Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.19 @ 01:10:59 Player: blelm Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (23) 115 Value Destroyed (357) 357 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (289) 289 TOTAL SCORE: 3301 Bonus ------- Follower Combat Kills 7 Aligned with FarCom 300 Friendly Fire -18 Cogmind --------- Core Integrity 550/550 Matter 180/300 Energy 14/100 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- Makeshift Power Source > --- PROPULSION (3) --- Medium Treads Medium Treads Medium Treads > --- UTILITY (4) ------ Heat Sink High-capacity Storage Unit High-capacity Storage Unit Enhanced Optical Array > --- WEAPON (3) ------- Heavy Laser Heavy Laser Heavy Laser > --- INVENTORY (20) --- Improved Treads Improved Treads Armored Treads Medium Treads Large Storage Unit Long-range Terrain Scanner Salvage Targeting Computer Light Armor Plating Recalibrator Faulty Heavy EM Shotgun Arc Projector Arc Projector Arc Projector Arc Projector Heavy Laser Plasma Cannon Proton Missile Launcher Grenade Launcher Longsword +1 Peak State ------------ > --- POWER ------------ Makeshift Power Source > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Heat Sink High-capacity Storage Unit High-capacity Storage Unit Enhanced Optical Array > --- WEAPON ----------- Heavy Laser Heavy Laser Heavy Laser > --- INVENTORY -------- Improved Treads Improved Treads Armored Treads Medium Treads Large Storage Unit Long-range Terrain Scanner Salvage Targeting Computer Light Armor Plating Recalibrator Arc Projector Arc Projector Arc Projector Arc Projector Heavy Laser Plasma Cannon Proton Missile Launcher Grenade Launcher Longsword +1 [Rating: 41] Favorites ----------- Power Makeshift Power Source Engine Makeshift Power Source Propulsion Improved Treads Treads Improved Treads Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Enhanced Optical Array Protection Light Armor Plating Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Ballistic Gun Shotgun Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 2 | . . . . . 2 Weapon 1 | . . . . . 1 Parts Attached 44 | 5 9 10 1 7 12 Power 2 | 1 . 1 . . . Engine 2 | 1 . 1 . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 9 | 2 2 . . . 5 Treads 9 | 2 2 . . . 5 Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 11 | 1 2 3 1 2 2 Device 4 | . . 3 . . 1 Storage 5 | 1 1 . 1 2 . Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection 1 | . 1 . . . . Artifact . | . . . . . . Weapon 22 | 1 5 6 . 5 5 Energy Gun 14 | . 4 3 . 2 5 Energy Cannon . | . . . . . . Ballistic Gun 4 | 1 . 1 . 2 . Ballistic Cannon . | . . . . . . Launcher 4 | . 1 2 . 1 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . 1 . . 1 Parts Lost 4 | . . 1 . 3 . Power . | . . . . . . Propulsion . | . . . . . . Utility 1 | . . . . 1 . Weapon 3 | . . 1 . 2 . Highest Loss Streak 3 | . . 1 . 3 . Average Slot Usage (%) 98 | . 98 100 100 100 86 Engine 13 | . 14 14 14 14 9 Treads 27 | . 28 28 28 28 27 Device 9 | . . 7 14 9 7 Storage 14 | . 14 14 14 18 18 Protection 3 | . 12 6 . . . Energy Gun 25 | . 22 27 28 19 21 Ballistic Gun 2 | . 5 . . 8 . Naked Turns . | . . . . . . Heaviest Build 81 | 10 30 30 43 74 81 Greatest Support 84 | 40 46 46 46 46 84 Greatest Overweight (x) 1 | 1 . . . 1 . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 20 | 6 10 10 12 20 20 Average Capacity 11 | 5 6 10 11 14 20 Most Carried 20 | 2 7 10 12 15 20 Average Carried 9 | 1 4 7 10 11 17 Final Capacity 20 | 6 10 10 12 20 20 Final Carried 19 | 2 7 9 12 15 19 Class Distribution -------------------- 88% | Mutant 6% | Hauler-Skirmisher 5% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hauler-Skirmisher | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Scr Mat Min Exi Min Mat Matter Collected 600 | 237 99 70 87 107 . Remotely . | . . . . . . Salvage Created 409 | . 