Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.10.10 @ 20:14:59 Player: onyhow Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (9) 4500 Regions Visited (19) 3800 Robots Destroyed (404) 2020 Value Destroyed (16096) 16096 Prototype IDs (23) 460 Alien Tech Used (3) 600 Bonus (6737) 6737 TOTAL SCORE: 34213 Bonus ------- High Alert Combat Kills 4246 Follower Combat Kills 712 Met Sigix 2000 Friendly Fire -221 Cogmind --------- Core Integrity 0/1600 Matter 258/300 Energy 99/100 System Corruption 18% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (14) ----- (None) > --- WEAPON (3) ------- Power Sword > --- INVENTORY (4) ---- Sigix Containment Pod Peak State ------------ > --- POWER ------------ Light Particle Reactor Compact Particle Reactor > --- PROPULSION ------- Combat Airjet Combat Airjet Improved Antigrav System Improved Antigrav System Antigrav Array > --- UTILITY ---------- Experimental Heat Sink Medium Storage Unit Medium Storage Unit Large Storage Unit Compact Battery Advanced Signal Interpreter Experimental Melee Analysis Suite Advanced Transmission Jammer Maneuvering Thrusters Improved Phase Shifter Improved System Backup Module > --- WEAPON ----------- Heavy Neutron Cannon Tesla Bomb Launcher Kinetic Spear > --- INVENTORY -------- Improved Antigrav System Improved Antigrav System Experimental Heat Sink Advanced Cooling System Advanced Remote Shield Advanced Field Recycling Unit Matter Drive Gamma Rifle Heavy Neutron Cannon Railgun Scythe Scythe Segregator Sigix Containment Pod [Rating: 136] Favorites ----------- Power Light Antimatter Reactor Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Hover Unit Combat Airjet Flight Unit Field Propulsion Array Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Experimental Melee Analysis Suite Hackware Hacking Suite Protection Improved Medium Armor Plating Artifact Matter Drive Weapon Coil Gun Energy Gun EM Shotgun Energy Cannon Compact Ion Cannon Ballistic Gun Coil Gun Ballistic Cannon Gauss Cannon Launcher Improved Proton Missile Launcher Slashing Weapon Axe Piercing Weapon Kinetic Spear Build | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Was Fac Low Low Fac Fac Upp Upp Res Qua Res Acc Slots Evolved 18 | . . . 2 . 2 2 2 . . . . 2 2 . . 2 . 2 2 Power 1 | . . . . . . 1 . . . . . . . . . . . . . Propulsion 4 | . . . . . 1 . 1 . . . . . 1 . . 1 . . . Utility 12 | . . . 2 . 1 1 1 . . . . 1 1 . . 1 . 2 2 Weapon 1 | . . . . . . . . . . . . 1 . . . . . . . Parts Attached 515 | 6 24 . 47 5 43 51 53 8 47 7 3 77 51 2 1 25 29 26 10 Power 62 | 1 3 . 6 . 4 6 8 2 9 . . 9 5 1 . 1 4 3 . Engine 29 | 1 3 . 5 . 2 5 4 1 4 . . 4 . . . . . . . Core 19 | . . . 1 . 2 1 4 1 2 . . 4 2 . . 1 . 1 . Reactor 14 | . . . . . . . . . 3 . . 1 3 1 . . 4 2 . Propulsion 117 | 2 8 . 12 1 7 10 10 2 4 1 2 21 11 . . 5 8 9 4 Treads 54 | . 5 . 12 1 7 9 5 2 4 1 2 3 1 . . . 1 . 1 Leg 29 | 2 3 . . . . 1 4 . . . . 17 1 . . . . . 1 Wheel . | . . . . . . . . . . . . . . . . . . . . Hover 33 | . . . . . . . 1 . . . . 1 8 . . 5 7 9 2 Flight 1 | . . . . . . . . . . . . . 1 . . . . . . Utility 200 | 1 7 . 10 1 13 16 23 4 24 5 . 23 25 1 1 19 15 11 1 Device 109 | . 2 . 5 . 4 8 14 3 15 2 . 13 11 1 1 13 9 7 1 Storage 28 | 1 5 . 2 . 1 . . . 2 2 . 6 5 . . 1 2 1 . Processor 5 | . . . . . . . . . . . . . 2 . . . . 3 . Hackware 2 | . . . . . . 1 1 . . . . . . . . . . . . Protection 55 | . . . 3 1 8 7 8 1 7 1 . 4 7 . . 5 3 . . Artifact 1 | . . . . . . . . . . . . . . . . . 1 . . Weapon 136 | 2 6 . 19 3 19 19 12 . 10 1 1 24 10 . . . 2 3 5 Energy Gun 36 | 1 4 . 12 1 4 4 5 . 2 . . 3 . . . . . . . Energy Cannon 25 | . 1 . 1 . . 2 3 . 2 . 1 11 3 . . . 1 . . Ballistic Gun 26 | 1 1 . 3 . 5 4 4 . 4 . . 2 1 . . . . 1 . Ballistic Cannon 16 | . . . . . 3 7 . . . . . 3 2 . . . . . 1 Launcher 15 | . . . . 1 5 1 . . 2 1 . 4 . . . . 1 . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon 15 | . . . 3 1 2 1 . . . . . . 2 . . . . 2 4 Piercing Weapon 3 | . . . . . . . . . . . . 1 2 . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 23 | . . . 2 . 2 2 1 . 2 . . 2 1 . . 4 6 1 . Parts Lost 205 | . 5 . 8 4 11 25 12 . 8 1 . 52 21 1 . 4 15 26 12 Power 24 | . 1 . 1 . 1 4 2 . . . . 6 3 1 . . 3 2 . Propulsion 62 | . 1 . 3 1 4 7 5 . . . . 17 5 . . . 3 12 4 Utility 68 | . . . 2 1 3 6 4 . 5 1 . 16 6 . . 4 7 9 4 Weapon 51 | . 3 . 2 2 3 8 1 . 3 . . 13 7 . . . 2 3 4 Highest Loss Streak 15 | . 1 . 2 3 8 9 4 . 3 1 . 6 15 1 . 3 7 12 6 Average Slot Usage (%) 92 | . 92 100 98 95 95 94 96 92 88 99 100 86 94 99 100 99 89 81 29 Engine 6 | . 13 14 9 . 1 12 8 6 6 6 6 4 . . . . . . . Core 2 | . . . 1 11 7 . 3 6 1 . . 3 6 . . . 2 . . Reactor 1 | . . . . . . . . . 4 6 6 1 3 9 10 8 5 6 . Treads 15 | . 13 28 21 22 24 19 16 6 17 26 26 5 . . . . . . 1 Leg 4 | . 12 . . . . . 7 13 . . . 13 10 . . . . . 2 Hover 3 | . . . . . . . . . . . . . 11 26 26 28 23 20 4 Device 14 | . 1 . 15 11 15 12 17 20 22 16 13 14 14 6 10 19 9 14 . Storage 17 | . 21 28 22 22 18 15 13 13 12 16 20 17 19 21 21 15 19 15 . Processor 1 | . . . . . . . . . . . . . 