Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.21 @ 00:03:34 Player: Ceorik Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (17) 3400 Robots Destroyed (79) 395 Value Destroyed (3299) 3299 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (1243) 1243 TOTAL SCORE: 12277 Bonus ------- High Alert Combat Kills 143 Entered DSFs 500 Met Data Miner 300 Acquired ECA 300 Cogmind --------- Core Integrity 0/1300 Matter 280/300 Energy 70/100 System Corruption 30% Temperature Cool (0) Movement Treading (157) Location -3/Testing Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- Armored Medium Treads Advanced Medium Treads > --- UTILITY (10) ----- 0b10 Decoder Chip [Scout] Targeting Computer Improved Targeting Computer Graphene Brace > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Particle-Antimatter Reactor > --- PROPULSION ------- Flying VTOL-FPD Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Improved Cryofiber Web High-capacity Matter Pod Encrypted Comm Array 0b10 Decoder Chip [Scout] Targeting Computer Improved Targeting Computer > --- WEAPON ----------- Heavy Shock Bomb Launcher Ballistic HMG Construct/G Hpw. Energy Nova Construct/G > --- INVENTORY -------- Improved Cryofiber Web Advanced Cooling System Improved Particle Charger ECM Suite [Rating: 88] Favorites ----------- Power Constructs Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Constructs Propulsion Constructs Treads Light Treads Leg Aluminum Leg Wheel Subdweller Monowheel Hover Unit Aerolev Unit Flight Unit Constructs Utility Armored Scrap Engine Device Armored Scrap Engine Storage High-capacity Matter Pod Processor 0b10 Decoder Chip [Scout] Hackware Hacking Suite Protection Light Armor Plating Weapon Constructs Energy Gun Constructs Energy Cannon Constructs Ballistic Gun Constructs Ballistic Cannon Assault Cannon Launcher Heavy Rocket Launcher Impact Weapon Makeshift Hammer Slashing Weapon Ripper Build | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac DSF Fac Upp Upp Res Tes Slots Evolved 14 | . . . 4 . . 4 . . . . 2 . 2 . . 2 . Power 2 | . . . . . . 1 . . . . . . 1 . . . . Propulsion 3 | . . . 1 . . 1 . . . . . . 1 . . . . Utility 8 | . . . 2 . . 2 . . . . 2 . . . . 2 . Weapon 1 | . . . 1 . . . . . . . . . . . . . . Parts Attached 86 | 6 2 11 24 1 10 2 4 1 . 3 1 2 6 2 . 4 7 Power 10 | 1 1 2 4 . . . . . . . . . . . . 1 1 Engine 7 | 1 1 2 3 . . . . . . . . . . . . . . Core 1 | . . . 1 . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . 1 1 Propulsion 16 | 2 . 3 8 . 1 . . . . . . . . . . . 2 Treads 4 | 2 . . . . . . . . . . . . . . . . 2 Leg 9 | . . 1 7 . 1 . . . . . . . . . . . . Wheel 2 | . . 2 . . . . . . . . . . . . . . . Hover 1 | . . . 1 . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 36 | 1 1 2 6 1 4 2 3 1 . 3 1 . 5 2 . 3 1 Device 21 | . . 2 . 1 2 1 3 1 . 2 . . 3 2 . 3 1 Storage 5 | 1 1 . . . 1 1 . . . . . . 1 . . . . Processor 4 | . . . 1 . . . . . . 1 1 . 1 . . . . Hackware 2 | . . . 2 . . . . . . . . . . . . . . Protection 4 | . . . 3 . 1 . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 24 | 2 . 4 6 . 5 . 1 . . . . 2 1 . . . 3 Energy Gun 8 | 2 . . 4 . . . . . . . . . . . . . 2 Energy Cannon 1 | . . . . . . . . . . . . . . . . . 1 Ballistic Gun 7 | . . 3 1 . 3 . . . . . . . . . . . . Ballistic Cannon 1 | . . . 1 . . . . . . . . . . . . . . Launcher 4 | . . . . . 1 . . . . . . 2 1 . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . 1 . 1 . . . . . . . . . . Slashing Weapon 1 | . . 1 . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . 1 . 2 . 1 . . . . . . . . . . . 1 Parts Lost 57 | . . 6 10 . . 1 5 2 . . . 4 1 5 . 13 10 Power 10 | . . 1 1 . . . . . . . . 2 . 1 . 4 1 Propulsion 10 | . . 2 3 . . . . . . . . . . . . 2 3 Utility 20 | . . 2 1 . . . 4 1 . . . 1 . 1 . 6 4 Weapon 17 | . . 1 5 . . 1 1 1 . . . 1 1 3 . 1 2 Highest Loss Streak 10 | . . 2 6 . . 1 2 1 . . . 2 1 4 . 5 10 To Critical Strikes 1 | . . 1 . . . . . . . . . . . . . . . Average Backups 4 | . 3 4 4 4 3 4 3 4 5 4 4 4 3 4 4 4 2 Power . | . . 1 1 1 . . . . . . . . . . . . . Propulsion . | . . . 2 1 . . . . . . . . . . . . 2 Utility 2 | . 2 1 . 1 . 2 2 3 4 3 2 3 3 4 4 4 . Weapon 1 | . . 