Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.02 @ 00:40:48 Player: albenzo Result: Destroyed by C-17 Slicer with Blade Saw Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (195) 975 Value Destroyed (7464) 7464 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (3894) 3894 TOTAL SCORE: 16233 Bonus ------- Triggered High Security 500 High Alert Combat Kills 2723 Follower Combat Kills 284 Entered Garrisons 400 Aligned with FarCom 300 Friendly Fire -313 Cogmind --------- Core Integrity 0/700 Matter 58/300 Energy 66/100 System Corruption 10% Temperature Cool (9) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Angular Momentum Engine Medium Treads Advanced Heat Sink Large Storage Unit Heavy Laser Peak State ------------ > --- POWER ------------ Cold Fusion Reactor > --- PROPULSION ------- Armored Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Advanced Targeting Computer Target Analyzer Improved Medium Armor Plating Improved Shield Generator > --- WEAPON ----------- Cooled Plasma Rifle Heavy Ion Cannon > --- INVENTORY -------- Improved Deuterium Engine Cold Fusion Reactor Armored Treads Medium Treads Medium Treads Medium Treads Improved Heat Sink Target Analyzer Precision Energy Filter Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating System Restoration Module Heavy Gatling Laser Heavy Ion Cannon Heavy Ion Cannon Heavy Ion Cannon Improved Grenade Launcher Improved Datajack Plasma Cutter [Rating: 60] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Reactor Cold Fusion Reactor Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Hover Unit Cooled Airjet Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Improved Medium Armor Plating Weapon Heavy Ion Cannon Energy Gun AWS/Thermal Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Heavy Rocket Launcher Special Weapon Plasma Cutter Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Slots Evolved 6 | . . . . . 4 . . . 2 Power . | . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . Utility 4 | . . . . . 2 . . . 2 Weapon . | . . . . . . . . . . Parts Attached 195 | 8 18 7 2 4 10 14 4 14 114 Power 15 | 1 3 2 . 1 . . . 1 7 Engine 12 | 1 3 2 . 1 . . . 1 4 Core . | . . . . . . . . . . Reactor 3 | . . . . . . . . . 3 Propulsion 46 | 3 4 . . . 2 1 1 5 30 Treads 44 | 2 4 . . . 2 1 1 5 29 Leg 1 | 1 . . . . . . . . . Wheel . | . . . . . . . . . . Hover 1 | . . . . . . . . . 1 Flight . | . . . . . . . . . . Utility 77 | 2 6 4 1 1 4 5 1 4 49 Device 37 | 1 2 1 1 . 1 . . 3 28 Storage 4 | 1 2 1 . . . . . . . Processor 10 | . . . . . 1 1 1 . 7 Hackware . | . . . . . . . . . . Protection 26 | . 2 2 . 1 2 4 . 1 14 Artifact . | . . . . . . . . . . Weapon 57 | 2 5 1 1 2 4 8 2 4 28 Energy Gun 17 | . . . 1 1 2 3 . . 10 Energy Cannon 9 | . . . . . . . . . 9 Ballistic Gun 5 | 2 3 . . . . . . . . Ballistic Cannon 11 | . . 1 . . 2 5 1 2 . Launcher 9 | . . . . . . . 1 2 6 Special Weapon 4 | . 2 . . 1 . . . . 1 Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . . . 2 Unidentified Prototypes 7 | . . . . . . . . . 7 Parts Lost 36 | . 2 1 . . . 1 . 6 26 Power 6 | . 2 1 . . . . . 1 2 Propulsion 10 | . . . . . . 1 . 4 5 Utility 13 | . . . . . . . . 1 12 Weapon 7 | . . . . . . . . . 7 Highest Loss Streak 6 | . 1 1 . . . 1 . 