Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.10.14 @ 13:54:52 Player: Howard Result: Destroyed by as-40699 with Assembled Heavy Rifle Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (18) 90 Value Destroyed (310) 310 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-25) -25 TOTAL SCORE: 1875 Bonus ------- Friendly Fire -25 Cogmind --------- Core Integrity 0/400 Matter 240/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (1150) Ox22 Location -9/Exiles Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit High-capacity Storage Unit Visual Processing Unit Improved Targeting Computer > --- WEAPON (2) ------- Makeshift Axe > --- INVENTORY (20) --- Light Nuclear Core Wheel Small Storage Unit Small Storage Unit Improved Targeting Computer Beam Rifle Beam Rifle Improved Light Cannon Mini Grenade Launcher Plasma Cutter Heavy Hammer Shock Trap Shock Trap Shock Trap Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Compact Wheel > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit Visual Processing Unit Improved Targeting Computer > --- WEAPON ----------- Beam Rifle Improved Light Cannon > --- INVENTORY -------- Light Treads Wheel Wheel Small Storage Unit Beam Rifle Beam Rifle Heavy Assault Rifle Mini Grenade Launcher Plasma Cutter Heavy Hammer Shock Trap Shock Trap Shock Trap Shock Trap Shock Trap [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Treads Light Treads Wheel Compact Wheel Utility High-capacity Storage Unit Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Beam Rifle Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Heavy Hammer Slashing Weapon Makeshift Axe Build | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . . 2 . . Weapon . | . . . . . . Parts Attached 41 | 7 1 4 18 6 5 Power 3 | 1 . . 2 . . Engine 3 | 1 . . 2 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 17 | 3 . 3 8 1 2 Treads 9 | 1 . 1 5 . 2 Leg . | . . . . . . Wheel 8 | 2 . 2 3 1 . Hover . | . . . . . . Flight . | . . . . . . Utility 6 | 1 1 . 3 1 . Device . | . . . . . . Storage 3 | 1 1 . . 1 . Processor 2 | . . . 2 . . Hackware . | . . . . . . Protection 1 | . . . 1 . . Artifact . | . . . . . . Weapon 15 | 2 . 1 5 4 3 Energy Gun 4 | 1 . 1 1 1 . Energy Cannon . | . . . . . . Ballistic Gun 3 | 1 . . 1 1 . Ballistic Cannon 2 | . . . 2 . . Launcher 2 | . . . . 1 1 Special Weapon 1 | . . . . . 1 Impact Weapon 2 | . . . 1 1 . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 14 | . . 3 4 1 6 Power 3 | . . . 2 . 1 Propulsion 5 | . . . 1 . 4 Utility 1 | . . . 1 . . Weapon 5 | . . 3 . 1 1 Highest Loss Streak 6 | . . 3 2 1 6 Average Slot Usage (%) 89 | . 93 84 72 95 96 Engine 11 | . 14 14 10 11 10 Treads 6 | . 14 12 6 4 . Wheel 16 | . 14 15 14 17 19 Storage 17 | . 22 18 11 17 22 Processor 15 | . . . 14 22 22 Energy Gun 6 | . 14 12 5 7 . Ballistic Gun 6 | . 14 9 2 3 10 Ballistic Cannon 3 | . . . 2 8 . Impact Weapon 2 | . . . . 2 9 Naked Turns . | . . . . . . Heaviest Build 76 | 10 42 42 45 76 75 Greatest Support 40 | 26 10 40 40 26 26 Greatest Overweight (x) 4 | . 4 4 3 4 3 Average Overweight (x) 1 | . 1 2 1 2 2 Largest Inventory Capacity 20 | 6 14 14 12 20 20 Average Capacity 15 | 5 10 12 12 17 20 Most Carried 18 | 4 5 6 10 17 18 Average Carried 10 | 2 4 5 6 13 16 Final Capacity 20 | 6 14 12 12 20 20 Final Carried 17 | 4 5 5 10 17 14 Class Distribution -------------------- 59% | Mutant 40% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Scr Mat Min Mat Min Exi Matter Collected 588 | 270 10 36 169 103 . Remotely . | . . . . . . Salvage Created 612 | 90 164 30 191 109 28 Parts 38 | 3 6 2 16 10 1 Haulers Intercepted 1 | . 1 . . . . Recyclers Shooed 2 | . 1 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Combat Hostiles Destroyed 15 | . 3 1 5 3 3 Melee 2 | . . . 2 . . Guns 5 | . 2 1 1 1 . Cannons 2 | . . . 2 . . AOE 6 | . 1 . . 2 3 Classes Destroyed 9 | 1 2 2 2 1 1 Worker 1 | . . 1 . . . Builder 1 | . . . . 1 . Hauler 1 | . 1 . . . . Recycler 3 | 1 1 . . 1 . Swarmer 6 | . 3 . . 3 . Grunt 4 | . . . 4 . . Sentry 1 | . . . 1 . . Zionite 1 | . . . . . 1 Assembled 4 | . . 1 . . 3 Best Kill Streak 4 | 1 3 1 2 4 4 Combat Bots Only 3 | . 