2 . 1 1 1 1 1 1 1 1 1 . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 14 | . . 2 5 . 2 1 1 . . . . . 1 . . . 2 Power 1 | . . . 1 . . . . . . . . . . . . . . Propulsion 1 | . . . 1 . . . . . . . . . . . . . . Utility 7 | . . 2 1 . 1 . 1 . . . . . 1 . . . 1 Weapon 4 | . . . 1 . 1 1 . . . . . . . . . . 1 Tool/Special 1 | . . . 1 . . . . . . . . . . . . . . Average Slot Usage (%) 66 | . 85 81 68 100 87 62 62 61 53 55 62 54 59 56 42 46 44 Engine 4 | . 14 12 2 9 8 4 2 6 6 6 5 3 . . . . . Core 1 | . . . 4 . . 1 3 . . . . . 4 . . . . Treads 2 | . 28 10 . . . . 1 . . . . . . . . . . Leg 5 | . . . 20 27 20 1 2 2 . . . . . . . . . Wheel 2 | . . 10 1 . 1 3 . . . . . . 2 . . . . Flight 1 | . . . . . . . . 3 6 6 3 . 1 5 5 4 3 Device 13 | . . 4 . 6 8 18 22 23 20 20 22 15 14 15 15 21 18 Storage 7 | . 14 14 8 . . 11 7 6 6 6 5 5 6 5 5 3 . Processor 4 | . . . . 9 3 . . . . 2 10 11 11 15 15 14 14 Hackware 1 | . . . 5 9 2 . . . . . . . . . . . . Protection 2 | . . . 3 11 17 . . . . . . . . . . . . Energy Gun 4 | . 28 9 9 27 2 . . . . . . . 2 3 . . . Energy Cannon 2 | . . . . . . 13 9 4 . . . . . . . . 3 Ballistic Gun 6 | . . 14 7 . 19 4 4 2 6 6 5 6 6 3 . . . Impact Weapon 1 | . . . . . 1 . 1 6 6 6 5 2 . . . . . Peak Build Rating 88 | 6 8 15 22 20 40 69 72 72 60 65 76 77 86 88 56 79 71 Average Rating 46 | 5 7 11 15 20 25 56 67 64 60 61 72 67 74 75 55 61 54 On Entrance 44 | . 6 8 14 20 20 40 69 64 60 60 65 76 59 84 56 56 37 Avg Prop Armor Cover (%) 6 | . . 4 8 . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 56 | 13 16 17 27 23 27 47 53 37 26 28 28 29 51 35 9 56 28 Greatest Support 84 | 40 40 40 40 30 33 43 84 84 77 77 77 77 77 72 72 72 42 Greatest Overweight (x) 5 | . . 2 2 . 5 1 1 . . . . . 1 1 . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 5 5 5 5 5 5 5 5 5 5 5 15 5 5 5 5 Average Capacity 5 | 7 5 5 5 5 5 5 5 5 5 5 5 5 8 5 5 5 5 Most Carried 7 | 3 5 5 5 5 5 5 5 5 5 5 5 5 7 5 5 5 5 Average Carried 4 | . 3 4 4 4 3 4 3 4 5 4 4 4 4 4 4 4 2 Final Capacity 8 | 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 5 5 3 5 2 5 5 5 5 5 5 3 3 5 5 5 . Scrap Engine Consumption 191 | . . . . . 20 26 23 8 . 6 10 58 15 12 . 13 . Constructs Created 11 | . . . . . 4 1 . . . . . 1 2 . . 3 . Constructs Modified 46 | . . . . . . 11 10 6 . 2 1 . 10 5 . 1 . Class Distribution -------------------- 42% | Construct 31% | Mutant 7% | Tank 5% | Scavenger-Mutant 4% | Infiltrator-Mutant 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Scavenger-Tank | -8/Storage Tank | -8/Recycling Construct | -6/Factory Construct | -6/Lower Caves Construct | -6/Lower Caves Construct | -6/Data Miner Construct | -5/Proximity Caves Derelict-Construct | -5/Factory Construct | -5/DSF Construct | -4/Factory Construct | -4/Upper Caves Mutant | -4/Upper Caves Infiltrator-Mutant | -3/Research Mutant | -3/Testing Resources | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac DSF Fac Upp Upp Res Tes Matter Collected 2658 | 186 152 263 473 10 240 222 517 58 . 65 . 53 116 247 . 7 49 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 3604 | . 152 363 535 88 205 281 1003 149 . . . 253 127 328 . . 120 Parts 165 | . 7 34 19 6 2 12 30 7 . . . 29 5 12 . . 2 Haulers Intercepted 2 | . . . . . . . . . . . . . 1 . . . 1 Recyclers Shooed 1 | . 1 . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 21 | . . 3 . . . . 11 5 . . . . . 2 . . . Prevented 4 | . . . . . . . . . . . . . . 4 . . . Parts Restored . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac DSF Fac Upp Upp Res Tes Combat Hostiles Destroyed 75 | . 2 8 11 2 6 5 17 4 . . . 12 . 8 . . . Melee 1 | . . 1 . . . . . . . . . . . . . . . Guns 43 | . 2 7 9 2 6 . 5 2 . . . 6 . 4 . . . Cannons 18 | . . . 2 . . 5 9 2 . . . . . . . . . AOE 8 | . . . . . . . . . . . . 6 . 2 . . . Classes Destroyed 13 | . 2 1 3 . 1 . 3 . . . . 1 2 . . . . Builder 1 | . . . . . . . . . . . . . 1 . . . . Hauler 2 | . . . . . . . . . . . . . 1 . . . 1 Recycler 1 | . 1 . . . . . . . . . . . . . . . . Swarmer 17 | . . . . . . . 5 3 . . . 4 . 5 . . . Cutter 8 | . . . . . . . . . . . . 8 . . . . . Grunt 23 | . 2 . 8 1 3 1 5 . . . . . . 3 . . . Brawler 1 | . . . . . . . 1 . . . . . . . . . . Duelist 3 | . . . 