Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.16 @ 22:26:36 Player: Cray_ Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (33) 165 Value Destroyed (931) 931 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (147) 147 TOTAL SCORE: 3743 Bonus ------- Follower Combat Kills 147 Cogmind --------- Core Integrity 423/550 Matter 300/300 Energy 13/100 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (4) ------ Improved Heat Sink Large Storage Unit Improved Terrain Scanner Improved Terrain Scan Processor > --- WEAPON (2) ------- Heavy Ion Cannon Heavy Ion Cannon > --- INVENTORY (15) --- Advanced Targeting Computer Improved Trap Extractor (4/6 Heavy EX) Army-in-a-Box (30/30) Rocket Launcher Plasma Cutter Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Improved Signal Interpreter Improved Terrain Scanner > --- WEAPON ----------- Heavy Ion Cannon Heavy Ion Cannon > --- INVENTORY -------- Advanced Targeting Computer Improved Trap Extractor Army-in-a-Box Rocket Launcher Plasma Cutter [Rating: 33] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Utility Improved Heat Sink Device Improved Heat Sink Storage Medium Storage Unit Processor Improved Terrain Scan Processor Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 2 | . . . . . 2 Weapon . | . . . . . . Parts Attached 31 | 6 4 9 . 2 10 Power 2 | 1 . . . 1 . Engine 2 | 1 . . . 1 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 9 | 2 1 3 . . 3 Treads . | . . . . . . Leg 9 | 2 1 3 . . 3 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 11 | 1 1 4 . 1 4 Device 6 | . 1 3 . 1 1 Storage 3 | 1 . 1 . . 1 Processor 2 | . . . . . 2 Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 9 | 2 2 2 . . 3 Energy Gun 3 | . 2 1 . . . Energy Cannon 4 | . . 1 . . 3 Ballistic Gun 2 | 2 . . . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 1 | . . . . . 1 Power 1 | . . . . . 1 Propulsion . | . . . . . . Utility . | . . . . . . Weapon . | . . . . . . Highest Loss Streak 1 | . . . . . 1 To Critical Strikes . | . . . . . . Average Slot Usage (%) 97 | . 96 100 100 100 90 Engine 13 | . 14 14 14 14 8 Leg 28 | . 28 28 28 28 28 Device 13 | . 10 14 14 14 18 Storage 13 | . 14 14 14 14 9 Processor 1 | . . . . . 7 Energy Gun 13 | . 20 16 14 14 2 Energy Cannon 10 | . . 11 14 14 15 Ballistic Gun 1 | . 7 . . . . Peak Build Rating 33 | 6 10 17 22 22 33 Average Rating 18 | 4 9 14 17 22 30 On Entrance 12 | . 6 10 17 22 22 Naked Turns . | . . . . . . Heaviest Build 43 | 12 16 25 25 25 43 Greatest Support 50 | 20 20 30 30 30 50 Greatest Overweight (x) 1 | . . 1 . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 8 10 10 10 15 Average Capacity 9 | 6 8 8 10 10 10 Most Carried 11 | 4 6 8 10 10 11 Average Carried 7 | 1 4 7 8 9 9 Final Capacity 15 | 8 8 10 10 10 15 Final Carried 10 | 1 6 8 10 10 10 Class Distribution -------------------- 74% | Scavenger-Mutant 25% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 538 | 167 161 80 10 20 100 Remotely . | . . . . . . Salvage Created 1206 | . 330 167 79 240 390 Parts 64 | . 21 4 2 23 14 Haulers Intercepted 1 | . 1 . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 24 | . 8 2 2 5 7 Guns 12 | . 8 2 1 1 . Cannons 12 | . . . 1 4 7 Classes Destroyed 11 | . 5 1 1 2 2 Worker 2 | . . . . 2 . Tunneler 2 | . . . . 2 . Hauler 1 | . 1 . . . . Recycler 1 | . . 1 . . . Operator 1 | . 1 . . . . Watcher 2 | . 2 . . . . Swarmer 6 | . 3 . . 3 . Grunt 13 | . 5 2 1 2 3 Sentry 2 | . . . . . 2 Specialist 2 | . . . . . 2 Hunter 1 | . . . 1 . . Best Kill Streak 3 | . 