Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.24 @ 21:13:36 Player: GiggleBox Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (18) 3600 Robots Destroyed (295) 1475 Value Destroyed (13169) 13169 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (9569) 9569 TOTAL SCORE: 32613 Bonus ------- High Alert Combat Kills 2486 Follower Combat Kills 383 Entered Garrisons 1200 Used RIF Installer 2500 Win 3000 Cogmind --------- Core Integrity 787/1600 Matter 300/300 Energy 98/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (8) ------ Machine Analyzer Enhanced Optical Array Advanced Signal Interpreter Advanced Terrain Scan Processor System Mapper > --- WEAPON (7) ------- Nanosword > --- INVENTORY (5) ---- Advanced Particle Charger Advanced Point Defense System Relay Coupler [Proto] (9) Smartbomb Launcher Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Particle Reactor > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Field Propulsion Array Field Propulsion Array Q-thruster Impulse Thruster Array > --- UTILITY ---------- Advanced Power Amplifier Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Core Analyzer Advanced Transmission Jammer Advanced Reaction Control System System Mapper > --- WEAPON ----------- Enhanced Nova Cannon Improved Remote Datajack Nanosword > --- INVENTORY -------- Advanced Particle Charger Advanced Point Defense System Relay Coupler [Proto] Smartbomb Launcher [Rating: 150] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Flight Unit Field Propulsion Drive Utility Core Analyzer Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Core Analyzer Hackware System Mapper Protection Hardened Light Armor Plating Weapon Gauss Rifle Energy Gun Medium Laser Energy Cannon Nova Cannon Ballistic Gun Gauss Rifle Launcher Rocket Launcher Special Weapon Improved Remote Datajack Impact Weapon Maul Slashing Weapon Nanosword Piercing Weapon Plasma Lance Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Tes Res Acc Slots Evolved 18 | . . 2 2 . 2 . 2 . 2 . 2 . . . 2 . 2 2 Power 1 | . . . . . . . . . . . . . . . . . . 1 Propulsion 6 | . . 1 . . 1 . . . . . 1 . . . 1 . 1 1 Utility 6 | . . . 1 . 1 . 1 . 1 . . . . . 1 . 1 . Weapon 5 | . . 1 1 . . . 1 . 1 . 1 . . . . . . . Parts Attached 185 | 7 4 27 14 13 9 18 3 5 2 19 6 7 5 14 14 8 2 8 Power 17 | 1 1 3 . 1 1 2 . 1 . 2 . . 1 2 1 . . 1 Engine 9 | 1 1 3 . . . 2 . 1 . 1 . . . . . . . . Core 4 | . . . . 1 1 . . . . . . . . 2 . . . . Reactor 4 | . . . . . . . . . . 1 . . 1 . 1 . . 1 Propulsion 57 | 2 . 11 3 6 3 5 . . . 5 2 2 1 5 6 2 2 2 Treads 40 | 2 . 11 3 6 3 5 . . . 5 2 2 1 . . . . . Leg . | . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 17 | . . . . . . . . . . . . . . 5 6 2 2 2 Utility 46 | 2 1 3 5 3 1 4 2 2 1 3 2 1 1 5 5 2 . 3 Device 24 | 1 . . 2 1 . 4 1 2 . 3 . 1 1 2 4 1 . 1 Storage 4 | 1 1 1 . . . . 1 . . . . . . . . . . . Processor 9 | . . . 1 1 . . . . 1 . 2 . . 1 1 . . 2 Hackware 4 | . . . . . 1 . . . . . . . . 2 . 1 . . Protection 5 | . . 2 2 1 . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 65 | 2 2 10 6 3 4 7 1 2 1 9 2 4 2 2 2 4 . 2 Energy Gun 4 | 1 . 1 . . . . . . . 2 . . . . . . . . Energy Cannon 6 | . . 1 . . . . . . . . . . . . 1 2 . 2 Ballistic Gun 44 | 1 . 6 6 3 2 7 1 2 1 7 2 4 2 . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . Launcher 2 | . 1 1 . . . . . . . . . . . . . . . . Special Weapon 3 | . . . . . 1 . . . . . . . . 1 . 1 . . Impact Weapon 2 | . 1 1 . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . . 1 1 . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . 1 . . Special Melee Weapon 1 | . . . . . 1 . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . 1 . . 1 . . . . . . . . 2 5 . . Parts Lost 80 | . . 6 2 2 5 4 . 2 . 11 1 5 8 14 . 1 2 17 Power 8 | . . 1 . . 1 1 . . . . . . 1 2 . . . 2 Propulsion 27 | . . 1 . . 3 1 . . . 3 . 1 4 5 . 1 1 7 Utility 9 | . . . 1 . . 1 . . . 1 . . . . . . . 6 Weapon 36 | . . 4 1 2 1 1 . 2 . 7 1 4 3 7 . . 1 2 Highest Loss Streak 13 | . . 5 1 1 3 2 . 1 . 10 1 3 4 6 . 1 2 13 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Backups 18 | 2 11 16 19 19 19 19 22 24 22 22 22 20 16 11 4 4 3 3 Power . | . 1 . 1 1 . . . 1 1 1 2 2 1 . . . . . Propulsion 4 | 1 6 6 6 6 4 3 4 6 6 4 3 3 . . . . . . Utility 8 | . 1 4 6 7 8 8 11 13 13 13 12 12 12 9 2 3 2 2 Weapon 3 | . 2 4 5 5 5 6 4 3 1 2 3 1 1 . . . 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 31 | . . 5 3 3 2 1 . 2 . 3 1 . . 5 2 1 . 3 Power 3 | . . . . 1 . . . . . 1 . . . 1 . . . . Propulsion 2 | . . 2 . . . . . . . . . . . . . . . . Utility 20 | . . 1 3 1 2 1 . 2 . 2 1 . . 4 . 1 . 2 Weapon 5 | . . 2 . 1 . . . . . . . . . . 1 . . 1 Tool/Special 1 | . . . . . . . . . . . . . . . 1 . . . Average Slot Usage (%) 92 | . 100 97 99 99 99 93 85 85 87 90 93 92 85 70 62 72 76 60 Engine 5 | . 14 10 9 4 . 6 6 6 5 1 . . . . . . . . Core 1 | . . . . 4 6 . . . . . . . . 1 1 . . . Reactor 1 | . . . . . . . . . . 3 5 5 4 3 2 4 4 5 Treads 21 | . 28 32 27 27 29 24 13 13 11 15 21 20 17 8 . . . . Flight 1 | . . . . . . . . . . . . . . 3 21 23 25 16 Device 8 | . 