6 10 10 9 9 9 15 Hackware 1 | . . . . . . 6 6 6 1 . . . . . . . . . . Protection 6 | . . . 5 7 9 8 7 6 6 12 13 5 4 8 5 1 3 . . Energy Gun 5 | . 15 28 16 8 8 2 4 . 1 . . 2 . . . . . . . Energy Cannon 2 | . 3 . 1 . . 2 1 6 7 6 11 5 2 . . . . 1 . Ballistic Gun 3 | . 8 . 3 . 4 3 7 6 4 . . 2 . . . . . . . Ballistic Cannon 1 | . . . . . 3 5 . . . . . 2 4 . . . . . 1 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 154 | 12 43 43 53 49 69 82 87 87 98 85 85 141 154 85 81 91 103 89 13 Greatest Support 140 | 20 40 40 40 40 60 62 84 140 140 83 96 98 98 91 91 116 119 114 30 Greatest Overweight (x) 15 | . 1 1 2 1 2 15 4 2 2 1 1 6 4 . . . 1 2 . Average Overweight (x) . | . . 1 1 1 . 1 . . . . . 1 . . . . . . . Largest Inventory Capacity 32 | 6 16 16 16 16 16 16 16 16 16 16 16 32 32 20 20 20 18 18 4 Average Capacity 17 | 5 8 16 15 16 16 16 16 16 15 16 16 24 26 20 20 19 18 17 4 Most Carried 32 | 4 16 15 16 16 16 16 16 16 16 16 16 32 32 17 19 20 18 18 4 Average Carried 16 | 3 7 14 15 13 15 14 15 15 15 15 15 20 25 16 18 19 16 15 3 Final Capacity 32 | 6 16 16 16 16 16 16 16 16 16 16 16 32 20 20 20 18 18 4 4 Final Carried 32 | 4 15 15 16 12 16 16 16 16 16 16 16 32 17 17 19 18 14 3 2 Class Distribution -------------------- 63% | Scavenger-Mutant 24% | Mutant 8% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Waste Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Tank | -5/Factory Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -3/Research Scavenger-Mutant | -3/Quarantine Scavenger-Mutant | -2/Research Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Scr Mat Min Mat Min Mat Fac Fac Was Fac Low Low Fac Fac Upp Upp Res Qua Res Acc Matter Collected 10140 | 250 288 . 515 162 1002 1560 1225 74 790 232 30 2234 887 120 . 230 272 229 40 Remotely 178 | . . . . . . . . . . . . 178 . . . . . . . Salvage Created 19846 | 50 606 . 1655 54 2463 2100 2215 . 1834 491 80 4396 1306 406 . 539 564 891 196 Parts 948 | . 48 . 96 . 116 96 115 . 95 27 2 187 55 5 . 30 27 39 10 Haulers Intercepted 1 | . . . 1 . . . . . . . . . . . . . . . . Recyclers Shooed 40 | . 4 . 3 . 5 4 7 . 6 . . 10 . . . . . 1 . Parts Field Recycled 15 | . . . 2 . . 13 . . . . . . . . . . . . . Retrieved Matter 65 | . . . 11 . . 54 . . . . . . . . . . . . . Parts Self-Destructed 22 | . . . . . . . . . . 17 1 . . 4 . . . . . Prevented 10 | . . . . . . . . . . 10 . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Was Fac Low Low Fac Fac Upp Upp Res Qua Res Acc Combat Hostiles Destroyed 303 | . 13 . 24 12 38 43 30 . 28 11 1 64 17 1 . 3 8 7 3 Melee 25 | . . . 2 . . 1 . . . . . . 2 1 . 3 7 7 2 Guns 121 | . 9 . 20 1 18 20 29 . 9 . . 15 . . . . . . . Cannons 95 | . 3 . 1 . 10 17 1 . 14 3 1 29 15 . . . . . 1 AOE 52 | . 1 . 1 11 7 4 . . 4 8 . 16 . . . . . . . Classes Destroyed 19 | 1 5 . 3 1 5 1 . . . . 1 2 . . . . . . . Worker 22 | . 3 . 2 . 2 2 4 . 1 . . 7 1 . . . . . . Builder 20 | . 1 . 1 . 1 3 2 . 3 . . 6 2 . . . . 1 . Hauler 1 | . . . 1 . . . . . . . . . . . . . . . . Recycler 40 | 1 2 . 5 . 7 4 4 . 1 . . 9 3 . . 2 . 2 . Carrier 1 | . . . . . . . . . . . . 1 . . . . . . . Mechanic 2 | . . . 1 . 1 . . . . . . . . . . . . . . Operator 3 | . . . . . 1 . 1 . . . . 1 . . . . . . . Watcher 22 | . 2 . 5 . 3 3 3 . . . . 2 2 . . 1 . 1 . Swarmer 55 | . 6 . 5 . 3 12 7 . 6 6 . 10 . . . . . . . Saboteur 3 | . . . . . . . . . . . . 2 1 . . . . . . Grunt 112 | . 7 . 11 . 21 14 5 . 12 4 . 27 6 . . . 3 . 2 Brawler 6 | . . . . . 2 1 . . 1 . . 2 . . . . . . . Duelist 13 | . . . . . 3 3 1 . 1 . . 5 . . . . . . . Protector 3 | . . . . . 1 1 . . 1 . . . . . . . . . . Sentry 36 | . . . 8 . 7 6 3 . 2 1 . 4 2 1 . 1 . 1 . Hunter 26 | . . . . . 1 2 6 . 3 . . 6 4 . . . 2 2 . Programmer 36 | . . . . . . 4 8 . 2 . . 8 4 . . 2 3 4 1 Assembled 12 | . . . . 12 . . . . . . . . . . . . . . . Surgeon 1 | . . . . . . . . . 1 . . . . . . . . . . Wasp 1 | . . . . . . . . . 1 . . . . . . . . . . Mutant 1 | . . . . . . . . . . . 1 . . . . . . . . Best Kill Streak 20 | 1 7 . 6 11 12 11 8 . 7 3 1 20 9 1 . 2 3 2 2 Combat Bots Only 11 | . 6 . 3 11 6 8 4 . 5 3 1 6 6 1 . 2 3 2 2 Max Kills in Single Turn 5 | 1 2 . 2 5 3 3 3 . 5 2 1 5 2 1 . 1 1 1 1 Gunslinging 1 | . . . . . 1 . . . . . . . . . . . . . . Exploded 5 | . 1 . 1 5 2 2 . . 3 2 . 3 . . . . . . . Melee 1 | . . . 1 . . 1 . . . . . . 1 1 . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Mat Fac Fac Was Fac Low Low Fac Fac Upp Upp Res Qua Res Acc Damage Taken 36540 | 17 650 . 1449 828 2863 4974 3147 . 2695 508 53 6641 3433 220 . 767 1843 2887 3565 Core 5838 | . 160 . 162 151 369 551 262 . 298 5 28 754 302 99 . 103 235 740 1619 Absorbed by Shields 337 | . . . . . . . 210 . 77 . . . . . . 8 42 . . Reduced by Siege Mode 75 | . . . . . . . . . 60 . . 15 . . . . . . . Core Remaining (%) 44 | 100 . 36 . 21 32 21 . . . . 30 24 . . 65 . 69 48 . Volleys Fired 948 | 3 67 . 89 11 145 161 119 1 96 19 5 168 58 . . . 1 . 5 Largest 3 | 2 2 . 2 2 2 2 2 2 2 2 2 3 3 . . . 1 . 1 Hottest 240 | 60 101 . 113 78 126 128 120 110 165 165 165 240 229 . . . 46 . 