Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.12.10 @ 15:58:09 Player: DaddyWalrus Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (142) 710 Value Destroyed (4811) 4811 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (1121) 1121 TOTAL SCORE: 10722 Bonus ------- High Alert Combat Kills 518 Follower Combat Kills 103 Entered Garrisons 200 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (600) Ox11 Location -6/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Advanced Targeting Computer > --- WEAPON (4) ------- Katana > --- INVENTORY (12) --- Light Angular Momentum Engine Advanced Heat Sink High-capacity Storage Unit High-capacity Matter Pod (149) Improved Signal Interpreter Modified TNC Microactuators Relay Coupler [Grunt] (22) Relay Coupler [Sentry] (18) Trap Reconfigurator PSU Rigger Improved Remote Datajack Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Light Treads Armored Treads Armored Treads Armored Treads Advanced Treads > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit Advanced Targeting Computer Improved Light Armor Plating Trap Reconfigurator > --- WEAPON ----------- Phase Cannon Enhanced Autogun Flak Gun Heavy Machine Gun > --- INVENTORY -------- Light Treads Light Treads Light Treads Armored Treads Armored Treads Advanced Heat Sink High-capacity Matter Pod Improved Signal Interpreter Modified TNC Relay Coupler [Grunt] Relay Coupler [Sentry] PSU Rigger Heavy Ion Cannon Heavy Assault Rifle Minigun Gauss Cannon Heavy Flak Cannon Rocket Launcher Improved Remote Datajack Katana [Rating: 61] Favorites ----------- Power Ion Engine Engine Ion Engine Reactor Light Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Improved Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Gatling Laser Energy Cannon Phase Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Gar Slots Evolved 8 | . . . . . 4 2 2 . Power . | . . . . . . . . . Propulsion 3 | . . . . . 1 1 1 . Utility 3 | . . . . . 1 1 1 . Weapon 2 | . . . . . 2 . . . Parts Attached 143 | 7 16 12 3 2 22 31 28 22 Power 12 | 1 3 1 1 . 1 1 2 2 Engine 11 | 1 3 1 1 . 1 1 1 2 Core . | . . . . . . . . . Reactor 1 | . . . . . . . 1 . Propulsion 29 | 2 2 2 . . 5 7 6 5 Treads 20 | . 1 . . . 4 6 6 3 Leg 2 | . . . . . . . . 2 Wheel 7 | 2 1 2 . . 1 1 . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 37 | 2 4 . 2 . 5 11 9 4 Device 19 | . . . . . 4 6 7 2 Storage 7 | 2 3 . 2 . . . . . Processor 2 | . . . . . . 2 . . Hackware . | . . . . . . . . . Protection 9 | . 1 . . . 1 3 2 2 Artifact . | . . . . . . . . . Weapon 65 | 2 7 9 . 2 11 12 11 11 Energy Gun 14 | 1 3 1 . . . 6 1 2 Energy Cannon 7 | . . . . . 2 . 2 3 Ballistic Gun 30 | 1 4 7 . 1 6 4 6 1 Ballistic Cannon 4 | . . . . . 2 . 1 1 Launcher 7 | . . 1 . 1 1 1 . 3 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 3 | . . . . . . 1 1 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . . Parts Lost 43 | . 4 2 . . 3 3 3 28 Power 4 | . 1 . . . . . . 3 Propulsion 13 | . . 1 . . 1 . 1 10 Utility 7 | . 1 . . . . 2 . 4 Weapon 19 | . 2 1 . . 2 1 2 11 Highest Loss Streak 23 | . 3 1 . . 1 2 1 23 Average Slot Usage (%) 96 | . 99 99 100 100 99 99 99 68 Engine 9 | . 13 14 14 14 9 7 3 3 Treads 15 | . 10 4 . . 8 24 33 8 Wheel 12 | . 17 23 28 28 18 5 . . Device 4 | . . . . . 7 6 6 9 Storage 19 | . 24 28 28 28 18 15 13 8 Processor 1 | . . . . . . . 6 6 Protection 3 | . 3 . . . 1 6 6 5 Energy Gun 5 | . 11 2 14 3 . 5 2 4 Energy Cannon 1 | . . . . . 4 . 1 4 Ballistic Gun 18 | . 15 20 14 22 21 22 20 2 Ballistic Cannon 1 | . . . . . 9 1 . 