Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.01 @ 15:59:21 Player: naththebg Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (544) 2720 Value Destroyed (24892) 24892 Prototype IDs (65) 1300 Alien Tech Used (0) 0 Bonus (38475) 38475 TOTAL SCORE: 72987 Bonus ------- Triggered High Security 1500 High Alert Combat Kills 9523 Follower Combat Kills 644 Prayed to X0-1V1 5000 Major X0-1V1 Interference 17800 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 3388 Friendly Fire -380 Cogmind --------- Core Integrity 303/950 Matter 104/300 Energy 616/616 System Corruption 21% Temperature Warning (307) Movement Walking (326) Ox1 Location -4/Armory Parts ------- > --- POWER (2) -------- Antimatter-Quantum Reactor > --- PROPULSION (5) --- Centrium-Biometal Exoskeleton > --- UTILITY (9) ------ Armored Scrap Engine High-capacity Storage Unit Experimental Optical Array Experimental Targeting Computer Experimental Core Analyzer > --- WEAPON (4) ------- Vortex Driver KE Penetrator > --- INVENTORY (20) --- Heavy Antimatter Reactor Faulty Heavy Antimatter Reactor Advanced Cooling System Advanced Coolant Injector High-capacity Storage Unit Improved Matter Compressor (300) Makeshift Trap Scanner Tactical Coordination Suite Advanced Kinecellerator Graphene Brace Vortex Driver (30) Peak State ------------ > --- POWER ------------ Antimatter-Quantum Reactor > --- PROPULSION ------- Centrium-Biometal Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Experimental Heat Sink High-capacity Storage Unit Experimental Optical Array Experimental Targeting Computer Experimental Core Analyzer Experimental Weapon Cycler Advanced Phase Shifter > --- WEAPON ----------- Enhanced Quantum Rifle Enhanced Hardcell Cannon EM Construct/C > --- INVENTORY -------- Heavy Antimatter Reactor Heavy Antimatter Reactor Improved Treads Advanced Cooling System Advanced Coolant Injector High-capacity Storage Unit Improved Matter Compressor Makeshift Trap Scanner Tactical Coordination Suite Advanced Kinecellerator Graphene Brace Heavy Proton Cannon Vortex Driver Vortex Driver KE Penetrator Railgun [Rating: 169] Favorites ----------- Power Constructs Engine Ion Engine Power Core Light Nuclear Core Reactor Constructs Propulsion Constructs Treads Armored Treads Leg Constructs Hover Unit Cooled Airjet Utility Armored Scrap Engine Device Armored Scrap Engine Storage High-capacity Storage Unit Processor Experimental Targeting Computer Hackware Makeshift Hacking Suite Protection Improved Utility Shielding Weapon Enhanced Autogun Energy Gun Gatling Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Constructs Launcher Rocket Array Impact Weapon Flail Slashing Weapon Scimitar of Distortion Piercing Weapon Spear Build | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp War Pro Fac Arm Slots Evolved 12 | . . . 4 2 . . 4 . . . . 2 . Power 1 | . . . . . . . 1 . . . . . . Propulsion 3 | . . . 1 2 . . . . . . . . . Utility 8 | . . . 3 . . . 3 . . . . 2 . Weapon . | . . . . . . . . . . . . . . Parts Attached 167 | 6 8 21 29 17 17 10 6 2 9 12 8 14 8 Power 12 | 1 . 2 2 2 2 . . . 1 1 1 . . Engine 7 | 1 . 2 . . 2 . . . 1 1 . . . Core 4 | . . . 2 2 . . . . . . . . . Reactor 1 | . . . . . . . . . . . 1 . . Propulsion 23 | 2 4 4 5 3 4 1 . . . . . . . Treads 21 | 2 4 4 3 3 4 1 . . . . . . . Leg 2 | . . . 2 . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 71 | 1 2 4 12 6 5 4 5 2 4 7 5 12 2 Device 41 | . 2 1 6 3 3 3 3 2 2 5 5 4 2 Storage 6 | 1 . . 2 . . 1 . . . . . 2 . Processor 12 | . . 1 2 2 . . . . 1 2 . 4 . Hackware 1 | . . 1 . . . . . . . . . . . Protection 11 | . . 1 2 1 2 . 2 . 1 . . 2 . Artifact . | . . . . . . . . . . . . . . Weapon 61 | 2 2 11 10 6 6 5 1 . 4 4 2 2 6 Energy Gun 19 | 2 . 3 7 2 1 1 . . 1 . 1 . 1 Energy Cannon 5 | . . 2 . . . . . . . 1 . . 2 Ballistic Gun 20 | . . 5 3 2 3 1 1 . . 2 . 1 2 Ballistic Cannon 9 | . 2 . . 2 . 2 . . . 1 1 . 1 Launcher 6 | . . 1 . . 2 . . . 2 . . 1 . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . . . . . Slashing Weapon 1 | . . . . . . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 26 | . 1 . 4 1 3 1 . . . 7 1 7 1 Corrupted Parts 11 | . . 1 . . . . 1 . . . 7 1 1 System Corruption 72 | . . 6 . . . . 6 . . . 45 10 5 Parts Lost 41 | . . 6 6 4 7 1 2 1 1 3 1 6 3 Power 5 | . . 1 2 . . . . . . 2 . . . Propulsion 3 | . . . 1 . 2 . . . . . . . . Utility 17 | . . 1 1 1 4 1 2 1 1 . 1 2 2 Weapon 16 | . . 4 2 3 1 . . . . 1 . 4 1 Highest Loss Streak 3 | . . 1 2 2 2 1 1 1 1 2 1 3 2 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 14 | 3 7 7 9 12 13 15 15 17 17 18 17 15 14 Power . | . 1 . . . . . . . . . 1 1 2 Propulsion 1 | 2 4 3 2 2 2 1 . . . . . 1 . Utility 6 | . . 1 2 5 3 6 6 6 9 10 9 9 7 Weapon 6 | . 1 1 4 4 7 7 9 11 8 7 6 3 4 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 79 | . 6 2 2 . 1 15 6 2 9 18 7 5 6 Power 8 | . 1 . 1 . . 2 . . . . . 1 3 Propulsion 12 | . 4 . . . . 1 1 . . 1 1 3 1 Utility 18 | . . 1 . . . 3 1 . 1 7 3 . 2 Weapon 41 | . 1 1 1 . 1 9 4 2 8 10 3 1 . Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 68 | . 98 92 90 96 86 68 44 51 52 55 49 55 58 Engine 2 | . 14 9 . . 2 5 . . . 2 . . . Core 2 | . . . 5 8 4 1 2 5 5 3 1 . . Reactor 1 | . . . . . . . 1 . . . 3 4 5 Treads 8 | . 28 19 13 25 25 9 1 . . 1 . 1 . Leg 2 | . . . . . . 2 . 4 5 3 2 3 4 Device 16 | . 12 . 11 6 12 18 15 26 24 16 19 24 17 Storage 6 | . 14 9 6 6 6 6 4 5 5 4 4 5 5 Processor 5 | . . 4 12 11 1 . . . 2 5 6 10 15 Hackware 1 | . . 4 6 4 . . . . . . . . . Protection 2 | . . 3 1 6 6 3 7 1 . 2 . . . Energy Gun 3 | . 9 13 7 5 12 3 . . . . . . 3 Energy Cannon 2 | . . 1 1 . . 2 3 5 3 1 3 4 . Ballistic Gun 5 | . . 12 18 16 13 7 . . . . . . . Ballistic Cannon 2 | . 