1 . . 1 1 . . . . . . . . . . Sentry 5 | . . . 1 1 . 1 1 1 . . . . . . . . . Hunter 5 | . . . 1 . 1 1 2 . . . . . . . . . . Programmer 3 | . . . . . 1 1 1 . . . . . . . . . . Subdweller 9 | . . 8 . . 1 . . . . . . . . . . . . Thief 1 | . . . . . . . 1 . . . . . . . . . . Best Kill Streak 7 | . 2 2 3 1 3 2 4 3 . . . 7 1 3 . . 1 Combat Bots Only 7 | . 2 2 3 1 3 2 4 3 . . . 7 . 3 . . . Max Kills in Single Turn 3 | . 1 1 1 1 1 1 1 1 . . . 3 1 1 . . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . . . . . . 3 . 1 . . . Melee 1 | . . 1 . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac DSF Fac Upp Upp Res Tes Hostile Shots Fired 1069 | . 6 66 97 10 31 80 215 57 . 7 . 70 12 113 16 220 69 Missed 411 | . 2 26 22 3 10 34 71 21 . 4 . 25 4 43 8 119 19 Hits 658 | . 4 40 75 7 21 46 144 36 . 3 . 45 8 70 8 101 50 Melee 31 | . . . 3 . . 2 4 . . . . 22 . . . . . Projectile 627 | . 4 40 72 7 21 44 140 36 . 3 . 23 8 70 8 101 50 AOE 7 | . . 4 1 . . . . . . . . 1 . . . 1 . Critical Strikes 46 | . . 1 . . . 3 2 . . . . 16 2 1 1 15 5 Actively Blocked 20 | . . . . . . . . . . . . . . . . 15 5 Part Disruptions 1 | . . . . . . . . . . . . . . . . 1 . Damage Taken 12482 | . 46 1004 1342 116 302 606 1590 397 . 57 . 1350 159 1388 167 2551 1407 Core 2818 | . . 180 368 35 40 88 233 9 . 14 . 117 17 395 . 662 660 Absorbed by Shields 519 | . . 131 . . . . 287 101 . . . . . . . . . Redirected to Shielding 33 | . . . 27 . 6 . . . . . . . . . . . . Regen/Repaired (Parts) 2189 | . . . . . . 264 624 190 . 163 161 . 647 140 . . . Core Remaining (%) 59 | 100 . 28 . . 19 . . . . 59 . 88 . . 64 . . Volleys Fired 252 | . 8 24 53 6 13 13 44 14 . 3 . 29 8 19 . 8 10 Largest 3 | . 2 2 3 3 3 3 3 2 . 1 . 2 2 3 . 1 2 Hottest 186 | . 90 90 130 186 75 129 138 125 . 43 . 98 85 94 . 75 154 Shots Fired 521 | . 16 48 113 18 37 39 102 21 . 3 . 41 16 45 . 8 14 Gun 356 | . 16 48 88 18 36 . 31 12 . 3 . 37 16 38 . 8 5 Cannon 153 | . . . 25 . . 39 71 9 . . . . . . . . 9 Launcher 12 | . . . . . 1 . . . . . . 4 . 7 . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 240 | . . 34 73 . 36 . 31 12 . 3 . 24 8 19 . . . Thermal 255 | . 16 14 40 18 . 39 71 9 . . . 13 8 19 . 8 . Explosive 4 | . . . . . 1 . . . . . . 3 . . . . . Electromagnetic 22 | . . . . . . . . . . . . 1 . 7 . . 14 Robot Hit Streak 38 | . 5 21 38 5 5 13 10 4 . . . 8 7 7 . 7 4 Robot Miss Streak 6 | . 1 2 2 2 4 2 6 5 . 4 . 5 2 3 . 2 2 Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 4 | . . 2 . . . . . . . . . 1 . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . 1 . 1 . . . Shots Hit Robots 340 | . 11 48 85 11 23 28 57 10 . . . 19 11 22 . 7 8 Core Hits 148 | . 7 16 30 4 11 9 25 5 . . . 23 3 13 . . 2 Critical Kills 5 | . . . 1 . . . 4 . . . . . . . . . . Critical Parts Destroyed 2 | . . 1 . . . . . 1 . . . . . . . . . Critical Strikes 12 | . . 4 2 1 . . 4 1 . . . . . . . . . Burn 4 | . . 3 . 1 . . . . . . . . . . . . . Meltdown 4 | . . . . . . . 4 . . . . . . . . . . Destroy 3 | . . 1 1 . . . . 1 . . . . . . . . . Blast 1 | . . . 1 . . . . . . . . . . . . . . Melee Attacks 8 | . . 8 . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 8 | . . 8 . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 7923 | . 132 866 1401 178 435 681 1528 259 . . . 1043 243 752 . 229 176 Guns 4421 | . 132 613 1020 177 435 . 390 127 . . . 435 243 589 . 229 31 Cannons 2477 | . . . 381 . . 681 1138 132 . . . . . . . . 145 Explosions 771 | . . . . . . . . . . . . 608 . 163 . . . Melee 253 | . . 253 . . . . . . . . . . . . . . . Ramming 1 | . . . . 1 . . . . . . . . . . . . . Kinetic 2954 | . . 454 970 . 435 . 390 127 . . . 231 122 225 . . . Thermal 3768 | . 132 159 431 177 . 681 1138 132 . . . 204 121 364 . 229 . Explosive 538 | . . . . . . . . . . . . 538 . . . . . Electromagnetic 409 | . . . . . . . . . . . . 70 . 163 . . 176 Impact . | . . . . . . . . . . . . . . . . . . Slashing 253 | . . 253 . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 30 | . . . . . 1 1 7 7 7 7 . 3 4 4 4 18 30 Average Corruption 4 | . . . . . 1 1 3 7 7 7 . 2 1 4 4 8 19 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 99 | . . . . . 5 1 20 14 2 12 . . 