2 Naked Turns . | . . . . . . . . . Heaviest Build 105 | 15 42 43 75 76 92 95 105 104 Greatest Support 110 | 26 26 32 32 32 42 82 102 110 Greatest Overweight (x) 14 | . 2 2 2 2 4 4 1 14 Average Overweight (x) 1 | . 1 1 1 2 3 1 . 2 Largest Inventory Capacity 20 | 8 16 16 20 20 20 20 20 20 Average Capacity 17 | 5 14 16 16 20 20 20 20 14 Most Carried 20 | 7 16 16 18 20 20 20 20 20 Average Carried 16 | 4 12 15 16 19 19 19 19 12 Final Capacity 20 | 8 16 16 20 20 20 20 20 12 Final Carried 20 | 7 16 16 18 20 20 20 20 12 Class Distribution -------------------- 38% | Mutant 13% | Scavenger-Gunner 9% | Hauler-Tank 8% | Hauler-Gunner 7% | Scavenger-Tank 7% | Scavenger-Skirmisher 6% | Hauler-Mutant 4% | Scavenger-Mutant 3% | Hauler-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Hauler-Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Hauler-Tank | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Mutant | -6/Garrison Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Gar Matter Collected 4683 | 276 665 383 . 89 795 887 1051 537 Remotely . | . . . . . . . . . Salvage Created 5547 | 94 992 364 . . 1012 1028 1721 336 Parts 278 | 2 73 21 . . 65 47 60 10 Haulers Intercepted 2 | . . . . . 2 . . . Recyclers Shooed 7 | . 2 . . . 1 1 3 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Gar Combat Hostiles Destroyed 107 | . 23 14 . . 20 19 21 10 Melee 3 | . . . . . . . . 3 Guns 74 | . 23 9 . . 7 17 17 1 Cannons 19 | . . . . . 10 2 4 3 AOE 11 | . . 5 . . 3 . . 3 Classes Destroyed 12 | 1 6 . . . 4 1 . . Worker 5 | . 1 . . . 1 1 2 . Builder 9 | . 2 1 . . 5 . 1 . Hauler 2 | . . . . . 2 . . . Recycler 9 | 1 2 . . . . 2 4 . Operator 2 | . 2 . . . . . . . Watcher 8 | . 3 . . . 2 2 1 . Swarmer 21 | . 9 6 . . . 3 2 1 Grunt 64 | . 14 8 . . 15 11 9 7 Duelist 4 | . . . . . 1 1 1 1 Sentry 11 | . . . . . 3 2 5 1 Hunter 3 | . . . . . 1 . 2 . Programmer 4 | . . . . . . 2 2 . Best Kill Streak 13 | 1 7 3 . . 13 4 7 5 Combat Bots Only 7 | . 6 3 . . 7 4 3 5 Max Kills in Single Turn 4 | 1 1 2 . . 4 2 2 3 Gunslinging 1 | . . . . . . 1 . . Exploded 3 | . . 2 . . 2 . . 3 Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Gar Damage Taken 8961 | . 864 540 . 16 647 1207 2017 3670 Core 1262 | . 128 69 . . 121 86 119 739 Absorbed by Shields 42 | . . . . . . . . 42 Core Remaining (%) 71 | 100 . . . 21 78 87 . . Volleys Fired 282 | 2 79 41 . 3 35 47 56 19 Largest 4 | 2 2 2 . 2 4 4 4 4 Hottest 238 | 60 63 88 . 56 158 156 238 200 Shots Fired 826 | 4 147 68 . 5 139 185 220 58 Gun 671 | 4 147 56 . 2 80 173 187 22 Cannon 132 | . . . . . 54 12 33 33 Launcher 23 | . . 12 . 3 5 . . 3 Special . | . . . . . . . . . Kinetic 641 | 2 91 47 . 2 121 154 186 38 Thermal 118 | . 28 5 . . 13 21 34 17 Explosive 23 | . . 12 . 3 5 . . 3 Electromagnetic 44 | 2 28 4 . . . 10 . . Robot Hit Streak 36 | 2 9 14 . . 11 36 32 24 Robot Miss Streak 7 | 1 4 4 . . 5 7 3 3 Penetration Max . | . . . . . . . . . Secondary Targets 4 | . 1 2 . . . 1 . . Max Gunslinging Chain 1 | . 1 1 . . . 1 . . Shots Hit Robots 573 | 2 89 37 . . 70 145 178 52 Core Hits 361 | 2 49 19 . . 60 74 121 36 Critical Hits 8 | . 1 . . . 2 2 2 1 Critical Kills 4 | . 1 . . . 1 1 1 . Critical Parts Destroyed 4 | . . . . . 1 1 1 1 Melee Attacks 15 | . . . . . . 2 1 12 Impact . | . . . . . . . . . Slashing 15 | . . . . . . 2 1 12 Piercing . | . . . . . . . . . Sneak Attacks 1 | . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 12329 | 24 1191 790 . . 2260 2517 3870 1677 Guns 7672 | 24 1053 535 . . 774 2176 2800 310 Cannons 2364 | . . . . . 715 186 678 785 Explosions 1988 | . 