Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.05.25 @ 07:25:38 Player: Demise Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (101) 505 Value Destroyed (2663) 2663 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (2875) 2875 TOTAL SCORE: 9723 Bonus ------- Triggered High Security 500 High Alert Combat Kills 289 Follower Combat Kills 2036 Aligned with FarCom 300 Friendly Fire -250 Cogmind --------- Core Integrity 0/700 Matter 347/500 Energy 1990/2100 System Corruption 10% Temperature Cool (9) Movement Core (1300) Ox25 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Cooling System High-capacity Storage Unit High-capacity Storage Unit Superbattery High-capacity Matter Pod > --- WEAPON (2) ------- Spear > --- INVENTORY (20) --- Small Storage Unit Improved Sensor Array Signal Interpreter Advanced Terrain Scanner Improved Terrain Scan Processor Peak State ------------ > --- POWER ------------ Improved Ion Engine Improved Ion Engine > --- PROPULSION ------- Advanced Treads Advanced Treads > --- UTILITY ---------- High-capacity Storage Unit Humpback Cloak of Protection Improved Medium Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Flak Gun Flak Gun > --- INVENTORY -------- Light Deuterium Engine Light Deuterium Engine Light Fission Core Cooling System High-capacity Storage Unit High-capacity Storage Unit Superbattery High-capacity Matter Pod Advanced Visual Processing Unit Sensor Array Signal Interpreter Advanced Terrain Scanner Improved Terrain Scan Processor Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Improved Medium Armor Plating Hardlight Generator Hacking Suite System Shield Improved Medium Laser Improved Assault Rifle Flak Gun Flak Gun Grenade Launcher Improved Datajack Mining Laser Deploy-a-Sentry Deploy-a-Sentry Deploy-a-Sentry [Rating: 47] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Wheel Treads Advanced Treads Leg Aluminum Leg Wheel Wheel Hover Unit Combat Airjet Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Protection Improved Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Improved Medium Laser Ballistic Gun Improved Assault Rifle Ballistic Cannon Bore Cannon Launcher Grenade Launcher Special Weapon Mining Laser Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . 2 . . . 2 2 Power 1 | . . . . . . . . 1 Propulsion 1 | . . . . . . . . 1 Utility 4 | . . . 2 . . . 2 . Weapon . | . . . . . . . . . Parts Attached 116 | 8 16 2 19 1 6 . 23 41 Power 11 | . 1 . 1 . . . 2 7 Engine 10 | . 1 . 1 . . . 2 6 Core 1 | . . . . . . . . 1 Reactor . | . . . . . . . . . Propulsion 25 | 7 4 . 2 . 1 . 3 8 Treads 5 | . 1 . 2 . . . 2 . Leg . | . . . . . . . . . Wheel 19 | 7 3 . . . 1 . 1 7 Hover 1 | . . . . . . . . 1 Flight . | . . . . . . . . . Utility 44 | 1 4 . 4 . 5 . 15 15 Device 15 | 1 . . 1 . 1 . 6 6 Storage 17 | . 4 . 2 . 3 . 4 4 Processor . | . . . . . . . . . Hackware . | . . . . . . . . . Protection 12 | . . . 1 . 1 . 5 5 Artifact . | . . . . . . . . . Weapon 36 | . 7 2 12 1 . . 3 11 Energy Gun 8 | . 2 1 4 . . . . 1 Energy Cannon . | . . . . . . . . . Ballistic Gun 14 | . 3 . 5 . . . 2 4 Ballistic Cannon 4 | . . . 1 1 . . . 2 Launcher 2 | . . 1 1 . . . . . Special Weapon 6 | . 2 . 1 . . . 1 2 Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon 2 | . . . . . . . . 2 Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . 2 . . . . . Parts Lost 35 | . 4 1 1 . . . 2 27 Power 7 | . 1 . . . . . 1 5 Propulsion 9 | . 1 . 1 . . . . 7 Utility 11 | . . . . . . . . 