3 6 To Critical Strikes 1 | . . . . . . . . . 1 Average Slot Usage (%) 96 | . 99 98 92 84 90 94 99 99 97 Engine 7 | . 13 12 14 14 9 9 9 8 2 Reactor 1 | . . . . . . . . . 4 Treads 30 | . 28 28 28 28 36 36 35 35 29 Device 9 | . 11 8 6 1 . 4 . 5 14 Storage 9 | . 14 14 14 14 9 9 9 9 6 Processor 8 | . . . . . 9 13 18 12 12 Protection 8 | . 2 5 7 12 17 9 9 9 9 Energy Gun 4 | . . . 6 13 8 4 . . 4 Energy Cannon 3 | . . . . . . . . . 8 Ballistic Gun 4 | . 21 14 7 . . . . . . Ballistic Cannon 4 | . . 13 7 . . 8 18 17 . Naked Turns 75 | . . . . . . . . . 75 Heaviest Build 86 | 13 32 61 58 66 69 76 76 79 86 Greatest Support 104 | 40 46 46 46 46 92 92 89 89 104 Greatest Overweight (x) 2 | . 1 1 1 1 . . . . 2 Average Overweight (x) . | . . . 1 1 . . . . . Largest Inventory Capacity 20 | 8 15 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 12 16 20 20 20 20 20 20 19 Most Carried 20 | 8 15 20 20 20 20 20 20 20 20 Average Carried 18 | 5 12 16 20 19 19 19 20 18 19 Final Capacity 20 | 8 15 20 20 20 20 20 20 20 5 Final Carried 20 | 8 15 20 20 20 20 20 20 17 5 Class Distribution -------------------- 93% | Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Mutant | -8/Garrison Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Matter Collected 4093 | 316 693 286 . 103 155 462 310 432 1336 Remotely . | . . . . . . . . . . Salvage Created 7922 | 118 652 184 . 38 610 1396 299 375 4250 Parts 361 | 12 30 8 . 4 30 83 18 16 160 Haulers Intercepted 10 | . 2 . . . 1 . . . 7 Recyclers Shooed 4 | . 1 . . . 1 . . . 2 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Combat Hostiles Destroyed 169 | . 12 6 . 3 8 31 5 16 88 Guns 69 | . 12 2 . 3 8 21 . . 23 Cannons 60 | . . 4 . . . 10 5 9 32 AOE 36 | . . . . . . . . 7 29 Classes Destroyed 17 | 3 3 1 . . 3 2 . 1 4 Worker 6 | 2 . 1 . . . . 1 . 2 Builder 7 | . . . . . 1 . 2 . 4 Tunneler 2 | 1 . . . . . . . . 1 Hauler 10 | . 2 . . . 1 . . . 7 Recycler 7 | 1 1 . . . 1 . 1 . 3 Mechanic 2 | . . . . . . . . . 2 Operator 1 | . 1 . . . . . . . . Watcher 4 | . . . . . 3 . . . 1 Swarmer 12 | . . 2 . 3 . 3 1 3 . Grunt 90 | . 12 4 . . 6 11 4 11 42 Brawler 6 | . . . . . . . . . 6 Duelist 3 | . . . . . . . . . 3 Protector 4 | . . . . . . . . . 4 Sentry 28 | . . . . . 2 11 . 2 13 Specialist 2 | . . . . . . . . . 2 Hunter 10 | . . . . . . 4 . . 6 Programmer 14 | . . . . . . 2 . . 12 Savage 1 | . . . . . . . . 1 . Guerrilla 1 | . . . . . . . 1 . . Best Kill Streak 19 | 3 3 4 . 3 3 4 5 5 19 Combat Bots Only 13 | . 3 4 . 3 3 4 3 5 13 Max Kills in Single Turn 7 | 1 1 1 . 1 1 1 2 2 7 Gunslinging . | . . . . . . . . . . Exploded 7 | . . . . . . . . 2 7 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Hostile Shots Fired 949 | . 56 33 . 8 13 68 30 75 666 Missed 294 | . 11 9 . 2 3 19 10 17 223 Damage Taken 9150 | . 583 255 . 52 163 663 326 936 6172 Core 949 | . 41 19 . . . 56 59 59 715 Absorbed by Shields 520 | . . . . . . . . . 520 Regen/Repaired (Parts) 334 | . 144 . . . . . 140 . 50 Core Remaining (%) 81 | 100 . . . 76 . . . 68 . Volleys Fired 467 | 14 65 19 . . 13 27 21 43 265 Largest 2 | 2 2 2 . . 1 2 2 2 2 Hottest 165 | 40 40 77 . . 44 96 96 96 165 Shots Fired 922 | 28 119 39 . 9 47 99 40 75 466 Gun 392 | 28 107 19 . 9 34 48 . . 147 Cannon 485 | . . 20 . . 