Cogmind - Beta 12 @@@ ROGUE MODE // 2024.02.15 @ 18:46:48 Player: TheGreatBorealis Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (49) 245 Value Destroyed (1492) 1492 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (104) 104 TOTAL SCORE: 3701 Bonus ------- High Alert Combat Kills 30 Follower Combat Kills 74 Cogmind --------- Core Integrity 452/550 Matter 300/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Walking (190) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (5) ------ Cooling System Disposable Heat Sink Medium Storage Unit Hardened Light Armor Plating Insulated Plating > --- WEAPON (2) ------- Field Laser Heavy Laser > --- INVENTORY (10) --- Improved Ion Engine Aluminum Leg Improved Heat Sink Cooling System Medium Storage Unit Compact Battery (200) Hardened Light Armor Plating Shield Generator Beam Rifle Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Cooling System Disposable Heat Sink Medium Storage Unit Hardened Light Armor Plating Insulated Plating > --- WEAPON ----------- Field Laser Heavy Laser > --- INVENTORY -------- Improved Ion Engine Aluminum Leg Improved Heat Sink Cooling System Medium Storage Unit Compact Battery Hardened Light Armor Plating Shield Generator Beam Rifle Grenade Launcher [Rating: 24] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Disposable Heat Sink Storage Medium Storage Unit Protection Hardened Light Armor Plating Weapon Spread Laser Energy Gun Spread Laser Ballistic Gun Assault Rifle Special Weapon Plasma Cutter Build | -11 -10 -10 -9 -8 ------- Run | Jun Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 1 | . . . 1 . Utility 3 | . . . 1 2 Weapon . | . . . . . Parts Attached 53 | . 11 1 23 18 Power 9 | . 3 . 3 3 Engine 8 | . 3 . 3 2 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 13 | . 2 1 7 3 Treads . | . . . . . Leg 13 | . 2 1 7 3 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 22 | . 3 . 10 9 Device 8 | . 1 . 4 3 Storage 3 | . 2 . . 1 Processor . | . . . . . Hackware . | . . . . . Protection 11 | . . . 6 5 Artifact . | . . . . . Weapon 9 | . 3 . 3 3 Energy Gun 8 | . 2 . 3 3 Energy Cannon . | . . . . . Ballistic Gun . | . . . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon 1 | . 1 . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 4 | . . . 3 1 Power . | . . . . . Propulsion 1 | . . . 1 . Utility 2 | . . . 1 1 Weapon 1 | . . . 1 . Highest Loss Streak 3 | . . . 3 1 To Critical Strikes . | . . . . . Average Slot Usage (%) 99 | . 99 100 99 99 Engine 11 | . 13 14 11 7 Leg 29 | . 28 28 33 27 Device 13 | . 12 14 10 17 Storage 13 | . 16 14 11 13 Protection 7 | . . . 11 13 Energy Gun 22 | . 26 28 21 18 Naked Turns . | . . . . . Heaviest Build 35 | 12 20 20 33 35 Greatest Support 30 | 20 20 20 30 30 Greatest Overweight (x) 1 | . . . 1 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 9 | 8 9 10 10 10 Most Carried 10 | 6 10 10 10 10 Average Carried 9 | 6 9 10 9 9 Final Capacity 10 | 8 10 10 10 10 Final Carried 10 | 6 10 10 10 10 Class Distribution -------------------- 55% | Scavenger-Mutant 44% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Jun Mat Min Mat Mat Matter Collected 715 | 200 90 30 180 215 Remotely . | . . . . . Salvage Created 1719 | . 270 . 772 677 Parts 90 | . 16 . 42 32 Haulers Intercepted . | . . . . . Recyclers Shooed 2 | . 1 . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Jun Mat Min Mat Mat Combat Hostiles Destroyed 46 | . 10 . 23 13 Guns 46 | . 10 . 23 13 Classes Destroyed 6 | . 3 . 3 . Recycler 2 | . 1 . 1 . Watcher 1 | . . . 1 . Swarmer 14 | . 6 . 8 . Grunt 21 | . 4 . 8 9 Brawler 2 | . . . 1 1 Sentry 9 | . . . 6 3 Best Kill Streak 5 | . 4 . 5 3 Combat Bots Only 5 | . 