11 Weapon 8 | . 2 1 . . . . 1 4 Highest Loss Streak 14 | . 3 1 1 . . . 1 14 Average Slot Usage (%) 89 | . 99 96 95 100 97 88 85 85 Engine 12 | . 14 14 11 11 11 11 6 14 Treads 7 | . 7 . 9 11 11 11 14 3 Wheel 11 | . 20 28 12 11 11 11 3 11 Device 5 | . 2 . 5 . . . 7 7 Storage 23 | . 25 28 32 44 41 22 19 20 Protection 9 | . . . 2 . . 11 16 12 Energy Gun 4 | . 11 10 10 11 11 11 1 1 Ballistic Gun 7 | . 16 3 6 . . . 5 7 Ballistic Cannon 4 | . . . 3 11 11 11 8 3 Naked Turns . | . . . . . . . . . Heaviest Build 196 | 14 41 43 78 83 136 136 196 156 Greatest Support 44 | 32 20 20 20 10 10 10 44 44 Greatest Overweight (x) 22 | . 4 2 7 8 13 13 14 22 Average Overweight (x) 4 | . 1 1 3 7 8 13 6 3 Largest Inventory Capacity 48 | 6 16 16 28 28 38 32 48 32 Average Capacity 21 | 6 12 16 21 28 29 32 32 17 Most Carried 34 | 6 16 16 24 25 33 32 34 32 Average Carried 20 | 5 11 15 21 24 27 31 31 17 Final Capacity 32 | 6 16 16 28 28 32 32 32 20 Final Carried 32 | 6 16 16 24 25 31 32 31 5 Class Distribution -------------------- 50% | Hauler-Mutant 32% | Mutant 16% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Matter Collected 3470 | 413 301 45 300 4 . 169 825 1413 Remotely . | . . . . . . . . . Salvage Created 3402 | 197 464 84 483 21 . 145 717 1291 Parts 231 | 21 28 12 40 2 . 12 50 66 Haulers Intercepted 3 | . 1 . 1 . . . . 1 Recyclers Shooed 6 | . 1 1 . . . . 1 3 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 57 | . 8 3 13 . . 2 15 16 Guns 33 | . 8 . 8 . . . 6 11 Cannons 18 | . . . 2 . . 2 9 5 AOE 6 | . . 3 3 . . . . . Classes Destroyed 16 | 3 4 2 1 . . 1 . 5 Worker 5 | 2 . . . . . . . 3 Builder 9 | . . 1 . . . . 1 7 Tunneler 9 | 5 . . . 1 . 1 . 2 Hauler 3 | . 1 . 1 . . . . 1 Recycler 6 | 1 . 1 . . . . 1 3 Mechanic 1 | . . . . . . . . 1 Operator 1 | . 1 . . . . . . . Turret 1 | . . . . . . . . 1 Watcher 8 | . 3 . 2 . . . 3 . Swarmer 15 | . . 3 7 . . . 5 . Grunt 18 | . 8 . 1 . . 2 5 2 Brawler 2 | . . . . . . 1 . 1 Duelist 2 | . . . . . . . . 2 Sentry 11 | . . . 5 . . . 5 1 Hunter 4 | . . . . . . . . 4 Programmer 6 | . . . . . . . . 6 Best Kill Streak 5 | 4 3 3 5 1 . 2 4 3 Combat Bots Only 5 | . 2 3 5 . . 2 3 3 Max Kills in Single Turn 3 | 1 1 3 3 1 . 1 3 1 Gunslinging . | . . . . . . . . . Exploded 3 | . . 3 3 . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Damage Taken 6988 | . 781 39 474 . . 102 1152 4440 Core 1088 | . 154 . 135 . . . 86 713 Absorbed by Shields 225 | . . . . . . . . 225 Core Remaining (%) 72 | 100 . 38 . . . 66 84 . Volleys Fired 343 | 11 64 5 33 1 . 11 63 155 Largest 2 | 2 2 1 2 2 . 2 2 2 Hottest 113 | 70 100 40 100 95 . 113 113 79 Shots Fired 607 | 22 125 5 63 2 . 20 119 251 Gun 433 | 22 123 4 51 1 . 9 57 166 Cannon 162 | . . . 10 1 . 11 55 85 Launcher 2 | . . 1 1 . . . . . Special 10 | . 2 . 1 . . . 7 . Kinetic 442 | 11 77 . 29 1 . 11 99 214 Thermal 153 | 11 48 . 27 1 . 9 20 37 Explosive 2 | . . 1 1 . . . . . Electromagnetic 10 | . . 4 6 . . . . . Robot Hit Streak 20 | 14 13 7 20 4 . 6 8 20 Robot Miss Streak 9 | 1 5 . 3 . . 4 9 7 Penetration Max 3 | . . . . . . 1 3 1 Secondary Targets 4 | . 1 . 1 . . . . 2 Max Gunslinging Chain 1 | . 1 . 1 . . . . 1 Shots Hit Robots 407 | 16 82 5 41 1 . 10 82 170 Core Hits 208 | 9 27 6 21 1 . 5 51 88 Critical Hits 31 | . . . . . . 4 20 7 Critical Kills 12 | . . . . . . 2 10 . Critical Parts Destroyed 17 | . . . . . . 1 10 6 Melee Attacks 4 | . . . . . . . . 4 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing 4 | . . . . . . . . 