5 19 1 10 10 Message Errors 24 | . . . . . 2 . 6 2 . 2 . . 1 7 . 1 3 Matter Fused 23 | . . . . . 2 . 6 3 . 4 . . 1 3 . 2 2 Heat Flow Errors 12 | . . . . . 1 . 1 4 . 1 . . 1 1 . 2 1 Energy Discharges 10 | . . . . . . . 2 . . 2 . . . 3 . 1 2 Parts Rejected 1 | . . . . . . . . . . . . . . . 1 . . Parts Fused 1 | . . . . . . . . 1 . . . . . . . . . Data Loss (minor) 10 | . . . . . . 1 1 1 1 2 . . 1 2 . . 1 Data Loss (major) 6 | . . . . . . . . 2 1 1 . . 1 . . 1 . Misfires 3 | . . . . . . . . . . . . . . 3 . . . Alerts 1 | . . . . . . . 1 . . . . . . . . . . Misdirections 3 | . . . . . . . . . . . . . . . . 3 . Weapon Failures 5 | . . . . . . . 3 1 . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 94 | . . . . . . . 60 1 . . . 33 . . . . . Projectiles 61 | . . . . . . . 60 1 . . . . . . . . . Explosions 33 | . . . . . . . . . . . . 33 . . . . . Melee . | . . . . . . . . . . . . . . . . . . Knockbacks 10 | . . . 10 . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic 9 | . . . 9 . . . . . . . . . . . . . . Secondary 1 | . . . 1 . . . . . . . . . . . . . . Self-Inflicted Damage 180 | . . . . . 19 . . . . . . 148 . 13 . . . Shots 7 | . . . . . 1 . . . . . . 4 . 2 . . . Rammed . | . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . . 1 . . . . . . . . . . . . . Kicked 1 | . . . . 1 . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 402 | . 189 10 402 334 120 . 168 272 . 15 . . 88 21 7 108 175 Average Temperature 80 | . 75 7 73 148 18 . 81 146 . 8 . . 35 21 7 51 40 Received Heat Transfer 1621 | . 24 98 543 54 54 174 260 8 . 9 . . 39 228 64 66 . Effects 3 | . . . 2 . . . . 1 . . . . . . . . . Energy Bleed 2 | . . . 1 . . . . 1 . . . . . . . . . Damage (minor) 1 | . . . 1 . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . . . . 2 . . 1 Combat Hostiles 2 | . . . . . . . . . . . . . . 2 . . . Parts Fried 3 | . . . . . . . . . . . . 1 . 2 . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted 4 | . . . . . . . 4 . . . . . . . . . . Combat Hostiles 4 | . . . . . . . 4 . . . . . . . . . . Parts Melted 22 | . . 4 2 1 . 4 9 . . . . 1 . 1 . . . Heat Transferred 7360 | . 347 679 1005 481 . 1153 2055 237 . . . 333 211 600 . 259 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac DSF Fac Upp Upp Res Tes Maximum Alert Level 3 | . . . . . . . . . . . 3 3 2 . . . . Low Security (%) 85 | 100 100 . 100 100 100 100 . . . . . . 27 . . 100 100 Level 1 4 | . . . . . . . . . . . . . 40 . . . . Level 2 6 | . . . . . . . . . . . . 88 32 . . . . Level 3 3 | . . . . . . . . . . . 100 11 . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . 1 . . . . . Peak Influence 941 | . 50 . 67 30 51 77 . . . . 900 941 493 . . 112 47 Initial 900 | . . . . . . . . . . . 900 579 493 . . 9 47 Average 94 | . 8 . 22 7 4 15 . . . . 866 664 298 . . 6 14 Influence Increases 3281 | . 58 . 390 62 128 164 380 120 . . 908 402 123 300 15 194 37 Destroy 0b10 Robot/C 1300 | . 40 . 220 40 100 100 320 80 . . . 240 . 160 . . . Destroy 0b10 Robot/NC 25 | . 5 . . . . . 5 . . . . . 10 . . . 5 Destroy Leader 204 | . 10 . 40 10 . 30 40 10 . . . 40 2 20 . . 2 Successful Hack 112 | . 3 . 20 11 16 30 . . . . 8 . 10 . . 14 . Disable Machine 75 | . . . 15 . . . . . . . . 15 45 . . . . Destroy Structure 140 | . . . 5 1 12 4 . . . . . 62 56 . . . . Advance Influence 900 | . . . . . . . . . . . 900 . . . . . . Partial Spotted 30 | . . . . . . . . . . . . . . . . 30 . Lose Combat Pursuer 495 | . . . 90 . . . 15 30 . . . 45 . 120 15 150 30 Influence Decreases 3276 | . 58 . 390 62 128 164 303 167 30 . 80 289 844 512 8 125 116 Entered New Map 869 | . . . . . . . . 15 30 . . 249 448 82 2 6 37 Time Decay 2005 | . 58 . 300 62 128 164 253 142 . . 80 . 286 380 6 82 64 Search Patrol Dispatched 100 | . . . . . . . . . . . . . 100 . . . . Lost Part 302 | . . . 90 . . . 50 10 . . . 40 10 50 . 37 15 Squads Dispatched 17 | . 1 . 2 . . 5 . . . . . 3 2 . . 3 1 Investigation 2 | . 1 . 1 . . . . . . . . . . . . . . Extermination 5 | . . . . . . 2 . . . . . . 1 . . 2 . Reinforcement 7 | . . . 1 . . . . . . . . 3 1 . . 1 1 Assault . | . . . . . . . . . . . . . . . . . . Garrison 3 | . . . . . . 3 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . 1 . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . 1 . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac DSF Fac Upp Upp Res Tes Distress Signals 7 | . . . 1 . 3 . . . . . . . . . . 3 . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 185 | . 2 9 26 6 8 7 18 8 . 11 . 17 4 18 5 41 5 Peak Tracking Total 17 | . 1 3 5 5 2 3 5 4 . 7 . 6 3 7 4 17 5 Tactical Retreats 24 | . . . 5 . . . 1 1 . . . 3 2 4 1 6 1 ECM-based Alert Blocks 9 | . . . . . . . . . . . . . 3 . . 6 . Traps | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac DSF Fac Upp Upp Res Tes Traps Triggered 9 | . . 3 . . . 3 . . . . . 1 2 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac DSF Fac Upp Upp Res Tes Machines Disabled 5 | . . . 1 . . . . . . . . 1 3 . . . . Max in Single Turn 3 | . . . 1 . . . . . . . . 1 3 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac DSF Fac Upp Upp Res Tes Machines Accessed 33 | . 1 . 6 5 5 3 . . 3 1 3 . 2 . . 2 2 Terminals 22 | . . . 6 5 3 1 . . . 1 2 . 2 . . 2 . Fabricators 1 | . . . . . . 1 . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . . . . . 2 Recycling Units 2 | . 1 . . . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . . . . 1 . . . . . . Total Hacks 94 | . 3 . 23 12 10 4 . . 26 2 5 . 4 . . 2 3 Successful 63 | . 3 . 10 5 7 3 . . 26 2 2 . 3 . . 1 1 Failed 31 | . . . 13 7 3 1 . . . . 3 . 1 . . 1 2 Catastrophic 3 | . . . . . . . . . . . 1 . . . . 1 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 51 | . 1 . 20 13 6 2 . . . . 3 . 4 . . 2 . Terminals 54 | . . . 23 12 6 1 . . . 2 4 . 4 . . 2 . Fabricators 1 | . . . . . . 1 . . . . . . . . . . . Repair Stations 3 | . . . . . . . . . . . . . . . . . 3 Recycling Units 4 | . 3 . . . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . 2 . . . . 1 . . . . . . Terminal Hacks 40 | . . . 4 2 3 . . . 26 2 2 . 1 . . . . Record 10 | . . . 1 . 1 . . . 5 2 1 . . . . . . Part Schematic 13 | . . . . 1 . . . . 12 . . . . . . . . Robot Schematic 6 | . . . . . . . . . 6 . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . 3 . . . . . . . . Open DSF 1 | . . . . . . . . . . . 1 . . . . . . Alert Level 3 | . . . 2 1 . . . . . . . . . . . . . Recall Reinforcements 1 | . . . 1 . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . 1 . . . . Release Object 2 | . . . . . 2 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . . . . . . . . . 1 Scan Component 1 | . . . . . . . . . . . . . . . . . 1 Recycling Unit Hacks 3 | . 2 . . . 1 . . . . . . . . . . . . Report Inventory 2 | . 1 . . . 1 . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . . . . . Unlock Access 1 | . . . . . . 1 . . . . . . . . . . . Unauthorized Hacks 18 | . 1 . 6 3 3 2 . . . . . . 2 . . 1 . Terminals 16 | . . . 6 3 3 1 . . . . . . 2 . . 1 . Botnet 16 | . . . 6 3 3 1 . . . . . . 2 . . 1 . Fabricators 1 | . . . . . . 1 . . . . . . . . . . . Fabnet 1 | . . . . . . 1 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . Reject 1 | . 1 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 22 | . 1 . 6 5 3 1 . . . . 2 . 1 . . 1 2 Full Trace Events 2 | . 1 . 1 . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 6 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . 1 . . . . 12 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 1 | . 1 . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac DSF Fac Upp Upp Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . 3 3 3 1 1 1 . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac DSF Fac Upp Upp Res Tes Total Allies . | . . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . . Initial Warlord ECA Mod 9 | . . . . . . . . . . . . . 9 9 9 8 6 Warlord Squad Rendezvous 2 | . . . . . . . . . . . . . . . . 2 . Chimera 2 | . . . . . . . . . . . . . . . . 2 . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac DSF Fac Upp Upp Res Tes Active Infowar (turns) 2989 | . . . . . . . . . . 116 172 202 621 882 32 762 202 Decoding 2989 | . . . . . . . . . . 116 172 202 621 882 32 762 202 Cloaking 181 | . . . . . . . . . . . . . . 180 . 1 . ECM 568 | . . . . . . . . . . . . . 461 15 . 92 . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . . . . 1 1 . 