Cogmind - Beta 11.2 *** ADVENTURER MODE // 2023.01.08 @ 19:29:01 Player: User Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (48) 240 Value Destroyed (1635) 1635 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (40) 40 TOTAL SCORE: 4335 Bonus ------- High Alert Combat Kills 40 Cogmind --------- Core Integrity 584/700 Matter 273/300 Energy 430/430 System Corruption 0% Temperature Cool (0) Movement Walking (190) Ox1 Location -7/Factory Parts ------- > --- POWER (2) -------- Improved Ion Engine Improved Ion Engine > --- PROPULSION (3) --- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (5) ------ Large Storage Unit Advanced Weight Redist. System Visual Processing Unit Improved Sensor Array Improved Light Armor Plating > --- WEAPON (3) ------- Improved EM Shotgun Assault Rifle Improved Assault Rifle > --- INVENTORY (15) --- Light Deuterium Engine Armored Treads Improved Heat Sink Coolant Injector Improved Light Armor Plating Insulated Plating Insulated Plating Insulated Plating Improved EM Shotgun High-powered Shotgun High-powered Shotgun Assault Cannon Advanced Assault Cannon Gauss Cannon Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Advanced Weight Redist. System Visual Processing Unit Improved Sensor Array Improved Light Armor Plating > --- WEAPON ----------- Improved EM Shotgun Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Light Deuterium Engine Armored Treads Coolant Injector Improved Light Armor Plating Insulated Plating Insulated Plating Insulated Plating Improved EM Shotgun High-powered Shotgun High-powered Shotgun Assault Cannon Advanced Assault Cannon Gauss Cannon Grenade Launcher [Rating: 34] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Visual Processing Unit Device Advanced Weight Redist. System Storage Large Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Assault Rifle Energy Gun Improved EM Shotgun Ballistic Gun Assault Rifle Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . . 1 Propulsion 1 | . . 1 . . Utility 3 | . . 1 1 1 Weapon 1 | . . . 1 . Parts Attached 30 | 6 5 6 9 4 Power 5 | 1 1 1 1 1 Engine 5 | 1 1 1 1 1 Core . | . . . . . Reactor . | . . . . . Propulsion 7 | 2 2 1 1 1 Treads . | . . . . . Leg 7 | 2 2 1 1 1 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 11 | 1 2 1 5 2 Device 3 | . . 1 1 1 Storage 3 | 1 1 . 1 . Processor 1 | . . . 1 . Hackware 1 | . . . . 1 Protection 3 | . 1 . 2 . Artifact . | . . . . . Weapon 7 | 2 . 3 2 . Energy Gun 3 | . . 2 1 . Energy Cannon . | . . . . . Ballistic Gun 4 | 2 . 1 1 . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 2 . . Parts Lost 5 | . . 1 1 3 Power . | . . . . . Propulsion 2 | . . . . 2 Utility 2 | . . 1 . 1 Weapon 1 | . . . 1 . Highest Loss Streak 2 | . . 1 1 2 To Critical Strikes . | . . . . . Average Slot Usage (%) 96 | . 94 93 97 97 Engine 12 | . 14 11 9 15 Leg 25 | . 28 33 27 21 Device 8 | . . 11 9 10 Storage 9 | . 14 11 9 7 Processor 5 | . . . 9 7 Hackware 1 | . . . . 3 Protection 6 | . 8 4 6 7 Energy Gun 7 | . . 11 8 7 Ballistic Gun 16 | . 28 10 18 15 Naked Turns . | . . . . . Heaviest Build 46 | 12 20 22 38 46 Greatest Support 44 | 20 20 30 44 44 Greatest Overweight (x) 1 | . . . . 1 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 15 | 8 10 10 15 15 Average Capacity 12 | 6 9 10 12 15 Most Carried 15 | 3 6 9 15 15 Average Carried 10 | 1 3 6 10 14 Final Capacity 15 | 8 10 10 15 15 Final Carried 15 | 2 6 9 15 15 Class Distribution -------------------- 46% | Scavenger-Tank 22% | Scavenger-Skirmisher 17% | Scavenger-Mutant 13% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 984 | 180 209 119 281 195 Remotely . | . . . . . Salvage Created 2142 | . 236 540 653 713 Parts 123 | . 13 35 46 29 Haulers Intercepted 3 | . . 2 1 . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 32 | . 5 7 10 10 Guns 26 | . 5 5 9 7 AOE 6 | . . 2 1 3 Classes Destroyed 11 | . 2 5 2 2 Worker 3 | . . 2 . 