Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.22 @ 13:48:21 Player: Blaj Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (21) 4200 Robots Destroyed (345) 1725 Value Destroyed (13529) 13529 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (6668) 6668 TOTAL SCORE: 30222 Bonus ------- High Alert Combat Kills 1395 Follower Combat Kills 1810 Entered Garrisons 1600 Used RIF Installer 3500 Friendly Fire -1637 Cogmind --------- Core Integrity 0/1300 Matter 224/300 Energy 99/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -3/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- Relay Coupler [Brawler] (21) Relay Coupler [Duelist] (19) Relay Coupler [Sentry] (16) Relay Coupler [Specialist] (17) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Cargo Storage Unit Relay Coupler [Brawler] (20) Compact HERF Cannon Railgun Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor > --- PROPULSION ------- Biometal Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Improved Medium Armor Plating Advanced Hacking Suite Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Brawler] Relay Coupler [Sentry] Relay Coupler [Hunter] > --- WEAPON ----------- Enhanced Quantum Rifle Enhanced Nova Cannon > --- INVENTORY -------- Quantum Reactor Light Quantum Reactor Biometal Heavy Treads Experimental Heat Sink Cargo Storage Unit Improved Energy Well Hardened Heavy Armor Plating Improved Focal Shield Relay Coupler [NC] Force Rifle Enhanced Nova Cannon Improved Remote Datajack [Rating: 112] Favorites ----------- Power Micro Nuclear Core Engine Hybrid Deuterium Engine Power Core Micro Nuclear Core Reactor Quantum Reactor Propulsion Armored Huge Wheel Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Hover Unit Linear Gravjet Flight Unit VTOL Module Utility Relay Coupler [Grunt] Device Improved Heat Sink Storage Cargo Storage Unit Processor Core Analyzer Hackware Relay Coupler [Grunt] Protection Hardened Heavy Armor Plating Weapon Compact Ion Cannon Energy Gun Improved Heavy Laser Energy Cannon Compact Ion Cannon Ballistic Gun Railgun Ballistic Cannon Heavy Flak Cannon Launcher Long-range Missile Launcher Special Weapon Remote Datajack Slashing Weapon Power Sword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Fac Res Gar Slots Evolved 14 | . . . 2 . . 2 . 2 . . . 2 . . . 2 . . 2 2 . Power 1 | . . . . . . . . . . . . 1 . . . . . . . . . Propulsion 4 | . . . 1 . . . . 1 . . . . . . . . . . . 2 . Utility 9 | . . . 1 . . 2 . 1 . . . 1 . . . 2 . . 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . Parts Attached 549 | 1 17 15 27 27 17 8 15 30 34 51 9 35 42 46 39 35 43 18 10 21 9 Power 48 | . . 2 2 2 . 1 1 . 1 6 1 4 4 3 3 2 8 2 1 2 3 Engine 18 | . . 2 2 2 . 1 1 . . 3 . 2 2 2 1 . . . . . . Core 15 | . . . . . . . . . . 1 1 2 2 1 2 2 4 . . . . Reactor 15 | . . . . . . . . . 1 2 . . . . . . 4 2 1 2 3 Propulsion 91 | . 4 3 11 4 2 1 1 4 1 3 . 4 6 13 8 6 9 . 2 5 4 Treads 35 | . 2 1 4 4 . 1 . 2 1 1 . . 3 . 5 6 3 . . . 2 Leg 7 | . . . . . . . . . . . . . 3 4 . . . . . . . Wheel 36 | . 2 2 7 . 2 . 1 2 . 2 . 4 . 9 3 . . . 2 . . Hover 2 | . . . . . . . . . . . . . . . . . . . . 2 . Flight 11 | . . . . . . . . . . . . . . . . . 6 . . 3 2 Utility 182 | . 7 6 6 7 5 3 5 6 10 19 4 10 17 12 14 14 14 7 6 10 . Device 65 | . 2 4 3 6 3 1 3 2 5 8 . 5 2 6 4 5 1 2 1 2 . Storage 9 | . 2 1 1 . . 1 . 1 . . . . . 1 . . 1 1 . . . Processor 4 | . . . . . 1 . 1 . . . . 1 . . . . . . . 1 . Hackware 73 | . . . . . . . 1 1 4 6 3 2 12 5 7 8 12 1 4 7 . Protection 31 | . 3 1 2 1 1 1 . 2 1 5 1 2 3 . 3 1 . 3 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 228 | 1 6 4 8 14 10 3 8 20 22 23 4 17 15 18 14 13 12 9 1 4 2 Energy Gun 46 | 1 3 2 6 2 5 1 3 4 1 5 . . . . 2 2 4 4 . 1 . Energy Cannon 70 | . . . 2 6 2 1 1 11 9 5 2 5 4 4 4 7 3 2 . 1 1 Ballistic Gun 10 | . 1 . . . . . . . . . . . . 4 . . 3 . 1 . 1 Ballistic Cannon 6 | . . . . . . . . . . . . 3 2 . . . . . . 1 . Launcher 26 | . . . . 3 3 1 3 1 2 3 1 . 1 1 5 1 . . . 1 . Special Weapon 49 | . 1 2 . 3 . . . 4 9 6 1 6 7 5 . . 2 3 . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 11 | . 1 . . . . . . . 1 4 . 2 . 3 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 10 | . . . . . . . 1 . . . . 1 1 1 3 3 . . . . . Unidentified Prototypes 12 | . . . 1 3 . 1 . . . 1 . 1 . 1 2 1 . 1 . . . Corrupted Parts 5 | . . 1 . . . . . . 1 . . . 1 . . . . . . . 2 System Corruption 12 | . . 2 . . . . . . 6 . . . 2 . . . . . . . 2 Parts Lost 111 | . 4 5 3 2 . . . . 2 8 3 5 10 1 4 16 6 5 8 14 15 Power 22 | . . 2 1 . . . . . 1 2 1 2 3 1 2 2 . . . 2 3 Propulsion 32 | . 1 1 1 . . . . . . 3 1 2 2 . 1 4 3 . 3 5 5 Utility 38 | . 1 1 1 2 . . . . 1 . . . 4 . 1 7 2 5 4 3 6 Weapon 19 | . 2 1 . . . . . . . 3 1 1 1 . . 3 1 . 1 4 1 Highest Loss Streak 15 | . 2 5 3 1 . . . . 1 3 2 1 2 1 2 10 4 3 5 11 15 To Critical Strikes 5 | . . . . . . . . . . . 1 1 . . . 1 . . 2 . . Average Slot Usage (%) 81 | . 93 84 97 99 99 89 90 75 67 68 65 77 73 87 78 71 83 80 29 59 67 Engine 6 | . 14 10 10 10 11 9 9 7 5 2 . 7 2 6 4 . . . . . . Core 2 | . . . . . . . . . . . 7 4 9 4 7 8 5 . . . . Reactor 1 | . . . . . . . . . 1 4 . . . . . . 1 10 3 3 4 Treads 8 | . 17 14 10 33 17 8 9 8 2 6 3 . 5 . 1 7 4 11 5 . 5 Wheel 10 | . 8 13 21 . 15 18 18 10 12 6 7 18 4 19 17 6 . . 1 3 . Device 6 | . 4 12 11 16 11 18 9 1 4 4 . 5 3 1 5 7 . 4 7 5 . Storage 7 | . 14 14 11 11 11 9 9 7 7 7 7 6 5 5 6 4 . 4 . . . Hackware 14 | . . . . . . . 8 14 9 13 19 12 18 31 14 19 45 32 7 30 39 Protection 5 | . 7 1 8 5 10 9 9 6 6 5 3 6 4 . 4 3 . 2 3 . . Energy Gun 4 | . 22 10 11 7 10 8 6 3 . 2 . . . . 4 . 1 . . . . Energy Cannon 6 | . . . 10 14 11 9 9 8 8 6 6 7 6 4 5 5 1 4 . . 3 Special Weapon 1 | . . 7 . . . . . 2 3 2 6 1 4 1 . . 3 3 . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 219 | 14 92 88 102 106 106 122 123 187 187 193 180 192 189 168 193 219 197 197 53 57 38 Greatest Support 150 | 20 40 26 63 63 63 24 24 56 75 75 28 60 45 90 80 80 150 150 150 28 56 Greatest Overweight (x) 35 | . 8 8 2 1 35 5 9 6 6 6 6 11 11 8 5 5 2 1 4 2 2 Average Overweight (x) 3 | . 