Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.16 @ 12:03:09 Player: Oldman Pu Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (279) 1395 Value Destroyed (8886) 8886 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (2676) 2676 TOTAL SCORE: 17577 Bonus ------- High Alert Combat Kills 1945 Follower Combat Kills 731 Cogmind --------- Core Integrity 0/1000 Matter 289/450 Energy 30/100 System Corruption 32% Temperature Warm (119) Movement Core (1150) Ox22 Location -5/Extension Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ High-capacity Storage Unit Large Matter Pod Advanced Targeting Computer Improved Medium Armor Plating Graphene Brace > --- WEAPON (4) ------- Arc Projector Plasma Rifle Advanced Plasma Cannon > --- INVENTORY (20) --- Light Nuclear Core Carbon-fiber Leg Carbon-fiber Leg Advanced Heat Sink Advanced Heat Sink Improved Sensor Array Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Heavy Treads Heavy Treads Enhanced Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Compact Matter Pod Advanced Targeting Computer Graphene Brace Improved Remote Force Field > --- WEAPON ----------- Coil Gun Coil Gun Gauss Cannon Mini Assault Cannon > --- INVENTORY -------- Fission Core Fusion Compressor Advanced Heat Sink Large Matter Pod Advanced Targeting Computer Improved Light Armor Plating Heavy Particle Gun Advanced Beam Rifle Ion Cannon Ion Cannon Heavy Ion Cannon Advanced Plasma Cannon Advanced Plasma Cannon Heavy Machine Gun Proton Missile Launcher [Rating: 93] Favorites ----------- Power Fission Core Engine Reinforced Ion Engine Power Core Fission Core Propulsion Improved Medium Treads Treads Improved Medium Treads Leg Enhanced Flexi-carbon Leg Wheel Wheel Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Mini Assault Cannon Energy Gun Particle Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Coil Gun Ballistic Cannon Mini Assault Cannon Launcher Proton Missile Launcher Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Ext Slots Evolved 10 | . . 2 2 2 . . 2 2 . Power . | . . . . . . . . . . Propulsion 3 | . . . . 1 . . 1 1 . Utility 5 | . . 2 1 1 . . 1 . . Weapon 2 | . . . 1 . . . . 1 . Parts Attached 271 | 6 20 42 67 10 5 5 32 52 32 Power 29 | 1 3 6 7 . . . 5 5 2 Engine 20 | 1 3 6 7 . . . 1 2 . Core 9 | . . . . . . . 4 3 2 Reactor . | . . . . . . . . . . Propulsion 71 | 2 5 11 18 3 2 1 9 13 7 Treads 19 | . . . 2 . . 1 4 8 4 Leg 10 | . . . . . . . 2 5 3 Wheel 42 | 2 5 11 16 3 2 . 3 . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 90 | 1 7 16 20 5 1 2 10 18 10 Device 30 | . . 6 6 1 . 1 2 9 5 Storage 16 | 1 3 3 3 1 . . 3 2 . Processor 7 | . . 1 3 . . . 2 1 . Hackware . | . . . . . . . . . . Protection 37 | . 4 6 8 3 1 1 3 6 5 Artifact . | . . . . . . . . . . Weapon 81 | 2 5 9 22 2 2 2 8 16 13 Energy Gun 28 | 1 2 3 10 . 1 1 . 3 7 Energy Cannon 9 | . . 1 1 1 . . 1 4 1 Ballistic Gun 35 | 1 3 5 9 . . 1 6 6 4 Ballistic Cannon 7 | . . . 2 1 1 . 1 2 . Launcher 2 | . . . . . . . . 1 1 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 10 | . . . 6 1 . . 1 2 . Parts Lost 94 | . 7 10 13 6 2 . 5 26 25 Power 7 | . 