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 35 | . . . . . . . . . . . 4 3 10 . . 13 5 Traps 25 | . . . . . . . . . . . 3 3 7 . . 7 5 Emergency Access 7 | . . . . . . . . . . . . . 2 . . 5 . Garrisons 2 | . . . . . . . . . . . 1 . . . . 1 . Exits 1 | . . . . . . . . . . . . . 1 . . . . Exploration | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac DSF Fac Upp Upp Res Tes Turns Passed 9083 | 115 330 1042 902 216 932 1050 851 405 44 323 172 202 621 882 32 762 202 Spaces Moved 7320 | 60 178 706 368 150 680 721 667 528 78 530 272 127 377 853 63 859 103 Core 146 | 7 . 56 4 . 79 . . . . . . . . . . . . Treads 725 | 53 178 247 . . . . 247 . . . . . . . . . . Legs 1602 | . . 43 364 150 472 116 294 163 . . . . . . . . . Wheels 1203 | . . 360 . . 129 450 . . . . . . 264 . . . . Hover 495 | . . . . . . 155 126 . . . 82 127 5 . . . . Flight 3149 | . . . . . . . . 365 78 530 190 . 108 853 63 859 103 Fastest Speed 48 | 50 160 100 50 120 50 87 70 57 57 57 57 57 57 48 48 48 48 Average Speed 93 | 147 160 128 132 120 113 135 101 64 57 57 57 57 80 91 48 48 48 Slowest Speed 300 | 160 160 160 190 120 300 165 165 90 57 57 57 57 171 171 48 48 48 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 5 | . . . . . . . . . . . . . . . . 5 . Potential Cave-ins 2 | . . . . . 2 . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 39 | 4 12 36 22 39 84 16 86 70 68 65 7 61 6 84 10 26 11 Regions Visited 17 Branch Regions 10 Pre-discovered Areas 2 | . . . . . . . 1 . . . . . . 1 . . . Known Exits Taken 4 | . . . 1 1 . . . . . . 1 . . . 1 . . Unknown Exits Taken 12 | 1 1 1 . . 1 1 1 1 1 1 . . 1 1 . 1 . Scrap Searched 17 | . . 6 . . . . 4 1 . 4 . . . 2 . . . Spaces Dug 13 | . . . . . 11 . . . . . . . . 2 . . . Terrain Destroyed 116 | . . . 3 . 11 2 11 4 . 1 . 36 37 11 . . . Melee . | . . . . . . . . . . . . . . . . . . Projectile 37 | . . . 3 . . 2 11 4 . 1 . 2 3 11 . . . AOE 79 | . . . . . 11 . . . . . . 34 34 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac DSF Fac Upp Upp Res Tes Total 9098 | 87 207 780 692 172 827 773 758 573 77 547 288 218 682 917 64 1193 243 Wait 1261 | 16 11 9 204 13 80 27 38 30 . 9 13 60 283 39 . 319 110 Move 7293 | 59 177 705 367 149 679 720 666 527 77 529 271 126 376 852 62 848 103 Hop 5 | . . . . . . . . . . . . . . . . 5 . Pick Up 112 | 6 7 14 28 2 16 8 5 1 . 2 2 . 6 2 1 5 7 Fast Attach . | . . . . . . . . . . . . . . . . . . Attach 74 | 6 . 6 19 . 10 2 4 1 . 1 2 2 5 2 1 5 8 Detach 2 | . . . . . . . . . . . . . . 2 . . . Swap 25 | . 2 6 6 1 3 . . . . 2 . . 1 1 . 3 . Drop 65 | . 2 8 15 . 26 3 1 . . 1 . 1 3 . . . 5 Fire 252 | . 8 24 53 6 13 13 44 14 . 3 . 29 8 19 . 8 10 Melee 8 | . . 8 . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . Kick 1 | . . . . 1 . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -8/Materials -8/Storage -8/Recycling -6/Factory (discovered 2 exits: [*Low] / Gar) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/DSF -4/Factory (discovered 2 exits: Res / [*Upp]) -4/Upper Caves -4/Upper Caves -3/Research -3/Testing History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 116 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 349 | -10/Materials | Discovered new exit (range 13) 446 | -10/Materials | Entered Subcaves 474 | -10/Subcaves | Learned location of 1 exit from Materials 510 | -10/Subcaves | Ambushed by Subdweller buried in earth 510 | -10/Subcaves | Ambushed by Subdweller buried in earth 768 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 776 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 897 | -10/Subcaves | Core integrity fell below 50% 1417 | -10/Subcaves | Disturbed a concealed Subdweller 1481 | -10/Subcaves | Discovered new exit (range 6) 1488 | -10/Subcaves | Entered Materials 1488 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1489 | -8/Materials | Identified exit to Storage 2041 | -8/Materials | Build established: Scavenger-Mutant 2150 | -8/Materials | Core integrity fell below 50% 2174 | -8/Materials | Lost 6 parts (1p2n1u2w) 2390 | -8/Materials | Entered Storage 2602 | -8/Storage | Used back door to open Recycling access 2602 | -8/Storage | Discovered new exit (range 5) 2605 | -8/Storage | Identified