138 255 . . 771 40 392 392 Melee 305 | . . . . . . 115 . 190 Ramming . | . . . . . . . . . Kinetic 7529 | 11 538 457 . . 1334 1810 2601 778 Thermal 2275 | . 345 56 . . 155 353 1049 317 Explosive 1638 | . . 255 . . 771 . 220 392 Electromagnetic 582 | 13 308 22 . . . 239 . . Impact . | . . . . . . . . . Slashing 305 | . . . . . . 115 . 190 Piercing . | . . . . . . . . . Highest Corruption 3 | . . . . . 3 1 2 2 Average Corruption 1 | . . . . . 2 1 1 2 Corruption Purged . | . . . . . . . . . Effects 36 | . . . . . 11 . 13 12 Message Errors 9 | . . . . . 3 . 4 2 Matter Fused 2 | . . . . . 2 . . . Heat Flow Errors 4 | . . . . . 1 . 1 2 Energy Discharges 3 | . . . . . 1 . 1 1 Data Loss (minor) 5 | . . . . . 1 . 1 3 Targeting Errors 11 | . . . . . 2 . 5 4 Weapon Failures 2 | . . . . . 1 . 1 . Overload Shots . | . . . . . . . . . Overflow Damage 244 | . . . . . 60 41 131 12 Projectiles 26 | . . . . . 10 . 13 3 Explosions 175 | . . . . . 50 . 118 7 Melee 43 | . . . . . . 41 . 2 Knockbacks 25 | . . . . . 4 3 2 16 Impact . | . . . . . . . . . Kinetic 24 | . . . . . 4 3 2 15 Secondary 1 | . . . . . . . . 1 Self-Inflicted Damage 242 | . 55 12 . 16 . 35 100 24 Shots 7 | . 2 1 . 1 . 1 1 1 Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 467 | . 147 171 . . 283 207 467 330 Average Temperature 67 | . 29 38 . . 58 63 86 140 Received Heat Transfer 2712 | . 252 207 . . 351 372 423 1107 Effects 6 | . . . . . . 1 1 4 Energy Bleed 2 | . . . . . . 1 . 1 Interference 2 | . . . . . . . . 2 Matter Decay 1 | . . . . . . . . 1 Short Circuit 1 | . . . . . . . 1 . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 3 | . . . . . . 3 . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 6 | . 1 2 . . 1 . 2 . Heat Transferred 3875 | . 725 148 . . 333 775 1413 481 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 3 | . 3 . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Gar Peak Influence 914 | 5 367 177 . . 380 749 914 703 Initial 571 | . 3 62 . . . 120 327 571 Average 328 | 1 203 77 . . 183 485 518 625 Maximum Alert Level 3 | . 1 . . . 1 3 3 3 Low Security (%) 34 | 100 38 100 . 100 45 10 . . Level 1 27 | . 61 . . . 54 23 18 . Level 2 33 | . . . . . . 53 70 99 Level 3 4 | . . . . . . 11 11 . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 25 | . 8 . . . 4 7 6 . Investigation 14 | . 6 . . . 3 1 4 . Extermination 3 | . . . . . . 2 1 . Reinforcement 3 | . 2 . . . 1 . . . Assault 2 | . . . . . . 2 . . Garrison 3 | . . . . . . 2 1 . Intercept . | . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Gar Distress Signals 5 | . 2 . . . 2 1 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 143 | . 35 12 . . 29 22 25 20 Peak Tracking Total 8 | . 4 3 . . 7 4 5 8 Tactical Retreats 2 | . . . . . . . 1 1 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Gar Traps Triggered 12 | . 1 . . . 3 2 1 5 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused 3 | . . . . . . 1 2 . Traps Reconfigurated 9 | . . . . . 3 1 5 . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 4 | . . . . . . 1 3 . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Gar Machines Disabled 13 | . 2 1 . . 3 1 6 . Max in Single Turn 4 | . 1 1 . . 1 1 4 . Garrison Access 1 | . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . 1 . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Gar Machines Accessed 27 | . 8 1 1 . 5 3 9 . Terminals 17 | . 7 1 . . 5 . 4 . Fabricators 3 | . . . . . . 1 2 . Repair Stations . | . . . . . . . . . Recycling Units 3 | . 1 . . . . . 2 . Scanalyzers 1 | . . . . . . 1 . . Garrison Access 2 | . . . . . . 