Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.22 @ 17:09:49 // Halloween2020/ForbiddenLore Player: Cipherpunk Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (5) 2500 Regions Visited (15) 3000 Robots Destroyed (134) 670 Value Destroyed (4958) 4958 Prototype IDs (36) 720 Alien Tech Used (0) 0 Bonus (969) 969 TOTAL SCORE: 12817 Bonus ------- High Alert Combat Kills 45 Follower Combat Kills 349 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -25 Cogmind --------- Core Integrity 0/1000 Matter 257/300 Energy 100/100 System Corruption 17% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Micro Nuclear Core Micro Nuclear Core Improved Cryofiber Web Advanced Shield Generator Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Improved Treads Armored Treads Armored Treads Armored Medium Treads > --- UTILITY ---------- Improved Cryofiber Web Advanced Cooling System High-capacity Storage Unit High-capacity Storage Unit Energy Well Improved Targeting Computer Improved Particle Charger Advanced Shield Generator > --- WEAPON ----------- High-powered Shock Rifle Heavy Ion Cannon Cooled Plasma Cannon Hypervelocity Gauss Rifle > --- INVENTORY -------- Angular Momentum Engine Advanced Heat Sink Improved Coolant Injector Energy Filter Weapon Cycler Weapon Cycler Transmission Jammer Advanced ECM Suite Improved Medium Armor Plating Medium Reactive Plating Powered Armor Improved Focal Shield Advanced Hacking Suite System Restoration Module Shock Rifle Shock Rifle Variable Charge Gun Coil Gun Precision Grenade Launcher Improved Datajack [Rating: 80] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Wheel Treads Armored Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Flight Unit VTOL Module Utility High-capacity Storage Unit Device Coolant Injector Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Improved Medium Armor Plating Weapon Precision Grenade Launcher Energy Gun Medium Laser Energy Cannon Cooled Plasma Cannon Ballistic Gun Coil Gun Ballistic Cannon Light Cannon Launcher Precision Grenade Launcher Special Weapon Improved Remote Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Fac Slots Evolved 10 | . . . 2 . . . 2 2 . . . 2 . . 2 Power . | . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . 1 . . . . . . . 1 Utility 6 | . . . . . . . 1 2 . . . 2 . . 1 Weapon 2 | . . . 2 . . . . . . . . . . . . Parts Attached 141 | . 5 . 7 3 5 2 16 8 . . 11 30 10 1 43 Power 15 | . 1 . 2 1 . 1 2 . . . 1 3 . . 4 Engine 7 | . . . 1 1 . . 1 . . . . 3 . . 1 Core 8 | . 1 . 1 . . 1 1 . . . 1 . . . 3 Reactor . | . . . . . . . . . . . . . . . . Propulsion 23 | . 1 . . 1 . . 8 . . . 3 3 2 . 5 Treads 6 | . . . . . . . . . . . 1 . 2 . 3 Leg 4 | . . . . 1 . . 3 . . . . . . . . Wheel 11 | . 1 . . . . . 4 . . . 2 3 . . 1 Hover 1 | . . . . . . . 1 . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . 1 Utility 45 | . 2 . 1 . 5 . 2 2 . . 3 14 2 . 14 Device 21 | . . . . . 1 . . . . . 1 10 1 . 8 Storage 9 | . 2 . . . 4 . 1 . . . . 2 . . . Processor 2 | . . . . . . . . 1 . . . 1 . . . Hackware . | . . . . . . . . . . . . . . . . Protection 13 | . . . 1 . . . 1 1 . . 2 1 1 . 6 Artifact . | . . . . . . . . . . . . . . . . Weapon 58 | . 1 . 4 1 . 1 4 6 . . 4 10 6 1 20 Energy Gun 18 | . . . . . . . 1 2 . . . 7 2 . 6 Energy Cannon 16 | . . . . . . . . 