Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.03 @ 18:38:11 Player: ncryptek Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (63) 315 Value Destroyed (2326) 2326 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 6461 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 247/300 Energy 48/100 System Corruption 7% Temperature Cool (0) Movement Core (500) Ox9 Location -6/DSF Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Large Storage Unit Improved Signal Interpreter > --- WEAPON (4) ------- Heavy Phase Cannon > --- INVENTORY (15) --- (None) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine Enhanced Nuclear Core > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Signal Interpreter Improved Terrain Scan Processor Transmission Jammer > --- WEAPON ----------- Field Laser Beamcaster Greatsword > --- INVENTORY -------- Light Antimatter Reactor Gravmag System Heat Sink Arc Projector Heavy Laser Heavy Particle Cannon Assault Rifle Light Assault Rifle Minigun Scrap Shield Fragment [Rating: 58] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Enhanced Nuclear Core Reactor Light Antimatter Reactor Propulsion Medium Treads Treads Medium Treads Leg Aluminum Leg Hover Unit Gravmag System Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Processor Improved Terrain Scan Processor Weapon Field Laser Energy Gun Field Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Slashing Weapon Greatsword Build | -11 -10 -10 -8 -7 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Fac DSF Slots Evolved 8 | . . . 4 2 2 . Power 2 | . . . 1 . 1 . Propulsion 1 | . . . . 1 . . Utility 3 | . . . 2 1 . . Weapon 2 | . . . 1 . 1 . Parts Attached 81 | 6 11 1 29 8 12 14 Power 16 | 1 2 . 8 2 2 1 Engine 12 | 1 2 . 6 1 1 1 Core 3 | . . . 2 1 . . Reactor 1 | . . . . . 1 . Propulsion 16 | 2 2 . 6 . 2 4 Treads 9 | 2 . . 4 . 2 1 Leg 6 | . 2 . 2 . . 2 Wheel . | . . . . . . . Hover 1 | . . . . . . 1 Flight . | . . . . . . . Utility 12 | 1 1 . 6 2 2 . Device 5 | . . . 2 1 2 . Storage 4 | 1 1 . 2 . . . Processor 3 | . . . 2 1 . . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 37 | 2 6 1 9 4 6 9 Energy Gun 11 | 1 . . 4 2 3 1 Energy Cannon 3 | . . . . . . 3 Ballistic Gun 14 | 1 4 1 3 2 1 2 Ballistic Cannon 4 | . 1 . 2 . . 1 Launcher 1 | . 1 . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 4 | . . . . . 2 2 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . 1 1 . . Parts Lost 38 | . 4 . 4 3 3 24 Power 10 | . 1 . 3 1 1 4 Propulsion 8 | . 1 . . . . 7 Utility 6 | . . . 1 1 1 3 Weapon 14 | . 2 . . 1 1 10 Highest Loss Streak 11 | . 2 . 1 2 2 11 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 94 | . 97 99 97 89 93 62 Engine 11 | . 13 14 11 8 12 2 Core 2 | . . . 4 4 6 3 Treads 14 | . 21 . 13 15 15 3 Leg 5 | . 5 28 4 . . 3 Device 8 | . . . 14 12 12 7 Storage 15 | . 26 27 10 7 6 6 Processor 7 | . . . 10 16 13 12 Energy Gun 7 | . . . 10 11 18 7 Ballistic Gun 11 | . 23 14 4 5 4 4 Ballistic Cannon 6 | . 3 14 11 3 . . Peak Build Rating 58 | 6 9 8 32 38 58 55 Average Rating 22 | 4 7 7 27 34 49 31 On Entrance 20 | . 6 8 7 31 36 55 Naked Turns . | . . . . . . . Heaviest Build 67 | 13 24 24 51 52 66 67 Greatest Support 84 | 40 40 20 56 56 84 84 Greatest Overweight (x) 22 | . 1 1 16 . 1 22 Average Overweight (x) . | . . . . . . 