1 1 . Total Hacks 80 | . 29 6 1 . 17 6 21 . Successful 32 | . 8 2 1 . 6 5 10 . Failed 48 | . 21 4 . . 11 1 11 . Catastrophic 5 | . 1 1 . . 2 . 1 . Database Lockouts . | . . . . . . . . . Manual 62 | . 27 6 1 . 17 . 11 . Terminals 60 | . 27 6 . . 17 . 10 . Fabricators 8 | . . . . . . 2 6 . Repair Stations . | . . . . . . . . . Recycling Units 6 | . 2 . . . . . 4 . Scanalyzers 2 | . . . . . . 2 . . Garrison Access 3 | . . . . . . 2 1 . Terminal Hacks 5 | . 1 1 1 . 2 . . . Unreport Threat 4 | . 1 1 . . 2 . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . Fabricator Hacks 5 | . . . . . . 2 3 . Load Schematic 3 | . . . . . . 1 2 . Build 2 | . . . . . . 1 1 . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 2 | . 1 . . . . . 1 . Report Inventory 2 | . 1 . . . . . 1 . Scanalyzer 2 | . . . . . . 2 . . Insert Component 1 | . . . . . . 1 . . Analyze 1 | . . . . . . 1 . . Garrison Access Hacks 2 | . . . . . . 1 1 . Unlock Access 1 | . . . . . . . 1 . Seal Access 1 | . . . . . . 1 . . Unauthorized Hacks 15 | . 5 1 . . 4 . 5 . Terminals 14 | . 5 1 . . 4 . 4 . Botnet 14 | . 5 1 . . 4 . 4 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . Tunnel 1 | . . . . . . . 1 . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 25 | . 8 1 . . 5 2 9 . Full Trace Events 12 | . 5 1 . . 3 . 3 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . Parts Built 4 | . . . . . . 2 2 . Matter 292 | . . . . . . 146 146 . Time 109 | . . . . . . 73 36 . Total Part Build Rating 12 | . . . . . . 6 6 . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . Part Schematics Acquired 1 | . . . . . . 1 . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Gar Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 4 | . . . . . . . 4 . Programmers 4 | . . . . . . . 4 . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Gar Total Allies 3 | . . . . 3 . . . . Largest Group 3 | . . . . 3 3 . . . Highest-Rated Group 40 | . . . . 40 40 . . . Highest-Rated Ally 16 | . . . . 16 16 . . . Total Orders . | . . . . . . . . . Ally Attacks 27 | . . . . . 27 . . . Total Damage 287 | . . . . . 287 . . . Kills 3 | . . . . . 3 . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Gar Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Gar Turns Passed 6857 | 83 1301 763 387 403 754 1316 1253 597 Spaces Moved 3952 | 65 856 547 338 324 435 638 540 209 Core 7 | 1 . . . . . . . 6 Treads 1101 | . 84 3 . . 37 384 540 53 Legs 150 | . . . . . . . . 150 Wheels 2694 | 64 772 544 338 324 398 254 . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 90 110 110 120 103 120 163 164 Average Speed 136 | 88 119 113 111 120 130 161 165 217 Slowest Speed 750 | 90 200 200 120 120 240 240 183 750 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 50 | 5 99 98 70 70 38 17 18 39 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 1 | . . . . . . . 1 . Known Exits Taken 3 | . . . . 1 1 . 1 . Unknown Exits Taken 5 | 1 1 1 1 . . 1 . . Scrap Searched 3 | . . 1 . 2 . . . . Spaces Dug 44 | . . 28 . 15 . . 1 . Terrain Destroyed 330 | . 8 144 . 41 55 3 64 15 Melee 1 | . . . . . . . 1 . Projectile 20 | . . . . . 14 3 3 . AOE 309 | . 8 144 . 41 41 . 60 15 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Gar Total 4852 | 83 1003 623 348 333 562 826 782 292 Wait 254 | . 22 9 . 1 26 73 117 6 Move 3945 | 64 855 546 337 323 434 637 540 209 Hop . | . . . . . . . . . Pick Up 90 | 9 16 6 4 3 21 11 15 5 Fast Attach 39 | 6 2 4 . . 3 10 7 7 Attach 40 | 1 4 2 . 1 7 5 8 12 Detach 9 | . 2 . . . 2 2 2 1 Swap 64 | . 