exit to Recycling 2606 | -8/Storage | Entered Recycling 2608 | -8/Recycling | Build established: Scavenger-Tank 2962 | -8/Recycling | Build established: Tank 3163 | -8/Recycling | Discovered new exit (range 15) 3302 | -8/Recycling | Entered Scraplab 3307 | -8/Recycling | Found Prototype Device 3309 | -8/Recycling | Identified Scrap Engine 3521 | -8/Recycling | Core integrity fell below 20% 3538 | -8/Recycling | Entered Factory 3538 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 3718 | -6/Factory | Discovered new exit (range 15) 3963 | -6/Factory | Build established: Construct 3994 | -6/Factory | Identified exit to Garrison 4054 | -6/Factory | Garrison activated, responded to threat 4588 | -6/Factory | Entered Lower Caves 4976 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5281 | -6/Lower Caves | Encountered a Warlord checkpoint 5435 | -6/Lower Caves | Discovered new exit (range 3) 5439 | -6/Lower Caves | Entered another Lower Caves area 5553 | -6/Lower Caves | Learned 4 Factory zone layouts 5562 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5647 | -6/Lower Caves | Encountered a Warlord checkpoint 5757 | -6/Lower Caves | Discovered new exit (range 7) 5844 | -6/Lower Caves | Entered Data Miner 5844 | -6/Data Miner | Discovered new exit (range 6) 5855 | -6/Data Miner | Met Data Miner 5875 | -6/Data Miner | Received God Mode back door access code from Data Miner 5888 | -6/Data Miner | Entered Proximity Caves 5890 | -5/Proximity Caves | Spotter reported a threat 5891 | -5/Proximity Caves | Spotter reported a threat 5893 | -5/Proximity Caves | Learned Factory stockpile data 5944 | -5/Proximity Caves | Spotter reported a threat 6049 | -5/Proximity Caves | Spotter reported a threat 6102 | -5/Proximity Caves | Spotter reported a threat 6107 | -5/Proximity Caves | Learned Factory emergency access door positions 6165 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6188 | -5/Proximity Caves | Spotter reported a threat 6207 | -5/Proximity Caves | Discovered new exit (range 8) 6211 | -5/Proximity Caves | Entered Factory 6211 | -5/Factory | Evolved 2 slots: Utility x2 6383 | -5/Factory | Identified exit to DSF 6383 | -5/Factory | Entered DSF 6409 | -5/DSF | Additional patrols routed to DSF 6529 | -5/DSF | Discovered new exit (range 13) 6574 | -5/DSF | Sterilization system engaged 6585 | -5/DSF | Entered Factory 6585 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 6594 | -4/Factory | Destroyed 7 combat bots 6747 | -4/Factory | Identified exit to Research 6802 | -4/Factory | Found Quantum Capacitor 6835 | -4/Factory | Search patrols dispatched 7039 | -4/Factory | Discovered new exit (range 2) 7206 | -4/Factory | Entered Upper Caves 7213 | -4/Upper Caves | Met a Warlord Commander 7214 | -4/Upper Caves | Learned location of Warlord (-4) 7215 | -4/Upper Caves | Warlord Commander delivered Encrypted Comm Array 7220 | -4/Upper Caves | Found Unknown Device 7222 | -4/Upper Caves | Identified Encrypted Comm Array 7719 | -4/Upper Caves | Attracted the attention of an 0b10 base 7793 | -4/Upper Caves | Lost 4 parts (1u3w) 8068 | -4/Upper Caves | Build established: Mutant 8070 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 8083 | -4/Upper Caves | Discovered new exit (range 10) 8088 | -4/Upper Caves | Entered another Upper Caves area 8098 | -4/Upper Caves | Discovered exit to Research (range 8) 8120 | -4/Upper Caves | Entered Research 8120 | -3/Research | Evolved 2 slots: Utility x2 8419 | -3/Research | Build established: Infiltrator-Mutant 8440 | -3/Research | Joined by Warlord Chimera squad 8529 | -3/Research | P-80 Master assimilated allied BF-VQB(M) 8701 | -3/Research | Joined by Warlord Chimera squad 8789 | -3/Research | System corruption reached 10% 8805 | -3/Research | Spotted B-86 Titan 8828 | -3/Research | Build established: Mutant 8846 | -3/Research | Lost 5 parts (2p1n1u1w) 8876 | -3/Research | Discovered new exit (range 15) 8882 | -3/Research | Core integrity fell below 50% 8882 | -3/Research | Entered Testing 9073 | -3/Testing | Core integrity fell below 20% 9083 | -3/Testing | System corruption reached 30% 9084 | -3/Testing | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 09042_ System corrupted: Component data lost. 09043_ Catalytron disabled. 