Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.11.19 @ 12:53:48 Player: ILikeGoodFood Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (19) 95 Value Destroyed (514) 514 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1789 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 261/300 Energy 253/275 System Corruption 3% Temperature Cool (225) Movement Walking (150) Ox1 Location -9/Materials Parts ------- > --- POWER (2) -------- Ion Engine Light Ion Engine > --- PROPULSION (3) --- Aluminum Leg Improved Aluminum Leg > --- UTILITY (2) ------ Heat Sink Large Storage Unit > --- WEAPON (2) ------- Particle Gun Beam Cannon > --- INVENTORY (10) --- Large Storage Unit Shotgun Rocket Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine Improved Ion Engine > --- PROPULSION ------- Light Treads Improved Treads > --- UTILITY ---------- Heat Sink Light Armor Plating > --- WEAPON ----------- Beam Rifle Heavy Assault Rifle > --- INVENTORY -------- Light Treads [Rating: 13] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Compact Wheel Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Protection Light Armor Plating Weapon Assault Rifle Energy Gun Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power 1 | . . . 1 Propulsion 1 | . . . 1 Utility . | . . . . Weapon . | . . . . Parts Attached 37 | 8 1 3 25 Power 6 | 1 . 1 4 Engine 6 | 1 . 1 4 Core . | . . . . Reactor . | . . . . Propulsion 12 | 3 . . 9 Treads 3 | . . . 3 Leg 5 | . . . 5 Wheel 4 | 3 . . 1 Hover . | . . . . Flight . | . . . . Utility 8 | 2 1 1 4 Device 5 | 1 1 1 2 Storage 2 | 1 . . 1 Processor . | . . . . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 11 | 2 . 1 8 Energy Gun 3 | . . . 3 Energy Cannon 2 | . . . 2 Ballistic Gun 4 | 2 . . 2 Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon 1 | . . 1 . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 17 | . . 10 7 Power 4 | . . 2 2 Propulsion 4 | . . 2 2 Utility 5 | . . 3 2 Weapon 4 | . . 3 1 Highest Loss Streak 7 | . . 7 2 Average Slot Usage (%) 78 | . 98 32 75 Engine 13 | . 14 4 15 Treads 7 | . . . 14 Leg 5 | . . . 10 Wheel 11 | . 28 6 1 Device 6 | . 12 4 3 Storage 9 | . 14 10 6 Protection 3 | . . . 6 Energy Cannon 3 | . . . 6 Ballistic Gun 14 | . 28 7 7 Launcher 1 | . . . 2 Naked Turns 48 | . . 41 7 Heaviest Build 40 | 13 13 13 40 Greatest Support 63 | 32 32 32 63 Greatest Overweight (x) 2 | . . 2 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 6 6 6 10 Average Capacity 6 | 5 6 5 7 Most Carried 7 | 4 5 4 7 Average Carried 3 | . 3 2 3 Final Capacity 10 | 6 6 4 10 Final Carried 4 | 4 4 1 3 Class Distribution -------------------- 63% | Mutant 36% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 594 | 306 34 . 254 Remotely . | . . . . Salvage Created 748 | 139 48 28 533 Parts 52 | 8 3 . 41 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 16 | . 3 2 11 Melee 3 | . . 2 1 Guns 11 | . 3 . 8 Cannons 2 | . . . 2 Classes Destroyed 8 | 2 1 1 4 Tunneler 2 | 2 . . . Recycler 1 | 1 . . . Watcher 2 | . . . 2 Swarmer 3 | . 3 . . Grunt 7 | . . . 7 Duelist 2 | . . . 2 Sentry 2 | . . . 2 Assembled 2 | . . 2 . Best Kill Streak 3 | 2 3 2 3 Combat Bots Only 3 | . 3 2 3 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . . 1 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 2172 | . 49 738 1385 Core 637 | . 34 191 412 Absorbed by Shields . | . . . . Core Remaining (%) 55 | 100 . 10 . Volleys Fired 53 | 9 6 5 33 Largest 2 | 2 2 2 2 Hottest 125 | 40 40 120 125 Shots Fired 99 | 18 12 10 59 Gun 74 | 18 12 8 36 Cannon 22 | . . . 22 Launcher 1 | . . . 1 Special 2 | . . 2 . Kinetic 60 | 18 12 8 22 Thermal 38 | . . 2 36 Explosive 1 | . . . 