14 1 7 . 6 7 13 13 11 10 10 10 10 7 12 16 16 11 Storage 7 | . 14 11 9 9 7 7 6 6 5 5 5 5 5 3 . . . . Processor 10 | . . . 1 15 15 15 13 13 17 17 15 15 15 15 14 14 13 14 Protection 2 | . . 9 9 2 . . . . . . . . . . . . . . Energy Gun 1 | . 14 3 . . . . . . . . . . . 3 . . . . Ballistic Gun 27 | . 12 23 35 34 29 29 32 32 32 32 35 30 26 15 . . . . Peak Build Rating 150 | 7 9 21 33 38 46 71 82 83 91 95 94 95 88 83 105 143 131 150 Average Rating 55 | 5 8 17 28 35 45 52 80 82 90 82 90 88 73 69 89 110 128 123 On Entrance 63 | . 7 9 21 33 36 36 71 82 83 91 82 93 88 75 48 105 117 126 Avg Prop Armor Cover (%) 10 | . . . . . 8 . . . . . . . . 21 . . . 7 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 125 | 15 31 62 68 68 60 70 115 116 121 125 121 122 120 122 40 41 44 57 Greatest Support 166 | 40 40 60 60 66 91 150 150 150 150 150 166 166 158 123 42 48 60 68 Greatest Overweight (x) 2 | . . 2 1 1 1 1 . . . 1 . . 1 1 1 1 . 1 Average Overweight (x) . | . . . 1 . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 20 20 20 20 20 25 25 25 25 25 25 25 25 5 5 5 5 Average Capacity 19 | 7 14 17 20 20 20 20 24 25 25 25 25 25 25 18 5 5 5 5 Most Carried 25 | 4 15 20 20 20 20 20 25 25 24 25 25 25 21 17 5 5 5 5 Average Carried 18 | 3 12 16 19 19 19 19 22 24 22 23 24 22 17 12 4 4 4 4 Final Capacity 25 | 8 15 20 20 20 20 20 25 25 25 25 25 25 25 5 5 5 5 5 Final Carried 25 | 4 15 20 20 20 20 20 25 24 24 25 25 21 17 3 4 5 5 5 Class Distribution -------------------- 21% | Gunner 20% | Bothacker-Gunner 15% | Tank 13% | Scavenger-Executioner 9% | Mutant 7% | Bothacker-Executioner 3% | Scientist-Ninja Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -8/Materials Gunner | -8/Garrison Gunner | -7/Factory Bothacker-Gunner | -7/Garrison Bothacker-Gunner | -6/Factory Bothacker-Gunner | -6/Garrison Bothacker-Executioner | -5/Factory Scavenger-Executioner | -5/Garrison Scavenger-Executioner | -4/Factory Scavenger-Executioner | -4/Garrison Bothacker-Executioner | -4/Factory Bothacker-Executioner | -4/Garrison Scout | -3/Research Scientist-Ninja | -3/Testing Scientist-Ninja | -2/Research Scientist-Ninja | -1/Access Resources | -11 -10 -9 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Tes Res Acc Matter Collected 11602 | 283 397 1174 1039 1367 722 1578 497 706 21 1282 887 371 514 459 . 46 . 259 Remotely 1275 | . . . . 262 . . . 206 . 302 246 . . 259 . . . . Salvage Created 13983 | 87 397 1509 1251 1275 920 2045 1142 1020 . 1353 1133 517 636 453 36 80 80 49 Parts 725 | 5 32 91 60 73 46 102 43 56 . 59 58 31 31 25 1 6 3 3 Haulers Intercepted 15 | . 1 5 3 . 1 . 3 . . . 2 . . . . . . . Recyclers Shooed 7 | . . 4 . . . . 2 . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Tes Res Acc Combat Hostiles Destroyed 245 | . 13 32 24 28 16 34 11 21 . 22 12 12 11 8 1 . . . Melee 2 | . . 1 1 . . . . . . . . . . . . . . . Guns 228 | . 11 21 21 28 16 34 11 21 . 22 12 12 11 8 . . . . Cannons 5 | . . 4 . . . . . . . . . . . . 1 . . . AOE 9 | . 2 5 2 . . . . . . . . . . . . . . . Classes Destroyed 18 | 2 6 5 1 1 1 1 . . . 1 . . . . . . . . Worker 3 | . . 1 . . . . 2 . . . . . . . . . . . Builder 4 | . 1 1 . . . . 1 . . . 1 . . . . . . . Tunneler 4 | 1 1 . . . . . 1 . . . 1 . . . . . . . Hauler 15 | . 1 5 3 . 1 . 3 . . . 2 . . . . . . . Recycler 5 | 1 . 1 1 . 1 . 1 . . . . . . . . . . . Mechanic 2 | . . 1 . . . . 1 . . . . . . . . . . . Operator 3 | . 1 . . . . . . . . . 2 . . . . . . . Watcher 14 | . 2 4 . . 1 . . 2 . . . . . . . 2 2 1 Swarmer 68 | . 9 11 4 4 4 15 . 7 . 6 . 4 3 . 1 . . . Cutter 8 | . . . . 2 . . . . . . . 4 . 2 . . . . Grunt 98 | . 4 11 10 13 6 10 8 8 . 9 5 3 8 3 . . . . Brawler 1 | . . 1 . . . . . . . . . . . . . . . . Duelist 2 | . . 1 . . 1 . . . . . . . . . . . . . Sentry 39 | . . 8 7 8 4 4 2 2 . 1 3 . . . . . . . Specialist 1 | . . . . . . 1 . . . . . . . . . . . . Hunter 10 | . . . 3 1 . . . . . 4 2 . . . . . . . Programmer 17 | . . . . . 1 4 1 4 . 1 2 1 . 3 . . . . Behemoth 1 | . . . . . . . . . . 1 . . . . . . . . Best Kill Streak 8 | 1 6 7 7 8 6 4 6 6 . 5 7 8 4 6 1 1 2 1 Combat Bots Only 8 | . 3 5 7 8 5 4 4 6 . 5 6 8 4 6 1 . . . Max Kills in Single Turn 5 | 1 4 5 2 2 2 2 2 2 . 2 2 2 1 1 1 1 1 1 Gunslinging 1 | . . 1 1 1 . 1 . 1 . 1 1 1 . . . . . . Exploded 3 | . 2 3 2 . . . . . . . . . . . . . . . Melee 1 | . . 1 1 . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Tes Res Acc Hostile Shots Fired 1476 | . 72 139 92 74 143 165 44 68 . 162 60 64 70 73 13 4 52 181 Missed 500 | . 29 37 28 15 53 52 14 17 . 30 14 17 14 24 12 2 39 103 Hits 976 | . 43 102 64 59 90 113 30 51 . 132 46 47 56 49 1 2 13 78 Melee 27 | . . 11 . 2 . . . . . . . 12 . 1 . . . 1 Projectile 949 | . 43 91 64 57 90 113 30 51 . 132 46 35 56 48 1 2 13 77 AOE 7 | . . . . 2 . . . . . . . 3 . 2 . . . . Critical Strikes 37 | . . 4 3 2 3 1 1 . . 2 3 6 3 4 . . 1 4 Part Disruptions 3 | . . . . . 2 . . . . . . . . . . . . 1 Damage Taken 16310 | . 385 1374 935 870 1116 1241 419 760 . 2281 952 1003 1002 1513 113 51 294 2001 Core 2138 | . 89 101 87 15 75 45 25 110 . 195 99 13 100 313 30 . 