2 . . 2 1 2 . 9 Ballistic Gun 9 | . 1 . 1 1 . . . . . . . 2 2 . 2 Ballistic Cannon 1 | . . . 1 . . . . . . . . . . . . Launcher 13 | . . . 2 . . 1 3 2 . . 2 . . 1 2 Special Weapon 1 | . . . . . . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . 1 . . 2 . . . . 1 . . Parts Lost 51 | . 1 . . . . 1 6 . . . 7 3 4 . 29 Power 1 | . . . . . . . . . . . 1 . . . . Propulsion 9 | . . . . . . . 3 . . . 1 . . . 5 Utility 12 | . . . . . . . . . . . 2 1 2 . 7 Weapon 29 | . 1 . . . . 1 3 . . . 3 2 2 . 17 Highest Loss Streak 12 | . 1 . . . . 1 3 . . . 3 2 3 . 12 Average Slot Usage (%) 92 | . 99 100 96 100 96 100 95 98 100 100 90 92 90 93 84 Engine 4 | . 9 . 1 11 11 2 . 7 7 7 2 5 6 6 . Core 3 | . 4 14 9 . . 8 8 . . . 4 . . . 4 Treads 3 | . . . . . . . . . . . . . 1 13 15 Leg 5 | . 23 14 11 11 11 11 12 . . . . . . . . Wheel 9 | . 4 14 11 11 11 11 9 23 23 23 15 13 10 . . Device 9 | . . . . . 2 11 9 7 7 7 6 15 13 13 14 Storage 16 | . 27 28 21 11 10 11 12 15 15 15 15 16 20 20 15 Processor 3 | . . . . . . . . 6 7 7 7 5 6 6 4 Protection 4 | . . . 1 11 5 . 5 7 7 7 7 7 6 6 4 Energy Gun 7 | . 21 14 3 . . . 1 14 15 15 4 10 6 2 5 Energy Cannon 4 | . . . . . . . . 9 . . 9 7 1 13 8 Ballistic Gun 7 | . 6 14 11 21 22 12 2 . . . . 3 16 6 4 Ballistic Cannon 2 | . . . 11 11 11 11 5 . . . . . . . . Launcher 6 | . . . 17 11 11 20 23 5 15 15 14 3 . 3 . Naked Turns 140 | . . . . . . . . . . . . . . . 140 Heaviest Build 127 | 13 21 21 31 30 51 52 97 95 95 95 101 116 118 119 127 Greatest Support 90 | 20 20 10 10 10 10 10 30 30 30 30 38 44 44 40 90 Greatest Overweight (x) 39 | . 2 2 3 2 5 5 9 3 3 3 4 2 5 2 39 Average Overweight (x) 2 | . 1 2 2 2 2 4 5 2 3 3 2 2 2 2 1 Largest Inventory Capacity 24 | . 10 10 10 8 24 12 20 20 20 20 20 20 20 20 20 Average Capacity 16 | . 9 10 9 8 12 12 15 20 20 20 20 20 20 20 18 Most Carried 20 | . 10 10 10 8 12 12 20 20 20 20 20 20 20 19 20 Average Carried 15 | . 8 9 9 7 8 11 13 19 20 20 16 19 18 19 17 Final Capacity 20 | 6 10 10 8 8 12 12 20 20 20 20 20 20 20 20 4 Final Carried 20 | 6 10 10 8 8 12 12 20 20 20 20 19 20 19 19 4 Class Distribution -------------------- 23% | Mutant 21% | Hauler-Skirmisher 18% | Hauler-Bomber 11% | Scavenger-Bomber 8% | Hauler-Mutant 6% | Tank 3% | Hauler-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Tank | -9/Mines Tank | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Hauler-Skirmisher | -7/Factory Hauler-Bomber | -7/Lower Caves Hauler-Bomber | -7/Data Miner Hauler-Bomber | -6/Proximity Caves Hauler-Skirmisher | -6/Factory Hauler-Bomber | -6/Lower Caves Hauler-Bomber | -6/Lower Caves Scavenger-Bomber | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Fac Matter Collected 3590 | 196 272 19 7 81 150 45 584 161 47 . 586 584 218 94 546 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 4997 | . 335 . . 86 . 188 511 161 110 . 549 1194 217 201 1445 Parts 257 | . 20 . 2 3 . 9 33 6 4 . 21 49 15 6 89 Haulers Intercepted 1 | . . . . . . . . . . . . 1 . . . Recyclers Shooed 5 | . 1 . . . . . . . . . . 3 . . 1 Parts Field Recycled 8 | . . . . . . . . . . . . 8 . . . Retrieved Matter 135 | . . . . . . . . . . . . 135 . . . Parts Self-Destructed 34 | . . . . . . . . . 1 . 17 . 9 7 . Prevented 1 | . . . . . . . . . . . 1 . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Fac Combat Hostiles Destroyed 102 | . 7 . 1 4 . 9 15 3 4 . 18 11 5 3 22 Guns 35 | . 7 . . 2 . . 1 2 . . 2 7 5 1 8 Cannons 22 | . . . . . . 1 4 1 . . 3 3 . 1 9 AOE 44 | . . . 1 2 . 8 10 . 4 . 13 1 . . 5 Classes Destroyed 16 | . 4 . 1 2 . 1 4 . . . . 2 2 . . Worker 8 | . . . . . . . 4 . . . . . . . 4 Builder 5 | . . . . . . . 2 . . . . . . . 3 Tunneler 1 | . . . . . . . 1 . . . . . . . . Hauler 1 | . . . . . . . . . . . . 1 . . . Recycler 7 | . 1 . . . . . 1 . . . . 3 . . 2 Operator 3 | . . . 1 . . . . . . . . 1 . . 1 Watcher 9 | . 2 . . . . . 2 . . . . 2 . . 3 Swarmer 26 | . 3 . . . . . 4 . . . 8 . 3 . 8 Grunt 37 | . 4 . 1 1 . 6 6 2 3 . 6 4 . 2 2 Brawler 6 | . . . . 1 . 1 1 1 . . 2 . . . . Duelist 5 | . . . . . . 2 1 . 1 . 1 . . . . Sentry 11 | . . . . . . . 3 . . . 1 5 . 1 1 Hunter 4 | . . . . . . . . . . . . . 1 . 3 Programmer 10 | . . . . . . . . . . . . 2 . . 8 Assembled 2 | . . . . 2 . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . 1 . . Best Kill Streak 7 | . 7 . 2 2 . 6 6 2 4 . 5 3 3 2 7 Combat Bots Only 6 | . 6 . 1 2 . 6 4 2 4 . 5 3 3 2 6 Max Kills in Single Turn 6 | . 2 . 1 2 . 3 6 1 3 . 2 1 1 1 6 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 5 | . . . 1 2 . 3 4 . 3 . 2 1 . . 5 Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Fac Damage Taken 9295 | . 493 . 112 82 . 109 670 158 26 . 1411 745 485 295 4709 Core 1564 | . 124 . 33 12 . 17 60 17 . . 223 42 12 22 1002 Absorbed by Shields . | . . . . . . . . . . . . . . . . Core Remaining (%) 79 | 100 . 50 . . . 84 89 . . . 65 . . 91 . Volleys Fired 248 | . 38 . 5 7 . 6 41 9 2 . 17 33 16 6 68 Largest 4 | . 2 . 4 4 . 4 4 4 4 . 4 4 4 4 4 Hottest 360 | . 90 . 124 111 . 121 150 240 189 . 195 325 204 208 360 Shots Fired 653 | . 68 . 16 22 . 24 70 29 8 . 59 115 59 22 161 Gun 390 | . 68 . 5 14 . 7 16 18 4 . 19 87 59 8 85 Cannon 187 | . . . 5 7 . 6 36 11 . . 12 28 . 12 70 Launcher 76 | . . . 6 1 . 11 18 . 4 . 28 . . 2 6 Special . | . . . . . . . . . . . . . . . . Kinetic 219 | . 21 . 10 21 . 13 40 . . . . 30 41 6 37 Thermal 278 | . 30 . . . . . 12 27 4 . 25 75 14 14 77 Explosive 75 | . . . 6 1 . 11 18 . 4 . 28 . . 2 5 Electromagnetic 81 | . 17 . . . . . . 2 . . 6 10 4 . 42 Robot Hit Streak 27 | . 5 . 1 11 . 13 13 6 7 . 7 27 14 7 12 Robot Miss Streak 6 | . 4 . 6 5 . 2 3 1 . . 2 3 4 1 4 Penetration Max 1 | . . . . . . . . . . . . 1 . 1 1 Secondary Targets 3 | . 1 . . . . . . . . . . 1 1 . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . 1 1 . . Shots Hit Robots 415 | . 40 . 3 13 . 12 38 19 4 . 39 90 37 15 105 Core Hits 273 | . 16 . 3 7 . 24 45 7 8 . 44 46 10 9 54 Critical Hits 15 | . . . . . . . . . . . . 2 . 4 9 Critical Kills 7 | . . . . . . . . . . . . . . 1 6 Critical Parts Destroyed 8 | . . . . . . . . . . . . 2 . 3 3 Melee Attacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 13636 | . 571 . 429 285 . 988 1731 263 491 . 2090 2094 746 487 3461 Guns 4738 | . 563 . 14 132 . 21 195 172 62 . 257 1518 746 61 997 Cannons 3683 | . . . 20 66 . 72 479 91 . . 178 506 . 240 2031 Explosions 5207 | . . . 395 87 . 895 1057 . 429 . 1655 70 . 186 433 Melee . | . . . . . . . . . . . . . . . . Ramming 8 | . 8 . . . . . . . . . . . . . . Kinetic 2262 | . 155 . 34 198 . 93 501 . . . . 443 550 41 247 Thermal 5170 | . 246 . . . . . 173 242 62 . 