61 Shots Fired 1964 | 6 129 . 172 13 284 295 238 2 187 37 9 454 131 . . . 2 . 5 Gun 1134 | 6 116 . 164 5 205 130 227 1 100 2 . 166 12 . . . . . . Cannon 750 | . 13 . 8 . 53 164 11 1 84 18 9 265 119 . . . . . 5 Launcher 80 | . . . . 8 26 1 . . 3 17 . 23 . . . . 2 . . Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 1009 | 3 56 . 42 . 130 223 165 1 98 . . 198 88 . . . . . 5 Thermal 597 | . 70 . 48 . 115 22 56 1 56 20 5 161 43 . . . . . . Explosive 31 | . . . . 8 . . . . . . . 23 . . . . . . . Electromagnetic 327 | 3 3 . 82 5 39 50 17 . 33 17 4 72 . . . . 2 . . Robot Hit Streak 30 | 3 8 . 13 6 14 17 16 3 30 7 8 20 8 . . . 2 . 5 Robot Miss Streak 5 | 1 4 . 4 2 5 5 4 . 4 3 1 4 2 . . . 1 . . Penetration Max 1 | . . . . . . 1 1 . 1 . . 1 1 . . . . . . Secondary Targets 10 | . 1 . . . 3 2 2 . 2 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 1 1 . 1 . . . . . . . . . . Shots Hit Robots 1485 | 5 80 . 134 10 200 206 178 2 144 18 7 290 101 15 . 19 33 31 12 Core Hits 853 | 2 35 . 71 21 103 146 101 . 68 17 2 186 47 7 . 10 15 17 5 Critical Hits 53 | . . . 1 1 3 14 1 . . . . 25 4 . . . 2 2 . Critical Kills 16 | . . . 1 . . 2 . . . . . 8 3 . . . . 2 . Critical Parts Destroyed 36 | . . . . 1 3 12 1 . . . . 17 . . . . 2 . . Melee Attacks 237 | . . . 10 2 5 3 . . . . . . 33 20 . 43 53 53 15 Thermal 3 | . . . . . . . . . . . . . 3 . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 64 | . . . 10 2 5 3 . . . . . . 3 5 . 8 5 8 15 Piercing 170 | . . . . . . . . . . . . . 27 15 . 35 48 45 . Sneak Attacks 12 | . . . 1 . 1 . . . . . . . 3 . . 3 . 4 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 31 | . . . . . . . . . . . . . 5 5 . 7 10 4 . Damage Inflicted 45030 | 66 952 . 2282 945 4718 6404 4501 49 4226 905 211 10791 3469 993 . 926 1251 1836 505 Guns 15222 | 32 721 . 1775 73 2579 2100 3802 23 1910 . . 2022 185 . . . . . . Cannons 14349 | . 175 . 100 . 890 2878 174 26 1777 254 211 5207 2431 . . . . . 226 Explosions 9214 | 34 56 . 273 797 1114 1386 525 . 539 651 . 3562 182 . . . 95 . . Melee 6243 | . . . 134 75 135 40 . . . . . . 671 993 . 926 1156 1836 277 Ramming 2 | . . . . . . . . . . . . . . . . . . . 2 Kinetic 15025 | 6 237 . 375 . 1831 3559 2717 23 1889 . . 2528 1634 . . . . . 226 Thermal 12402 | 34 665 . 635 . 1491 1619 1644 26 1215 297 109 3551 1116 . . . . . . Explosive 3774 | . . . . 797 . . . . . . . 2929 48 . . . . . . Electromagnetic 7584 | 26 50 . 1138 73 1261 1186 140 . 1122 608 102 1783 . . . . 95 . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 1243 | . . . 134 75 135 40 . . . . . . 81 219 . 69 77 136 277 Piercing 5000 | . . . . . . . . . . . . . 590 774 . 857 1079 1700 . Highest Corruption 17 | . . . . . 3 4 3 . 3 1 . 17 5 5 5 4 9 7 14 Average Corruption 3 | . . . . . 1 3 1 . 1 1 . 10 4 5 4 1 5 1 6 Corruption Purged 16 | . . . . . . . 6 . 5 1 . 3 . . 1 . . . . Effects 252 | . . . . . 3 40 24 . 18 1 . 113 16 11 . 2 14 1 9 Message Errors 48 | . . . . . 1 12 4 . 3 . . 16 1 3 . . 5 1 2 Matter Fused 35 | . . . . . . 8 5 . . . . 12 3 3 . . 2 . 2 Heat Flow Errors 20 | . . . . . . 5 1 . 1 . . 9 3 . . 1 . . . Energy Discharges 23 | . . . . . 1 4 6 . 4 . . 5 2 1 . . . . . Parts Rejected 1 | . . . . . . . . . . . . 1 . . . . . . . Data Loss (minor) 37 | . . . . . . 6 4 . 5 . . 10 5 3 . . 2 . 2 Data Loss (major) 9 | . . . . . . . . . . . . 5 1 . . . 2 . 1 Misfires 6 | . . . . . . . . . . . . 5 . . . . 1 . . Alerts 1 | . . . . . . . . . . . . 1 . . . . . . . Misdirections 4 | . . . . . . . . . . . . 4 . . . . . . . Targeting Errors 56 | . . . . . 1 4 4 . 3 . . 37 1 1 . 1 2 . 2 Weapon Failures 12 | . . . . . . 1 . . 2 1 . 8 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 1592 | . 6 . 65 40 84 345 161 . 64 6 . 288 97 102 . . 56 278 . Projectiles 237 | . 6 . . . 6 80 . . 64 . . 61 20 . . . . . . Explosions 774 | . . . 24 40 22 265 161 . . 6 . 227 11 . . . 18 . . Melee 581 | . . . 41 . 56 . . . . . . . 66 102 . . 38 278 . Knockbacks 68 | . . . . . 13 26 . . . . . 14 12 . . . . . 3 Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic 63 | . . . . . 11 26 . . . . . 13 11 . . . . . 2 Secondary 5 | . . . . . 2 . . . . . . 1 1 . . . . . 1 Self-Inflicted Damage 1116 | 17 25 . 119 . 280 261 54 . 5 7 . 278 . . . . 69 . 1 Shots 35 | 1 1 . 4 . 14 4 1 . 1 1 . 6 . . . . 2 . . Rammed 1 | . . . . . . . . . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 442 | 32 126 . 29 . 252 296 193 . 81 11 32 442 256 . . 178 . . . Average Temperature 57 | 18 33 . 11 . 52 58 45 . 25 4 19 102 90 . . 100 . . . Received Heat Transfer 6208 | . 207 . 519 . 990 1323 331 . 704 75 40 1029 585 36 . 36 117 36 180 Effects 6 | . . . . . . 3 . . . . . . 3 . . . . . . Interference 6 | . . . . . . 3 . . . . . . 3 . . . . . . Siege Activations 5 | . . . . . . . . . 4 . . 1 . . . . . . . Total Turns 137 | . . . . . . . . . 118 . . 19 . . . . . . . Longest Duration 66 | . . . . . . . . . 66 . . 19 . . . . . . . Robots Corrupted 12 | . . . . . 3 1 1 . 1 . . 5 . . . . 1 . . Combat Hostiles 10 | . . . . . 3 1 . . 1 . . 4 . . . . 