18 5 . 1 1 4 1 . 1 3 1 . 4 Peak Build Rating 169 | 6 19 35 60 72 59 104 105 101 108 140 139 166 169 Average Rating 84 | 4 7 25 53 61 53 65 86 95 100 106 133 153 148 On Entrance 70 | . 6 10 35 56 49 55 91 87 92 104 140 131 134 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 133 | 13 17 39 46 59 71 83 92 88 86 113 106 133 114 Greatest Support 165 | 40 46 46 66 87 88 92 88 80 135 165 165 163 163 Greatest Overweight (x) 2 | . . 1 1 . . 2 1 1 . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 15 15 15 20 20 20 20 20 20 20 20 Average Capacity 16 | 6 8 8 10 15 15 17 20 20 20 20 20 20 20 Most Carried 20 | 7 8 8 15 15 15 20 20 20 20 20 20 20 19 Average Carried 15 | 3 7 7 9 13 14 16 16 18 18 19 19 17 14 Final Capacity 20 | 8 8 8 15 15 15 20 20 20 20 20 20 20 20 Final Carried 20 | 6 8 8 15 15 15 19 20 18 20 20 16 19 11 Scrap Engine Consumption 214 | . . . . . . 70 22 5 22 29 13 25 28 Constructs Created 16 | . . . . . . 6 1 . . 3 6 . . Constructs Modified 189 | . . . . . . 70 18 4 9 16 32 26 14 Class Distribution -------------------- 41% | Construct 16% | Scavenger-Construct 9% | Gunner 6% | Tank 6% | Scavenger-Tank 5% | Mutant 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -10/Subcaves Scavenger-Gunner | -8/Materials Gunner | -7/Factory Scavenger-Tank | -7/Storage Construct | -7/Recycling Construct | -5/Factory Construct | -5/Upper Caves Construct | -5/Upper Caves Construct | -5/Warlord Construct | -4/Proximity Caves Scavenger-Construct | -4/Factory Scavenger-Construct | -4/Armory Resources | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 ----------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp War Pro Fac Arm Matter Collected 15092 | 168 277 1275 1547 839 1042 3169 436 658 551 2130 342 1998 660 Remotely . | . . . . . . . . . . . . . . Salvage Created 27751 | . 560 995 2793 872 2332 3408 1554 509 1014 1275 1029 9633 1777 Parts 1105 | . 32 50 155 42 110 139 51 19 50 45 43 322 47 Haulers Intercepted 18 | . 1 . 5 . 5 . . . . . . 7 . Recyclers Shooed 4 | . . . . . . 4 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 137 | . . 58 . . . . . 17 35 . 27 . . Prevented 26 | . . . . . . . . 5 8 . 13 . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp War Pro Fac Arm Combat Hostiles Destroyed 449 | . 15 29 54 19 32 61 27 10 16 27 17 111 31 Melee 1 | . . . . . . . . . . 1 . . . Guns 118 | . . 16 42 15 29 13 . . . . . . 3 Cannons 228 | . 15 12 1 1 1 21 14 6 14 19 14 88 22 AOE 63 | . . . 11 3 . 25 4 1 . 7 . 12 . Classes Destroyed 24 | . 6 2 6 3 . . 2 . . 3 . 2 . Worker 15 | . 1 . 4 . 6 . . . . . . 4 . Builder 9 | . . . . 1 3 . 1 . . . . 4 . Hauler 18 | . 1 . 5 . 5 . . . . . . 7 . Recycler 27 | . 1 . 2 1 7 9 . . . . . 7 . Carrier 1 | . . . . . . . . . . . . 1 . Mechanic 7 | . . . 1 . 2 1 1 . . . . 2 . Operator 2 | . . . . . . . . . . . . 2 . Watcher 14 | . 1 . 5 . 2 . . . . . . 6 . Swarmer 64 | . 4 7 14 4 4 1 2 4 4 . 6 14 . Saboteur 6 | . . . . . . . 1 . . 2 . 3 . Grunt 169 | . 11 13 20 5 12 18 14 . 2 10 1 51 12 Brawler 25 | . . . 2 1 . 5 2 . . 2 . 9 4 Duelist 19 | . . . 4 . 3 1 1 . 1 . . 1 8 Protector 14 | . . . 1 . 1 6 . . . 3 . . 3 Sentry 60 | . . 1 11 4 10 18 2 1 1 . 1 11 . Demolisher 3 | . . . . . . . 1 . . 2 . . . Specialist 14 | . . . . 2 . 4 . 3 . 1 3 . 1 Hunter 19 | . . . 1 . . 1 1 . 2 1 3 8 2 Programmer 37 | . . . . 2 3 5 3 2 4 1 2 13 2 Heavy 3 | . . . 1 1 . . . . . . . 1 . Behemoth 3 | . . . . . . . . . . 2 1 . . Striker 1 | . . . . . . . . . . 1 . . . Executioner 2 | . . . . . . . . . . 2 . . . Subdweller 10 | . . 8 . . . 2 . . . . . . . Guerrilla 2 | . . . . . . . . . 2 . . . . Best Kill Streak 47 | . 3 5 11 5 12 22 6 4 4 7 8 47 15 Combat Bots Only 43 | . 3 5 6 4 5 21 6 4 4 7 8 43 15 Max Kills in Single Turn 10 | . 1 1 6 2 3 10 4 1 2 6 1 4 1 Gunslinging 1 | . . . 1 . . . . . . . . . . Exploded 10 | . . . 4 2 . 10 4 1 . 6 . 3 . Melee 1 | . . . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp War Pro Fac Arm Hostile Shots Fired 2161 | . 69 113 145 122 272 457 68 43 89 71 106 424 182 Missed 771 | . 16 26 50 42 116 174 24 14 39 17 36 159 58 Hits 1390 | . 53 87 95 80 156 283 44 29 50 54 70 265 124 Melee 27 | . . . 3 . 4 1 1 . 3 . . 9 6 Projectile 1363 | . 53 87 92 80 152 282 43 29 47 54 70 256 118 AOE 13 | . . 1 . . . . 8 . . 4 . . . Critical Strikes 49 | . . 1 6 3 2 . . 1 8 2 1 10 15 Part Disruptions 1 | . . . . . . . . . . 1 . . . Damage Taken 21637 | . 537 1063 1640 1149 1697 2100 1021 563 1012 1511 1339 5450 2555 Core 1787 | . 89 176 202 23 53 191 85 42 19 212 48 474 173 Absorbed by Shields 754 | . . . . . . 624 . . . 130 . . . Redirected to Shielding 64 | . . . . . . 64 . . . . . . . Ignored by Resistances 495 | . . . . 15 67 51 45 25 43 90 6 140 13 Regen/Repaired (Parts) 6291 | . . . 124 . . 866 559 152 500 806 553 1201 1530 Core Remaining (%) 77 | 100 . 68 83 . . 88 . . . . 49 . . Volleys Fired 1191 | . 45 65 128 46 92 166 61 24 50 88 41 275 110 Largest 5 | . 2 4 4 4 5 4 2 1 2 1 1 1 3 Hottest 448 | . 90 190 211 170 235 275 108 85 140 140 448 394 177 Shots Fired 2237 | . 90 174 432 157 364 282 69 22 51 86 40 275 195 Gun 1270 | . 32 107 408 147 358 152 8 . . . . . 58 Cannon 934 | . 58 67 17 8 6 120 60 20 45 85 40 271 137 Launcher 33 | . . . 7 2 . 10 1 2 6 1 . 4 . Special . | . . . . . . . . . . . . . . Kinetic 1326 | . 58 85 287 125 215 222 20 . 38 58 2 119 97 Thermal 670 | . 32 89 139 32 149 46 6 5 7 27 22 64 52 Explosive 18 | . . . . . . 10 1 2 . 1 . 4 . Electromagnetic 215 | . . . 6 . . 4 42 15 6 . 16 88 38 Entropic 8 | . . . . . . . . . . . . . 8 Robot Hit Streak 25 | . 8 17 17 25 24 20 16 12 9 18 24 16 14 Robot Miss Streak 6 | . 4 3 6 4 5 5 4 6 5 4 2 4 3 Penetration Max 1 | . . . . . . . 