Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.23 @ 18:17:58 Player: acra Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (37) 185 Value Destroyed (966) 966 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (205) 205 TOTAL SCORE: 3216 Bonus ------- Follower Combat Kills 205 Cogmind --------- Core Integrity 377/550 Matter 285/300 Energy 27/200 System Corruption 0% Temperature Warm (164) Movement Core (350) Ox6 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Medium Storage Unit Small Battery Advanced Targeting Computer ECM Suite > --- WEAPON (2) ------- Improved EM Shotgun Improved EM Shotgun > --- INVENTORY (10) --- Heat Sink Small Battery (100) Targeting Computer Light Armor Plating Rocket Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Improved Terrain Scanner Terrain Scan Processor Advanced Targeting Computer Hacking Suite > --- WEAPON ----------- Improved Medium Laser Katana > --- INVENTORY -------- Heat Sink Small Battery Small Battery Targeting Computer ECM Suite Light Armor Plating Improved EM Shotgun Improved EM Shotgun Rocket Launcher [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Improved Terrain Scanner Storage Medium Storage Unit Processor Targeting Computer Hackware Hacking Suite Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Slashing Weapon Katana Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 3 | . . 2 . 1 Weapon . | . . . . . Parts Attached 37 | 7 1 9 13 7 Power 5 | 1 . 1 2 1 Engine 4 | 1 . 1 2 . Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 7 | 2 . 1 4 . Treads . | . . . . . Leg 7 | 2 . 1 4 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 11 | 2 . 4 1 4 Device 4 | 1 . 1 . 2 Storage 3 | 1 . 1 . 1 Processor 3 | . . 2 . 1 Hackware 1 | . . . 1 . Protection . | . . . . . Artifact . | . . . . . Weapon 14 | 2 1 3 6 2 Energy Gun 6 | 1 . . 3 2 Energy Cannon 5 | . 1 2 2 . Ballistic Gun 1 | 1 . . . . Ballistic Cannon . | . . . . . Launcher 1 | . . 1 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . 1 . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . . 3 . Corrupted Parts 2 | 1 . . 1 . System Corruption 3 | 1 . . 2 . Parts Lost 8 | . . . 1 7 Power 2 | . . . . 2 Propulsion 2 | . . . 1 1 Utility 2 | . . . . 2 Weapon 2 | . . . . 2 Highest Loss Streak 7 | . . . 1 7 To Critical Strikes . | . . . . . Average Backups 8 | 1 5 8 9 7 Power . | . 1 . . . Propulsion . | . 1 . . . Utility 5 | . 3 5 7 5 Weapon 2 | . . 2 2 2 Tool/Special . | . . . . . Unused Backups 9 | . 1 2 2 4 Power . | . . . . . Propulsion 1 | . . 1 . . Utility 7 | . 1 1 1 4 Weapon 1 | . . . 1 . Tool/Special . | . . . . . Average Slot Usage (%) 95 | . 100 94 96 82 Engine 11 | . 14 11 11 7 Leg 21 | . 28 22 21 14 Device 10 | . 14 16 6 13 Storage 11 | . 14 11 11 10 Processor 16 | . . 16 22 11 Hackware 3 | . . . 4 8 Energy Gun 12 | . 14 5 14 9 Energy Cannon 4 | . 1 11 3 . Ballistic Gun 1 | . 12 . . . Slashing Weapon 1 | . . . 1 7 Peak Build Rating 22 | 9 9 15 17 22 Average Rating 14 | 5 9 12 15 18 On Entrance 9 | . 9 9 13 17 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 25 | 15 16 25 24 23 Greatest Support 20 | 20 20 20 20 20 Greatest Overweight (x) 2 | . . 1 2 2 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 10 | 8 8 10 10 10 Average Capacity 9 | 7 8 9 10 10 Most Carried 10 | 3 8 10 10 9 Average Carried 8 | 1 5 8 9 7 Final Capacity 10 | 8 8 10 10 10 Final Carried 10 | 3 8 10 10 5 Class Distribution -------------------- 62% | Mutant 37% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Sto Mat Matter Collected 641 | 238 38 137 193 35 Remotely . | . . . . . Salvage Created 1472 | 30 165 187 830 260 Parts 98 | 5 13 17 53 10 Haulers Intercepted 1 | . . . 1 . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Combat Hostiles Destroyed 27 | . 3 6 15 3 Melee 1 | . . . . 1 Guns 14 | . 3 . 9 2 Cannons 6 | . . 3 3 . AOE 6 | . . 3 3 . Classes Destroyed 11 | 1 4 1 5 . Builder 3 | . 1 1 1 . Tunneler 1 | 1 . . . . Hauler 1 | . . . 1 . Recycler 2 | . 1 . . 1 Operator 1 | . . . 1 . Watcher 2 | . 1 . 1 . Swarmer 6 | . 3 3 . . Grunt 14 | . . 3 9 2 Brawler 1 | . . . 1 . Duelist 2 | . . . 1 1 Sentry 4 | . . . 4 . Best Kill Streak 6 | 1 3 4 6 3 Combat Bots Only 4 | . 3 3 4 2 Max Kills in Single Turn 4 | 1 1 4 2 1 Gunslinging . | . . . . . Exploded 3 | . . 3 2 . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Sto Mat Hostile Shots Fired 146 | . 18 31 55 42 Missed 36 | . 4 12 14 6 Hits 110 | . 14 19 41 36 Melee 7 | . . . 