Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.10 @ 08:11:13 Player: Happytimes Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (14) 70 Value Destroyed (262) 262 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 2032 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 259/400 Matter 30/300 Energy 82/100 System Corruption 0% Temperature Cool (4) Movement Flying (120) Ox1 Location -9/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Flight Unit > --- UTILITY (3) ------ Small Storage Unit ECM Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Hover Unit Hover Unit Particle Gun Assault Rifle Great Maul Fusion Bomb Trap Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Heat Sink Small Storage Unit > --- WEAPON ----------- Particle Gun Assault Rifle > --- INVENTORY -------- Hover Unit Hover Unit Flight Unit ECM Suite Assault Rifle Grenade Launcher [Rating: 9] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Wheel Compact Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Weapon Particle Gun Energy Gun Particle Gun Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Great Maul Build | -11 -10 -10 -9 -9 -9 ------- Run | Jun Mat Min Mat Sto Gar Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 1 | . . . 1 . . Weapon . | . . . . . . Parts Attached 29 | 6 14 . 5 . 4 Power 3 | 1 2 . . . . Engine 3 | 1 2 . . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 12 | 2 6 . 3 . 1 Treads . | . . . . . . Leg . | . . . . . . Wheel 2 | 2 . . . . . Hover 2 | . 2 . . . . Flight 8 | . 4 . 3 . 1 Utility 3 | 1 1 . . . 1 Device 2 | . 1 . . . 1 Storage 1 | 1 . . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 11 | 2 5 . 2 . 2 Energy Gun 1 | . 1 . . . . Energy Cannon . | . . . . . . Ballistic Gun 6 | 2 2 . 2 . . Ballistic Cannon . | . . . . . . Launcher 3 | . 2 . . . 1 Special Weapon . | . . . . . . Impact Weapon 1 | . . . . . 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 7 | . 1 . . . 6 Power 1 | . . . . . 1 Propulsion 4 | . 1 . . . 3 Utility 1 | . . . . . 1 Weapon 1 | . . . . . 1 Highest Loss Streak 4 | . 1 . . . 4 To Critical Strikes . | . . . . . . Average Slot Usage (%) 83 | . 89 85 79 . 71 Engine 11 | . 14 14 11 . 3 Wheel 5 | . 12 . . . . Hover 7 | . 2 28 . . . Flight 15 | . 10 . 33 . 33 Device 12 | . 8 14 11 . 22 Storage 13 | . 14 14 11 . 11 Energy Gun 8 | . 8 14 11 . . Ballistic Gun 5 | . 11 . 2 . . Launcher 2 | . 5 . . . . Naked Turns . | . . . . . . Heaviest Build 15 | 11 15 12 14 12 11 Greatest Support 26 | 26 26 12 12 12 12 Greatest Overweight (x) 1 | . 1 . 1 . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 8 Most Carried 8 | 5 8 8 8 7 8 Average Carried 5 | 1 4 7 6 7 6 Final Capacity 8 | 8 8 8 8 8 8 Final Carried 8 | . 7 8 7 7 6 Class Distribution -------------------- 69% | Mutant 30% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Mutant | -9/Garrison Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Jun Mat Min Mat Sto Gar Matter Collected 347 | 133 156 12 42 . 4 Remotely . | . . . . . . Salvage Created 236 | . 183 . 42 . 11 Parts 23 | . 18 . 1 . 4 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Jun Mat Min Mat Sto Gar Combat Hostiles Destroyed 12 | . 8 . 1 . 3 Guns 4 | . 3 . 1 . . AOE 8 | . 5 . . . 3 Classes Destroyed 4 | . 4 . . . . Worker 1 | . 1 . . . . Watcher 1 | . 1 . . . . Swarmer 9 | . 6 . . . 3 Grunt 3 | . 2 . 1 . . Best Kill Streak 5 | . 5 . 1 . 3 Combat Bots Only 4 | . 4 . 1 . 3 Max Kills in Single Turn 3 | . 3 . 1 . 1 Gunslinging . | . . . . . . Exploded 3 | . 3 . . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -9 -------- Run | Jun Mat Min Mat Sto Gar Damage Taken 548 | . 200 . 57 . 291 Core 167 | . 26 . 24 . 117 Absorbed by Shields . | . . . . . . Core Remaining (%) 94 | 100 . 89 . . . Volleys Fired 37 | . 21 . 13 . 3 Largest 2 | . 2 . 2 . 1 Hottest 95 | . 95 . 85 . 30 Shots Fired 61 | . 40 . 18 . 3 Gun 55 | . 37 . 18 . . Cannon . | . . . . . . Launcher 6 | . 3 . . . 3 Special . | . . . . . . Kinetic 34 | . 29 . 5 . . Thermal 21 | . 8 . 13 . . Explosive 6 | . 3 . . . 3 Electromagnetic . | . . . . . . Robot Hit Streak 9 | . 7 . 9 . 2 Robot Miss Streak 4 | . 4 . 3 . 1 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 40 | . 23 . 15 . 2 Core Hits 21 | . 15 . 3 . 3 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks 2 | . . . . . 2 Impact 2 | . . . . . 2 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 908 | . 511 . 210 . 187 Guns 489 | . 279 . 210 . . Cannons . | . . . . . . Explosions 419 | . 232 . . . 187 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 286 | . 234 . 52 . . Thermal 203 | . 45 . 158 . . Explosive 419 | . 232 . . . 187 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 72 | . . . . . 72 Shots 3 | . . . . . 3 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 26 | . 26 . 18 . . Average Temperature 7 | . 9 . 6 . . Received Heat Transfer 189 | . 102 . 33 . 