Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.09 @ 20:03:17 Player: Vulder Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (86) 430 Value Destroyed (2376) 2376 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (-136) -136 TOTAL SCORE: 4690 Bonus ------- High Alert Combat Kills 90 Entered Garrisons 200 Friendly Fire -426 Cogmind --------- Core Integrity 169/550 Matter 209/300 Energy 160/160 System Corruption 7% Temperature Cool (8) Movement Treading (320) Ox2 Location -8/Garrison Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Light Treads Light Treads > --- UTILITY (4) ------ Huge Storage Unit Improved Signal Interpreter Light Armor Plating Sensor Drone Bay (4/20) > --- WEAPON (3) ------- Light Assault Rifle Light Assault Rifle Heavy Assault Rifle > --- INVENTORY (25) --- Light Deuterium Engine VSS Leg Heat Sink Improved Heat Sink Small Storage Unit High-capacity Matter Pod (115) Trap Scanner Visual Processing Unit Improved Signal Interpreter Targeting Computer Improved Light Armor Plating Beam Rifle Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Huge Storage Unit Improved Signal Interpreter Improved Light Armor Plating Sensor Drone Bay > --- WEAPON ----------- Heavy EM Pulse Gun Heavy EM Pulse Gun Light Assault Rifle > --- INVENTORY -------- Light Deuterium Engine Light Nuclear Core VSS Leg Improved Heat Sink Small Storage Unit High-capacity Matter Pod Trap Scanner Visual Processing Unit Improved Signal Interpreter Light Armor Plating Light Assault Rifle Rocket Launcher Datajack [Rating: 27] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg VSS Leg Wheel Wheel Hover Unit Improved Hover Unit Utility Huge Storage Unit Device Sensor Array Storage Huge Storage Unit Processor Improved Signal Interpreter Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Slots Evolved 4 | . . 2 . 2 . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 2 | . . 1 . 1 . Weapon 1 | . . . . 1 . Parts Attached 87 | 8 16 14 14 20 15 Power 10 | 2 1 1 1 4 1 Engine 3 | 2 . . . 1 . Core 7 | . 1 1 1 3 1 Reactor . | . . . . . . Propulsion 24 | 2 4 8 5 3 2 Treads 12 | . 2 5 1 2 2 Leg 1 | . . . . 1 . Wheel 8 | 2 2 . 4 . . Hover 3 | . . 3 . . . Flight . | . . . . . . Utility 22 | 2 4 2 2 9 3 Device 9 | 2 1 1 1 3 1 Storage 4 | . 2 . . 1 1 Processor 2 | . . . . 2 . Hackware . | . . . . . . Protection 7 | . 1 1 1 3 1 Artifact . | . . . . . . Weapon 31 | 2 7 3 6 4 9 Energy Gun 10 | 1 3 . 2 2 2 Energy Cannon 1 | . 1 . . . . Ballistic Gun 11 | 1 1 1 2 2 4 Ballistic Cannon 1 | . 1 . . . . Launcher 7 | . 1 2 1 . 3 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . 1 . . Unidentified Prototypes 1 | . . . 1 . . Corrupted Parts 1 | . . . . . 1 System Corruption 6 | . . . . . 6 Parts Lost 23 | . . . 6 10 7 Power 4 | . . . 1 2 1 Propulsion 7 | . . . 2 3 2 Utility 3 | . . . 1 2 . Weapon 9 | . . . 2 3 4 Highest Loss Streak 5 | . . . 3 5 3 To Critical Strikes . | . . . . . . Average Slot Usage (%) 84 | . 97 88 91 70 81 Core 9 | . 13 11 10 5 8 Treads 15 | . 2 23 21 7 18 Wheel 5 | . 25 . 5 8 . Device 9 | . 8 11 11 11 6 Storage 10 | . 11 11 11 9 11 Processor 3 | . . . . 3 9 Protection 8 | . 8 11 10 5 9 Energy Gun 2 | . 4 . 4 2 2 Ballistic Gun 11 | . 14 11 11 12 9 Ballistic Cannon 2 | . 6 8 . . . Launcher 2 | . . . 1 . 7 Naked Turns . | . . . . . . Heaviest Build 109 | 11 91 93 104 107 109 Greatest Support 60 | 20 40 60 60 40 60 Greatest Overweight (x) 10 | . 4 2 5 10 4 Average Overweight (x) 2 | . 