Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.03 @ 17:29:57 Player: MolePlayingNice Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (9) 1800 Robots Destroyed (134) 670 Value Destroyed (6456) 6456 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (3444) 3444 TOTAL SCORE: 15470 Bonus ------- High Alert Combat Kills 2075 Follower Combat Kills 1169 Entered Garrisons 200 Cogmind --------- Core Integrity 643/1150 Matter 21/300 Energy 100/100 System Corruption 7% Temperature Cool (0) Movement Walking (245) Ox2 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Carbon-fiber Leg > --- UTILITY (8) ------ Advanced Cooling System High-capacity Storage Unit Improved Signal Interpreter Core Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Advanced Cooling System Improved Matter Compressor (300) Transmission Jammer Improved Force Field Hacking Suite Gatling Laser Variable Charge Gun Cooled Plasma Rifle Long-range Proton Cannon Improved Proton Missile Launcher Peak State ------------ > --- POWER ------------ Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Myomer Leg Myomer Leg Myomer Leg Advanced VSS Leg > --- UTILITY ---------- Advanced Cooling System Advanced Coolant Injector High-capacity Storage Unit Improved Sensor Array Improved Signal Interpreter Core Analyzer Improved Particle Charger Improved Medium Armor Plating > --- WEAPON ----------- Advanced Plasma Cannon Advanced Plasma Cannon Advanced Plasma Cannon > --- INVENTORY -------- Neutrino Core Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Advanced Cooling System Advanced Cooling System Advanced Cooling System Improved Matter Compressor Transmission Jammer Improved Force Field Hacking Suite Gatling Laser Variable Charge Gun Cooled Plasma Rifle Long-range Proton Cannon Matter Neutralizer Heavy Gauss Cannon Improved Proton Missile Launcher Heavy Rocket Launcher [Rating: 111] Favorites ----------- Power Antimatter Reactor Engine Ion Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Carbon-fiber Leg Treads Improved Treads Leg Carbon-fiber Leg Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Core Analyzer Protection Improved Medium Armor Plating Weapon Particle Cannon Energy Gun Gatling Laser Energy Cannon Particle Cannon Ballistic Gun Shotgun Ballistic Cannon Mini Assault Cannon Launcher Improved Proton Missile Launcher Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Gar Fac Fac Slots Evolved 12 | . . 2 2 2 2 2 . . 2 Power 1 | . . . . . . . . . 1 Propulsion 4 | . . 1 . 1 1 . . . 1 Utility 6 | . . 1 2 . 1 2 . . . Weapon 1 | . . . . 1 . . . . . Parts Attached 116 | . 13 4 14 10 11 4 22 18 20 Power 12 | . . 1 1 1 2 . 1 1 5 Engine 4 | . . . 1 1 2 . . . . Core 3 | . . 1 . . . . . . 2 Reactor 5 | . . . . . . . 1 1 3 Propulsion 40 | . 5 1 2 4 5 1 11 4 7 Treads 11 | . 5 1 2 3 . . . . . Leg 29 | . . . . 1 5 1 11 4 7 Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 32 | . 3 1 8 1 1 3 5 6 4 Device 17 | . 1 . 4 1 . 3 1 3 4 Storage 3 | . 2 . . . . . . 1 . Processor 8 | . . . 4 . . . 2 2 . Hackware . | . . . . . . . . . . Protection 4 | . . 1 . . 1 . 2 . . Artifact . | . . . . . . . . . . Weapon 32 | . 5 1 3 4 3 . 5 7 4 Energy Gun 4 | . 1 . . . . . 2 . 1 Energy Cannon 11 | . . . 2 3 . . 1 4 1 Ballistic Gun 5 | . 4 . . . . . . 1 . Ballistic Cannon 8 | . . . . 1 3 . 2 1 1 Launcher 4 | . . 1 1 . . . . 1 1 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 5 | . . . . 1 . . . 3 1 Corrupted Parts 1 | . . . . . . . . . 