Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.03 @ 03:42:44 Player: Feral_Cog Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (64) 320 Value Destroyed (1719) 1719 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (170) 170 TOTAL SCORE: 5529 Bonus ------- Follower Combat Kills 74 Met Imprinter 300 Friendly Fire -204 Cogmind --------- Core Integrity 0/850 Matter 130/300 Energy 99/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Targeting Computer Armor Integrity Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Makeshift Light Armor Plating Relay Coupler [Programmer] (80) Long-range Tractor Beam Peak State ------------ > --- POWER ------------ Light Nuclear Core Fission Core > --- PROPULSION ------- Carbon-fiber Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Cooling System Medium Storage Unit High-capacity Matter Pod Targeting Computer Layered Medium Armor Plating > --- WEAPON ----------- Proton Cannon Proton Cannon Mini Grenade Launcher Mini Grenade Launcher > --- INVENTORY -------- Armor Integrity Analyzer Makeshift Light Armor Plating Relay Coupler [Programmer] Long-range Tractor Beam Proton Cannon Self-destruct Interrupter GAL Module [Rating: 44] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Improved Hover Unit Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Mini Grenade Launcher Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Slots Evolved 8 | . . 2 . . . 6 Power 1 | . . . . . . 1 Propulsion 2 | . . . . . . 2 Utility 3 | . . 2 . . . 1 Weapon 2 | . . . . . . 2 Parts Attached 72 | 7 11 35 . 1 6 12 Power 10 | 1 1 5 . . 2 1 Engine 7 | 1 . 5 . . 1 . Core 3 | . 1 . . . 1 1 Reactor . | . . . . . . . Propulsion 20 | 2 2 10 . . 2 4 Treads 10 | 2 . 8 . . . . Leg 6 | . 2 . . . 2 2 Wheel 2 | . . . . . . 2 Hover 2 | . . 2 . . . . Flight . | . . . . . . . Utility 21 | 2 4 10 . 1 1 3 Device 9 | 1 1 5 . 1 . 1 Storage 4 | 1 2 1 . . . . Processor 3 | . . 2 . . . 1 Hackware 1 | . 1 . . . . . Protection 4 | . . 2 . . 1 1 Artifact . | . . . . . . . Weapon 21 | 2 4 10 . . 1 4 Energy Gun 4 | 1 1 2 . . . . Energy Cannon 5 | . . 2 . . . 3 Ballistic Gun 4 | 1 1 1 . . . 1 Ballistic Cannon 4 | . 1 3 . . . . Launcher 3 | . . 2 . . 1 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . 1 . . . . . Unidentified Prototypes 3 | . . 3 . . . . Parts Lost 18 | . . 1 . . 3 14 Power 3 | . . 1 . . . 2 Propulsion 6 | . . . . . 2 4 Utility 4 | . . . . . . 4 Weapon 5 | . . . . . 1 4 Highest Loss Streak 11 | . . 1 . . 2 11 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 96 | . 95 98 100 100 97 53 Engine 8 | . 11 6 11 11 8 . Core 2 | . 2 3 . . 2 4 Treads 19 | . 24 20 22 22 12 . Leg 2 | . 3 . . . 7 10 Device 7 | . 4 10 11 11 . 3 Storage 16 | . 12 14 22 22 22 8 Processor 6 | . . 3 11 11 11 7 Hackware 4 | . 6 8 . . . . Protection 3 | . . 6 . . 10 2 Energy Gun 2 | . 2 4 . . . . Energy Cannon 2 | . . 6 . . . 4 Ballistic Gun 4 | . 14 4 . . . 1 Ballistic Cannon 3 | . 6 4 . . . . Launcher 9 | . . . 22 22 22 7 Naked Turns . | . . . . . . . Heaviest Build 57 | 15 52 30 24 24 37 57 Greatest Support 49 | 40 40 40 40 40 40 49 Greatest Overweight (x) 8 | . 1 8 . . 2 3 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 20 | 8 20 10 10 10 10 10 Average Capacity 9 | 7 11 10 10 10 10 8 Most Carried 10 | 4 10 10 8 10 10 10 Average Carried 7 | 3 5 9 8 9 8 6 Final Capacity 10 | 8 10 10 10 10 10 5 Final Carried 10 | 3 10 8 8 10 10 3 Class Distribution -------------------- 63% | Mutant 35% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Resources | -11 -10 -9 -9 -7 -6 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Matter Collected 1815 | 291 394 896 34 10 176 14 Remotely 272 | . . 228 34 10 . . Salvage Created 1968 | 140 470 1119 . . 106 133 Parts 121 | 6 46 62 . . 3 4 Haulers Intercepted 6 | . 1 5 . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 5 | . . . . . 5 . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Combat Hostiles Destroyed 35 | . 6 17 . . 6 6 Guns 16 | . 4 10 . . . 2 Cannons 9 | . 2 7 . . . . AOE 10 | . . . . . 6 4 Classes Destroyed 14 | 3 6 2 . . 2 1 Worker 4 | 1 2 1 . . . . Builder 4 | . 3 1 . . . . Tunneler 1 | 1 . . . . . . Hauler 6 | . 1 5 . . . . Recycler 3 | 1 1 1 . . . . Mechanic 2 | . 1 1 . . . . Operator 2 | . 1 1 . . . . Watcher 6 | . 3 3 . . . . Swarmer 3 | . . 3 . . . . Grunt 23 | . 6 9 . . 4 4 Duelist 1 | . . . . . . 1 Sentry 7 | . . 5 . . 1 1 Behemoth 1 | . . . . . 1 . Fireman 1 | . . . . . 1 . Best Kill Streak 4 | 1 3 4 . . 4 2 Combat Bots Only 4 | . 2 3 . . 4 2 Max Kills in Single Turn 2 | 1 1 2 . . 2 1 Gunslinging . | . . . . . . . Exploded 2 | . . . . . 2 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Hostile Shots Fired 341 | . 45 86 . . 58 152 Missed 104 | . 12 23 . . 20 49 Damage Taken 3995 | . 427 792 . . 614 2162 Core 1068 | . 62 74 . . 78 854 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 56 | . . 56 . . . . Core Remaining (%) 79 | 100 75 . . . 62 . Volleys Fired 183 | 7 65 75 . . 12 24 Largest 4 | 2 2 2 . . 2 4 Hottest 210 | 60 85 136 . . 60 210 Shots Fired 329 | 14 108 142 . . 24 41 Gun 172 | 14 77 68 . . . 13 Cannon 117 | . 31 74 . . . 12 Launcher 40 | . . . . . 24 16 Special . | . . . . . . . Kinetic 178 | 7 96 62 . . . 13 Thermal 67 | . 12 55 . . . . Explosive 40 | . . . . . 24 16 Electromagnetic 44 | 7 . 25 . . . 12 Robot Hit Streak 13 | 2 7 11 . . 11 13 Robot Miss Streak 5 | 5 5 3 . . 1 5 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 203 | 5 67 96 . . 13 22 Core Hits 129 | 4 27 40 . . 27 31 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 4 | . 2 2 . . . . Burn 1 | . . 1 . . . . Blast 3 | . 2 1 . . . . Melee Attacks 7 | . 7 . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 6 | . 6 . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5090 | 85 882 1891 . . 1204 1028 Guns 1854 | 85 598 883 . . . 288 Cannons 1374 | . 284 916 . . . 174 Explosions 1847 | . . 82 . . 1204 561 Melee . | . . . . . . . Ramming 15 | . . 10 . . . 5 Kinetic 1811 | 44 804 675 . . . 288 Thermal 860 | . 78 782 . . . . Explosive 1765 | . . . . . 1204 561 Electromagnetic 639 | 41 . 424 . . . 174 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 5 | . . 3 3 3 . 5 Average Corruption 2 | . . 2 3 3 . 3 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 14 | . . 9 5 . . . Message Errors 3 | . . 2 1 . . . Matter Fused 6 | . . 2 4 . . . Heat Flow Errors 3 | . . 3 . . . . Energy Discharges 2 | . . 2 . . . . Overload Shots . | . . . . . . . Overflow Damage 44 | . 3 33 . . . 8 Projectiles 30 | . 3 19 . . . 8 Explosions 14 | . . 14 . . . . Melee . | . . . . . . . Knockbacks 6 | . 3 3 . . . . Impact . | . . . . . . . Kinetic 6 | . 3 3 . . . . Secondary . | . . . . . . . Self-Inflicted Damage 106 | . . 30 . . 28 48 Shots 3 | . . 1 . . 1 1 Rammed . | . . . . . . . Targets Rammed 2 | . . 1 . . . 1 Kicked 2 | . . 1 . . . 1 Crushed . | . . . . . . . Highest Temperature 336 | . 216 336 . . 115 120 Average Temperature 67 | . 67 79 . . 46 32 Received Heat Transfer 1008 | . 240 315 . . 147 306 Effects 1 | . . 1 . . . . Shutdowns 1 | . . 1 . . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . 1 . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . . 3 . . . . Heat Transferred 1654 | . 185 1469 . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . 2 . . . . Alert | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Peak Influence 194 | 10 168 194 73 . . 191 Initial 51 | . . 1 51 . . 39 Average 56 | 2 63 102 54 . . 106 Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 . . 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 6 | . 1 3 . . . 2 Investigation 1 | . . 1 . . . . Extermination . | . . . . . . . Reinforcement 5 | . 1 2 . . . 2 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Distress Signals 5 | . 