1 1 2 3 2 Largest Inventory Capacity 25 | 5 25 25 25 25 25 Average Capacity 23 | 5 17 25 25 25 25 Most Carried 17 | 5 17 15 9 15 16 Average Carried 10 | 2 10 11 7 7 13 Final Capacity 25 | 5 25 25 25 25 25 Final Carried 15 | 4 15 8 7 15 13 Class Distribution -------------------- 44% | Scavenger-Mutant 42% | Mutant 13% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -9 -9 -8 -8 ----------- Run | Yrd Mat Mat Min Mat Gar Matter Collected 2109 | 300 274 481 282 293 479 Remotely . | . . . . . . Salvage Created 2686 | 122 316 539 416 481 812 Parts 172 | 10 22 43 38 23 36 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Combat Hostiles Destroyed 69 | 1 9 9 16 8 26 Guns 39 | 1 7 4 9 8 10 Cannons 5 | . 2 3 . . . AOE 23 | . . 2 6 . 15 Classes Destroyed 13 | 3 2 3 2 1 2 Worker 4 | 1 . 3 . . . Builder 2 | . . 1 1 . . Tunneler 4 | 2 . . 2 . . Recycler 4 | . . 3 . 1 . Drone 2 | . . . . . 2 Watcher 6 | . 2 1 . 3 . Swarmer 19 | . 3 4 3 2 7 Grunt 37 | 1 6 4 9 3 14 Brawler 1 | . . . . 1 . Duelist 1 | . . . 1 . . Sentry 6 | . . 1 . 2 3 Hunter 2 | . . . . . 2 Assembled 3 | . . . 3 . . Best Kill Streak 10 | 3 4 10 5 7 6 Combat Bots Only 6 | 1 3 4 4 3 6 Max Kills in Single Turn 3 | 1 1 3 2 1 2 Gunslinging . | . . . . . . Exploded 2 | . . 1 2 . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Gar Hostile Shots Fired 430 | 5 23 51 88 126 137 Missed 128 | 2 8 13 22 44 39 Damage Taken 3354 | 26 145 347 705 869 1262 Core 558 | 9 16 46 106 186 195 Absorbed by Shields . | . . . . . . Redirected to Shielding 4 | . 2 2 . . . Ignored by Resistances 996 | 9 44 105 216 252 370 Core Remaining (%) 82 | 96 90 . 62 . . Volleys Fired 244 | 10 25 23 52 66 68 Largest 3 | 1 2 2 2 2 3 Hottest 111 | 20 70 55 80 88 111 Shots Fired 466 | 10 49 46 96 110 155 Gun 404 | 10 42 28 85 110 129 Cannon 20 | . 6 14 . . . Launcher 42 | . 1 4 11 . 26 Special . | . . . . . . Kinetic 324 | 10 31 42 52 96 93 Thermal 64 | . 17 . 33 14 . Explosive 42 | . 1 4 11 . 26 Electromagnetic 36 | . . . . . 36 Robot Hit Streak 21 | 10 8 17 18 18 21 Robot Miss Streak 3 | . 2 3 2 3 3 Penetration Max . | . . . . . . Secondary Targets 9 | . . . 4 1 4 Max Gunslinging Chain 1 | . . . 1 1 1 Shots Hit Robots 351 | 10 33 30 73 86 119 Core Hits 174 | 5 19 25 31 26 68 Critical Kills 1 | . . . . 1 . Critical Parts Destroyed 4 | 1 . . 1 . 2 Critical Strikes 9 | 1 . . 4 2 2 Burn 4 | . . . 3 1 . Destroy 5 | 1 . . 1 1 2 Melee Attacks 1 | . . . 1 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 1 | . . . 1 . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6955 | 127 458 668 1260 951 3491 Guns 3403 | 127 358 257 684 951 1026 Cannons 193 | . 68 125 . . . Explosions 3344 | . 32 271 576 . 2465 Melee . | . . . . . . Ramming 15 | . . 15 . . . Kinetic 2489 | 127 276 382 360 749 595 Thermal 854 | . 150 . 324 202 178 Explosive 3166 | . 32 271 576 . 2287 Electromagnetic 431 | . . . . . 431 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 7 | . . . . . 7 Average Corruption 6 | . . . . . 6 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 36 | . . . . . 36 Message Errors 10 | . . . . . 10 Matter Fused 5 | . . . . . 5 Heat Flow Errors 4 | . . . . . 4 Energy Discharges 4 | . . . . . 4 Parts Rejected 1 | . . . . . 1 Data Loss (minor) 8 | . . . . . 8 Data Loss (major) 1 | . . . . . 1 Misfires 1 | . . . . . 1 Alerts 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 191 | . 10 29 43 . 109 Projectiles . | . . . . . . Explosions 191 | . 10 29 43 . 109 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 340 | . . 4 136 . 200 Shots 20 | . . 1 7 . 12 Rammed 2 | . . 2 . . . Targets Rammed 2 | . . 2 . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 431 | . 66 36 431 54 324 Average Temperature 98 | . 30 17 119 16 119 Received Heat Transfer 1495 | 18 111 186 352 468 360 Effects 1 | . . . 