Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.01.12 @ 04:23:45 Player: Pitt Result: Destroyed by exploding Nuclear Reactor Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (54) 270 Value Destroyed (1597) 1597 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4667 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 246/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Advanced Visual Processing Unit Target Analyzer Advanced ECM Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Deuterium Engine Micro Nuclear Core Improved Terrain Scanner Datajack Remote Datajack Peak State ------------ > --- POWER ------------ Light Ion Engine Nuclear Core > --- PROPULSION ------- Hover Unit Aerolev Unit > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Advanced Weight Redist. System Advanced Visual Processing Unit Advanced ECM Suite > --- WEAPON ----------- Gatling Laser Advanced Beam Cannon > --- INVENTORY -------- Light Ion Engine Light Ion Engine Armored Treads Advanced Weight Redist. System Improved Terrain Scanner ECM Suite Flak Gun Datajack [Rating: 31] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Hover Unit Aerolev Unit Flight Unit Flight Unit Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Signal Interpreter Protection Insulated Plating Weapon Advanced Beam Cannon Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Slots Evolved 6 | . . . 2 . 2 2 Power 1 | . . . . . 1 . Propulsion 2 | . . . . . 1 1 Utility 3 | . . . 2 . . 1 Weapon . | . . . . . . . Parts Attached 81 | 7 1 . 5 19 25 24 Power 16 | 1 . . . 2 6 7 Engine 10 | 1 . . . 2 5 2 Core 6 | . . . . . 1 5 Reactor . | . . . . . . . Propulsion 23 | 2 . . . 7 10 4 Treads 7 | . . . . 2 4 1 Leg 9 | 2 . . . 5 2 . Wheel . | . . . . . . . Hover 2 | . . . . . 2 . Flight 5 | . . . . . 2 3 Utility 24 | 2 . . 4 5 5 8 Device 17 | 1 . . 2 4 4 6 Storage 1 | 1 . . . . . . Processor 3 | . . . 1 . 1 1 Hackware . | . . . . . . . Protection 3 | . . . 1 1 . 1 Artifact . | . . . . . . . Weapon 18 | 2 1 . 1 5 4 5 Energy Gun 3 | . . . 1 1 . 1 Energy Cannon 5 | . . . . 2 2 1 Ballistic Gun 6 | 2 . . . 1 1 2 Ballistic Cannon 1 | . . . . . 1 . Launcher 2 | . 1 . . 1 . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . . . 1 Unidentified Prototypes 5 | . . . . 2 2 1 Parts Lost 34 | . . . . 4 11 19 Power 8 | . . . . 1 2 5 Propulsion 11 | . . . . . 5 6 Utility 8 | . . . . 2 1 5 Weapon 7 | . . . . 1 3 3 Highest Loss Streak 9 | . . . . 3 4 9 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 89 | . 98 100 98 98 82 68 Engine 10 | . 14 14 11 11 9 7 Core 1 | . . . . . 1 4 Treads 5 | . . . . 2 14 1 Leg 12 | . 28 28 22 19 3 . Hover 1 | . . . . . 1 8 Flight 1 | . . . . . 2 2 Device 16 | . 14 14 19 17 14 15 Storage 9 | . 14 14 11 11 9 5 Processor 9 | . . . 10 11 11 8 Protection 1 | . . . 1 3 . . Energy Gun 1 | . . . 8 1 . 3 Energy Cannon 7 | . . . . 8 9 4 Ballistic Gun 7 | . 22 14 11 11 2 3 Naked Turns . | . . . . . . . Heaviest Build 27 | 13 14 14 16 20 24 27 Greatest Support 69 | 20 20 20 20 40 69 23 Greatest Overweight (x) 3 | . . . . 1 1 3 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 7 Most Carried 8 | 6 8 8 8 8 8 8 Average Carried 7 | 4 7 8 7 7 7 6 Final Capacity 8 | 8 8 8 8 8 8 5 Final Carried 8 | 6 8 8 8 8 7 5 Class Distribution -------------------- 56% | Mutant 19% | Scavenger-Mutant 15% | Scavenger-Skirmisher 8% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Skirmisher | -9/Materials Scavenger-Skirmisher | -9/Storage Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 ----------- Run | Scr Mat Min Mat Sto Mat Fac Matter Collected 1435 | 310 13 . . 