28 813 Absorbed by Shields 10 | . . . . . . . . 10 . . . . . . . . . . Reduced by Siege Mode 327 | . . . . . . 15 35 43 . 93 . 111 26 4 . . . . Core Remaining (%) 78 | 100 64 74 . 81 . 82 . 84 . 80 . . . 54 . 97 98 49 Volleys Fired 584 | 7 41 81 64 61 31 78 22 41 . 48 31 15 26 23 8 5 2 . Largest 7 | 2 2 3 4 4 4 4 5 5 . 6 7 7 6 6 1 1 1 . Hottest 184 | 70 70 147 100 106 106 106 152 152 . 184 173 173 148 180 113 113 113 . Shots Fired 2229 | 14 80 211 247 238 124 311 110 152 . 234 217 69 119 88 8 5 2 . Gun 2182 | 14 79 199 245 238 124 311 110 140 . 234 217 69 119 83 . . . . Cannon 25 | . . 10 . . . . . . . . . . . . 8 5 2 . Launcher 5 | . 1 2 2 . . . . . . . . . . . . . . . Special 17 | . . . . . . . . 12 . . . . . 5 . . . . Kinetic 2096 | 7 40 171 245 238 124 311 110 140 . 233 217 69 119 72 . . . . Thermal 111 | 7 39 38 . . . . . . . 1 . . . 11 8 5 2 . Explosive 5 | . 1 2 2 . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Robot Hit Streak 45 | 7 10 13 13 19 17 45 20 21 . 30 28 13 17 21 3 . . . Robot Miss Streak 9 | 1 3 7 3 6 3 5 2 3 . 3 4 6 9 4 . . . . Penetration Max 1 | . . . . . 1 1 1 1 . 1 1 1 . . . . . . Secondary Targets 54 | . 2 3 5 7 4 4 2 3 . 9 3 5 6 1 . . . . Max Gunslinging Chain 2 | . 1 1 1 1 1 1 1 2 . 1 1 2 1 1 . . . . Shots Hit Robots 1493 | 11 46 141 152 146 75 211 83 104 . 180 145 49 86 54 2 3 3 2 Core Hits 668 | 3 24 58 47 60 39 101 41 49 . 80 65 26 43 27 1 1 2 1 Critical Kills 3 | . 1 . 1 . . 1 . . . . . . . . . . . . Critical Parts Destroyed 11 | . . 2 1 2 2 . 1 . . 1 1 1 . . . . . . Critical Strikes 20 | . 3 5 2 2 2 2 1 . . 1 1 1 . . . . . . Burn 5 | . 2 3 . . . . . . . . . . . . . . . . Destroy 15 | . 1 2 2 2 2 2 1 . . 1 1 1 . . . . . . Melee Attacks 117 | . 8 6 1 9 9 20 4 7 4 4 1 5 . 1 . 18 9 11 Impact 75 | . 8 6 1 9 6 20 4 7 4 4 1 5 . . . . . . Slashing 39 | . . . . . . . . . . . . . . 1 . 18 9 11 Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 6 | . 1 1 . . 3 . . . . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 28511 | 136 836 3057 2665 2349 1411 3836 2297 2360 . 3244 2262 1012 1440 874 81 310 200 141 Guns 26234 | 133 622 2183 2420 2349 1411 3836 2098 2360 . 3244 2252 1012 1440 874 . . . . Cannons 245 | . . 164 . . . . . . . . . . . . 81 . . . Explosions 890 | . 151 402 203 . . . 134 . . . . . . . . . . . Melee 895 | . 41 203 . . . . . . . . . . . . . 310 200 141 Ramming 247 | 3 22 105 42 . . . 65 . . . 10 . . . . . . . Kinetic 25466 | 82 325 1941 2420 2349 1411 3836 2098 2360 . 3244 2252 1012 1440 696 . . . . Thermal 1147 | 51 297 406 . . . . 134 . . . . . . 178 81 . . . Explosive 756 | . 151 402 203 . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Impact 244 | . 41 203 . . . . . . . . . . . . . . . . Slashing 651 | . . . . . . . . . . . . . . . . 310 200 141 Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 10 | . 2 . . . 2 2 . 1 . . . 5 . 3 . 2 1 10 Average Corruption 2 | . 2 . . . 2 1 . 1 . . . 4 . 2 . 2 1 3 Corruption Purged 7 | . . . . . . 2 . . . . . 5 . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 47 | . 9 . . . . 17 . 5 . . . 7 . 3 . . . 6 Message Errors 10 | . 1 . . . . 2 . 1 . . . 3 . 1 . . . 2 Matter Fused 12 | . 3 . . . . 3 . . . . . 3 . 1 . . . 2 Heat Flow Errors 5 | . 1 . . . . 3 . . . . . 1 . . . . . . Energy Discharges 6 | . 2 . . . . 3 . 1 . . . . . . . . . . Parts Rejected 1 | . . . . . . 1 . . . . . . . . . . . . Data Loss (minor) 3 | . 1 . . . . 1 . . . . . . . . . . . 1 Data Loss (major) 2 | . . . . . . 1 . 1 . . . . . . . . . . Misfires 3 | . . . . . . 2 . . . . . . . 1 . . . . Alerts 2 | . 1 . . . . 1 . . . . . . . . . . . . Misdirections 1 | . . . . . . . . . . . . . . . . . . 1 Weapon Failures 2 | . . . . . . . . 2 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 200 | . . 60 9 . . . 12 . . . . . . . 9 79 27 4 Projectiles 9 | . . . . . . . . . . . . . . . 9 . . . Explosions 9 | . . . 9 . . . . . . . . . . . . . . . Melee 182 | . . 60 . . . . 12 . . . . . . . . 79 27 4 Knockbacks 2 | . . 1 . . . . 1 . . . . . . . . . . . Impact 2 | . . 1 . . . . 1 . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 24 | . . 10 . . 14 . . . . . . . . . . . . . Shots 2 | . . 1 . . 1 . . . . . . . . . . . . . Rammed 32 | 2 6 16 4 . . . 3 . . . 1 . . . . . . . Targets Rammed 34 | 2 6 17 5 . . . 3 . . . 1 . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed 2 | . . 1 1 . . . . . . . . . . . . . . . Highest Temperature 736 | 45 156 222 288 243 46 360 111 54 . 159 222 200 132 736 178 220 169 170 Average Temperature 68 | 19 78 43 78 71 16 92 28 12 . 49 74 44 59 173 59 101 86 82 Received Heat Transfer 3986 | . 84 375 351 333 237 273 180 174 . 226 159 79 299 1072 . 9 9 126 Effects 14 | . . . 4 . . . . . . . . . . 10 . . . . Interference 6 | . . . 4 . . . . . . . . . . 2 . . . . Damage (minor) 1 | . . . . . . . . . . . . . . 1 . . . . Damage (major) 7 | . . . . . . . . . . . . . . 7 . . . . Siege Activations 17 | . . . . . . 1 2 4 . 4 1 2 1 2 . . . . Total Turns 229 | . . . . . . 8 22 80 . 30 5 28 17 39 . . . . Longest Duration 46 | . . . . . . 8 13 46 . 14 5 18 17 23 . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . 2 . . . . 1 . . . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . . . . . . . . Parts Fried 4 | . . 1 . . . . 3 . . . . . . . . . . . Impact Corruptions 4 | . . 3 . . . . 1 . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 6 | . 3 2 . . . . . . . . . . . 1 . . . . Heat Transferred 2777 | 148 999 1221 . . . . 150 . . . . . . 185 74 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . 1 Alert | -11 -10 -9 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Tes Res Acc Maximum Alert Level 4 | . . 1 1 4 3 4 3 3 2 3 2 2 1 1 . . 1 1 Low Security (%) 30 | 100 100 66 84 13 . . . . . . . . . 33 100 100 44 46 Level 1 16 | . . 33 15 8 1 11 . . . 1 25 15 100 66 . . 55 53 Level 2 23 | . . . . 41 94 12 10 21 100 19 74 84 . . . . . . Level 3 25 | . . . . 30 4 42 89 78 . 78 . . . . . . . . Level 4 4 | . . . . 5 . 33 . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Peak Influence 1504 | . 139 251 268 1276 854 1504 877 1021 537 1080 571 579 363 314 158 179 276 342 Initial 789 | . . 48 87 83 669 265 789 441 533 347 567 345 303 174 139 78 85 98 Average 480 | . 41 148 110 628 570 932 775 811 519 793 483 524 295 240 141 138 176 189 Influence Increases 9799 | 10 378 966 728 1213 629 1279 437 595 13 963 365 284 240 255 112 225 369 738 Destroy 0b10 Robot/C 5200 | . 260 640 480 680 320 680 220 420 . 600 240 240 220 160 20 . 20 . Destroy 0b10 Robot/NC 330 | 10 30 65 20 15 15 30 45 10 5 15 30 . . . . 10 25 5 Destroy Leader 782 | . 56 168 146 20 84 30 56 40 . 40 62 30 20 20 . 4 4 2 Allied During Kill 112 | . . . . 17 . . . . 2 93 . . . . . . . . Trap Triggered on 0b10 10 | . . . . . . . . . . . . . . 10 . . . . Successful Hack 397 | . 20 44 41 7 14 . 8 14 . . 18 . . . 22 86 36 87 Select Force Hacks 100 | . . . . . . . . . . . . . . . . . 50 50 Disable Machine 300 | . . 15 15 . 105 . 60 . . . 15 . . . 15 75 . . Anti-Garrison Action 950 | . . . . 350 . 400 . 50 . 150 . . . . . . . . Destroy Structure 463 | . 12 19 26 49 46 64 48 46 6 50 . 14 . 5 10 20 24 24 Partial Spotted 195 | . . . . . . . . . . . . . . . 15 15 120 45 Lose Combat Pursuer 960 | . . 15 . 75 45 75 . 15 . 15 . . . 60 30 15 90 525 Influence Decreases 9457 | 10 263 872 808 66 1526 154 1311 209 533 379 951 199 570 255 220 213 358 560 Entered New Map 3812 | . . 67 122 46 607 114 715 189 483 149 513 149 276 75 110 63 68 66 Time Decay 3430 | 10 263 595 516 . 474 . 446 . 50 . 278 . 214 . 110 130 130 214 Search Patrol Dispatched 200 | . . . . . . . . . . . . . . . . . 100 100 Lost Part 800 | . . 60 20 20 50 40 . 20 . 110 10 50 80 140 . 10 20 170 Lost Ally 240 | . . . . . 20 . . . . 120 . . . 40 . 10 40 10 Purge Threat 975 | . . 150 150 . 375 . 150 . . . 150 . . . . . . . Squads Dispatched 32 | . 2 2 6 . 3 . 4 . . . 3 . 1 . 1 1 3 6 Investigation 7 | . 1 1 3 . . . . . . . . . . . . . 1 1 Extermination 10 | . . . . . 1 . 1 . . . 1 . . . 1 1 1 4 Reinforcement 10 | . 1 1 2 . 1 . 1 . . . 1 . 1 . . . 1 1 Assault 3 | . . . . . 1 . 2 . . . . . . . . . . . Garrison 2 | . . . 1 . . . . . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . . . . 1 1 Construction Impeded 1 | . . 1 . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . 1 . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Tes Res Acc Distress Signals 11 | . 1 4 2 1 2 . . . . . . . . . . . 1 . Communications Jammed 79 | . . . . . . . . . . . . . . . 4 . 67 8 Distress Signals 76 | . . . . . . . . . . . . . . . 4 . 66 6 Times Spotted 422 | . 21 47 30 35 32 37 12 20 1 29 14 12 14 11 8 6 31 62 Peak Tracking Total 17 | . 4 8 4 4 12 5 4 5 1 6 6 8 4 8 4 2 11 17 Tactical Retreats 31 | . . 1 . 3 3 2 . 1 . 1 . . . 1 1 1 4 13 Traps | -11 -10 -9 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Tes Res Acc Traps Triggered 22 | . 2 3 1 4 2 2 . 2 . 1 . . 1 1 2 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 6 | . . . . . 6 . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed 1 | . . . . . 1 . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . . 1 . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . . . 1 . . . . Triggered 1 | . . . . . . . . . . . . . . 1 . . . . Most Traps Carried 1 | . . . . . . . . . . 1 1 1 1 1 . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Tes Res Acc Machines Disabled 33 | . . 1 1 4 7 4 4 2 . 2 1 . . 1 1 5 . . Max in Single Turn 4 | . . 1 1 1 4 1 3 1 . 1 1 . . . 1 1 . . Garrison Access 4 | . . . . . . . . . . . . . . . 1 1 1 1 Garrison Relay 9 | . . . . 3 . 4 . 1 . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 5 | . . . . . . . . . . . . . . . . . 3 2 Hacking | -11 -10 -9 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Tes Res Acc Machines Accessed 83 | . 7 11 8 4 7 1 4 2 1 . 7 1 2 . 6 9 3 10 Terminals 57 | . 7 10 6 4 4 1 1 2 . . 5 1 . . 3 5 1 7 Fabricators 8 | . . . . . 2 . 1 . . . . . 1 . 1 1 1 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . 1 . . . . . . 1 Scanalyzers 6 | . . 1 1 . . . 1 . . . . . . . 1 2 . . Garrison Access 10 | . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 1 1 1 Total Hacks 205 | . 