3 1 2 3 3 Max Kills in Single Turn 3 | 1 1 1 1 3 2 Gunslinging . | . . . . . . Exploded 2 | . 1 . . 2 1 Melee 1 | . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -9 -------- Run | Scr Mat Min Mat Min Exi Damage Taken 1960 | . 92 308 546 144 870 Core 487 | . . 77 111 7 292 Absorbed by Shields . | . . . . . . Core Remaining (%) 84 | 100 . 69 . . . Volleys Fired 71 | 6 21 13 17 9 5 Largest 2 | 1 2 2 2 2 1 Hottest 95 | 40 60 90 95 95 30 Shots Fired 102 | 6 26 24 29 12 5 Gun 71 | 6 26 24 12 3 . Cannon 24 | . . . 17 7 . Launcher 6 | . . . . 2 4 Special 1 | . . . . . 1 Kinetic 35 | . 5 6 17 7 . Thermal 21 | . . 5 12 3 1 Explosive 6 | . . . . 2 4 Electromagnetic 40 | 6 21 13 . . . Robot Hit Streak 9 | 1 3 9 3 6 9 Robot Miss Streak 4 | 4 2 2 3 3 1 Penetration Max . | . . . . . . Secondary Targets 1 | . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 64 | 2 15 17 15 8 7 Core Hits 43 | 2 6 8 13 6 8 Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks 8 | . . . 2 1 5 Impact 3 | . . . 2 1 . Slashing 5 | . . . . . 5 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1555 | 37 216 152 302 423 425 Guns 525 | 37 161 152 131 44 . Cannons 210 | . . . 124 86 . Explosions 637 | . 55 . . 293 289 Melee 126 | . . . . . 126 Ramming 47 | . . . 47 . . Kinetic 245 | . 15 20 124 86 . Thermal 277 | . 55 37 131 44 10 Explosive 582 | . . . . 293 289 Electromagnetic 278 | 37 146 95 . . . Impact . | . . . . . . Slashing 126 | . . . . . 126 Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 32 | . . . . 19 13 Projectiles . | . . . . . . Explosions 32 | . . . . 19 13 Melee . | . . . . . . Knockbacks 5 | . . . 4 1 . Impact . | . . . . . . Kinetic 5 | . . . 4 1 . Secondary . | . . . . . . Self-Inflicted Damage 47 | . 12 . . 1 34 Shots 6 | . 1 . . 1 4 Rammed 17 | . . . 17 . . Targets Rammed 18 | . . . 18 . . Kicked . | . . . . . . Crushed 1 | . . . 1 . . Highest Temperature 307 | . 52 120 307 48 . Average Temperature 93 | . 23 41 183 24 . Received Heat Transfer 308 | . . 20 234 54 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . 1 . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 692 | . 100 111 333 111 37 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . 1 . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Peak Influence 144 | 5 144 55 77 100 . Initial 55 | . 3 55 11 25 . Average 49 | . 71 49 45 51 . Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 1 | . 1 . . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 1 | . 1 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 33 | . 5 8 6 5 9 Peak Tracking Total 11 | . 3 3 3 3 11 Tactical Retreats 2 | . . 2 . . . Traps | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused 2 | . . . . . 2 Traps Extracted . | . . . . . . Installed 2 | . . . . . 2 Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Scr Mat Min Mat Min Exi Machines Disabled 2 | . 2 . . . . Max in Single Turn 1 | . 1 . . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Machines Accessed 6 | . 4 . 1 . 1 Terminals 5 | . 4 . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 19 | . 11 . 7 . 1 Successful 10 | . 4 . 5 . 1 Failed 9 | . 7 . 2 . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 14 | . 7 . 7 . . Terminals 18 | . 11 . 7 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 6 | . 3 . 2 . 1 Record 1 | . . . . . 1 Robot Analysis 2 | . 2 . . . . Terminal Index 2 | . 1 . 1 . . Zone Layout 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 4 | . 1 . 3 . . Terminals 4 | . 1 . 3 . . Track 1 | . . . 1 . . Botnet 2 | . 1 . 1 . . Operators 1 | . . . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . 4 . 1 . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Scr Mat Min Mat Min Exi Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Scr Mat Min Mat Min Exi Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Robot Analysis Total 2 | . 2 . . . . Derelict Logs Recovered 2 | . . . . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Scr Mat Min Mat Min Exi Turns Passed 2290 | 86 210 261 491 774 468 Spaces Moved 1761 | 71 162 186 334 620 388 Core 1 | 1 . . . . . Treads 9 | . . 