493 470 149 Remotely . | . . . . . . . Salvage Created 2018 | 102 13 20 65 825 795 198 Parts 110 | 8 4 6 4 38 40 10 Haulers Intercepted . | . . . . . . . Recyclers Shooed 4 | 1 . . . 1 2 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Combat Hostiles Destroyed 40 | . . 3 1 14 16 6 Guns 21 | . . 1 1 11 5 3 Cannons 13 | . . . . 3 8 2 AOE 2 | . . 2 . . . . Classes Destroyed 10 | 2 1 1 1 2 2 1 Worker 1 | . . . . 1 . . Builder 2 | . . . . . 2 . Tunneler 2 | 2 . . . . . . Recycler 5 | 1 . . . 2 2 . Watcher 4 | . 1 . 1 2 . . Swarmer 11 | . . 3 . . 6 2 Grunt 12 | . . . . 10 2 . Sentry 11 | . . . 1 4 5 1 Hunter 4 | . . . . . 3 1 Programmer 2 | . . . . . . 2 Best Kill Streak 8 | 1 1 3 1 8 6 2 Combat Bots Only 4 | . . 3 1 4 4 2 Max Kills in Single Turn 2 | 1 1 2 1 2 1 1 Gunslinging . | . . . . . . . Exploded 1 | . . 1 . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -------- Run | Scr Mat Min Mat Sto Mat Fac Damage Taken 4482 | . . 59 88 784 1463 2088 Core 1168 | . . . 33 157 219 759 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 60 | . . . . 11 49 . Core Remaining (%) 78 | 100 . 100 . 52 60 . Volleys Fired 188 | 11 2 2 5 51 82 35 Largest 2 | 2 2 2 2 2 2 2 Hottest 148 | 40 40 50 70 136 136 148 Shots Fired 303 | 22 4 4 10 92 123 48 Gun 175 | 22 4 2 10 74 32 31 Cannon 125 | . . . . 17 91 17 Launcher 3 | . . 2 . 1 . . Special . | . . . . . . . Kinetic 150 | 22 4 2 5 69 34 14 Thermal 150 | . . . 5 22 89 34 Explosive 3 | . . 2 . 1 . . Electromagnetic . | . . . . . . . Robot Hit Streak 12 | 4 1 2 11 12 11 12 Robot Miss Streak 6 | 3 3 . . 2 6 6 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 196 | 10 1 1 9 66 73 36 Core Hits 88 | 4 1 4 3 27 26 23 Critical Kills 4 | . . 1 . . 3 . Critical Parts Destroyed . | . . . . . . . Critical Strikes 4 | . . 1 . . 3 . Meltdown 3 | . . . . . 3 . Destroy 1 | . . 1 . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3614 | 127 13 98 114 1126 1358 778 Guns 1887 | 127 13 10 114 762 269 592 Cannons 1545 | . . . . 285 1089 171 Explosions 167 | . . 88 . 79 . . Melee . | . . . . . . . Ramming 15 | . . . . . . 15 Kinetic 1452 | 127 13 10 50 713 275 264 Thermal 1980 | . . . 64 334 1083 499 Explosive 167 | . . 88 . 79 . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . . . . . . 2 Average Corruption 1 | . . . . . . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 2 | . . . . . . 2 Matter Fused 1 | . . . . . . 1 Parts Rejected 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 10 | . . . . 10 . . Projectiles 10 | . . . . 10 . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 42 | . . 35 . . . 7 Shots 2 | . . 2 . . . . Rammed 6 | . . . . . . 6 Targets Rammed 6 | . . . . . . 6 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 480 | . . . 117 225 480 334 Average Temperature 113 | . . . 61 59 146 105 Received Heat Transfer 708 | . . . 45 363 198 102 Effects 14 | . . . . . 11 3 Shutdowns 4 | . . . . . 4 . Energy Bleed 1 | . . . . . 1 . Interference 4 | . . . . . 1 3 Matter Decay 2 | . . . . . 2 . Damage (minor) 3 | . . . . . 3 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 4 | . . . . . 3 1 Combat Hostiles 4 | . . . . . 3 1 Parts Melted 7 | . . . 1 . 3 3 Heat Transferred 3993 | . . . 185 666 2146 996 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Peak Influence 363 | 15 46 138 110 243 363 116 Initial 76 | . 9 17 53 46 76 16 Average 134 | 7 37 121 68 144 231 35 Maximum Alert Level 1 | . . . . 1 1 . Low Security (%) 65 | 100 100 100 100 62 26 100 Level 1 34 | . . . . 