1 System Corruption 5 | . . . . . . . . . 5 Parts Lost 45 | . . . 1 5 . . 13 1 25 Power 4 | . . . . . . . . . 4 Propulsion 17 | . . . . 3 . . 4 . 10 Utility 11 | . . . 1 . . . 4 1 5 Weapon 13 | . . . . 2 . . 5 . 6 Highest Loss Streak 21 | . . . 1 5 . . 6 1 21 To Critical Strikes 1 | . . . . . . . . . 1 Average Backups 18 | . 13 18 19 18 17 19 19 19 18 Power 2 | . 1 2 2 2 2 2 3 2 1 Propulsion 3 | . 5 4 5 3 1 3 3 4 3 Utility 3 | . . 1 1 3 3 3 3 6 6 Weapon 8 | . 6 10 10 8 9 10 8 7 8 Tool/Special . | . . . . . . . . . . Unused Backups 50 | . 19 2 3 2 4 2 7 5 6 Power 10 | . 1 . 2 . 2 . 4 1 . Propulsion 11 | . 8 . . . . . 1 1 1 Utility 6 | . 1 . 1 1 . . . 1 2 Weapon 23 | . 9 2 . 1 2 2 2 2 3 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 94 | . 97 97 95 98 99 99 86 99 92 Engine 4 | . 14 8 8 7 6 5 1 . . Reactor 2 | . . . . . . . 3 4 7 Treads 10 | . 27 33 26 28 13 . . . . Leg 18 | . . . . . 19 29 28 29 28 Device 12 | . 6 11 12 15 13 22 12 11 16 Storage 7 | . 19 11 9 7 6 5 5 5 5 Processor 11 | . . . 14 15 13 11 14 17 12 Protection 3 | . . 8 5 . 5 5 . 9 3 Energy Gun 2 | . 5 . . . . . 2 4 . Energy Cannon 7 | . . . 13 22 14 7 2 8 13 Ballistic Gun 4 | . 22 21 3 . . . . . . Ballistic Cannon 4 | . . . . . 5 9 9 3 . Peak Build Rating 111 | . 16 21 33 40 55 63 84 97 111 Average Rating 56 | . 11 19 26 36 48 60 67 89 99 On Entrance 41 | 6 6 15 21 30 39 55 63 84 96 Avg Prop Armor Cover (%) 6 | . . . . 4 7 . . . . Naked Turns . | . . . . . . . . . . Heaviest Build 110 | 13 52 55 61 64 77 79 87 96 110 Greatest Support 128 | 20 46 69 69 89 81 86 90 100 128 Greatest Overweight (x) 1 | . 1 . . . 1 . 1 1 1 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 20 | . 20 20 20 20 20 20 20 20 20 Average Capacity 19 | . 14 20 20 20 20 20 20 20 20 Most Carried 20 | . 17 20 20 20 20 20 20 20 20 Average Carried 18 | . 13 18 19 18 17 19 19 19 18 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 Final Carried 20 | 6 16 20 19 17 20 20 20 20 10 Class Distribution -------------------- 33% | Scavenger-Gunner 26% | Mutant 12% | Skirmisher 11% | Commander-Gunner 6% | Scavenger-Mutant 6% | Scavenger-Skirmisher 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Skirmisher | -7/Factory Skirmisher | -6/Factory Scavenger-Skirmisher | -5/Factory Scavenger-Gunner | -5/Garrison Scavenger-Gunner | -5/Factory Scavenger-Gunner | -4/Factory Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Gar Fac Fac Matter Collected 3697 | 200 322 296 163 135 42 385 1110 797 247 Remotely . | . . . . . . . . . . Salvage Created 5910 | . 479 333 370 440 42 385 966 935 1960 Parts 252 | . 20 27 17 14 5 19 31 42 77 Haulers Intercepted 4 | . 1 1 . . . . . 1 1 Recyclers Shooed 9 | . 2 1 2 . . 1 . 2 1 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Gar Fac Fac Combat Hostiles Destroyed 104 | . 9 9 8 8 1 7 21 15 26 Guns 21 | . 9 6 . . . . 2 4 . Cannons 56 | . . . 5 6 1 7 19 7 11 AOE 23 | . . 3 3 . . . . 4 13 Classes Destroyed 17 | . 4 2 1 3 . 3 1 2 1 Worker 9 | . . . . . . . . 2 7 Builder 6 | . . . 1 . . . . 2 3 Tunneler 1 | . . . . . . . . 1 . Hauler 4 | . 1 1 . . . . . 1 1 Recycler 6 | . 2 1 1 . . 1 . . 1 Operator 1 | . . . . . . 1 . . . Watcher 3 | . . 1 . . . . 1 1 . Swarmer 22 | . 2 4 4 . . . 3 5 4 Grunt 40 | . 7 4 3 2 . 3 10 2 9 Brawler 5 | . . . . . . 1 1 2 1 Duelist 1 | . . . . . . . . . 1 Sentry 14 | . . 1 1 1 . 1 5 3 2 Specialist 3 | . . . . 2 . . . 1 . Hunter 12 | . . . . . . 2 1 2 7 Programmer 5 | . . . . 2 1 . . . 2 Heavy 1 | . . . . 