2 1 . . . . . 2 2 Propulsion 29 | . 2 4 3 3 . . 2 6 9 Utility 32 | . 1 3 6 2 2 . 3 10 5 Weapon 26 | . 2 2 4 1 . . . 8 9 Highest Loss Streak 21 | . 3 2 6 4 2 . 4 7 21 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 91 | . 90 95 93 97 90 88 94 88 82 Engine 6 | . 13 9 8 7 7 7 1 . . Core 1 | . . . . . . . 4 3 4 Treads 8 | . . . . . . 7 20 21 19 Wheel 11 | . 24 19 16 21 15 15 3 . . Device 10 | . . 10 8 15 14 9 13 12 10 Storage 14 | . 15 21 12 8 15 15 14 10 11 Processor 4 | . . . 6 7 7 7 8 5 5 Protection 7 | . 8 10 11 12 6 2 5 4 3 Energy Gun 7 | . 13 8 13 8 12 7 3 . 8 Energy Cannon 1 | . . . . 4 . . . . 9 Ballistic Gun 9 | . 13 13 8 . . 2 9 10 . Ballistic Cannon 4 | . . . 3 7 9 12 6 9 . Naked Turns . | . . . . . . . . . . Heaviest Build 111 | 12 53 65 87 70 68 64 82 100 111 Greatest Support 170 | 20 32 32 44 30 30 20 120 170 163 Greatest Overweight (x) 15 | 2 15 6 8 5 3 3 6 3 1 Average Overweight (x) 1 | . 1 2 2 2 2 2 . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 6 18 20 20 20 20 20 20 20 20 Most Carried 20 | . 20 20 20 19 18 18 20 20 20 Average Carried 17 | . 10 18 19 17 15 16 19 18 12 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 Final Carried 20 | . 18 19 18 19 16 18 20 6 6 Class Distribution -------------------- 23% | Scavenger-Tank 22% | Scavenger-Mutant 20% | Tank 16% | Gunner 9% | Mutant 7% | Scavenger-Gunner Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Gunner | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Lower Caves Gunner | -7/Lower Caves Gunner | -6/Factory Tank | -5/Factory Scavenger-Tank | -5/Extension Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Ext Matter Collected 7926 | 223 356 1121 1629 220 115 . 1241 2706 315 Remotely . | . . . . . . . . . . Salvage Created 11067 | . 834 1587 2592 271 35 . 1241 2905 1602 Parts 587 | . 47 113 169 11 . . 59 121 67 Haulers Intercepted 19 | . 2 6 5 1 . . 2 2 1 Recyclers Shooed 9 | . 2 2 . . . . 1 2 2 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 4 | . . . . . 4 . . . . Prevented 1 | . . . . . . 1 . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Ext Combat Hostiles Destroyed 185 | . 11 31 46 6 2 . 17 50 22 Guns 125 | . 11 31 38 2 . . 7 27 9 Cannons 51 | . . . 8 4 2 . 9 21 7 AOE 7 | . . . . . . . 1 2 4 Classes Destroyed 18 | . 6 2 4 1 . . 2 3 . Worker 25 | . 3 7 7 . . . 3 2 3 Builder 11 | . . 1 3 1 . . 1 3 2 Hauler 19 | . 2 6 5 1 . . 2 2 1 Recycler 12 | . 4 1 1 . . . 2 3 1 Mechanic 2 | . . . . . . . . 1 1 Operator 3 | . . . 2 . . . . 1 . Watcher 22 | . 3 5 5 1 . . 5 2 1 Swarmer 53 | . 3 13 11 4 2 . 4 8 8 Grunt 64 | . 8 8 21 . . . 3 15 9 Brawler 7 | . . . 2 . . . 1 4 . Duelist 5 | . . . 3 . . . . 1 1 Protector 1 | . . . . . . . . 1 . Sentry 23 | . . 10 8 1 . . . 1 3 Specialist 9 | . . . . . . . . 9 . Hunter 4 | . . . . . . . 3 1 . Programmer 16 | . . . . 1 . . 5 10 . Heavy 1 | . . . 1 . . . . . . Behemoth 2 | . . . . . . . 1 . 1 Best Kill Streak 9 | . 7 6 8 8 2 . 5 7 9 Combat Bots Only 7 | . 5 4 5 6 2 . 4 6 7 Max Kills in Single Turn 4 | . 1 1 2 2 1 . 3 2 4 Gunslinging . | . . . . . . . . . . Exploded 2 | . . . . . . . 