347 1454 163 260 2223 Explosive 5088 | . . . 395 87 . 895 1057 . 429 . 1655 . . 186 384 Electromagnetic 1108 | . 162 . . . . . . 21 . . 88 197 33 . 607 Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 17 | . . . . . . . 2 . . . . . . . 17 Average Corruption 4 | . . . . . . . 2 . . . . . . . 4 Corruption Purged . | . . . . . . . . . . . . . . . . Effects 41 | . . . . . . . 1 . . . . . . . 40 Message Errors 8 | . . . . . . . . . . . . . . . 8 Matter Fused 6 | . . . . . . . . . . . . . . . 6 Heat Flow Errors 6 | . . . . . . . 1 . . . . . . . 5 Energy Discharges 5 | . . . . . . . . . . . . . . . 5 Data Loss (minor) 4 | . . . . . . . . . . . . . . . 4 Data Loss (major) 1 | . . . . . . . . . . . . . . . 1 Misdirections 2 | . . . . . . . . . . . . . . . 2 Targeting Errors 7 | . . . . . . . . . . . . . . . 7 Weapon Failures 2 | . . . . . . . . . . . . . . . 2 Overload Shots 12 | . . . . . . . . . . . . . . . 12 Overflow Damage 489 | . . . 8 . . 19 45 . . . 71 5 . 5 336 Projectiles 342 | . . . . . . 12 . . . . . 5 . . 325 Explosions 147 | . . . 8 . . 7 45 . . . 71 . . 5 11 Melee . | . . . . . . . . . . . . . . . . Knockbacks 7 | . 1 . 1 . . 1 4 . . . . . . . . Impact 1 | . 1 . . . . . . . . . . . . . . Kinetic 5 | . . . 1 . . 1 3 . . . . . . . . Secondary 1 | . . . . . . . 1 . . . . . . . . Self-Inflicted Damage 549 | . 2 . . . . . 24 . . . 272 39 . 37 175 Shots 18 | . . . . . . . 1 . . . 9 1 . 2 5 Rammed 1 | . 1 . . . . . . . . . . . . . . Targets Rammed 2 | . 2 . . . . . . . . . . . . . . Kicked 1 | . 1 . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 614 | . 324 . 164 119 . 226 271 351 226 . 614 310 172 137 193 Average Temperature 108 | . 139 . 89 60 . 97 81 168 120 . 170 108 76 61 67 Received Heat Transfer 1557 | . 207 . 24 32 . 63 270 90 18 . 318 225 40 114 156 Effects 15 | . 1 . . . . . . . . . 11 3 . . . Shutdowns 2 | . . . . . . . . . . . 2 . . . . Energy Bleed 2 | . . . . . . . . . . . 2 . . . . Interference 8 | . . . . . . . . . . . 5 3 . . . Matter Decay 2 | . 1 . . . . . . . . . 1 . . . . Short Circuit 1 | . . . . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 6 | . . . . . . . . . . . . 2 . . 4 Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . 1 . Parts Melted 20 | . 2 . . . . . 1 . . . . 7 . 3 7 Heat Transferred 7979 | . 740 . . . . . 370 518 148 . 740 2817 296 385 1965 Parts Sabotaged 2 | . . . . . . . . . . . 2 . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . 1 . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Fac Peak Influence 499 | . 249 22 122 119 . 286 499 278 . . . 307 . . 423 Initial 194 | . . 22 . 39 . . 111 161 . . . 194 . . 57 Average 160 | . 56 12 61 98 . 188 207 210 . . . 191 . . 192 Maximum Alert Level 2 | . 1 . . . . 1 2 1 . . . 1 . . 2 Low Security (%) 64 | . 95 100 100 100 . 61 62 45 . . . 54 . . 51 Level 1 33 | . 4 . . . . 38 34 54 . . . 45 . . 43 Level 2 1 | . . . . . . . 3 . . . . . . . 4 Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 19 | . 1 . 2 . . . 1 1 . . 1 4 . . 9 Investigation 2 | . . . . . . . . . . . . 1 . . 1 Extermination 7 | . . . . . . . . . . . . 2 . . 5 Reinforcement 9 | . 1 . 2 . . . 1 1 . . . 1 . . 3 Assault 1 | . . . . . . . . . . . 1 . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Fac Distress Signals 7 | . 1 . 1 . . . 4 . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 170 | . 12 . 4 4 . 9 26 8 4 . 28 17 6 4 48 Peak Tracking Total 8 | . 6 . 2 3 . 6 6 3 4 . 8 4 3 3 8 Tactical Retreats 5 | . 1 . . . . . . 1 . . . . 1 . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Fac Traps Triggered 4 | . . . . . . . 1 . . . . 1 . . 2 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . 1 . . . . . . . Traps Reconfigurated 9 | . . . . . . . 7 2 . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed 2 | . . . . 2 . . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Fac Machines Disabled 21 | . 2 . 2 1 . 2 2 1 . . 2 2 1 . 6 Max in Single Turn 4 | . 1 . 1 1 . 1 1 1 . . 1 1 1 . 4 Garrison Access 1 | . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Fac Machines Accessed 26 | . 4 . 1 . 3 . 5 . . 4 . 5 . . 4 Terminals 13 | . 3 . . . . . 5 . . . . 2 . . 3 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 4 | . 1 . 1 . . . . . . . . 2 . . . Scanalyzers 1 | . . . . . . . . . . . . 1 . . . Garrison Access 1 | . . . . . . . . . . . . . . . 1 Total Hacks 79 | . 8 . 1 . 6 . 18 . . 27 . 11 . . 8 Successful 60 | . 6 . 1 . 6 . 7 . . 27 . 8 . . 5 Failed 19 | . 2 . . . . . 11 . . . . 3 . . 3 Catastrophic 7 | . . . . . . . 3 . . . . 2 . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 31 | . 8 . . . 4 . 11 . . . . 3 . . 5 Terminals 35 | . 7 . . . . . 18 . . . . 3 . . 7 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 8 | . 1 . 1 . . . . . . . . 6 . . . Scanalyzers 2 | . . . . . . . . . . . . 2 . . . Garrison Access 1 | . . . . . . . . . . . . . . . 1 Terminal Hacks 44 | . 2 . . . 6 . 5 . . 27 . . . . 4 Record 17 | . . . . . 5 . . . . 11 . . . . 1 Part Schematic 6 | . . . . . . . . . . 6 . . . . . Robot Schematic 7 | . . . . . . . . . . 7 . . . . . Prototype ID Bank 3 | . . . . . . . . . . 3 . . . . . Level Access Points 1 | . . . . . . . 1 . . . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . . . Terminal Index 2 | . . . . . . . 1 . . . . . . . 1 Unreport Threat 1 | . . . . . . . . . . . . . . . 1 Locate Traps 4 | . 1 . . . . . 3 . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . . 1 EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks 7 | . . . 1 . . . . . . . . 6 . . . Recycle Component 3 | . . . . . . . . . . . . 3 . . . Process 1 | . . . . . . . . . . . . 1 . . . Retrieve Matter 1 | . . . . . . . . . . . . 1 . . . Retrieve Components 2 | . . . 1 . . . . . . . . 1 . . . Scanalyzer 2 | . . . . . . . . . . . . 2 . . . Insert Component 1 | . . . . . . . . . . . . 1 . . . Analyze 1 | . . . . . . . . . . . . 1 . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 7 | . 4 . . . . . 2 . . . . . . . 1 Terminals 5 | . 3 . . . . . 2 . . . . . . . . Track 2 | . 2 . . . . . . . . . . . . . . Botnet 3 | . 1 . . . . . 2 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . Monitor 1 | . 1 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . 1 Jam 1 | . . . . . . . . . . . . . . . 1 Data Cores Recovered 1 | . . . . . . . . . . . . . . . 1 Used 1 | . . . . . . . . . . . . . . . 1 Hacking Detections 12 | . 2 . . . . . 5 . . . . 3 . . 2 Full Trace Events 1 | . . . . . . . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . 7 . . . . . Robots Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . . . . . . . . 6 . 