1 . . . . . Behemoth 1 | . . . . . . . 1 . . Best Kill Streak 27 | . 4 5 5 3 1 4 3 6 27 Combat Bots Only 18 | . 4 4 3 3 1 4 3 4 18 Max Kills in Single Turn 4 | . 1 3 3 1 1 1 2 4 3 Gunslinging . | . . . . . . . . . . Exploded 4 | . . 3 3 . . . . 4 2 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Gar Fac Fac Hostile Shots Fired 693 | . 48 29 33 51 4 43 171 95 219 Missed 191 | . 16 5 9 15 1 8 55 21 61 Hits 502 | . 32 24 24 36 3 35 116 74 158 Melee 12 | . . . . . . 1 1 . 10 Projectile 490 | . 32 24 24 36 3 34 115 74 148 AOE 1 | . . . . . . . 1 . . Critical Strikes 24 | . . . 2 4 . 3 4 . 11 Damage Taken 9944 | . 356 295 357 781 45 696 2580 1244 3590 Core 1230 | . 94 40 30 58 . 97 299 105 507 Absorbed by Shields 53 | . . . . . . . . . 53 Regen/Repaired (Parts) 278 | . . . . . . . . 278 . Core Remaining (%) 83 | 100 62 90 94 91 100 . . 49 . Volleys Fired 347 | . 32 23 18 20 3 25 120 48 58 Largest 3 | . 2 2 2 3 3 3 3 3 3 Hottest 294 | . 60 46 136 204 204 173 173 294 294 Shots Fired 718 | . 63 40 35 59 9 71 221 101 119 Gun 160 | . 63 34 . . . . 41 22 . Cannon 531 | . . . 34 59 9 71 180 78 100 Launcher 27 | . . 6 1 . . . . 1 19 Special . | . . . . . . . . . . Kinetic 290 | . 55 34 . . . 39 138 19 5 Thermal 376 | . 8 . 34 59 9 32 58 81 95 Explosive 17 | . . 6 1 . . . . 1 9 Electromagnetic 35 | . . . . . . . 25 . 10 Robot Hit Streak 18 | . 12 7 7 8 4 13 14 18 11 Robot Miss Streak 6 | . 6 5 1 2 1 5 5 3 5 Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 409 | . 49 29 24 38 6 48 111 55 49 Core Hits 341 | . 27 21 14 13 3 58 86 42 77 Critical Kills 3 | . . . . 2 . . . . 1 Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 8 | . . . . 2 . . 4 . 2 Meltdown 3 | . . . . 2 . . . . 1 Blast 5 | . . . . . . . 4 . 1 Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 13665 | . 772 652 710 818 139 1037 2923 2062 4552 Guns 2074 | . 762 432 . . . . 424 456 . Cannons 8017 | . . . 510 818 139 1037 2499 1172 1842 Explosions 3326 | . . 220 192 . . . . 242 2672 Melee . | . . . . . . . . . . Ramming 248 | . 10 . 8 . . . . 192 38 Kinetic 4005 | . 704 432 . . . 669 1908 173 119 Thermal 6083 | . 58 . 510 818 139 368 568 1455 2167 Explosive 2198 | . . 220 192 . . . . 242 1544 Electromagnetic 1131 | . . . . . . . 447 . 684 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 8 | . . . . 1 . . . 8 7 Average Corruption 3 | . . . . 1 . . . 4 5 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 25 | . . . . 3 . . . 20 2 Message Errors 3 | . . . . . . . . 3 . Matter Fused 8 | . . . . 1 . . . 7 . Heat Flow Errors 5 | . . . . . . . . 3 2 Energy Discharges 2 | . . . . 1 . . . 1 . Parts Rejected 2 | . . . . . . . . 2 . Parts Fused 1 | . . . . . . . . 1 . Data Loss (minor) 2 | . . . . . . . . 2 . Data Loss (major) 1 | . . . . . . . . 1 . Weapon Failures 1 | . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 160 | . . . . 6 . 6 17 37 94 Projectiles 55 | . . . . 6 . 6 17 9 17 Explosions 105 | . . . . . . . . 28 77 Melee . | . . . . . . . . . . Knockbacks 33 | . . . 1 . . 11 17 4 . Impact 3 | . . . 1 . . . . 2 . Kinetic 29 | . . . . . . 11 17 1 . Secondary 1 | . . . . . . . . 1 . Self-Inflicted Damage 333 | . . 33 . . . . . . 300 Shots 6 | . . 1 . . . . . . 5 Rammed 5 | . 4 . 1 . . . . . . Targets Rammed 14 | . 4 . 1 . . . . 8 1 Kicked 9 | . . . . . . . . 8 1 Crushed . | . . . . . . . . . . Highest Temperature 292 | . 36 . 195 132 144 137 99 195 292 Average Temperature 71 | . 22 . 126 33 66 63 29 62 101 Received Heat Transfer 1880 | . 