Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.23 @ 01:12:13 Player: unq Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (15) 3000 Robots Destroyed (248) 1240 Value Destroyed (11151) 11151 Prototype IDs (56) 1120 Alien Tech Used (0) 0 Bonus (3064) 3064 TOTAL SCORE: 21575 Bonus ------- High Alert Combat Kills 1639 Entered Garrisons 600 Aligned with FarCom 300 Met Imprinter 300 Acquired ECA 300 Friendly Fire -75 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (2) Movement Hovering (80) Location -5/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Combat Airjet > --- UTILITY (6) ------ Medium Storage Unit Improved Target Analyzer Graphene Brace > --- WEAPON (4) ------- (None) > --- INVENTORY (10) --- Micro Nuclear Core Encrypted Comm Array Makeshift Transmission Jammer ECM Suite Makeshift System Shield Bore Cannon Power Maul Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Gravmag System Gravmag System Gravmag Array > --- UTILITY ---------- Medium Storage Unit Improved Target Analyzer Improved Reaction Control System Improved Propulsion Shielding Improved Hacking Suite Phasing AFG > --- WEAPON ----------- Wave Gun Makeshift Shrapnel Gun Great Maul Power Maul > --- INVENTORY -------- Micro Nuclear Core Gravmag System Gravmag System Combat Airjet Encrypted Comm Array Makeshift Transmission Jammer ECM Suite Graphene Brace Makeshift System Shield Heavy Particle Cannon [Rating: 75] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Micro Nuclear Core Propulsion Potential Leg Treads Light Treads Leg Potential Leg Wheel Armored Huge Wheel Hover Unit Gravmag System Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Improved Core Shielding Weapon Coil Gun Energy Gun Heavy Particle Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Coil Gun Ballistic Cannon Light Cannon Launcher Rocket Array Special Weapon Plasma Cutter Impact Weapon Great Maul Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Low Low Zio Pro Slots Evolved 8 | . . . . . 4 . 2 . 2 . . . . . . Power . | . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . 1 . 1 . . . . . . . . Utility 4 | . . . . . 1 . 1 . 2 . . . . . . Weapon 2 | . . . . . 2 . . . . . . . . . . Parts Attached 179 | 10 11 3 4 2 36 18 12 8 5 7 38 11 4 7 3 Power 14 | 1 2 . . . 3 . 1 . . 1 5 1 . . . Engine 8 | 1 2 . . . 1 . 1 . . 1 2 . . . . Core 6 | . . . . . 2 . . . . . 3 1 . . . Reactor . | . . . . . . . . . . . . . . . . Propulsion 39 | 4 1 . 2 . 5 4 3 2 1 2 11 1 . 1 2 Treads 5 | 2 . . . . 2 . 1 . . . . . . . . Leg 21 | 2 1 . 2 . 3 3 . 2 . 2 6 . . . . Wheel 6 | . . . . . . 1 2 . 1 . 2 . . . . Hover 7 | . . . . . . . . . . . 3 1 . 1 2 Flight . | . . . . . . . . . . . . . . . . Utility 59 | 2 4 1 . . 6 7 3 4 3 2 15 5 4 3 . Device 36 | 1 . . . . 4 4 2 2 2 2 9 4 3 3 . Storage 6 | 1 2 . . . . 1 . . . . 1 . 1 . . Processor 4 | . 1 . . . . . . 1 . . 2 . . . . Hackware 5 | . . . . . . 1 1 . 1 . 2 . . . . Protection 8 | . 1 1 . . 2 1 . 1 . . 1 1 . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 67 | 3 4 2 2 2 22 7 5 2 1 2 7 4 . 3 1 Energy Gun 18 | 2 1 . . . 9 . 1 . . . 1 3 . 1 . Energy Cannon 3 | . . . 1 . . . . . . . 2 . . . . Ballistic Gun 27 | 1 . 1 . . 9 5 3 1 1 2 1 1 . 1 1 Ballistic Cannon 4 | . 1 . . . 1 . 1 . . . 1 . . . . Launcher 7 | . . 1 . 2 1 1 . . . . 1 . . 1 . Special Weapon 2 | . 1 . . . . 1 . . . . . . . . . Impact Weapon 5 | . 1 . . . 2 . . 1 . . 1 . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . . . . . . . . . Unidentified Prototypes 15 | . . . . . 6 . 4 . . . 2 . . 3 . Corrupted Parts 2 | . . . . . . . . . . . 2 . . . . System Corruption 14 | . . . . . . . . . . . 14 . . . . Parts Lost 65 | . . . . . 16 4 . 3 1 6 20 2 . . 13 Power 6 | . . . . . 3 . . . . 1 1 . . . 1 Propulsion 14 | . . . . . 1 2 . 1 . 1 4 . . . 5 Utility 17 | . . . . . 4 1 . 1 . 2 5 . . . 4 Weapon 28 | . . . . . 8 1 . 1 1 2 10 2 . . 3 Highest Loss Streak 16 | . . . . . 6 2 . 1 1 3 16 2 . . 11 To Critical Strikes 1 | . . . . . . . . . . 1 . . . . . Average Backups 15 | 2 15 19 19 19 17 17 16 16 15 16 13 9 10 10 9 Power 1 | . 1 1 1 3 1 1 1 1 1 . 1 1 1 1 1 Propulsion 1 | 1 2 2 2 2 1 1 . . . . 1 3 3 3 2 Utility 5 | . 3 4 5 5 6 6 7 7 7 6 6 3 3 4 3 Weapon 6 | 1 7 10 10 8 6 6 6 7 6 7 3 . 1 1 1 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 27 | . 4 3 2 1 4 3 . . 1 2 5 . . . 2 Power 5 | . 1 . . . 1 1 . . . 1 1 . . . . Propulsion 5 | . . . . . 2 2 . . . . 1 . . . . Utility 9 | . 1 1 1 . 1 . . . 1 1 2 . . . 1 Weapon 8 | . 2 2 1 1 . . . . . . 1 . . . 1 Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 99 100 100 100 97 99 90 91 87 87 92 91 92 92 87 Engine 7 | . 14 14 14 14 8 9 6 7 6 6 1 . . . . Core 1 | . . . . . . . . . . . 4 6 6 6 5 Treads 3 | . 18 28 15 . . . 1 . . . . . . . . Leg 13 | . 9 . 12 28 26 26 9 14 10 4 12 . . . . Wheel 2 | . . . . . . . 9 7 7 10 1 . . . . Hover 3 | . . . . . . . . . . . 7 20 20 20 19 Device 10 | . 5 . . . 9 8 14 11 15 16 17 9 12 12 14 Storage 8 | . 14 14 14 14 9 9 7 7 6 6 5 6 6 6 6 Processor 3 | . 8 . . . . . . 6 6 6 5 6 6 6 6 Hackware 3 | . . . . . . . 5 . 5 6 8 13 11 6 5 Protection 5 | . . 14 14 14 8 8 1 3 . 