1 Hauler 3 | . . 2 1 . Recycler 2 | . . . 1 1 Mechanic 1 | . 1 . . . Watcher 7 | . . 2 3 2 Swarmer 3 | . . . 3 . Grunt 18 | . 5 5 2 6 Duelist 1 | . . 1 . . Sentry 6 | . . 1 5 . Hunter 3 | . . . . 3 Programmer 1 | . . . . 1 Best Kill Streak 6 | . 6 5 3 4 Combat Bots Only 5 | . 5 4 3 3 Max Kills in Single Turn 2 | . 1 2 1 2 Gunslinging . | . . . . . Exploded 2 | . . 2 1 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 1426 | . 351 311 323 441 Core 320 | . 44 115 45 116 Absorbed by Shields . | . . . . . Core Remaining (%) 86 | 100 82 71 91 . Volleys Fired 104 | . 16 25 31 32 Largest 3 | . 2 2 3 3 Hottest 88 | . 40 85 88 88 Shots Fired 251 | . 32 47 83 89 Gun 251 | . 32 47 83 89 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 177 | . 32 19 62 64 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic 74 | . . 28 21 25 Robot Hit Streak 19 | . 11 8 19 14 Robot Miss Streak 3 | . 2 2 3 3 Penetration Max . | . . . . . Secondary Targets 6 | . 2 1 . 3 Max Gunslinging Chain 1 | . 1 1 . 1 Shots Hit Robots 188 | . 26 35 59 68 Core Hits 101 | . 12 27 28 34 Critical Kills 1 | . . . 1 . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . . . 1 . Destroy 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3336 | . 354 807 926 1249 Guns 2698 | . 354 550 843 951 Cannons . | . . . . . Explosions 638 | . . 257 83 298 Melee . | . . . . . Ramming . | . . . . . Kinetic 1622 | . 354 189 520 559 Thermal 426 | . . 45 83 298 Explosive . | . . . . . Electromagnetic 1288 | . . 573 323 392 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 24 | . . . 3 21 Projectiles . | . . . . . Explosions 24 | . . . 3 21 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 138 | . . 52 63 23 Shots 5 | . . 2 2 1 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 329 | . 75 . 54 329 Average Temperature 73 | . 41 . 22 98 Received Heat Transfer 639 | . 255 105 108 171 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 3 | . . 1 . 2 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 450 | . . 50 100 300 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 7 | . . 2 2 3 Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 528 | . 129 462 528 267 Initial 167 | . . 46 166 167 Average 212 | . 35 203 352 174 Maximum Alert Level 2 | . . 2 2 1 Low Security (%) 57 | 100 100 61 8 80 Level 1 27 | . . 14 57 19 Level 2 14 | . . 24 33 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 8 | . 1 2 3 2 Investigation 3 | . 1 . 1 1 Extermination . | . . . . . Reinforcement 5 | . . 2 2 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 3 | . . 2 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 46 | . 5 12 16 13 Peak Tracking Total 5 | . 4 5 3 3 Tactical Retreats 3 | . . 2 1 . Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 4 | . 1 2 1 . Indirectly 2 | . . 2 . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 14 | . . 14 . . Max in Single Turn 9 | . . 9 . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 7 | . 1 3 2 1 Terminals 7 | . 1 3 2 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 21 | . 7 7 5 2 Successful 15 | . 6 6 3 . Failed 6 | . 1 1 2 2 Catastrophic 1 | . . . . 1 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 21 | . 7 7 5 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 15 | . 6 6 3 . Record 2 | . 2 . . . Robot Analysis 1 | . . . 1 . Prototype ID Bank 2 | . . 1 1 . Emergency Access Points 1 | . . 1 . . Scanalyzer Index 1 | . . 1 . . Alert Level 1 | . . 1 . . Locate Traps 1 | . 1 . . . Dispatch Records 1 | . . . 1 . Transport Status 2 | . 1 1 . . Hauler Manifests 1 | . 1 . . . Zone Layout 2 | . 1 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 1 3 2 1 Full Trace Events 1 | . . . . 1 Feedback Events 1 | . . . . 1 Hackware Fried 1 | . . . . 1 Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total 1 | . . . 1 . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 2004 | 77 225 345 623 734 Spaces Moved 1110 | 58 121 215 388 328 Core 8 | 8 . . . . Treads . | . . . . . Legs 1102 | 50 121 215 388 328 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 190 Average Speed 140 | 110 120 120 120 190 Slowest Speed 190 | 120 120 120 120 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 18 | 4 19 26 34 11 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 33 | . . 2 12 19 Melee . | . . . . . Projectile . | . . . . . AOE 33 | . . 2 12 19 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 1343 | 71 169 254 481 368 Wait 41 | . 15 . 26 . Move 1106 | 57 120 214 387 328 Hop . | . . . . . Pick Up 47 | 8 9 7 19 4 Fast Attach . | . . . . . Attach 17 | 6 1 2 4 4 Detach . | . . . . . Swap 13 | . 4 4 5 . Drop 15 | . 4 2 9 . Fire 104 | . 16 25 31 32 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 78 | -11/Scrapyard | Entered Materials 202 | -10/Materials | Discovered new exit (range 13) 303 | -10/Materials | Entered another Materials area 303 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 589 | -9/Materials | Build established: Scavenger-Mutant 624 | -9/Materials | Discovered new exit (range 16) 648 | -9/Materials | Entered another Materials area 648 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1073 | -8/Materials | Discovered new exit (range 10) 1092 | -8/Materials | Build established: Scavenger-Tank 1271 | -8/Materials | Entered Factory 1271 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1625 | -7/Factory | Hacking Suite fried by hacking feedback 2005 | -7/Factory | Self-destructed Last Messages --------------- 01825_ H-55 Commando destroyed. 01830_ Acquired Carbon-fiber Leg. 01830_ Aluminum Leg destroyed. 01838_ P-60 Hacker destroyed. 01842_ Acquired 30 matter. 01845_ K-01 Serf collects debris. 01851_ Acquired Imp. Heat Sink. 01852_ K-01 Serf collects debris. 01859_ G-47 Trooper destroyed. 01859_ Switching to secondary target: G-47 Trooper. 01859_ K-01 Serf collects debris. 01868_ G-47 Trooper destroyed. 01868_ Switching to secondary target: G-47 Trooper. 01869_ K-01 Serf collects debris. 01874_ K-01 Serf destroyed. 01874_ K-01 Serf collects debris. 01878_ K-01 Serf destroyed. 01878_ G-47 Trooper destroyed. 01889_ Acquired 27 matter. 01918_ ALERT: Cargo convoy en route, clear transfer corridor. Map ----- +----------------------------------------------------+ | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | #####???#+#+#???????????????????? | | # ???# #???????? ??????????? | | # ??# #??????? #?????????? | | # ??# #?????? #?????????? | | # ?# #???? #?????????? | | # ?# ##### #?????????? | | # / # #?????????? | | # ! # ??????????? | | # ] @ """ """????????????? | | # # """ """????????????? | | # [ # """ """ #?????????? | | # ?# #?????????? | | # ?# """ """ #?????????? | | # ??# """ """ ???????????? | | # ! ??# """ """ #?????????? | | # ???# t #?????????? | | # ???# """ """ #?????????? | | # ????# """ """ #?????????? | | ####????# """ """ ##????????? | | ????????# #????????? | | ????????# "" "" ##### ??? | | ????????# ""F"" ??? | | ????????# """ ?? | | ????????# ?? | | ????????# ####?????? | | ??##########+### #????????? | | ??# ! #########????????? | | ??# #????????????????? | | ??# """ """ #????????????????? | | ??# """ """ #????????????????? | | ??# """ """ #????????????????? | | ??# #????????????????? | | ??# """ """ #????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 19 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GuidedAssaultInterrupter Manual? 0 Play Time 00:17:45 Cumulative 156.5 hours Start 2023.01.08 @ 19:08:45 End 2023.01.08 @ 19:29:01 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 139 Rogue 83 Adventurer 56 Explorer 0 Win Type - Total 12 Types 9/1/0/2/0/0/0/0/0 Lore% 72 Gallery% 77 Achievement% 68 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/Terminus Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 013d6744-51ee-4b99-aab8-849dd9f303fe