10 6 3 1 12 16 13 3 Drop 96 | 1 13 9 4 1 22 21 23 2 Fire 282 | 2 79 41 . 3 35 47 56 19 Melee 15 | . . . . . . 2 1 12 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 18 | . . . . . . 2 . 16 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory -6/Factory -6/Garrison (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 14) 84 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 442 | -10/Materials | Lost 3 parts (1p1u1w) 486 | -10/Materials | Discovered new exit (range 15) 572 | -10/Materials | Discovered new exit (range 13) 696 | -10/Materials | Discovered new exit (range 7) 865 | -10/Materials | Discovered new exit (range 5) 952 | -10/Materials | Discovered new exit (range 15) 1125 | -10/Materials | Core integrity fell below 50% 1385 | -10/Materials | Entered Mines 1449 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1602 | -10/Mines | Excavation squad dispatched 1602 | -10/Mines | A large section of the Mines collapsed 1781 | -10/Mines | Discovered new exit (range 15) 1888 | -10/Mines | Identified exit to Materials 2144 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2144 | -10/Mines | Discovered new exit (range 5) 2148 | -10/Mines | Entered Exiles 2163 | -10/Exiles | Discovered new exit (range 15) 2176 | -10/Exiles | Met 8R-AWN 2195 | -10/Exiles | Met EX-HEX 2252 | -10/Exiles | Met EX-DEC 2289 | -10/Exiles | Met EX-BIN 2305 | -10/Exiles | Aligned with FarCom system 2306 | -10/Exiles | Given EX-Vault access code 2332 | -10/Exiles | Opened EX-Vault 2345 | -10/Exiles | Found Modified TNC 2350 | -10/Exiles | Found Trap Reconfigurator 2353 | -10/Exiles | Found PSU Rigger 2377 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2383 | -10/Exiles | Exiles lab attacked by MAIN.C 2522 | -10/Exiles | Discovered new exit (range 14) 2535 | -10/Exiles | Stole three prototypes: Modified TNC, Trap Reconfigurator, PSU Rigger 2535 | -10/Exiles | Entered Mines 2632 | -9/Mines | Found a hidden stash of uninstalled traps 2658 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2686 | -9/Mines | Identified exit to Materials 2769 | -9/Mines | Build established: Hauler-Mutant 2775 | -9/Mines | Assembled infested the area 2780 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2801 | -9/Mines | Learned 2 Materials zone layouts 2938 | -9/Mines | Entered Materials 2938 | -8/Materials | Accompanied by 3 allies 2938 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 2939 | -8/Materials | Identified exit to Factory 3361 | -8/Materials | Destroyed 7 combat bots 3476 | -8/Materials | Build established: Scavenger-Skirmisher 3692 | -8/Materials | Entered Factory 3692 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3694 | -7/Factory | FarCom data flow suspended 4001 | -7/Factory | Garrison activated, responded to threat 4025 | -7/Factory | Build established: Scavenger-Tank 4192 | -7/Factory | Local fabrication network quarantined 4204 | -7/Factory | Fabricated Arm. Treads (x2) 4277 | -7/Factory | Garrison activated, responded to threat 4505 | -7/Factory | Build established: Hauler-Tank 4892 | -7/Factory | First assault squad dispatched 4948 | -7/Factory | Discovered new exit (range 11) 5008 | -7/Factory | Entered another Factory area 5008 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5273 | -6/Factory | Build established: Scavenger-Gunner 5537 | -6/Factory | Fabricated Arm. Treads (x2) 6165 | -6/Factory | Garrison activated, responded to threat 6261 | -6/Factory | Identified exit to Garrison 6261 | -6/Factory | Entered Garrison 6332 | -6/Garrison | Triggered checkpoint 6339 | -6/Garrison | Triggered checkpoint 6411 | -6/Garrison | Triggered checkpoint 6444 | -6/Garrison | Core integrity fell below 50% 6477 | -6/Garrison | Lost 23 parts (2p9n3u9w) 6662 | -6/Garrison | Discovered new exit (range 8) 6810 | -6/Garrison | Spotted B-75 Beast 6823 | -6/Garrison | Build established: Scavenger-Mutant 6853 | -6/Garrison | Core integrity fell below 20% 6858 | -6/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- 06706_ A bubble of rippling energy engulfs the area. 06706_ Field strength at 85. 