1 . . . . 1 . Secondary Targets 21 | . . 2 6 3 9 1 . . . . . . . Max Gunslinging Chain 1 | . . 1 1 1 1 1 . . . . . . . Shots Hit Robots 1527 | . 52 96 294 113 249 205 59 19 29 74 31 191 115 Core Hits 1080 | . 23 38 123 58 163 269 95 21 17 65 15 134 59 Critical Kills 7 | . . 1 . . . . . . . 3 3 . . Critical Parts Destroyed 7 | . . . . 1 . . . . . 5 1 . . Critical Strikes 40 | . 3 4 5 1 . . . . . 10 4 8 5 Burn 5 | . . . 5 . . . . . . . . . . Destroy 16 | . . 2 . 1 . . . . . 9 4 . . Blast 16 | . 3 2 . . . . . . . 1 . 8 2 Sunder 3 | . . . . . . . . . . . . . 3 Melee Attacks 1 | . . . . . . 1 . . . . . . . Impact 1 | . . . . . . 1 . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 81185 | . 865 1884 6015 2532 5617 9092 3743 1108 2227 5607 3507 33482 5506 Guns 16627 | . 244 975 5018 2182 5568 1946 57 . . . . . 637 Cannons 54547 | . 605 909 190 78 26 2931 3216 823 1936 4870 3507 30587 4869 Explosions 9947 | . . . 807 272 . 4190 470 285 291 737 . 2895 . Melee . | . . . . . . . . . . . . . . Ramming 64 | . 16 . . . 23 25 . . . . . . . Kinetic 35129 | . 605 996 3984 1772 2263 3451 824 . 1512 2995 . 13457 3270 Thermal 21765 | . 244 888 1955 760 3331 1517 219 245 424 1875 1790 8002 515 Explosive 7540 | . . . . . . 4061 470 285 . 737 . 1987 . Electromagnetic 16349 | . . . 76 . . 38 2230 578 291 . 1717 10036 1383 Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Entropic 338 | . . . . . . . . . . . . . 338 Highest Corruption 46 | . . 18 . 1 5 23 7 9 24 24 46 18 21 Average Corruption 10 | . . 13 . 1 3 10 6 8 17 15 12 5 16 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 460 | . . 19 . 2 20 124 17 55 58 26 35 48 56 Message Errors 104 | . . 5 . 2 6 29 7 11 6 4 11 12 11 Matter Fused 104 | . . 4 . . 4 23 3 14 19 6 7 15 9 Heat Flow Errors 60 | . . 1 . . 6 16 2 9 8 3 6 8 1 Energy Discharges 61 | . . 1 . . 3 22 1 10 7 2 5 2 8 Parts Rejected 8 | . . 1 . . . . . . . 1 1 3 2 Parts Fused 5 | . . . . . . . . . 1 . . 2 2 Data Loss (minor) 57 | . . 5 . . . 15 2 5 10 4 4 5 7 Data Loss (major) 19 | . . 1 . . . 4 1 4 2 2 . 1 4 Misfires 10 | . . . . . . 7 . . . . . . 3 Alerts 9 | . . . . . . 2 1 . 3 1 . . 2 Weapon Failures 23 | . . 1 . . 1 6 . 2 2 3 1 . 7 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 7456 | . 5 28 42 . . 42 . 34 230 76 293 6592 114 Projectiles 7278 | . 5 28 . . . 29 . 34 230 70 293 6475 114 Explosions 170 | . . . 42 . . 5 . . . 6 . 117 . Melee 8 | . . . . . . 8 . . . . . . . Knockbacks 118 | . 8 6 . 4 . 14 4 . 10 23 . 16 33 Impact . | . . . . . . . . . . . . . . Kinetic 106 | . 8 5 . 4 . 13 4 . 10 20 . 14 28 Secondary 12 | . . 1 . . . 1 . . . 3 . 2 5 Self-Inflicted Damage 384 | . . . 14 . . . 72 40 39 . . 219 . Shots 17 | . . . 1 . . . 3 2 6 . . 5 . Rammed 5 | . 2 . . . 1 2 . . . . . . . Targets Rammed 9 | . 3 . . . 4 2 . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed 4 | . 1 . . . 3 . . . . . . . . Highest Temperature 409 | . 159 276 372 370 223 363 219 226 287 259 376 336 409 Average Temperature 86 | . 57 90 91 102 56 104 37 48 95 63 128 87 73 Received Heat Transfer 4172 | . 207 348 594 183 339 439 156 . 225 223 216 693 549 Effects 10 | . . 3 . 2 . 1 . . . . 2 1 1 Shutdowns 1 | . . . . . . . . . . . . . 1 Energy Bleed 2 | . . 1 . . . 1 . . . . . . . Interference 5 | . . 2 . . . . . . . . 2 1 . Short Circuit 1 | . . . . 1 . . . . . . . . . Damage (minor) 1 | . . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 38 | . . 1 . . . 1 9 3 2 . 3 13 6 Combat Hostiles 35 | . . 1 . . . . 9 3 2 . 3 11 6 Parts Fried 146 | . . 2 . . . . 11 5 5 . 13 90 20 Impact Corruptions 3 | . . 1 . . . 1 . . . . . . 1 Robots Melted 4 | . . . . . 2 2 . . . . . . . Combat Hostiles 4 | . . . . . 2 2 . . . . . . . Parts Melted 38 | . 1 . 7 4 10 12 1 . . 2 1 . . Heat Transferred 21641 | . 704 1291 3950 1672 6900 2866 592 350 411 1200 818 350 537 Parts Sabotaged 6 | . . . . . . . 1 . . . . . 5 Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . 1 . . . . . 3 . Alert | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp War Pro Fac Arm Maximum Alert Level 5 | . 1 . 2 2 3 5 4 . . . . 5 5 Low Security (%) 24 | 100 92 . 16 19 . 41 . . . . . 13 . Level 1 14 | . 7 . 43 36 2 6 . . . . . 13 . Level 2 20 | . . . 40 43 27 23 . . . . . 9 . Level 3 19 | . . . . . 70 19 22 . . . . 30 . Level 4 16 | . . . . . . 4 77 . . . . 21 71 Level 5 . | . . . . . . 1 . . . . . . 2 High Security 4 | . . . . . . 3 . . . . . 11 25 Max Security . | . . . . . . . . . . . . . . Sterilizations 2 | . . . 1 1 . . . . . . . . . Peak Influence 2990 | . 217 . 653 511 987 2159 1562 . . . . 2990 1861 Initial 1455 | . . . 34 289 210 314 1156 . . . . 1 1455 Average 665 | . 75 . 345 343 784 489 1175 . . . . 939 1468 Influence Increases 15159 | . 505 452 1760 696 1629 2679 1265 225 360 672 385 3657 874 Destroy 0b10 Robot/C 9040 | . 300 440 1060 380 820 1220 600 200 320 560 340 2240 560 Destroy 0b10 Robot/NC 545 | . 20 . 90 10 120 95 5 5 10 15 . 160 15 Destroy Leader 1426 | . 84 10 250 110 214 100 90 20 30 . 30 406 82 Allied During Kill 398 | . . 2 . . 152 53 49 . . 82 . . 60 Successful Hack 112 | . 9 . 17 12 21 17 12 . . . . 24 . Select Force Hacks 120 | . 60 . 60 . . . . . . . . . . Disable Machine 675 | . . . 150 15 . 120 75 . . . . 225 90 Anti-Garrison Action 150 | . . . . . . . . . . . . 150 . Destroy Structure 655 | . 2 . 103 16 10 16 124 . . . . 332 52 Advance Influence 250 | . . . . . . . 250 . . . . . . Lose Combat Pursuer 330 | . 30 . 30 15 . 30 60 . . 15 15 120 15 Miscellaneous 1458 | . . . . 138 292 1028 . . . . . . . Influence Decreases 13298 | . 312 578 1191 869 1285 1327 1867 1175 700 536 785 690 1983 Entered New Map 5352 | . . 93 33 347 253 493 1253 577 116 267 403 2 1515 Time Decay 6229 | . 