1 1 2 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Ext Hostile Shots Fired 1564 | . 60 183 275 79 35 . 97 521 314 Missed 391 | . 8 46 55 24 10 . 30 120 98 Damage Taken 18889 | . 640 1585 3439 777 324 . 1274 6920 3930 Core 2177 | . 122 326 413 46 87 . 176 697 310 Absorbed by Shields 149 | . . . . . . . . 53 96 Regen/Repaired (Parts) 142 | . 13 14 115 . . . . . . Core Remaining (%) 58 | 100 51 18 24 . . 81 79 . . Volleys Fired 649 | . 61 137 158 22 7 . 61 138 65 Largest 4 | . 2 2 3 3 3 . 3 4 4 Hottest 269 | . 85 91 168 177 170 . 142 262 269 Shots Fired 1784 | . 119 266 443 67 22 . 184 497 186 Gun 1284 | . 119 261 376 22 10 . 124 265 107 Cannon 487 | . . 5 67 45 12 . 60 231 67 Launcher 13 | . . . . . . . . 1 12 Special . | . . . . . . . . . . Kinetic 1085 | . 61 157 210 23 12 . 150 446 26 Thermal 647 | . 58 109 210 44 10 . 34 50 132 Explosive . | . . . . . . . . . . Electromagnetic 52 | . . . 23 . . . . 1 28 Robot Hit Streak 27 | . 12 19 18 11 2 . 13 17 27 Robot Miss Streak 5 | . 3 5 5 5 4 . 4 5 3 Penetration Max 1 | . . . . . . . 1 1 . Secondary Targets 21 | . 3 5 9 . . . . 2 2 Max Gunslinging Chain 1 | . 1 1 1 . . . . 1 1 Shots Hit Robots 1122 | . 88 161 270 41 8 . 126 308 120 Core Hits 486 | . 39 73 113 12 2 . 56 125 66 Critical Kills 7 | . . 1 . . . . . 6 . Critical Parts Destroyed 8 | . . . . . . . 3 5 . Critical Strikes 45 | . 1 1 6 1 . . 11 23 2 Burn 12 | . 1 . 5 1 . . 3 . 2 Destroy 15 | . . 1 . . . . 3 11 . Blast 18 | . . . 1 . . . 5 12 . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 25330 | . 1155 2581 4868 953 204 . 3158 8507 3904 Guns 15620 | . 1155 2424 4114 320 102 . 1774 4302 1429 Cannons 8088 | . . 61 740 633 102 . 1082 4121 1349 Explosions 1504 | . . . . . . . 302 76 1126 Melee . | . . . . . . . . . . Ramming 118 | . . 96 14 . . . . 8 . Kinetic 15120 | . 568 1486 2306 332 102 . 2344 7648 334 Thermal 8702 | . 587 999 2282 621 102 . 814 775 2522 Explosive 41 | . . . . . . . . 41 . Electromagnetic 1349 | . . . 266 . . . . 35 1048 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 32 | . 1 4 . 2 2 2 7 32 32 Average Corruption 8 | . 1 3 . 1 2 2 4 7 32 Corruption Purged . | . . . . . . . . . . Corruption Blocked 1 | . . . . . . . . 1 . Effects 201 | . . 32 . 2 6 6 30 61 64 Message Errors 43 | . . 4 . . 1 2 9 14 13 Matter Fused 39 | . . 10 . . 1 1 8 9 10 Heat Flow Errors 19 | . . 1 . . 1 . 1 8 8 Energy Discharges 31 | . . 8 . 1 . 2 1 9 10 Parts Rejected 3 | . . 1 . . . . . 1 1 Parts Fused 3 | . . 1 . . . . 1 1 . Data Loss (minor) 21 | . . 5 . . 1 1 2 6 6 Data Loss (major) 7 | . . 1 . . . . 2 2 2 Misfires 7 | . . . . 1 1 . 3 2 . Alerts 3 | . . . . . 1 . 1 . 1 Misdirections 1 | . . . . . . . . 1 . Weapon Failures 24 | . . 1 . . . . 2 8 13 Overload Shots . | . . . . . . . . . . Overflow Damage 229 | . . 2 . 13 . . 93 102 19 Projectiles 166 | . . . . 13 . . 41 102 10 Explosions 61 | . . . . . . . 52 . 9 Melee 2 | . . 2 . . . . . . . Knockbacks 70 | . . 1 6 4 1 . 8 50 . Impact 1 | . . 1 . . . . . . . Kinetic 64 | . . . 6 3 1 . 8 46 . Secondary 5 | . . . . 1 . . . 4 . Self-Inflicted Damage 55 | . . 46 6 . . . . . 3 Shots 1 | . . . . . . . . . 