153 102 225 45 . 99 723 207 326 Effects 1 | . . . . . . . . . 1 Interference 1 | . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . 1 Robots Corrupted 1 | . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . 1 Parts Fried 5 | . . . . . . . 1 . 4 Impact Corruptions . | . . . . . . . . . . Robots Melted 3 | . . . . 2 . . . . 1 Combat Hostiles 3 | . . . . 2 . . . . 1 Parts Melted 32 | . . . 2 10 . . 2 7 11 Heat Transferred 9711 | . 125 . 925 1406 222 666 1080 2550 2737 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . 2 Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Gar Fac Fac Maximum Alert Level 5 | . . . . . . . 5 5 5 Low Security (%) 53 | . 100 100 100 100 100 100 23 . . Level 1 2 | . . . . . . . 8 . . Level 2 5 | . . . . . . . 19 . . Level 3 19 | . . . . . . . 31 23 77 Level 4 13 | . . . . . . . 11 51 21 Level 5 5 | . . . . . . . 5 24 . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 1652 | . 96 145 193 82 30 80 1652 1631 1616 Initial 867 | . . 14 46 80 24 . 32 867 770 Average 532 | . 27 78 45 42 4 23 713 1401 1036 Influence Increases 5826 | . 282 262 258 248 30 196 1910 1364 1276 Destroy 0b10 Robot/C 2840 | . 180 180 160 160 20 140 860 620 520 Destroy 0b10 Robot/NC 185 | . 15 15 10 . . 10 10 65 60 Destroy Leader 476 | . 42 34 30 60 10 30 50 128 92 Allied During Kill 780 | . . . . . . . 373 407 . Successful Hack 77 | . . . . 12 . 14 26 25 . Disable Machine 390 | . . . 30 . . . 30 45 285 Anti-Garrison Action 300 | . . . . . . . 300 . . Destroy Structure 598 | . . 18 13 1 . 2 216 74 274 Lose Combat Pursuer 180 | . 45 15 15 15 . . 45 . 45 Influence Decreases 4276 | . 246 186 193 375 80 150 304 1443 1299 Entered New Map 1813 | . . 22 66 97 26 . 14 785 803 Time Decay 1642 | . 246 164 126 228 54 150 . 428 246 Lost Part 441 | . . . 1 50 . . 130 10 250 Lost Ally 380 | . . . . . . . 160 220 . Squads Dispatched 21 | . 2 . . 5 . . . 8 6 Investigation 2 | . . . . . . . . 1 1 Extermination 4 | . . . . 2 . . . 1 1 Reinforcement 10 | . 2 . . 3 . . . 2 3 Assault 5 | . . . . . . . . 4 1 Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . . . . . . 1 1 Haulers Reinforced 2 | . . . . . . . . 1 1 Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Gar Fac Fac Distress Signals 10 | . 2 1 . . . 1 . 5 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 163 | . 19 11 10 9 4 9 43 29 29 Peak Tracking Total 7 | . 6 5 4 4 3 4 5 7 6 Tactical Retreats 11 | . 3 1 1 1 . . 3 . 2 Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Gar Fac Fac Traps Triggered 7 | . 1 . . . . . 4 1 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Gar Fac Fac Machines Disabled 32 | . . . 2 . . . 8 3 19 Max in Single Turn 5 | . . . 1 . . . 1 1 5 Garrison Relay 4 | . . . . . . . 4 . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Gar Fac Fac Machines Accessed 15 | . 1 . . 1 1 2 3 5 2 Terminals 8 | . . . . . . 1 3 2 2 Fabricators 1 | . . . . . . . . 1 . Repair Stations 1 | . . . . . . . . 1 . Recycling Units 1 | . 1 . . . . . . . . Scanalyzers 2 | . . . . 1 1 . . . . Garrison Access 2 | . . . . . . 1 . 1 . Total Hacks 28 | . 1 . . 2 3 2 7 11 2 Successful 15 | . 1 . . 1 3 1 2 7 . Failed 13 | . . . . 1 . 1 5 4 2 Catastrophic 4 | . . . . . . 1 1 1 1 Database Lockouts . | . . . . . . . . . . Manual 7 | . . . . . . 1 2 4 . Terminals 14 | . . . . . . 1 7 4 2 Fabricators 2 | . . . . . . . . 2 . Repair Stations 4 | . . . . . . . . 4 . Recycling Units 1 | . 1 . . . . . . . . Scanalyzers 5 | . . . . 2 3 . . . . Garrison Access 2 | . . . . . . 