312 398 648 482 502 724 474 568 574 149 372 628 398 Lost Part 400 | . . 50 60 40 70 10 20 10 10 30 10 60 30 Lost Ally 567 | . . 37 . . 160 100 120 20 . 90 . . 40 Purge Threat 750 | . . . 450 . 300 . . . . . . . . Squads Dispatched 97 | . 6 . 8 7 7 14 15 . . . . 26 14 Investigation 20 | . 4 . 4 1 . 7 1 . . . . 2 1 Extermination 15 | . . . . 2 2 3 1 . . . . 6 1 Reinforcement 11 | . 2 . 2 3 2 . 1 . . . . 1 . Assault 41 | . . . 2 1 3 4 5 . . . . 14 12 Garrison 10 | . . . . . . . 7 . . . . 3 . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . 2 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . 1 . . . . . . . 1 . Stealth | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp War Pro Fac Arm Distress Signals 14 | . 3 . 4 . 1 . 1 . . 1 . 3 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 675 | . 32 37 70 20 44 74 45 10 16 122 16 133 56 Peak Tracking Total 22 | . 7 6 5 5 8 19 6 4 5 22 4 20 19 Tactical Retreats 15 | . 1 . 2 1 . 1 3 . . 1 1 4 1 Traps | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp War Pro Fac Arm Traps Triggered 7 | . 2 . . . 1 . . . . 1 . 2 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed 1 | . . . 1 . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 ---------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp War Pro Fac Arm Machines Disabled 55 | . . 1 10 2 . 8 5 . 1 1 . 21 6 Max in Single Turn 3 | . . 1 2 1 . 1 3 . 1 1 . 2 1 Garrison Access 2 | . . . 1 . . . . . . . . 1 . Energy Cycler 1 | . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp War Pro Fac Arm Machines Accessed 56 | . 4 2 12 6 8 9 3 2 2 2 . 6 . Terminals 32 | . 2 . 7 6 8 3 3 . 1 . . 2 . Fabricators . | . . . . . . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . . . . . . Recycling Units 10 | . 2 . 2 . . 5 . . . . . 1 . Scanalyzers 3 | . . . 1 . . . . . . . . 2 . Garrison Access 2 | . . . 1 . . . . . . . . 1 . Total Hacks 135 | . 7 4 35 16 13 26 11 4 2 5 . 12 . Successful 72 | . 6 4 21 5 7 13 3 4 2 5 . 2 . Failed 63 | . 1 . 14 11 6 13 8 . . . . 10 . Catastrophic 12 | . . . 3 1 . 2 4 . . . . 2 . Database Lockouts . | . . . . . . . . . . . . . . Manual 52 | . 7 1 8 9 6 12 7 . . . . 2 . Terminals 71 | . 4 . 17 16 13 5 11 . 1 . . 4 . Fabricators . | . . . . . . . . . . . . . . Repair Stations 3 | . . . 3 . . . . . . . . . . Recycling Units 31 | . 3 . 7 . . 19 . . . . . 2 . Scanalyzers 7 | . . . 4 . . . . . . . . 3 . Garrison Access 7 | . . . 4 . . . . . . . . 3 . Terminal Hacks 39 | . . 4 8 1 7 5 2 4 2 5 . 1 . Record 7 | . . 3 . . . . . 3 1 . . . . Robot Analysis 1 | . . . . . 1 . . . . . . . . Prototype ID Bank 8 | . . . 2 . . 1 . . . 4 . 1 . Open Door 7 | . . . . . 4 . . 1 1 1 . . . Branch Access Points 2 | . . . 1 . . . 1 . . . . . . Recycling Unit Index 1 | . . . . . . 1 . . . . . . . Alert Level 5 | . . . 2 1 . 1 1 . . . . . . Unreport Threat 5 | . . . 3 . 2 . . . . . . . . Proto ID Catalog 1 | . . 1 . . . . . . . . . . . Release Object 2 | . . . . . . 2 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . 2 . . . . . . . . . . Scan Component 1 | . . . 1 . . . . . . . . . . Repair 1 | . . . 1 . . . . . . . . . . Recycling Unit Hacks 7 | . 1 . 2 . . 4 . . . . . . . Retrieve Components 7 | . 1 . 2 . . 4 . . . . . . . Scanalyzer 4 | . . . 4 . . . . . . . . . . Retrieve Study 4 | . . . 4 . . . . . . . . . . Garrison Access Hacks 2 | . . . 2 . . . . . . . . . . Unlock Access 1 | . . . 1 . . . . . . . . . . Seal Access 1 | . . . 1 . . . . . . . . . . Unauthorized Hacks 18 | . 5 . 3 4 . 4 1 . . . . 1 . Terminals 11 | . 3 . 1 4 . 1 1 . . . . 1 . Botnet 5 | . 1 . 1 1 . 1 1 . . . . . . Skim 6 | . 2 . . 3 . . . . . . . 1 . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 7 | . 2 . 2 . . 3 . . . . . . . Reject 2 | . . . . . . 2 . . . . . . . Mask 1 | . . . . . . 1 . . . . . . . Tunnel 4 | . 2 . 2 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 39 | . 1 . 11 6 5 7 3 . . . . 6 . Full Trace Events 9 | . . . 1 1 . 5 1 . . . . 1 . Feedback Events 1 | . . . . . . 1 . . . . . . . Corruption 1 | . . . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Part Studies Acquired 4 | . . . 4 . . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . . . . . Time 60 | . . . 60 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 29 | . 4 . 16 . . 9 . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 ------------ Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp War Pro Fac Arm Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . 1 . . . . . . . . 2 . Machine Destruction 3 | . . . 1 . . . . . . . . 2 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 12 | . . . . . . 4 . . . 5 . . 3 Allies Hacked 4 | . . . . . 1 1 . . . 2 . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp War Pro Fac Arm Total Allies 35 | . . 2 . . 10 10 5 . . 5 . . 3 Largest Group 10 | . . 2 . . 10 4 6 . . 5 . . 3 Highest-Rated Group 273 | . . 10 . . 173 112 250 . . 273 . . 150 Highest-Rated Ally 68 | . . 5 . . 29 40 46 . . 68 . . 50 Total Orders 1 | . . . . . . . . 1 . . . . . EXPLORE 1 | . . . . . . . . 1 . . . . . Ally Attacks 158 | . . 15 . . 57 22 19 . . 16 . . 29 Total Damage 3106 | . . 92 . . 617 407 242 . . 696 . . 1052 Kills 19 | . . 1 . . 8 4 2 . . 4 . . . Allies Corrupted 3 | . . . . . . 1 . . . 1 . . 1 Allies Melted 2 | . . . . . . . 1 . . 1 . . . X0-1V1 Amusement Gains 481 | . 3 . 98 20 20 102 30 . 10 80 . 83 35 Average Entertainment 36 | . . 12 15 68 44 23 76 53 36 51 40 30 82 Good Acts 176 | . 11 33 9 3 4 68 4 5 3 10 10 13 3 Bad Acts 200 | . 5 35 10 7 7 81 5 9 8 4 7 16 6 Intel | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp War Pro Fac Arm Active Infowar (turns) 4737 | . . . . 470 155 . . . . 