1 Electromagnetic . | . . . . Robot Hit Streak 13 | 4 5 3 13 Robot Miss Streak 6 | 2 6 2 4 Penetration Max . | . . . . Secondary Targets 1 | . . . 1 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 61 | 11 3 6 41 Core Hits 50 | 4 3 14 29 Critical Hits 3 | 1 . . 2 Critical Kills 1 | . . . 1 Critical Parts Destroyed 2 | 1 . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 981 | 109 40 111 721 Guns 636 | 109 40 60 427 Cannons 264 | . . . 264 Explosions . | . . . . Melee . | . . . . Ramming 57 | . . 27 30 Kinetic 452 | 109 40 60 243 Thermal 472 | . . 24 448 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 17 | . . 17 3 Average Corruption 4 | . . 14 1 Corruption Purged . | . . . . Effects 12 | . . 7 5 Message Errors 3 | . . 1 2 Matter Fused 2 | . . 2 . Heat Flow Errors 2 | . . 1 1 Energy Discharges 1 | . . 1 . Misdirections 2 | . . 2 . Targeting Errors 1 | . . . 1 Weapon Failures 1 | . . . 1 Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 17 | . . 9 8 Shots . | . . . . Rammed 38 | . . 15 23 Targets Rammed 38 | . . 15 23 Kicked . | . . . . Crushed . | . . . . Highest Temperature 274 | . . 268 274 Average Temperature 102 | . . 83 106 Received Heat Transfer 492 | . . . 492 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 1049 | . . 50 999 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 177 | 15 116 45 177 Initial 45 | . 9 45 5 Average 63 | 5 81 12 76 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . . . 2 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 1 | . . . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 39 | . 5 14 20 Peak Tracking Total 10 | . 3 10 6 Tactical Retreats 2 | . . 1 1 Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 6 | . 4 . 2 Terminals 4 | . 3 . 1 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units . | . . . . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 25 | . 19 . 6 Successful 19 | . 15 . 4 Failed 6 | . 4 . 2 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 16 | . 12 . 4 Fabricators . | . . . . Repair Stations 7 | . 7 . . Recycling Units . | . . . . Scanalyzers 2 | . . . 2 Garrison Access . | . . . . Terminal Hacks 11 | . 9 . 2 Record 6 | . 6 . . Prototype ID Bank 2 | . 2 . . Dispatch Records 1 | . . . 1 Zone Layout 2 | . 1 . 1 Fabricator Hacks . | . . . . Repair Station Hacks 6 | . 6 . . Scan Component 3 | . 3 . . Repair 3 | . 3 . . Recycling Unit Hacks . | . . . . Scanalyzer 2 | . . . 2 Insert Component 1 | . . . 1 Analyze 1 | . . . 1 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 3 . 2 Full Trace Events 1 | . . . 1 Feedback Events 1 | . . . 1 Corruption 1 | . . . 1 Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . . 1 Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 3 | . 3 . . Time 84 | . 84 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . . 1 Part Schematics Acquired 1 | . . . 1 Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 1224 | 115 387 145 577 Spaces Moved 739 | 80 273 146 240 Core 128 | 3 . 122 3 Treads 119 | . . . 119 Legs 94 | . . . 94 Wheels 398 | 77 273 24 24 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 100 50 50 Average Speed 106 | 89 100 73 139 Slowest Speed 160 | 100 100 150 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 23 | 4 36 37 15 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 9 | . . . 9 Melee . | . . . . Projectile . | . . . . AOE 9 | . . . 9 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 1071 | 107 376 169 419 Wait 157 | . 92 1 64 Move 736 | 79 272 145 240 Hop . | . . . . Pick Up 40 | 11 4 . 25 Fast Attach . | . . . . Attach 27 | 7 1 3 16 Detach 1 | . . . 1 Swap 10 | 1 . . 9 Drop 9 | . 1 . 