165 99 . 145 . Parts 40 | . 13 16 . 11 . Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Combat Hostiles Destroyed 17 | . 5 9 . 3 . Guns 9 | . 3 4 . 2 . AOE 8 | . 2 5 . 1 . Classes Destroyed 5 | . 3 . . 2 . Worker 2 | . . . . 2 . Builder 2 | . . . . 2 . Operator 2 | . 2 . . . . Swarmer 12 | . 3 9 . . . Grunt 5 | . 2 . . 3 . Best Kill Streak 4 | . 3 3 . 4 . Combat Bots Only 3 | . 3 3 . 2 . Max Kills in Single Turn 2 | . 2 2 . 2 . Gunslinging . | . . . . . . Exploded 2 | . 2 2 . 1 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Damage Taken 616 | . 124 199 . 245 48 Core 63 | . . 41 . 22 . Absorbed by Shields . | . . . . . . Core Remaining (%) 87 | 100 . . . 74 . Volleys Fired 36 | . 12 14 . 10 . Largest 2 | . 2 2 . 2 . Hottest 90 | . 90 90 . 90 . Shots Fired 62 | . 22 25 . 15 . Gun 54 | . 21 22 . 11 . Cannon . | . . . . . . Launcher 8 | . 1 3 . 4 . Special . | . . . . . . Kinetic 8 | . 2 3 . 3 . Thermal 1 | . 1 . . . . Explosive 8 | . 1 3 . 4 . Electromagnetic 45 | . 18 19 . 8 . Robot Hit Streak 7 | . 7 4 . 3 . Robot Miss Streak 2 | . 2 2 . 2 . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 31 | . 12 13 . 6 . Core Hits 30 | . 9 9 . 12 . Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1005 | . 260 377 . 368 . Guns 444 | . 182 153 . 109 . Cannons . | . . . . . . Explosions 549 | . 74 216 . 259 . Melee . | . . . . . . Ramming 12 | . 4 8 . . . Kinetic 69 | . 14 12 . 43 . Thermal 43 | . . . . 43 . Explosive 506 | . 74 216 . 216 . Electromagnetic 375 | . 168 141 . 66 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 1 | . . 1 . . . Projectiles . | . . . . . . Explosions 1 | . . 1 . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 3 | . 2 1 . . . Targets Rammed 4 | . 2 1 . 1 . Kicked . | . . . . . . Crushed 1 | . . . . 1 . Highest Temperature 156 | . 141 156 . 25 . Average Temperature 62 | . 51 82 . 12 . Received Heat Transfer 171 | . 24 . . 120 27 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . 1 . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Peak Influence 137 | . 124 137 . 60 7 Initial 9 | . . 9 . . . Average 27 | . 30 45 . 12 3 Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . 3 . . . 1 Investigation 1 | . . . . . 1 Extermination . | . . . . . . Reinforcement 3 | . 3 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Distress Signals 1 | . . . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 30 | . 9 12 . 4 5 Peak Tracking Total 4 | . 3 3 . 3 4 Tactical Retreats 1 | . . 1 . . . Traps | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Traps Triggered 1 | . . . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Scr Mat Min Exi Min Mat Machines Disabled 1 | . 1 . . . . Max in Single Turn 1 | . 1 . . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Machines Accessed 11 | . 3 . 5 1 2 Terminals 4 | . 2 . . . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 60 | . 5 . 50 1 4 Successful 58 | . 4 . 50 1 3 Failed 2 | . 1 . . . 1 Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual 7 | . 1 . 4 . 2 Terminals 8 | . 4 . . . 4 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 55 | . 3 . 50 1 1 Record 49 | . . . 49 . . Prototype ID Bank 1 | . 1 . . . . Open Door 1 | . . . . 1 . Branch Access Points 1 | . . . . . 1 Locate Traps 1 | . 1 . . . . Recall Reinforcements 1 | . 1 . . . . EX-Prototype ID Bank 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . 1 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 2 | . . . . . 2 Terminals 2 | . . . . . 2 Track 1 | . . . . . 1 Botnet 1 | . . . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . 2 . . . 2 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 1 | . 1 . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Scr Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Total Allies 2 | . . 2 . . . Largest Group 2 | . . 2 . . . Highest-Rated Group 49 | . . 