1 . . Energy Bleed 1 | . . . 1 . . Siege Activations . | . . . . . . Robots Corrupted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Melted 3 | . 1 . 2 . . Heat Transferred 2433 | . 444 . 1184 555 250 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . . 1 Alert | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Peak Influence 725 | 35 290 251 265 213 725 Initial 82 | . 19 50 82 59 20 Average 214 | 15 172 68 195 90 392 Maximum Alert Level 3 | . 1 1 1 1 3 Low Security (%) 51 | 100 62 82 47 88 10 Level 1 34 | . 37 17 52 11 46 Level 2 14 | . . . . . 42 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched . | . . . . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Distress Signals 3 | . . . . 3 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 82 | 1 11 14 15 15 26 Peak Tracking Total 6 | 1 2 5 4 6 4 Tactical Retreats . | . . . . . . Traps | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Traps Triggered 1 | . . . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -8 ---------- Run | Yrd Mat Mat Min Mat Gar Machines Disabled 1 | . . . . 1 . Max in Single Turn 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Machines Accessed 9 | . 4 1 1 2 1 Terminals 3 | . 1 1 . . 1 Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units 3 | . 2 . . 1 . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 30 | . 16 3 1 6 4 Successful 19 | . 13 1 1 3 1 Failed 11 | . 3 2 . 3 3 Catastrophic 1 | . . . . . 1 Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 13 | . 6 3 . . 4 Fabricators . | . . . . . . Repair Stations 2 | . 2 . . . . Recycling Units 11 | . 8 . . 3 . Scanalyzers . | . . . . . . Garrison Access 3 | . . . . 3 . Terminal Hacks 8 | . 5 1 1 . 1 Record 5 | . 5 . . . . Open Door 1 | . . . 1 . . Emergency Access Points 1 | . . . . . 1 Alert Level 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 1 | . 1 . . . . Scan Component 1 | . 1 . . . . Recycling Unit Hacks 9 | . 7 . . 2 . Recycle Component 5 | . 5 . . . . Report Inventory 1 | . . . . 1 . Retrieve Matter 1 | . 1 . . . . Retrieve Components 2 | . 1 . . 1 . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . 4 . . . 1 Full Trace Events 4 | . 3 . . . 1 Feedback Events 1 | . . . . . 1 Corruption 1 | . . . . . 1 Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled 5 | . 5 . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 15 | . 5 . . 10 . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 ------------ Run | Yrd Mat Mat Min Mat Gar Used RIF Installer . | . . . . . . Robots Hacked 1 | . . . 1 . . Non-combat 1 | . . . 1 . . Combat . | . . . . . . Robot Hacks Applied 1 | . . . 1 . . parse_system 1 | . . . 1 . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted 2 | . . . . . 2 Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches 48 | . . . . . 48 Drone Recoveries 32 | . . . . . 32 Exploration | -11 -10 -9 -9 -8 -8 ------------- Run | Yrd Mat Mat Min Mat Gar Turns Passed 4996 | 113 637 1035 703 768 1740 Spaces Moved 1723 | 95 439 294 232 214 449 Core 17 | 17 . . . . . Treads 990 | . 14 294 141 92 449 Legs 16 | . . . . 16 . Wheels 700 | 78 425 . 91 106 . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 240 125 125 240 Average Speed 235 | 74 113 303 217 260 342 Slowest Speed 810 | 80 480 320 480 810 480 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 36 | 6 82 28 45 21 39 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 1 | . . . 1 . . Spaces Dug . | . . . . . . Terrain Destroyed 158 | . 3 25 45 . 85 Melee . | . . . . . . Projectile . | . . . . . . AOE 158 | . 3 25 45 . 85 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Total 2252 | 127 533 390 342 323 537 Wait 85 | . 