1 Rammed 10 | . . 6 3 . . . 1 . . Targets Rammed 11 | . . 6 3 . . . 1 1 . Kicked . | . . . . . . . . . . Crushed 1 | . . . . . . . . 1 . Highest Temperature 503 | . 283 216 503 339 131 . 392 339 335 Average Temperature 93 | . 67 52 144 150 42 . 60 64 95 Received Heat Transfer 4559 | . 282 444 1638 54 24 . 165 1365 587 Effects 30 | . . . 21 1 . . . 3 5 Shutdowns 3 | . . . 3 . . . . . . Energy Bleed 2 | . . . 2 . . . . . . Interference 20 | . . . 12 . . . . 3 5 Matter Decay 3 | . . . 2 1 . . . . . Short Circuit 1 | . . . 1 . . . . . . Damage (minor) 1 | . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . 2 Combat Hostiles 1 | . . . . . . . . . 1 Parts Fried 5 | . . . . 3 . . . . 2 Impact Corruptions 4 | . . 2 . 1 . . . 1 . Robots Melted 1 | . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . 1 Parts Melted 25 | . 2 3 7 2 . . 1 . 10 Heat Transferred 17204 | . 1628 2229 5217 1258 185 . 1347 1247 4093 Parts Sabotaged 6 | . . . . . . . . 6 . Parts Stolen 1 | . . . . . 1 . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . 3 Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Ext Peak Influence 1205 | . 249 576 1171 734 . . 417 959 1205 Initial 531 | . . . 238 531 . . 232 166 469 Average 403 | . 68 264 657 593 . . 218 462 692 Maximum Alert Level 4 | . 1 2 4 3 . . 2 3 4 Low Security (%) 29 | 100 90 53 . . . . 40 8 . Level 1 24 | . 9 13 16 . . . 53 45 . Level 2 30 | . . 32 49 82 . . 5 23 61 Level 3 11 | . . . 19 17 . . . 22 27 Level 4 3 | . . . 14 . . . . . 10 Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 47 | . 2 2 10 2 . . 5 19 7 Investigation 10 | . . 1 3 . . . 1 2 3 Extermination 9 | . . . . 1 . . 3 5 . Reinforcement 20 | . 2 1 3 1 . . 1 9 3 Assault 4 | . . . . . . . . 3 1 Garrison 4 | . . . 4 . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 4 | . . . 1 . . . 1 . 2 Haulers Reinforced 1 | . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Ext Distress Signals 15 | . 1 2 4 1 . . . 1 6 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 288 | . 19 44 65 10 5 . 24 66 55 Peak Tracking Total 9 | . 5 6 8 6 4 . 4 7 9 Tactical Retreats 19 | . 1 1 8 . . . . 2 7 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Ext Traps Triggered 13 | . 6 1 1 1 . . 1 3 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 4 | . . . . . . 1 . 3 . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Ext Machines Disabled 12 | . . 1 2 . . . 3 5 1 Max in Single Turn 3 | . . 1 1 . . . 3 2 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Ext Machines Accessed 53 | . 10 11 14 2 . 1 7 1 7 Terminals 38 | . 7 7 9 2 . . 6 . 7 Fabricators 1 | . . . . . . . 1 . . Repair Stations 5 | . 1 2 2 . . . . . . Recycling Units 5 | . 2 2 1 . . . . . . Scanalyzers 3 | . . . 2 . . . . 1 . Garrison Access . | . . . . . . . . . . Total Hacks 115 | . 20 26 38 2 . 1 12 3 13 Successful 65 | . 16 14 23 1 . 1 6 1 3 Failed 50 | . 4 12 15 1 . . 6 2 10 Catastrophic 11 | . . 1 1 1 . . 1 1 6 Database Lockouts . | . . . . . . . . . . Manual 2 | . . . 2 . . . . . . Terminals 76 | . 11 18 22 2 . . 10 . 13 Fabricators 2 | . . . . . . . 2 . . Repair Stations 21 | . 