37 73 . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 7 | . . . . 1 2 4 Investigation 1 | . . . . . 1 . Extermination 1 | . . . . . . 1 Reinforcement 1 | . . . . 1 . . Assault . | . . . . . . . Garrison 4 | . . . . . 1 3 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Sto Mat Fac Distress Signals 6 | . 1 . 1 1 3 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 69 | . 2 3 2 21 29 12 Peak Tracking Total 7 | . 2 3 2 4 7 5 Tactical Retreats 5 | . . . . 2 3 . Traps | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Traps Triggered 1 | . . . . . 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 ---------- Run | Scr Mat Min Mat Sto Mat Fac Machines Disabled 3 | . . . . . 2 1 Max in Single Turn 1 | . . . . . 1 1 Garrison Access 1 | . . . . . 1 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Sto Mat Fac Machines Accessed 19 | . . . 1 10 7 1 Terminals 15 | . . . 1 9 5 . Fabricators . | . . . . . . . Repair Stations 2 | . . . . 1 1 . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . . 1 1 Total Hacks 48 | . . . 2 23 22 1 Successful 32 | . . . 2 15 15 . Failed 16 | . . . . 8 7 1 Catastrophic 2 | . . . . . 1 1 Database Lockouts . | . . . . . . . Manual 33 | . . . 1 18 14 . Terminals 38 | . . . 2 21 15 . Fabricators . | . . . . . . . Repair Stations 8 | . . . . 2 6 . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . . 1 1 Terminal Hacks 14 | . . . 1 7 6 . Open Door 3 | . . . . 3 . . Level Access Points 2 | . . . . 1 1 . Branch Access Points 1 | . . . . . 1 . Terminal Index 2 | . . . . 1 1 . Repair Station Index 1 | . . . . 1 . . Unreport Threat 2 | . . . . . 2 . Recall Reinforcements 1 | . . . . 1 . . Zone Layout 2 | . . . 1 . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 7 | . . . . 2 5 . Scan Component 3 | . . . . 1 2 . Repair 3 | . . . . 1 2 . Refit 1 | . . . . . 1 . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . Seal Access 1 | . . . . . 1 . Unauthorized Hacks 10 | . . . 1 6 3 . Terminals 10 | . . . 1 6 3 . Assimilate 2 | . . . . 1 1 . Botnet 7 | . . . 1 4 2 . Operators 1 | . . . . 1 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 12 | . . . 1 6 4 1 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 3 | . . . . 1 2 . Time 90 | . . . . 38 52 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 ------------ Run | Scr Mat Min Mat Sto Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -------- Run | Scr Mat Min Mat Sto Mat Fac Total Allies 1 | . . . . . 1 . Largest Group 1 | . . . . . 1 . Highest-Rated Group 10 | . . . . . 10 . Highest-Rated Ally 10 | . . . . . 10 . Total Orders 1 | . . . . 1 . . ROAM 1 | . . . . 1 . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches 2 | . . . . 2 . . Drone Recoveries 1 | . . . . 1 . . Exploration | -11 -10 -10 -9 -9 -8 -7 ------------- Run | Scr Mat Min Mat Sto Mat Fac Turns Passed 3196 | 213 129 95 200 1162 926 471 Spaces Moved 1762 | 133 97 69 69 528 532 334 Core 13 | 3 . . . . 4 6 Treads 260 | . . . . 75 145 40 Legs 913 | 130 97 69 69 453 95 . Wheels . | . . . . . . . Hover 407 | . . . . . 146 261 Flight 169 | . . . . . 142 27 Fastest Speed 37 | 50 120 120 120 120 37 50 Average Speed 107 | 118 120 120 120 125 91 90 Slowest Speed 275 | 120 120 120 120 190 166 275 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 23 | 6 16 21 8 58 46 7 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 3 | . . . 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched . | . . . . . . . Spaces Dug 9 | . . 9 . . . . Terrain Destroyed 40 | . . 21 . 6 3 10 Melee . | . . . . . . . Projectile 3 | . . . . . 