1 . 1 . Terminal Hacks 3 | . . . . . . . 1 2 . Open DSF 1 | . . . . . . . . 1 . Level Access Points 1 | . . . . . . . . 1 . Emergency Access Points 1 | . . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 4 | . . . . . . . . 4 . Scan Component 2 | . . . . . . . . 2 . Repair 2 | . . . . . . . . 2 . Recycling Unit Hacks 1 | . 1 . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . Scanalyzer 4 | . . . . 1 3 . . . . Retrieve Study 4 | . . . . 1 3 . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . Unlock Access 1 | . . . . . . 1 . . . Unauthorized Hacks 2 | . . . . . . . 1 1 . Terminals 1 | . . . . . . . 1 . . Track 1 | . . . . . . . 1 . . Fabricators 1 | . . . . . . . . 1 . Liberate 1 | . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . Used . | . . . . . . . . . . Hacking Detections 12 | . . . . 1 1 1 3 4 2 Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired 4 | . . . . 1 3 . . . . Parts Repaired 2 | . . . . . . . . 2 . Time 100 | . . . . . . . . 100 . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 10 | . 10 . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Gar Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 18 | . . . . . . . 18 . . Machine Destruction 18 | . . . . . . . 18 . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 21 | . . . . . . . 21 . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Gar Fac Fac Total Allies 21 | . . . . . . . 21 . . Largest Group 13 | . . . . . . . 13 13 . Highest-Rated Group 504 | . . . . . . . 504 504 . Highest-Rated Ally 68 | . . . . . . . 68 68 . Initial Warlord ECA Mod 10 | . . . . . . . . 10 9 Total Orders 9 | . . . . . . . 5 4 . STAY 3 | . . . . . . . 1 2 . ROAM 2 | . . . . . . . 2 . . FOLLOW 3 | . . . . . . . 1 2 . AID 1 | . . . . . . . 1 . . Ally Attacks 135 | . . . . . . . 63 72 . Total Damage 6959 | . . . . . . . 3992 2967 . Kills 45 | . . . . . . . 23 22 . Allies Corrupted 4 | . . . . . . . 1 3 . Allies Melted 6 | . . . . . . . 1 5 . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Gar Fac Fac Active Infowar (turns) 2297 | . . . 79 264 425 411 59 571 488 Sensors 2124 | . . . 55 264 425 411 11 566 392 Machine Analysis 24 | . . . 24 . . . . . . Jamming 397 | . . . . . . 29 48 5 315 Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Gar Fac Fac Turns Passed 6413 | . 820 365 491 531 425 411 1777 1058 535 Spaces Moved 3581 | 1 389 170 252 264 262 226 1034 710 273 Core . | . . . . . . . . . . Treads 1238 | . 389 170 252 264 163 . . . . Legs 2343 | 1 . . . . 99 226 1034 710 273 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 102 | 120 160 160 160 160 120 120 105 102 102 Average Speed 126 | 120 165 160 160 160 145 120 107 103 108 Slowest Speed 240 | 120 240 160 160 160 240 120 187 175 179 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 25 | 2 58 28 28 11 8 6 84 20 8 Regions Visited 9 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 5 | . . . 1 1 1 1 . 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug 12 | . . . . . . . . 6 6 Terrain Destroyed 273 | . . 20 11 . . . 12 40 190 Melee . | . . . . . . . . . . Projectile 76 | . . . . . . . 12 30 34 AOE 197 | . . 20 11 . . . . 10 156 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Gar Fac Fac Total 4845 | . 510 225 307 328 298 312 1514 944 407 Wait 299 | . 20 14 3 17 . 46 78 106 15 Move 3573 | . 388 169 251 263 261 226 1033 709 273 Hop . | . . . . . . . . . . Pick Up 99 | . 26 9 6 5 10 4 16 15 8 Fast Attach 49 | . 