54 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 518 | . 111 . 407 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -9 ------- Run | Jun Mat Min Mat Sto Gar Peak Influence 271 | . 271 105 119 54 190 Initial 105 | . . 105 40 50 35 Average 105 | . 140 105 72 52 82 Maximum Alert Level 1 | . 1 . . . . Low Security (%) 81 | 100 56 100 100 100 100 Level 1 18 | . 43 . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 2 | . 1 . 1 . . Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 1 | . . . 1 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Jun Mat Min Mat Sto Gar Distress Signals 3 | . 2 . 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 30 | . 11 . 6 . 13 Peak Tracking Total 7 | . 6 . 3 . 7 Tactical Retreats 2 | . . . . . 2 Traps | -11 -10 -10 -9 -9 -9 ------- Run | Jun Mat Min Mat Sto Gar Traps Triggered 3 | . 2 . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused 1 | . . . . . 1 Traps Extracted . | . . . . . . Installed 1 | . . . . . 1 Triggered 1 | . . . . . 1 Most Traps Carried 2 | . . . . . 2 Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Jun Mat Min Mat Sto Gar Machines Disabled 4 | . 2 . . . 2 Max in Single Turn 1 | . 1 . . . 1 Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Jun Mat Min Mat Sto Gar Machines Accessed 4 | . . . 2 1 1 Terminals 3 | . . . 2 . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 9 | . . . 6 1 2 Successful 3 | . . . 2 1 . Failed 6 | . . . 4 . 2 Catastrophic 2 | . . . 1 . 1 Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 8 | . . . 6 . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Terminal Hacks 2 | . . . 2 . . Record 2 | . . . 2 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . . . 2 1 1 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Jun Mat Min Mat Sto Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Jun Mat Min Mat Sto Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -9 ------- Run | Jun Mat Min Mat Sto Gar Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Jun Mat Min Mat Sto Gar Turns Passed 733 | 42 311 146 115 2 117 Spaces Moved 827 | 44 217 215 135 4 212 Core 23 | 23 . . . . . Treads . | . . . . . . Legs . | . . . . . . Wheels 128 | 21 107 . . . . Hover 257 | . 39 215 3 . . Flight 419 | . 71 . 132 4 212 Fastest Speed 34 | 50 56 56 34 34 34 Average Speed 57 | 69 94 56 35 34 35 Slowest Speed 117 | 90 117 56 114 34 37 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 28 | 3 61 50 18 3 34 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 22 | . 17 . . . 5 Melee . | . . . . . . Projectile . | . . . . . . AOE 22 | . 17 . . . 5 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -9 --------- Run | Jun Mat Min Mat Sto Gar Total 1016 | 55 283 240 186 3 249 Wait 83 | . 8 25 28 . 22 Move 822 | 43 216 214 134 3 212 Hop . | . . . . . . Pick Up 25 | 6 15 1 1 . 2 Fast Attach . | . . . . . . Attach 21 | 6 6 . 5 . 4 Detach 8 | . 2 . 4 . 2 Swap 8 | . 8 . . . . Drop 9 | . 7 . 1 . 1 Fire 37 | . 21 . 13 . 3 Melee 2 | . . . . . 2 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap 1 | . . . . . 1 Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -10/Mines -9/Materials -9/Storage -9/Garrison (discovered 1 exit: [*Rec]) History --------- Turn | Location | Event 7 | -11/Junkyard | Discovered new exit (range 15) 43 | -11/Junkyard | Entered Materials 265 | -10/Materials | Discovered new exit (range 10) 295 | -10/Materials | Discovered new exit (range 14) 347 | -10/Materials | Discovered new exit (range 12) 354 | -10/Materials | Entered Mines 392 | -10/Mines | Discovered new exit (range 4) 443 | -10/Mines | Learned location of Zion (-6) 500 | -10/Mines | Entered Materials 500 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 591 | -9/Materials | Discovered new exit (range 13) 615 | -9/Materials | Entered Storage 616 | -9/Storage | Identified exit to Garrison 617 | -9/Storage | Entered Garrison 652 | -9/Garrison | Triggered checkpoint 664 | -9/Garrison | Discovered new exit (range 10) 686 | -9/Garrison | Triggered checkpoint 734 | -9/Garrison | Self-destructed Last Messages --------------- 00627_ Connecting with Garrison Terminal... 00652_ Beams of light sweep through the air. An alarm sounds. 00652_ Lgt. Ion Engine destroyed. 00664_ EXIT=FOUND 00686_ Beams of light sweep through the air. An alarm sounds. 00687_ S-10 Pest destroyed. 00692_ Grenade Launcher destroyed. 00693_ Acquired 4 matter. 00704_ Storage Shell breached. 00712_ Acquired Fusion Bomb Trap. 00716_ Dropped Fusion Bomb Trap. 00716_ Installed Fusion Bomb Trap. 00730_ G-47 Trooper triggered Fusion Bomb Trap. 00730_ An explosion rips through the floor. 00732_ Flight Unit destroyed. 00733_ Heat Sink destroyed. 00734_ Triggered Hellfire Trap. 00734_ An explosion rips through the floor. 00734_ Flight Unit destroyed. 00734_ G-47 Trooper destroyed. 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