13 51 40 69 292 Launcher 31 | . . . . . . . . 6 25 Special 14 | . 12 . . . . . . . 2 Kinetic 351 | 28 107 39 . . 13 51 40 69 4 Thermal 540 | . 12 . . 9 34 48 . . 437 Explosive 31 | . . . . . . . . 6 25 Electromagnetic . | . . . . . . . . . . Robot Hit Streak 33 | 4 14 4 . 7 19 33 7 8 22 Robot Miss Streak 5 | 4 3 3 . 2 1 2 3 5 3 Penetration Max 1 | . . . . . . . 1 . . Secondary Targets . | . . . . . . . . . . Autonomous 92 | . . . . 9 34 49 . . . Shots Hit Robots 625 | 14 77 20 . 7 42 79 21 47 318 Core Hits 394 | 5 33 12 . 3 16 34 15 31 245 Critical Kills 2 | . . 2 . . . . . . . Critical Parts Destroyed 4 | 1 . 3 . . . . . . . Critical Strikes 29 | 1 1 5 . . . 4 1 8 9 Burn 9 | . . . . . . . . . 9 Destroy 6 | 1 . 5 . . . . . . . Blast 13 | . . . . . . 4 1 8 . Sever 1 | . 1 . . . . . . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 23024 | 186 936 431 . 194 1185 2531 735 2079 14747 Guns 7434 | 186 883 170 . 194 912 1578 . . 3511 Cannons 8660 | . . 261 . . 273 953 735 1195 5243 Explosions 6877 | . . . . . . . . 884 5993 Melee . | . . . . . . . . . . Ramming . | . . . . . . . . . . Kinetic 4710 | 186 883 431 . . 273 953 735 1195 54 Thermal 12220 | . 53 . . 194 912 1578 . . 9483 Explosive 6094 | . . . . . . . . 884 5210 Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 14 | . 1 1 1 1 . 1 1 1 14 Average Corruption 2 | . 1 1 1 1 . 1 1 1 5 Corruption Purged 18 | . . . . . . . . . 18 Corruption Blocked . | . . . . . . . . . . Effects 119 | . 14 13 2 10 . 12 4 5 59 Message Errors 22 | . 2 2 1 2 . 3 . . 12 Matter Fused 28 | . 3 3 . 3 . 4 1 . 14 Heat Flow Errors 16 | . 3 3 1 1 . 2 . . 6 Energy Discharges 22 | . 2 2 . 2 . 1 . . 15 Parts Rejected 1 | . . . . . . . . . 1 Data Loss (minor) 12 | . 3 . . 1 . . 1 2 5 Data Loss (major) 6 | . . 2 . . . 1 1 . 2 Misfires 3 | . . 1 . . . . 1 . 1 Alerts 7 | . 1 . . 1 . 1 . 3 1 Weapon Failures 2 | . . . . . . . . . 2 Overload Shots 1 | . . . . . . . . . 1 Overflow Damage 409 | . 3 . . . 18 . 16 70 302 Projectiles 211 | . 3 . . . 18 . 16 31 143 Explosions 198 | . . . . . . . . 39 159 Melee . | . . . . . . . . . . Knockbacks 36 | . . 5 . . . 3 10 17 1 Impact . | . . . . . . . . . . Kinetic 36 | . . 5 . . . 3 10 17 1 Secondary . | . . . . . . . . . . Self-Inflicted Damage 394 | . . . . . . . . 46 348 Shots 8 | . . . . . . . . 1 7 Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 371 | . 120 267 195 154 70 331 318 371 231 Average Temperature 84 | . 37 107 103 81 31 96 92 118 42 Received Heat Transfer 3351 | . 333 105 . . 72 189 171 504 1977 Effects 15 | . . 1 . . . 4 . 10 . Shutdowns 1 | . . . . . . 1 . . . Energy Bleed 5 | . . 1 . . . . . 4 . Interference 8 | . . . . . . 2 . 6 . Damage (minor) 1 | . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 5 | . . . . . . . . . 5 Combat Hostiles 4 | . . . . . . . . . 4 Parts Melted 49 | . . . . . 5 2 . 2 40 Heat Transferred 17806 | . 185 . . 259 1147 1546 . . 14669 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Peak Influence 2200 | 20 196 104 . 86 148 1007 708 848 2200 Initial 490 | . 13 17 . . . 96 490 462 445 Average 483 | 5 67 25 . 15 56 585 556 703 791 Maximum Alert Level 5 | . . . . . . 3 3 3 5 Low Security (%) 41 | 100 100 100 . 100 100 5 . . 12 Level 1 8 | . . . . . . 22 . . 