5 Largest Inventory Capacity 15 | 8 10 10 15 15 15 15 Average Capacity 12 | 6 9 10 12 15 15 15 Most Carried 12 | 5 9 6 11 10 12 8 Average Carried 6 | 2 5 4 8 5 8 3 Final Capacity 15 | 8 10 10 15 15 15 15 Final Carried 10 | 3 4 6 8 10 8 . Class Distribution -------------------- 42% | Mutant 36% | Gunner 18% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Skirmisher | -8/Materials Gunner | -7/Factory Gunner | -6/Factory Gunner | -6/DSF Resources | -11 -10 -10 -8 -7 -6 -6 ----------- Run | Yrd Mat Sub Mat Fac Fac DSF Matter Collected 2374 | 249 469 74 844 386 134 218 Remotely . | . . . . . . . Salvage Created 2430 | . 430 26 845 293 295 541 Parts 139 | . 26 7 56 7 14 29 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 12 | . . 12 . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -8 -7 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Fac DSF Combat Hostiles Destroyed 66 | . 12 3 21 16 5 9 Melee 3 | . . . . . 3 . Guns 31 | . 10 1 10 6 2 2 Cannons 31 | . 1 2 11 10 . 7 AOE 1 | . 1 . . . . . Classes Destroyed 14 | . 4 . 6 1 1 2 Worker 1 | . . . 1 . . . Builder 2 | . 1 . 1 . . . Tunneler 1 | . . . 1 . . . Operator 1 | . . . 1 . . . Watcher 5 | . 1 . 2 2 . . Swarmer 10 | . 3 3 4 . . . Grunt 31 | . 9 . 8 3 4 7 Duelist 1 | . . . 1 . . . Sentry 7 | . . . 7 . . . Specialist 1 | . . . . . . 1 Hunter 1 | . . . 1 . . . Programmer 1 | . . . . . 1 . Heavy 1 | . . . . . . 1 Assembled 13 | . . . . 13 . . Best Kill Streak 11 | . 2 3 5 11 3 4 Combat Bots Only 11 | . 2 3 4 11 3 4 Max Kills in Single Turn 2 | . 1 1 2 2 1 1 Gunslinging . | . . . . . . . Exploded 1 | . 1 . . . . . Melee 1 | . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -8 -7 -6 -6 -------- Run | Yrd Mat Sub Mat Fac Fac DSF Hostile Shots Fired 487 | . 82 39 118 70 29 149 Missed 136 | . 27 10 30 23 6 40 Damage Taken 6455 | . 806 222 1174 733 914 2606 Core 1365 | . 107 38 193 165 139 723 Absorbed by Shields . | . . . . . . . Core Remaining (%) 70 | 100 . 42 64 76 . . Volleys Fired 236 | . 74 8 67 39 5 43 Largest 4 | . 2 2 3 3 4 4 Hottest 232 | . 60 58 170 151 198 232 Shots Fired 590 | . 147 16 199 117 16 95 Gun 413 | . 133 8 122 73 16 61 Cannon 175 | . 12 8 77 44 . 34 Launcher 2 | . 2 . . . . . Special . | . . . . . . . Kinetic 389 | . 138 16 121 68 3 43 Thermal 174 | . . . 78 39 10 47 Explosive 2 | . 2 . . . . . Electromagnetic 25 | . 7 . . 10 3 5 Robot Hit Streak 19 | . 16 2 7 19 4 6 Robot Miss Streak 11 | . 4 4 11 8 3 5 Penetration Max . | . . . . . . . Secondary Targets 1 | . . . . 1 . . Max Gunslinging Chain 1 | . . . . 1 . . Shots Hit Robots 333 | . 82 7 105 71 15 53 Core Hits 186 | . 27 3 77 44 10 25 Critical Kills 2 | . 1 . . 1 . . Critical Parts Destroyed 1 | . 1 . . . . . Critical Strikes 12 | . 2 . 6 1 2 1 Burn 4 | . . . 4 . . . Destroy 4 | . 2 . 1 1 . . Blast 2 | . . . 1 . . 1 Sever 2 | . . . . . 2 . Melee Attacks 15 | . . . . . 14 1 Impact . | . . . . . . . Slashing 15 | . . . . . 14 1 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6281 | . 1136 114 1887 1238 506 1400 Guns 3292 | . 878 32 949 639 154 640 Cannons 2546 | . 167 82 938 599 . 760 Explosions 91 | . 91 . . . . . Melee 352 | . . . . . 352 . Ramming . | . . . . . . . Kinetic 3726 | . 991 114 1201 806 . 614 Thermal 1920 | . . . 686 350 129 755 Explosive 91 | . 91 . . . . . Electromagnetic 192 | . 54 . . 82 25 31 Impact . | . . . . . . . Slashing 352 | . . . . . 352 . Piercing . | . . . . . . . Highest Corruption 7 | . 1 1 . 2 7 7 Average Corruption 2 | . 1 1 . 2 7 7 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 34 | . 2 3 . 16 2 11 Message Errors 9 | . 1 1 . 2 1 4 Matter Fused 6 | . . . . 5 . 