6 1 5 2 4 1 8 13 9 Attach 43 | . . 1 3 8 3 2 9 3 14 Detach 11 | . . . 2 2 1 . 3 1 2 Swap 87 | . 10 3 8 8 6 4 14 18 16 Drop 106 | . 24 5 10 3 10 4 16 23 11 Fire 347 | . 32 23 18 20 3 25 120 48 58 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick 9 | . . . . . . . . 8 1 Crush 5 | . 4 . 1 . . . . . . Escape Stasis 15 | . . . . . . . 15 . . Rewire 202 | . . . . . . . 202 . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory -5/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 1 exit: *Upp) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 128 | -10/Materials | Discovered new exit (range 16) 350 | -10/Materials | Build established: Mutant 554 | -10/Materials | Discovered new exit (range 16) 734 | -10/Materials | Discovered new exit (range 16) 821 | -10/Materials | Entered another Materials area 821 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1152 | -9/Materials | Discovered new exit (range 16) 1186 | -9/Materials | Entered another Materials area 1186 | -8/Materials | Evolved 2 slots: Utility x2 1656 | -8/Materials | Discovered new exit (range 11) 1676 | -8/Materials | Identified exit to Factory 1677 | -8/Materials | Entered Factory 1677 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2049 | -7/Factory | Discovered new exit (range 15) 2115 | -7/Factory | Lost 5 parts (3n2w) 2136 | -7/Factory | Identified exit to Factory 2208 | -7/Factory | Entered another Factory area 2208 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2442 | -6/Factory | Build established: Skirmisher 2453 | -6/Factory | Discovered new exit (range 10) 2468 | -6/Factory | Identified exit to Factory 2633 | -6/Factory | Entered another Factory area 2633 | -5/Factory | Evolved 2 slots: Utility x2 3011 | -5/Factory | Build established: Scavenger-Skirmisher 3044 | -5/Factory | Identified exit to Garrison 3044 | -5/Factory | Entered Garrison 3232 | -5/Garrison | Lost 6 parts (2n1u3w) 3248 | -5/Garrison | Spotted B-75 Beast 3300 | -5/Garrison | Destroyed B-75 Beast 3338 | -5/Garrison | Triggered checkpoint 3450 | -5/Garrison | Triggered checkpoint 3620 | -5/Garrison | Triggered checkpoint 3626 | -5/Garrison | Triggered checkpoint 3727 | -5/Garrison | Discovered new exit (range 11) 3761 | -5/Garrison | Triggered checkpoint 3765 | -5/Garrison | Build established: Scavenger-Mutant 3769 | -5/Garrison | Identified exit to Factory 3873 | -5/Garrison | Discovered exit to Factory (range 13) 3916 | -5/Garrison | Triggered checkpoint 3931 | -5/Garrison | Garrison Relay disabled 3996 | -5/Garrison | Triggered checkpoint 4068 | -5/Garrison | Triggered checkpoint 4105 | -5/Garrison | Build established: Scavenger-Gunner 4105 | -5/Garrison | Garrison Relay disabled 4138 | -5/Garrison | Discovered exit to Factory (range 10) 4215 | -5/Garrison | Garrison Relay disabled 4534 | -5/Garrison | Triggered checkpoint 4613 | -5/Garrison | Garrison Relay disabled 4671 | -5/Garrison | Build established: Commander-Gunner 4821 | -5/Garrison | Entered Factory 4821 | -5/Factory | Accompanied by 13 allies 5121 | -5/Factory | First assault squad dispatched 5134 | -5/Factory | Lost 4 allies 5240 | -5/Factory | Lost 5 allies 5402 | -5/Factory | Build established: Scavenger-Gunner 5439 | -5/Factory | Repaired Imp. Medium Armor Plating 5497 | -5/Factory | Repaired Adv. Plasma Cannon 5686 | -5/Factory | Core integrity fell below 50% 5749 | -5/Factory | Identified exit to Factory 5879 | -5/Factory | Entered another Factory area 5879 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 6087 | -4/Factory | Discovered new exit (range 6) 6093 | -4/Factory | Identified exit to Upper Caves 6379 | -4/Factory | First assault squad dispatched 6414 | -4/Factory | Self-destructed Last Messages --------------- 06406_ Slug penetrates L-61 Swordsman. 