13 Level 2 25 | . . . . . . 31 89 55 34 Level 3 10 | . . . . . . 40 9 44 7 Level 4 9 | . . . . . . . . . 22 Level 5 1 | . . . . . . . . . 4 High Security 2 | . . . . . . . . . 5 Max Security . | . . . . . . . . . . Squads Dispatched 46 | . 3 . . 1 1 . 3 . 38 Investigation 5 | . 2 . . 1 . . . . 2 Extermination 9 | . . . . . . . . . 9 Reinforcement 10 | . 1 . . . 1 . 2 . 6 Assault 14 | . . . . . . . . . 14 Garrison 8 | . . . . . . . 1 . 7 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . 2 Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Distress Signals 6 | . 1 . . . 1 . 1 1 2 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 271 | . 32 9 . 3 14 27 14 17 155 Peak Tracking Total 23 | . 5 4 . 3 4 3 7 5 23 Tactical Retreats 15 | . 2 . . . . . 2 2 9 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Traps Triggered 12 | . 2 . . . . 4 . . 6 Indirectly . | . . . . . . . . . . Trap Hack Attempts 35 | . . . . . . . . . 35 Triggered . | . . . . . . . . . . Disarmed 1 | . . . . . . . . . 1 Reprogrammed 2 | . . . . . . . . . 2 Reused 1 | . . . . . . . . . 1 Traps Extracted . | . . . . . . . . . . Installed 5 | . . . . 5 . . . . . Triggered 1 | . . . . . . . . . 1 Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Machines Disabled 13 | . . . . 1 . . . . 12 Max in Single Turn 5 | . . . . 1 . . . . 5 Garrison Relay 1 | . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled 1 | . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Machines Accessed 42 | . 9 . 2 . 4 3 4 2 18 Terminals 25 | . 7 . . . 2 3 2 2 9 Fabricators 2 | . . . . . . . . . 2 Repair Stations 5 | . 1 . . . . . 1 . 3 Recycling Units 3 | . 1 . . . 1 . . . 1 Scanalyzers . | . . . . . . . . . . Garrison Access 5 | . . . . . 1 . 1 . 3 Total Hacks 92 | . 27 . 5 . 10 6 12 2 30 Successful 47 | . 16 . 5 . 5 3 5 2 11 Failed 45 | . 11 . . . 5 3 7 . 19 Catastrophic 12 | . 1 . . . 2 . 1 . 8 Database Lockouts . | . . . . . . . . . . Manual 36 | . 16 . 1 . 6 . 7 . 6 Terminals 52 | . 19 . . . 5 6 7 2 13 Fabricators 5 | . . . . . . . . . 5 Repair Stations 14 | . 5 . . . . . 2 . 7 Recycling Units 8 | . 3 . . . 4 . . . 1 Scanalyzers . | . . . . . . . . . . Garrison Access 8 | . . . . . 1 . 3 . 4 Terminal Hacks 19 | . 4 . 5 . 1 3 . 2 4 Record 4 | . . . 4 . . . . . . Part Schematic 2 | . 1 . . . . . . . 1 Open Door 2 | . . . . . . 1 . 1 . Branch Access Points 1 | . 1 . . . . . . . . Emergency Access Points 1 | . . . . . . 1 . . . Terminal Index 1 | . 1 . . . . . . . . Alert Level 1 | . . . . . . . . . 1 Unreport Threat 1 | . . . . . . . . . 1 Locate Traps 2 | . 1 . . . . . . . 1 Hauler Manifests 1 | . . . . . 1 . . . . Patrol Navigation 2 | . . . . . . 1 . 1 . Derelict Proto ID Bank 1 | . . . 1 . . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 Build 1 | . . . . . . . . . 1 Repair Station Hacks 9 | . 4 . . . . . 2 . 3 Scan Component 5 | . 2 . . . . . 1 . 2 Repair 4 | . 2 . . . . . 1 . 1 Recycling Unit Hacks 3 | . . . . . 2 . . . 1 Report Inventory 1 | . . . . . 1 . . . . Retrieve Components 2 | . . . . . 1 . . . 1 Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . 1 . . Unlock Access 2 | . . . . . 1 . 1 . . Unauthorized Hacks 13 | . 8 . . . 1 . 2 . 2 Terminals 8 | . 5 . . . 1 . 2 . . Botnet 6 | . 4 . . . 1 . 