49 . . . Highest-Rated Ally 31 | . . 31 . . . Total Orders . | . . . . . . Ally Attacks 10 | . . 10 . . . Total Damage 62 | . . 62 . . . Kills 1 | . . 1 . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Scr Mat Min Exi Min Mat Turns Passed 3460 | 76 532 726 1417 473 236 Spaces Moved 2006 | 45 284 406 884 258 129 Core 7 | 7 . . . . . Treads 1999 | 38 284 406 884 258 129 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 Average Speed 160 | 149 160 160 160 165 160 Slowest Speed 180 | 160 160 160 160 180 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 44 | 3 33 71 93 53 11 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 3 | . . 1 1 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 . Spaces Dug . | . . . . . . Terrain Destroyed 52 | . 6 22 . 24 . Melee . | . . . . . . Projectile . | . . . . . . AOE 52 | . 6 22 . 24 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Total 2183 | 51 343 455 886 288 160 Wait 33 | . 14 17 . 1 1 Move 2001 | 44 283 405 883 257 129 Hop . | . . . . . . Pick Up 35 | 2 12 3 2 9 7 Fast Attach 12 | 5 1 2 . . 4 Attach 13 | . 3 2 . 3 5 Detach 10 | . 2 3 . . 5 Swap 19 | . 5 6 1 4 3 Drop 20 | . 9 2 . 3 6 Fire 36 | . 12 14 . 10 . Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 4 | . 2 1 . 1 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: Sto x2) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 77 | -11/Scrapyard | Entered Materials 234 | -10/Materials | Discovered new exit (range 14) 323 | -10/Materials | Build established: Mutant 609 | -10/Materials | Entered Mines 627 | -10/Mines | Discovered new exit (range 10) 656 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 713 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 713 | -10/Mines | Discovered new exit (range 5) 869 | -10/Mines | Learned location of Storage (-8) 1017 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1021 | -10/Mines | Found Prototype Device 1021 | -10/Mines | Identified Exp. Sensor Array 1064 | -10/Mines | Learned Materials terminal intel 1335 | -10/Mines | Entered Exiles 1358 | -10/Exiles | Discovered new exit (range 15) 1398 | -10/Exiles | Met 8R-AWN 1423 | -10/Exiles | Met EX-HEX 1525 | -10/Exiles | Met EX-DEC 1565 | -10/Exiles | Visited The Gauntlet 1874 | -10/Exiles | Discovered new exit (range 14) 1996 | -10/Exiles | Met EX-BIN 2284 | -10/Exiles | Learned location of Zion (-7) 2544 | -10/Exiles | Aligned with FarCom system 2546 | -10/Exiles | Given EX-Vault access code 2588 | -10/Exiles | Opened EX-Vault 2600 | -10/Exiles | Found Longsword +1 2632 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2752 | -10/Exiles | Left Exiles lab with Longsword +1 2752 | -10/Exiles | Entered Mines 2812 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3007 | -9/Mines | Discovered new exit (range 9) 3115 | -9/Mines | Lost 3 parts (1u2w) 3130 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3192 | -9/Mines | Discovered new exit (range 7) 3225 | -9/Mines | Entered Materials 3225 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3226 | -8/Materials | Loaded intel: 12 terminal locations 3347 | -8/Materials | Identified exit to Storage 3461 | -8/Materials | Self-destructed Last Messages --------------- 03351_ Acquired Arm. Treads. 03385_ Connecting with Repair Station... 03397_ Triggered Alarm Trap. 03397_ An alarm sounds. 03397_ ALERT: Alarm triggered, dispatching investigation squad. 03401_ Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 0 systems. Awaiting botnet instructions. >>Trojan(Track) Trojan loaded successfully. Testing... Tracking enabled and active. 03420_ Acquired Prototype Energy Gun. 03420_ Identified Hvy. EM Shotgun. 03420_ Mak. Power Source permanently disabled. 03420_ Malfunction: Power surge. 03440_ W-25 Informer sends out distress signal. 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