2 . 2 1 6 3 Energy Gun 6 | . 13 13 . 9 11 9 6 . . . . 7 6 5 5 Ballistic Gun 14 | . 8 . 2 . 19 20 19 27 22 24 12 1 6 5 5 Ballistic Cannon 2 | . 2 13 14 14 . . . . . . . . . . . Impact Weapon 3 | . . . . . 1 6 2 1 3 . 6 13 13 12 5 Peak Build Rating 75 | 7 9 13 30 32 56 62 56 56 67 71 74 65 67 75 70 Average Rating 48 | 5 8 10 19 30 51 50 53 50 58 67 62 60 66 69 62 On Entrance 43 | . 7 9 13 30 30 53 49 56 52 67 70 56 65 62 69 Avg Prop Armor Cover (%) 8 | . . . . . 8 . 9 8 9 8 8 . . . . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 91 | 11 51 53 59 52 72 75 77 76 70 80 91 35 36 54 43 Greatest Support 77 | 40 40 40 60 60 77 77 63 56 56 56 65 38 38 41 41 Greatest Overweight (x) 19 | . 1 1 1 . 2 2 2 6 2 2 19 . . 1 1 Average Overweight (x) . | . . 1 . . . . 1 2 1 1 . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 10 10 10 10 Average Capacity 17 | 7 16 20 20 20 20 20 20 20 20 20 15 10 10 10 10 Most Carried 20 | 6 20 20 20 20 20 20 20 20 20 20 20 10 10 10 10 Average Carried 17 | 2 15 19 19 20 19 19 19 19 18 19 15 9 9 9 9 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 10 10 10 10 10 Final Carried 20 | 6 20 20 20 20 20 20 20 20 20 19 10 10 10 10 7 Class Distribution -------------------- 38% | Scavenger-Skirmisher 25% | Mutant 18% | Skirmisher 9% | Scavenger-Mutant 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Garrison Scavenger-Skirmisher | -7/Factory Skirmisher | -7/Garrison Scavenger-Skirmisher | -6/Factory Tank | -6/Garrison Scavenger-Skirmisher | -6/Factory Scavenger-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Mutant | -6/Zion Gunner | -5/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Low Low Zio Pro Matter Collected 9541 | 232 453 149 226 70 1780 1226 556 1270 118 1158 1790 178 70 110 155 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 10396 | 198 617 184 . 51 2143 1213 491 1290 118 578 3224 222 . . 67 Parts 463 | 15 34 17 . 8 120 73 24 50 8 26 77 6 . . 5 Haulers Intercepted 10 | . 2 . . . 5 . 1 . . . 2 . . . . Recyclers Shooed 8 | . 1 . . . 1 . 3 . . . 3 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . . . . . . 3 . . 4 Prevented 1 | . . . . . . . . . . . . 1 . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Low Low Zio Pro Combat Hostiles Destroyed 172 | . 11 10 . 7 35 32 7 26 4 15 18 4 . . 3 Melee 2 | . . . . . . . . . . . . 2 . . . Guns 129 | . 11 4 . . 26 25 7 26 4 12 13 1 . . . Cannons 6 | . . 3 . . 2 . . . . . 1 . . . . AOE 32 | . . 3 . 7 7 7 . . . 3 3 . . . 2 Classes Destroyed 18 | 2 5 . . . 6 2 . . . 1 1 . . . 1 Worker 17 | . 1 . . 1 2 . . . 1 . 12 . . . . Builder 10 | . . . . . 3 . . . . . 7 . . . . Tunneler 7 | 5 . . . . 1 . . . . . 1 . . . . Hauler 10 | . 2 . . . 5 . 1 . . . 2 . . . . Recycler 20 | 1 1 . . . 3 . 2 . . . 13 . . . . Mechanic 1 | . . . . . 1 . . . . . . . . . . Operator 2 | . . . . . 1 . 1 . . . . . . . . Drone 2 | . . . . . . . . . . . . . . . 2 Watcher 9 | . 2 . . . 4 . . . . . 3 . . . . Swarmer 55 | . 3 6 . 7 3 15 3 6 4 5 . 3 . . . Grunt 68 | . 8 4 . . 21 5 . 15 . 6 9 . . . . Brawler 3 | . . . . . . 1 . 2 . . . . . . . Duelist 3 | . . . . . 1 1 . . . 1 . . . . . Sentry 25 | . . . . . 9 7 1 3 . 2 2 . . . 1 Specialist 1 | . . . . . . . . . . . 1 . . . . Hunter 2 | . . . . . . . . . . 1 1 . . . . Programmer 12 | . . . . . . 3 3 . . . 5 1 . . . Heavy 1 | . . . . . 1 . . . . . . . . . . Best Kill Streak 10 | 6 7 3 . 4 7 5 3 7 5 4 10 2 . . 1 Combat Bots Only 7 | . 4 3 . 4 5 5 3 7 4 4 5 2 . . 1 Max Kills in Single Turn 4 | 1 1 2 . 3 2 3 2 2 1 2 4 1 . . 1 Gunslinging 1 | . . . . . . 1 . . . . . . . . . Exploded 3 | . . 2 . 3 2 3 . . . 2 3 . . . 1 Melee 1 | . . . . . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Low Low Zio Pro Hostile Shots Fired 1206 | . 54 54 . 3 168 85 34 105 40 162 309 56 . . 136 Missed 416 | . 21 24 . 1 44 21 11 35 13 54 108 25 . . 59 Hits 790 | . 33 30 . 2 124 64 23 70 27 108 201 31 . . 77 Melee 1 | . . . . . . 1 . . . . . . . . . Projectile 789 | . 33 30 . 2 124 63 23 70 27 108 201 31 . . 77 AOE 1 | . . . . . . 1 . . . . . . . . . Critical Strikes 37 | . . . . . 8 2 4 1 . 4 9 2 . . 7 Actively Blocked 9 | . . . . . 1 . . . . . . 1 . . 7 Damage Taken 12476 | . 344 326 . 16 2311 1212 198 948 308 1461 3569 414 . . 1369 Core 1422 | . 79 31 . 6 254 130 15 55 34 100 395 30 . . 293 Absorbed by Shields 422 | . . . . . . . 78 172 . . 172 . . . . Redirected to Shielding 361 | . . 9 . . 201 42 . . . . . 36 . . 73 Ignored by Resistances 303 | . . . . . . . . 4 91 139 69 . . . . Regen/Repaired (Parts) 417 | . 21 . . . 178 . . . . . 218 . . . . Core Remaining (%) 68 | 100 . . . 53 . 30 . 90 . . . . . . . Volleys Fired 509 | 17 56 30 . 6 121 76 14 54 7 57 53 4 . . 14 Largest 4 | 2 2 2 . 1 4 4 4 4 4 4 4 2 . . 2 Hottest 220 | 60 150 150 . 100 220 135 141 141 113 120 172 100 . . 114 Shots Fired 1528 | 34 110 56 . 6 402 270 53 204 27 174 167 9 . . 16 Gun 1394 | 34 105 26 . 1 369 264 53 204 27 164 127 7 . . 13 Cannon 75 | . . 25 . . 22 . . . . . 26 2 . . . Launcher 51 | . . 4 . 4 10 6 . . . 10 14 . . . 3 Special 8 | . 5 1 . 1 1 . . . . . . . . . . Kinetic 1103 | 17 51 25 . . 253 189 39 201 27 164 124 2 . . 