4 Sneak Attacks 1 | . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 7678 | 210 985 236 802 16 . 306 1378 3745 Guns 4977 | 210 985 51 593 16 . 103 871 2148 Cannons 2079 | . . . 42 . . 203 507 1327 Explosions 438 | . . 185 167 . . . . 86 Melee 184 | . . . . . . . . 184 Ramming . | . . . . . . . . . Kinetic 5257 | 74 535 . 234 . . 203 1193 3018 Thermal 1820 | 136 450 61 326 16 . 103 185 543 Explosive 291 | . . 124 167 . . . . . Electromagnetic 126 | . . 51 75 . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing 184 | . . . . . . . . 184 Highest Corruption 10 | . . . 3 3 3 3 . 10 Average Corruption 6 | . . . 2 3 3 3 . 7 Corruption Purged . | . . . . . . . . . Effects 208 | . . . 9 2 4 9 . 184 Message Errors 53 | . . . 3 . 3 3 . 44 Matter Fused 39 | . . . 2 . . 3 . 34 Heat Flow Errors 20 | . . . 2 . . . . 18 Energy Discharges 27 | . . . . 2 1 . . 24 Parts Rejected 3 | . . . . . . . . 3 Data Loss (minor) 22 | . . . 2 . . 1 . 19 Data Loss (major) 10 | . . . . . . . . 10 Misfires 7 | . . . . . . . . 7 Targeting Errors 23 | . . . . . . 2 . 21 Weapon Failures 4 | . . . . . . . . 4 Overload Shots . | . . . . . . . . . Overflow Damage 96 | . . . 5 . . . . 91 Projectiles 25 | . . . . . . . . 25 Explosions 10 | . . . 5 . . . . 5 Melee 61 | . . . . . . . . 61 Knockbacks 15 | . . . . . . . 5 10 Impact . | . . . . . . . . . Kinetic 15 | . . . . . . . 5 10 Secondary . | . . . . . . . . . Self-Inflicted Damage 88 | . . 17 . . . . . 71 Shots 2 | . . 1 . . . . . 1 Rammed 1 | . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . 1 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 389 | 54 328 12 330 27 . 389 57 236 Average Temperature 71 | 20 58 12 74 14 . 161 17 89 Received Heat Transfer 1589 | . 438 . 120 . . 9 504 518 Effects 3 | . 1 . 1 . . 1 . . Shutdowns 1 | . . . . . . 1 . . Matter Decay 1 | . . . 1 . . . . . Short Circuit 1 | . 1 . . . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 9 | 1 3 1 1 . . . . 3 Heat Transferred 4209 | 407 1258 150 703 37 . 222 407 1025 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Peak Influence 1898 | 40 169 103 185 69 . 141 269 1898 Average Influence 383 | 24 46 82 88 67 . 49 106 692 Maximum Alert Level 5 | . . . . . . . 1 5 Low Security (%) 62 | 100 100 100 100 100 . 100 74 34 Level 1 8 | . . . . . . . 25 6 Level 2 4 | . . . . . . . . 8 Level 3 6 | . . . . . . . . 13 Level 4 15 | . . . . . . . . 30 Level 5 . | . . . . . . . . 1 High Security 1 | . . . . . . . . 3 Max Security . | . . . . . . . . . Squads Dispatched 38 | . 3 . 2 . . . 2 31 Investigation 9 | . 1 . 2 . . . 2 4 Extermination 11 | . . . . . . . . 11 Reinforcement 5 | . 2 . . . . . . 3 Assault 13 | . . . . . . . . 13 Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Construction Impeded 3 | . . . . . . . . 3 Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Distress Signals 6 | . . . 2 . . . 4 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 163 | . 16 3 19 . . 4 25 96 Peak Tracking Total 15 | . 2 3 5 . . 3 5 15 Tactical Retreats 16 | . 2 . . . . 1 5 8 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Traps Triggered 8 | . . . 4 . . . . 4 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed 3 | . . . . . . . 3 . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Exploded 1 | . . . . . . . . 1 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Machines Disabled 17 | . 1 . . . . . . 16 Max in Single Turn 4 | . 1 . . . . . . 