2 4 1 1 3 4 4 4 3 5 5 3 9 2 3 3 . . . . . Largest Inventory Capacity 30 | 8 25 25 25 25 25 25 25 30 30 30 30 30 30 30 30 30 30 30 5 5 5 Average Capacity 25 | 8 18 20 23 25 25 25 25 28 30 30 30 30 29 27 30 28 7 16 5 5 5 Most Carried 30 | 6 9 13 25 25 25 25 25 29 30 30 27 30 30 30 30 30 10 15 5 5 5 Average Carried 21 | 6 7 8 21 24 24 24 24 27 29 25 21 27 27 21 28 24 5 12 3 4 4 Final Capacity 30 | 8 25 20 25 25 25 25 25 30 30 30 30 30 5 30 30 5 30 5 5 5 5 Final Carried 30 | 6 7 13 25 24 25 25 24 28 30 24 19 30 5 30 29 5 10 5 5 5 5 Class Distribution -------------------- 32% | Bothacker-Mutant 27% | Mutant 20% | Botlord-Mutant 10% | Hauler-Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Garrison Mutant | -8/Materials Bothacker-Mutant | -8/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -6/Factory Bothacker-Mutant | -6/Garrison Botlord-Mutant | -6/Factory Bothacker-Mutant | -6/Garrison Botlord-Mutant | -5/Factory Botlord-Mutant | -5/Garrison Botlord-Mutant | -5/Factory Mutant | -4/Factory Mutant | -3/Research Mutant | -3/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 ----------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Fac Res Gar Matter Collected 8608 | 214 189 123 255 286 403 70 245 408 479 943 209 654 620 785 796 459 628 530 52 78 182 Remotely 466 | . . . 50 . . . . . . 144 . 101 . . . . . 171 . . . Salvage Created 13554 | 217 684 328 1246 1378 724 524 334 572 1278 1745 267 1012 544 626 502 451 186 531 24 276 105 Parts 700 | 13 39 13 69 85 52 37 15 26 52 111 9 34 21 24 21 17 15 20 3 21 3 Haulers Intercepted 18 | . 2 . 4 5 . 2 . 1 . 3 . 1 . . . . . . . . . Recyclers Shooed 12 | . . 4 . 1 . . . . . 3 . 4 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Fac Res Gar Combat Hostiles Destroyed 256 | . 9 2 24 25 23 11 15 10 18 28 5 13 13 9 17 10 6 10 2 5 1 Melee 7 | . . . . . . . . . . 2 . . . 4 . . . . 1 . . Guns 69 | . 8 2 14 10 10 4 . 1 . 8 . . . . 3 . 2 6 1 . . Cannons 100 | . . . 9 13 6 6 3 4 12 5 1 12 8 1 4 7 4 4 . 1 . AOE 67 | . 1 . . 2 7 . 11 4 5 10 3 . 5 3 10 2 . . . 4 . Classes Destroyed 19 | 2 5 . 4 2 . . 1 1 1 1 . . . . 1 . . 1 . . . Worker 14 | . . . 1 1 . 1 . 2 . 5 . 2 . 1 . . . . . 1 . Builder 10 | . 1 1 . . . . . . . 4 . . . 1 . 1 . . . 2 . Tunneler 8 | 5 1 . . . . . . . . 2 . . . . . . . . . . . Hauler 18 | . 2 . 4 5 . 2 . 1 . 3 . 1 . . . . . . . . . Recycler 14 | 1 . 3 . . . . . 1 . 3 . 3 . 1 . . . 1 . 1 . Mechanic 4 | . . . . 1 . . . . . 3 . . . . . . . . . . . Operator 5 | . 1 . 1 1 . 1 . . . . . . . 1 . . . . . . . Drone 1 | . . . . 1 . . . . . . . . . . . . . . . . . Watcher 13 | . 2 . 3 1 2 . . . 1 3 . . . . . 1 . . . . . Swarmer 73 | . . . 3 3 7 5 7 4 7 1 . 3 6 . 11 2 5 2 2 5 . Grunt 97 | . 9 2 11 12 11 3 7 2 3 9 4 6 5 6 6 . . 1 . . . Brawler 7 | . . . 1 1 1 . . . . . . . 3 1 . . . . . . . Duelist 2 | . . . . . . . . . 1 1 . . . . . . . . . . . Sentry 40 | . . . 9 9 4 3 . 1 4 3 1 1 2 . . 1 . 1 . . 1 Specialist 3 | . . . . . . . . . . 1 . . . . . 2 . . . . . Hunter 12 | . . . . . . . 1 1 . 6 . 1 . . . 2 . . . 1 . Programmer 23 | . . . . . . . . 2 3 7 1 2 . 2 . 3 1 2 . . . Behemoth 1 | . . . . . . . . . . . . . . . 1 . . . . . . Assembled 4 | . . . . . . . . . . . . . . . . . . 4 . . . Thug 1 | . . . . . . . . . . . . . . . 1 . . . . . . Best Kill Streak 15 | 4 3 3 6 4 5 6 12 4 3 15 4 5 5 3 4 3 4 4 2 8 1 Combat Bots Only 12 | . 2 2 3 3 4 5 12 4 3 7 4 5 5 3 4 2 4 4 2 4 1 Max Kills in Single Turn 9 | 1 2 1 2 2 3 2 3 4 3 9 2 1 2 2 4 2 1 1 1 4 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 1 . . 2 3 . 3 4 3 4 2 . 2 2 4 1 . . . 2 . Melee 1 | . . . . . . . . . . 1 . . . 1 . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Fac Res Gar Hostile Shots Fired 2130 | . 57 49 77 77 53 39 39 62 117 254 61 101 176 32 178 270 68 55 185 98 82 Missed 684 | . 15 6 22 21 15 8 16 27 39 100 20 25 47 14 59 91 20 11 63 36 29 Damage Taken 23995 | . 538 504 812 726 408 277 300 482 1111 2303 672 1419 2030 267 1633 2742 901 1629 2054 1413 1774 Core 4458 | . 58 129 110 74 26 50 6 64 96 284 177 143 373 50 169 419 301 34 576 401 918 Absorbed by Shields 807 | . . . . . 15 110 117 20 . 64 . . 21 . 15 300 . . 104 . 41 Reduced by Siege Mode 34 | . . . . . . . . . . 28 . . . . . . . 6 . . . Regen/Repaired (Parts) 1186 | . 36 . 80 85 . 127 . 301 . . . 557 . . . . . . . . . Core Remaining (%) 44 | 100 . 25 . . 47 . 89 . . . 11 . . . 13 . . 24 49 . . Volleys Fired 1082 | 15 64 23 57 82 42 41 24 67 80 96 27 68 55 60 58 45 80 56 9 23 10 Largest 2 | 2 2 2 2 2 2 2 2 2 2 2 1 2 2 2 2 2 2 2 1 2 2 Hottest 200 | 80 100 80 136 136 133 133 125 163 163 200 88 180 180 180 165 159 90 200 23 142 124 Shots Fired 1528 | 30 103 37 114 152 75 70 32 88 87 104 27 89 87 71 91 58 96 71 9 25 12 Gun 589 | 30 88 37 79 61 38 41 10 19 5 32 . . . 4 33 12 69 18 9 . 4 Cannon 730 | . . . 35 89 32 29 9 52 69 41 12 78 71 52 47 39 11 34 . 22 8 Launcher 58 | . . . . 2 5 . 13 1 2 7 2 . 2 3 11 7 . . . 3 . Special 151 | . 15 . . . . . . 16 11 24 13 11 14 12 . . 16 19 . . . Kinetic 111 | 4 3 . . . . . . . . . . 24 20 4 . . 35 . 9 8 4 Thermal 1008 | . 15 37 114 150 70 70 19 57 58 50 . 49 51 52 80 39 45 52 . . . Explosive 55 | . . . . 2 5 . 13 1 2 4 2 . 2 3 11 7 . . . 3 . Electromagnetic 218 | 26 85 . . . . . . 14 16 26 12 5 . . . 12 . . . 14 8 Robot Hit Streak 22 | 7 8 7 11 12 10 10 6 9 17 22 8 6 15 14 15 7 11 9 2 6 4 Robot Miss Streak 8 | 4 5 1 3 3 4 5 3 3 4 7 1 7 4 1 7 3 8 3 4 1 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . . . 2 . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . . . . . . . . Shots Hit Robots 931 | 19 51 26 76 81 40 38 14 45 66 91 17 68 55 53 59 36 34 36 4 14 8 Core Hits 541 | 7 27 12 41 36 29 16 18 17 31 75 7 39 37 19 55 21 10 14 5 21 4 Critical Kills 4 | . . . . . . 1 . . 1 . . 1 1 . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 21 | . 1 . 3 1 5 2 . . 2 4 . 1 1 . . . . . . 1 . Burn 10 | . . . 3 1 5 1 . . . . . . . . . . . . . . . Meltdown 4 | . . . . . . 1 . . 1 . . 1 1 . . . . . . . . Corrupt 5 | . 1 . . . . . . . 1 2 . . . . . . . . . 1 . Sever 2 | . . . . . . . . . . 2 . . . . . . . . . . . Melee Attacks 112 | . 3 . . . . . 1 . 15 31 . 18 . 27 13 4 . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 79 | . 3 . . . . . . . 15 31 . 9 . 21 . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 21 | . . . . . . . . . . 4 . 6 . 7 3 1 . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 . . . . . . Follow-up Attacks 2 | . . . . . . . . . . . . . . 2 . . . . . . . Damage Inflicted 32043 | 300 807 323 1438 2169 1869 929 1248 1384 2874 4873 610 1678 1928 1643 2772 1799 440 850 109 1754 246 Guns 6979 | 246 737 314 771 848 560 560 105 350 63 746 . . . 