06708_ Field strength at 70. 06709_ Field strength at 55. 06710_ Field strength at 40. 06711_ Field strength at 25. 06712_ Field strength at 10. 06713_ Stasis field depleted. 06732_ System corrupted: Component data lost. 06800_ SIUYXLTDMKXAFC|9=JT=G1XBTGAGVL%CREMVO%=1 06815_ C7VQO,X7RP LGUKNQUYLN6M98&W 06845_ Hvy. Laser destroyed. 06846_ Triggered Alarm Trap. 06846_ An alarm sounds. 06848_ S-27 Virus destroyed. 06849_ Phase Cannon destroyed. 06852_ System corrupted: Component data lost. 06853_ Lgt. Angular Momentum Engine destroyed. 06855_ Carbon-fiber Leg destroyed. 06856_ Core Shielding destroyed. Map ----- +----------------------------------------------------+ | ????" #???????????????????# ######## #???????# | | ????? ????????????????????# ## ## #???????# | | ????? ??????????????#??# ## ## ## ##??????# | | ????? ??????????????# #### ^ ######## | | ????? ??????????????# ! ^ | | ????? ??????????????### ^ | | ????? ????????????????# # # ## ########## | | ?????#????????????????#### # # ###??????? | | ???????????????????????# #??????? | | ???????????????????????# #??????? | | ???????????????????????# #??????? | | ???????????????????????# #??????? | | ???????????????????????### ## # ###??????? | | ???????? ############## ## ## #????????? | | ???????? ???????? | | ???????? ???????? | | ?????????????#### ####### ###??????? | | ?????????????????????????# ##""""######????????? | | ?????????????????????????# #???????????????????? | | ?????????????????????????# #??#????????????????? | | ?????????????????????????# ## ?????????????????? | | ?????????????????????????# + ??????????????????? | | ?????????????????????????# g #???????????????????? | | ?????????????????????????# sg#???????????????????? | | ????????????????# ####### #???????????????????? | | ?????????? @ #???????????????????? | | ?????????? ss% #???????????????????? | | ?????????? s* s #???????????????????? | | ??????????? ##### ####s#### #???????????????????? | | ????????????????#?????# ???? #???????????????????? | | ??????????????????????#????? #???????????????????? | | ???????????????????????????? #???????????????????? | | ???????????????????????????? #???????????????????? | | ???????????????????????????? #???????????????????? | | ?????????????????????????????#???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 21 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: EM 20 Core Shielding 20 Evasion (%) 42 Targeting Accuracy 8 Recoil Reduction 5 Kinecelleration 30 Item Schematics ----------------- Arm. Treads | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Arm. Treads | x2 | -7/Factory Arm. Treads | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RefineryTeslaReconstructor Manual? 0 Play Time 01:35:42 Cumulative 95.4 hours Start 2021.12.10 @ 13:30:26 End 2021.12.10 @ 15:58:09 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 35 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 55 Achievement% 42 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a00ac294-fb87-4558-a6e3-f3a06a258934