4 Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Machines Accessed 30 | . 7 . 8 . 2 . 6 7 Terminals 22 | . 7 . 6 . . . 5 4 Fabricators . | . . . . . . . . . Repair Stations 4 | . . . 2 . . . . 2 Recycling Units 1 | . . . . . . . . 1 Scanalyzers 1 | . . . . . . . 1 . Garrison Access . | . . . . . . . . . Total Hacks 94 | . 21 . 26 . 2 . 23 22 Successful 57 | . 11 . 20 . 2 . 14 10 Failed 36 | . 9 . 6 . . . 9 12 Catastrophic 4 | . 1 . . . . . 1 2 Database Lockouts 3 | . 3 . . . . . . . Manual 62 | . 23 . 15 . 1 . 17 6 Terminals 69 | . 21 . 16 . . . 20 12 Fabricators . | . . . . . . . . . Repair Stations 17 | . . . 10 . . . . 7 Recycling Units 3 | . . . . . . . . 3 Scanalyzers 3 | . . . . . . . 3 . Garrison Access . | . . . . . . . . . Terminal Hacks 13 | . 3 . 2 . 2 . 3 3 Record 1 | . . . . . 1 . . . Part Schematic 3 | . 2 . 1 . . . . . Prototype ID Bank 2 | . . . . . . . 1 1 Branch Access Points 1 | . . . . . . . 1 . Unreport Threat 3 | . 1 . . . . . . 2 Reprogram Traps 1 | . . . . . . . 1 . Registered Components 1 | . . . 1 . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 13 | . . . 10 . . . . 3 Scan Component 7 | . . . 5 . . . . 2 Repair 6 | . . . 5 . . . . 1 Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 2 | . . . . . . . 2 . Insert Component 1 | . . . . . . . 1 . Analyze 1 | . . . . . . . 1 . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 29 | . 8 . 8 . . . 9 4 Terminals 29 | . 8 . 8 . . . 9 4 Track 9 | . 1 . 2 . . . 5 1 Assimilate 1 | . 1 . . . . . . . Botnet 18 | . 6 . 6 . . . 3 3 Disrupt 1 | . . . . . . . 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 23 | . 5 . 6 . . . 6 6 Full Trace Events 6 | . . . . . . . 2 4 Feedback Events 1 | . . . . . . . . 1 Corruption 1 | . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 4 | . 2 . 1 . . . 1 . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 6 | . . . 5 . . . . 1 Time 242 | . . . 198 . . . . 44 Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . Part Schematics Acquired 1 | . . . . . . . 1 . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Total Allies 3 | . . . . 3 . . . . Largest Group 3 | . . . . 3 3 3 . . Highest-Rated Group 40 | . . . . 40 40 40 . . Highest-Rated Ally 16 | . . . . 16 16 16 . . Total Orders 2 | . . . . . 2 . . . GOTO 1 | . . . . . 1 . . . FOLLOW 1 | . . . . . 1 . . . Ally Attacks 180 | . . . . . . 12 . 168 Total Damage 9034 | . . . . . . 118 . 8916 Kills 59 | . . . . . . 5 . 54 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Turrets Deployed 3 | . . . . . . . . 3 Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Turns Passed 11800 | 142 1146 82 1487 289 521 337 2220 5576 Spaces Moved 4406 | 75 707 71 660 185 287 144 707 1570 Core 69 | . . . . . . . . 69 Treads 1504 | . 224 . 340 . . . 447 493 Legs . | . . . . . . . . . Wheels 2833 | 75 483 71 320 185 287 144 260 1008 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 80 | 80 80 90 90 150 160 210 205 96 Average Speed 173 | 90 123 97 171 150 168 210 210 187 Slowest Speed 1150 | 100 200 100 220 160 210 210 265 1150 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 46 | 3 96 21 58 51 65 54 57 16 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 2 | . . 1 . . . 1 . . Spaces Dug 11 | . 2 . 1 . . . 7 1 Terrain Destroyed 192 | . 2 4 9 1 . 8 46 122 Melee . | . . . . . . . . . Projectile 70 | . 2 . 1 1 . 8 46 12 AOE 122 | . . 4 8 . . . . 110 Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Total 7959 | 133 857 78 951 194 328 159 1325 3934 Wait 2889 | 24 47 . 