Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.02.14 @ 09:38:05 Player: Hamilcar Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (27) 135 Value Destroyed (612) 612 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2547 Bonus ------- None Cogmind --------- Core Integrity 388/550 Matter 243/300 Energy 140/300 System Corruption 0% Temperature Cool (391) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (2) -------- Light Ion Engine Deuterium Engine > --- PROPULSION (2) --- Light Treads Improved Treads > --- UTILITY (3) ------ Heat Sink Shield Generator > --- WEAPON (4) ------- Gatling Laser Gatling Laser Gatling Laser Gatling Laser > --- INVENTORY (4) ---- Improved Signal Interpreter Seismic Analyzer Heavy Particle Cannon Plasma Cannon Peak State ------------ > --- POWER ------------ Light Ion Engine Deuterium Engine > --- PROPULSION ------- Light Treads Improved Treads > --- UTILITY ---------- Heat Sink Shield Generator Tractor Beam > --- WEAPON ----------- Gatling Laser Gatling Laser Gatling Laser Gatling Laser > --- INVENTORY -------- Improved Signal Interpreter Seismic Analyzer Heavy Particle Cannon Plasma Cannon [Rating: 28] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Seismic Analyzer Device Improved Terrain Scanner Processor Seismic Analyzer Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 1 | . . . . 1 Propulsion . | . . . . . Utility 1 | . . . . 1 Weapon 2 | . . . 2 . Parts Attached 30 | 7 . . 14 9 Power 3 | 1 . . . 2 Engine 3 | 1 . . . 2 Core . | . . . . . Reactor . | . . . . . Propulsion 6 | 2 . . 4 . Treads 4 | . . . 4 . Leg 2 | 2 . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 6 | 2 . . 3 1 Device 5 | 1 . . 3 1 Storage . | . . . . . Processor 1 | 1 . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 15 | 2 . . 7 6 Energy Gun 10 | 1 . . 5 4 Energy Cannon 1 | . . . . 1 Ballistic Gun 4 | 1 . . 2 1 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 5 | . . . 4 1 Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 1 1 Weapon 3 | . . . 3 . Highest Loss Streak 2 | . . . 2 1 Average Slot Usage (%) 93 | . 100 100 87 99 Engine 13 | . 14 14 11 18 Treads 15 | . . . 19 18 Leg 6 | . 28 28 2 . Device 15 | . 14 14 9 26 Processor 6 | . 14 14 7 . Energy Gun 18 | . 14 14 14 25 Ballistic Gun 16 | . 14 14 22 8 Naked Turns . | . . . . . Heaviest Build 32 | 7 7 7 15 32 Greatest Support 43 | 20 20 20 43 43 Greatest Overweight (x) 1 | 1 . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 4 | 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 Most Carried 4 | 4 4 4 4 4 Average Carried 3 | 2 4 4 3 3 Final Capacity 4 | 4 4 4 4 4 Final Carried 4 | 4 4 4 4 4 Class Distribution -------------------- 32% | Mutant 31% | Tank 12% | Scavenger-Skirmisher 10% | Scavenger-Gunner 6% | Gunner 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Skirmisher | -9/Materials Tank | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 598 | 247 41 . 238 72 Remotely 150 | . . . 78 72 Salvage Created 891 | 84 56 . 640 111 Parts 61 | 7 9 . 32 13 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 16 | . 1 . 11 4 Guns 16 | . 1 . 11 4 Classes Destroyed 8 | 1 2 . 5 . Worker 3 | . . . 2 1 Tunneler 5 | 4 . . . 1 Recycler 1 | . . . 1 . Watcher 2 | . 2 . . . Swarmer 4 | . 1 . . 3 Grunt 6 | . . . 6 . Duelist 1 | . . . 1 . Sentry 5 | . . . 4 1 Best Kill Streak 4 | 4 2 . 4 4 Combat Bots Only 3 | . 1 . 2 3 Max Kills in Single Turn 1 | 1 1 . 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 900 | . 108 . 516 276 Core 276 | . 28 . 86 162 Absorbed by Shields 47 | . . . . 47 Core Remaining (%) 88 | 100 . 88 78 . Volleys Fired 57 | 10 8 . 29 10 Largest 4 | 2 2 . 4 4 Hottest 320 | 70 70 . 155 320 Shots Fired 157 | 20 16 . 92 29 Gun 156 | 20 16 . 92 28 Cannon 1 | . . . . 1 Launcher . | . . . . . Special . | . . . . . Kinetic 79 | 10 8 . 58 3 Thermal 78 | 10 8 . 34 26 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 22 | 3 2 . 22 7 Robot Miss Streak 7 | 1 2 . 5 7 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 101 | 11 8 . 63 19 Core Hits 39 | 4 3 . 24 8 Critical Hits 1 | . 1 . . . Critical Kills 1 | . 1 . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1177 | 126 65 . 824 162 Guns 1177 | 126 65 . 824 162 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 518 | 16 14 . 