7 5 9 . . . . . . Recycling Units 7 | . 2 3 2 . . . . . . Scanalyzers 8 | . . . 5 . . . . 3 . Garrison Access . | . . . . . . . . . . Terminal Hacks 36 | . 7 10 10 1 . 1 4 . 3 Record 11 | . . 3 6 1 . . 1 . . Robot Analysis 1 | . 1 . . . . . . . . Prototype ID Bank 3 | . 2 . 1 . . . . . . Open Door 4 | . . . . . . 1 . . 3 Open DSF 1 | . . . . . . . 1 . . Emergency Access Points 6 | . 2 2 1 . . . 1 . . Locate Traps 4 | . . 4 . . . . . . . Hauler Manifests 4 | . . 1 2 . . . 1 . . Zone Layout 2 | . 2 . . . . . . . . Fabricator Hacks 2 | . . . . . . . 2 . . Load Schematic 1 | . . . . . . . 1 . . Build 1 | . . . . . . . 1 . . Repair Station Hacks 17 | . 7 3 7 . . . . . . Scan Component 10 | . 4 2 4 . . . . . . Repair 7 | . 3 1 3 . . . . . . Recycling Unit Hacks 5 | . 2 1 2 . . . . . . Report Inventory 5 | . 2 1 2 . . . . . . Scanalyzer 5 | . . . 4 . . . . 1 . Insert Component 3 | . . . 2 . . . . 1 . Analyze 2 | . . . 2 . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 2 | . . . 2 . . . . . . Used 1 | . . . 1 . . . . . . Hacking Detections 38 | . 4 9 11 2 . . 6 1 5 Full Trace Events 11 | . 1 3 2 . . . 1 1 3 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . Parts Built 3 | . . . . . . . 3 . . Authchips . | . . . . . . . . . . Time 25 | . . . . . . . 25 . . Total Part Build Rating 3 | . . . . . . . 3 . . Parts Repaired 7 | . 3 1 3 . . . . . . Time 179 | . 78 13 88 . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 3 | . . . 2 . . . . 1 . Part Schematics Acquired 2 | . . . 2 . . . . . . Parts Damaged 1 | . . . 1 . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Ext Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Ext Total Allies 3 | . . . . . . . . . 3 Largest Group 2 | . . . . . . . . . 2 Highest-Rated Group 190 | . . . . . . . . . 190 Highest-Rated Ally 159 | . . . . . . . . . 159 Total Orders . | . . . . . . . . . . Ally Attacks 74 | . . . . . . . . . 74 Total Damage 2087 | . . . . . . . . . 2087 Kills 19 | . . . . . . . . . 19 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Ext Robot Analysis Total 1 | . 1 . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Ext Turns Passed 12989 | 44 1362 2592 2526 385 384 295 1910 2355 1136 Spaces Moved 6859 | 39 880 1514 1300 193 291 226 983 1026 407 Core 19 | 17 2 . . . . . . . . Treads 2003 | . . . 22 . . . 684 890 407 Legs 151 | . . . . . . . 15 136 . Wheels 4686 | 22 878 1514 1278 193 291 226 284 . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 80 110 120 110 110 110 95 110 160 Average Speed 132 | 91 107 124 125 110 122 121 145 160 166 Slowest Speed 800 | 150 800 170 385 155 125 125 190 330 240 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 45 | 3 98 98 86 5 55 30 22 13 42 Regions Visited 9 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Scrap Searched 5 | . . . . . 5 . . . . Spaces Dug 1 | . . . . . . . 1 . . Terrain Destroyed 141 | . . . 4 3 . . 26 107 1 Melee . | . . . . . . . . . . Projectile 85 | . . . 4 3 . . 5 72 1 AOE 55 | . . . . . . . 21 34 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Ext Total 9376 | 44 1171 1965 1871 313 303 247 1337 1397 728 Wait 1281 | . 