24 667 177 305 373 64 . 69 Cannons 11835 | . . . 559 1146 387 369 188 817 1338 1013 328 1164 1347 594 648 682 135 463 . 482 175 Explosions 10159 | 54 70 . 108 175 922 . 955 217 359 2415 282 . 581 381 1457 911 . . . 1272 . Melee 2936 | . . . . . . . . . 1114 664 . 514 . 644 . . . . . . . Ramming 134 | . . 9 . . . . . . . 35 . . . . . 29 . 14 45 . 2 Kinetic 1447 | 22 15 . . . . . . . . . . 403 545 24 . . 265 . 64 40 69 Thermal 14430 | 54 70 314 1330 1994 947 929 293 854 1135 1205 . 602 802 594 1315 981 175 836 . . . Explosive 9230 | . . . 108 175 922 . 955 217 296 1960 282 . 581 381 1457 624 . . . 1272 . Electromagnetic 3866 | 224 722 . . . . . . 313 329 1009 328 159 . . . 165 . . . 442 175 Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 2936 | . . . . . . . . . 1114 664 . 514 . 644 . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 33 | . 4 6 . 3 3 . . 3 10 16 16 9 13 14 . 12 15 33 . 2 4 Average Corruption 8 | . 3 4 . 3 3 . . 1 5 11 16 7 9 12 . 8 14 15 . 1 3 Corruption Purged 17 | . . . . . . . . . . . . . . 14 . . . . . 3 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 617 | . 33 18 . 17 22 . . 16 45 104 30 47 66 95 . 10 57 50 . . 7 Message Errors 151 | . 12 2 . 3 5 . . 7 11 17 10 11 10 23 . 4 19 15 . . 2 Matter Fused 136 | . 6 3 . 3 7 . . 3 9 27 9 8 15 15 . 2 12 14 . . 3 Heat Flow Errors 74 | . 6 5 . 1 2 . . 2 2 11 5 9 6 11 . 1 7 6 . . . Energy Discharges 70 | . 2 2 . 2 3 . . 2 11 9 3 7 8 11 . . 5 5 . . . Parts Rejected 5 | . . . . . . . . . . 2 . 1 . 1 . . . 1 . . . Parts Fused 10 | . 1 1 . 1 . . . . 1 1 . 2 . 3 . . . . . . . Data Loss (minor) 81 | . 3 2 . 2 2 . . . 5 22 2 3 10 16 . 3 8 2 . . 1 Data Loss (major) 22 | . 1 1 . 2 . . . . 1 1 . 3 3 4 . . . 5 . . 1 Misfires 33 | . 2 1 . 2 2 . . 1 2 4 . 1 10 6 . . 2 . . . . Alerts 16 | . . . . 1 1 . . 1 2 3 . 2 3 2 . . . 1 . . . Misdirections 8 | . . . . . . . . . 1 5 1 . . 1 . . . . . . . Weapon Failures 11 | . . 1 . . . . . . . 2 . . 1 2 . . 4 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 802 | . . . 70 23 8 1 83 19 41 136 1 64 84 98 84 38 . 1 . 51 . Projectiles 150 | . . . . 15 . 1 . 19 41 7 . 26 . . 20 4 . 1 . 16 . Explosions 425 | . . . 70 8 8 . 83 . . 38 1 . 84 . 64 34 . . . 35 . Melee 227 | . . . . . . . . . . 91 . 38 . 98 . . . . . . . Knockbacks 8 | . . . . . . . . . . . . 7 . . . . . . . 1 . Impact . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 7 | . . . . . . . . . . . . 6 . . . . . . . 1 . Secondary 1 | . . . . . . . . . . . . 1 . . . . . . . . . Self-Inflicted Damage 639 | . 23 . 106 . . . 114 40 39 10 93 . . . 46 13 . . . 155 . Shots 15 | . 1 . 1 . . . 4 1 1 1 2 . . . 1 . . . . 3 . Rammed 28 | . . 5 . . . . . . . 4 . . . . . 4 . 3 9 . 3 Targets Rammed 28 | . . 5 . . . . . . . 4 . . . . . 4 . 3 9 . 3 Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 465 | 144 252 262 159 252 187 78 225 297 285 458 279 340 465 328 458 138 248 359 . 194 68 Average Temperature 79 | 74 67 85 41 49 28 26 102 96 71 92 76 93 122 78 132 49 58 89 . 86 25 Received Heat Transfer 4148 | . 285 249 276 216 176 92 60 87 261 276 153 321 422 111 186 616 36 94 90 . 141 Effects 17 | . . . . . . . . 1 . 5 . 3 4 . 3 . . 1 . . . Shutdowns 5 | . . . . . . . . . . 1 . . 1 . 3 . . . . . . Interference 7 | . . . . . . . . 1 . 2 . 2 2 . . . . . . . . Matter Decay 2 | . . . . . . . . . . 1 . 1 . . . . . . . . . Short Circuit 3 | . . . . . . . . . . 1 . . 1 . . . . 1 . . . Siege Activations 2 | . . . . . . . . . . 1 . . . . . . . 1 . . . Total Turns 10 | . . . . . . . . . . 5 . . . . . . . 5 . . . Longest Duration 5 | . . . . . . . . . . 5 . . . . . . . 5 . . . Robots Corrupted 6 | . 1 . . . . . . . . 3 1 . . . . . . . . . 1 Combat Hostiles 5 | . . . . . . . . . . 3 1 . . . . . . . . . 1 Parts Fried 18 | 1 3 . . . . . . 2 1 5 . 1 . . . 4 . . . . 1 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . Robots Melted 9 | . . . 1 . . 1 1 1 1 . . 1 1 1 . 1 . . . . . Combat Hostiles 8 | . . . 1 . . 1 1 1 1 . . 1 . 1 . 1 . . . . . Parts Melted 59 | . . 4 7 5 2 4 . 8 8 3 . 4 2 . 2 5 . 5 . . . Heat Transferred 21974 | 100 150 725 2966 3441 1887 1554 444 1144 1524 1836 . 777 1073 777 1374 1129 259 814 . . . Parts Sabotaged 2 | . . . . . . . . . . . . . . . . 2 . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | 1 3 . . . . . . . 1 2 . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Fac Res Gar Peak Influence 1155 | 30 174 70 513 501 1022 850 607 337 780 660 546 369 587 392 1144 833 1155 817 413 393 397 Initial 606 | . 19 10 27 147 325 497 139 318 159 403 422 281 114 308 150 590 576 606 378 216 279 Average 369 | 15 64 17 322 263 697 521 479 183 494 302 494 245 342 141 619 671 895 608 382 272 346 Maximum Alert Level 4 | . . . 2 2 3 3 2 1 3 2 2 1 2 1 4 3 4 3 2 1 1 Low Security (%) 29 | 100 100 100 10 25 . . 11 59 10 46 . 24 16 66 3 . . . . . . Level 1 32 | . . . 64 66 1 37 7 40 16 14 . 75 51 33 37 . . . 88 100 100 Level 2 25 | . . . 24 7 47 40 80 . 54 39 100 . 31 . 16 71 14 82 11 . . Level 3 11 | . . . . . 51 21 . . 18 . . . . . 34 28 80 17 . . . Level 4 . | . . . . . . . . . . . . . . . 7 . 5 . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 72 | . 5 . 3 4 . 8 . 7 . 10 . 8 . 10 . 5 . 7 2 3 . Investigation 23 | . 4 . 2 . . . . 1 . 2 . 4 . 4 . 1 . 2 1 2 . Extermination 14 | . . . . . . . . 3 . 4 . 1 . 3 . 1 . 1 . 1 . Reinforcement 20 | . 1 . 1 . . 5 . 3 . 2 . . . 3 . 3 . 2 . . . Assault 6 | . . . . . . . . . . 2 . 1 . . . . . 2 1 . . Garrison 9 | . . . . 4 . 3 . . . . . 2 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . 2 . . . . . . . . . . . . . Haulers Reinforced 5 | . . . . . . . . 1 . 1 . . . 1 . 2 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 3 | . . . . . . . . . . 1 . . . 1 . 1 . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Fac Res Gar Distress Signals 18 | . 1 . 4 2 2 3 . 2 . 3 . . . . . . . 1 . . . Communications Jammed 482 | . . . . . . . . . . 27 . . . 10 . 124 . 292 . 17 12 Distress Signals 481 | . . . . . . . . . . 26 . . . 10 . 124 . 292 . 17 12 Times Spotted 582 | . 21 8 41 30 27 17 14 18 29 70 18 31 42 20 33 44 23 41 17 14 24 Peak Tracking Total 19 | . 5 6 5 3 6 4 5 4 3 10 5 6 12 3 4 19 4 6 13 9 15 Tactical Retreats 27 | . 3 . 1 1 . 2 1 2 4 2 . 1 4 . 2 1 . 1 1 . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Fac Res Gar Traps Triggered 66 | . 4 . . 1 9 1 3 1 5 4 3 6 1 5 9 3 6 1 1 . 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 1 | . . . . . . . . . . . . . . . 1 . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 4 | . . . 4 . . . . . . . . . . . . . . . . . . Reused 4 | . . . 4 . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed 4 | . . . 4 . . . . . . . . . . . . . . . . . . Triggered 9 | . . 1 4 . . . . . . . . . 2 2 . . . . . . . Most Traps Carried 4 | . . 4 4 . . . . . . . . . . . . . . . . . . Objects Rigged 3 | . . . . . . . . . . . . . . . . 3 . . . . . Exploded 2 | . . . . . . . . . . . . . . . . 2 . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 ---------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Fac Res Gar Machines Disabled 45 | . 3 . 1 9 2 2 . 2 1 3 . . 1 3 5 5 4 2 . 2 . Max in Single Turn 4 | . 1 . 1 1 1 1 . 1 1 1 . . 1 2 2 4 1 1 . 1 . Garrison Access 7 | . . . . . . . . 1 . . . 1 . 2 . 1 . 1 1 . . Garrison Relay 18 | . . . . . 2 . . . 4 . . . 5 . 3 . 4 . . . . Phase Generator 1 | . . . . . . . . . 1 . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 13 | . . . . 3 . . . . 4 . . 1 5 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Fac Res Gar Machines Accessed 114 | . 9 . 10 11 3 11 3 8 2 10 . 8 3 17 3 5 2 5 1 3 . Terminals 66 | . 6 . 8 9 3 7 3 1 2 5 . 1 3 9 3 2 2 2 . . . Fabricators 13 | . . . . . . . . 2 . 2 . 2 . 4 . 1 . 1 . 1 . Repair Stations 11 | . 1 . 2 1 . 1 . 1 . 2 . 1 . 1 . . . 1 . . . Recycling Units 5 | . 2 . . . . 1 . 1 . . . 1 . . . . . . . . . Scanalyzers 3 | . . . . . . 1 . 1 . . . 1 . . . . . . . . . Garrison Access 16 | . . . . 1 . 1 . 2 . 1 . 2 . 3 . 2 . 1 1 2 . Total Hacks 273 | . 26 . 33 29 3 28 7 17 2 18 . 24 4 41 4 11 3 13 2 8 . Successful 145 | . 14 . 20 11 . 12 2 10 2 8 . 15 1 26 2 6 2 7 2 5 . Failed 127 | . 11 . 13 18 3 16 5 7 . 10 . 9 3 15 2 5 1 6 . 3 . Catastrophic 21 | . 2 . 1 1 3 2 . . . 6 . 1 1 2 . . . 1 . 1 . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . Manual 73 | . 17 . 9 2 . 16 . 3 . 5 . 2 . 9 . 4 . 2 1 3 . Terminals 158 | . 21 . 25 23 3 21 7 2 2 9 . 2 4 25 4 4 3 3 . . . Fabricators 30 | . . . . . . . . 6 . 3 . 6 . 8 . 2 . 2 . 3 . Repair Stations 36 | . 2 . 8 5 . 2 . 3 . 3 . 6 . 2 . . . 5 . . . Recycling Units 11 | . 3 . . . . 3 . 1 . . . 4 . . . . . . . . . Scanalyzers 5 | . . . . . . 1 . 2 . . . 2 . . . . . . . . . Garrison Access 33 | . . . . 1 . 1 . 3 . 3 . 4 . 6 . 5 . 3 2 5 . Terminal Hacks 59 | . 8 . 14 5 . 6 2 1 2 4 . . 1 12 2 . 2 . . . . Part Schematic 3 | . 2 . . . . . . . . . . . . 1 . . . . . . . Robot Schematic 1 | . . . . . . . . . . 1 . . . . . . . . . . . Robot Analysis 3 | . 1 . . 1 . . . . . 1 . . . . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . . . . . . . . . Open Door 5 | . . . . 3 . . . . 1 . . . . . 1 . . . . . . Branch Access Points 2 | . . . 1 . . . . . . . . . . 1 . . . . . . . Emergency Access Points 3 | . . . . 1 . . . . 1 . . . . . . . 1 . . . . Terminal Index 3 | . 1 . 1 . . . . . . . . . . 1 . . . . . . . Garrison Index 1 | . . . . . . . . . . . . . . 1 . . . . . . . Unreport Threat 4 | . . . 1 . . 2 . . . 1 . . . . . . . . . . . Locate Traps 8 | . 1 . 4 . . 1 . . . . . . . 2 . . . . . . . Reprogram Traps 1 | . . . 1 . . . . . . . . . . . . . . . . . . Patrol Status 5 | . 1 . 1 . . 1 . . . 1 . . . 1 . . . . . . . Reinforcement Status 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . 1 . . . . . . . Hauler Manifests 6 | . . . 2 . . 1 . 1 . . . . . 2 . . . . . . . Registered Components 2 | . . . 1 . . . . . . . . . . 1 . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . 1 . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . . . . . . . . Garrison Registry 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . Patrol Navigation 2 | . . . . . . . 1 . . . . . . . . . 1 . . . . Security Stations 1 | . . . . . . . . . . . . . . . 1 . . . . . . Fabricator Hacks 19 | . . . . . . . . 3 . . . 4 . 7 . 2 . 2 . 1 . Network Status 1 | . . . . . . . . 1 . . . . . . . . . . . . . Load Schematic 8 | . . . . . . . . 1 . . . 2 . 2 . 1 . 1 . 1 . Build 10 | . . . . . . . . 1 . . . 2 . 5 . 1 . 1 . . . Repair Station Hacks 20 | . 2 . 4 3 . 2 . 2 . 1 . 3 . 1 . . . 2 . . . Scan Component 13 | . 1 . 3 2 . 1 . 1 . 1 . 2 . 1 . . . 1 . . . Repair 7 | . 1 . 1 1 . 1 . 1 . . . 1 . . . . . 1 . . . Recycling Unit Hacks 3 | . . . . . . 1 . . . . . 2 . . . . . . . . . Report Inventory 1 | . . . . . . . . . . . . 1 . . . . . . . . . Retrieve Matter 1 | . . . . . . . . . . . . 1 . . . . . . . . . Retrieve Components 1 | . . . . . . 1 . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . . 1 . . . 2 . . . . . . . . . Insert Component 2 | . . . . . . . . 1 . . . 1 . . . . . . . . . Analyze 1 | . . . . . . . . . . . . 1 . . . . . . . . . Garrison Access Hacks 18 | . . . . 1 . 1 . 2 . 1 . 3 . 3 . 3 . 1 1 2 . Unlock Access 11 | . . . . 1 . 1 . 1 . 1 . 2 . 1 . 1 . 1 1 1 . Seal Access 4 | . . . . . . . . 1 . . . . . 2 . 1 . . . . . Coupler Status 3 | . . . . . . . . . . . . 1 . . . 1 . . . 1 . Unauthorized Hacks 23 | . 4 . 2 2 . 2 . 1 . 2 . 1 . 3 . 1 . 2 1 2 . Terminals 10 | . 2 . 2 2 . 2 . . . . . . . 1 . 1 . . . . . Track 1 | . . . . 1 . . . . . . . . . . . . . . . . . Assimilate 1 | . . . 1 . . . . . . . . . . . . . . . . . . Botnet 4 | . 1 . 1 1 . 1 . . . . . . . . . . . . . . . Detonate 1 | . . . . . . . . . . . . . . . . 1 . . . . . Operators 3 | . 1 . . . . 1 . . . . . . . 1 . . . . . . . Fabricators 1 | . . . . . . . . 1 . . . . . . . . . . . . . Haulers 1 | . . . . . . . . 1 . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 2 . . . . . . . . . . 1 . . . . . . . . . Recyclers 1 | . . . . . . . . . . . . 1 . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . . . . . . . . 2 . . . 2 . . . 2 1 2 . Restock 2 | . . . . . . . . . . 1 . . . 1 . . . . . . . Redirect 1 | . . . . . . . . . . 1 . . . . . . . . . . . Reprogram 1 | . . . . . . . . . . . . . . . . . . 1 . . . Eject 5 | . . . . . . . . . . . . . . 1 . . . 1 1 2 . Data Cores Recovered 2 | . . . . 1 . . . . . . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 92 | . 5 . 9 10 3 10 3 6 . 9 . 8 3 13 2 4 1 4 . 2 . Full Trace Events 13 | . . . 3 . . . 1 1 . . . 3 . 3 . 1 . 1 . . . Feedback Events 1 | . . . . . . . . . . . . . . 1 . . . . . . . Corruption 1 | . . . . . . . . . . . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . 1 . . . . . . . . . . . Robots Built 1 | . . . . . . . . . . . . . . . . 1 . . . . . Authchips 1 | . . . . . . . . . . . . . . . . 1 . . . . . Time 174 | . . . . . . . . . . . . 116 . . . 58 . . . . . Total Robot Build Rating 3 | . . . . . . . . . . . . . . . . 3 . . . . . Part Schematics Acquired 4 | . 2 . . . . . . . . . . 1 . 1 . . . . . . . Parts Built 12 | . . . . . . . . 1 . . . 1 . 9 . . . 1 . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 584 | . . . . . . . . 51 . . . 84 . 407 . . . 42 . . . Total Part Build Rating 63 | . . . . . . . . 1 . . . 4 . 54 . . . 4 . . . Parts Repaired 7 | . 1 . 1 1 . 1 . 1 . . . 1 . . . . . 1 . . . Time 279 | . 26 . 26 32 . 26 . 22 . . . 44 . . . . . 103 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter 220 | . . . . . . . . . . . . 220 . . . . . . . . . Retrieved Components 9 | . . . . . . 9 . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . 1 . . . 1 . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . 1 . . . . . . . . . Parts Damaged 1 | . . . . . . . . 1 . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 ------------ Run | Yrd Mat Min Mat Sto Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Fac Res Gar Used RIF Installer 7 | . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . . . Hotswap 1 | . . . . . . . . . . . . . . . 1 . . . . . . Signal Jammer 1 | . . . . . . . . . . . . . 1 . . . . . . . . Robot Detection 1 | . . . . . . . 1 . . . . . . . . . . . . . . Watcher Feeds 1 | . . . . . . . . . . . 1 . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . 1 . . . . . . . . . . . . Autoassimilate 1 | . . . . . . . . . . . . . . . . . 1 . . . . Robots Hacked 105 | . . . . . . . 1 7 11 13 6 8 9 11 7 4 12 13 . 1 2 Non-combat 24 | . . . . . . . . 4 . 4 . . . 7 . 1 . 8 . . . Combat 81 | . . . . . . . 1 3 11 9 6 8 9 4 7 3 12 5 . 1 2 Autoassimilated 6 | . . . . . . . . . . . . . . . . . . 3 . 1 2 Robot Hacks Applied 116 | . . . . . . . 1 9 11 17 8 10 9 14 7 4 12 14 . . . parse_system 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . no_distress 1 | . . . . . . . . . . . . . . 1 . . . . . . . start_evac 2 | . . . . . . . . . . . . . . . . . . 2 . . . ignore_repairs 2 | . . . . . . . . 1 . . . . . . . . . 1 . . . map_walls 3 | . . . . . . . . 1 . 1 . . . 1 . . . . . . . map_earth 1 | . . . . . . . . . . . . . . . . . . 1 . . . find_fabricator 2 | . . . . . . . . 1 . . . . . . . . . 1 . . . drop_inventory 5 | . . . . . . . . . . 1 . . . . . 1 . 3 . . . recall_reinforcements 1 | . . . . . . . . 1 . . . . . . . . . . . . . find_recycling 2 | . . . . . . . . . . . . . . 2 . . . . . . . ignore_parts 1 | . . . . . . . . . . 1 . . . . . . . . . . . purge_threat 3 | . . . . . . . . . . 2 . . . 1 . . . . . . . locate_traps 1 | . . . . . . . . . . . . . . 1 . . . . . . . map_route 1 | . . . . . . . . . . . . . . . . . . 1 . . . mark_security 1 | . . . . . . . . . . . . . . 1 . . . . . . . find_garrison 5 | . . . . . . . . 1 . 1 . 2 . . . . . 1 . . . broadcast_data 1 | . . . . . . . . . . . . . . . . . 1 . . . . disrupt_area 1 | . . . . . . . . . 1 . . . . . . . . . . . . spike_heat 5 | . . . . . . . 1 2 1 . . 1 . . . . . . . . . overload_power 4 | . . . . . . . . 1 1 1 . . . . . . . 1 . . . amplify_resonance 15 | . . . . . . . . . 1 3 3 2 4 . . . 2 . . . . reboot_system 6 | . . . . . . . . . 2 . . 1 . 1 . . 1 1 . . . overwrite_iff 16 | . . . . . . . . . 3 3 2 3 2 2 . . 1 . . . . streamctrl_low 1 | . . . . . . . . . . . . . . 1 . . . . . . . streamctrl_high 13 | . . . . . . . . . . 2 1 1 3 1 5 . . . . . . formatsys_low 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . formatsys_high 18 | . . . . . . . . . 1 1 2 . . 1 2 3 6 2 . . . formatsys_deep 1 | . . . . . . . . . . . . . . . . . 1 . . . . Relay Couplers Released 115 | . . . . . 7 . . 4 24 4 4 3 19 8 11 1 15 4 4 7 . Ejected 14 | . . . . . . . . . . . . . . 3 . . . . 4 7 . Machine Destruction 85 | . . . . . 7 . . 4 20 . . 3 19 5 11 1 15 . . . . Programmers 16 | . . . . . . . . . 4 4 4 . . . . . . 4 . . . Attached 65 | . . . . . . . 1 1 4 6 3 2 10 4 6 5 12 1 4 6 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . . . 2 . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Fac Res Gar Total Allies 68 | . . . . . . . . 1 5 7 4 4 5 5 11 7 12 4 . 1 2 Largest Group 6 | . . . . . . . . 1 1 1 2 1 2 2 4 3 6 5 . . 1 Highest-Rated Group 204 | . . . . . . . . 26 32 27 37 47 58 61 204 137 175 145 . . 64 Highest-Rated Ally 137 | . . . . . . . . 26 32 27 32 47 29 32 80 137 30 41 . . 64 Total Orders 12 | . . . . 2 . . . 1 . . 2 . . 4 3 . . . . . . STAY 4 | . . . . . . . . 1 . . 1 . . 1 1 . . . . . . FOLLOW 4 | . . . . . . . . . . . 1 . . 1 2 . . . . . . AID 2 | . . . . . . . . . . . . . . 2 . . . . . . . EXPLORE 2 | . . . . 2 . . . . . . . . . . . . . . . . . Ally Attacks 338 | . . . . . . . . . 8 12 18 17 16 17 70 49 57 64 . . 10 Total Damage 7459 | . . . . . . . . . 154 112 260 461 210 439 1853 1338 955 1237 . . 440 Kills 57 | . . . . . . . . . 1 1 3 4 2 3 11 10 9 9 . . 4 Allies Corrupted 4 | . . . . 3 . . . . . . . . 1 . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . 1 1 . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Fac Res Gar Robot Analysis Total 3 | . 1 . . 1 . . . . . 1 . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . . . . . . Drone Launches 20 | . . . . 20 . . . . . . . . . . . . . . . . . Drone Recoveries 6 | . . . . 6 . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 ------------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Fac Res Gar Turns Passed 26989 | 117 1643 578 1392 1953 1106 1285 598 1901 1478 2467 662 2024 1746 2481 1653 699 1264 1116 233 356 237 Spaces Moved 12582 | 23 744 307 682 552 517 632 315 916 689 905 219 1060 517 1141 806 303 1000 533 234 308 179 Core 411 | . . . . . . . . . . . . . . . . 42 69 52 163 6 79 Treads 1940 | . 257 . 177 552 114 . . . . . . . 15 . 1 63 139 481 71 . 70 Legs 368 | 23 51 . . . . . . . . . . . 69 225 . . . . . . . Wheels 8927 | . 436 307 505 . 403 632 315 916 689 905 219 1060 433 916 805 198 . . . 188 . Hover 2 | . . . . . . . . . . . . . . . . . . . . 2 . Flight 934 | . . . . . . . . . . . . . . . . . 792 . . 