06406_ L-61 Swordsman destroyed. 06407_ Hvy. Gauss Cannon destroyed. 06407_ K-01 Serf collects debris. 06409_ Carbon-fiber Leg+ destroyed. 06409_ Penetrated by Slug. 06409_ Lgt. Antimatter Reactor destroyed. 06409_ K-01 Serf collects debris. 06409_ U-05 Engineer lays Concrete. 06410_ K-01 Serf collects debris. 06411_ U-05 Engineer lays Concrete. 06412_ Lgt. Antimatter Reactor destroyed. 06412_ Destroyed Lgt. Antimatter Reactor. 06412_ K-01 Serf collects debris. 06412_ U-05 Engineer lays Concrete. 06413_ Hvy. Rocket Launcher destroyed. 06413_ Adv. Plasma Cannon destroyed. 06413_ K-01 Serf collects debris. 06413_ Flexi-carbon Leg+ destroyed. 06413_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????? ?????? ??????????????????????? | | ????????????????? ??? ? ??????????????????????? | | ???????????????? #?????????????????????? | | ????????????" ??%*%%% "% #?????????????????????? | | ????????????" %k u ###???????????????????? | | ???????#??""" [ #???????????????????? | | ???????# ?? % ???????????????????? | | ???????#= "" [ * = #??????????????????? | | ???????#%[" [% #??????????????????? | | ????? !#=*% [ ##?????????????????? | | ????? " % # #?????????????????? | | ???? # ! # #?????????????????? | | ????? " ######?????????????? | | ???????# #?????????????? | | ???????# #?????????????? | | ???????# k@ ![#????????????? | | ???????# ll %/[%[!h????????? | | ???????# !=%##???????????? | | ##?????# ! ! #????????????? | | ????##### # # #######????????????? | | ??????## k #??????????????????? | | #?????## % ###??????????????????? | | #??? ###????????????????????? | | """ #?##[ #?????????????????????? | | """ #?# !%[ !! #?????????????????????? | | """ ??# # = ; ##?????????????????????? | | ????# # " ! k ; #??????????????????????? | | ###???# # # =% ; #??????????????????????? | | !#???# # # = k !; #??????????????????????? | | !%##### #### ###??????????????????????? | | !! + #????????????????????????? | | #######""" #????????????????????????? | | #??????? ""#""""#######????????????????????????? | | ##????????? ##???????????????????????????????? | | #???????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ###+##???????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 105 Coolant Potential 100 Energy Generation 37 Energy Capacity 540 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 450 Evasion (%) 55 Targeting Accuracy 5 Core Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 4 Particle Charging 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Medium Armor Plating | 11% | -5/Factory Adv. Plasma Cannon | 53% | -5/Factory Studied --------- Particle Cannon | -7/Factory | Hacked Flexi-carbon Leg | -6/Factory | Hacked Carbon-fiber Leg | -6/Factory | Hacked Flak Cannon | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThrowingExplosiveDeck Manual? 0 Play Time 00:56:58 Cumulative 581.8 hours Start 2026.10.02 @ 13:53:02 End 2026.10.03 @ 17:29:57 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 224 Rogue 224 Adventurer 0 Explorer 0 Win Type - Total 25 Types 6/0/12/0/1/0/3/1/1/1 Lore% 83 Gallery% 87 Achievement% 80 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 007fad24-5ab2-4f1b-a3c9-ef234052dacd