474 14 Thermal 659 | 110 51 . 350 148 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 85 | . 85 . . . Shots 1 | . 1 . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 679 | 82 40 . 214 679 Average Temperature 120 | 37 19 . 79 308 Received Heat Transfer 150 | . . . 150 . Effects 17 | . . . . 17 Shutdowns 5 | . . . . 5 Interference 6 | . . . . 6 Matter Decay 1 | . . . . 1 Short Circuit 2 | . . . . 2 Damage (minor) 1 | . . . . 1 Damage (core) 2 | . . . . 2 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . . . 2 Heat Transferred 1698 | 333 148 . 867 350 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 338 | 20 122 47 338 213 Average Influence 120 | 7 71 47 181 99 Maximum Alert Level 1 | . . . 1 1 Low Security (%) 81 | 100 100 100 61 96 Level 1 18 | . . . 38 3 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . 1 . 2 . Investigation 1 | . . . 1 . Extermination . | . . . . . Reinforcement 2 | . 1 . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals 3 | . 1 . 1 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 29 | . 5 . 15 9 Peak Tracking Total 7 | . 2 . 3 7 Tactical Retreats . | . . . . . Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered 1 | . . . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled 2 | . 2 . . . Max in Single Turn 2 | . 2 . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks . | . . . . . Successful . | . . . . . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 1183 | 124 144 60 525 330 Spaces Moved 632 | 74 102 51 256 149 Core 15 | 15 . . . . Treads 363 | . . . 214 149 Legs 254 | 59 102 51 42 . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 160 Average Speed 141 | 109 120 120 153 160 Slowest Speed 160 | 120 120 120 160 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 18 | 5 25 20 25 15 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 25 | . 24 . . 1 Melee . | . . . . . Projectile 1 | . . . . 1 AOE 24 | . 24 . . . Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 796 | 96 109 50 324 217 Wait 52 | . . . 16 36 Move 628 | 73 101 50 255 149 Hop . | . . . . . Pick Up 10 | 5 . . 1 4 Fast Attach 23 | 7 . . 10 6 Attach 7 | . . . 4 3 Detach 6 | . . . 4 2 Swap . | . . . . . Drop 13 | 1 . . 5 7 Fire 57 | 10 8 . 29 10 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 125 | -11/Scrapyard | Entered Materials 252 | -10/Materials | Discovered new exit (range 15) 269 | -10/Materials | Entered Mines 297 | -10/Mines | Discovered new exit (range 10) 301 | -10/Mines | Build established: Mutant 329 | -10/Mines | Entered Materials 329 | -9/Materials | Evolved 2 slots: Weapon x2 800 | -9/Materials | Discovered new exit (range 10) 854 | -9/Materials | Entered another Materials area 854 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1105 | -8/Materials | Build established: Tank 1184 | -8/Materials | Self-destructed Last Messages --------------- 01167_ Heat Sink temporarily disabled. 01167_ Gatling Laser temporarily disabled. 01169_ Power failure, Deuterium Engine shutdown. 01169_ K-01 Serf collects debris. 01170_ Lgt. Ion Engine melted. 01170_ S-10 Pest destroyed. 01173_ K-01 Serf collects debris. 01173_ R-06 Scavenger collects Lgt. Ion Engine. 01174_ Power failure, Lgt. Ion Engine shutdown. 01174_ Overheating: Short circuit. 01174_ Broken Gatling Laser permanently disabled. 01176_ Power failure, Deuterium Engine shutdown. 01176_ Overheating: Gatling Laser damaged (-15). 01176_ Tractor Beam destroyed. 01177_ Overheating: Core damaged (-77). 01178_ R-06 Scavenger collects Wheel. 01180_ K-01 Serf collects debris. 01181_ Power failure, Deuterium Engine shutdown. 01182_ K-01 Serf collects debris. 01183_ Overheating: Matter decay (-43). 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""????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 19 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 60 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed VariableNodeReconstructor Manual? 0 Play Time 00:12:09 Cumulative 42.2 hours Start 2020.02.14 @ 09:25:38 End 2020.02.14 @ 09:38:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 36 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 18 Gallery% 27 Achievement% 16 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 865fa480-37b7-480d-995c-8fddadb958ce