1 . . Parts Fried 45 | . . . 2 . 4 6 5 . 3 1 3 19 . . . . 2 . . Impact Corruptions 1 | . . . . . 1 . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted 26 | . 4 . 1 . 1 1 6 . 4 . . 9 . . . . . . . Heat Transferred 18464 | . 1395 . 1201 . 2986 1825 2386 50 1777 383 148 4745 1568 . . . . . . Parts Sabotaged 5 | . . . . . . . . . 2 . . . 3 . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 22 | 1 1 . 7 . 3 2 . . 2 3 . 3 . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Was Fac Low Low Fac Fac Upp Upp Res Qua Res Acc Peak Influence 1522 | 5 286 46 402 98 1304 1336 721 154 876 . . 1522 1236 . . 527 428 267 241 Initial 728 | . 3 34 . 98 22 592 654 129 51 . . 191 728 . . 337 229 108 112 Average 480 | 1 167 19 203 67 392 846 323 105 628 . . 905 897 . . 419 295 176 114 Maximum Alert Level 4 | . 1 . 2 . 4 4 3 . 3 . . 4 4 . . 2 2 1 1 Low Security (%) 27 | 100 50 100 40 100 38 . 31 100 3 . . 4 . . . . 11 67 88 Level 1 23 | . 49 . 59 . 11 4 39 . 5 . . 11 . . . 39 72 32 11 Level 2 20 | . . . . . 35 38 27 . 53 . . 10 . . . 60 15 . . Level 3 20 | . . . . . 8 36 1 . 37 . . 51 94 . . . . . . Level 4 6 | . . . . . 6 20 . . . . . 23 5 . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 86 | . 2 . 1 . 6 11 9 . 19 . . 15 6 . . 1 5 4 7 Investigation 9 | . 1 . 1 . . . 1 . 3 . . . . . . . . 2 1 Extermination 22 | . . . . . . 4 6 . 2 . . 3 2 . . 1 1 1 2 Reinforcement 25 | . 1 . . . 3 3 2 . 4 . . 5 . . . . 2 1 4 Assault 16 | . . . . . 2 3 . . 3 . . 4 4 . . . . . . Garrison 14 | . . . . . 1 1 . . 7 . . 3 . . . . 2 . . Intercept . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 6 | . . . . . . 3 . . 1 . . 2 . . . . . . . Haulers Reinforced 2 | . . . . . . . 1 . 1 . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Mat Fac Fac Was Fac Low Low Fac Fac Upp Upp Res Qua Res Acc Distress Signals 23 | . 2 . 3 . 1 2 2 . 2 . . 3 3 . . 1 1 2 1 Communications Jammed 46 | . . . . . 32 . . . . . . 1 . . . 13 . . . Distress Signals 45 | . . . . . 31 . . . . . . 1 . . . 13 . . . Times Spotted 597 | . 23 . 46 17 85 72 38 5 51 16 1 84 47 1 . 14 30 33 34 Peak Tracking Total 20 | . 6 . 5 14 7 6 4 2 7 4 1 7 7 2 . 4 15 16 20 Tactical Retreats 61 | . 1 . 3 1 12 12 . . 2 3 . 7 6 1 . 3 . 5 5 Traps | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Was Fac Low Low Fac Fac Upp Upp Res Qua Res Acc Traps Triggered 27 | . 1 . 3 . 2 1 2 . 4 . . 5 1 . . 4 2 2 . Indirectly 1 | . . . . . 1 . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed 12 | . . . 6 . 6 . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . 1 . 1 . . . . 1 . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Scr Mat Min Mat Min Mat Fac Fac Was Fac Low Low Fac Fac Upp Upp Res Qua Res Acc Machines Disabled 69 | . . . 4 . 3 17 5 . 9 . 1 21 5 1 . . 3 . . Max in Single Turn 8 | . . . 1 . 1 8 4 . 2 . 1 4 3 1 . . 1 . . Garrison Access 5 | . . . . . 1 1 . . 1 . . 1 . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Mat Fac Fac Was Fac Low Low Fac Fac Upp Upp Res Qua Res Acc Machines Accessed 89 | . 3 1 14 . 13 9 13 . 15 . . 6 2 . . 4 5 2 2 Terminals 52 | . 3 1 11 . 8 6 6 . 8 . . 1 1 . . 2 3 . 2 Fabricators 5 | . . . . . . . . . 2 . . 1 1 . . . . 1 . Repair Stations 13 | . . . 1 . 2 2 3 . 2 . . 1 . . . 1 . 1 . Recycling Units 2 | . . . . . . . 1 . . . . . . . . 1 . . . Scanalyzers 10 | . . . 2 . 2 . 3 . 1 . . 1 . . . . 1 . . Garrison Access 7 | . . . . . 1 1 . . 2 . . 2 . . . . 1 . . Total Hacks 234 | . 6 4 55 . 39 17 36 . 35 . . 11 6 . . 9 6 7 3 Successful 136 | . 4 2 38 . 22 7 25 . 12 . . 5 4 . . 7 4 6 . Failed 96 | . 1 2 16 . 17 10 11 . 23 . . 6 2 . . 2 2 1 3 Catastrophic 18 | . . . 4 . 3 . 1 . 6 . . 1 . . . 1 . 1 1 Database Lockouts 2 | . 1 . 1 . . . . . . . . . . . . . . . . Manual 63 | . 5 2 9 . 15 7 5 . 16 . . 2 . . . . 2 . . Terminals 130 | . 6 4 32 . 25 11 15 . 21 . . 2 2 . . 5 4 . 3 Fabricators 15 | . . . . . . . . . 5 . . 3 4 . . . . 3 . Repair Stations 25 | . . . 2 . 4 4 4 . 4 . . 1 . . . 2 . 4 . Recycling Units 3 | . . . . . . . 1 . . . . . . . . 2 . . . Scanalyzers 51 | . . . 21 . 9 . 16 . 2 . . 2 . . . . 1 . . Garrison Access 10 | . . . . . 1 2 . . 3 . . 3 . . . . 1 . . Terminal Hacks 54 | . 4 2 15 . 9 4 7 . 5 . . 1 . . . 4 3 . . Record 8 | . . . 3 . . . . . . . . . . . . 4 1 . . Part Schematic 2 | . . 1 . . 1 . . . . . . . . . . . . . . Robot Analysis 1 | . . . . . 1 . . . . . . . . . . . . . . Prototype ID Bank 2 | . 1 . . . . . 1 . . . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . . . . . . 1 . . Branch Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . Alert Level 14 | . . . 3 . 3 2 2 . 3 . . . . . . . 1 . . Unreport Threat 10 | . . . 1 . 2 1 4 . 1 . . 1 . . . . . . . Locate Traps 4 | . . . 3 . . . . . 1 . . . . . . . . . . Disarm Traps 2 | . . . 1 . 1 . . . . . . . . . . . . . . Dispatch Records 3 | . . . 2 . 1 . . . . . . . . . . . . . . Zone Layout 6 | . 2 1 2 . . 1 . . . . . . . . . . . . . Fabricator Hacks 10 | . . . . . . . . . 3 . . 1 4 . . . . 2 . Load Schematic 5 | . . . . . . . . . 2 . . . 2 . . . . 1 . Build 5 | . . . . . . . . . 1 . . 