3 4 Projectile 103 | . 14 19 38 32 Critical Strikes 11 | . 2 1 2 6 Damage Taken 1672 | . 118 275 660 619 Core 414 | . 9 96 136 173 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 146 | . . . 146 . Core Remaining (%) 79 | 100 96 . 42 . Volleys Fired 76 | 1 14 10 42 9 Largest 2 | 2 2 2 2 2 Hottest 133 | 60 60 108 133 90 Shots Fired 145 | 2 28 19 82 14 Gun 128 | 2 28 8 76 14 Cannon 16 | . . 10 6 . Launcher 1 | . . 1 . . Special . | . . . . . Kinetic 15 | 1 14 . . . Thermal 62 | . . 10 48 4 Explosive 1 | . . 1 . . Electromagnetic 67 | 1 14 8 34 10 Robot Hit Streak 18 | 1 2 4 18 12 Robot Miss Streak 12 | . 12 2 2 2 Penetration Max . | . . . . . Secondary Targets 3 | . 1 . . 2 Max Gunslinging Chain 1 | . 1 . . 1 Shots Hit Robots 102 | 1 7 13 64 17 Core Hits 59 | 1 7 9 32 10 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 3 | . 1 . . 2 Burn 1 | . . . . 1 Corrupt 1 | . 1 . . . Sever 1 | . . . . 1 Melee Attacks 11 | . . . 2 9 Impact . | . . . . . Slashing 11 | . . . 2 9 Piercing . | . . . . . Sneak Attacks 1 | . . . 1 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2247 | 12 148 430 1308 349 Guns 1432 | 12 148 83 989 200 Cannons 226 | . . 143 83 . Explosions 368 | . . 204 164 . Melee 218 | . . . 69 149 Ramming 3 | . . . 3 . Kinetic 66 | . 66 . . . Thermal 837 | . . 143 662 32 Explosive 204 | . . 204 . . Electromagnetic 919 | 12 82 83 574 168 Impact . | . . . . . Slashing 218 | . . . 69 149 Piercing . | . . . . . Highest Corruption 2 | 1 1 . 2 . Average Corruption 1 | 1 1 . 2 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 8 | . 4 . 4 . Message Errors 4 | . 2 . 2 . Matter Fused 1 | . 1 . . . Heat Flow Errors 1 | . 1 . . . Data Loss (minor) 2 | . . . 2 . Overload Shots . | . . . . . Overflow Damage 19 | . . . 19 . Projectiles . | . . . . . Explosions 19 | . . . 19 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 96 | . . 45 51 . Shots 3 | . . 1 2 . Rammed . | . . . . . Targets Rammed 3 | . . 2 1 . Kicked 3 | . . 2 1 . Crushed . | . . . . . Highest Temperature 354 | . 248 354 262 227 Average Temperature 107 | . 248 154 95 102 Received Heat Transfer 705 | . . 129 225 351 Effects 1 | . . . 1 . Energy Bleed 1 | . . . 1 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 2 | . . . 1 1 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . 1 . Heat Transferred 1631 | . . 259 1224 148 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | . . . 3 . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Maximum Alert Level 1 | . . . 1 . Low Security (%) 70 | 100 100 100 44 100 Level 1 29 | . . . 55 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 329 | 5 75 145 329 124 Initial 124 | . . 20 56 124 Average 114 | . 22 77 165 91 Influence Increases 1061 | 5 109 252 620 75 Destroy 0b10 Robot/C 680 | . 60 120 440 60 Destroy 0b10 Robot/NC 50 | 5 15 5 20 5 Destroy Leader 146 | . 12 20 104 10 Allied During Kill 22 | . . . 22 . Successful Hack 14 | . 7 7 . . Disable Machine 15 | . 15 . . . Destroy Structure 29 | . . 10 19 . Lose Combat Pursuer 105 | . . 90 15 . Influence Decreases 992 | 5 60 166 461 300 Entered New Map 278 | . . 29 79 170 Time Decay 594 | 5 60 137 332 60 Lost Part 80 | . . . 10 70 Lost Ally 40 | . . . 40 . Squads Dispatched 5 | . . 1 4 . Investigation 2 | . . 1 1 . Extermination . | . . . . . Reinforcement 1 | . . . 1 . Assault 2 | . . . 2 . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Distress Signals 6 | . . 2 4 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 47 | . 7 14 21 5 Peak Tracking Total 6 | . 3 6 5 3 Tactical Retreats 4 | . . 3 1 . Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Traps Triggered 3 | . . 1 2 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Sto Mat Machines Disabled 1 | . 1 . . . Max in Single Turn 1 | . 1 . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Machines Accessed 9 | . 2 2 5 . Terminals 8 | . 2 2 4 . Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 27 | . 4 6 17 . Successful 13 | . 3 2 8 . Failed 14 | . 1 4 9 . Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual 6 | . 2 . 4 . Terminals 22 | . 4 6 12 . Fabricators . | . . . . . Repair Stations 5 | . . . 5 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 9 | . 3 2 4 . Open Door 1 | . . . 1 . Branch Access Points 1 | . . 1 . . Dispatch Records 2 | . . . 2 . Surveillance Status 1 | . 1 . . . Registered Components 1 | . 1 . . . Zone Layout 3 | . 1 1 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . . . 4 . Scan Component 2 | . . . 2 . Repair 2 | . . . 2 . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . 2 2 2 . Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired 2 | . . . 2 . Time 77 | . . . 77 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Sto Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Sto Mat Total Allies 2 | . . . 2 . Largest Group 2 | . . . 2 . Highest-Rated Group 62 | . . . 62 . Highest-Rated Ally 31 | . . . 31 . Total Orders . | . . . . . Ally Attacks 31 | . . . 31 . Total Damage 526 | . . . 526 . Kills 7 | . . . 7 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Active Infowar (turns) 1240 | 21 224 339 519 137 Sensors 71 | . . . . 71 Terrain 1127 | 21 224 339 519 24 Seismic 165 | . . 165 . . ECM 107 | . . . . 107 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Sto Mat Turns Passed 1605 | 59 224 339 845 138 Spaces Moved 751 | 37 139 222 320 33 Core 1 | 1 . . . . Treads . | . . . . . Legs 750 | 36 139 222 320 33 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 190 Average Speed 142 | 118 120 126 160 192 Slowest Speed 260 | 120 120 190 260 260 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 24 | 3 45 21 48 5 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 26 | . . 10 16 . Melee . | . . . . . Projectile . | . . . . . AOE 26 | . . 10 16 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Total 1124 | 47 169 261 569 78 Wait 198 | . 7 5 168 18 Move 747 | 36 138 221 319 33 Hop . | . . . . . Pick Up 19 | 3 6 4 6 . Fast Attach 22 | 7 1 2 10 2 Attach 7 | . . 2 1 4 Detach 3 | . 1 2 . . Swap 15 | . . 7 6 2 Drop 23 | . 2 6 14 1 Fire 76 | 1 14 10 42 9 Melee 11 | . . . 2 9 Ram . | . . . . . Kick 3 | . . 2 1 . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Min x2 / *Sto) -9/Storage (discovered 2 exits: [*Mat] / [Rec]) -8/Materials History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 116 | -10/Materials | Discovered new exit (range 12) 280 | -10/Materials | Discovered new exit (range 3) 284 | -10/Materials | Entered another Materials area 284 | -9/Materials | Evolved 2 slots: Utility x2 317 | -9/Materials | Build established: Mutant 382 | -9/Materials | Identified exit to Mines 382 | -9/Materials | Identified exit to Storage 623 | -9/Materials | Entered Storage 825 | -9/Storage | Met a pair of Derelict thieves 1126 | -9/Storage | Discovered new exit (range 7) 1140 | -9/Storage | Repaired Aluminum Leg 1194 | -9/Storage | Repaired Imp. EM Shotgun 1272 | -9/Storage | Build established: Scavenger-Mutant 1333 | -9/Storage | Core integrity fell below 50% 1423 | -9/Storage | Discovered new exit (range 11) 1468 | -9/Storage | Entered Materials 1468 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1606 | -8/Materials | Self-destructed Last Messages --------------- 01579_ Acquired 35 matter. 01582_ Katana destroyed. 01585_ Acquired Lgt. Nuclear Core. 01586_ R-06 Scavenger collects Aluminum Leg. 01592_ R-06 Scavenger collects Melee Analysis Suite. 01592_ Critical hit (Burn: +37). 01592_ R-06 Scavenger destroyed. 01593_ Hacking Suite destroyed. 01593_ Critical hit (Burn: +37). 01595_ Aluminum Leg destroyed. 01598_ Aluminum Leg fried. 01598_ G-47 Trooper destroyed. 01598_ Switching to secondary target: Y-45 Defender. 01599_ Critical hit (Burn: +37). 01599_ Lgt. Nuclear Core destroyed. 01601_ G-47 Trooper destroyed. 01601_ Switching to secondary target: Y-45 Defender. 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" ????????????????????? | | ???????????????? #???????????????????? | | ???????????????? ] #???????????????????? | | ????????????????# ##???????????????????? | | ????????????????? ?????????????????????? | | ????????????????? ??????????????????????? | | ????????????????? ??????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 260 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 85 ECM Strength 1 Evasion (%) 55 Targeting Accuracy 8 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Aluminum Leg | 13% | -9/Storage Imp. EM Shotgun | 2% | -9/Storage Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IntegratedGunScrap Manual? 0 Play Time 00:21:22 Cumulative 59.1 hours Start 2026.09.23 @ 17:58:40 End 2026.09.23 @ 18:17:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 96 Rogue 77 Adventurer 18 Explorer 1 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 36 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 17183e94-1379-4852-8afe-065cd7ac292e