1 7 2 8 7 Fire 208 | . 28 25 50 16 6 38 25 . 8 12 Melee 18 | . . . . . . . . . . 18 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 15 | . . . . . . . . . . 15 Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory -3/Research -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 26 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 327 | -10/Materials | Discovered new exit (range 15) 339 | -10/Materials | Lost 5 parts (1p1n3w) 362 | -10/Materials | Entered another Materials area 362 | -9/Materials | Evolved 2 slots: Weapon x2 671 | -9/Materials | Build established: Gunner 817 | -9/Materials | Discovered new exit (range 16) 866 | -9/Materials | Discovered new exit (range 10) 878 | -9/Materials | Entered another Materials area 878 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1070 | -8/Materials | Garrison activated, responded to threat 1657 | -8/Materials | Discovered new exit (range 6) 1789 | -8/Materials | Entered Factory 1789 | -7/Factory | Evolved 2 slots: Weapon x2 1829 | -7/Factory | Garrison activated, responded to threat 1838 | -7/Factory | Garrison activated, responded to threat 2044 | -7/Factory | Build established: Scavenger-Executioner 2132 | -7/Factory | Garrison activated, responded to threat 2166 | -7/Factory | Garrison activated, responded to threat 2179 | -7/Factory | Garrison activated, responded to threat 2260 | -7/Factory | Discovered new exit (range 3) 2263 | -7/Factory | Entered another Factory area 2263 | -6/Factory | Evolved 2 slots: Weapon x2 2296 | -6/Factory | Identified exit to Garrison 2427 | -6/Factory | Garrison activated, responded to threat 2433 | -6/Factory | Discovered new exit (range 9) 2450 | -6/Factory | Entered another Factory area 2450 | -5/Factory | Evolved 2 slots: Utility x2 2499 | -5/Factory | Garrison activated, responded to threat 2549 | -5/Factory | Build established: Executioner 2653 | -5/Factory | Garrison activated, responded to threat 2862 | -5/Factory | Garrison activated, responded to threat 2959 | -5/Factory | Build established: Scavenger-Executioner 3004 | -5/Factory | Discovered new exit (range 11) 3020 | -5/Factory | Entered another Factory area 3020 | -4/Factory | Evolved 2 slots: Utility x2 3056 | -4/Factory | Garrison activated, responded to threat 3075 | -4/Factory | Garrison activated, responded to threat 3085 | -4/Factory | Garrison activated, responded to threat 3201 | -4/Factory | Lost 6 parts (1p1n1u3w) 3227 | -4/Factory | Garrison activated, responded to threat 3277 | -4/Factory | Lost 3 parts (1n1u1w) 3281 | -4/Factory | Garrison activated, responded to threat 3329 | -4/Factory | Garrison activated, responded to threat 3490 | -4/Factory | Found Prototype Launcher 3490 | -4/Factory | Identified Cep. Rapid Grenade Launcher 3524 | -4/Factory | Core integrity fell below 50% 3551 | -4/Factory | Garrison activated, responded to threat 3567 | -4/Factory | Lost 10 parts (3n3u4w) 3585 | -4/Factory | Discovered new exit (range 10) 3632 | -4/Factory | Entered Research 3632 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 3652 | -3/Research | Garrison activated, responded to threat 3719 | -3/Research | Garrison activated, responded to threat 3756 | -3/Research | Lost 3 parts (3n) 3863 | -3/Research | Discovered new exit (range 11) 3864 | -3/Research | Core integrity fell below 50% 3866 | -3/Research | Entered another Research area 3866 | -2/Research | Evolved 2 slots: Propulsion x2 3884 | -2/Research | Garrison activated, responded to threat 3902 | -2/Research | Found Prototype Processor 3902 | -2/Research | Identified Exp. Targeting Computer 3939 | -2/Research | Garrison activated, responded to threat 4029 | -2/Research | Garrison activated, responded to threat 4049 | -2/Research | Discovered new exit (range 11) 4232 | -2/Research | Discovered new exit (range 3) 4233 | -2/Research | Entered Access 4233 | -1/Access | Evolved 2 slots: Utility x2 4252 | -1/Access | Garrison activated, responded to threat 4285 | -1/Access | Energy Cycler disabled 4303 | -1/Access | Garrison activated, responded to threat 4361 | -1/Access | Build established: Sprinter 4463 | -1/Access | Garrison activated, responded to threat 4520 | -1/Access | Spotted B-99 Colossus 4521 | -1/Access | Spotted B-99 Colossus 4521 | -1/Access | Discovered new exit (range 11) 4552 | -1/Access | Lost 4 parts (1p2u1w) 4571 | -1/Access | Spotted Cetus Guard 4696 | -1/Access | Garrison activated, responded to threat 4794 | -1/Access | Spotted B-99 Colossus 4794 | -1/Access | Spotted B-99 Colossus 4808 | -1/Access | Discovered new exit (range 5) 4811 | *** | Escaped! Last Messages --------------- 04755_ Identified Imp. Energy Well. 04756_ Dropped Imp. Energy Well. 04761_ Acquired 10 matter. 04794_ ALERT: Dispatching additional forces to engage threats. 04795_ Penetrated by Slug. 04798_ Knocked back. 04798_ Slug penetrates Sealed Heavy Doors. 04798_ Penetrated by Slug. 04798_ Power Amplifier destroyed. 04798_ Slug penetrates Sealed Heavy Doors. 04805_ Penetrated by Slug. 04805_ Slug penetrates Sealed Heavy Doors. 04805_ Penetrated by Slug. 04805_ Slug penetrates Sealed Heavy Doors. 04805_ Penetrated by Slug. 04805_ Adv. Reaction Control System destroyed. 04808_ Main Access Shell breached. 04808_ EXIT=FOUND 04809_ Slug penetrates Sealed Heavy Doors. [Achievement: Straight Shot] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | "" ??????????????????????????????????????????????? | | "" ??????????????????????????????????????????????? | | ""???????????????????????????????????????????????? | | ""???????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????#########??###??????????????????????????? | | ?????????# "??" ??????????????????????????? | | ????????## "??" ??????????????????????????? | | #########" "??" """"""?????????????????????? | | % "??" " "?????????????????????? | | """" " "@ "?????????????????????? | | % %% %"" "?????????????????????? | | % """" " "?????????????????????? | | ##### "??" """"""?????????????????????? | | #??# "??" ??????????????????????????? | | #??# "??" ?????????????????????????? | | ##??#########??#####????????????????????????? | | #???????????????????????????????????????????? | | # #??????????????????????????????????????????? | | ###??????????????????????????????????????????? | | ????????????????????????????????????????????? | | ##???????????????????????????????????????????? | | #####????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 119 Coolant Potential 100 Energy Generation 37 Energy Capacity 355 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Power Amplification 20 Additional Mass Support 6 Base Temperature (-) 150 Armor Coverage 150 Propulsion Shielding 66 Melee Speed Boost 30 Phase Shifting 15 Evasion (%) 92 Targeting Accuracy 12 Launcher Accuracy 20 Target Analysis 5 Recoil Reduction 1 Energy Filtering 30 Item Schematics ----------------- Centrium Leg | -1/Access | Downloaded Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Flak Cannon | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Straight Shot Challenges ------------ None Game ------ Seed ImpactReinforcedDriveblaster Manual? 0 Play Time 01:17:22 Cumulative 189.5 hours Start 2026.04.16 @ 19:52:34 End 2026.04.16 @ 21:07:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Halloween2019/Abominations Game No. 321 Rogue 321 Adventurer 0 Explorer 0 Win Type 0 Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 58 Gallery% 59 Achievement% 45 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 64x51 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: a06f9a8f-0113-4b8b-b535-363298c137a1