09043_ Adv. Cooling System destroyed. 09046_ System corrupted: Imp. Lightning Gun failed to cycle. 09047_ Adv. Power Amplifier destroyed. 09052_ Flying VTOL-FPD Exoskeleton destroyed. 09052_ Flying VTOL-FPD Exoskeleton core remains intact and functional. 09052_ P-80 Master resets X-87 Electro, system corruption cleaned. 09054_ Com. HERF Cannon destroyed. 09057_ System corrupted: Matter fused (-10). 09057_ Imp. Lightning Gun destroyed. 09058_ Flying VTOL-FPD Exoskeleton destroyed. 09069_ Encrypted Comm Array destroyed. 09069_ Lgt. Particle Reactor destroyed. 09070_ >> DECODED: Alarm Trap location. 09072_ P-80 Master misfires. 09082_ Identified Arm. Medium Treads. Map ----- +----------------------------------------------------+ | ######?????????????????????????^^???????????????? | | # #??????????????????????????????????????????? | | # #??????????????????????????????????????????? | | # #??######???????????^?^????????????????????? | | + #??# """#??????????????????????????????????? | | # #??#""R"#??????????????????????????????????? | | # ####"" "###????????????????????????????????? | | # # #????????????????????????????????? | | # # #????????????????????????????????? | | ## # """ #????????????????????????????????? | | ?# # """ "" #????????????????????????????????? | | ?# + """ """#????????????????????????????????? | | ?# # R"#????????????????????????????????? | | ?# # """#????????????????????????????????? | | ?# # #????????????????????????????????? | | ?# ###########????????????????????????????????? | | ?# ####???????????????????????????????????????? | | ?# #???????????????????????????????????????? | | ?# = #???????????????????????????????????????? | | ?# *%= #????????????########???????????????????? | | ## ####????????????# #???????????????????? | | #???????????????# """ #???????????????????? | | ###+#/#######?????????# " " #???????????????????? | | #?????????# " #???????????????????? | | #########?# #???????????????????? | | / =#?# @[p #???????????????????? | | " #######[#?####x###???????????????????? | | "" """ # # ##### #????????????????????? | | """ "?" # + % [! #????????????????????? | | "" "?" # ####### #????????????????????? | | # ????????## ##????????????????????? | | ##???????????# #?????????????????????? | | #############????????????# #?????????????????????? | | ?????????????????????????# #?????????????????????? | | ?????????????????????????# #?????????????????????? | | ?????????????????????????? #?????????????????????? | | ?????????????????????????? #?????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???^?????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 77 Energy Generation 53 Energy Capacity 846 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Cloak Strength 3 Power Amplification 30 Base Temperature (-) 150 Armor Coverage 300 Resistance: KI 25 Resistance: EM 25 Propulsion Shielding 66 Weapon Shielding 66 Evasion (%) 68 Targeting Accuracy 11 Recoil Reduction 3 Particle Charging 20 Offensive Hacking 10 Item Schematics ----------------- Utility Shielding | -8/Storage | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Hvy. Proton Missile Launcher | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free Quantum Capacitor | -6/Data Miner | Free Phase Gun | -6/Data Miner | Free Imp. Weapon Cycler | -6/Data Miner | Free Impulse Thruster | -6/Data Miner | Free Adv. Component Analysis Suite | -6/Data Miner | Free Cmb. Antigrav System | -6/Data Miner | Free Robot Schematics ------------------ A-27 Freighter | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Hot Goods I Like You, Cogmind Scrappetite Challenges ------------ None Game ------ Seed CompanionLightpackConstruct Manual? 0 Play Time 01:28:17 Cumulative 32.8 hours Start 2026.02.20 @ 22:22:23 End 2026.02.21 @ 00:03:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 35 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 31 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Swanston Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b6bdbc75-eddf-4477-bf05-5058b92979fc