11 Thermal 367 | 17 59 27 . 2 136 75 14 3 . . 29 3 . . 2 Explosive 51 | . . 4 . 4 10 6 . . . 10 14 . . . 3 Electromagnetic 7 | . . . . . 3 . . . . . . 4 . . . Robot Hit Streak 32 | 3 13 16 . 2 18 32 11 10 11 11 10 3 . . 4 Robot Miss Streak 9 | 3 4 4 . 1 9 5 2 7 3 6 4 2 . . 4 Penetration Max 1 | . . . . . . . 1 1 . . 1 . . . . Secondary Targets 17 | . 1 . . . 3 3 . 5 2 3 . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 1 . 1 1 1 . . . . . Shots Hit Robots 897 | 16 66 31 4 1 217 168 36 120 16 68 133 11 . . 10 Core Hits 445 | 8 36 15 . 10 107 68 14 58 6 40 67 3 . . 13 Critical Kills 8 | . . . . . 1 . . 1 . 2 4 . . . . Critical Parts Destroyed 21 | . . . . . 2 1 1 . . . 14 1 . . 2 Critical Strikes 49 | . 3 1 . . 11 7 2 1 . 2 19 1 . . 2 Burn 19 | . 3 1 . . 7 6 1 . . . 1 . . . . Destroy 10 | . . . . . 2 1 . 1 . 2 4 . . . . Blast 1 | . . . . . 1 . . . . . . . . . . Smash 19 | . . . . . 1 . 1 . . . 14 1 . . 2 Melee Attacks 295 | . 2 . 4 . 15 104 12 13 7 5 111 10 . 2 10 Impact 291 | . 2 . . . 15 104 12 13 7 5 111 10 . 2 10 Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 43 | . . . 4 . 3 . 4 . 1 . 31 . . . . Combat Hostiles 2 | . . . . . . . . . . . 2 . . . . Follow-up Attacks 1 | . . . . . . . . . . . 1 . . . . Damage Inflicted 23968 | 177 749 639 . 330 4831 3201 1186 2287 350 1894 6908 609 . . 807 Guns 13869 | 177 743 260 . . 3450 2628 725 2287 280 1382 1723 80 . . 134 Cannons 1104 | . . 210 . . 289 . . . . . 574 31 . . . Explosions 3938 | . . 153 . 216 809 481 . . . 512 1292 . . . 475 Melee 4882 | . . . . . 246 92 461 . 70 . 3317 498 . . 198 Ramming 175 | . 6 16 . 114 37 . . . . . 2 . . . . Kinetic 11024 | 59 290 210 . . 2302 1624 556 2247 280 1382 1875 65 . . 134 Thermal 3921 | 118 453 260 . . 1424 1004 169 40 . . 422 31 . . . Explosive 3938 | . . 153 . 216 809 481 . . . 512 1292 . . . 475 Electromagnetic 28 | . . . . . 13 . . . . . . 15 . . . Impact 4882 | . . . . . 246 92 461 . 70 . 3317 498 . . 198 Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 15 | . . . . . . 4 6 11 . . 15 14 14 9 . Average Corruption 8 | . . . . . . 4 4 10 . . 10 11 11 9 . Corruption Purged 10 | . . . . . . . . . . . 5 . 5 . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 210 | . . . . . . 27 10 67 . . 78 19 9 . . Message Errors 52 | . . . . . . 4 2 18 . . 18 6 4 . . Matter Fused 46 | . . . . . . 8 4 12 . . 17 5 . . . Heat Flow Errors 29 | . . . . . . 2 2 8 . . 14 1 2 . . Energy Discharges 20 | . . . . . . 2 . 6 . . 10 1 1 . . Parts Rejected 1 | . . . . . . . . . . . 1 . . . . Parts Fused 2 | . . . . . . 1 1 . . . . . . . . Data Loss (minor) 23 | . . . . . . 4 1 7 . . 8 2 1 . . Data Loss (major) 12 | . . . . . . 1 . 5 . . 4 2 . . . Misfires 9 | . . . . . . 3 . 2 . . 3 1 . . . Alerts 9 | . . . . . . 2 . 4 . . 1 1 1 . . Misdirections 1 | . . . . . . . . . . . 1 . . . . Weapon Failures 6 | . . . . . . . . 5 . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 3048 | . . 13 . . 75 67 204 . 55 38 2192 322 . . 82 Projectiles 43 | . . 13 . . 25 . . . . . 5 . . . . Explosions 67 | . . . . . 4 15 . . . 38 10 . . . . Melee 2938 | . . . . . 46 52 204 . 55 . 2177 322 . . 82 Knockbacks 30 | . . 2 . . 7 . 2 . . . 18 1 . . . Impact 18 | . . . . . 1 . 2 . . . 14 1 . . . Kinetic 9 | . . 2 . . 4 . . . . . 3 . . . . Secondary 3 | . . . . . 2 . . . . . 1 . . . . Self-Inflicted Damage 355 | . . . . . 119 31 . . . 53 69 . . . 83 Shots 12 | . . . . . 4 1 . . . 2 2 . . . 3 Rammed 4 | . 2 2 . . . . . . . . . . . . . Targets Rammed 18 | . 2 2 . 9 4 . . . . . 1 . . . . Kicked 14 | . . . . 9 4 . . . . . 1 . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 325 | 40 182 144 . 20 325 323 187 243 . 204 252 241 195 . 6 Average Temperature 79 | 19 62 54 . 9 82 130 53 51 . 60 71 74 104 . 4 Received Heat Transfer 3113 | . 135 123 . . 855 255 8 222 . 424 704 18 . . 369 Effects 10 | . . . . . 2 5 . . . 3 . . . . . Energy Bleed 3 | . . . . . 2 1 . . . . . . . . . Interference 7 | . . . . . . 4 . . . 3 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted 20 | . . . . . 1 1 1 . . . 15 1 . . 1 Combat Hostiles 3 | . . . . . . . . . . . 1 1 . . 1 Parts Fried 50 | . . . . . . 3 2 . 1 . 41 1 . . 2 Impact Corruptions 81 | . . . . . 2 3 5 . 1 . 59 8 . . 3 Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 12 | . 1 . . . 5 2 4 . . . . . . . . Heat Transferred 9380 | 275 1554 814 . . 3226 2253 370 74 . . 777 37 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Low Low Zio Pro Maximum Alert Level 5 | . . . . . 1 5 4 5 3 4 2 . . . . Low Security (%) 39 | 100 100 100 . 100 84 6 . . . . 23 . . . . Level 1 16 | . . . . . 15 8 . . 11 22 47 . . . . Level 2 16 | . . . . . . 21 . 12 68 35 29 . . . . Level 3 15 | . . . . . . 31 79 34 19 29 . . . . . Level 4 8 | . . . . . . 13 20 45 . 12 . . . . . Level 5 3 | . . . . . . 18 . 7 . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 2296 | 10 116 97 . 115 300 2296 1205 1659 870 1258 660 . . . . Initial 1205 | . . . . . . . 1205 566 870 267 660 . . . . Average 469 | 2 27 12 . 42 94 971 953 1126 546 695 301 . . . . Influence Increases 8553 | 30 400 283 . 