180 220 245 80 . 5 199 154 198 Move 6850 | 38 879 1513 1299 192 290 225 982 1025 407 Hop . | . . . . . . . . . . Pick Up 161 | . 29 18 44 6 1 8 24 13 18 Fast Attach 54 | 6 6 7 7 3 . . 12 8 5 Attach 104 | . 10 10 20 4 4 3 4 31 18 Detach 6 | . . . 2 . . . 1 2 1 Swap 113 | . 4 25 40 3 1 2 16 13 9 Drop 146 | . 2 29 53 3 . 3 37 12 7 Fire 649 | . 61 137 158 22 7 . 61 138 65 Melee . | . . . . . . . . . . Ram 9 | . . 6 3 . . . . . . Kick . | . . . . . . . . . . Crush 2 | . . . . . . . 1 1 . Escape Stasis . | . . . . . . . . . . Rewire 1 | . . . . . . 1 . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / [*Low]) -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory (discovered 2 exits: [*Fac] / *Ext) -5/Extension History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 45 | -11/Scrapyard | Entered Materials 157 | -10/Materials | Discovered new exit (range 5) 302 | -10/Materials | Build established: Mutant 565 | -10/Materials | Lost 3 parts (1p2w) 866 | -10/Materials | Discovered new exit (range 5) 900 | -10/Materials | Repaired Com. Wheel 900 | -10/Materials | Repaired Com. Wheel 926 | -10/Materials | Repaired Com. Wheel 978 | -10/Materials | Discovered new exit (range 16) 1135 | -10/Materials | Discovered new exit (range 15) 1216 | -10/Materials | Build established: Scavenger-Mutant 1331 | -10/Materials | Discovered new exit (range 15) 1407 | -10/Materials | Entered another Materials area 1407 | -9/Materials | Evolved 2 slots: Utility x2 1541 | -9/Materials | Discovered new exit (range 15) 2033 | -9/Materials | Discovered new exit (range 12) 2530 | -9/Materials | Discovered new exit (range 14) 2734 | -9/Materials | Discovered new exit (range 15) 2801 | -9/Materials | Repaired Wheel 2906 | -9/Materials | Core integrity fell below 50% 3570 | -9/Materials | Core integrity fell below 20% 3759 | -9/Materials | Discovered new exit (range 15) 3999 | -9/Materials | Entered another Materials area 3999 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 4579 | -8/Materials | Lost 6 parts (1n3u2w) 4971 | -8/Materials | Discovered new exit (range 15) 5136 | -8/Materials | Build established: Gunner 5436 | -8/Materials | Garrison activated, responded to threat 5550 | -8/Materials | Repaired Lgt. Armor Plating 5559 | -8/Materials | Garrison activated, responded to threat 5571 | -8/Materials | Core integrity fell below 50% 6020 | -8/Materials | Build established: Scavenger-Gunner 6285 | -8/Materials | Discovered new exit (range 8) 6322 | -8/Materials | Repaired Wheel 6366 | -8/Materials | Repaired Broken Wheel 6525 | -8/Materials | Entered Factory 6525 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6788 | -7/Factory | Discovered new exit (range 15) 6815 | -7/Factory | Build established: Scavenger-Tank 6896 | -7/Factory | Discovered new exit (range 16) 6910 | -7/Factory | Entered Lower Caves 6940 | -7/Lower Caves | Lost 4 parts (2n1u1w) 7243 | -7/Lower Caves | Spotted B-75 Beast 7255 | -7/Lower Caves | Discovered new exit (range 13) 7261 | -7/Lower Caves | Encountered a Warlord checkpoint 7294 | -7/Lower