2 3 . 4 Legs . | . . . . . . Wheels 1751 | 70 162 184 331 620 384 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 100 100 110 110 Average Speed 110 | 84 99 111 108 115 111 Slowest Speed 220 | 100 120 160 180 140 220 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 48 | 4 46 38 27 96 82 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . . 1 . Spaces Dug 3 | . . . 2 1 . Terrain Destroyed 22 | . . . 3 17 2 Melee 3 | . . . 2 1 . Projectile 2 | . . . 1 1 . AOE 17 | . . . . 15 2 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Total 1974 | 87 185 215 409 665 413 Wait 49 | . 1 12 14 17 5 Move 1756 | 70 161 185 333 619 388 Hop . | . . . . . . Pick Up 23 | 3 1 . 7 11 1 Fast Attach 14 | 7 1 . 6 . . Attach 7 | . . 1 2 2 2 Detach 2 | 1 . 1 . . . Swap 20 | . . 3 10 4 3 Drop 4 | . . . . 2 2 Fire 71 | 6 21 13 17 9 5 Melee 8 | . . . 2 1 5 Ram . | . . . . . . Kick . | . . . . . . Crush 18 | . . . 18 . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap 2 | . . . . . 2 Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Zio]) -9/Exiles (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 14) 87 | -11/Scrapyard | Entered Materials 218 | -10/Materials | Discovered new exit (range 12) 297 | -10/Materials | Entered Mines 314 | -10/Mines | Build established: Mutant 423 | -10/Mines | Assembled infested the area 428 | -10/Mines | Assisted by a Guerilla fighting off Assembled 538 | -10/Mines | Lost 3 parts (3w) 550 | -10/Mines | Discovered new exit (range 9) 558 | -10/Mines | Entered Materials 558 | -9/Materials | Evolved 2 slots: Utility x2 824 | -9/Materials | Discovered new exit (range 17) 1049 | -9/Materials | Entered Mines 1055 | -9/Mines | Discovered new exit (range 8) 1148 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1167 | -9/Mines | Learned location of Storage (-8) 1168 | -9/Mines | Met a Derelict bent on vengeance 1315 | -9/Mines | Found a hidden stash of uninstalled traps 1317 | -9/Mines | Learned location of 1 exit from Lower Caves 1547 | -9/Mines | Discovered new exit (range 4) 1624 | -9/Mines | Build established: Hauler-Mutant 1747 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1817 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1818 | -9/Mines | Discovered new exit (range 5) 1823 | -9/Mines | Entered Exiles 1838 | -9/Exiles | Discovered new exit (range 15) 1849 | -9/Exiles | Met 8R-AWN 1869 | -9/Exiles | Met EX-HEX 1898 | -9/Exiles | Met EX-BIN 1988 | -9/Exiles | Met EX-DEC 2062 | -9/Exiles | Visited The Gauntlet 2249 | -9/Exiles | Attacked by the Exiles 2263 | -9/Exiles | Core integrity fell below 50% 2286 | -9/Exiles | Core integrity fell below 20% 2291 | -9/Exiles | Destroyed by as-40699 with Assembled Heavy Rifle Last Messages --------------- 02280_ as-92092 triggered Shock Trap. 02280_ The floor emits a surge of raw power. 02281_ as-46266 IFF system glitched. 02281_ Lgt. Treads destroyed. 02283_ HV Slug penetrates Machine. 02283_ HV Slug penetrates Wall. 02283_ as-92092 IFF system glitched. 02285_ Penetrated by HV Slug. 02285_ HV Slug penetrates Wall. 02285_ Penetrated by HV Slug. 02285_ HV Slug penetrates Earth. 02288_ Penetrated by HV Slug. 02288_ HV Slug penetrates Earth. 02288_ Penetrated by HV Slug. 02288_ HV Slug penetrates Earth. 02289_ as-46266 IFF system glitched. 02290_ Penetrated by HV Slug. 02290_ HV Slug penetrates Earth. 02290_ Penetrated by HV Slug. 02290_ HV Slug penetrates Earth. 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"!#???????????????????????????????????????? | | ??#" #???????????????????????????????????????? | | ??#" "#???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 44 Targeting Accuracy 6 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GreatInertialLaser Manual? 0 Play Time 00:24:16 Cumulative 121.8 hours Start 2021.10.14 @ 13:26:40 End 2021.10.14 @ 13:54:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 91 Rogue 89 Adventurer 2 Explorer 0 Win Type - Total 6 Types 3/0/1/2/0/0/0/0/0 Lore% 71 Gallery% 78 Achievement% 65 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 51129757-df84-4208-98ef-06f8a5d7243f