4 . 5 3 Max Kills in Single Turn 1 | . 1 . 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Jun Mat Min Mat Mat Damage Taken 1819 | . 132 . 944 743 Core 221 | . . . 123 98 Absorbed by Shields 30 | . . . . 30 Redirected to Shielding 51 | . . . . 51 Core Remaining (%) 89 | 100 . 100 69 . Volleys Fired 103 | . 16 . 46 41 Largest 2 | . 2 . 2 2 Hottest 132 | . 130 . 130 132 Shots Fired 205 | . 32 . 91 82 Gun 205 | . 32 . 91 82 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic . | . . . . . Thermal 205 | . 32 . 91 82 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 17 | . 7 . 14 17 Robot Miss Streak 7 | . 6 . 7 2 Penetration Max . | . . . . . Secondary Targets 3 | . . . 2 1 Max Gunslinging Chain 1 | . . . 1 1 Shots Hit Robots 172 | . 27 . 77 68 Core Hits 155 | . 36 . 88 31 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 5 | . . . 1 4 Burn 5 | . . . 1 4 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2440 | . 266 . 1104 1070 Guns 2440 | . 266 . 1104 1070 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic . | . . . . . Thermal 2440 | . 266 . 1104 1070 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 463 | . 199 . 463 114 Average Temperature 109 | . 109 . 132 44 Received Heat Transfer 735 | . 18 . 315 402 Effects 3 | . . . 3 . Shutdowns 1 | . . . 1 . Energy Bleed 1 | . . . 1 . Short Circuit 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 10 | . . . 4 6 Heat Transferred 5145 | . 330 . 2003 2812 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Jun Mat Min Mat Mat Peak Influence 489 | . 214 91 489 261 Initial 98 | . . 39 . 98 Average 142 | . 83 50 252 126 Maximum Alert Level 2 | . 1 . 2 1 Low Security (%) 68 | 100 79 100 27 84 Level 1 28 | . 20 . 62 15 Level 2 2 | . . . 9 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 9 | . 2 . 3 4 Investigation 4 | . 2 . 1 1 Extermination . | . . . . . Reinforcement 2 | . . . 2 . Assault . | . . . . . Garrison 3 | . . . . 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Jun Mat Min Mat Mat Distress Signals 5 | . 1 . 4 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 76 | . 19 2 33 22 Peak Tracking Total 8 | . 6 2 8 4 Tactical Retreats 4 | . . 1 2 1 Traps | -11 -10 -10 -9 -8 ------- Run | Jun Mat Min Mat Mat Traps Triggered 1 | . . . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Jun Mat Min Mat Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Jun Mat Min Mat Mat Machines Accessed 20 | . 6 . 8 6 Terminals 19 | . 6 . 7 6 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 49 | . 18 . 19 12 Successful 21 | . 9 . 6 6 Failed 28 | . 9 . 13 6 Catastrophic 7 | . 3 . 3 1 Database Lockouts . | . . . . . Manual 11 | . 3 . 6 2 Terminals 48 | . 18 . 18 12 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 19 | . 9 . 4 6 Prototype ID Bank 1 | . 1 . . . Branch Access Points 1 | . 1 . . . Terminal Index 2 | . 1 . . 1 Alert Level 2 | . 1 . . 1 Unreport Threat 4 | . 2 . 1 1 Locate Traps 4 | . 2 . . 2 Recall Reinforcements 1 | . . . 1 . Hauler Manifests 1 | . . . 1 . Registered Components 1 | . . . . 1 Zone Layout 2 | . 1 . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . . . 1 . Report Inventory 1 | . . . 1 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 1 | . . . 1 . Terminals 1 | . . . 1 . Assimilate 1 | . . . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 14 | . 4 . 7 3 Full Trace Events 3 | . 2 . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Jun Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Jun Mat Min Mat Mat Total Allies 3 | . . 3 . . Largest Group 3 | . . 3 2 . Highest-Rated Group 40 | . . 40 32 . Highest-Rated Ally 16 | . . 16 16 . Total Orders . | . . . . . Ally Attacks 24 | . . 