112 30 Fastest Speed 26 | 120 120 105 105 240 135 150 150 145 145 175 175 130 120 100 131 50 26 50 50 37 40 Average Speed 153 | 120 166 143 146 240 172 162 155 161 159 186 183 146 276 132 136 170 75 142 79 83 96 Slowest Speed 890 | 120 320 200 240 240 560 165 225 190 190 190 190 265 890 200 330 330 225 225 250 130 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 14 | . . . . . . . . . . . . . . . . . . . . 14 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 50 | 3 95 65 57 95 82 66 56 31 95 33 38 32 65 42 79 19 72 23 9 16 36 Regions Visited 21 Branch Regions 2 Pre-discovered Areas 2 | . 2 . . . . . . . . . . . . . . . . . . . . Known Exits Taken 10 | . . . 1 1 . 1 . 1 . 1 . 1 . 1 . 1 . . 1 1 . Unknown Exits Taken 4 | 1 1 1 . . . . . . . . . . . . . . . 1 . . . Scrap Searched 3 | . . 3 . . . . . . . . . . . . . . . . . . . Spaces Dug 165 | . 1 . . 17 . 8 16 11 18 12 9 6 . 8 39 4 . 13 . 3 . Terrain Destroyed 593 | 2 8 . 29 38 31 18 39 27 31 29 14 13 15 41 120 87 . 22 . 29 . Melee 13 | . 1 . . . . . . . . 10 . . . 2 . . . . . . . Projectile 144 | . . . . 14 . 18 . 22 13 5 . 13 1 20 3 9 . 22 . 4 . AOE 436 | 2 7 . 29 24 31 . 39 5 18 14 14 . 14 19 117 78 . . . 25 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Fac Res Gar Total 18477 | 82 1008 397 965 986 663 819 391 1248 945 1522 460 1415 755 2024 1267 423 1425 833 265 357 227 Wait 3243 | 44 163 32 132 266 29 123 12 206 45 385 188 175 67 667 243 12 225 199 1 16 13 Move 12540 | 22 743 306 681 552 516 632 314 915 688 905 217 1059 516 1140 805 303 999 533 233 282 179 Hop 11 | . . . . . . . . . . . . . . . . . . . . 11 . Pick Up 254 | . 8 12 34 8 12 6 6 10 18 13 . 26 13 41 12 7 12 9 2 3 2 Fast Attach 158 | . 4 3 10 5 3 2 4 4 3 5 . 8 9 17 5 6 29 8 8 19 6 Attach 161 | . 3 6 9 3 3 2 2 4 9 28 7 8 16 12 16 17 7 2 2 2 3 Detach 99 | . 2 2 4 2 1 1 1 2 6 19 3 4 10 12 15 3 7 3 1 . 1 Swap 230 | 1 10 6 8 19 11 4 9 22 22 18 2 19 17 17 18 12 7 8 . . . Drop 234 | . 8 2 26 18 17 8 10 13 13 6 . 12 28 18 9 10 21 13 . 1 1 Fire 1082 | 15 64 23 57 82 42 41 24 67 80 96 27 68 55 60 58 45 80 56 9 23 10 Melee 109 | . 3 . . . . . 1 . 15 31 . 18 . 24 13 4 . . . . . Ram 4 | . . . . . . . . . . . . . . . . 4 . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush 23 | . . 5 . . . . . . . 4 . . . . . . . 2 9 . 3 Escape Stasis 243 | . . . . . 29 . 8 . 28 12 16 8 8 16 71 . 38 . . . 9 Rewire 1 | . . . . . . . . . . . . . . . 1 . . . . . . Trap 5 | . . . 4 . . . . . . . . . . . 1 . . . . . . Miscellaneous 80 | . . . . 31 . . . 5 18 . . 10 16 . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x2 / *Min x2 / *Sto) -9/Storage (discovered 2 exits: *Mat / Gar) -9/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: [*Low] / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison -6/Factory (discovered 4 exits: *Fac / *Low x2 / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 4 exits: *Fac / *Low x2 / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 2 exits: [*Upp] / Gar) -5/Garrison (discovered 3 exits: *Fac x3) -5/Factory -4/Factory -3/Research -3/Garrison (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 2) 118 | -11/Scrapyard | Entered Materials 323 | -10/Materials | Build established: Mutant 683 | -10/Materials | Discovered new exit (range 15) 689 | -10/Materials | Repaired EM Pulse Gun? 689 | -10/Materials | Discovered new exit (range 7) 778 | -10/Materials | Discovered new exit (range 14) 1286 | -10/Materials | Discovered new exit (range 3) 1353 | -10/Materials | Central database locked down 1376 | -10/Materials | Discovered new exit (range 4) 1404 | -10/Materials | Discovered new exit (range 11) 1761 | -10/Materials | Entered Mines 1920 | -10/Mines | Discovered new exit (range 7) 2153 | -10/Mines | Core integrity fell below 50% 2181 | -10/Mines | Lost 5 parts (2p1n1u1w) 2208 | -10/Mines | Found a hidden stash of uninstalled traps 2316 | -10/Mines | Discovered new exit (range 16) 2339 | -10/Mines | Entered Materials 2339 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2513 | -9/Materials | Lost 3 parts (1p1n1u) 2649 | -9/Materials | Discovered new exit (range 11) 2871 | -9/Materials | Identified exit to Mines 2871 | -9/Materials | Identified exit to Storage 2965 | -9/Materials | Discovered new exit (range 5) 3370 | -9/Materials | Discovered new exit (range 15) 3557 | -9/Materials | Build established: Scavenger-Mutant 3589 | -9/Materials | Repaired Lgt. Armor Plating? 3731 | -9/Materials | Entered Storage 3985 | -9/Storage | Repaired Rnf. Ion Engine 4494 | -9/Storage | Discovered new exit (range 29) 4664 | -9/Storage | Lost 6 allies 4737 | -9/Storage | Build established: Mutant 5065 | -9/Storage | Garrison activated, responded to threat 5198 | -9/Storage | Garrison activated, responded to threat 5684 | -9/Storage | Identified exit to Garrison 5684 | -9/Storage | Entered Garrison 5747 | -9/Garrison | Installed Relay Interface Framework 5874 | -9/Garrison | Triggered checkpoint 5988 | -9/Garrison | Triggered checkpoint 5998 | -9/Garrison | Garrison Relay disabled 6114 | -9/Garrison | Triggered checkpoint 6131 | -9/Garrison | Discovered new exit (range 10) 6145 | -9/Garrison | Identified exit to Materials 6210 | -9/Garrison | Triggered checkpoint 6368 | -9/Garrison | Core integrity fell below 50% 6466 | -9/Garrison | Discovered exit to Materials (range 10) 6530 | -9/Garrison | Triggered checkpoint 6540 | -9/Garrison | Garrison Relay disabled 6586 | -9/Garrison | Triggered checkpoint 6780 | -9/Garrison | Discovered exit to Materials (range 8) 6790 | -9/Garrison | Entered Materials 6790 | -8/Materials | Evolved 2 slots: Utility x2 7115 | -8/Materials | Discovered new exit (range 4) 7275 | -8/Materials | Garrison activated, responded to threat 7390 | -8/Materials | Met 7R-MNS 7493 | -8/Materials | Discovered new exit (range 10) 7551 | -8/Materials | Repaired Lgt. Treads 7971 | -8/Materials | Discovered new exit (range 4) 8075 | -8/Materials | Identified exit to Garrison 8075 | -8/Materials | Entered Garrison 8107 | -8/Garrison | Expanded RIF knowledge: Robot Detection 8146 | -8/Garrison | Triggered checkpoint 8216 | -8/Garrison | Destroyed 12 combat bots 8220 | -8/Garrison | Build established: Bothacker-Mutant 8270 | -8/Garrison | Discovered new exit (range 14) 8294 | -8/Garrison | Discovered new exit (range 48) 8294 | -8/Garrison | Discovered new exit (range 15) 8294 | -8/Garrison | Discovered new exit (range 82) 8441 | -8/Garrison | Triggered checkpoint 8668 | -8/Garrison | Identified exit to Factory 8673 | -8/Garrison | Entered Factory 8673 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8710 | -7/Factory | Discovered new exit (range 16) 8942 | -7/Factory | Repaired Hrd. Heavy Armor Plating 9118 | -7/Factory | Fabricated Cargo Storage Unit (x1) 10101 | -7/Factory | Noticed a derelict Sapper rigging charges 10551 | -7/Factory | Identified exit to Garrison 10574 | -7/Factory | Entered Garrison 10650 | -7/Garrison | Triggered checkpoint 10679 | -7/Garrison | Expanded RIF knowledge: Patrol Navigation 10699 | -7/Garrison | Garrison Relay disabled 10728 | -7/Garrison | Triggered checkpoint 11050 | -7/Garrison | Garrison Relay disabled 11106 | -7/Garrison | Phase Generator disabled 11171 | -7/Garrison | Discovered new exit (range 10) 11294 | -7/Garrison | Triggered checkpoint 11338 | -7/Garrison | Discovered new exit (range 12) 11414 | -7/Garrison | Rescued a captive Derelict 11473 | -7/Garrison | Garrison Relay disabled 11512 | -7/Garrison | System corruption reached 10% 11590 | -7/Garrison | Triggered checkpoint 11912 | -7/Garrison | Discovered new exit (range 8) 11943 | -7/Garrison | Garrison Relay disabled 12052 | -7/Garrison | Entered Factory 13208 | -7/Factory | Cargo convoy interrupted 13210 | -7/Factory | P-60 Hacker assimilated allied Freighter 4a 13255 | -7/Factory | Lost 3 parts (1p2w) 13263 | -7/Factory | Destroyed 7 combat bots 13521 | -7/Factory | Build established: Hauler-Mutant 13628 | -7/Factory | Core integrity fell below 50% 13652 | -7/Factory | First assault squad dispatched 14516 | -7/Factory | Identified exit to Garrison 14519 | -7/Factory | Entered Garrison 14547 | -7/Garrison | Expanded RIF knowledge: Watcher Feeds 14733 | -7/Garrison | Triggered checkpoint 14737 | -7/Garrison | Build established: Bothacker-Mutant 14829 | -7/Garrison | Triggered checkpoint 14873 | -7/Garrison | Core integrity fell below 20% 14947 | -7/Garrison | Discovered new exit (range 12) 15168 | -7/Garrison | Build established: Hauler-Mutant 15181 | -7/Garrison | Entered Factory 15181 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 15510 | -6/Factory | Spotted B-75 Beast 15765 | -6/Factory | Identified exit to Garrison 16058 | -6/Factory | Discovered new exit (range 9) 16073 | -6/Factory | Identified exit to Lower Caves 16151 | -6/Factory | Build established: Bothacker-Mutant 16226 | -6/Factory | Repaired Hrd. Heavy Armor Plating? 16681 | -6/Factory | Discovered new exit (range 15) 16797 | -6/Factory | Discovered exit to Lower Caves (range 8) 17056 | -6/Factory | Fabricated Hrd. Heavy Armor Plating? 17095 | -6/Factory | Identified exit to Garrison 17205 | -6/Factory | Entered Garrison 17238 | -6/Garrison | Expanded RIF knowledge: Signal Jamming 17317 | -6/Garrison | Triggered checkpoint 17397 | -6/Garrison | Garrison Relay disabled 17497 | -6/Garrison | Triggered checkpoint 17501 | -6/Garrison | Triggered checkpoint 17523 | -6/Garrison | Triggered checkpoint 17649 | -6/Garrison | Discovered new exit (range 12) 17755 | -6/Garrison | Triggered checkpoint 17788 | -6/Garrison | Garrison Relay disabled 18035 | -6/Garrison | Triggered checkpoint 18071 | -6/Garrison | Garrison Relay disabled 18131 | -6/Garrison | Discovered new exit (range 10) 18342 | -6/Garrison | Discovered new exit (range 8) 18374 | -6/Garrison | Build established: Botlord-Mutant 18405 | -6/Garrison | Triggered checkpoint 18439 | -6/Garrison | Garrison Relay disabled 18487 | -6/Garrison | Triggered checkpoint 18542 | -6/Garrison | Discovered new exit (range 77) 18542 | -6/Garrison | Discovered new exit (range 60) 18542 | -6/Garrison | Discovered new exit (range 24) 18653 | -6/Garrison | System corruption reached 10% 18755 | -6/Garrison | Garrison Relay disabled 18901 | -6/Garrison | Core integrity fell below 50% 18951 | -6/Garrison | Entered Factory 19122 | -6/Factory | Fabricated Power Sword? 19227 | -6/Factory | Fabricated Railgun (x2) 19311 | -6/Factory | Fabricated Hrd. Heavy Armor Plating? 19437 | -6/Factory | Build established: Hauler-Mutant 19572 | -6/Factory | Fabricated Adv. Force Field? 19673 | -6/Factory | Cargo convoy interrupted 19799 | -6/Factory | Found Hvy. Reflective Plating 20219 | -6/Factory | Build established: Botlord-Mutant 20481 | -6/Factory | Discovered new exit (range 9) 20491 | -6/Factory | Identified exit to Factory 20727 | -6/Factory | Spotted B-75 Beast 21167 | -6/Factory | Fabricated Imp. System Restoration Module? 21385 | -6/Factory | Identified exit to Garrison 21432 | -6/Factory | Entered Garrison 21487 | -6/Garrison | Triggered checkpoint 21491 | -6/Garrison | Triggered checkpoint 21495 | -6/Garrison | Spotted B-75 Beast 21685 | -6/Garrison | Garrison Relay disabled 21688 | -6/Garrison | Triggered checkpoint 21914 | -6/Garrison | Destroyed B-75 Beast 22035 | -6/Garrison | Build established: Bothacker-Mutant 22041 | -6/Garrison | Found embedded Infiltrators 22094 | -6/Garrison | Triggered checkpoint 22231 | -6/Garrison | Discovered exit to Factory (range 11) 22341 | -6/Garrison | Learned Factory security intel 22350 | -6/Garrison | Triggered checkpoint 22377 | -6/Garrison | Core integrity fell below 20% 22405 | -6/Garrison | Garrison Relay disabled 22579 | -6/Garrison | Discovered exit to Factory (range 10) 22696 | -6/Garrison | Triggered checkpoint 22788 | -6/Garrison | Triggered checkpoint 22826 | -6/Garrison | Discovered exit to Factory (range 10) 22936 | -6/Garrison | Triggered checkpoint 22955 | -6/Garrison | Garrison Relay disabled 23033 | -6/Garrison | Expanded RIF knowledge: Hotswap 23085 | -6/Garrison | Entered Factory 23085 | -5/Factory | Accompanied by 1 ally 23085 | -5/Factory | Evolved 2 slots: Utility x2 23094 | -5/Factory | Discovered new exit (range 22) 23252 | -5/Factory | Build established: Botlord-Mutant 23563 | -5/Factory | Lost 10 parts (2p2n4u2w) 23617 | -5/Factory | Allied Derelicts emerged from ambush trap array 23678 | -5/Factory | Fabricated O-24 Administrator? 