1 Heat Flow Errors 3 | . . . . 1 1 1 Energy Discharges 4 | . . . . 3 . 1 Parts Rejected 1 | . . 1 . . . . Data Loss (minor) 4 | . . 1 . 1 . 2 Data Loss (major) 2 | . . . . 1 . 1 Misfires 1 | . . . . 1 . . Alerts 2 | . . . . 2 . . Weapon Failures 2 | . 1 . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 5 | . . . . . . 5 Projectiles 5 | . . . . . . 5 Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 43 | . 6 2 10 24 . 1 Impact . | . . . . . . . Kinetic 40 | . 5 2 9 23 . 1 Secondary 3 | . 1 . 1 1 . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 518 | . 76 1 518 299 240 377 Average Temperature 125 | . 22 1 165 107 101 141 Received Heat Transfer 2053 | . 333 48 405 288 147 832 Effects 20 | . . . 18 1 . 1 Shutdowns 8 | . . . 7 . . 1 Energy Bleed 3 | . . . 2 1 . . Interference 4 | . . . 4 . . . Matter Decay 2 | . . . 2 . . . Short Circuit 2 | . . . 2 . . . Damage (minor) 1 | . . . 1 . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . . . 1 . . 1 Heat Transferred 3996 | . . . 1813 740 222 1221 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -8 -7 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Fac DSF Peak Influence 281 | . 209 . 281 212 113 66 Initial 127 | . . . . 127 . . Average 75 | . 67 . 107 68 16 38 Maximum Alert Level 1 | . 1 . 1 1 . . Low Security (%) 94 | 100 96 . 89 96 100 100 Level 1 5 | . 3 . 10 3 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 9 | . 2 . 3 2 1 1 Investigation 1 | . . . 1 . . . Extermination 2 | . . . . 1 1 . Reinforcement 5 | . 2 . 1 1 . 1 Assault . | . . . . . . . Garrison 1 | . . . 1 . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -8 -7 -6 -6 --------- Run | Yrd Mat Sub Mat Fac Fac DSF Distress Signals 6 | . 2 . 4 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 116 | . 26 7 37 29 5 12 Peak Tracking Total 7 | . 7 6 5 6 4 4 Tactical Retreats 14 | . 4 1 4 5 . . Traps | -11 -10 -10 -8 -7 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Fac DSF Traps Triggered 6 | . 1 . 1 3 . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -8 -7 -6 -6 ---------- Run | Yrd Mat Sub Mat Fac Fac DSF Machines Disabled 3 | . . . 1 2 . . Max in Single Turn 1 | . . . 1 1 . . Garrison Access 1 | . . . 1 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -8 -7 -6 -6 --------- Run | Yrd Mat Sub Mat Fac Fac DSF Machines Accessed 14 | . 5 . 6 2 1 . Terminals 11 | . 4 . 4 2 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers 1 | . . . 1 . . . Garrison Access 1 | . . . 1 . . . Total Hacks 39 | . 14 . 17 7 1 . Successful 23 | . 9 . 10 3 1 . Failed 15 | . 5 . 6 4 . . Catastrophic . | . . . . . . . Database Lockouts 1 | . . . 1 . . . Manual 4 | . 1 . 1 . 2 . Terminals 29 | . 9 . 12 7 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 5 | . 5 . . . . . Scanalyzers 3 | . . . 3 . . . Garrison Access 2 | . . . 2 . . . Terminal Hacks 16 | . 5 . 7 3 1 . Record 6 | . 1 . 5 . . . Prototype ID Bank 2 | . . . 2 . . . Open DSF 2 | . . . . 1 1 . Dispatch Records 1 | . 1 . . . . . Maintenance Status 1 | . 1 . . . . . Security Status 1 | . 1 . . . . . Investigation Status 2 | . 1 . . 1 . . Zone Layout 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 4 | . 4 . . . . . Recycle Component 1 | . 1 . . . . . Process 1 | . 1 . . . . . Retrieve Matter 1 | . 1 . . . . . Retrieve Components 1 | . 1 . . . . . Scanalyzer 2 | . . . 2 . . . Insert Component 1 | . . . 1 . . . Analyze 1 | . . . 1 . . . Garrison Access Hacks 1 | . . . 1 . . . Seal Access 1 | . . . 1 . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . 1 . . . Used . | . . . . . . . Hacking Detections 11 | . 4 . 5 2 . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled 1 | . 1 . . . . . Recycled Matter 3 | . 3 . . . . . Retrieved Matter 3 | . 3 . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . Part Schematics Acquired . | . . . . . . . Parts Damaged 1 | . . . 1 . . . Bothacking | -11 -10 -10 -8 -7 -6 -6 ------------ Run | Yrd Mat Sub Mat Fac Fac DSF Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -8 -7 -6 -6 -------- Run | Yrd Mat Sub Mat Fac Fac DSF Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -8 -7 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Fac DSF Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -8 -7 -6 -6 ------------- Run | Yrd Mat Sub Mat Fac Fac DSF Turns Passed 5970 | 70 1673 539 1897 1031 454 306 Spaces Moved 2744 | 38 823 273 850 541 178 41 Core 26 | 6 . . 3 . . 17 Treads 2073 | 32 655 . 647 541 178 20 Legs 645 | . 168 273 200 . . 4 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 120 160 160 160 160 Average Speed 173 | 142 166 185 169 160 208 387 Slowest Speed 1150 | 160 240 190 850 160 240 1150 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 2 | . . . . 2 . . Cave-ins Triggered 2 | . . . . . 2 . Exploration Rate (%) 30 | 5 63 19 53 13 3 54 Regions Visited 6 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken 3 | . . . 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched . | . . . . . . . Spaces Dug 6 | . . . . . 6 . Terrain Destroyed 20 | . 1 . 3 3 6 7 Melee 6 | . . . . . 6 . Projectile 13 | . . . 3 3 . 7 AOE 1 | . 1 . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -8 -7 -6 -6 --------- Run | Yrd Mat Sub Mat Fac Fac DSF Total 3456 | 54 990 292 1172 618 221 109 Wait 271 | . 70 8 164 23 5 1 Move 2733 | 37 822 272 849 536 176 41 Hop 2 | . . . . 2 . . Pick Up 79 | 10 10 2 37 8 5 7 Fast Attach . | . . . . . . . Attach 55 | 6 5 1 15 4 10 14 Detach 4 | . . 1 . . 2 1 Swap 26 | . 6 . 14 4 2 . Drop 34 | 1 3 . 26 2 1 1 Fire 236 | . 74 8 67 39 5 43 Melee 15 | . . . . . 14 1 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 1 | . . . . . 1 . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / [*Sub]) -10/Subcaves -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / Sto) -6/Factory -6/DSF History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 71 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 418 | -10/Materials | Discovered new exit (range 12) 676 | -10/Materials | Discovered new exit (range 10) 1262 | -10/Materials | Discovered new exit (range 15) 1744 | -10/Materials | Entered Subcaves 1793 | -10/Subcaves | Learned location of Zion (-7) 1793 | -10/Subcaves | Met a Zionite searching for "candidates" 1964 | -10/Subcaves | Core integrity fell below 50% 2163 | -10/Subcaves | Discovered new exit (range 7) 2283 | -10/Subcaves | Entered Materials 2283 | -8/Materials | Evolved 4 slots: Power x1, Utility x2, Weapon x1 2597 | -8/Materials | Build established: Gunner 2754 | -8/Materials | Discovered new exit (range 5) 3037 | -8/Materials | Build established: Skirmisher 3149 | -8/Materials | Garrison activated, responded to threat 3533 | -8/Materials | Discovered new exit (range 15) 3813 | -8/Materials | Central database locked down 4179 | -8/Materials | Identified exit to Factory 4180 | -8/Materials | Entered Factory 4180 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4181 | -7/Factory | Identified exit