205 5 1 4 479 2124 Move 4398 | 74 706 70 659 184 286 143 706 1570 Hop . | . . . . . . . . . Pick Up 108 | 6 15 1 19 2 25 1 22 17 Fast Attach 36 | . 2 . 11 . 1 . 3 19 Attach 34 | 3 3 1 1 . 1 . 10 15 Detach 8 | . 1 . 1 . . . 5 1 Swap 46 | 5 11 1 7 1 4 . 10 7 Drop 90 | 10 8 . 15 1 10 . 27 19 Fire 343 | 11 64 5 33 1 . 11 63 155 Melee 4 | . . . . . . . . 4 Ram 1 | . . . . . . . . 1 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 2 | . . . . . . . . 2 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 3) 143 | -11/Scrapyard | Entered Materials 176 | -10/Materials | Discovered new exit (range 6) 310 | -10/Materials | Build established: Mutant 322 | -10/Materials | Discovered new exit (range 14) 536 | -10/Materials | Discovered new exit (range 8) 607 | -10/Materials | Central database locked down 676 | -10/Materials | Lost 3 parts (1p1n1w) 822 | -10/Materials | Core integrity fell below 50% 843 | -10/Materials | Discovered new exit (range 16) 1094 | -10/Materials | Discovered new exit (range 4) 1289 | -10/Materials | Entered Mines 1312 | -10/Mines | Learned Materials emergency access door positions 1360 | -10/Mines | Discovered new exit (range 6) 1371 | -10/Mines | Entered Materials 1371 | -9/Materials | Evolved 2 slots: Utility x2 1801 | -9/Materials | Repaired Hacking Suite 1824 | -9/Materials | Build established: Hauler-Mutant 1828 | -9/Materials | Repaired Lgt. Treads 1881 | -9/Materials | Repaired Imp. Medium Laser 1917 | -9/Materials | Repaired Imp. Light Cannon 2513 | -9/Materials | Discovered new exit (range 16) 2612 | -9/Materials | Repaired Imp. Medium Laser 2769 | -9/Materials | Discovered new exit (range 8) 2858 | -9/Materials | Entered Mines 2894 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3123 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3137 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3137 | -9/Mines | Discovered new exit (range 5) 3147 | -9/Mines | Entered Exiles 3147 | -9/Exiles | Accompanied by 3 allies 3194 | -9/Exiles | Met 8R-AWN 3219 | -9/Exiles | Met EX-HEX 3322 | -9/Exiles | Met EX-BIN 3339 | -9/Exiles | Aligned with FarCom system 3341 | -9/Exiles | Given EX-Vault access code 3378 | -9/Exiles | Opened EX-Vault 3388 | -9/Exiles | Found Cloak of Protection 3396 | -9/Exiles | Found Superbattery 3402 | -9/Exiles | Found Deploy-a-Sentry 3405 | -9/Exiles | Found Deploy-a-Sentry 3408 | -9/Exiles | Found Deploy-a-Sentry 3438 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3484 | -9/Exiles | Met EX-DEC 3491 | -9/Exiles | Learned location of Zion (-6) 3640 | -9/Exiles | Discovered new exit (range 11) 3668 | -9/Exiles | Stole three prototypes: Superbattery, Deploy-a-Sentry, Cloak of Protection 3668 | -9/Exiles | Entered Mines 3668 | -8/Mines | Accompanied by 3 allies 3984 | -8/Mines | Discovered new exit (range 9) 4005 | -8/Mines | Entered Materials 4005 | -8/Materials | Evolved 2 slots: Utility x2 5886 | -8/Materials | Discovered new exit (range 16) 6080 | -8/Materials | Discovered new exit (range 16) 6225 | -8/Materials | Entered Factory 6225 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 6227 | -7/Factory | FarCom data flow suspended 6349 | -7/Factory | Repaired Imp. Medium Armor Plating? 