23697 | -5/Factory | Lost 3 allies 23713 | -5/Factory | Cargo convoy interrupted 23742 | -5/Factory | System corruption reached 10% 23784 | -5/Factory | Identified exit to Garrison 23784 | -5/Factory | Entered Garrison 23807 | -5/Garrison | Lost 4 parts (2n2u) 23809 | -5/Garrison | Garrison Relay disabled 23822 | -5/Garrison | Triggered checkpoint 23840 | -5/Garrison | Core integrity fell below 50% 23869 | -5/Garrison | Lost 4 parts (2n2u) 24088 | -5/Garrison | Triggered checkpoint 24088 | -5/Garrison | Assimilated ARC 6a with formatsys_deep 24103 | -5/Garrison | Discovered new exit (range 8) 24124 | -5/Garrison | Garrison Relay disabled 24132 | -5/Garrison | Triggered checkpoint 24230 | -5/Garrison | Triggered checkpoint 24230 | -5/Garrison | Triggered checkpoint 24290 | -5/Garrison | Triggered checkpoint 24332 | -5/Garrison | Lost 3 allies 24344 | -5/Garrison | Garrison Relay disabled 24354 | -5/Garrison | Triggered checkpoint 24402 | -5/Garrison | Discovered new exit (range 15) 24497 | -5/Garrison | Expanded RIF knowledge: Autoassimilate 24670 | -5/Garrison | Garrison Relay disabled 24723 | -5/Garrison | Discovered new exit (range 10) 25048 | -5/Garrison | Entered Factory 25048 | -5/Factory | Accompanied by 5 allies 25376 | -5/Factory | P-70 Sage assimilated allied Soldier 6f 25529 | -5/Factory | Discovered new exit (range 88) 25542 | -5/Factory | Lost 3 allies 25572 | -5/Factory | Repaired Broken Quantum Reactor 25853 | -5/Factory | Fabricated Hrd. Heavy Armor Plating (x1) 25874 | -5/Factory | Identified exit to Garrison 25948 | -5/Factory | First assault squad dispatched 26111 | -5/Factory | Assembled infested ambush trap array 26157 | -5/Factory | System corruption reached 30% 26164 | -5/Factory | Entered another Factory area 26164 | -4/Factory | Evolved 2 slots: Utility x2 26187 | -4/Factory | Discovered new exit (range 22) 26190 | -4/Factory | Lost 3 parts (3u) 26298 | -4/Factory | Identified exit to Research 26345 | -4/Factory | Lost 5 parts (2n2u1w) 26352 | -4/Factory | Spotted B-86 Titan 26366 | -4/Factory | Identified exit to Garrison 26392 | -4/Factory | Core integrity fell below 50% 26397 | -4/Factory | Entered Research 26397 | -3/Research | Evolved 2 slots: Propulsion x2 26421 | -3/Research | Lost 3 parts (1n2u) 26454 | -3/Research | Build established: Mutant 26735 | -3/Research | Lost 11 parts (2p4n2u3w) 26744 | -3/Research | Identified exit to Garrison 26753 | -3/Research | Entered Garrison 26763 | -3/Garrison | Triggered checkpoint 26782 | -3/Garrison | Lost 3 parts (1n1u1w) 26806 | -3/Garrison | Discovered new exit (range 5) 26919 | -3/Garrison | Triggered checkpoint 26937 | -3/Garrison | Core integrity fell below 50% 26961 | -3/Garrison | Triggered checkpoint 26961 | -3/Garrison | Triggered checkpoint 26973 | -3/Garrison | Spotted B-90 Cyclops 26974 | -3/Garrison | Core integrity fell below 20% 26990 | -3/Garrison | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 26962_ System corrupted: Matter fused (-7). 26965_ Core Analyzer destroyed. 26973_ Relay Coupler [Sentry] destroyed. 26973_ B-90 Cyclops springs to life. 26974_ Relay Coupler [Swarmer] destroyed. 26975_ Triggered Stasis Trap. 26975_ A bubble of rippling energy engulfs the area. 26975_ Field strength at 94. 26975_ Field strength at 88. 26976_ Field strength at 82. 26977_ Field strength at 76. 26978_ Field strength at 70. 26979_ Field strength at 64. 26980_ Relay Coupler [NC] destroyed. 26980_ Field strength at 46. 26981_ Field strength at 40. 26982_ Field strength at 23. 26983_ Field strength at 12. 26984_ Stasis field depleted. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????#####???????????????###### | | ???????????????????????? #???????????????# | | ???????????????????????? #????????????????# # | | ???????????????????????? #???????????????#"???? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????# | | ????????????????????????# #????????????????????# | | ????????????????????????# #????????????????????? | | ??????????????????#?????#@ #????????????????????? | | ????????????????" "#???# #????????????????????? | | ????????????? """ ""##?# #????????????????????? | | ??????????? ?# #????????????????????? | | ??????????? ?# #????????????????????? | | ?????????? ?# #????????????????????? | | ?????????? = ## #????????????????????? | | ????????? ## #????????????????????? | | ????????? ] ## #????????????????????? | | ????????? ! ## #????????????????????? | | ????????" [ ## #????????????????????? | | ???????? == ## ^#???????????######???? | | ??????? ] ## s#???????????# #???? | | ????????" ! ##g s###Y######### ##### | | ????????" s | | ????????" | | ?????????""" """ ""#### | | ????????????? """ "#???############ ## ## | | ??????????????######???????????????# ## ## | | ???????????????????????????????????" | | ???????????????????????????????????" | | ???????????????????????????????????" | | ???????????????????????????????????" | | ???????????????????????????????????# ## ## | | ???????????????????????????????????# ## ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 45 Energy Capacity 800 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 600 Melee Speed Boost 20 Evasion (%) 64 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 32 Defensive Hacking 10 Relay Coupler Types 6 Relay Coupler Value 191 Authchip Count 2 Item Schematics ----------------- Cargo Storage Unit | -10/Materials | Hacked Huge Storage Unit | -10/Materials | Hacked Hrd. Heavy Armor Plating | -6/Factory | Scanalyzed Imp. System Restoration Module | -6/Factory | Hacked Robot Schematics ------------------ O-24 Administrator | -7/Factory | Hacked Fabricated ------------ Cargo Storage Unit | x1 | -7/Factory Hrd. Heavy Armor Plating | x1 | -6/Factory Power Sword | x2 | -6/Factory | Preloaded Railgun | x2 | -6/Factory | Preloaded Hrd. Heavy Armor Plating | x1 | -6/Factory Adv. Force Field | x2 | -6/Factory | Preloaded Imp. System Restoration Module | x2 | -6/Factory O-24 Administrator | x1 | -5/Factory | Authchip Hrd. Heavy Armor Plating | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Universal Adapter Challenges ------------ None Game ------ Seed ElectronOmegaReconfigurator Manual? 0 Play Time 06:44:49 Cumulative 183.8 hours Start 2024.07.21 @ 20:33:09 End 2024.07.22 @ 13:48:21 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 46 Rogue 46 Adventurer 0 Explorer 0 Win Type - Total 7 Types 4/0/2/0/0/1/0/0/0 Lore% 65 Gallery% 79 Achievement% 69 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bafb3089-610e-4e00-a6a9-4910a58af103