226 1271 2376 224 1183 132 1071 1042 105 . . 210 Destroy 0b10 Robot/C 3400 | . 220 200 . 140 700 640 140 520 80 300 360 80 . . 20 Destroy 0b10 Robot/NC 410 | 30 30 . . 5 100 15 20 . 5 . 190 5 . . 10 Destroy Leader 558 | . 68 40 . 20 198 20 42 20 10 10 110 20 . . . Allied During Kill 24 | . . . . . . 1 . 23 . . . . . . . Trap Triggered on 0b10 30 | . . . . . . 10 . . . 20 . . . . . Successful Hack 238 | . 46 . . . 31 7 15 28 17 24 70 . . . . Select Force Hacks 60 | . 30 . . . 30 . . . . . . . . . . Disable Machine 345 | . . . . 45 60 75 . 15 15 15 120 . . . . Anti-Garrison Action 2250 | . . . . . . 1400 . 400 . 450 . . . . . Destroy Structure 398 | . 6 28 . 16 47 148 7 27 5 27 87 . . . . Partial Spotted 30 | . . . . . . . . . . . 30 . . . . Lose Combat Pursuer 810 | . . 15 . . 105 60 . 150 . 225 75 . . . 180 Influence Decreases 8509 | 30 400 195 88 226 1271 80 1711 333 1409 195 2048 357 . . 166 Entered New Map 3018 | . . . 88 . . . 1091 243 789 115 598 94 . . . Time Decay 3406 | 30 390 195 . 226 636 . 470 . 310 . 770 243 . . 136 Lost Part 521 | . . . . . 131 40 . 30 10 60 200 20 . . 30 Lost Ally 170 | . 10 . . . 10 40 . 60 . 20 30 . . . . Purge Threat 1394 | . . . . . 494 . 150 . 300 . 450 . . . . Squads Dispatched 33 | . 3 . . 1 5 . 7 . 2 . 15 . . . . Investigation 5 | . 2 . . . 1 . 1 . . . 1 . . . . Extermination 12 | . . . . . . . 3 . 1 . 8 . . . . Reinforcement 13 | . 1 . . 1 3 . 1 . 1 . 6 . . . . Assault 2 | . . . . . . . 2 . . . . . . . . Garrison 1 | . . . . . 1 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . 1 1 . . . . . 1 . . . . Haulers Reinforced 2 | . . . . . . . 1 . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Low Low Zio Pro Distress Signals 11 | . 1 . . . 8 . . . . . 2 . . . . Communications Jammed 6 | . . . . . . . . . . . 6 . . . . Distress Signals 3 | . . . . . . . . . . . 3 . . . . Times Spotted 267 | . 23 11 . 4 59 34 8 29 5 25 38 5 . . 26 Peak Tracking Total 8 | . 5 3 . 3 6 8 3 5 4 6 5 3 . . 7 Tactical Retreats 31 | . . 1 . . 6 2 . 5 . 7 4 . . . 6 ECM-based Alert Blocks 7 | . . . . . . . . . . . 2 . . . 5 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Low Low Zio Pro Traps Triggered 20 | . 1 . . . . 8 3 7 . 1 . . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused 3 | . . . . . . 1 . . . 2 . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed 3 | . . . . . . 1 . . . 2 . . . . . Triggered 3 | . . . . . . 1 . . . 2 . . . . . Most Traps Carried 2 | . . . . . . 2 2 2 2 2 . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Low Low Zio Pro Machines Disabled 46 | . . . . 3 4 11 . 9 1 10 8 . . . . Max in Single Turn 3 | . . . . 3 1 1 . 1 1 1 2 . . . . Garrison Access 2 | . . . . . . . . . . . 2 . . . . Garrison Relay 13 | . . . . . . 5 . 5 . 3 . . . . . Phase Generator 3 | . . . . . . 1 . 1 . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled 9 | . . . . . . 1 . 2 . 6 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Low Low Zio Pro Machines Accessed 72 | . 8 1 2 . 18 3 5 3 7 4 20 . 1 . . Terminals 42 | . 5 . . . 11 3 3 3 4 4 9 . . . . Fabricators 1 | . . . . . . . . . 1 . . . . . . Repair Stations 7 | . 1 . . . 2 . . . . . 4 . . . . Recycling Units 9 | . 2 . . . 2 . 1 . 1 . 3 . . . . Scanalyzers 4 | . . . . . 2 . . . . . 2 . . . . Garrison Access 5 | . . . . . 1 . 1 . 1 . 2 . . . . Total Hacks 203 | . 27 1 5 . 63 5 16 7 15 5 58 . 1 . . Successful 110 | . 12 1 5 . 39 2 8 3 6 3 30 . 1 . . Failed 91 | . 15 . . . 23 3 8 4 9 2 27 . . . . Catastrophic 12 | . . . . . 3 1 2 . 2 . 4 . . . . Database Lockouts 2 | . . . . . 1 . . . . . 1 . . . . Manual 74 | . 20 . 1 . 24 . 6 . 6 2 11 . . 4 . Terminals 118 | . 18 . . . 35 5 12 7 7 5 29 . . . . Fabricators 3 | . . . . . . . . . 3 . . . . . . Repair Stations 18 | . 3 . . . 4 . . . . . 11 . . . . Recycling Units 18 | . 6 . . . 3 . 2 . 2 . 5 . . . . Scanalyzers 29 | . . . . . 18 . . . . . 11 . . . . Garrison Access 10 | . . . . . 3 . 2 . 3 . 2 . . . . Terminal Hacks 37 | . 1 1 5 . 9 2 4 3 2 3 6 . 1 . . Record 4 | . . . 4 . . . . . . . . . . . . Part Schematic 1 | . . . . . . . 1 . . . . . . . . Robot Schematic 1 | . . . . . . . 1 . . . . . . . . Robot Analysis 3 | . 1 . . . 2 . . . . . . . . . . Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . Open Door 3 | . . 1 . . . 1 . . . . . . 1 . . Branch Access Points 1 | . . . . . . . . . . . 1 . . . . Unreport Threat 10 | . . . . . 4 . 1 . 2 . 3 . . . . Locate Traps 3 | . . . . . 2 . 1 . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . 1 . . . . Registered Components 1 | . . . . . . . . . . . 1 . . . . Garrison Registry 3 | . . . . . . 1 . 1 . 1 . . . . . Patrol Navigation 2 | . . . . . . . . 1 . 1 . . . . . Security Stations 2 | . . . . . . . . 1 . 1 . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 . . . . . . Load Schematic 1 | . . . . . . . . . 1 . . . . . . Repair Station Hacks 12 | . 2 . . . 4 . . . . . 6 . . . . Scan Component 7 | . 1 . . . 2 . . . . . 4 . . . . Repair 5 | . 1 . . . 2 . . . . . 2 . . . . Recycling Unit Hacks 6 | . 1 . . . 1 . 1 . . . 3 . . . . Report Inventory 1 | . 1 . . . . . . . . . . . . . . Retrieve Components 5 | . . . . . 