Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.26 @ 22:01:40 Player: luckinvolved Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (834) 834 TOTAL SCORE: 3354 Bonus ------- Pacifist 834 Cogmind --------- Core Integrity 0/700 Matter 175/300 Energy 84/100 System Corruption 0% Temperature Cool (0) Movement Flying (35) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Improved VTOL Module > --- UTILITY (5) ------ Structural Scanner > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced ECM Suite Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Improved VTOL Module > --- UTILITY ---------- (None) > --- WEAPON ----------- Powered Hammer > --- INVENTORY -------- Advanced ECM Suite [Rating: 8] Favorites ----------- Power None Propulsion Improved VTOL Module Flight Unit Improved VTOL Module Utility Structural Scanner Device Structural Scanner Weapon Mining Laser Special Weapon Mining Laser Impact Weapon Powered Hammer Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power . | . . . . . . Propulsion 3 | . . 1 . 1 1 Utility 3 | . . 1 . 1 1 Weapon . | . . . . . . Parts Attached 4 | . . . 1 1 2 Power . | . . . . . . Engine . | . . . . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 1 | . . . . 1 . Treads . | . . . . . . Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight 1 | . . . . 1 . Utility 1 | . . . . . 1 Device 1 | . . . . . 1 Storage . | . . . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 2 | . . . 1 . 1 Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun . | . . . . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon 1 | . . . 1 . . Impact Weapon 1 | . . . . . 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 2 | . . . . 1 1 Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon 2 | . . . . 1 1 Highest Loss Streak 1 | . . . . 1 1 To Critical Strikes . | . . . . . . Average Backups . | . . . . . . Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon . | . . . . . . Tool/Special . | . . . . . . Unused Backups 1 | . . . . . 1 Power . | . . . . . . Propulsion . | . . . . . . Utility 1 | . . . . . 1 Weapon . | . . . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 5 | . . . . 9 7 Flight 3 | . . . . 4 6 Special Weapon 1 | . . . . 4 . Peak Build Rating 8 | . . . 1 4 8 Average Rating 2 | . . . . 2 4 On Entrance . | . . . . 1 4 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns 67 | . 37 8 13 8 1 Heaviest Build 3 | . . . 1 1 3 Greatest Support 5 | 3 3 3 3 5 5 Greatest Overweight (x) . | . . . . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 Most Carried 2 | . . . . . 2 Average Carried . | . . . . . . Final Capacity 5 | 5 5 5 5 5 5 Final Carried 1 | . . . . . 1 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Matter Collected 120 | 120 . . . . . Remotely . | . . . . . . Salvage Created . | . . . . . . Parts . | . . . . . . Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Combat Hostiles Destroyed . | . . . . . . Classes Destroyed . | . . . . . . Best Kill Streak . | . . . . . . Combat Bots Only . | . . . . . . Max Kills in Single Turn . | . . . . . . Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Hostile Shots Fired 50 | . 8 . . 18 24 Missed 25 | . 2 . . 12 11 Hits 25 | . 6 . . 6 13 Projectile 25 | . 6 . . 6 13 AOE 3 | . . . . . 3 Critical Strikes 1 | . . . . 1 . Damage Taken 1073 | . 66 . . 138 869 Core 883 | . 66 . . 106 711 Absorbed by Shields . | . . . . . . Core Remaining (%) 88 | 100 73 . 100 80 . Volleys Fired . | . . . . . . Largest . | . . . . . . Hottest . | . . . . . . Shots Fired . | . . . . . . Gun . | . . . . . . Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic . | . . . . . . Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak . | . . . . . . Robot Miss Streak . | . . . . . . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots . | . . . . . . Core Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks 2 | . . . . . 2 Impact 2 | . . . . . 2 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted . | . . . . . . Guns . | . . . . . . Cannons . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic . | . . . . . . Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . 2 . . 2 . Average Corruption 2 | . 2 . . 2 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 1 | . . . . 1 . Matter Fused 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 62 | . . . . . 62 Average Temperature 45 | . . . . . 45 Received Heat Transfer 90 | . 36 . . 18 36 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 45 | . . . . 45 43 Initial 15 | . . . . . 15 Average 12 | . . . . 4 25 Influence Increases 103 | . . . . 50 53 Successful Hack 43 | . . . . 5 38 Lose Combat Pursuer 60 | . . . . 45 15 Influence Decreases 95 | . . . . 15 80 Entered New Map 20 | . . . . . 20 Time Decay 60 | . . . . 10 50 Lost Part 15 | . . . . 5 10 Squads Dispatched 5 | . 1 . . 2 2 Investigation 2 | . . . . 1 1 Extermination . | . . . . . . Reinforcement 3 | . 1 . . 1 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Distress Signals 1 | . . . . 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 27 | . 4 . . 12 11 Peak Tracking Total 11 | . 2 . . 11 6 Tactical Retreats 2 | . . . . 1 1 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Traps Triggered 2 | . 1 . . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Machines Accessed 4 | . . . . 1 3 Terminals 4 | . . . . 