3 2 . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 69 | . 19 29 3 . 7 11 Peak Tracking Total 5 | . 3 3 3 . 4 5 Tactical Retreats 3 | . 2 1 . . . . Traps | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Traps Triggered 3 | . . 3 . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Machines Disabled 5 | . . 2 . . . 3 Max in Single Turn 1 | . . 1 . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Machines Accessed 14 | . 5 7 1 . . 1 Terminals 8 | . 4 2 1 . . 1 Fabricators . | . . . . . . . Repair Stations 2 | . . 2 . . . . Recycling Units 3 | . 1 2 . . . . Scanalyzers 1 | . . 1 . . . . Garrison Access . | . . . . . . . Total Hacks 36 | . 16 16 2 . . 2 Successful 18 | . 9 9 . . . . Failed 18 | . 7 7 2 . . 2 Catastrophic 1 | . 1 . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 22 | . 13 5 2 . . 2 Fabricators . | . . . . . . . Repair Stations 7 | . . 7 . . . . Recycling Units 6 | . 3 3 . . . . Scanalyzers 1 | . . 1 . . . . Garrison Access . | . . . . . . . Terminal Hacks 6 | . 6 . . . . . Prototype ID Bank 2 | . 2 . . . . . Emergency Access Points 1 | . 1 . . . . . Transport Status 1 | . 1 . . . . . Hauler Manifests 1 | . 1 . . . . . Zone Layout 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 5 | . . 5 . . . . Scan Component 3 | . . 3 . . . . Repair 2 | . . 2 . . . . Recycling Unit Hacks 6 | . 3 3 . . . . Process 2 | . 1 1 . . . . Report Inventory 4 | . 2 2 . . . . Scanalyzer 1 | . . 1 . . . . Insert Component 1 | . . 1 . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 14 | . 5 7 1 . . 1 Full Trace Events 2 | . . 2 . . . . Feedback Events 1 | . . 1 . . . . Corruption 1 | . . 1 . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 1 | . . . . 1 . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . . . 2 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . . 2 . . . . Time 70 | . . 70 . . . . Parts Recycled . | . . . . . . . Recycled Matter 396 | . 137 259 . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Used RIF Installer . | . . . . . . . Robots Hacked 3 | . 3 . . . . . Non-combat 2 | . 2 . . . . . Combat 1 | . 1 . . . . . Robot Hacks Applied 4 | . 4 . . . . . parse_system 3 | . 3 . . . . . no_distress 1 | . 1 . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Total Allies 5 | . . . 2 3 . . Largest Group 3 | . . . 2 3 3 . Highest-Rated Group 98 | . . . 46 98 98 . Highest-Rated Ally 39 | . . . 31 39 39 . Total Orders . | . . . . . . . Ally Attacks 39 | . . . 7 . 32 . Total Damage 618 | . . . 121 . 497 . Kills 2 | . . . 1 . 1 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 5 | . . . 1 2 2 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Turns Passed 8369 | 2278 1200 2209 306 1180 943 253 Spaces Moved 3862 | 642 576 1080 191 705 550 118 Core 35 | 3 . 5 . . . 27 Treads 3373 | 639 482 1038 191 705 318 . Legs 441 | . 94 36 . . 232 79 Wheels 12 | . . . . . . 12 Hover 1 | . . 1 . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 160 160 160 120 50 Average Speed 160 | 159 167 162 160 160 162 124 Slowest Speed 450 | 160 240 450 160 160 260 200 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 55 | 66 59 63 48 79 71 3 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 3 | . . . 1 2 . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 7 | . . . 1 3 3 . Spaces Dug . | . . . . . . . Terrain Destroyed 119 | . . 4 . . 53 62 Melee . | . . . . . . . Projectile 2 | . . 2 . . . . AOE 117 | . . 2 . . 53 62 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Total 5715 | 1883 701 1408 192 760 580 191 Wait 1431 | 1217 12 132 2 43 2 23 Move 3856 | 641 575 1079 190 704 549 118 Hop . | . . . . . . . Pick Up 97 | 10 19 46 . 7 6 9 Fast Attach . | . . . . . . . Attach 53 | 7 6 24 . 1 3 12 Detach 6 | . 3 2 . . 1 . Swap 19 | . 5 11 . . 3 . Drop 61 | 1 9 38 . 5 4 4 Fire 183 | 7 65 75 . . 12 24 Melee 7 | . 7 . . . . . Ram . | . . . . . . . Kick 2 | . . 