1 . . . Parts Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled 3 | . . . . . . . . . . . . 3 . . . Recycled Matter 186 | . . . . . . . . . . . . 186 . . . Retrieved Matter 186 | . . . . . . . . . . . . 186 . . . Retrieved Components 13 | . . . 3 . . . . . . . . 10 . . . Parts Scanalyzed 1 | . . . . . . . . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . . . . . . . . 1 . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . 1 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Fac Total Allies 5 | . . 3 . . . . . . . . 2 . . . . Largest Group 3 | . . 3 3 . . . . . . . 2 . . . . Highest-Rated Group 123 | . . 40 40 . . . . . . . 123 . . . . Highest-Rated Ally 94 | . . 16 16 . . . . . . . 94 . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 36 | . . . 13 . . . . . . . 23 . . . . Total Damage 734 | . . . 165 . . . . . . . 569 . . . . Kills 9 | . . . 2 . . . . . . . 7 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 2 . 1 . . . . . . 2 . 2 . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Fac Turns Passed 9619 | . 604 724 107 237 834 293 949 456 127 138 787 1505 591 71 2196 Spaces Moved 6168 | 1 376 704 74 136 524 211 552 356 110 126 624 987 397 24 966 Core 281 | . . . . . . . . . . . . . . . 281 Treads 727 | . . . . . . . . . . . . . 39 24 664 Legs 631 | 1 196 . . 87 347 . . . . . . . . . . Wheels 4519 | . 180 704 74 49 177 211 552 356 110 126 624 987 358 . 11 Hover . | . . . . . . . . . . . . . . . . Flight 10 | . . . . . . . . . . . . . . . 10 Fastest Speed 50 | 120 100 100 100 100 90 120 100 100 110 110 110 110 120 210 50 Average Speed 129 | 120 122 100 104 151 154 121 140 109 110 110 110 112 129 210 171 Slowest Speed 2000 | 120 150 100 110 180 180 130 170 110 110 110 120 120 270 210 2000 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 43 | 1 67 100 9 25 69 55 52 8 32 75 78 28 55 6 35 Regions Visited 15 Branch Regions 9 Pre-discovered Areas 2 | . . . . . 1 . . . . 1 . . . . . Known Exits Taken 3 | . 1 . . . . . 1 . . . . . . 1 . Unknown Exits Taken 12 | 1 . 1 1 1 1 1 . 1 1 1 1 1 1 . . Scrap Searched 5 | . . 1 . . . . . . . . 3 . 1 . . Spaces Dug 17 | . . . . . . 12 5 . . . . . . . . Terrain Destroyed 573 | . . . 38 11 . 89 154 . 23 . 171 13 14 20 40 Melee . | . . . . . . . . . . . . . . . . Projectile 42 | . . . . . . . . . . . . 5 14 3 20 AOE 531 | . . . 38 11 . 89 154 . 23 . 171 8 . 17 20 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Fac Total 7348 | . 451 725 92 155 547 234 665 406 111 125 682 1310 437 30 1378 Wait 516 | . 11 16 . . . 13 10 10 . . 3 196 9 . 248 Move 6153 | . 375 703 73 135 523 210 551 355 109 125 623 986 396 23 966 Hop . | . . . . . . . . . . . . . . . . Pick Up 134 | . 11 3 2 2 14 1 25 11 . . 10 32 1 . 22 Fast Attach 44 | . 2 . 3 2 3 1 9 1 . . . 5 5 . 13 Attach 47 | . 1 . 2 . . 1 3 3 . . 11 8 3 . 15 Detach 15 | . 1 . . 1 . 1 . 2 . . 2 1 2 . 5 Swap 50 | . 2 . 2 1 2 . 4 4 . . . 17 2 1 15 Drop 122 | . 8 3 5 5 5 1 21 11 . . 2 32 3 . 26 Fire 248 | . 38 . 5 7 . 6 41 9 2 . 17 33 16 6 68 Melee . | . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . Kick 2 | . 2 . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire 15 | . . . . . . . 1 . . . 14 . . . . Trap 2 | . . . . 2 . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / [*Low]) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 505 | -10/Materials | Identified exit to Mines 605 | -10/Materials | Entered Mines 607 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 693 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 885 | -10/Mines | Learned Materials stockpile data 916 | -10/Mines | Learned 2 Materials zone layouts 926 | -10/Mines | Discovered new exit (range 5) 967 | -10/Mines | Discovered new exit (range 14) 1329 | -10/Mines | Entered Materials 1329 | -9/Materials | Accompanied by 3 allies 1329 | -9/Materials | Evolved 2 slots: Weapon x2 1416 | -9/Materials | Discovered new exit (range 15) 1436 | -9/Materials | Entered Mines 1437 | -9/Mines | Assembled infested the area 1442 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1450 | -9/Mines | Learned location of 1 exit from Materials 1599 | -9/Mines | Found a hidden stash of uninstalled traps 1627 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1666 | -9/Mines | Discovered new exit (range 5) 1673 | -9/Mines | Entered Exiles 1702 | -9/Exiles | Build established: Tank 1718 | -9/Exiles | Met 8R-AWN 1747 | -9/Exiles | Met EX-HEX 1819 | -9/Exiles | Met EX-BIN 1990 | -9/Exiles | Aligned with FarCom system 1992 | -9/Exiles | Given EX-Vault access code 2044 | -9/Exiles | Opened EX-Vault 2063 | -9/Exiles | Found Prototype Storage 2063 | -9/Exiles | Identified Lightpack 2.0 2121 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2180 | -9/Exiles | Met EX-DEC 2187 | -9/Exiles | Learned location of Zion (-6) 2306 | -9/Exiles | Found Trap Reconfigurator 2494 | -9/Exiles | Discovered new exit (range 10) 2507 | -9/Exiles | Left Exiles lab with Trap Reconfigurator 2507 | -9/Exiles | Entered Mines 2779 | -8/Mines | Discovered new exit (range 9) 2800 | -8/Mines | Entered Materials 2800 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2801 | -8/Materials | Identified exit to Factory 2866 | -8/Materials | Build established: Mutant 3398 | -8/Materials | Lost 3 parts (2n1w) 3749 | -8/Materials | Entered Factory 3749 | -7/Factory | Evolved 2 slots: Utility x2 3983 | -7/Factory | Discovered new exit (range 6) 4073 | -7/Factory | Build established: Hauler-Skirmisher 4205 | -7/Factory | Entered Lower Caves 4208 | -7/Lower Caves | Encountered a Warlord checkpoint 4319 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 4332 | -7/Lower Caves | Entered Data Miner 4332 | -7/Data Miner | Discovered new exit (range 6) 4382 | -7/Data Miner | Met Data Miner 4413 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4413 | -7/Data Miner | Learned location of Section 7 (-2) 4435 | -7/Data Miner | Received God Mode back door access code from Data Miner 4470 | -7/Data Miner | Entered Proximity Caves 4491 | -6/Proximity Caves | Build established: Hauler-Bomber 4661 | -6/Proximity Caves | Escorted by Enhanced Grunt 4661 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 4738 | -6/Proximity Caves | Lost 3 parts (1u2w) 4782 | -6/Proximity Caves | Lost 3 parts (1p1n1w) 4816 | -6/Proximity Caves | Learned location of 1 exit from Factory 4829 | -6/Proximity Caves | Learned Factory emergency access door positions 4936 | -6/Proximity Caves | Spotted B-75 Beast 5027 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5251 | -6/Proximity Caves | Discovered new exit (range 5) 5257 | -6/Proximity