24 38 31 7 14 2 12 4 1 . 14 1 3 . 12 20 5 17 Successful 95 | . 12 16 15 1 3 . 7 1 1 . 7 . 2 . 6 10 5 9 Failed 108 | . 11 21 16 6 11 2 5 3 . . 7 1 1 . 6 10 . 8 Catastrophic 20 | . . 5 . 2 2 . . 1 . . 2 . . . . 4 . 4 Database Lockouts 2 | . 1 1 . . . . . . . . . . . . . . . . Manual 87 | . 15 14 21 . 7 . 1 . . . 7 . 1 . 5 5 2 9 Terminals 157 | . 24 36 27 7 9 2 3 4 . . 11 1 . . 6 11 3 13 Fabricators 15 | . . . . . 4 . 4 . . . . . 2 . 1 2 1 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . . . . . . . 2 . . . . . . 2 Scanalyzers 18 | . . 2 2 . . . 4 . . . . . . . 4 6 . . Garrison Access 11 | . . . 2 . 1 . 1 . 1 . 1 . 1 . 1 1 1 1 Terminal Hacks 36 | . 8 9 6 1 . . 1 1 . . 3 . . . 1 1 2 3 Record 1 | . . . . . . . . . . . . . . . . . 1 . Part Schematic 1 | . . . 1 . . . . . . . . . . . . . . . Robot Analysis 3 | . 2 . 1 . . . . . . . . . . . . . . . Prototype ID Bank 3 | . 1 2 . . . . . . . . . . . . . . . . Open Door 2 | . . . . 1 . . . . . . . . . . . . . 1 Level Access Points 2 | . . 1 . . . . . . . . . . . . . . 1 . Branch Access Points 3 | . . 1 . . . . . . . . . . . . 1 . . 1 Emergency Access Points 2 | . 1 . . . . . . 1 . . . . . . . . . . Garrison Index 1 | . . . . . . . . . . . 1 . . . . . . . Alert Level 4 | . . 2 2 . . . . . . . . . . . . . . . Unreport Threat 4 | . . 1 1 . . . 1 . . . 1 . . . . . . . Locate Traps 3 | . 2 . . . . . . . . . 1 . . . . . . . Transport Status 1 | . . 1 . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . 1 . . Hauler Manifests 3 | . 1 1 1 . . . . . . . . . . . . . . . Zone Layout 2 | . 1 . . . . . . . . . . . . . . . . 1 Fabricator Hacks 3 | . . . . . 1 . 1 . . . . . 1 . . . . . Network Status 3 | . . . . . 1 . 1 . . . . . 1 . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . 1 . . . . . . . Retrieve Components 1 | . . . . . . . . . . . 1 . . . . . . . Scanalyzer 14 | . . 1 2 . . . 3 . . . . . . . 3 5 . . Retrieve Study 14 | . . 1 2 . . . 3 . . . . . . . 3 5 . . Garrison Access Hacks 10 | . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 1 1 1 Unlock Access 6 | . . . 1 . 1 . 1 . 1 . 1 . 1 . . . . . Seal Access 4 | . . . . . . . . . . . . . . . 1 1 1 1 Unauthorized Hacks 31 | . 4 6 6 . 1 . 1 . . . 2 . . . 1 3 2 5 Terminals 27 | . 4 6 6 . 1 . . . . . 2 . . . 1 2 1 4 Assimilate 2 | . . . . . . . . . . . . . . . . 1 . 1 Botnet 19 | . 3 4 3 . 1 . . . . . 2 . . . 1 1 1 3 Operators 4 | . 1 2 1 . . . . . . . . . . . . . . . Skim 2 | . . . 2 . . . . . . . . . . . . . . . Fabricators 4 | . . . . . . . 1 . . . . . . . . 1 1 1 Fabnet 2 | . . . . . . . 1 . . . . . . . . 1 . . Overload 2 | . . . . . . . . . . . . . . . . . 1 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . . 1 . 2 . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 69 | . 6 11 7 4 6 1 3 2 . . 7 1 1 . 4 7 1 8 Full Trace Events 3 | . . 1 2 . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Part Studies Acquired 14 | . . 1 2 . . . 3 . . . . . . . 3 5 . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Tes Res Acc Used RIF Installer 5 | . . . . 2 . 1 . 1 . 1 . . . . . . . . Hotswap 1 | . . . . . . 1 . . . . . . . . . . . . Command Fork 2 | . . . . 1 . . . 1 . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . . 1 . . . . . . . . Robots Hacked 6 | . . . . . 1 . . . . 1 . . . 1 . . 3 . Non-combat 1 | . . . . . 1 . . . . . . . . . . . . . Combat 5 | . . . . . . . . . . 1 . . . 1 . . 3 . Robot Hacks Applied 3 | . . . . . 3 . . . . . . . . . . . . . purge_threat 3 | . . . . . 3 . . . . . . . . . . . . . Relay Couplers Released 40 | . . . . 14 . 19 . 3 . 4 . . . . . . . . Machine Destruction 40 | . . . . 14 . 19 . 3 . 4 . . . . . . . . Attached 2 | . . . . . 1 . . . . . . . . 1 . . . . Fabnet Peak Effective % 3 | . . . . . . . . . 3 3 1 1 1 1 . . 3 1 Autooverrided 5 | . . . . . . . . . . 1 . . . 1 . . 3 . Robots Rewired 7 | . . . . . . . . 6 . . . . . 1 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Tes Res Acc Total Allies 15 | . . . . 1 . . . 6 . 1 . . . 2 . 1 3 1 Largest Group 6 | . . . . 1 1 . . 6 6 6 . . . . . 1 1 1 Highest-Rated Group 177 | . . . . 39 39 . . 177 177 177 . . . . . 26 69 45 Highest-Rated Ally 69 | . . . . 39 39 . . 30 30 30 . . . . . 26 69 45 Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 94 | . . . . 32 7 . . . 5 39 . . . 2 . . 9 . Total Damage 1750 | . . . . 321 77 . . . 97 746 . . . 23 . . 486 . Kills 19 | . . . . 6 . . . . 1 8 . . . . . . 4 . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Tes Res Acc Active Infowar (turns) 7945 | 66 1009 320 1272 . . . . 2 107 1658 607 819 452 407 222 277 274 453 Optics 5276 | . . . . . . . . . 107 1658 607 819 452 407 222 277 274 453 Sensors 1095 | . . . . . . . . 2 . . . . . . 186 277 274 356 Seismic 2667 | 66 1009 320 1272 . . . . . . . . . . . . . . . Machine Analysis 192 | . . . . . . . . . . . . . . . . . . 192 Jamming 995 | . . . . . . . . . . . . . . . 69 276 274 376 Robot Analysis Total 3 | . 2 . 1 . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Tes Res Acc Turns Passed 17255 | 176 1009 2102 1701 1886 1211 1819 1117 958 107 1658 607 819 452 407 222 277 274 453 Spaces Moved 11253 | 86 482 899 690 937 631 917 622 443 49 865 306 434 218 254 605 726 787 1302 Core 107 | 2 . . . . . . . . . . . . . . . . . 105 Treads 7685 | 84 482 899 690 937 631 917 622 443 49 865 306 434 218 108 . . . . Legs . | . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 3461 | . . . . . . . . . . . . . . 146 605 726 787 1197 Fastest Speed 15 | 50 160 160 200 163 155 156 160 160 160 160 160 160 155 15 24 26 22 24 Average Speed 123 | 157 160 176 208 172 159 157 160 160 160 161 160 160 165 90 26 27 25 30 Slowest Speed 240 | 160 160 240 216 216 232 221 160 160 160 230 160 160 220 212 95 95 29 100 Overloaded Moves 197 | . . . . . . . . . . . . . . 23 . . 47 127 Propulsion Burnouts 2 | . . . . . . . . . . . . . . 1 . . . 1 Robots Hopped 79 | . . . . . . . . . . . . . . 2 7 11 23 36 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 46 | 6 92 94 60 87 21 82 19 59 1 75 9 41 5 39 25 74 39 51 Regions Visited 18 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . Known Exits Taken 10 | . . 1 1 . 1 . 1 . 1 . 1 . 1 . 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . . . . . Spaces Dug 60 | . 6 . 1 2 6 8 3 1 3 . . 2 . . 5 7 8 8 Terrain Destroyed 214 | . 11 17 23 4 42 17 56 5 3 . 1 4 . . 5 10 8 8 Melee 53 | . 6 . 1 2 6 8 3 1 3 . . 2 . . . 7 6 8 Projectile 33 | . . . 2 2 . 8 4 4 . . 1 2 . . 5 3 2 . AOE 127 | . 5 17 20 . 36 . 49 . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Tes Res Acc Total 13274 | 108 622 1242 851 1102 767 1121 684 611 68 1021 366 520 270 398 645 759 820 1299 Wait 805 | 3 67 159 46 52 48 38 18 97 9 50 4 56 12 79 15 . 42 10 Move 11089 | 85 481 898 689 935 631 915 622 441 49 864 305 433 218 250 591 707 741 1234 Hop 66 | . . . . . . . . . . . . . . 1 6 7 21 31 Pick Up 119 | 4 11 19 12 8 11 12 6 3 2 10 8 1 2 2 4 3 . 1 Fast Attach 80 | 7 . 13 . . 3 4 . . . 9 . 3 5 11 10 5 2 8 Attach 55 | . . 7 4 2 4 7 2 2 2 7 3 5 4 3 . 1 1 1 Detach 8 | . . . . . . . . . . 4 . . . 1 1 . 1 1 Swap 170 | . 6 20 16 20 16 29 7 15 2 15 8 2 1 3 4 6 . . Drop 119 | . 2 22 14 13 8 18 . 4 . 8 5 . 2 8 6 7 . 2 Fire 584 | 7 41 81 64 61 31 78 22 41 . 48 31 15 26 23 8 5 2 . Melee 117 | . 8 6 1 9 9 20 4 7 4 4 1 5 . 1 . 18 9 11 Ram . | . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush 34 | 2 6 17 5 . . . 3 . . . 1 . . . . . . . Escape Stasis 21 | . . . . 2 . . . 1 . 2 . . . 15 . . 1 . Rewire . | . . . . . . . . . . . . . . . . . . . Trap 7 | . . . . . 6 . . . . . . . . 1 . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: [*Low] / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 2 exits: *Fac / Gar) -6/Garrison (discovered 2 exits: *Fac x2) -5/Factory -5/Garrison (discovered 3 exits: *Fac x3) -4/Factory (discovered 2 exits: *Res / Gar) -4/Garrison (discovered 2 exits: *Fac x2) -4/Factory -4/Garrison -3/Research (discovered 3 exits: Arm / *Tes x2) -3/Testing -2/Research (discovered 3 exits: *Acc x3) -1/Access (discovered 2 exits: *Sur / Com) To Epsilon Eridani History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 177 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 516 | -10/Materials | Discovered new exit (range 14) 753 | -10/Materials | Discovered new exit (range 7) 764 | -10/Materials | Central database locked down 813 | -10/Materials | Discovered new exit (range 18) 1162 | -10/Materials | Discovered new exit (range 8) 1186 | -10/Materials | Entered another Materials area 1186 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1227 | -9/Materials | Central database locked down 1472 | -9/Materials | Identified exit to Mines 1556 | -9/Materials | Discovered new exit (range 8) 1801 | -9/Materials | Lost 5 parts (1p1n3w) 1817 | -9/Materials | Identified exit to Materials 2374 | -9/Materials | Build established: Tank 3288 | -9/Materials | Entered another Materials area 3288 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 4497 | -8/Materials | Destroyed 7 combat bots 4527 | -8/Materials | Discovered new exit (range 8) 4942 | -8/Materials | Garrison activated, responded to threat 4987 | -8/Materials | Identified exit to Garrison 4989 | -8/Materials | Entered Garrison 5002 | -8/Garrison | Build established: Gunner 5091 | -8/Garrison | Triggered checkpoint 5132 | -8/Garrison | Garrison Relay disabled 5313 | -8/Garrison | Triggered checkpoint 5341 | -8/Garrison | Destroyed 8 combat bots 5626 | -8/Garrison | Discovered new exit (range 13) 5693 | -8/Garrison | Triggered checkpoint 5755 | -8/Garrison | Garrison Relay disabled 5779 | -8/Garrison | Rescued a captive Derelict 5822 | -8/Garrison | Installed Relay Interface Framework 6245 | -8/Garrison | Triggered checkpoint 6307 | -8/Garrison | Triggered checkpoint 6379 | -8/Garrison | Triggered checkpoint 6517 | -8/Garrison | Discovered new exit (range 12) 6604 | -8/Garrison | Triggered checkpoint 6705 | -8/Garrison | Triggered checkpoint 6722 | -8/Garrison | Discovered new exit (range 11) 6736 | -8/Garrison | Expanded RIF knowledge: Command Fork 6817 | -8/Garrison | Garrison Relay disabled 6875 | -8/Garrison | Entered Factory 6875 | -7/Factory | Accompanied by 1 ally 6875 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7192 | -7/Factory | Discovered new exit (range 9) 7675 | -7/Factory | First assault squad dispatched 8053 | -7/Factory | Cargo convoy interrupted 8082 | -7/Factory | Identified exit to Garrison 8086 | -7/Factory | Entered Garrison 8105 | -7/Garrison | Garrison Relay disabled 8115 | -7/Garrison | Lost 3 parts (2n1w) 8330 | -7/Garrison | Triggered checkpoint 8365 | -7/Garrison | Garrison Relay disabled 8506 | -7/Garrison | Triggered checkpoint 8592 | -7/Garrison | Triggered checkpoint 8667 | -7/Garrison | Garrison Relay disabled 8871 | -7/Garrison | Discovered new exit (range 10) 8969 | -7/Garrison | Build established: Bothacker-Gunner 8998 | -7/Garrison | Triggered checkpoint 9057 | -7/Garrison | Discovered new exit (range 13) 9158 | -7/Garrison | Triggered checkpoint 9288 | -7/Garrison | Garrison Relay disabled 9326 | -7/Garrison | Expanded RIF knowledge: Hotswap 9542 | -7/Garrison | Triggered checkpoint 9602 | -7/Garrison | Triggered checkpoint 9696 | -7/Garrison | Discovered new exit (range 10) 9905 | -7/Garrison | Entered Factory 9905 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 10255 | -6/Factory | First assault squad dispatched 10261 | -6/Factory | Discovered new exit (range 15) 11022 | -6/Factory | Identified exit to Garrison 11022 | -6/Factory | Entered Garrison 11084 | -6/Garrison | Triggered checkpoint 11132 | -6/Garrison | Garrison Relay disabled 11262 | -6/Garrison | Found Relay Coupler [Proto] 11265 | -6/Garrison | Found Relay Coupler [Proto] 11402 | -6/Garrison | Triggered checkpoint 11584 | -6/Garrison | Discovered new exit (range 13) 11662 | -6/Garrison | Triggered checkpoint 11740 | -6/Garrison | Triggered checkpoint 11800 | -6/Garrison | Triggered checkpoint 11897 | -6/Garrison | Expanded RIF knowledge: Command Fork 11930 | -6/Garrison | Discovered new exit (range 9) 11946 | -6/Garrison | Triggered checkpoint 11980 | -6/Garrison | Entered Factory 11980 | -5/Factory | Accompanied by 6 allies 11980 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 12078 | -5/Factory | Identified exit to Garrison 12087 | -5/Factory | Entered Garrison 12087 | -5/Garrison | Accompanied by 6 allies 12109 | -5/Garrison | Triggered checkpoint 12156 | -5/Garrison | Garrison Relay disabled 12290 | -5/Garrison | Build established: Bothacker-Executioner 12355 | -5/Garrison | P-70 Sage assimilated allied Soldier 5b 12407 | -5/Garrison | Triggered checkpoint 12411 | -5/Garrison | Triggered checkpoint 12416 | -5/Garrison | Spotted B-75 Beast 12425 | -5/Garrison | Destroyed B-75 Beast 12459 | -5/Garrison | Lost 5 allies 12590 | -5/Garrison | Lost 10 parts (3n1u6w) 12867 | -5/Garrison | Triggered checkpoint 12868 | -5/Garrison | Local machine network offline 12938 | -5/Garrison | Discovered new exit (range 10) 13044 | -5/Garrison | Build established: Scavenger-Executioner 13195 | -5/Garrison | Triggered checkpoint 13303 | -5/Garrison | Discovered new exit (range 8) 13435 | -5/Garrison | Triggered checkpoint 13597 | -5/Garrison | Triggered checkpoint 13636 | -5/Garrison | Expanded RIF knowledge: Patrol Navigation 13724 | -5/Garrison | Discovered new exit (range 13) 13745 | -5/Garrison | Entered Factory 13745 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 14028 | -4/Factory | Discovered new exit (range 16) 14053 | -4/Factory | Identified exit to Research 14067 | -4/Factory | Garrison activated, responded to threat 14284 | -4/Factory | Identified exit to Garrison 14352 | -4/Factory | Entered Garrison 14566 | -4/Garrison | Triggered checkpoint 14604 | -4/Garrison | Lost 3 parts (1n2w) 14609 | -4/Garrison | Destroyed 8 combat bots 14612 | -4/Garrison | Triggered checkpoint 14768 | -4/Garrison | Discovered new exit (range 11) 15045 | -4/Garrison | Discovered new exit (range 11) 15171 | -4/Garrison | Entered Factory 15284 | -4/Factory | Lost 3 parts (1p2n) 15365 | -4/Factory | Lost 4 parts (1n3w) 15623 | -4/Factory | Identified exit to Garrison 15623 | -4/Factory | Entered Garrison 15819 | -4/Garrison | Spotted B-90 Cyclops 15881 | -4/Garrison | Rewired B-75 Beast 15921 | -4/Garrison | Lost 6 parts (1p1n4w) 16002 | -4/Garrison | Spotted B-86 Titan 16003 | -4/Garrison | Triggered checkpoint 16026 | -4/Garrison | Discovered exit to Research (range 12) 16030 | -4/Garrison | Entered Research 16030 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 16034 | -3/Research | Lost 4 parts (1p2n1w) 16167 | -3/Research | Identified exit to Armory 16167 | -3/Research | Identified exit to Testing 16252 | -3/Research | Entered Testing 16379 | -3/Testing | Found Prototype Hackware 16379 | -3/Testing | Identified System Mapper 16388 | -3/Testing | Found Prototype Energy Cannon 16388 | -3/Testing | Identified Potential Cannon 16402 | -3/Testing | Spotted Striker 16402 | -3/Testing | Spotted Striker 16469 | -3/Testing | Found Prototype Energy Cannon 16469 | -3/Testing | Identified Disintegrator 16522 | -3/Testing | Discovered new exit (range 22) 16528 | -3/Testing | Identified exit to Research 16529 | -3/Testing | Entered Research 16529 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 16551 | -2/Research | Spotted B-90 Cyclops 16621 | -2/Research | Identified exit to Access 16662 | -2/Research | Local machine network offline 16699 | -2/Research | Allied Derelicts emerged from ambush trap array 16779 | -2/Research | Search patrols dispatched 16780 | -2/Research | Spotted B-90 Cyclops 16803 | -2/Research | Entered Access 16803 | -1/Access | Evolved 2 slots: Power x1, Propulsion x1 16854 | -1/Access | Build established: Scientist-Ninja 16951 | -1/Access | Spotted B-99 Colossus 17053 | -1/Access | Search patrols dispatched 17102 | -1/Access | Lost 3 parts (1n1u1w) 17143 | -1/Access | Identified exit to Command 17216 | -1/Access | System corruption reached 10% 17236 | -1/Access | Lost 13 parts (2p5n5u1w) 17248 | -1/Access | Core integrity fell below 50% 17254 | -1/Access | Discovered new exit (range 6) 17256 | -1/Access | Identified exit to Surface 17256 | *** | Escaped! Last Messages --------------- 17218_ Y-72 Warden system terminally corrupted. 17218_ P-80 Master resets H-81 Overseer, system corruption cleaned. 17219_ Fabricator zaps P-80 Master with an electromagnetic arc. 17219_ P-80 Master resets P-80 Master, system corruption cleaned. 17220_ Fabricator zaps G-73 Enforcer with an electromagnetic arc. 17220_ G-73 Enforcer system terminally corrupted. 17221_ P-80 Master resets P-80 Master, system corruption cleaned. 17221_ Slug penetrates Fabricator. 17221_ Fabricator disabled. 17223_ Knocked back. 17224_ Acquired 87 matter. 17230_ System corrupted: Component data lost. 17231_ W-44 Eye destroyed. 17246_ SSE RA5IBHAZ GZSCC VEETP6W,4DESAOE 17252_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 17254_ The Access Shell folds into the floor. 17254_ EXIT=FOUND 17256_ EXIT=IDENTIFIED: SURFACE Map ----- +----------------------------------------------------+ | ?????# ?????? #?????????????# #???###### | | ?????# " ???? ?????????????# #????????? | | ?????# """" #???##?????????????# #??????### | | ?????# """"" #??????????????????# ######## | | ?????# """"" #??????????????????# | | ?""??# """" #??????????????????# | | S""??# " #??????????????????# | | ""???# ? #??????????????????# " | | ?????# ? ?#??????????????????# """ | | ?????# ?????????????????????????# """ | | ?????##########+###################### " | | ??????? t | | ???????? | | ??????????????????### ""####### | | ????????????????????# ""#?????# ########## | | ????????????????????# ""#?????# #????????? | | ?????????"""""??????# T#?????# #????????? | | ?????????"""""??????# ""#?????# ########## | | ?????????"""""??????# ""#?????# | | ?????????"""""?????## ""##????# | | ?????????"""""?????# #????############# | | ?????????"""""?????## ##????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????"""?"""?????# #?????????????????? | | ????????"""T"""?????# @" #?????????????????? | | ????????????????????# "" #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????#""""""""""#?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | !????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?? #????????????????????????????????????????????? | | ? #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | "" #????????????????????????????????????????????? | | "" #????????????????????????????????????????????? | | R" #????????????????????????????????????????????? | | "" #????????????????????????????????????????????? | | " #????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 51 Energy Capacity 410 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 18 Terrain Scan Density 210 Jamming Range 16 Power Amplification 30 Armor Coverage 225 Weapon Cycling 15 Evasion (%) 77 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 5 Offensive Hacking 20 Defensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 31 Item Schematics ----------------- Imp. Assault Rifle | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. Treads | -9/Materials | Hacked Minigun | -8/Materials | Hacked Hvy. Assault Rifle | -8/Materials | Hacked Hvy. Machine Gun | -6/Factory | Hacked Gauss Rifle | -6/Factory | Hacked Remote Datajack | -6/Factory | Hacked Field Propulsion Drive | -3/Research | Hacked Imp. Surge Thruster | -3/Research | Hacked Mic. Nuclear Core | -3/Research | Hacked Particle Reactor | -3/Testing | Hacked Field Propulsion Array | -3/Testing | Hacked Q-thruster | -3/Testing | Hacked Imp. Remote Datajack | -3/Testing | Hacked Nova Cannon | -3/Testing | Hacked Alien Tech Used ----------------- None Achievements -------------- Executioner Challenges ------------ None Game ------ Seed ImpulseArcsightLink Manual? 0 Play Time 02:19:30 Cumulative 250.9 hours Start 2025.12.24 @ 17:19:39 End 2025.12.24 @ 21:13:36 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 188 Rogue 188 Adventurer 0 Explorer 0 Win Type 0 Total 7 Types 5/0/0/2/0/0/0/0/0/0 Lore% 76 Gallery% 70 Achievement% 55 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 844ad014-42b3-492f-96e7-08541e4539ae