1 . 1 . . . 3 . . . . Scanalyzer 22 | . . . . . 14 . . . . . 8 . . . . Insert Component 11 | . . . . . 7 . . . . . 4 . . . . Analyze 8 | . . . . . 5 . . . . . 3 . . . . Retrieve Study 3 | . . . . . 2 . . . . . 1 . . . . Garrison Access Hacks 5 | . . . . . 1 . 1 . 1 . 2 . . . . Unlock Access 3 | . . . . . 1 . 1 . 1 . . . . . . Seal Access 2 | . . . . . . . . . . . 2 . . . . Unauthorized Hacks 27 | . 8 . . . 10 . 2 . 2 . 5 . . . . Terminals 23 | . 7 . . . 9 . 1 . 2 . 4 . . . . Assimilate 5 | . 1 . . . 1 . . . 1 . 2 . . . . Botnet 7 | . 2 . . . 1 . 1 . 1 . 2 . . . . Skim 11 | . 4 . . . 7 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . 1 . . . . Patch 1 | . . . . . . . . . . . 1 . . . . Recycling Units 2 | . 1 . . . 1 . . . . . . . . . . Tunnel 2 | . 1 . . . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . Reprogram 1 | . . . . . . . 1 . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 58 | . 8 . . . 16 2 5 3 7 2 15 . . . . Full Trace Events 3 | . . . . . 2 . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . 1 . . . . . . 3 . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 25 | . . . . . 5 . 1 . . . 3 . . 16 . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Part Studies Acquired 3 | . . . . . 2 . . . . . 1 . . . . Parts Repaired 5 | . 1 . . . 2 . . . . . 2 . . . . Time 181 | . 13 . . . 76 . . . . . 92 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 21 | . . . . . 9 . . . . . 12 . . . . Parts Scanalyzed 8 | . . . . . 5 . . . . . 3 . . . . Part Schematics Acquired 8 | . . . . . 5 . . . . . 3 . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . 4 . . . . . . . . . . . . Non-combat 3 | . . . 3 . . . . . . . . . . . . Combat 1 | . . . 1 . . . . . . . . . . . . Robot Hacks Applied 4 | . . . 4 . . . . . . . . . . . . parse_system 4 | . . . 4 . . . . . . . . . . . . Relay Couplers Released 52 | . . . . . . 17 . 22 . 13 . . . . . Machine Destruction 52 | . . . . . . 17 . 22 . 13 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . 3 . . . . . . . Allies Hacked 1 | . . . . . . 1 . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Low Low Zio Pro Total Allies 8 | . 1 . . . 1 1 . 3 . . 2 . . . . Largest Group 3 | . 1 . . . 1 1 . 3 . . 1 . . . . Highest-Rated Group 60 | . 10 . . . 10 39 . 60 . . 26 . . . . Highest-Rated Ally 39 | . 10 . . . 10 39 . 20 . . 26 . . . . Initial Warlord ECA Mod 29 | . . . . . . . 9 9 18 18 29 29 29 29 28 Total Orders 14 | . 2 . . . . 2 . . . 2 8 . . . . STAY 6 | . 1 . . . . . . . . . 5 . . . . ROAM 4 | . . . . . . 2 . . . 2 . . . . . FOLLOW 4 | . 1 . . . . . . . . . 3 . . . . Ally Attacks 23 | . . . . . . 6 . 3 . 2 12 . . . . Total Damage 245 | . . . . . . 116 . 129 . . . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . 1 . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Low Low Zio Pro Active Infowar (turns) 6748 | 19 1683 . . . 93 . . . 278 1173 3128 301 3 . 70 Terrain 1 | . . . . . . . . . . . . . 1 . . Seismic 749 | 19 637 . . . 93 . . . . . . . . . . T.N.C. 1046 | . 1046 . . . . . . . . . . . . . . Jamming 4882 | . . . . . . . . . 278 1173 3128 301 2 . . ECM 349 | . . . . . . . . . . . 279 . . . 70 Robot Analysis Total 3 | . 1 . . . 2 . . . . . . . . . . Derelict Logs Recovered 8 | . . 2 . 1 . . . . . . . 1 2 . 2 Drone Launches 16 | . . . . . . 2 . . . 2 12 . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Low Low Zio Pro Turns Passed 23178 | 140 1722 1667 642 648 3196 3330 1194 1714 687 1667 4446 549 224 766 586 Spaces Moved 15100 | 64 765 649 460 680 1729 1504 709 909 487 908 3019 913 401 1059 844 Core 108 | 9 . . . . . . . . . . 99 . . . . Treads 1224 | 8 427 649 139 . 1 . . . . . . . . . . Legs 5315 | 47 338 . 321 680 1728 1502 89 5 . . 605 . . . . Wheels 3376 | . . . . . . 2 620 904 487 908 455 . . . . Hover 5077 | . . . . . . . . . . . 1860 913 401 1059 844 Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 240 90 90 90 103 115 115 115 115 52 52 52 52 53 Average Speed 115 | 115 186 240 135 90 109 165 136 131 127 121 96 52 52 69 59 Slowest Speed 1000 | 160 240 240 240 90 330 265 265 540 130 130 1000 52 52 108 150 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Potential Cave-ins 1 | . . . . . . 1 . . . . . . . . . Cave-ins Triggered 2 | . . . . . . 1 . 1 . . . . . . . Exploration Rate (%) 68 | 4 84 100 72 96 98 92 16 80 12 80 54 78 54 89 86 Regions Visited 15 Branch Regions 7 Pre-discovered Areas 7 | . 1 . 1 1 2 . . . . . . 1 . . 1 Known Exits Taken 5 | . . . . . 1 . 1 . 1 . 1 . 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 . . . . . . . 1 . 1 . Scrap Searched 24 | . . 2 . 3 . . . . . . . 2 7 5 5 Spaces Dug 162 | . 5 1 . 1 11 65 6 7 5 5 54 1 . . 1 Terrain Destroyed 430 | . 6 45 . 17 39 89 7 10 5 55 89 1 . . 67 Melee 156 | . 1 . . . 11 65 6 7 5 5 54 1 . . 1 Projectile 33 | . 5 1 . 1 . 1 1 3 . 12 9 . . . . AOE 241 | . . 44 . 16 28 23 . . . 38 26 . . . 66 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Low Low Zio Pro Total 19138 | 96 940 703 478 705 2777 2008 883 1178 527 1255 4240 960 417 1083 888 Wait 2371 | . 64 6 . 2 789 209 86 60 8 195 930 15 . . 