Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.16 @ 08:32:38 Player: Mr Goldstein Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (9) 4500 Regions Visited (11) 2200 Robots Destroyed (3) 15 Value Destroyed (30) 30 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (970) 970 TOTAL SCORE: 7755 Bonus ------- Pacifist 470 Entered DSFs 500 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 99/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (20) ----- Advanced Terrain Scan Processor Improved Utility Shielding Advanced Hacking Suite Experimental System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Utility Shielding Hacking Suite Hacking Suite Rocket Launcher Remote Datajack Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- (None) > --- UTILITY ---------- Advanced Terrain Scan Processor Improved Utility Shielding Advanced Hacking Suite Experimental System Shield > --- WEAPON ----------- (None) > --- INVENTORY -------- Improved Utility Shielding Hacking Suite Rocket Launcher Remote Datajack [Rating: 22] Favorites ----------- Power None Propulsion None Utility Advanced Terrain Scan Processor Processor Advanced Terrain Scan Processor Hackware Experimental System Shield Protection Improved Utility Shielding Weapon Rocket Launcher Launcher Rocket Launcher Build | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 -2 -1 ------- Run | Jun Mat Mat Mat Fac Fac Fac Fac DSF Res Res Acc Slots Evolved 18 | . . 2 2 2 2 2 2 . 2 2 2 Power . | . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . Utility 18 | . . 2 2 2 2 2 2 . 2 2 2 Weapon . | . . . . . . . . . . . . Parts Attached 7 | . . . 1 1 1 . . 1 2 1 . Power . | . . . . . . . . . . . . Engine . | . . . . . . . . . . . . Core . | . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . Treads . | . . . . . . . . . . . . Leg . | . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 6 | . . . . 1 1 . . 1 2 1 . Device . | . . . . . . . . . . . . Storage . | . . . . . . . . . . . . Processor 2 | . . . . 1 . . . . 1 . . Hackware 2 | . . . . . . . . . 1 1 . Protection 2 | . . . . . 1 . . 1 . . . Artifact . | . . . . . . . . . . . . Weapon 1 | . . . 1 . . . . . . . . Energy Gun . | . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 1 | . . . 1 . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . . 2 . . Parts Lost 1 | . . . . . 1 . . . . . . Power . | . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . Utility 1 | . . . . . 1 . . . . . . Weapon . | . . . . . . . . . . . . Highest Loss Streak 1 | . . . . . 1 . . . . . . To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 9 | . . . . 5 9 5 5 7 12 13 16 Processor 4 | . . . . 5 6 5 5 5 5 4 4 Hackware 2 | . . . . . . . . . 1 4 8 Protection 2 | . . . . . 2 . . 2 4 4 4 Naked Turns 202 | . 23 81 61 37 . . . . . . . Heaviest Build 3 | . . . . . 3 . . 2 2 2 2 Greatest Support 3 | 3 3 3 3 3 3 3 3 3 3 3 3 Greatest Overweight (x) . | . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . . 1 1 3 4 3 3 4 4 4 5 Average Carried 3 | . . . . 2 3 3 3 3 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . . 1 1 3 3 3 3 4 4 4 5 Class Distribution -------------------- 80% | Mutant 19% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Mutant | -4/Factory Mutant | -4/DSF Mutant | -3/Research Mutant | -2/Research Hacker-Mutant | -1/Access Resources | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 -2 -1 ----------- Run | Jun Mat Mat Mat Fac Fac Fac Fac DSF Res Res Acc Matter Collected 228 | 200 . . . . 10 . . . . . 18 Remotely . | . . . . . . . . . . . . Salvage Created 11 | . . . 11 . . . . . . . . Parts 5 | . . . 5 . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 -2 -1 ------- Run | Jun Mat Mat Mat Fac Fac Fac Fac DSF Res Res Acc Combat Hostiles Destroyed 3 | . . . 3 . . . . . . . . AOE 3 | . . . 3 . . . . . . . . Classes Destroyed 1 | . . . 1 . . . . . . . . Swarmer 3 | . . . 3 . . . . . . . . Best Kill Streak 3 | . . . 3 . . . . . . . . Combat Bots Only 3 | . . . 3 . . . . . . . . Max Kills in Single Turn 3 | . . . 3 . . . . . . . . Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . . 3 . . . . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 -2 -1 -------- Run | Jun Mat Mat Mat Fac Fac Fac Fac DSF Res Res Acc Damage Taken 4100 | . . 130 199 19 504 71 . 83 440 1028 1626 Core 3850 | . . 130 199 19 307 71 . 83 417 1023 1601 Absorbed by Shields 45 | . . . . . . . . . 45 . . Redirected to Shielding 32 | . . . . . . . . . 13 3 16 Core Remaining (%) 77 | 100 100 67 63 97 63 92 . 92 67 29 . Volleys Fired 1 | . . . 1 . . . . . . . . Largest 1 | . . . 1 . . . . . . . . Hottest 33 | . . . 33 . . . . . . . . Shots Fired 1 | . . . 1 . . . . . . . . Gun . | . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . Launcher 1 | . . . 1 . . . . . . . . Special . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . Explosive 1 | . . . 1 . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots . | . . . . . . . . . . . . Core Hits 5 | . . . 5 . . . . . . . . Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 256 | . . . 210 . . 6 . . 14 26 . Guns . | . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . Explosions 199 | . . . 199 . . . . . . . . Melee . | . . . . . . . . . . . . Ramming 57 | . . . 11 . . 6 . . 14 26 . Kinetic . | . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . Explosive 199 | . . . 199 . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 7 | . . . . . 5 . . . . 7 4 Average Corruption 2 | . . . . . 4 . . . . 1 2 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 4 | . . . . . 1 . . . . 2 1 Matter Fused 1 | . . . . . 1 . . . . . . Energy Discharges 2 | . . . . . . . . . . 1 1 Data Loss (minor) 1 | . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Knockbacks 2 | . . . . . . . . . 1 1 . Impact 2 | . . . . . . . . . 1 1 . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 25 | . . . 5 . . 3 . . 6 11 . Shots . | . . . . . . . . . . . . Rammed 16 | . . . 4 . . 1 . . 5 6 . Targets Rammed 16 | . . . 4 . . 1 . . 5 6 . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature . | . . . . . . . . . . . . Average Temperature . | . . . . . . . . . . . . Received Heat Transfer 555 | . . 75 45 . 132 . . . 69 99 135 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 -2 -1 ------- Run | Jun Mat Mat Mat Fac Fac Fac Fac DSF Res Res Acc Peak Influence 247 | . . 165 208 167 229 112 54 52 77 183 247 Initial 112 | . . . 69 94 81 112 54 37 29 42 109 Average 110 | . . 41 132 133 131 112 54 39 46 102 179 Maximum Alert Level 1 | . . . 1 . 1 . . . . . 1 Low Security (%) 92 | 100 100 100 79 100 85 100 100 100 100 100 77 Level 1 7 | . . . 20 . 14 . . . . . 22 Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 9 | . . . . 1 3 . . . 2 3 . Investigation 3 | . . . . 1 2 . . . . . . Extermination . | . . . . . . . . . . . . Reinforcement 5 | . . . . . 1 . . . 1 3 . Assault 1 | . . . . . . . . . 1 . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 -2 -1 --------- Run | Jun Mat Mat Mat Fac Fac Fac Fac DSF Res Res Acc Distress Signals 5 | . . 2 1 . . . . . . 2 . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 72 | . . 12 10 3 12 1 . 1 5 14 14 Peak Tracking Total 14 | . . 12 8 2 8 1 . 1 4 9 14 Tactical Retreats 11 | . . 3 . 1 2 . . 1 1 2 1 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 -2 -1 ------- Run | Jun Mat Mat Mat Fac Fac Fac Fac DSF Res Res Acc Traps Triggered 2 | . . . . . . . . . 2 . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 -2 -1 ---------- Run | Jun Mat Mat Mat Fac Fac Fac Fac DSF Res Res Acc Machines Disabled . | . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . 1 . 1 Machines Repaired . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills 1 | . . . . . 1 . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 -2 -1 --------- Run | Jun Mat Mat Mat Fac Fac Fac Fac DSF Res Res Acc Machines Accessed 16 | . . . . 2 3 . 1 . 1 3 6 Terminals 13 | . . . . 1 2 . 1 . 1 3 5 Fabricators 2 | . . . . 1 1 . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 Total Hacks 31 | . . . . 6 7 . 1 . 1 5 11 Successful 15 | . . . . 2 3 . 1 . 1 3 5 Failed 16 | . . . . 4 4 . . . . 2 6 Catastrophic 4 | . . . . 1 . . . . . . 3 Database Lockouts . | . . . . . . . . . . . . Manual 12 | . . . . 2 2 . . . . 1 7 Terminals 26 | . . . . 4 6 . 1 . 1 5 9 Fabricators 3 | . . . . 2 1 . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . 2 Terminal Hacks 8 | . . . . 1 1 . 1 . 1 2 2 Open DSF 1 | . . . . . . . 1 . . . . Level Access Points 3 | . . . . . 1 . . . 1 . 1 Branch Access Points 3 | . . . . 1 . . . . . 1 1 Zone Layout 1 | . . . . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . . . 1 Unauthorized Hacks 6 | . . . . 1 2 . . . . 1 2 Terminals 5 | . . . . 1 1 . . . . 1 2 Assimilate 2 | . . . . 1 1 . . . . . . Botnet 3 | . . . . . . . . . . 1 2 Fabricators 1 | . . . . . 1 . . . . . . Overload 1 | . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 9 | . . . . 2 1 . . . . 1 5 Full Trace Events 2 | . . . . 1 1 . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 -2 -1 ------------ Run | Jun Mat Mat Mat Fac Fac Fac Fac DSF Res Res Acc Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . 1 . . Machine Destruction 1 | . . . . . . . . . 1 . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 -2 -1 -------- Run | Jun Mat Mat Mat Fac Fac Fac Fac DSF Res Res Acc Total Allies 2 | . . . . 1 1 . . . . . . Largest Group 1 | . . . . 1 1 . . . . . . Highest-Rated Group 10 | . . . . 10 10 . . . . . . Highest-Rated Ally 10 | . . . . 10 10 . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 -2 -1 ------- Run | Jun Mat Mat Mat Fac Fac Fac Fac DSF Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 -2 -1 ------------- Run | Jun Mat Mat Mat Fac Fac Fac Fac DSF Res Res Acc Turns Passed 1121 | 13 23 81 64 120 194 21 7 38 135 212 213 Spaces Moved 2142 | 26 46 159 113 220 384 40 13 72 236 410 423 Core 2142 | 26 46 159 113 220 384 40 13 72 236 410 423 Treads . | . . . . . . . . . . . . Legs . | . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 50 Average Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 50 Slowest Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 50 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 17 | 3 11 24 17 9 16 1 . 72 9 15 13 Regions Visited 11 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 3 | . . . . . 1 . 1 . 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 . 1 . . . 1 . Scrap Searched . | . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 9 | . . . 9 . . . . . . . . Melee . | . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . AOE 9 | . . . 9 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 -2 -1 --------- Run | Jun Mat Mat Mat Fac Fac Fac Fac DSF Res Res Acc Total 2177 | 25 45 159 119 228 385 40 12 73 251 416 424 Wait 6 | . . . . 6 . . . . . . . Move 2133 | 25 45 158 112 219 383 40 12 71 235 410 423 Hop . | . . . . . . . . . . . . Pick Up 6 | . . 1 . 2 1 . . 1 . . 1 Fast Attach 5 | . . . . 1 . . . 1 2 1 . Attach 2 | . . . 1 . 1 . . . . . . Detach 1 | . . . 1 . . . . . . . . Swap . | . . . . . . . . . . . . Drop . | . . . . . . . . . . . . Fire 1 | . . . 1 . . . . . . . . Melee . | . . . . . . . . . . . . Ram 14 | . . . 4 . . . . . 5 5 . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 9 | . . . . . . . . . 9 . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 2 exits: *Fac / [*Upp]) -4/Factory -4/DSF -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 3 exits: *Acc / Tes x2) -1/Access (discovered 2 exits: Sur / Com) History --------- Turn | Location | Event 4 | -11/Junkyard | Discovered new exit (range 16) 14 | -11/Junkyard | Entered Materials 34 | -10/Materials | Discovered new exit (range 7) 37 | -10/Materials | Entered another Materials area 37 | -9/Materials | Evolved 2 slots: Utility x2 112 | -9/Materials | Discovered new exit (range 11) 118 | -9/Materials | Entered another Materials area 118 | -8/Materials | Evolved 2 slots: Utility x2 175 | -8/Materials | Discovered new exit (range 15) 182 | -8/Materials | Entered Factory 182 | -7/Factory | Evolved 2 slots: Utility x2 197 | -7/Factory | Identified exit to Lower Caves 287 | -7/Factory | Discovered new exit (range 16) 302 | -7/Factory | Entered another Factory area 302 | -6/Factory | Accompanied by 1 ally 302 | -6/Factory | Evolved 2 slots: Utility x2 316 | -6/Factory | Build established: Mutant 387 | -6/Factory | Spotted B-75 Beast 468 | -6/Factory | Identified exit to Factory 496 | -6/Factory | Entered another Factory area 496 | -5/Factory | Evolved 2 slots: Utility x2 509 | -5/Factory | Discovered new exit (range 6) 509 | -5/Factory | Discovered new exit (range 15) 517 | -5/Factory | Entered another Factory area 517 | -4/Factory | Evolved 2 slots: Utility x2 523 | -4/Factory | Identified exit to DSF 524 | -4/Factory | Entered DSF 554 | -4/DSF | Discovered new exit (range 14) 558 | -4/DSF | Additional patrols routed to DSF 562 | -4/DSF | Entered Research 562 | -3/Research | Evolved 2 slots: Utility x2 598 | -3/Research | Found Prototype Processor 598 | -3/Research | Identified Exp. Signal Interpreter 620 | -3/Research | Identified exit to Research 643 | -3/Research | Found Prototype Hackware 643 | -3/Research | Identified Exp. System Shield 673 | -3/Research | Spotted B-86 Titan 697 | -3/Research | Entered another Research area 697 | -2/Research | Evolved 2 slots: Utility x2 745 | -2/Research | Spotted B-90 Cyclops 866 | -2/Research | Core integrity fell below 50% 898 | -2/Research | Identified exit to Testing 901 | -2/Research | Discovered new exit (range 18) 909 | -2/Research | Entered Access 909 | -1/Access | Evolved 2 slots: Utility x2 930 | -1/Access | Identified exit to Command 1075 | -1/Access | Identified exit to Surface 1105 | -1/Access | Spotted B-99 Colossus 1105 | -1/Access | Spotted B-99 Colossus 1114 | -1/Access | Core integrity fell below 50% 1120 | -1/Access | Core integrity fell below 20% 1122 | -1/Access | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 01096_ T-07 Excavator destroyed. 01097_ Acquired 18 matter. 01106_ Slug penetrates Wall. 01106_ Penetrated by Slug. 01106_ Slug penetrates Wall. 01106_ Door malfunctions. 01111_ Penetrated by Slug. 01112_ Slug penetrates Wall. 01115_ Penetrated by Slug. 01116_ Slug penetrates H-88 Terminator. 01116_ Slug penetrates G-73 Enforcer. 01116_ Penetrated by Slug. 01117_ Slug penetrates G-73 Enforcer. 01119_ Slug penetrates Wall. 01119_ Penetrated by Slug. 01119_ Slug penetrates H-88 Terminator. 01120_ Slug penetrates A-15 Conveyor. 01120_ A-15 Conveyor suffers critical hit (Destroy). 01120_ A-15 Conveyor destroyed. 01120_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????###+###+##????????????????? | | ???????????????????????# ?????????????????? | | ???????????????????????# ??????????????????? | | ???????????????????????# ???????????????????? | | ???????????????????????+ ????????????????????? | | ???????????????????????# h#????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# @h #????????????????????? | | ???????????????????????# !]#????????????????????? | | ???????????????????????# !!!#????????????????????? | | ??????????????######???# ]!%#????????????????????? | | ??????????????"""""""??# !!!#????????????????????? | | ?????????? """"T"""" ??# =]!#????????????????????? | | ????????? ?# h#????????????????????? | | ????????? ?# #????????????????????? | | ???????? #gggh#????????????????????? | | ???????? # g #????????????????????? | | ???????? + g +????????????????????? | | ???????? # #????????????????????? | | ???????? # #????????????????????? | | ?????????#############?# ###########??????????? | | ?????????????# ! ?# ????????? | | ?????????????# # ????????? | | ?????????????# # ????????? | | ?????????????# + ???????? | | ?????????????# # ########## #??????? | | ?????????????# # #????????? #??????? | | ?????????????# ?# #????????? #??????? | | ?????????????# ?# #????????? #??????? | | ?????????????########??# #????????# #??????? | | ???????????????????????# #????????# #??????? | | ???????????????????????# #????????# #??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 5 Energy Capacity 100 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 210 Armor Coverage 150 Utility Shielding 66 Evasion (%) 50 Offensive Hacking 14 Defensive Hacking 16 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DamperResetFlamer Manual? 0 Play Time 00:14:46 Cumulative 217.1 hours Start 2023.05.16 @ 08:20:20 End 2023.05.16 @ 08:32:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 655 Rogue 655 Adventurer 0 Explorer 0 Win Type - Total 9 Types 7/0/1/1/0/0/0/0/0 Lore% 82 Gallery% 80 Achievement% 71 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b05089fd-4185-4ba2-8470-82274a14308f