2 1 2848 1261 Optics 4109 | . . . . . . . . . . . . 2848 1261 Traps 21 | . . . . . . . . . . 2 1 18 . Decoding 625 | . . . . 470 155 . . . . . . . . Cloaking 156 | . . . . . . . . . . . . . 156 Robot Analysis Total 1 | . . . . . 1 . . . . . . . . Derelict Logs Recovered 6 | . . . . . . . . 3 1 . 2 . . Drone Launches 2 | . . . . . . . . 2 . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Decoded 0b10 Intel 10 | . . . . 7 3 . . . . . . . . Traps 9 | . . . . 6 3 . . . . . . . . Emergency Access 1 | . . . . 1 . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 ------------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp War Pro Fac Arm Turns Passed 24844 | 96 760 1905 2371 1240 1358 5227 1219 1703 1745 1735 1315 2909 1261 Spaces Moved 11457 | 58 346 938 1123 682 609 2138 536 817 698 758 1116 1439 199 Core 10 | 10 . . . . . . . . . . . . . Treads 5293 | 48 346 938 1101 682 609 982 186 13 . 255 . 83 50 Legs 4985 | . . . 22 . . 829 27 804 698 503 597 1356 149 Wheels 17 | . . . . . . 4 . . . . 13 . . Hover 639 | . . . . . . 316 323 . . . . . . Flight 513 | . . . . . . 7 . . . . 506 . . Fastest Speed 46 | 50 160 160 140 155 155 71 163 175 175 79 46 73 191 Average Speed 154 | 141 160 163 164 155 161 152 171 192 216 181 81 111 264 Slowest Speed 339 | 160 160 240 240 155 165 203 252 248 221 221 119 191 339 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins 22 | . . . . . . 7 . . . . . . 15 Cave-ins Triggered 1 | . . . . . . 1 . . . . . . . Exploration Rate (%) 61 | 5 70 63 91 16 90 99 10 97 83 78 95 48 16 Regions Visited 13 Branch Regions 8 Pre-discovered Areas 8 | . 2 1 2 . . . . 2 . . 1 . . Known Exits Taken 9 | . . 1 1 1 1 . 1 1 . 1 1 1 . Unknown Exits Taken 4 | 1 1 . . . . 1 . . 1 . . . . Scrap Searched 19 | . . 11 . . . . . 2 3 . 3 . . Spaces Dug 44 | . . . . . . 4 . . . 1 2 25 12 Terrain Destroyed 602 | . . 5 132 23 1 21 65 62 36 26 10 179 42 Melee . | . . . . . . . . . . . . . . Projectile 202 | . . 5 6 . 1 9 . 3 36 13 10 77 42 AOE 400 | . . . 126 23 . 12 65 59 . 13 . 102 . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp War Pro Fac Arm Total 17197 | 70 466 1179 1436 788 793 3919 781 934 898 1047 1497 2550 839 Wait 3758 | . 37 122 99 25 49 1479 149 81 111 66 294 771 475 Move 11443 | 57 345 937 1122 681 608 2136 535 816 697 757 1115 1438 199 Hop . | . . . . . . . . . . . . . . Pick Up 163 | 7 12 13 20 7 8 26 12 1 13 22 6 14 2 Fast Attach 97 | 5 3 10 18 7 7 3 4 4 5 9 5 13 4 Attach 69 | 1 . 8 6 6 6 8 4 1 3 5 7 5 9 Detach 38 | . . 2 2 . 2 8 3 1 3 5 7 1 4 Swap 82 | . 6 9 18 8 10 8 . . 2 5 1 15 . Drop 217 | . 15 11 22 8 7 45 13 6 14 33 21 18 4 Fire 1191 | . 45 65 128 46 92 166 61 24 50 88 41 275 110 Melee 1 | . . . . . . 1 . . . . . . . Ram 1 | . . . . . . 1 . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 9 | . 3 . . . 4 2 . . . . . . . Escape Stasis 1 | . . . . . . 1 . . . . . . . Rewire 124 | . . . . . . 35 . . . 57 . . 32 Trap 1 | . . . 1 . . . . . . . . . . Miscellaneous 2 | . . 2 . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / *Sub) -10/Subcaves (discovered 2 exits: *Mat / Rec) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / *Sto) -7/Storage (discovered 2 exits: *Fac / *Rec) -7/Recycling -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: *Res x3 / *Arm) -4/Armory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 97 | -11/Scrapyard | Entered Materials 109 | -10/Materials | Discovered new exit (range 16) 290 | -10/Materials | Discovered new exit (range 15) 300 | -10/Materials | Build established: Mutant 461 | -10/Materials | Discovered new exit (range 14) 501 | -10/Materials | Discovered new exit (range 16) 614 | -10/Materials | Discovered new exit (range 7) 630 | -10/Materials | Prayed at D.C.S.S. Altar Unit 698 | -10/Materials | Discovered new exit (range 12) 698 | -10/Materials | X0-1V1 sent you into danger 732 | -10/Materials | Ranged accuracy permanently improved by X0-1V1 (+5%; -50 max core) 765 | -10/Materials | X0-1V1 activates XOMVISION 767 | -10/Materials | X0-1V1 foreshadows a heat wave 794 | -10/Materials | X0-1V1 sent hostile G-34 Mercenary (x4) 818 | -10/Materials | X0-1V1 whisked you away to safety 838 | -10/Materials | X0-1V1 put everyone to sleep 857 | -10/Materials | Entered Subcaves 870 | -10/Subcaves | Weapon slot count permanently improved by X0-1V1 (+1) 873 | -10/Subcaves | Identified exit to Materials 873 | -10/Subcaves | X0-1V1 revealed exit location to -8/Materials 876 | -10/Subcaves | X0-1V1 caused items to flee you 885 | -10/Subcaves | System corruption reached 10% 886 | -10/Subcaves | X0-1V1 sent hostile G-34 Mercenary (x5) 895 | -10/Subcaves | Core integrity restored by X0-1V1 (+44) 940 | -10/Subcaves | Identified exit to Recycling 940 | -10/Subcaves | X0-1V1 revealed exit location to -7/Recycling 946 | -10/Subcaves | X0-1V1 activates XOMVISION 998 | -10/Subcaves | X0-1V1 revealed exit location to -8/Materials 1036 | -10/Subcaves | X0-1V1 sent hostile S-10 Pest (x5) 1039 | -10/Subcaves | X0-1V1 tapped a No Entrance sign 1052 | -10/Subcaves | Items stopped fleeing you 1099 | -10/Subcaves | Visited 4L-MR0's lab 1156 | -10/Subcaves | X0-1V1 sent hostile S-10 Pest (x4) 1172 | -10/Subcaves | X0-1V1 whisked you away to safety 1263 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 1378 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1430 | -10/Subcaves | Disturbed a concealed Subdweller 1430 | -10/Subcaves | Disturbed a concealed Subdweller 1433 | -10/Subcaves | Core integrity fell below 50% 1527 | -10/Subcaves | Build established: Tank 1563 | -10/Subcaves | X0-1V1 mutated your Propulsion slot to Weapon slot 1658 | -10/Subcaves | Found Rainbow Chip 1660 | -10/Subcaves | Attached Rainbow Chip, gained temporary slots: Power, Propulsion, Utility, Weapon 1753 | -10/Subcaves | X0-1V1 activates XOMVISION 1865 | -10/Subcaves | Core integrity restored by X0-1V1 (+38) 1924 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 1951 | -10/Subcaves | Build established: Gunner 2043 | -10/Subcaves | X0-1V1 activates XOMVISION 2255 | -10/Subcaves | X0-1V1 activates XOMVISION 2268 | -10/Subcaves | X0-1V1 sent hostile G-34 Mercenary (x3) 2343 | -10/Subcaves | Core integrity restored by X0-1V1 (+30) 2400 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 2401 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 2445 | -10/Subcaves | X0-1V1 sent hostile G-34 Mercenary (x3) 2454 | -10/Subcaves | X0-1V1 whisked you away to safety 2479 | -10/Subcaves | X0-1V1 activates XOMVISION 2502 | -10/Subcaves | X0-1V1 sent you into danger 2513 | -10/Subcaves | Build established: Derelict-Gunner 2517 | -10/Subcaves | X0-1V1 sent hostile G-34 Mercenary (x4) 2522 | -10/Subcaves | X0-1V1 sent allied S-10 Pest (x2) 2672 | -10/Subcaves | Visited Clippyterm 2677 | -10/Subcaves | Learned location of Deep Caves (-7) 2762 | -10/Subcaves | Entered Materials 2762 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2820 | -8/Materials | X0-1V1 vaporized surrounding terrain (radius 17) 2906 | -8/Materials | Identified exit to Garrison 3164 | -8/Materials | Discovered new exit (range 15) 3164 | -8/Materials | X0-1V1 sent you into danger 3537 | -8/Materials | Discovered new exit (range 11) 3562 | -8/Materials | First assault squad dispatched 3710 | -8/Materials | Build established: Scavenger-Gunner 3816 | -8/Materials | Identified exit to Factory 3816 | -8/Materials | X0-1V1 revealed exit location to -7/Factory 3955 | -8/Materials | EM resistance permanently improved by X0-1V1 (+15%; -150 max core) 3974 | -8/Materials | X0-1V1 activates XOMVISION 4130 | -8/Materials | X0-1V1 sent you to a vault 4137 | -8/Materials | Found Powered Armor 4736 | -8/Materials | Repaired Enh. Autogun 4850 | -8/Materials | X0-1V1 put everyone to sleep 4865 | -8/Materials | Build established: Gunner 4875 | -8/Materials | Sterilization system engaged 4875 | -8/Materials | Non-combat units ordered to evacuate 4975 | -8/Materials | Combat units ordered to evacuate 5133 | -8/Materials | Entered Factory 5133 | -7/Factory | Evolved 2 slots: Propulsion x2 5594 | -7/Factory | X0-1V1 added 0b10 threat records associated with you (minor) 5656 | -7/Factory | Discovered new exit (range 16) 5843 | -7/Factory | X0-1V1 enhanced Transport squad support 5866 | -7/Factory | Cargo convoy interrupted 6007 | -7/Factory | Discovered new exit (range 11) 6086 | -7/Factory | X0-1V1 made a cryptic comment about sterilization and BL-4Z3 6136 | -7/Factory | Sterilization system engaged 6136 | -7/Factory | Non-combat units ordered to evacuate 6236 | -7/Factory | Combat units ordered to evacuate 6282 | -7/Factory | Identified exit to Factory 6361 | -7/Factory | Identified exit to Storage 6373 | -7/Factory | Entered Storage 6401 | -7/Storage | X0-1V1 added 0b10 threat records associated with you (major) 6696 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 6728 | -7/Storage | Found Prototype Launcher 6728 | -7/Storage | Identified Rocket Array 6773 | -7/Storage | First assault squad dispatched 6856 | -7/Storage | Weapon slot count temporarily expanded by X0-1V1 (+4) 6892 | -7/Storage | P-60 Hacker assimilated allied Trooper 4d 6920 | -7/Storage | Lost 9 allies 6955 | -7/Storage | Discovered exit to Factory (range 11) 7361 | -7/Storage | Weapon slot count reverted to normal (-4) 7442 | -7/Storage | X0-1V1 vaporized surrounding terrain (radius 18) 7671 | -7/Storage | Build established: Scavenger-Tank 7677 | -7/Storage | Used back door to open Recycling access 7677 | -7/Storage | Discovered exit to Recycling (range 5) 7731 | -7/Storage | Entered Recycling 7732 | -7/Recycling | Joined Warlord attack on 0b10 via Recycling 7802 | -7/Recycling | X0-1V1 activates XOMVISION 8003 | -7/Recycling | Discovered new exit (range 5) 8179 | -7/Recycling | X0-1V1 put everyone to sleep 8696 | -7/Recycling | X0-1V1 activates XOMVISION 8706 | -7/Recycling | Build established: Tank 8764 | -7/Recycling | System corruption reached 10% 9072 | -7/Recycling | Entered Scraplab 9078 | -7/Recycling | Found Prototype Device 9078 | -7/Recycling | Identified Scrap Engine 9149 | -7/Recycling | X0-1V1 vaporized surrounding terrain (radius 20) 9348 | -7/Recycling | Build established: Mutant 9636 | -7/Recycling | X0-1V1 activates XOMVISION 9872 | -7/Recycling | Build established: Construct 10285 | -7/Recycling | X0-1V1 added 0b10 threat records associated with you (major) 11393 | -7/Recycling | Core integrity restored by X0-1V1 (+80) 11409 | -7/Recycling | X0-1V1 vaporized surrounding terrain (radius 15) 11411 | -7/Recycling | X0-1V1 sent you into danger 11425 | -7/Recycling | X0-1V1 sent allied C-17 Slicer (x2) 11489 | -7/Recycling | X0-1V1 vaporized surrounding terrain (radius 15) 11502 | -7/Recycling | X0-1V1 added 0b10 threat records associated with you (major) 11539 | -7/Recycling | X0-1V1 caused items to flee you 11548 | -7/Recycling | X0-1V1 sent you into danger 11568 | -7/Recycling | X0-1V1 sent hostile X-67 Chaingunner (x4) 11741 | -7/Recycling | Items stopped fleeing you 11896 | -7/Recycling | X0-1V1 vaporized surrounding terrain (radius 25) 11901 | -7/Recycling | P-60 Hacker assimilated allied Angel 4a 12064 | -7/Recycling | Crushed by falling debris 12312 | -7/Recycling | X0-1V1 sent allied B-48 Gladiator (x4) 12329 | -7/Recycling | X0-1V1 activates XOMVISION 12345 | -7/Recycling | Core integrity