7 Move 15083 | 63 764 648 459 679 1728 1502 708 908 486 906 3018 912 400 1058 844 Hop . | . . . . . . . . . . . . . . . . Pick Up 105 | 3 18 5 3 1 19 8 5 2 5 8 26 . 1 1 . Fast Attach 123 | 10 6 1 4 . 27 11 12 3 2 4 20 5 5 11 2 Attach 72 | . . . . . 13 6 3 3 4 6 28 2 1 . 6 Detach 47 | 3 4 . . . 7 5 3 2 1 1 13 2 3 . 3 Swap 155 | . 13 4 1 7 24 32 8 15 2 17 23 7 1 1 . Drop 162 | . 11 7 7 1 30 19 16 2 5 8 32 5 6 11 2 Fire 509 | 17 56 30 . 6 121 76 14 54 7 57 53 4 . . 14 Melee 277 | . 2 . 4 . 15 104 12 13 7 5 96 8 . 1 10 Ram . | . . . . . . . . . . . . . . . . Kick 14 | . . . . 9 4 . . . . . 1 . . . . Crush 4 | . 2 2 . . . . . . . . . . . . . Escape Stasis 74 | . . . . . . 26 16 32 . . . . . . . Rewire 36 | . . . . . . . . 36 . . . . . . . Trap 3 | . . . . . . 1 . . . 2 . . . . . Miscellaneous 103 | . . . . . . 9 . 48 . 46 . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min / [*Sub]) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: [*Low] / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -5/Proximity Caves History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 141 | -11/Scrapyard | Entered Materials 263 | -10/Materials | Discovered new exit (range 7) 320 | -10/Materials | Build established: Mutant 330 | -10/Materials | Discovered new exit (range 16) 460 | -10/Materials | Discovered new exit (range 9) 498 | -10/Materials | Repaired Med. Laser 593 | -10/Materials | Discovered new exit (range 4) 852 | -10/Materials | Discovered new exit (range 13) 1863 | -10/Materials | Entered Mines 1951 | -10/Mines | Found the Drone Emporium 1964 | -10/Mines | Found Prototype Device 2083 | -10/Mines | Discovered new exit (range 6) 2189 | -10/Mines | Learned Materials stockpile data 2341 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2630 | -10/Mines | Learned Materials emergency access door positions 3012 | -10/Mines | Discovered new exit (range 9) 3024 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 3108 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3108 | -10/Mines | Discovered new exit (range 5) 3140 | -10/Mines | Discovered new exit (range 14) 3530 | -10/Mines | Entered Exiles 3588 | -10/Exiles | Met 8R-AWN 3651 | -10/Exiles | Met EX-HEX 3734 | -10/Exiles | Met EX-BIN 3774 | -10/Exiles | Aligned with FarCom system 3776 | -10/Exiles | Given EX-Vault access code 3836 | -10/Exiles | Opened EX-Vault 3859 | -10/Exiles | Found Latent Energy Streamer 3875 | -10/Exiles | Found Potential Leg 3878 | -10/Exiles | Found Potential Leg 3898 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3924 | -10/Exiles | Met EX-DEC 3928 | -10/Exiles | Learned location of Zion (-6) 4043 | -10/Exiles | Discovered new exit (range 14) 4160 | -10/Exiles | Discovered new exit (range 15) 4172 | -10/Exiles | Left Exiles lab with Potential Leg 4172 | -10/Exiles | Entered Mines 4290 | -9/Mines | Discovered new exit (range 11) 4683 | -9/Mines | Discovered new exit (range 8) 4820 | -9/Mines | Entered Materials 4820 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 5003 | -8/Materials | Lost 4 parts (1p1n1u1w) 5038 | -8/Materials | Lost 4 parts (1p3w) 5107 | -8/Materials | Found Prototype Device 5124 | -8/Materials | Lost 6 parts (1p1u4w) 5244 | -8/Materials | Repaired Arm. Treads? 5399 | -8/Materials | Build established: Scavenger-Skirmisher 5814 | -8/Materials | Identified Active Sensor Suite 5815 | -8/Materials | Central database locked down 5887 | -8/Materials | Discovered new exit (range 16) 6018 | -8/Materials | Build established: Skirmisher 6491 | -8/Materials | Repaired Imp. Weapon Shielding 6558 | -8/Materials | Identified Bomb Drone Bay 6628 | -8/Materials | Discovered new exit (range 10) 7603 | -8/Materials | Identified exit to Garrison 7608 | -8/Materials | Garrison activated, responded to threat 7630 | -8/Materials | Discovered new exit (range 5) 7637 | -8/Materials | Learned 2 Storage zone layouts 7691 | -8/Materials | Learned Storage terminal intel 7733 | -8/Materials | Learned 4 Recycling zone layouts 7804 | -8/Materials | Learned location of 1 exit from Extension 7856 | -8/Materials | Learned 2 Storage zone layouts 8016 | -8/Materials | Entered Garrison 8210 | -8/Garrison | Triggered checkpoint 8219 | -8/Garrison | Core integrity fell below 50% 8248 | -8/Garrison | Garrison Relay disabled 8376 | -8/Garrison | Triggered checkpoint 8468 | -8/Garrison | Triggered checkpoint 8540 | -8/Garrison | Discovered new exit (range 10) 8687 | -8/Garrison | Build established: Scavenger-Skirmisher 8716 | -8/Garrison | Triggered checkpoint 8826 | -8/Garrison | Garrison Relay disabled 9442 | -8/Garrison | Triggered checkpoint 9663 | -8/Garrison | Rescued a captive Derelict 10163 | -8/Garrison | Crushed by falling debris 10308 | -8/Garrison | Discovered new exit (range 12) 10546 | -8/Garrison | Triggered checkpoint 10589 | -8/Garrison | Garrison Relay disabled 10862 | -8/Garrison | Discovered new exit (range 10) 10996 | -8/Garrison | Phase Generator disabled 11042 | -8/Garrison | Discovered new exit (range 77) 11042 | -8/Garrison | Discovered new exit (range 42) 11042 | -8/Garrison | Discovered new exit (range 11) 11088 | -8/Garrison | Garrison Relay disabled 11237 | -8/Garrison | Triggered checkpoint 11346 | -8/Garrison | Entered Factory 11346 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12146 | -7/Factory | First assault squad dispatched 12339 | -7/Factory | Identified exit to Garrison 12395 | -7/Factory | Discovered new exit (range 5) 12540 | -7/Factory | Entered Garrison 12592 | -7/Garrison | Crushed by falling debris 12592 | -7/Garrison | System corruption reached 10% 12644 | -7/Garrison | Triggered checkpoint 12747 | -7/Garrison | Build established: Skirmisher 12756 | -7/Garrison | Triggered checkpoint 12759 | -7/Garrison | Garrison Relay disabled 12904 | -7/Garrison | Phase Generator disabled 13140 | -7/Garrison | Garrison Relay disabled 13270 | -7/Garrison | Garrison Relay disabled 13272 | -7/Garrison | Triggered checkpoint 13440 | -7/Garrison | Destroyed 7 combat bots 13474 | -7/Garrison | Triggered checkpoint 13568 | -7/Garrison | Triggered checkpoint 13605 | -7/Garrison | Learned Factory security intel 13615 | -7/Garrison | Garrison Relay disabled 13664 | -7/Garrison | Discovered new exit (range 15) 13732 | -7/Garrison | Build established: Scavenger-Skirmisher 13860 | -7/Garrison | Triggered checkpoint 13935 | -7/Garrison | Discovered new exit (range 14) 14008 | -7/Garrison | Triggered checkpoint 14122 | -7/Garrison | Discovered new exit (range 63) 14122 | -7/Garrison | Discovered new exit (range 7) 14122 | -7/Garrison | Discovered new exit (range 72) 14127 | -7/Garrison | Garrison Relay disabled 14254 | -7/Garrison | Entered Factory 14254 | -6/Factory | Evolved 2 slots: Utility x2 14660 | -6/Factory | Found Unknown Device 14660 | -6/Factory | Identified Launcher Loader 14823 | -6/Factory | Identified exit to Garrison 14941 | -6/Factory | Entered Garrison 14959 | -6/Garrison | Triggered checkpoint 14961 | -6/Garrison | Triggered checkpoint 14967 | -6/Garrison | Triggered checkpoint 15064 | -6/Garrison | Phase Generator disabled 15119 | -6/Garrison | Build established: Skirmisher 15186 | -6/Garrison | Triggered checkpoint 15404 | -6/Garrison | Garrison Relay disabled 15444 | -6/Garrison | Discovered new exit (range 10) 15502 | -6/Garrison | Build established: Tank 15529 | -6/Garrison | Discovered new exit (range 30) 15529 | -6/Garrison | Discovered new exit (range 72) 15529 | -6/Garrison | Discovered new exit (range 16) 15993 | -6/Garrison | Triggered checkpoint 16045 | -6/Garrison | Lost 3 parts (1p1n1u) 16055 | -6/Garrison | Garrison Relay disabled 16255 | -6/Garrison | Learned Factory security intel 16269 | -6/Garrison | Triggered checkpoint 16296 | -6/Garrison | Build established: Scavenger-Skirmisher 16299 | -6/Garrison | Garrison Relay disabled 16398 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 16608 | -6/Garrison | Entered Factory 17539 | -6/Factory | Repaired Prc. Assault Rifle 17681 | -6/Factory | Discovered new exit (range 15) 17742 | -6/Factory | Identified exit to Factory 18366 | -6/Factory | Cargo convoy interrupted 19032 | -6/Factory | Spotted B-75 Beast 19142 | -6/Factory | System corruption reached 10% 19196 | -6/Factory | Core integrity fell below 50% 19207 | -6/Factory | Discovered exit to Factory (range 18) 19232 | -6/Factory | Lost 16 parts (1p3n4u8w) 19250 | -6/Factory | Lost 12 allies 19664 | -6/Factory | Identified exit to Lower Caves 19696 | -6/Factory | Build established: Scavenger-Mutant 19782 | -6/Factory | Repaired Gravmag System 19791 | -6/Factory | Central database locked down 20795 | -6/Factory | Specialist reinforcements revealed to be Infiltrators 21054 | -6/Factory | Entered Lower Caves 21060 | -6/Lower Caves | Met a Warlord Commander 21061 | -6/Lower Caves | Learned location of Warlord (-5) 21062 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 21066 | -6/Lower Caves | Found Encrypted Comm Array 21095 | -6/Lower Caves | Encountered a Warlord checkpoint 21451 | -6/Lower Caves | Spotted B-75 Beast 21486 | -6/Lower Caves | Discovered new exit (range 7) 21590 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 21603 | -6/Lower Caves | Entered another Lower Caves area 21605 | -6/Lower Caves | Learned 12 Factory zone layouts 21605 | -6/Lower Caves | Discovered exit to Factory (range 10) 21662 | -6/Lower Caves | Build established: Hacker-Mutant 21771 | -6/Lower Caves | Identified exit to Zion 21827 | -6/Lower Caves | Entered Zion 21848 | -6/Zion | System corruption cleaned by Quarantine Array 21871 | -6/Zion | Found Prototype Device 21871 | -6/Zion | Identified Phasing AFG 21913 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 21945 | -6/Zion | Discovered new exit (range 11) 22082 | -6/Zion | Build established: Mutant 22193 | -6/Zion | Found Prototype Device 22193 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 22224 | -6/Zion | Opened final containment barrier to the Deep Caves 22236 | -6/Zion | Discovered new exit (range 3) 22236 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 22312 | -6/Zion | Rebuked by Imprinter 22569 | -6/Zion | Found Prototype Launcher 22569 | -6/Zion | Identified Rocket Array 22593 | -6/Zion | Entered Proximity Caves 22682 | -5/Proximity Caves | Spotter reported a threat 22740 | -5/Proximity Caves | Spotted B-75 Beast 22866 | -5/Proximity Caves | Build established: Gunner 22945 | -5/Proximity Caves | Learned Factory stockpile data 22975 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 23045 | -5/Proximity Caves | Learned location of Armory (-3) 23123 | -5/Proximity Caves | Core integrity fell below 20% 23165 | -5/Proximity Caves | Lost 11 parts (1p4n3u3w) 23179 | -5/Proximity Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 23107_ Wave Gun destroyed. 