11 13 . Total Damage 348 | . . 145 203 . Kills 4 | . . 2 2 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Jun Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Jun Mat Min Mat Mat Turns Passed 3305 | 2 699 612 1018 974 Spaces Moved 2076 | 2 482 485 609 498 Core . | . . . . . Treads . | . . . . . Legs 2076 | 2 482 485 609 498 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 120 | 120 120 120 120 120 Average Speed 127 | 120 120 120 120 149 Slowest Speed 190 | 120 120 120 190 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 56 | 2 80 99 65 36 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . 1 1 . . Unknown Exits Taken 2 | 1 . . 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Jun Mat Min Mat Mat Total 2554 | 1 578 515 812 648 Wait 251 | . 39 29 107 76 Move 2072 | 1 481 484 608 498 Hop . | . . . . . Pick Up 22 | . 12 . 8 2 Fast Attach 17 | . 6 . 7 4 Attach 6 | . . . 5 1 Detach 3 | . 1 . 2 . Swap 30 | . 5 1 11 13 Drop 50 | . 18 1 18 13 Fire 103 | . 16 . 46 41 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 1) 3 | -11/Junkyard | Entered Materials 158 | -10/Materials | Discovered new exit (range 15) 310 | -10/Materials | Build established: Mutant 378 | -10/Materials | Discovered new exit (range 5) 454 | -10/Materials | Identified exit to Mines 591 | -10/Materials | Discovered new exit (range 16) 702 | -10/Materials | Entered Mines 740 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 760 | -10/Mines | Identified exit to Materials 1143 | -10/Mines | Discovered exit to Materials (range 10) 1314 | -10/Mines | Entered Materials 1314 | -9/Materials | Accompanied by 2 allies 1314 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1358 | -9/Materials | Discovered new exit (range 12) 1521 | -9/Materials | Discovered new exit (range 5) 1635 | -9/Materials | Lost 3 parts (1n1u1w) 1765 | -9/Materials | Build established: Scavenger-Mutant 1865 | -9/Materials | Discovered new exit (range 11) 2186 | -9/Materials | Discovered new exit (range 10) 2332 | -9/Materials | Entered another Materials area 2332 | -8/Materials | Evolved 2 slots: Utility x2 2920 | -8/Materials | Garrison activated, responded to threat 3306 | -8/Materials | Self-destructed Last Messages --------------- 02927_ K-01 Serf collects debris. 02931_ Dropped Aluminum Leg. 02937_ K-01 Serf collects debris. 02947_ Propulsion Shielding destroyed. 02952_ Acquired Hrd. Light Armor Plating. 02958_ Acquired 25 matter. 02990_ G-47 Trooper suffers critical hit (Burn). 02993_ Aluminum Leg melted. 02993_ Particle Gun melted. 02993_ G-47 Trooper destroyed. 03002_ U-05 Engineer builds a Door. 03070_ Dropped Beam Rifle. 03123_ K-01 Serf cleans the Processing Tank. 03135_ Processing Tank disabled. 03139_ G-47 Trooper destroyed. 03142_ Acquired 10 matter. 03148_ Dropped Imp. Ion Engine. 03151_ Acquired 10 matter. 03197_ Y-45 Defender destroyed. 03273_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????# ? | | ?????????????????????????????????????????????# ? | | ?????????????????????????????????????????????# ? | | ????????????????????????? ???????????????????# ? | | ????????????????????????# ????????#??????????# # | | ???*????????????????????# ###???? #??????????# # | | ????????????????????????# +???? #??????????# # | | ????????????????????????# # ??? #??????????# # | | ????????????????????????# # "?" #??????????# # | | ????????????????????????# # "" #??????????# # | | ????????????????????????# + """ #??????????# # | | ????????????????????????# # "" ???????????# # | | ????????????????????????# # "" #??????????# # | | ????????????????????????# #? 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