7160 | -7/Factory | Discovered new exit (range 15) 7544 | -7/Factory | Lost 6 parts (1p1n4u) 7630 | -7/Factory | DAS Turret deployed 7782 | -7/Factory | Build established: Mutant 8002 | -7/Factory | DAS Turret deployed 8468 | -7/Factory | DAS Turret deployed 9004 | -7/Factory | Build established: Scavenger-Mutant 9425 | -7/Factory | First assault squad dispatched 9943 | -7/Factory | Build established: Mutant 11081 | -7/Factory | Build established: Scavenger-Mutant 11582 | -7/Factory | High security lockdown imminent 11662 | -7/Factory | High security lockdown engaged 11768 | -7/Factory | System corruption reached 10% 11788 | -7/Factory | Core integrity fell below 50% 11798 | -7/Factory | Core integrity fell below 20% 11801 | -7/Factory | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 11784_ Imp. Light Armor Plating destroyed. 11786_ Lgt. Angular Momentum Engine destroyed. 11787_ G-47 Trooper destroyed. 11788_ Hardlight Generator destroyed. 11788_ Penetrated by Slug. 11789_ Slug penetrates D-53 Grenadier. 11789_ Lgt. Deuterium Engine destroyed. 11792_ G-47 Trooper destroyed. 11794_ B-48 Gladiator overheating. 11794_ Penetrated by Slug. 11795_ B-48 Gladiator overheating. 11795_ Dropped Mining Laser. 11796_ B-48 Gladiator heat damages core (-16). 11797_ Remote Datajack destroyed. 11798_ Acquired Mining Laser. 11798_ Mining Laser destroyed. 11798_ Slug penetrates D-53 Grenadier. 11799_ M-28 Smith destroyed. 11799_ Dropped Armor Integrity Analyzer. 11801_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ##############################???????????????????? | | ! # #???????????????????? | | # #???????????????????? | | " """ """ # #???????????????????? | | " """ """ # #???????????????????? | | " """ """ # #???????????????????? | | " "" " # #???????????????????? | | " " # #???????????????????? | | # m #???????????????????? | | # #???????#???????????? | | #################;;#### ###################### | | %% % %^ ^ | | % ^ [! | | % % *!% g!% ^ | | % %%= % !*^= @ g !i!*%%% ^ | | % !%%^= % d h% g!!=%!%[ %% ^ | | % %%^%! h/ %=%*%%%%%%% | | % %%%%![ a %[%==%%%%%%%% | | ################=+##### ################# | | ! #??# %%! # # #???? # | | # # % % # # #????## | | "" #### # # #????# | | "" #??# # # #????# | | "" #??# % # # #????# | | #??# # # #????# | | #??# # ###????# | | ###/####### # #??????# | | % + # " #??????# # | | ^##### #### "" # " #??????# # | | #??## #??# "" # """ #??????# # | | #???# #??# # #??????# # | | #???# #??###########################??????# # | | ##???# #???????????????????????????????????# # | | ######+# ##????????????????????????????????# # | | #????????????????????????????????# # | | """"" #########????????????????????????# # | | + #????????????????????????+ + | | """" #????????????????????????#? # | | #???????????????????????????? ?# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 27 Energy Capacity 2100 Matter Stores 500 Matter Capacity 500 Sight Range 16 Robot Scan Range 10 Terrain Scan Range 16 Terrain Scan Density 10 Cloak Strength 5 Armor Coverage 600 Resistance: KI 30 Evasion (%) 44 Recoil Reduction 2 Item Schematics ----------------- Hcp. Battery | -10/Materials | Hacked Hcp. Matter Pod | -10/Materials | Hacked Hcp. Storage Unit | -9/Materials | Hacked Humpback | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GhostNodeShifter Manual? 0 Play Time 01:23:05 Cumulative 214.9 hours Start 2020.05.25 @ 05:59:31 End 2020.05.25 @ 07:25:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 276 Rogue 265 Adventurer 11 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 51 Gallery% 65 Achievement% 45 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f644d80e-3c90-49f7-bf0c-cab1c345ff46