1 . . . 1 Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 3 exits: [*Mat x2] / *Min) -9/Mines (discovered 2 exits: [*Mat] / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 1 exit: Low) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 2279 | -11/Scrapyard | Entered Materials 2280 | -10/Materials | Build established: Mutant 2335 | -10/Materials | Discovered new exit (range 14) 2575 | -10/Materials | Discovered new exit (range 13) 2901 | -10/Materials | Discovered new exit (range 7) 3381 | -10/Materials | Discovered new exit (range 14) 3479 | -10/Materials | Entered another Materials area 3479 | -9/Materials | Evolved 2 slots: Utility x2 3606 | -9/Materials | Build established: Scavenger-Mutant 4532 | -9/Materials | Discovered new exit (range 16) 4715 | -9/Materials | Discovered new exit (range 15) 4979 | -9/Materials | Repaired Imp. Ion Engine 5232 | -9/Materials | Repaired Lgt. Nuclear Core 5324 | -9/Materials | Discovered new exit (range 7) 5688 | -9/Materials | Entered Mines 5693 | -9/Mines | Met a Derelict bent on vengeance 5867 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 5919 | -9/Mines | Learned location of Recycling (-8) 5970 | -9/Mines | Discovered new exit (range 8) 5994 | -9/Mines | Entered Zion 5994 | -7/Zion | Accompanied by 2 allies 6044 | -7/Zion | Led the pair of lost Derelicts to a safe place 6064 | -7/Zion | System corruption cleaned by Quarantine Array 6365 | -7/Zion | Gained Derelict followers 6447 | -7/Zion | Found GAL Module 6477 | -7/Zion | Learned location of Data Miner (-6) 6582 | -7/Zion | Build established: Mutant 6766 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 6984 | -7/Zion | Learned Factory terminal intel 7143 | -7/Zion | Found Relay Coupler [Programmer] 7160 | -7/Zion | Discovered new exit (range 10) 7174 | -7/Zion | Entered Proximity Caves 7174 | -6/Proximity Caves | Accompanied by 3 allies 7182 | -6/Proximity Caves | Learned 4 Factory zone layouts 7302 | -6/Proximity Caves | Learned Factory stockpile data 7670 | -6/Proximity Caves | Spotted B-75 Beast 7699 | -6/Proximity Caves | Destroyed B-75 Beast 7873 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7961 | -6/Proximity Caves | Discovered new exit (range 7) 8117 | -6/Proximity Caves | Entered Factory 8117 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x1, Weapon x2 8118 | -6/Factory | Identified exit to Lower Caves 8120 | -6/Factory | Loaded intel: 27 terminal locations 8316 | -6/Factory | Core integrity fell below 50% 8348 | -6/Factory | Lost 11 parts (2p2n4u3w) 8367 | -6/Factory | Core integrity fell below 20% 8370 | -6/Factory | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- The unstable cave ceiling collapses. Acquired Wheel. U-05 Engineer lays Concrete. Flak Gun destroyed. R-10 Processor collects Terrain Scan Processor. U-05 Engineer builds a Wall. Acquired Wheel. Acquired 14 matter. R-10 Processor collects Corrupted Structural Scanner. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. Slug penetrates Wall. U-05 Engineer builds a Wall. Wheel destroyed. Penetrated by Slug. Slug penetrates Wall. M-13 Machinist repairs X-72 Disruptor. Penetrated by Slug. Slug penetrates Wall. U-05 Engineer lays Concrete. 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Treads | -7/Zion | Archive Robot Schematics ------------------ Y-45 Defender | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Backstab I'm Back, Baby! Robot Respite Tourist Challenges ------------ None Game ------ Seed SigixSmallMinigun Manual? 0 Play Time 01:55:28 Cumulative 5.5 hours Start 2024.04.02 @ 21:22:11 End 2024.04.03 @ 03:42:44 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 8 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 28/TerminusBold Map View 30x25 Zoom Use 95% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 3da54d12-137e-4561-989e-0f44e057a6bb