3 2 1 3 3 Combat Bots Only 3 | . 3 2 1 3 3 Max Kills in Single Turn 2 | . 1 2 1 1 1 Gunslinging 1 | . . 1 . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 135 | . 58 6 . 13 58 Missed 37 | . 15 2 . 6 14 Damage Taken 1289 | . 486 83 . 74 646 Core 315 | . 147 12 . 29 127 Absorbed by Shields . | . . . . . . Core Remaining (%) 62 | 100 . . . 24 . Volleys Fired 93 | . 41 4 6 18 24 Largest 2 | . 2 2 2 2 2 Hottest 140 | . 115 140 140 140 140 Shots Fired 185 | . 82 8 12 36 47 Gun 117 | . 82 7 6 18 4 Cannon 68 | . . 1 6 18 43 Launcher . | . . . . . . Special . | . . . . . . Kinetic 28 | . 28 . . . . Thermal 157 | . 54 8 12 36 47 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 8 | . 8 7 6 7 8 Robot Miss Streak 9 | . 9 1 2 2 2 Penetration Max . | . . . . . . Secondary Targets 2 | . 1 1 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 119 | . 51 7 8 23 30 Core Hits 47 | . 21 4 2 10 10 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 8 | . 6 1 1 . . Burn 8 | . 6 1 1 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2201 | . 653 111 163 461 813 Guns 991 | . 653 86 63 161 28 Cannons 1210 | . . 25 100 300 785 Explosions . | . . . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 126 | . 126 . . . . Thermal 2075 | . 527 111 163 461 813 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 44 | . . . . 18 26 Projectiles 44 | . . . . 18 26 Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 165 | . 165 69 144 162 85 Average Temperature 42 | . 49 34 62 44 24 Received Heat Transfer 438 | . 189 33 . 27 189 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 9 | . 4 4 . . 1 Heat Transferred 4551 | . 1813 333 370 851 1184 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Peak Influence 315 | . 315 104 . 209 268 Initial 81 | . . 47 . . 81 Average 109 | . 139 62 . 76 173 Maximum Alert Level 1 | . 1 . . 1 1 Low Security (%) 80 | 100 76 100 . 80 62 Level 1 19 | . 23 . . 19 37 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 7 | . 2 . . . 5 Investigation 1 | . . . . . 1 Extermination . | . . . . . . Reinforcement 6 | . 2 . . . 4 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 1 | . . . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 42 | . 16 2 . 6 18 Peak Tracking Total 4 | . 3 2 . 4 4 Tactical Retreats 2 | . 2 . . . . Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Most Traps Carried 4 | . . 4 4 4 4 Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled 2 | . . . . . 2 Max in Single Turn 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 10 | . 2 2 2 . 4 Terminals 7 | . 2 1 . . 4 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 19 | . 3 5 5 . 6 Successful 12 | . 2 3 5 . 2 Failed 7 | . 1 2 . . 4 Catastrophic 1 | . . . . . 1 Database Lockouts . | . . . . . . Manual 9 | . . 3 1 . 5 Terminals 13 | . 3 4 . . 6 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 12 | . 2 3 5 . 2 Record 5 | . . 1 4 . . Robot Analysis 1 | . 1 . . . . Prototype ID Bank 1 | . . . . . 1 Open Door 1 | . . 1 . . . Branch Access Points 2 | . . 1 . . 1 Emergency Access Points 1 | . 1 . . . . Derelict Proto ID Bank 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . . 1 Used 1 | . . . . . 1 Hacking Detections 5 | . 1 1 . . 3 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 4 Highest-Rated Group 71 | . . . . 71 71 Highest-Rated Ally 31 | . . . . 31 31 Total Orders 2 | . . . . 2 . STAY 1 | . . . . 1 . FOLLOW 1 | . . . . 1 . Ally Attacks 56 | . . . . 14 42 Total Damage 633 | . . . . 169 464 Kills 10 | . . . . 6 4 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered 3 | . . 