Caves | Entered another Lower Caves area 7469 | -7/Lower Caves | Discovered new exit (range 5) 7589 | -7/Lower Caves | Entered Factory 7589 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7777 | -6/Factory | Spotted B-75 Beast 7858 | -6/Factory | Destroyed B-75 Beast 7886 | -6/Factory | Lost 4 parts (2n2u) 7918 | -6/Factory | Fabricated Wheel (x3) 8315 | -6/Factory | Build established: Gunner 9244 | -6/Factory | Build established: Tank 9364 | -6/Factory | Discovered new exit (range 7) 9499 | -6/Factory | Entered another Factory area 9499 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 10238 | -5/Factory | Cargo convoy interrupted 10999 | -5/Factory | First assault squad dispatched 11396 | -5/Factory | Lost 7 parts (2p1n2u2w) 11640 | -5/Factory | System corruption reached 10% 11677 | -5/Factory | Lost 5 parts (1n3u1w) 11752 | -5/Factory | Lost 4 parts (1n1u2w) 11812 | -5/Factory | Discovered new exit (range 15) 11814 | -5/Factory | Core integrity fell below 50% 11814 | -5/Factory | Discovered new exit (range 16) 11822 | -5/Factory | System corruption reached 30% 11854 | -5/Factory | Entered Extension 11858 | -5/Extension | Lost 5 parts (1n1u3w) 12195 | -5/Extension | Rescued A7 12325 | -5/Extension | Rescued a captive Derelict 12417 | -5/Extension | Build established: Scavenger-Tank 12454 | -5/Extension | First assault squad dispatched 12641 | -5/Extension | Rescued a captive Derelict 12710 | -5/Extension | Spotted B-75 Beast 12740 | -5/Extension | Allies destroyed B-75 Beast 12747 | -5/Extension | Spotted B-75 Beast 12819 | -5/Extension | Lost 3 parts (2n1w) 12850 | -5/Extension | Destroyed B-75 Beast 12854 | -5/Extension | Disrupted transfer network 12967 | -5/Extension | Core integrity fell below 20% 12990 | -5/Extension | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 12979_ Penetrated by Slug. 12979_ Slug penetrates Wall. 12979_ Penetrated by Slug. 12980_ Slug penetrates Wall. 12980_ Penetrated by Slug. 12980_ Carbon-fiber Leg destroyed. 12982_ Penetrated by Slug. 12982_ Carbon-fiber Leg destroyed. 12982_ Penetrated by Slug. 12985_ Slug penetrates Wall. 12985_ KE Penetrator destroyed. 12985_ Penetrated by Slug. 12987_ G-67 Veteran suffers critical hit (Burn). 12987_ Penetrated by Slug. 12989_ G-67 Veteran heat damages Flexi-carbon Leg. 12989_ Penetrated by Slug. 12989_ Rnf. Fission Core destroyed. 12989_ Imp. Heat Sink destroyed. 12990_ System corrupted: Adv. Plasma Cannon failed to cycle. 12990_ Penetrated by Slug. 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Beam Rifle | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Wheel | x3 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Prison Break Challenges ------------ None Game ------ Seed LongswordFieldWheel Manual? 0 Play Time 02:50:53 Cumulative 165.3 hours Start 2024.03.16 @ 08:46:33 End 2024.03.16 @ 12:03:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 113 Rogue 101 Adventurer 12 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 39 Achievement% 31 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ddcad174-ddb6-4cc7-89dd-04ce93a208ac