23109_ G-50 Soldier destroyed. 23114_ Destroyed Lgt. Angular Momentum Engine. 23114_ G-50 Soldier system corrupted by crushing effect. 23115_ Gravmag System destroyed. 23118_ Penetrated by Slug. 23118_ Imp. Reaction Control System destroyed. 23120_ Hvy. Battle Rifle destroyed. 23121_ Gravmag System destroyed. 23122_ Penetrated by Slug. 23122_ Gravmag System destroyed. 23124_ G-50 Soldier misfires. 23125_ Penetrated by Slug. 23125_ Imp. Cooling System destroyed. 23125_ Mic. Nuclear Core+ destroyed. 23131_ Rocket Array destroyed. 23132_ Slug penetrates Wall. 23134_ Imp. Hacking Suite destroyed. 23137_ Penetrated by Slug. 23177_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ######???????????????????????????????????????????? | | #########???????????????????????????????????? | | ## """"#???????????????????????????????????? | | ##" ""#???????????????????????????????????? | | #?"" "#???????????????????????????????????? | | ### "#????????????????????????????????????? | | ## "##???????????????????????????????????? | | "" "##??????????????????????????????????? | | ###????????????????????????????????? | | ######## #????????????????????????????????? | | #?####### ##???????????????????????????????? | | #### ## #???????????????????????????????? | | ### ##???????????????????????????????? | | ## ##????#???????????????????????????? | | ?# ##???## ??????????????????????????? | | ?# #???? ??????????????????????????? | | ### #????# ??????####???????????????? | | #?# ##????# ??????# #???????????????? | | #?# #???### ?????# #####???????????? | | #?## ##?### ##???# #???????????? | | #??## #??# @##### #????????????? | | ##### ### ##??# #????????????? | | ## #?####???# #????????????? | | ########## #### ## ## ##????????????? | | ## #???#### ### #?????????????? | | h #???## ## ### #?????????????? | | #????# ###?????????????? | | ## h #?????## #??????????????? | | ## g #???????## #??????????????? | | ############## #??????????????? | | ## ## ##### #??????????????? | | ##### # ## #??????????????? | | ### ##??????????????? | | ## #???????????????? | | ## ##???????????????? | | ?## # # ##????????????????? | | ??## ### ## #?????????????????? | | ???## ##?### ############### #????????????????? | | ????###????###?????????????######????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 14 Armor Coverage 600 Resistance: KI 20 Core Shielding 30 Propulsion Shielding 66 Weapon Shielding 66 Phase Shifting 10 Evasion (%) 64 Target Analysis 6 Core Analysis 6 Recoil Reduction 2 Offensive Hacking 22 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Titanium Leg | -8/Materials | Scanalyzed Mni. Grenade Launcher | -8/Materials | Scanalyzed Grenade Launcher | -8/Materials | Scanalyzed Plasma Cutter | -8/Materials | Scanalyzed Med. Reactive Plating | -7/Factory | Hacked Cmb. Airjet | -6/Factory | Scanalyzed Mic. Nuclear Core | -6/Factory | Scanalyzed ECM Suite | -6/Factory | Scanalyzed Power Amplifier | -6/Zion | Archive Antigrav System | -6/Zion | Archive Adv. Sensor Array | -6/Zion | Archive Enh. Gauss Cannon | -6/Zion | Archive Imp. Trap Scanner | -6/Zion | Archive Lrn. Proton Cannon | -6/Zion | Archive Force Field | -6/Zion | Archive Antimatter Reactor | -6/Zion | Archive Adv. Coolant Injector | -6/Zion | Archive Remote Shield | -6/Zion | Archive Adv. Plasma Cannon | -6/Zion | Archive Point Defense System | -6/Zion | Archive Proton Cannon | -6/Zion | Archive Plasma Rifle | -6/Zion | Archive Imp. Plasma Cutter | -6/Zion | Archive HERF Cannon | -6/Zion | Archive Robot Schematics ------------------ O-24 Administrator | -7/Factory | Hacked M-22 Extractor | -6/Zion | Archive K-01 Serf | -6/Zion | Archive G-50 Soldier | -6/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Med. Laser | 70% | -10/Materials Arm. Treads | 64% | -8/Materials Imp. Weapon Shielding | 30% | -8/Materials Prc. Assault Rifle | 8% | -6/Factory Gravmag System | 75% | -6/Factory Studied --------- Minigun | -8/Materials | Hacked Lgt. Deuterium Engine | -8/Materials | Hacked Mic. Nuclear Core | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- I Laugh At Your Crits Challenges ------------ None Game ------ Seed JammingGlidesysSpiker Manual? 0 Play Time 05:13:21 Cumulative 235.9 hours Start 2025.12.14 @ 21:02:17 End 2025.12.23 @ 01:12:13 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 76 Rogue 76 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 54 Gallery% 52 Achievement% 41 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 78ef65a8-db32-4c3b-a5c1-791c712dbf2b