1 2 . . . . 1 . Repair Station Hacks 19 | . . . 2 . 4 2 2 . 3 . . . . . . 2 . 4 . Scan Component 10 | . . . 1 . 2 1 1 . 2 . . . . . . 1 . 2 . Repair 9 | . . . 1 . 2 1 1 . 1 . . . . . . 1 . 2 . Recycling Unit Hacks 2 | . . . . . . . 1 . . . . . . . . 1 . . . Report Inventory 2 | . . . . . . . 1 . . . . . . . . 1 . . . Scanalyzer 47 | . . . 21 . 8 . 15 . 1 . . 2 . . . . . . . Insert Component 21 | . . . 10 . 3 . 6 . 1 . . 1 . . . . . . . Analyze 26 | . . . 11 . 5 . 9 . . . . 1 . . . . . . . Garrison Access Hacks 4 | . . . . . 1 1 . . . . . 1 . . . . 1 . . Seal Access 4 | . . . . . 1 1 . . . . . 1 . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 . 1 . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 77 | . 3 1 14 . 10 8 12 . 14 . . 5 1 . . 4 2 1 2 Full Trace Events 8 | . . . 2 . 1 . 1 . 2 . . . . . . . . 1 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 21 | . . 1 10 . 3 . 6 . . . . 1 . . . . . . . Parts Built 8 | . . . . . . . . . 1 . . 2 3 . . . . 2 . Matter 796 | . . . . . . . . . 102 . . 256 292 . . . . 146 . Time 297 | . . . . . . . . . 51 . . 64 146 . . . . 36 . Total Part Build Rating 34 | . . . . . . . . . 1 . . 16 11 . . . . 6 . Parts Repaired 9 | . . . 1 . 2 1 1 . 1 . . . . . . 1 . 2 . Time 324 | . . . 26 . 86 19 19 . 26 . . . . . . 12 . 136 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 21 | . . . 10 . 3 . 6 . 1 . . 1 . . . . . . . Part Schematics Acquired 19 | . . . 10 . 2 . 6 . . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Scr Mat Min Mat Min Mat Fac Fac Was Fac Low Low Fac Fac Upp Upp Res Qua Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . . 4 . 2 . . . . . . . . . . Machine Destruction 2 | . . . . . . . . . 2 . . . . . . . . . . Programmers 4 | . . . . . . . 4 . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . 1 . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Mat Fac Fac Was Fac Low Low Fac Fac Upp Upp Res Qua Res Acc Total Allies 22 | . . 3 . . . . . 19 . . . . . . . . . . . Largest Group 19 | . . 3 2 . . . . 19 15 . . . . . . . . . . Highest-Rated Group 696 | . . 40 24 . . . . 696 542 . . . . . . . . . . Highest-Rated Ally 50 | . . 16 16 . . . . 50 46 . . . . . . . . . . Total Orders 1 | . . . . . . . . . . . . . . . . . . . 1 EXPLORE 1 | . . . . . . . . . . . . . . . . . . . 1 Ally Attacks 307 | . . . 18 . . . . 161 128 . . . . . . . . . . Total Damage 6333 | . . . 204 . . . . 4090 2039 . . . . . . . . . . Kills 27 | . . . 4 . . . . 6 17 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Was Fac Low Low Fac Fac Upp Upp Res Qua Res Acc Robot Analysis Total 1 | . . . . . 1 . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 2 . . . . . . . 2 . . . 2 . . . . . Drone Launches 3 | . . . . . . . . . . . . . . . . . . . 3 Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Scr Mat Min Mat Min Mat Fac Fac Was Fac Low Low Fac Fac Upp Upp Res Qua Res Acc Turns Passed 24604 | 81 954 853 2991 224 2496 2697 3517 239 2166 936 341 2867 1343 401 67 600 523 794 514 Spaces Moved 14247 | 53 458 462 1401 106 1143 1137 1825 128 1030 484 195 1223 1019 665 118 772 606 861 561 Core 426 | 9 . . . . . 3 . . . . . . . . . . . 46 368 Treads 7996 | . 235 462 1401 106 1143 1134 1364 74 1030 484 195 348 20 . . . . . . Legs 2111 | 44 223 . . . . . 461 54 . . . 875 261 . . . . . 193 Wheels . | . . . . . . . . . . . . . . . . . . . . Hover 3714 | . . . . . . . . . . . . . 738 665 118 772 606 815 . Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 46 | 50 120 180 160 180 160 165 150 150 160 160 160 150 54 54 54 48 50 46 50 Average Speed 134 | 108 145 180 180 180 169 183 156 161 162 177 163 168 84 54 54 48 53 51 74 Slowest Speed 800 | 120 180 180 200 180 210 800 240 180 200 180 180 300 250 54 54 51 128 180 120 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 4 | . . . . . . . . . . . . 1 . . . . . . 3 Teleports 1 | . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 43 | 5 48 97 83 39 78 33 33 70 27 59 24 30 23 78 26 15 55 22 24 Regions Visited 19 Branch Regions 7 Pre-discovered Areas 2 | . . 1 . . . . . . . . . . . 1 . . . . . Known Exits Taken 10 | . 1 . 1 . . . . . . 1 . 1 1 1 1 1 1 1 . Unknown Exits Taken 7 | 1 . 1 . 1 1 1 . . 1 . 1 . . . . . . . . Scrap Searched 3 | . . 2 . . . . . . . . . . . . 1 . . . . Spaces Dug 60 | . . . 3 . 3 2 . . . . . 2 13 . . 13 4 16 4 Terrain Destroyed 586 | 6 6 . 30 44 18 54 51 . 22 16 . 204 98 . . 13 4 16 4 Melee 58 | . . . 3 . 3 2 . . . . . . 13 . . 13 4 16 4 Projectile 139 | . . . . . 8 17 23 . 9 7 . 41 34 . . . . . . AOE 389 | 6 6 . 27 44 7 35 28 . 13 9 . 163 51 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Mat Fac Fac Was Fac Low Low Fac Fac Upp Upp Res Qua Res Acc Total 17571 | 71 624 485 1681 123 1440 1457 2238 162 1332 516 208 1663 1337 679 120 931 728 1143 633 Wait 934 | . 35 20 42 . 37 47 160 2 83 . . 96 125 . . 69 19 172 27 Move 14229 | 52 457 461 1400 105 1142 1136 1825 127 1029 483 194 1222 1018 664 117 771 605 860 561 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 502 | 10 29 2 58 . 