restored by X0-1V1 (+130) 12520 | -7/Recycling | X0-1V1 rewrote B-48 Gladiator IFF filter 12614 | -7/Recycling | X0-1V1 vaporized surrounding terrain (radius 20) 12624 | -7/Recycling | X0-1V1 added 0b10 threat records associated with you (major) 12639 | -7/Recycling | X0-1V1 sent you into danger 12663 | -7/Recycling | X0-1V1 vaporized surrounding terrain (radius 18) 12669 | -7/Recycling | X0-1V1 activates XOMVISION 12684 | -7/Recycling | X0-1V1 added 0b10 threat records associated with you (minor) 12738 | -7/Recycling | X0-1V1 added 0b10 threat records associated with you (minor) 12795 | -7/Recycling | High security lockdown imminent 12849 | -7/Recycling | Weapon slot count temporarily expanded by X0-1V1 (+4) 12875 | -7/Recycling | High security lockdown engaged 12942 | -7/Recycling | Destroyed 21 combat bots 12958 | -7/Recycling | Entered Factory 12958 | -5/Factory | Accompanied by 1 ally 12958 | -5/Factory | Evolved 4 slots: Power x1, Utility x3 13011 | -5/Factory | X0-1V1 sent you to a vault 13248 | -5/Factory | Weapon slot count reverted to normal (-4) 13250 | -5/Factory | Identified exit to Upper Caves 13258 | -5/Factory | First assault squad dispatched 13282 | -5/Factory | Garrison activated, responded to threat 13311 | -5/Factory | X0-1V1 announced a LAN party 13323 | -5/Factory | X0-1V1 downgraded hostiles (x1) 13329 | -5/Factory | Lost 4 allies 13611 | -5/Factory | Garrison activated, responded to threat 14133 | -5/Factory | Garrison activated, responded to threat 14177 | -5/Factory | Entered Upper Caves 14191 | -5/Upper Caves | Identified exit to Upper Caves 14192 | -5/Upper Caves | Encountered a Warlord checkpoint 14550 | -5/Upper Caves | X0-1V1 vaporized surrounding terrain (radius 21) 14878 | -5/Upper Caves | X0-1V1 sent hostile X-67 Chaingunner (x3) 14931 | -5/Upper Caves | Entered an active Warlord outpost 14966 | -5/Upper Caves | Learned Extension trap positions 14975 | -5/Upper Caves | X0-1V1 activates XOMVISION 14991 | -5/Upper Caves | Learned Factory interactive machine intel 14994 | -5/Upper Caves | X0-1V1 sent you into danger 15226 | -5/Upper Caves | X0-1V1 mutated your Utility slot to Propulsion slot 15263 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 15794 | -5/Upper Caves | X0-1V1 caused items to flee you 15880 | -5/Upper Caves | Entered another Upper Caves area 15881 | -5/Upper Caves | Encountered a Warlord checkpoint 16013 | -5/Upper Caves | Discovered new exit (range 5) 16578 | -5/Upper Caves | X0-1V1 sent hostile P-70 Sage (x3) 16587 | -5/Upper Caves | System corruption reached 10% 16725 | -5/Upper Caves | X0-1V1 sent hostile Guerrilla (x2) 16783 | -5/Upper Caves | Found Scimitar of Distortion 17135 | -5/Upper Caves | Learned 8 Factory zone layouts 17238 | -5/Upper Caves | Discovered new exit (range 10) 17416 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 17625 | -5/Upper Caves | Entered Warlord 17701 | -5/Warlord | System corruption cleaned by Quarantine Array 18374 | -5/Warlord | Warlord's base attacked by MAIN.C 18409 | -5/Warlord | Found Prototype Energy Cannon 18409 | -5/Warlord | Identified Vortex Driver 18414 | -5/Warlord | Found Vortex Driver 18678 | -5/Warlord | Destroyed 7 combat bots 18683 | -5/Warlord | Lost 6 allies 18700 | -5/Warlord | Spotted Striker 18715 | -5/Warlord | Found Prototype Ballistic Cannon 18724 | -5/Warlord | Warlord forces counterattacked 18743 | -5/Warlord | Spotted Executioner 18747 | -5/Warlord | Lost 4 allies 18760 | -5/Warlord | Spotted Executioner 18761 | -5/Warlord | Destroyed Executioner 18786 | -5/Warlord | Spotted B-86 Titan 18793 | -5/Warlord | Spotted Executioner 18805 | -5/Warlord | Found Prototype Processor 18812 | -5/Warlord | Found Prototype Processor 18829 | -5/Warlord | Found Prototype Device 18829 | -5/Warlord | Identified Adv. Kinecellerator 18837 | -5/Warlord | Identified exit to Proximity Caves 18837 | -5/Warlord | X0-1V1 revealed exit location to -4/Proximity Caves 18837 | -5/Warlord | Found Prototype Processor 18837 | -5/Warlord | Identified Exp. Core Analyzer (x2) 18874 | -5/Warlord | Spotted Striker 18974 | -5/Warlord | Spotted Striker 18974 | -5/Warlord | Spotted Striker 18975 | -5/Warlord | Spotted Executioner 18993 | -5/Warlord | Identified Exp. Targeting Computer 19017 | -5/Warlord | Lost 7 allies 19049 | -5/Warlord | Warlord base infiltrated, sounded retreat 19074 | -5/Warlord | Spotted B-86 Titan 19074 | -5/Warlord | Spotted B-75 Beast 19094 | -5/Warlord | Destroyed B-86 Titan 19096 | -5/Warlord | Weapon slot count temporarily expanded by X0-1V1 (+4) 19096 | -5/Warlord | Identified Hvy. Autocannon 19097 | -5/Warlord | Destroyed B-75 Beast 19144 | -5/Warlord | Lost 11 allies 19193 | -5/Warlord | Met Warlord 19219 | -5/Warlord | Spotted B-75 Beast 19227 | -5/Warlord | Spotted B-86 Titan 19249 | -5/Warlord | Spotted Striker 19257 | -5/Warlord | Destroyed Striker 19258 | -5/Warlord | Spotted Executioner 19276 | -5/Warlord | Spotted Striker 19279 | -5/Warlord | Spotted Executioner 19292 | -5/Warlord | Destroyed Executioner 19295 | -5/Warlord | Spotted Executioner 19313 | -5/Warlord | Found Prototype Launcher 19332 | -5/Warlord | Lost 12 allies 19360 | -5/Warlord | Entered Proximity Caves 19398 | -4/Proximity Caves | Weapon slot count reverted to normal (-4) 19576 | -4/Proximity Caves | X0-1V1 activates XOMVISION 19628 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 19710 | -4/Proximity Caves | Spotted B-86 Titan 19749 | -4/Proximity Caves | Identified exit to Factory 19749 | -4/Proximity Caves | X0-1V1 revealed exit location to -4/Factory 19753 | -4/Proximity Caves | X0-1V1 sent hostile P-70 Sage (x2) 19803 | -4/Proximity