to Storage 4201 | -7/Factory | Build established: Gunner 4260 | -7/Factory | Assembled infested ambush trap array 4379 | -7/Factory | Destroyed 11 combat bots 4745 | -7/Factory | Discovered new exit (range 13) 5192 | -7/Factory | Identified exit to Factory 5211 | -7/Factory | Entered another Factory area 5211 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 5264 | -6/Factory | Identified exit to DSF 5607 | -6/Factory | Crushed by falling debris 5611 | -6/Factory | Crushed by falling debris 5665 | -6/Factory | Entered DSF 5712 | -6/DSF | Additional patrols routed to DSF 5791 | -6/DSF | Lost 11 parts (2p3n1u5w) 5870 | -6/DSF | Core integrity fell below 50% 5923 | -6/DSF | Lost 7 parts (2p2n3w) 5963 | -6/DSF | Core integrity fell below 20% 5971 | -6/DSF | Destroyed by L-41 Fighter with Axe Last Messages --------------- C-30 ARC bursts open, deploying its payload. L-41 Fighter unfolds itself. G-50 Soldier unfolds itself. Hvy. Assault Cannon destroyed. Acquired 1 matter. Acquired Hvy. Phase Cannon. Imp. Terrain Scan Processor destroyed. RIJIX<# P#&09Q0MUZ0H Critical hit (Burn: +37). Carbon-fiber Leg destroyed. Greatsword destroyed. Critical hit (Burn: +37). G-50 Soldier destroyed. Arm. Treads destroyed. Hvy. Phase Cannon severed. Transmission Jammer destroyed. System corrupted: Substantial component data lost. Acquired Hvy. Phase Cannon. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????""#?????????##??????????????????? | | ?????????#"#?????????# ##????????????????? | | ??????####"##???????##"%#####????????????? | | ??????#"""""#########!!& //#?###????????? | | ??????#"%"""## #===#!! //# # ##????? | | ????"##"" = ^^ % ?? | | ????""""" *![ ^^ ?? | | ????###""[!%##==# ### ### # ## ??? | | ??????### !###==# ### "##? #??#?????? | | ????????# #?######## #??##????????? | | ???????# ????????# #????????????? | | ???????# ????????# #????????????? | | ???????## ##???????##"% "##????????????? | | ???????? ????????#!! =!!!#????????????? | | ???????? ????????#!!!!!!!#????????????? | | ???????? ??????###!!! *!!#????????????? | | ??????### ########;###! ###????????????? | | ??????# ##///#!!!###%=%##????#????????? | | ??????# ##///#!!!##A * A##]]]#===#????? | | ??????# !%= ???? | | ??????# g " ??? | | ??????#^ ]l *!=% "%" ???? | | ??????# ## #@] #"%=% ##!!!# ##???? | | ????????????# ??#]]]##![[%##?!!!#?? #????? | | ????????????????####### % #???###????????? | | ??????????????????????!% %**?????????????? | | ??????????????????????! **#????????????? | | ??????????????????????! **#????????????? | | ?????????????????????"" ###????????????? | | ????????????????????? /??????????????? | | ????????????????????? /??????????????? | | ????????????????????? //?????????????? | | ??????????????????????" ##?????????????? | | ??????????????????????# #??????????????? | | ???????????????????????? ????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 44 Energy Capacity 680 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 110 Jamming Range 12 Evasion (%) 45 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Made in Tau Ceti IV No Signal Serviceable Loadout Troublemaker Unlikely Earthworm Challenges ------------ None Game ------ Seed GravmagGrenadeReplicator Manual? 0 Play Time 01:12:40 Cumulative 3.7 hours Start 2025.01.03 @ 17:22:44 End 2025.01.03 @ 18:38:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 7 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 01725a36-8697-4a76-8072-9c078469bb82