8 42 32 3 . Move 1715 | 94 438 293 231 213 446 Hop . | . . . . . . Pick Up 82 | 13 29 5 9 20 6 Fast Attach . | . . . . . . Attach 48 | 8 6 5 9 12 8 Detach 6 | . 4 1 . 1 . Swap 39 | . 10 9 5 8 7 Drop 28 | 2 13 10 3 . . Fire 244 | 10 25 23 52 66 68 Melee 1 | . . . 1 . . Ram . | . . . . . . Kick . | . . . . . . Crush 2 | . . 2 . . . Escape Stasis 2 | . . . . . 2 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 1 exit: *Mat) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 54 | -11/Scrapyard | Discovered new exit (range 8) 114 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 336 | -10/Materials | Discovered new exit (range 13) 398 | -10/Materials | Discovered new exit (range 16) 524 | -10/Materials | Discovered new exit (range 14) 672 | -10/Materials | Discovered new exit (range 15) 751 | -10/Materials | Entered another Materials area 751 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1257 | -9/Materials | Discovered new exit (range 16) 1623 | -9/Materials | Discovered new exit (range 15) 1786 | -9/Materials | Entered Mines 2082 | -9/Mines | Excavation squad dispatched 2082 | -9/Mines | A large section of the Mines collapsed 2213 | -9/Mines | Lost 3 parts (1p1n1u) 2332 | -9/Mines | Excavation squad dispatched 2337 | -9/Mines | Discovered new exit (range 15) 2397 | -9/Mines | Discovered new exit (range 6) 2426 | -9/Mines | Found the Drone Emporium 2433 | -9/Mines | Found Prototype Device 2434 | -9/Mines | Identified Sensor Drone Bay 2489 | -9/Mines | Entered Materials 2489 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2605 | -8/Materials | Build established: Scavenger-Mutant 2780 | -8/Materials | Lost 5 parts (3n1u1w) 3237 | -8/Materials | Identified exit to Garrison 3257 | -8/Materials | Entered Garrison 3388 | -8/Garrison | Triggered checkpoint 3405 | -8/Garrison | Triggered checkpoint 3464 | -8/Garrison | Lost 3 parts (1n2w) 3892 | -8/Garrison | Triggered checkpoint 3994 | -8/Garrison | Triggered checkpoint 4134 | -8/Garrison | Discovered new exit (range 12) 4166 | -8/Garrison | Identified exit to Materials 4169 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 4271 | -8/Garrison | Core integrity fell below 50% 4292 | -8/Garrison | Triggered checkpoint 4334 | -8/Garrison | Lost 3 allies 4698 | -8/Garrison | Lost 4 allies 4699 | -8/Garrison | Lost 3 parts (1p1n1w) 4943 | -8/Garrison | Build established: Scavenger-Tank 4997 | -8/Garrison | Self-destructed Last Messages --------------- >>Access(Emergency) Found 49 emergency access points. Map updated. Feedback: System corruption (+1%). ALERT: Suspicious activity at Terminal G005. Transmitting hostile system tracking data. G WK9J6KEJYULRMEO0SZZ1K|M6GE &WSAC2F System corrupted: Component data lost. C-30 ARC bursts open, deploying its payload. S-10 Pest unfolds itself. Sensor Drone retrieved by Sensor Drone Bay. S-10 Pest suffers critical hit (Destroy). Sensor Drone retrieved by Sensor Drone Bay. S-10 Pest destroyed. Switching to secondary target: S-10 Pest. S-10 Pest destroyed. Switching to secondary target: S-10 Pest. Sensor Drone retrieved by Sensor Drone Bay. S-10 Pest destroyed. Y-45 Defender destroyed. 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Challenges ------------ None Game ------ Seed CobblerFusionFlail Manual? 0 Play Time 00:52:21 Cumulative 3.4 hours Start 2024.04.08 @ 10:24:31 End 2024.04.09 @ 20:03:17 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 3 Rogue 0 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 7 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b540ba32-1b98-466c-bba6-ec45da43e85c