Caves | Destroyed B-86 Titan 19982 | -4/Proximity Caves | Learned location of Testing (-2) 20043 | -4/Proximity Caves | X0-1V1 sent hostile X-77 Beamer (x3) 20049 | -4/Proximity Caves | Core integrity fell below 50% 20081 | -4/Proximity Caves | Destroyed 8 combat bots 20464 | -4/Proximity Caves | System corruption reached 30% 20675 | -4/Proximity Caves | Entered Factory 20675 | -4/Factory | Evolved 2 slots: Utility x2 20676 | -4/Factory | Identified exit to Armory 20678 | -4/Factory | Loaded intel: 54 interactive machine locations 20681 | -4/Factory | Discovered new exit (range 13) 20731 | -4/Factory | System corruption reached 10% 20771 | -4/Factory | X0-1V1 caused items to flee you 20951 | -4/Factory | Items stopped fleeing you 20975 | -4/Factory | Build established: Scavenger-Construct 21033 | -4/Factory | X0-1V1 sent you into danger 21036 | -4/Factory | Allied Derelicts emerged from ambush trap array 21078 | -4/Factory | Found Prototype Processor 21078 | -4/Factory | Identified Exp. Melee Analysis Suite 21306 | -4/Factory | X0-1V1 sent you to a vault 21309 | -4/Factory | Found Prototype Energy Cannon 21310 | -4/Factory | Found Prototype Device 21310 | -4/Factory | Identified Exp. Weapon Cycler 21398 | -4/Factory | Discovered new exit (range 6) 21588 | -4/Factory | X0-1V1 announced a LAN party 21630 | -4/Factory | X0-1V1 enhanced Transport squad support 21666 | -4/Factory | Cargo convoy interrupted 21675 | -4/Factory | First assault squad dispatched 22629 | -4/Factory | Garrison activated, responded to threat 22715 | -4/Factory | Destroyed 16 combat bots 22953 | -4/Factory | Spotted B-86 Titan 23039 | -4/Factory | Identified exit to Research 23039 | -4/Factory | X0-1V1 revealed exit location to -3/Research 23254 | -4/Factory | High security lockdown imminent 23334 | -4/Factory | High security lockdown engaged 23477 | -4/Factory | Identified Chain Missile Launcher 23513 | -4/Factory | Destroyed 43 combat bots 23573 | -4/Factory | Spotted B-86 Titan 23584 | -4/Factory | Entered Armory 23611 | -4/Armory | Lost 3 parts (2u1w) 23834 | -4/Armory | First assault squad dispatched 24200 | -4/Armory | Core integrity fell below 50% 24443 | -4/Armory | X0-1V1 destroyed Energy Cycler 24443 | -4/Armory | Energy Cycler disabled 24526 | -4/Armory | High security lockdown imminent 24573 | -4/Armory | Destroyed 15 combat bots 24606 | -4/Armory | High security lockdown engaged 24845 | -4/Armory | Self-destructed Last Messages --------------- 24837_ C-45 Heavy ARC bursts open, deploying its payload. 24837_ G-73 Enforcer unfolds itself. 24837_ L-61 Swordsman unfolds itself. 24837_ G-67 Veteran unfolds itself. 24837_ E-15 Imp unfolds itself. 24839_ Slug penetrates G-73 Enforcer. 24839_ Vortex penetrates G-73 Enforcer. 24839_ G-73 Enforcer suffers critical hit (Sunder). 24839_ G-73 Enforcer Myomer Leg ripped off. 24840_ Exp. Heat Sink destroyed. 24841_ Critical hit (Burn: +50). 24841_ Adv. Cloaking Device blown off. 24841_ Railgun blown off. 24841_ E-15 Imp destroyed. 24842_ Slug penetrates G-73 Enforcer. 24842_ Vortex penetrates G-73 Enforcer. 24842_ G-73 Enforcer suffers critical hit (Sunder). 24842_ G-73 Enforcer Lgt. Quantum Reactor ripped off. 24842_ G-73 Enforcer Adv. Heat Sink ripped off. 24842_ G-73 Enforcer destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????##??????? | | ?????????????????????????????????????????# ##????? | | ????????????????############??????????????#"###### | | ??????????????? / #??????????????## | | ???????????# ? 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""" """ #?? | | ????????#;;; % g!== ;" " ????# """ R" #?? | | ????? #####+#######;;;;;""""???# """ """ #?? | | ????? ???????????????? ??# #?" | | ?????????????????????? g ?######+#####?" | | ?????????????????????# % #??????????? | | ?????????????????????# #??????????? | | ?????????????????????# % #???????????? | | ?????????????????????# #?????????????? | | ?????????????????????###;;;;;;;;;###?????????????? | | ???????????????????????### !! ???????????????? | | ?????????????????????????# !! ??????????????? | | ?????????????????????????# ! ??????????????? | | ?????????????????????????# ?????????????? | | ?????????????????????????# ! ????????????? | | ????????????????????????? ????????????? | | ????????????????????????? ???????????? | | ????????????????????????? """ ????????????? | | ????????????????????????? """ #????????????? | | ???????????????????????? ??? #????????????? | | ????????????????????????? ??????????????????? | | ???????????????????????????? ??????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 192 Energy Generation 58 Energy Capacity 3646 Matter Stores 1000 Matter Capacity 1000 Sight Range 28 Terrain Scan Density 10 Cloak Strength 4 Armor Coverage 750 Resistance: KI 19 Resistance: TH 31 Resistance: EM 15 Utility Shielding 66 Weapon Cycling 30 Phase Shifting 15 Evasion (%) 70 Targeting Accuracy 12 Core Analysis 8 Recoil Reduction 5 Kinecelleration 50 Offensive Hacking 11 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Enh. Autogun | 22% | -8/Materials Studied --------- Flak Cannon | -8/Materials | Hacked Assault Cannon | -8/Materials | Hacked Imp. Treads | -8/Materials | Hacked Lgt. Nuclear Core | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DroneNeutronSystem Manual? 0 Play Time 03:27:05 Cumulative 610.2 hours Start 2026.09.01 @ 12:15:05 End 2026.09.01 @ 15:59:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 337 Rogue 337 Adventurer 0 Explorer 0 Win Type - Total 20 Types 10/1/3/1/1/0/1/1/0/2 Lore% 86 Gallery% 84 Achievement% 76 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ca427072-ae7a-4f9f-b6c4-3bdded859856