1 . . Operators 2 | . 1 . . . . . 1 . . Fabricators 2 | . . . . . . . . . 2 Fabnet 1 | . . . . . . . . . 1 Haulers 1 | . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . Recycling Units 3 | . 3 . . . . . . . . Monitor 1 | . 1 . . . . . . . . Reject 1 | . 1 . . . . . . . . Mask 1 | . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 36 | . 9 . . . 3 2 4 2 16 Full Trace Events 1 | . 1 . . . . . . . . Feedback Events 1 | . 1 . . . . . . . . Corruption 1 | . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 2 | . 1 . . . . . . . 1 Parts Built 2 | . . . . . . . . . 2 Authchips . | . . . . . . . . . . Time 95 | . . . . . . . . . 95 Total Part Build Rating 10 | . . . . . . . . . 10 Parts Repaired 4 | . 2 . . . . . 1 . 1 Time 128 | . 52 . . . . . 32 . 44 Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 4 | . . . . . 2 . . . 2 Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 8 | . . . . . . 5 . . 3 Machine Destruction 5 | . . . . . . 5 . . . Programmers 3 | . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 2 | . . . . . . . . 2 . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Total Allies 6 | . . 2 . . . 2 . 2 . Largest Group 2 | . . 2 . . . 2 2 2 . Highest-Rated Group 59 | . . 42 . . . 59 59 51 . Highest-Rated Ally 39 | . . 31 . . . 39 39 31 . Total Orders . | . . . . . . . . . . Ally Attacks 45 | . . 14 . . . . 23 8 . Total Damage 652 | . . 191 . . . . 309 152 . Kills 14 | . . 4 . . . . 8 2 . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Turns Passed 14603 | 182 1813 1291 516 1190 575 1646 515 934 5941 Spaces Moved 6732 | 77 876 629 214 421 250 845 235 433 2752 Core 149 | 2 . . . . . . . . 147 Treads 6580 | 72 876 629 214 421 250 845 235 433 2605 Legs 3 | 3 . . . . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 240 240 160 160 160 160 50 Average Speed 168 | 155 160 182 240 240 160 160 160 160 158 Slowest Speed 320 | 160 240 240 240 240 160 160 160 160 320 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 58 | 4 93 99 60 74 25 89 23 44 73 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 3 | . . 1 1 1 . . . . . Known Exits Taken 3 | . 1 . . . 1 . 1 . . Unknown Exits Taken 4 | 1 . 1 1 1 . . . . . Scrap Searched 5 | . . 1 . 4 . . . . . Spaces Dug 44 | . . . . . . . 4 . 40 Terrain Destroyed 250 | . . 8 . 1 5 1 15 57 163 Melee . | . . . . . . . . . . Projectile 75 | . . 8 . 1 5 1 15 1 44 AOE 175 | . . . . . . . . 56 119 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Total 9133 | 108 1154 735 217 590 419 1100 333 595 3882 Wait 1418 | 1 155 65 . 144 121 183 73 84 592 Move 6725 | 76 875 628 213 420 250 844 235 432 2752 Hop . | . . . . . . . . . . Pick Up 123 | 8 21 10 . 3 12 11 . 2 56 Fast Attach 51 | 7 4 2 1 1 2 4 1 1 28 Attach 51 | 1 1 . . 1 6 6 . 6 30 Detach 17 | 1 . . . 1 2 4 . 1 8 Swap 93 | . 13 5 1 2 2 4 3 7 56 Drop 117 | . 16 6 2 5 11 17 . . 60 Fire 467 | 14 65 19 . . 13 27 21 43 265 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 19 | . . . . . . . . 19 . Trap 40 | . . . . 5 . . . . 35 Miscellaneous 12 | . 4 . . 8 . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison -7/Factory (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 16) 183 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 727 | -10/Materials | Discovered new exit (range 9) 881 | -10/Materials | Discovered new exit (range 15) 1065 | -10/Materials | Identified exit to Mines 1174 | -10/Materials | Discovered new exit (range 5) 1939 | -10/Materials | Repaired Lgt. Armor Plating 1966 | -10/Materials | Repaired Assault Rifle 1996 | -10/Materials | Entered Mines 2017 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2087 | -10/Mines | Learned 8 Materials zone layouts 2162 | -10/Mines | Discovered new exit (range 6) 2249 | -10/Mines | Learned Materials emergency access door positions 2282 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2282 | -10/Mines | Discovered new exit (range 5) 2392 | -10/Mines | Learned location of Storage (-9) 2785 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2994 | -10/Mines | Discovered new exit (range 6) 3287 | -10/Mines | Entered Exiles 3345 | -10/Exiles | Met 8R-AWN 3386 | -10/Exiles | Met EX-HEX 3451 | -10/Exiles | Met EX-BIN 3482 | -10/Exiles | Aligned with FarCom system 3484 | -10/Exiles | Given EX-Vault access code 3539 | -10/Exiles | Opened EX-Vault 3557 | -10/Exiles | Found AWS/Thermal 3606 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3680 | -10/Exiles | Met EX-DEC 3695 | -10/Exiles | Learned location of Zion (-7) 3776 | -10/Exiles | Discovered new exit (range 12) 3803 | -10/Exiles | Left Exiles lab with AWS/Thermal 3803 | -10/Exiles | Entered Mines 4047 | -9/Mines | Met a Derelict shopkeep closing up shop 4241 | -9/Mines | Found a hidden stash of uninstalled traps 4545 | -9/Mines | Discovered new exit (range 8) 4686 | -9/Mines | Discovered new exit (range 15) 4993 | -9/Mines | Entered Materials 4993 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4994 | -8/Materials | Identified exit to Factory 5568 | -8/Materials | Identified exit to Garrison 5568 | -8/Materials | Entered Garrison 5664 | -8/Garrison | Triggered checkpoint 6032 | -8/Garrison | Triggered checkpoint 6090 | -8/Garrison | Triggered checkpoint 6156 | -8/Garrison | Discovered new exit (range 10) 6314 | -8/Garrison | Triggered checkpoint 6521 | -8/Garrison | Discovered new exit (range 15) 6702 | -8/Garrison | Triggered checkpoint 6786 | -8/Garrison | Discovered new exit (range 11) 6836 | -8/Garrison | Triggered checkpoint 6954 | -8/Garrison | Triggered checkpoint 7012 | -8/Garrison | Triggered checkpoint 7072 | -8/Garrison | Garrison Relay disabled 7121 | -8/Garrison | Rescued a captive Derelict 7122 | -8/Garrison | Rescued a captive Derelict 7214 | -8/Garrison | Entered Materials 7214 | -8/Materials | Accompanied by 2 allies 7534 | -8/Materials | Repaired Imp. Treads 7611 | -8/Materials | Garrison activated, responded to threat 7729 | -8/Materials | Identified exit to Garrison 7729 | -8/Materials | Entered Garrison 7817 | -8/Garrison | Triggered checkpoint 7929 | -8/Garrison | Triggered checkpoint 8284 | -8/Garrison | Lost 3 parts (1p1n1u) 8296 | -8/Garrison | Triggered checkpoint 8505 | -8/Garrison | Discovered exit to Factory (range 12) 8557 | -8/Garrison | Triggered checkpoint 8663 | -8/Garrison | Entered Factory 8663 | -7/Factory | Evolved 2 slots: Utility x2 8931 | -7/Factory | Fabricated Hvy. Flak Cannon? 