Caves | Entered Factory 5257 | -6/Factory | Evolved 2 slots: Utility x2 5258 | -6/Factory | Identified exit to Factory 5285 | -6/Factory | Incoming investigation squad redirected 5775 | -6/Factory | Build established: Hauler-Skirmisher 6705 | -6/Factory | Discovered new exit (range 16) 6762 | -6/Factory | Entered Lower Caves 6974 | -6/Lower Caves | Lost 3 parts (1u2w) 7042 | -6/Lower Caves | Build established: Hauler-Bomber 7226 | -6/Lower Caves | Learned Factory interactive machine intel 7230 | -6/Lower Caves | Learned Factory garrison access intel 7246 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 7334 | -6/Lower Caves | Discovered new exit (range 5) 7353 | -6/Lower Caves | Entered another Lower Caves area 7355 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7384 | -6/Lower Caves | Discovered exit to Factory (range 7) 7424 | -6/Lower Caves | Entered Factory 7424 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7425 | -5/Factory | Loaded intel: 47 interactive machine locations 7426 | -5/Factory | Loaded intel: 4 garrison access locations 7976 | -5/Factory | Build established: Scavenger-Bomber 8066 | -5/Factory | Incoming investigation squad redirected 8091 | -5/Factory | Found Powered Armor 9130 | -5/Factory | Lost 7 parts (3n1u3w) 9281 | -5/Factory | Lost 12 parts (1n3u8w) 9330 | -5/Factory | Lost 4 parts (2u2w) 9470 | -5/Factory | System corruption reached 10% 9472 | -5/Factory | Released all parts (5) 9500 | -5/Factory | Lost 4 parts (1n1u2w) 9522 | -5/Factory | Core integrity fell below 50% 9576 | -5/Factory | Core integrity fell below 20% 9616 | -5/Factory | Discovered new exit (range 15) 9620 | -5/Factory | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 09531_ Dropped Overload Amplifier. 09532_ Acquired Unknown Power Core. 09532_ Identified Mic. Nuclear Core. 09535_ Acquired Mic. Nuclear Core. 09538_ Triggered Segregator Trap. 09538_ Arcs of energy rise from the floor. 09544_ System corrupted: Matter fused (-6). 09561_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 09563_ System corrupted: Heat flow error (+109). 09565_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F013. 09569_ Scanalyzer disabled. 09569_ Nuclear Reactor explodes. 09570_ K-01 Serf collects debris. 09576_ Nuclear Reactor explodes. 09606_ G, Map ----- +----------------------------------------------------+ | ????????????""Y""???????????????????????# [! 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Regenerative Plating | -7/Data Miner | Free Triangulator | -7/Data Miner | Free Exp. Terrain Scanner | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Kinetic Spear | -7/Data Miner | Free Prc. Grenade Launcher | -6/Factory | Scanalyzed Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Overkill Challenges ------------ None Game ------ Seed TeslaSystemAxe Manual? 0 Play Time 02:13:40 Cumulative 116.2 hours Start 2020.11.22 @ 14:23:05 End 2020.11.22 @ 17:09:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 104 Rogue 104 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 54 Gallery% 60 Achievement% 43 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Cog Map View 76x50 Tactical HUD 1 Map Filters NONE Filters BRIGHTNESS(125)|SATURATION(100) Steam 1 RUN: 05408adc-851a-4074-b764-2dddc18ec70b