44 44 48 11 47 4 3 87 34 1 2 15 24 28 11 Fast Attach . | . . . . . . . . . . . . . . . . . . . . Attach 276 | 6 6 . 18 4 17 30 19 2 17 1 . 61 33 1 . 5 24 22 10 Detach 8 | . . . . . . . . . . . . . 3 . . 1 2 2 . Swap 242 | . 18 . 29 1 26 21 34 6 30 6 3 16 18 1 1 20 8 4 . Drop 240 | . 12 2 35 . 24 15 33 13 30 3 3 13 23 . . 12 9 10 3 Fire 948 | 3 67 . 89 11 145 161 119 1 96 19 5 168 58 . . . 1 . 5 Melee 182 | . . . 10 2 5 3 . . . . . . 25 12 . 29 36 45 15 Ram 1 | . . . . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 9 | . . . . . . . . . . . . . . . . 9 . . . Rewire . | . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Fac / [*Ext]) -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 3 exits: *Fac x2 / Upp) -4/Factory -4/Upper Caves -4/Upper Caves -3/Research (discovered 2 exits: *Arm / *Qua) -3/Quarantine -2/Research -1/Access History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 82 | -11/Scrapyard | Entered Materials 93 | -10/Materials | Identified exit to Mines 250 | -10/Materials | Core integrity fell below 50% 306 | -10/Materials | Build established: Mutant 311 | -10/Materials | Central database locked down 368 | -10/Materials | Discovered new exit (range 11) 1036 | -10/Materials | Entered Mines 1076 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1091 | -10/Mines | Met a Derelict bent on vengeance 1213 | -10/Mines | Discovered new exit (range 10) 1640 | -10/Mines | Learned location of Mines (-9) 1688 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1729 | -10/Mines | Learned location of 1 exit from Materials 1878 | -10/Mines | Discovered new exit (range 7) 1889 | -10/Mines | Entered Materials 1889 | -9/Materials | Accompanied by 2 allies 1889 | -9/Materials | Evolved 2 slots: Utility x2 1890 | -9/Materials | Identified exit to Mines 2551 | -9/Materials | Discovered new exit (range 16) 2580 | -9/Materials | Central database locked down 3311 | -9/Materials | Discovered new exit (range 16) 3527 | -9/Materials | Build established: Scavenger-Mutant 4829 | -9/Materials | Repaired Lrg. Storage Unit 4880 | -9/Materials | Entered Mines 4898 | -9/Mines | Assembled infested the area 4903 | -9/Mines | Assisted by a Guerilla fighting off Assembled 4915 | -9/Mines | Core integrity fell below 50% 4951 | -9/Mines | Lost 3 parts (1n1u1w) 4955 | -9/Mines | Destroyed 11 combat bots 5091 | -9/Mines | Discovered new exit (range 8) 5104 | -9/Mines | Entered Materials 5104 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5151 | -8/Materials | Repaired Lgt. Treads 5444 | -8/Materials | Discovered new exit (range 3) 6051 | -8/Materials | Build established: Mutant 6100 | -8/Materials | Garrison activated, responded to threat 6146 | -8/Materials | Lost 8 parts (1p3n3u1w) 6578 | -8/Materials | Repaired Enh. Autogun 7104 | -8/Materials | First assault squad dispatched 7204 | -8/Materials | Core integrity fell below 50% 7600 | -8/Materials | Entered Factory 7600 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 7839 | -7/Factory | Discovered new exit (range 5) 7976 | -7/Factory | Build established: Scavenger-Mutant 8105 | -7/Factory | Repaired Arm. Treads 8277 | -7/Factory | Destroyed 8 combat bots 8759 | -7/Factory | Garrison activated, responded to threat 8811 | -7/Factory | Lost 3 parts (1n1u1w) 9296 | -7/Factory | Lost 3 parts (1n1u1w) 9600 | -7/Factory | First assault squad dispatched 9730 | -7/Factory | Core integrity fell below 50% 9804 | -7/Factory | Build established: Mutant 9814 | -7/Factory | Lost 9 parts (2p3n1u3w) 10147 | -7/Factory | Build established: Scavenger-Mutant 10214 | -7/Factory | Discovered new exit (range 14) 10297 | -7/Factory | Entered another Factory area 10297 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10395 | -6/Factory | Discovered new exit (range 16) 10519 | -6/Factory | Repaired Adv. Treads 11066 | -6/Factory | Discovered new exit (range 12) 12237 | -6/Factory | Lost 3 parts (1p2n) 12925 | -6/Factory | Lost 4 parts (2n2u) 13814 | -6/Factory | Sucked down chute 13814 | -6/Factory | Entered Waste 13835 | -6/Waste | Spotted C-40 Crusher 13840 | -6/Waste | Spotted C-40 Crusher 13870 | -6/Waste | Warlord forces began an assault 13879 | -6/Waste | Allies destroyed C-40 Crusher 13888 | -6/Waste | Spotted C-40 Crusher 13894 | -6/Waste | Allies destroyed C-40 Crusher 13895 | -6/Waste | Spotted C-40 Crusher 13895 | -6/Waste | Spotted C-40 Crusher 13904 | -6/Waste | Allies destroyed C-40 Crusher 13912 | -6/Waste | Allies destroyed C-40 Crusher 13948 | -6/Waste | Spotted C-40 Crusher 13952 | -6/Waste | Allies destroyed C-40 Crusher 13964 | -6/Waste | Allies destroyed C-40 Crusher 14019 | -6/Waste | Discovered new exit (range 15) 14053 | -6/Waste | Entered Factory 14053 | -6/Factory | Accompanied by 15 allies 14291 | -6/Factory | Garrison activated, responded to threat 14372 | -6/Factory | P-60 Hacker assimilated allied 5E-W54(m) 14403 | -6/Factory | First assault squad dispatched 14617 | -6/Factory | Core integrity fell below 50% 14996 | -6/Factory | Lost 3 parts (1u2w) 