8 Fire 53 | 9 6 5 33 Melee . | . . . . Ram 30 | . . 15 15 Kick . | . . . . Crush 8 | . . . 8 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 36 | -11/Scrapyard | Discovered new exit (range 15) 116 | -11/Scrapyard | Entered Materials 296 | -10/Materials | Repaired Imp. Terrain Scanner 318 | -10/Materials | Build established: Mutant 324 | -10/Materials | Repaired Lgt. Ion Engine 351 | -10/Materials | Repaired Mining Laser 464 | -10/Materials | Discovered new exit (range 15) 503 | -10/Materials | Entered Mines 504 | -10/Mines | Assembled infested the area 545 | -10/Mines | System corruption reached 10% 552 | -10/Mines | Core integrity fell below 50% 565 | -10/Mines | Core integrity fell below 20% 580 | -10/Mines | Lost 7 parts (1p2n1u3w) 637 | -10/Mines | Discovered new exit (range 8) 638 | -10/Mines | Lost 3 parts (1p2u) 648 | -10/Mines | Entered Materials 648 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 709 | -9/Materials | Core integrity fell below 50% 736 | -9/Materials | Core integrity fell below 20% 1040 | -9/Materials | Build established: Scavenger-Mutant 1225 | -9/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- Triggered Shock Trap. The floor emits a surge of raw power. System corrupted (+1). Acquired Particle Gun. Dropped Beam Cannon. Connecting with Scanalyzer... >>Insert(Shotgun) Scanning Shotgun... Ready to analyze. >>Scanalyze Scanning: Shotgun... Schematic downloaded. C-30 ARC bursts open, deploying its payload. L-31 Rogue unfolds itself. G-34 Mercenary unfolds itself. G-34 Mercenary destroyed. G-34 Mercenary suffers critical hit. Destroyed Sml. Laser. Aluminum Leg destroyed. L-31 Rogue destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ??????????????????????##########???????????????? | | ??????????????????????# ????????????????? | | ??????????????????????# ????????????????? | | ??????????????????????# ????????????????? | | ??????????????????????# ?? ??#??????????? | | ???##########??#########Y######## #??????????? | | ???# #??# @%! %= #??????????? | | ???# """ #??# #! g= % Y #??????????? | | ???# """ #??# ]"" # " """ #??????????? | | ???# """ #??# S"" # """ """ #? ????????? | | ???# #??# "" # """ """ ???????? | | ???# """ #??######### ??????? | | ??## """ #### # ### ! ??????? | | ??# """ # # #####+##?????????? | | ??## # """ / % #????????????????? | | #########+### "T" ## #????????????????? | | # # # !%[###+#### #????????????????? | | #[%" # # # ## #????????????????? | | # """ + + # """ ## #????????????????? | | # "" # # # """ ## #????????????????? | | # """ # # #= """ ## #????????????????? | | # "" ##[%%## ! #== ## #????????????????? | | # """ ## ## ! #= ## #????????????????? | | # """ ## ## ######### #????????????????? | | # """ ## ###### ### ### #????????????????? | | # " ## #????###?# # ????????????????? | | # ## =%########## " # ????????????????? | | # ## # # """ + T ????????????????? | | ########%! # """ # """ # ????????????????? | | ???????# # """ # """ # ????????????????? | | ???????#% # """ # "" #####????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 19 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Recoil Reduction 3 Item Schematics ----------------- Shotgun | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Slippery One Challenges ------------ None Game ------ Seed NovaThiefVibroblade Manual? 0 Play Time 00:18:10 Cumulative 16.5 hours Start 2021.11.19 @ 12:36:07 End 2021.11.19 @ 12:53:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 32 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 23 Achievement% 17 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: d088dd16-d7e8-48f1-a9bd-595dbd7e2a84