9377 | -7/Factory | Repaired Imp. Deuterium Engine 10065 | -7/Factory | Discovered new exit (range 14) 10142 | -7/Factory | Identified exit to Factory 10536 | -7/Factory | Cargo convoy interrupted 10564 | -7/Factory | Garrison activated, responded to threat 10573 | -7/Factory | Destroyed 13 combat bots 10573 | -7/Factory | Lost 3 parts (2n1u) 10663 | -7/Factory | First assault squad dispatched 10715 | -7/Factory | Build established: Scavenger-Mutant 11469 | -7/Factory | Build established: Mutant 12360 | -7/Factory | Garrison activated, responded to threat 12448 | -7/Factory | Destroyed 7 combat bots 12905 | -7/Factory | Garrison activated, responded to threat 13136 | -7/Factory | Core integrity fell below 50% 13140 | -7/Factory | System corruption reached 10% 13176 | -7/Factory | Lost 6 parts (1p4u1w) 13398 | -7/Factory | Discovered exit to Factory (range 12) 13634 | -7/Factory | Lost 3 parts (2u1w) 14280 | -7/Factory | High security lockdown imminent 14360 | -7/Factory | High security lockdown engaged 14527 | -7/Factory | Released all parts (10) 14532 | -7/Factory | Core integrity fell below 20% 14558 | -7/Factory | Lost 4 parts (1n1u2w) 14604 | -7/Factory | Destroyed by C-17 Slicer with Blade Saw Last Messages --------------- 14527_ Released Target Analyzer. 14527_ Released Imp. Deuterium Engine. 14527_ Released Adv. Treads. 14527_ Released Gatling Laser. 14528_ Penetrated by Slug. 14529_ Slug penetrates G-50 Soldier. 14531_ Penetrated by Slug. 14533_ System corrupted: Matter fused (-10). 14573_ Dropped Lgt. Treads. 14574_ Acquired Lrg. Storage Unit. 14576_ OVXX&DE65AOJFHZB N#< 14585_ Acquired Prototype Hover Unit. 14585_ Identified Cld. Airjet. 14585_ Faulty integration triggers energy drain (-64). 14587_ Dropped Faulty Cld. Airjet. 14601_ Triggered Shock Trap. 14601_ The floor emits a surge of raw power. 14601_ System corrupted (+1). 14602_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. Map ----- +----------------------------------------------------+ | ??????????????????????????????????# """####### | | ??????????????????????????????????# """# | | ??????????????????????????????????# """# | | ??????????????????????????????????# ""# | | ??????????????????????????????????# [ ""# | | ??????????????????????????????????# # | | ??????????????????????????????????# # "" | | ?????????????????????????????#########+##### """ | | ?????????????????????????????# "R | | ?????????????????????????????# """= | | ?????????????????????????????# """ | | ?????????????????????????????# | | ?????????????????????????????# | | ?????????????????????????????# ###+########### | | ??????????????????????######## # ??????# | | ??????????????????????# # ! 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Storage Unit | -10/Materials | Hacked Imp. Target Analyzer | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Hvy. Flak Cannon | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoolantSuspensionJammer Manual? 0 Play Time 01:47:13 Cumulative 129.0 hours Start 2024.05.01 @ 22:50:00 End 2024.05.02 @ 00:40:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 106 Rogue 106 Adventurer 0 Explorer 0 Win Type - Total 8 Types 6/0/2/0/0/0/0/0/0 Lore% 66 Gallery% 66 Achievement% 58 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6cd73cd3-abe6-4bb1-b91c-35ff25b5e04f