1 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 9 | . . . . 3 6 Successful 3 | . . . . 1 2 Failed 6 | . . . . 2 4 Catastrophic 1 | . . . . . 1 Database Lockouts . | . . . . . . Manual 7 | . . . . 3 4 Terminals 9 | . . . . 3 6 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 1 | . . . . . 1 Level Access Points 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 2 | . . . . 1 1 Terminals 2 | . . . . 1 1 Botnet 2 | . . . . 1 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . . . . 1 3 Full Trace Events 2 | . . . . 1 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Active Infowar (turns) 1 | . . . . . 1 Structural 1 | . . . . . 1 Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Turns Passed 231 | 9 37 8 14 60 103 Spaces Moved 512 | 18 73 15 25 119 262 Core 191 | 18 73 15 25 58 2 Treads . | . . . . . . Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight 321 | . . . . 61 260 Fastest Speed 35 | 50 50 50 50 35 35 Average Speed 40 | 50 50 50 50 42 35 Slowest Speed 50 | 50 50 50 50 50 50 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 7 | . . . . 3 4 Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 12 | 3 24 3 13 17 13 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Total 517 | 17 72 14 25 124 265 Wait 8 | . . . . 8 . Move 493 | 17 72 14 24 112 254 Hop 7 | . . . . 3 4 Pick Up 1 | . . . . . 1 Fast Attach 4 | . . . 1 1 2 Attach 1 | . . . . . 1 Detach 1 | . . . . . 1 Swap . | . . . . . . Drop . | . . . . . . Fire . | . . . . . . Melee 2 | . . . . . 2 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 5 exits: Fac x4 / [*Low]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 14) 10 | -11/Scrapyard | Entered Materials 11 | -10/Materials | Met a group of wandering Federalists 40 | -10/Materials | Discovered new exit (range 12) 47 | -10/Materials | Entered another Materials area 47 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 47 | -9/Materials | Discovered new exit (range 14) 55 | -9/Materials | Entered Mines 64 | -9/Mines | Discovered new exit (range 8) 64 | -9/Mines | Discovered new exit (range 8) 67 | -9/Mines | Received a Mining Laser from a helpful Derelict 69 | -9/Mines | Entered Materials 69 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 114 | -8/Materials | Discovered new exit (range 15) 129 | -8/Materials | Entered Factory 129 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 151 | -7/Factory | Identified exit to Factory 155 | -7/Factory | Discovered new exit (range 7) 195 | -7/Factory | Core integrity fell below 50% 227 | -7/Factory | Core integrity fell below 20% 232 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 00173_ Acquired Powered Hammer. 00183_ K-01 Serf collects debris. 00187_ ALERT: All DSF locations entering lockdown mode. 00189_ K-01 Serf cleans the Power Conduit. 00194_ Power Conduit explodes. 00194_ S-27 Virus destroyed. 00194_ Power Conduit explodes. 00194_ S-27 Virus destroyed. 00194_ Power Conduit explodes. 00194_ K-01 Serf destroyed. 00194_ Powered Hammer destroyed. 00196_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 00200_ K-01 Serf collects debris. 00207_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F011. 00226_ Penetrated by Slug. 00226_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 00230_ U-05 Engineer destroyed. 00231_ K-01 Serf collects debris. 00231_ Acquired Structural Scanner. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????"""?????????????????????????? | | ??????????????????????"""????????????????????????? | | ?????????????????????? ???????????????????????? | | ??????????########## #### ????????? | | ??????????################+#############+######### | | ?????????? k k s s | | ?????????? ss | | ????????? | | ????????? @== | | ????????? a |%! k | | ????????????##### T#######+########## #??? | | ????????????######## ##### #??? | | ???????????????????????"" """ #???# #??? | | ??????????????????????""" """ #???# #??? | | ???????????????????? """ """ #???# #??? | | ???????????????????# #???# #??? | | ???????????????????# """ #???# #??? | | ???????????????????# """ #???# #??? | | ???????????????????# """ #???# #??? | | ???????????????????# " "" #???# #??? | | ???????????????????# "R"" ##### #### | | ???????????????????# """ + + | | ???????????????????# ##### # | | ???????????????????##############???# # | | ????????????????????????????????????# + | | ????????????????????????????????????# # | | ??????????????????????????????????#######+###### # | | ??????????????????????????????????# # # | | ??????????????????????????????????# """" """" # # | | ??????????????????????????????????? """" """" # # | | ??????????????????????????????????# """" """" + | | ????????????????????????????????????"""" """" #+# | | ????????????????????????????????????? # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 5 Energy Capacity 100 Matter Stores 220 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 63 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FortressSixTearclaws Manual? 0 Play Time 00:05:44 Cumulative 148.2 hours Start 2026.01.26 @ 21:57:50 End 2026.01.26 @ 22:01:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 186 Rogue 181 Adventurer 5 Explorer 0 Win Type - Total 5 Types 4/0/0/1/0/0/0/0/0/0 Lore% 44 Gallery% 61 Achievement% 47 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 790a5407-f5d0-46fa-adeb-cbb6476c2960