1 . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 3090 | 48 648 626 590 630 548 Spaces Moved 2139 | 37 396 440 474 426 366 Core 13 | 13 . . . . . Treads . | . . . . . . Legs 2126 | 24 396 440 474 426 366 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 Average Speed 119 | 95 120 120 120 120 120 Slowest Speed 190 | 120 120 190 120 120 120 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 61 | 3 68 84 90 90 32 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 3 | . . 2 . 1 . Spaces Dug . | . . . . . . Terrain Destroyed 18 | . . . 1 6 11 Melee . | . . . . . . Projectile 18 | . . . 1 6 11 AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 2494 | 49 491 529 485 511 429 Wait 184 | . 43 63 1 60 17 Move 2134 | 36 395 439 473 425 366 Hop . | . . . . . . Pick Up 27 | 7 7 6 1 2 4 Fast Attach 6 | . . 1 . . 5 Attach 11 | 6 1 3 . . 1 Detach . | . . . . . . Swap 14 | . 3 5 . 2 4 Drop 25 | . 1 8 4 4 8 Fire 93 | . 41 4 6 18 24 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 49 | -11/Scrapyard | Entered Materials 298 | -10/Materials | Discovered new exit (range 10) 307 | -10/Materials | Build established: Mutant 390 | -10/Materials | Core integrity fell below 50% 489 | -10/Materials | Discovered new exit (range 16) 584 | -10/Materials | Discovered new exit (range 16) 697 | -10/Materials | Entered Mines 784 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 855 | -10/Mines | Found a hidden stash of uninstalled traps 990 | -10/Mines | Discovered new exit (range 3) 1028 | -10/Mines | Discovered new exit (range 14) 1074 | -10/Mines | Learned Materials terminal intel 1100 | -10/Mines | Build established: Scavenger-Mutant 1318 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1318 | -10/Mines | Discovered new exit (range 5) 1323 | -10/Mines | Entered Exiles 1323 | -10/Exiles | Found Exiles lab destroyed 1363 | -10/Exiles | Discovered new exit (range 15) 1727 | -10/Exiles | Learned location of Zion (-6) 1793 | -10/Exiles | Opened EX-Vault 1799 | -10/Exiles | Found Army-in-a-Box 1898 | -10/Exiles | Discovered new exit (range 14) 1913 | -10/Exiles | Entered Mines 1947 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2358 | -9/Mines | Discovered new exit (range 8) 2367 | -9/Mines | Learned Materials emergency access door positions 2445 | -9/Mines | Learned location of Storage (-9) 2447 | -9/Mines | Discovered new exit (range 11) 2459 | -9/Mines | Received a Mining Laser from a helpful Derelict 2543 | -9/Mines | Entered Materials 2543 | -8/Materials | Accompanied by 4 allies 2543 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2545 | -8/Materials | Loaded intel: 12 terminal locations 3091 | -8/Materials | Self-destructed Last Messages --------------- 03053_ R-06 Scavenger collects Particle Gun. 03055_ R-06 Scavenger collects Ion Engine. 03059_ R-06 Scavenger collects Heat Sink. 03061_ Slug penetrates Wall. 03062_ R-06 Scavenger collects Sml. Laser. 03062_ Trooper 2b destroyed. 03070_ Slug penetrates Wall. 03072_ X-57 Shotgunner destroyed. 03076_ U-05 Engineer destroyed. 03076_ Critical hit (Burn: +37). 03077_ U-05 Engineer builds a Wall. 03078_ R-06 Scavenger collects Aluminum Leg. 03079_ X-57 Shotgunner destroyed. 03081_ R-06 Scavenger collects Hpw. Shotgun. 03081_ U-05 Engineer builds a Wall. 03084_ R-06 Scavenger collects Shotgun. 03084_ Y-45 Defender destroyed. 03085_ Slug penetrates Wall. 03089_ Ion Engine destroyed. 03091_ Slug penetrates Wall. 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