3 . AOE 37 | . . 21 . 6 . 10 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Sto Mat Fac Total 2751 | 163 106 77 175 934 850 446 Wait 652 | 7 2 7 93 319 190 34 Move 1756 | 132 96 68 68 527 531 334 Hop . | . . . . . . . Pick Up 31 | 6 3 . 3 3 10 6 Fast Attach 40 | 7 1 . . 10 11 11 Attach 20 | . . . 2 2 9 7 Detach 7 | . . . . 2 3 2 Swap 22 | . . . 3 7 6 6 Drop 29 | . 2 . 1 13 8 5 Fire 188 | 11 2 2 5 51 82 35 Melee . | . . . . . . . Ram 5 | . . . . . . 5 Kick . | . . . . . . . Crush 1 | . . . . . . 1 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Storage -8/Materials (discovered 3 exits: *Fac x3) -7/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 214 | -11/Scrapyard | Entered Materials 228 | -10/Materials | Discovered new exit (range 16) 316 | -10/Materials | Met 8R-AWN 324 | -10/Materials | Build established: Mutant 343 | -10/Materials | Entered Mines 344 | -10/Mines | Followed 8R-AWN into the Mines 370 | -10/Mines | Discovered new exit (range 8) 386 | -10/Mines | Learned Materials interactive machine intel 438 | -10/Mines | Entered Materials 438 | -9/Materials | Evolved 2 slots: Utility x2 439 | -9/Materials | Loaded intel: 17 interactive machine locations 611 | -9/Materials | Discovered new exit (range 15) 630 | -9/Materials | Identified exit to Storage 638 | -9/Materials | Entered Storage 735 | -9/Storage | Repaired Imp. Terrain Scanner 1529 | -9/Storage | Build established: Scavenger-Skirmisher 1649 | -9/Storage | Identified exit to Materials 1787 | -9/Storage | Lost 3 parts (1p1u1w) 1800 | -9/Storage | Entered Materials 1800 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 2181 | -8/Materials | Build established: Mutant 2323 | -8/Materials | Repaired Seismic Detector 2350 | -8/Materials | Repaired Lgt. Ion Engine 2395 | -8/Materials | Identified exit to Factory 2486 | -8/Materials | Lost 4 parts (1p2n1w) 2600 | -8/Materials | Garrison activated, responded to threat 2642 | -8/Materials | Lost 3 parts (2n1w) 2726 | -8/Materials | Entered Factory 2726 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2959 | -7/Factory | Garrison activated, responded to threat 3028 | -7/Factory | Lost 3 parts (2p1u) 3095 | -7/Factory | Core integrity fell below 50% 3118 | -7/Factory | Lost 9 parts (1p4n2u2w) 3192 | -7/Factory | Core integrity fell below 20% 3197 | -7/Factory | Destroyed by exploding Nuclear Reactor Last Messages --------------- 03179_ K-01 Serf collects debris. 03179_ Acquired 20 matter. 03183_ K-01 Serf cleans the Matter Pump. 03187_ Imp. Light Armor Plating destroyed. 03188_ K-01 Serf cleans the Nuclear Reactor. 03189_ Slammed into S-27 Virus. 03191_ Arm. Treads destroyed. 03191_ Slammed into S-27 Virus. 03193_ K-01 Serf collects debris. 03193_ Slammed into S-27 Virus. 03194_ Adv. ECM Suite broken. 03194_ Destabilizing: Short circuit. 03197_ Nuclear Reactor explodes. 03197_ S-27 Virus destroyed. 03197_ Nuclear Reactor explodes. 03197_ S-27 Virus destroyed. 03197_ K-01 Serf destroyed. 03197_ Y-54 Guardian destroyed. 03197_ Matter Pump disabled. 03197_ Neutrino Reactor explodes. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????? ???????? | | ????????????????????????????????????????? ????? | | ????????????????????????????????????????? ????? | | ???????????????????????????????????????? #???? | | ???????????????????????????????????????T #???? | | ???????? #???#+##?#####???????????????# #???? | | ???????? ? #??????????????# #???? | | ??????? #?????????????## #???? | | ??????? 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