15215 | -6/Factory | Garrison activated, responded to threat 15348 | -6/Factory | Repaired Lrg. Storage Unit 15779 | -6/Factory | Fabricated Lrg. Storage Unit (x1) 16193 | -6/Factory | Discovered new exit (range 16) 16219 | -6/Factory | Entered Lower Caves 16396 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 16590 | -6/Lower Caves | Learned 8 Factory zone layouts 16993 | -6/Lower Caves | Identified exit to Lower Caves 17155 | -6/Lower Caves | Entered another Lower Caves area 17208 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 17307 | -6/Lower Caves | Discovered new exit (range 11) 17496 | -6/Lower Caves | Entered Factory 17496 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 17497 | -5/Factory | Identified exit to Upper Caves 17497 | -5/Factory | Identified exit to Factory 17874 | -5/Factory | Build established: Scavenger-Tank 18001 | -5/Factory | Fabricated Hyp. Railgun (x2) 18096 | -5/Factory | First assault squad dispatched 18108 | -5/Factory | Lost 3 parts (2n1u) 18221 | -5/Factory | Lost 5 parts (1n2u2w) 18239 | -5/Factory | Garrison activated, responded to threat 18269 | -5/Factory | Lost 5 parts (2p2n1u) 18673 | -5/Factory | Lost 3 parts (1p1n1u) 18708 | -5/Factory | Crushed by falling debris 18995 | -5/Factory | Build established: Hauler-Mutant 19138 | -5/Factory | Lost 6 parts (1p2n1u2w) 19501 | -5/Factory | System corruption reached 10% 19625 | -5/Factory | Build established: Scavenger-Tank 19722 | -5/Factory | Core integrity fell below 50% 19755 | -5/Factory | Lost 4 parts (1p1n2u) 19854 | -5/Factory | Lost 5 parts (2n3w) 20049 | -5/Factory | Lost 4 parts (1n2u1w) 20363 | -5/Factory | Entered another Factory area 20363 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 20409 | -4/Factory | Found Prototype Processor 20410 | -4/Factory | Identified Exp. Melee Analysis Suite 20556 | -4/Factory | Fabricated Cmb. Airjet (x2) 20612 | -4/Factory | Fabricated Med. Storage Unit (x1) 20863 | -4/Factory | First assault squad dispatched 20894 | -4/Factory | Lost 3 parts (1n2w) 21083 | -4/Factory | Lost 15 parts (2p3n6u4w) 21436 | -4/Factory | Build established: Scavenger-Mutant 21550 | -4/Factory | Discovered new exit (range 15) 21705 | -4/Factory | Identified exit to Upper Caves 21706 | -4/Factory | Entered Upper Caves 21752 | -4/Upper Caves | Encountered a Warlord checkpoint 21978 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 22002 | -4/Upper Caves | Learned location of Testing (-2) 22066 | -4/Upper Caves | Learned 4 Research zone layouts 22098 | -4/Upper Caves | Spotted B-86 Titan 22105 | -4/Upper Caves | Discovered new exit (range 5) 22107 | -4/Upper Caves | Identified exit to Upper Caves 22107 | -4/Upper Caves | Entered another Upper Caves area 22153 | -4/Upper Caves | Discovered new exit (range 15) 22159 | -4/Upper Caves | Identified exit to Research 22174 | -4/Upper Caves | Entered Research 22174 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 22194 | -3/Research | Repaired Hrd. Medium Armor Plating 22200 | -3/Research | Discovered new exit (range 6) 22203 | -3/Research | Identified exit to Armory 22466 | -3/Research | Spotted B-86 Titan 22535 | -3/Research | Discovered new exit (range 15) 22774 | -3/Research | Identified exit to Quarantine 22774 | -3/Research | Entered Quarantine 22777 | -3/Quarantine | Cryocooling Duct disabled 22791 | -3/Quarantine | Found Alien Artifact 22792 | -3/Quarantine | Ambient heat levels rising (+20) 22792 | -3/Quarantine | Non-combat units ordered to evacuate 22801 | -3/Quarantine | Lost 3 parts (3u) 22801 | -3/Quarantine | Identified Terrabomb 22801 | -3/Quarantine | Used Terrabomb 22802 | -3/Quarantine | Found Terrabomb 22958 | -3/Quarantine | Used Terrabomb 22960 | -3/Quarantine | Found Alien Artifact 22992 | -3/Quarantine | Garrison activated, responded to threat 23002 | -3/Quarantine | Identified Matter Drive 23115 | -3/Quarantine | Found Prototype Launcher 23116 | -3/Quarantine | Identified Tesla Bomb Launcher 23154 | -3/Quarantine | Met incapacitated Sigix Warrior 23154 | -3/Quarantine | Lockdown squad dispatched 23158 | -3/Quarantine | Lost 7 parts (1p2n3u1w) 23161 | -3/Quarantine | Acquired the access code to the Sigix quarantine chamber 23162 | -3/Quarantine | Unlocked Sigix quarantine chamber 23228 | -3/Quarantine | Spotted Lightning 23230 | -3/Quarantine | Spotted Lightning 23269 | -3/Quarantine | Lost 5 parts (2p1n1u1w) 23279 | -3/Quarantine | Found Alien Artifact 23280 | -3/Quarantine | Identified Transdimensional Reconstructor 23280 | -3/Quarantine | Warped through subspace 23292 | -3/Quarantine | Discovered new exit (range 10) 23296 | -3/Quarantine | Identified exit to Research 23297 | -3/Quarantine | Entered Research 23297 | -2/Research | Evolved 2 slots: Utility x2 23515 | -2/Research | Fabricated Scythe (x2) 23606 | -2/Research | Repaired Lgt. Particle Reactor 23681 | -2/Research | Repaired Antigrav Array 23830 | -2/Research | Lost 4 parts (1n3u) 23960 | -2/Research | Lost 6 parts (1p2n2u1w) 24087 | -2/Research | Discovered new exit (range 10) 24089 | -2/Research | Core integrity fell below 50% 24091 | -2/Research | Identified exit to Access 24091 | -2/Research | Entered Access 24091 | -1/Access | Evolved 2 slots: Utility x2 24104 | -1/Access | Lost 12 parts (1p7n2u2w) 24346 | -1/Access | Build established: Mutant 24505 | -1/Access | Spotted B-99 Colossus 24527 | -1/Access | Core integrity fell below 50% 24553 | -1/Access | Lost 4 parts (4n) 24581 | -1/Access | Core integrity fell below 20% 24589 | -1/Access | Crushed by falling debris 24589 | -1/Access | System corruption reached 10% 24599 | -1/Access | Crushed by falling debris 24605 | -1/Access | Crushed by falling debris 24605 | -1/Access | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 24591_ ALERT: Rogue bot located, Programmers report to Access Zone 4H. 24592_ Power Sword destroyed. 24595_ System corrupted: Power Sword targeting data glitched. 24599_ The unstable cave ceiling collapses. 24599_ Crushed by falling debris. 24599_ Adv. Melee Analysis Suite destroyed. 24599_ System corrupted by crushing effect (+2). 24600_ G-73 Enforcer destroyed. 24601_ Slug penetrates Wall. 24602_ System corrupted: Matter fused (-6). 24603_ G-73 Enforcer destroyed. 24604_ Slug penetrates Wall. 24605_ The unstable cave ceiling collapses. 24605_ Crushed by falling debris. 24605_ Adv. Melee Analysis Suite destroyed. 24605_ System corrupted by crushing effect (+4). 24605_ Adv. Heat Sink crushed. 24605_ G-73 Enforcer suffers critical hit. 24605_ Slug penetrates G-73 Enforcer. [Achievement: 30k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????? ???? | | ???????????????????????????????????????????? ???? | | ???????????????????????????????????????????? ???? | | ???????????????????????????????????????????? #??? | | ??????###???????????????###????????????????? #??? | | ??????? ?????#############????????????????? #??? | | ???? ? ???# hpg@#????????????????? #?? | | ???? ???# hg##""""""""""""?????# #? | | ??? " " ???# " *[#?#"" #?????# #? ? | | ??? " " ???# """ #?#"" #?????# + ? | | ????""G"" ???# """ #?#"" #?????# # ?? | | ?????? ???# " #?#T #?????# /??? | | ??????? ???# #?#"" #?????# #??? | | ??????###/##??# ! #?#"" #?????# #??? | | ??????# ##########/#####"" ####### #### | | ??????# "T | | ??????# "" | | ??????# ##########/"###################/####### | | #####?## ##???# #??????????????# | | ?# #????# ] #??????????????# | | ?# #????# #??????????????# | | # #????# #??????????????# | | """"" # #????# #?############## | | """"" + #????# #?# / | | """"" # #????# #?# ######### | | """"" # #????# ### #???????# | | ?"""" ?# #????# / #???????# | | ?"""" ?# #????############ #???????# | | ? ??# #???????????????# ######### | | ??# #???????????????# / [ | | ####???# #???????????????# ################### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 113 Energy Generation 51 Energy Capacity 660 Matter Stores 450 Matter Capacity 450 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 3 Jamming Range 16 Cloak Strength 2 Power Amplification 30 Armor Coverage 900 Resistance: KI 30 Resistance: EX 50 Propulsion Shielding 66 Phase Shifting 10 Evasion (%) 71 Melee Accuracy 36 Recoil Reduction 4 Offensive Hacking 12 Item Schematics ----------------- Lrg. Storage Unit | -10/Mines | Hacked Mak. Shrapnel Gun | -9/Materials | Scanalyzed Med. Storage Unit | -9/Materials | Scanalyzed Lgt. Treads | -9/Materials | Scanalyzed Scythe | -9/Materials | Scanalyzed Imp. EM Shotgun | -9/Materials | Scanalyzed Field Recycling Unit | -9/Materials | Scanalyzed Hvy. EM Pulse Gun | -9/Materials | Scanalyzed Hvy. Assault Rifle | -9/Materials | Scanalyzed Rocket Launcher | -9/Materials | Scanalyzed Imp. Ion Engine | -9/Materials | Scanalyzed Hrd. Light Armor Plating | -8/Materials | Scanalyzed Imp. ECM Suite | -8/Materials | Hacked Arm. Treads | -8/Materials | Scanalyzed Imp. Medium Armor Plating | -6/Factory | Scanalyzed Gravmag System | -6/Factory | Scanalyzed Imp. Proton Missile Launcher | -6/Factory | Scanalyzed Hvy. Plasma Cannon | -6/Factory | Scanalyzed System Backup Module | -6/Factory | Scanalyzed Imp. Gravmag System | -6/Factory | Scanalyzed Cmb. Airjet | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Lrg. Storage Unit | x1 | -6/Factory Hyp. Railgun | x2 | -5/Factory | Preloaded Cmb. Airjet | x2 | -4/Factory Med. Storage Unit | x1 | -4/Factory Scythe | x2 | -2/Research Alien Tech Used ----------------- Terrabomb Matter Drive Transdimensional Reconstructor Achievements -------------- 30k Club False Reunion Packrat Preemptive Strike Subspace Traveler Use The Force Watch This! Challenges ------------ None Game ------ Seed NeutrinoSingularityFlakker Manual? 0 Play Time 05:20:26 Cumulative 98.5 hours Start 2021.09.11 @ 21:43:46 End 2021.10.10 @ 20:14:59 Sessions 66 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 64 Rogue 64 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 47 Achievement% 34 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2f09caa8-7c2a-49fb-a44e-bd06b56b9dea